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  • Hash : 33a2b58c
    Author : Philipp Wiesemann
    Date : 2014-10-26T23:22:53

    Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available.
    
    The return value of SDL_malloc() was not checked and NULL therefore not handled.
    NULL returned by SDL_GameControllerMapping()/SDL_GameControllerMappingForGUID()
    now either means "no mapping" (as before) or "no memory" (just crashed before).
    

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