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6e9c14e5
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2022-08-19T09:38:42
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Updated to version 2.25.0 for development
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8c9beb0c
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2022-08-19T08:44:09
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Updated to version Updated to version 2.24.0 for release
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f1416ef2
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2022-08-12T20:27:22
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Updated to version 2.23.2 for release candidate
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e69838e7
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2022-08-11T20:11:32
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add SDL_crc16.c to msvc and watcom builds
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2fa2f9ff
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2022-07-28T19:22:27
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Greatly improved Nintendo Joy-Con support using the HIDAPI driver
* Added support for mini-gamepad mode for Joy-Con controllers, matching the mapping for hid-nintendo on Linux and iOS 16
* Added the ability to merge left and right Joy-Con controllers into a single Pro-style controller
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control this merging functionality
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
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5da85376
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2022-07-26T21:47:52
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stdlib: move all mslibc functions to SDL_mslibc.c
This allows disabling LTO on them by only specifying a single file.
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b299cb3d
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2022-07-17T08:31:16
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Added a utility function to calculate the next power of 2 for a value
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ae105ae1
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2022-07-10T12:59:33
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windows: Move IMMDevice work to common file, implement DirectSound enumeration support
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6e712d24
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2022-07-09T22:55:36
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joystick: Add HIDAPI driver for NVIDIA SHIELD 2017 controller
Basic input already works using the OS HID driver, but this enables
force feedback and battery state reporting.
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b004133f
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2022-06-16T12:49:17
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Updated to version 2.23.1 for pre-release checkpoint
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ae7446a9
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2022-06-15T20:48:54
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stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
This is done such that we can disable LTO for these 2 functions when
building with MSVC.
This is due to a limitation of Link Time Code Generation (LTCG).
Code generation might generate a new reference to memset after linking
has started. The LTCG must make assumptions about where memset is
defined which is normally the C runtime.
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714502d3
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2022-06-13T22:15:56
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minor windows warning fixes.
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40828218
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2022-06-06T17:42:30
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DirectX 12 Renderer (#5761)
* DirectX 12 Renderer (27 squashed commits)
* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters
* Fixed OpenWatcom build failure
* Dynapi fix
Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
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3a20274d
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2022-06-04T20:16:28
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Refactoring: move GUID operations out of Joystick
- SDL_JoystickGUID -> SDL_GUID (though we retain a type alias)
- Operations for GUID <-> String ops are now in
src/SDL_guid.c and include/SDL_guid.h
- The corresponding Joystick operations delegate to SDL_guid.c
- Added test/testguid.c
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142a3630
|
2022-06-04T01:10:00
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updated watcom makefiles after 17410887d05495c328d5cf8c2dd28cb2bafafa9b
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5dee0821
|
2022-05-24T20:00:02
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updates to windows watcom makefile:
- use 'OPTIONS RESOURCE' linker directive, instead of playing tricks on
the built dll.
- build libm sources as a static library and link the dll to with, like
the os/2 makefile does.
- remove *.res with make clean.
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3d52d049
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2022-05-19T15:38:35
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Remove the '_' prefix from symbol names in Windows OpenWatcom builds
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9dfa000b
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2022-05-18T20:20:03
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Initial support for building for Windows with OpenWatcom
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