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  • Hash : 2cfc83ea
    Author : pionere
    Date : 2022-01-22T17:10:37

    sync D3D_RenderReadPixels with D3D11_RenderReadPixels - use the result of SDL_ConvertPixels to propagate error - get rid of the verbose error message of D3D11_RenderReadPixels in case SDL_ConvertPixels failed

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    Fork of https://github.com/libsdl-org/SDL

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