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  • Hash : f3436bc1
    Author : Sam Lantinga
    Date : 2023-07-03T17:09:49

    The clip rect is defined in terms of the current viewport Don't use the viewport offset when setting the clip rect in the D3D12 renderer. This fixes "testautomation --filter render_testViewport" on Windows (cherry picked from commit 304d425f99b3b62e5f77ef869731bb702810a572) (cherry picked from commit bf277eb808103cb86a5af235495e866d33f87b0a)

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