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  • Hash : a594b850
    Author : Ozkan Sezer
    Date : 2021-01-04T10:00:30

    use WIN_StringToUTF8W macro instead of WIN_StringToUTF8, where needed:
    
    i.e. where the string is known guaranteed to be WCHAR*, in:
    - SDL_dinputjoystick.c (WIN_IsXInputDevice): VARIANT->var is BSTR (WCHAR*)
    - SDL_rawinputjoystick.c (RAWINPUT_AddDevice): string is WCHAR*
    - SDL_windows_gaming_input.c (IEventHandler_CRawGameControllerVtbl_InvokeAdded):
      string is WCHAR*
    
    There should be more of these..
    

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