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  • Hash : 329f2eb9
    Author : Cameron Gutman
    Date : 2018-10-31T20:17:53

    Fix crash when GL_LoadFunctions()/GLES2_LoadFunctions() fails
    https://bugzilla.libsdl.org/show_bug.cgi?id=4350
    
    We can't safely call GL_DestroyRenderer() until GL_LoadFunctions()
    succeeds because we will be missing functions that we try to use
    when activating the renderer for destruction if we have an GL context.
    

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