Hash :
8b50dcb2
Author :
Date :
2019-12-11T17:46:54
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "SDL_hints.h"
#include "SDL_log.h"
#include "SDL_events.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
#define USB_PACKET_LENGTH 64
/* The amount of time to wait after hotplug to send controller init sequence */
#define CONTROLLER_INIT_DELAY_MS 100
/* This is the full init sequence for the Xbox One Elite Series 2 controller.
Normally it isn't needed, but this switches the controller back to wired report mode after being in Bluetooth mode.
*/
static const Uint8 xboxone_elite_init0[] = {
0x04, 0x20, 0x01, 0x00
};
static const Uint8 xboxone_elite_init1[] = {
0x01, 0x20, 0x28, 0x09, 0x00, 0x04, 0x20, 0x3A,
0x00, 0x00, 0x00, 0x31, 0x01
};
static const Uint8 xboxone_elite_init2[] = {
0x01, 0x20, 0x28, 0x09, 0x00, 0x04, 0x20, 0x6B,
0x01, 0x00, 0x00, 0x00, 0x00
};
static const Uint8 xboxone_elite_init3[] = {
0x05, 0x20, 0x02, 0x0F, 0x06, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x55, 0x53, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00
};
static const Uint8 xboxone_elite_init4[] = {
0x05, 0x20, 0x03, 0x01, 0x00
};
static const Uint8 xboxone_elite_init5[] = {
0x0A, 0x20, 0x04, 0x03, 0x00, 0x01, 0x14
};
/*
* This packet is required for all Xbox One pads with 2015
* or later firmware installed (or present from the factory).
*/
static const Uint8 xboxone_fw2015_init[] = {
0x05, 0x20, 0x00, 0x01, 0x00
};
/*
* This packet is required for the Titanfall 2 Xbox One pads
* (0x0e6f:0x0165) to finish initialization and for Hori pads
* (0x0f0d:0x0067) to make the analog sticks work.
*/
static const Uint8 xboxone_hori_init[] = {
0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
0x00, 0x00, 0x00, 0x80, 0x00
};
/*
* This packet is required for some of the PDP pads to start
* sending input reports. These pads include: (0x0e6f:0x02ab),
* (0x0e6f:0x02a4).
*/
static const Uint8 xboxone_pdp_init1[] = {
0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
};
/*
* This packet is required for some of the PDP pads to start
* sending input reports. These pads include: (0x0e6f:0x02ab),
* (0x0e6f:0x02a4).
*/
static const Uint8 xboxone_pdp_init2[] = {
0x06, 0x20, 0x00, 0x02, 0x01, 0x00
};
/*
* A specific rumble packet is required for some PowerA pads to start
* sending input reports. One of those pads is (0x24c6:0x543a).
*/
static const Uint8 xboxone_rumblebegin_init[] = {
0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
0x1D, 0x1D, 0xFF, 0x00, 0x00
};
/*
* A rumble packet with zero FF intensity will immediately
* terminate the rumbling required to init PowerA pads.
* This should happen fast enough that the motors don't
* spin up to enough speed to actually vibrate the gamepad.
*/
static const Uint8 xboxone_rumbleend_init[] = {
0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00
};
/*
* This specifies the selection of init packets that a gamepad
* will be sent on init *and* the order in which they will be
* sent. The correct sequence number will be added when the
* packet is going to be sent.
*/
typedef struct {
Uint16 vendor_id;
Uint16 product_id;
const Uint8 *data;
int size;
} SDL_DriverXboxOne_InitPacket;
static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
{ 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) },
{ 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) },
{ 0x045e, 0x0b00, xboxone_elite_init0, sizeof(xboxone_elite_init0) },
{ 0x045e, 0x0b00, xboxone_elite_init1, sizeof(xboxone_elite_init1) },
{ 0x045e, 0x0b00, xboxone_elite_init2, sizeof(xboxone_elite_init2) },
{ 0x045e, 0x0b00, xboxone_elite_init3, sizeof(xboxone_elite_init3) },
{ 0x045e, 0x0b00, xboxone_elite_init4, sizeof(xboxone_elite_init4) },
{ 0x045e, 0x0b00, xboxone_elite_init5, sizeof(xboxone_elite_init5) },
{ 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) },
{ 0x0e6f, 0x0000, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
{ 0x0e6f, 0x0000, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
{ 0x24c6, 0x541a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
{ 0x24c6, 0x542a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
{ 0x24c6, 0x543a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
{ 0x24c6, 0x541a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
{ 0x24c6, 0x542a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
{ 0x24c6, 0x543a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
};
typedef struct {
Uint16 vendor_id;
Uint16 product_id;
Uint32 start_time;
SDL_bool initialized;
Uint8 sequence;
Uint8 last_state[USB_PACKET_LENGTH];
Uint32 rumble_expiration;
} SDL_DriverXboxOne_Context;
static SDL_bool
IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
{
/* Check to see if it's the Xbox One S or Xbox One Elite Series 2 in Bluetooth mode */
const Uint16 USB_VENDOR_MICROSOFT = 0x045e;
const Uint16 USB_PRODUCT_XBOX_ONE_S_REV1 = 0x02e0;
const Uint16 USB_PRODUCT_XBOX_ONE_S_REV2 = 0x02fd;
const Uint16 USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 = 0x0b05;
if (vendor_id == USB_VENDOR_MICROSOFT) {
if (product_id == USB_PRODUCT_XBOX_ONE_S_REV1 ||
product_id == USB_PRODUCT_XBOX_ONE_S_REV2 ||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static SDL_bool
SendControllerInit(hid_device *dev, SDL_DriverXboxOne_Context *ctx)
{
Uint16 vendor_id = ctx->vendor_id;
Uint16 product_id = ctx->product_id;
if (!IsBluetoothXboxOneController(vendor_id, product_id)) {
int i, j;
Uint8 init_packet[USB_PACKET_LENGTH];
for (i = 0; i < SDL_arraysize(xboxone_init_packets); ++i) {
const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[i];
if (packet->vendor_id && (vendor_id != packet->vendor_id)) {
continue;
}
if (packet->product_id && (product_id != packet->product_id)) {
continue;
}
SDL_memcpy(init_packet, packet->data, packet->size);
init_packet[2] = ctx->sequence++;
if (hid_write(dev, init_packet, packet->size) != packet->size) {
SDL_SetError("Couldn't write Xbox One initialization packet");
return SDL_FALSE;
}
/* After the init we need to sync up the rumble sequence */
if (packet->data == xboxone_fw2015_init) {
for (j = 0; j < 255; ++j) {
if (hid_write(dev, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init)) != sizeof(xboxone_rumbleend_init)) {
SDL_SetError("Couldn't write Xbox One initialization packet");
return SDL_FALSE;
}
}
}
}
}
return SDL_TRUE;
}
static SDL_bool
HIDAPI_DriverXboxOne_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
{
#ifdef __LINUX__
if (IsBluetoothXboxOneController(vendor_id, product_id)) {
/* We can't do rumble on this device, hid_write() fails, so don't try to open it here */
return SDL_FALSE;
}
if (vendor_id == 0x24c6 && product_id == 0x541a) {
/* The PowerA Mini controller, model 1240245-01, blocks while writing feature reports */
return SDL_FALSE;
}
#endif
return (SDL_GetJoystickGameControllerType(vendor_id, product_id, name) == SDL_CONTROLLER_TYPE_XBOXONE);
}
static const char *
HIDAPI_DriverXboxOne_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
{
return NULL;
}
static SDL_bool
HIDAPI_DriverXboxOne_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
{
SDL_DriverXboxOne_Context *ctx;
ctx = (SDL_DriverXboxOne_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
SDL_OutOfMemory();
return SDL_FALSE;
}
*context = ctx;
ctx->vendor_id = vendor_id;
ctx->product_id = product_id;
ctx->start_time = SDL_GetTicks();
/* Initialize the joystick capabilities */
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
return SDL_TRUE;
}
static int
HIDAPI_DriverXboxOne_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context;
Uint8 rumble_packet[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF };
if (!ctx->initialized) {
return 0;
}
/* Magnitude is 1..100 so scale the 16-bit input here */
rumble_packet[2] = ctx->sequence++;
rumble_packet[8] = low_frequency_rumble / 655;
rumble_packet[9] = high_frequency_rumble / 655;
if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
return SDL_SetError("Couldn't send rumble packet");
}
if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
} else {
ctx->rumble_expiration = 0;
}
return 0;
}
static void
HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
if (ctx->last_state[4] != data[4]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[4] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[4] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[5] != data[5]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[5] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[5] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
axis = ((int)*(Sint16*)(&data[6]) * 64) - 32768;
if (axis == 32704) {
axis = 32767;
}
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = ((int)*(Sint16*)(&data[8]) * 64) - 32768;
if (axis == 32704) {
axis = 32767;
}
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
axis = *(Sint16*)(&data[10]);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = *(Sint16*)(&data[12]);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
axis = *(Sint16*)(&data[14]);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = *(Sint16*)(&data[16]);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static void
HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
{
if (data[1] == 0x30) {
/* The Xbox One S controller needs acks for mode reports */
const Uint8 seqnum = data[2];
const Uint8 ack[] = { 0x01, 0x20, seqnum, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 };
hid_write(dev, ack, sizeof(ack));
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
static SDL_bool
HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
{
SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context;
Uint8 data[USB_PACKET_LENGTH];
int size;
if (!ctx->initialized) {
if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->start_time + CONTROLLER_INIT_DELAY_MS)) {
if (!SendControllerInit(dev, ctx)) {
return SDL_FALSE;
}
ctx->initialized = SDL_TRUE;
}
}
while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_XBOX_PROTOCOL
SDL_Log("Xbox One packet: size = %d\n"
" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
" 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n",
size,
data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7],
data[8], data[9], data[10], data[11], data[12], data[13], data[14], data[15],
data[16], data[17], data[18], data[19]);
#endif
switch (data[0]) {
case 0x20:
HIDAPI_DriverXboxOne_HandleStatePacket(joystick, dev, ctx, data, size);
break;
case 0x07:
HIDAPI_DriverXboxOne_HandleModePacket(joystick, dev, ctx, data, size);
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]);
#endif
break;
}
}
if (ctx->rumble_expiration) {
Uint32 now = SDL_GetTicks();
if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
HIDAPI_DriverXboxOne_Rumble(joystick, dev, context, 0, 0, 0);
}
}
return (size >= 0);
}
static void
HIDAPI_DriverXboxOne_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
{
SDL_free(context);
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
{
SDL_HINT_JOYSTICK_HIDAPI_XBOX,
SDL_TRUE,
HIDAPI_DriverXboxOne_IsSupportedDevice,
HIDAPI_DriverXboxOne_GetDeviceName,
HIDAPI_DriverXboxOne_Init,
HIDAPI_DriverXboxOne_Rumble,
HIDAPI_DriverXboxOne_Update,
HIDAPI_DriverXboxOne_Quit
};
#endif /* SDL_JOYSTICK_HIDAPI_XBOXONE */
#endif /* SDL_JOYSTICK_HIDAPI */
/* vi: set ts=4 sw=4 expandtab: */