|
c98a413c
|
2022-11-28T13:56:10
|
|
Vulkan: Use deferred allocation for swapchains when possible
Bug: angleproject:7878
Change-Id: I539027f4fabe7a56f05280baee3772bc536791e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4088906
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
|
|
ffbb65bc
|
2022-11-28T13:31:48
|
|
Vulkan: Use VK_EXT_swapchain_maintenance1 for present fences
Bug: angleproject:7878
Change-Id: Ic3a43c663789a6489cff261848d9ad4a408ca53a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4088905
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
f1872822
|
2022-12-22T17:17:37
|
|
Vulkan: Fix imageless framebuffer VVL issue
In some tests, including some blink tests, there were cases of VVL
messages spamming the output log, even though they did not always
cause a failure. Investigation showed that in some cases, the call
to EGL_CreateImageKHR() was not setting all the attributes in the
ImageHelper object that is used later for an imageless framebuffer,
specifically the one created in VkImageImageSiblingVk::initImpl().
* Added the usage flags and view formats in the new image created in
VkImageImageSiblingVk.
* Added a Vulkan image test to make sure the error is fixed.
Bug: b/261473248
Bug: angleproject:7845
Change-Id: I1874b2930e9ce62e5b603cf7acff6fd78b957d5b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4117584
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
02cc4cd5
|
2022-12-07T12:03:26
|
|
Vulkan: Remove ImageHelper::mImageAndViewGarbage
This was introduced in crrev.com/c/3449450. At that time this is
necessary, because we can not copy mUse for immediate view garbage
collection. Now with recent work, mUse is copyable, we no longer need to
accumulate the view garbage. They can be released immediately with a
copy of image's mUse.
Bug: b/261737134
Change-Id: Ic4393f8c4ee7c0e3be4669a0a557507c909a77ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4087323
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2e5ca217
|
2022-11-18T10:44:49
|
|
Vulkan: Let each current context has its own QueueSerial.
This CL makes every current context has its own queueSerial. At context
creation time or when context becomes current, it allocates a QueueIndex
from renderer. When it becomes non-current, it releases QueueIndex for
others to reuse. This way we significantly reduces the max number of
QueueIndexs for reasonable usage. Each CommandBuffer has its own unique
QueueSerial and we use that to determine if a resource is being used by
the given CommandBuffer. The QueueSerial for RenderPassCommands is
deferred until renderPass starts, and when we generate queueSerial for
renderPassCommands, we also reserve a range of serials for
outsideRenderPassCommands so that we can do incremental submission of
outsideRenderPassCommands without need to close renderPassCommands. In
rare situation, if that reserved serials runs out, we also close
renderPassCommands to ensure the ordering of serials matches ordering of
command buffers.
With per current context queue serial, this CL is able to set resource
queue serial as it is being used. This CL completely removes usage of
ResourceUseList class since it was introduced due to deferred setSerial.
This CL also get rid of refCount from ResourceUse since there we no
longer add it to a ResourceUseList. With that, we also able to remove
SharedResourceUse class since access to ResourceUse itself is now thread
safe since we are able to make a copy of it when we add it to
GarbageList.
Because RenderPassCommands now has its own unique QueueSerial as it
encodes command, we can use it to detect if a resource is being used by
it or not, thus this CL also removes usage of CommandBufferID.
Bug: b/255414841
Change-Id: I36dcbeaa7bc996f04e6c04bf9ad44cd0d630f61a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4038096
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
2ecb3217
|
2022-11-28T15:24:39
|
|
Vulkan: Turn CPU throttling into fail safe
CPU throttling is moved back to after queue present instead of before.
Doing it before was a mistake, as the app had already recorded the
command buffers, there was no point in delaying its submission.
Proper throttling would have been moving the wait from after recording
commands (before present of frame i+2) to before recording (after
present of frame i+1). However, throttling is the responsibility of the
app and this change triggers throttling one frame later (after present
of frame i+2) as a fail safe.
Currently, CPU throttling is relied upon for acquire semaphore
recycling. If the two are untangled, CPU throttling can be removed.
CPU throttling can also be trivially weakened by increasing
kSwapHistorySize (currently 2).
Bug: angleproject:7268
Change-Id: Ib7a8be6f8e72c6b8589d4e8b5de7ceaf6a28bb8e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4060454
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
31c40936
|
2022-11-25T12:28:27
|
|
Vulkan: Rework present semaphore recycling
Present semaphores and old swapchains are now associated with a fence
for clean up. The fence is the one coming from the _next_ acquire of
the same image index.
See doc/PresentSemaphores.md for more details.
Bug: angleproject:7847
Change-Id: I16891ccf6df7ac39d8b17328aac35afc422eede0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4058286
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
7dd8478e
|
2022-11-17T10:11:02
|
|
Vulkan: Make ResourceUse::serial an FastVector of Serials
In preparation for per context queue serial, this CL makes
ResourceUse::serial a FastVector of Serial. Right now we still limited
to one serial index so that it still work the same way as before. This
CL adds necessary data type and change the function names to reflect
that tracking GPU progress needs a ResourceUse object instead of a
single Serial number.
Bug: b/255414841
Change-Id: Ic60cdf5ec8da45d1821f65a55947f5c553f65737
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4034548
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
1b88c41f
|
2022-10-31T10:58:09
|
|
Vulkan: Remove the disableFifoPresentMode feature
Workaround was added for old Intel bots, no longer applicable.
Bug: angleproject:3153
Change-Id: Ib248927fbb1be33d8bd89a0c8185761f7f1ed6fa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993361
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
c19ec948
|
2022-08-23T10:43:59
|
|
Vulkan: Implement imageless framebuffers
* Added the attachment image and create info objects to be used
for imageless framebuffers created in getFramebuffer().
* New helper class for framebuffers in RenderPassCommandBufferHelper:
MaybeImagelessFramebuffer, which includes a framebuffer object, if
the framebuffer is imageless, and the image views. This is to make
sure that the args for render pass begin info will be correctly set
up according to the status of the used framebuffer.
* Refactored the collection of attachments in getFramebuffer() into
a new function, getAttachmentsAndImagesFromRenderTargets(). It also
returns their corresponding ImageHelper* objects used to create the
framebuffer (from their image properties).
* New struct: RenderTargetInfo; which keeps track of render targets
and whether resolve image should be used for the render pass in the
form of the enum class RenderTargetImage.
* Added a new arg to getFramebuffer(): resolveRenderTargetIn; to use
when there is a valid resolveImageViewIn.
* Without using the framebuffer cache, we would require to handle
the framebuffer destruction by adding it to the garbage instead
of releasing it. For example, FramebufferVk::destroy() now adds
mCurrentFramebuffer to the garbage.
* Added new framebuffer unit tests.
* Added tests where two textures with different attributes are bound
to the same framebuffer before drawing, one after another.
* Added test where a blit occurs from a multisample texture into a
non-zero level of a resolve texture, each bound to a separate FBO.
* Added a new perf test to compare performance for enabled imageless
framebuffers vs disabled. (Credit: cclao)
Bug: angleproject:7553
Change-Id: Iacdbd73aaa01cbb0e37abf01ae4892bdfdd4b12f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827644
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
a8a04ce1
|
2022-08-16T17:59:20
|
|
Vulkan: Add supportsPresentation feature
Some platforms do not support presentation through any Vulkan queue. In
this case we should not transition the color image layout to present.
Bug: angleproject:7217
Change-Id: I71cad0e52bc1fdb531de5a34e917a1862a4cf070
Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Suggested-by: Sungyong Choi <sywow.choi@samsung.com>
Suggested-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3853598
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ae971cfe
|
2022-09-07T17:00:17
|
|
Vulkan: Expose wide gamut and HDR EGL colorspace extensions
Query the underlying Vulkan ICD for the list of supported colorspaces
on platforms that support VK_GOOGLE_surfaceless_query extension.
Expose corresponding EGL colorspace extensions.
Bug: angleproject:7630
Change-Id: If9843ee55100fff5a8cec4ecf2ff27c746c5b205
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3873767
Reviewed-by: Trevor Black <vantablack@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
79aa846e
|
2022-08-17T13:40:33
|
|
Reland "Not recreate Framebuffer for eglMakeCurrent() call"
This is a reland of commit bf9c815263455403e587a9d2b0fdb9fb8e964208
Original change's description:
> Not recreate Framebuffer for eglMakeCurrent() call
>
> Right now, in eglMakeCurrent() call, ANGLE always release the
> default framebuffer object associated to the current context,
> and create a new default framebuffer object for the new current
> context. It impacts chrome performance, since chrome call
> eglMakeCurrent() a lot. With this CL, the default framebuffer
> will be created with gl::Context. When the surface is changed
> by eglMakeCurrent() call, ANGLE will detach the previous surface
> from the associated framebuffer, and attach the new surface to
> the next current context's default framebuffer.
>
> Bug: chromium:1336126
> Change-Id: Iaa747669250ae250245db383a716b4634df59ea4
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827751
> Commit-Queue: Peng Huang <penghuang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bug: chromium:1336126
Change-Id: Iade19004a4335ac7bc6ca176a3c14d34afff8c9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3877405
Auto-Submit: Peng Huang <penghuang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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02e8497f
|
2022-09-07T01:12:31
|
|
Revert "Not recreate Framebuffer for eglMakeCurrent() call"
This reverts commit bf9c815263455403e587a9d2b0fdb9fb8e964208.
Reason for revert: compile errors
https://ci.chromium.org/ui/p/chromium/builders/try/linux-chromeos-rel/1303510/overview
Original change's description:
> Not recreate Framebuffer for eglMakeCurrent() call
>
> Right now, in eglMakeCurrent() call, ANGLE always release the
> default framebuffer object associated to the current context,
> and create a new default framebuffer object for the new current
> context. It impacts chrome performance, since chrome call
> eglMakeCurrent() a lot. With this CL, the default framebuffer
> will be created with gl::Context. When the surface is changed
> by eglMakeCurrent() call, ANGLE will detach the previous surface
> from the associated framebuffer, and attach the new surface to
> the next current context's default framebuffer.
>
> Bug: chromium:1336126
> Change-Id: Iaa747669250ae250245db383a716b4634df59ea4
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827751
> Commit-Queue: Peng Huang <penghuang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bug: chromium:1336126
Change-Id: I7c07f62236f57523b29c536c04f9a9de79da2f4b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3877404
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Peng Huang <penghuang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
bf9c8152
|
2022-08-17T13:40:33
|
|
Not recreate Framebuffer for eglMakeCurrent() call
Right now, in eglMakeCurrent() call, ANGLE always release the
default framebuffer object associated to the current context,
and create a new default framebuffer object for the new current
context. It impacts chrome performance, since chrome call
eglMakeCurrent() a lot. With this CL, the default framebuffer
will be created with gl::Context. When the surface is changed
by eglMakeCurrent() call, ANGLE will detach the previous surface
from the associated framebuffer, and attach the new surface to
the next current context's default framebuffer.
Bug: chromium:1336126
Change-Id: Iaa747669250ae250245db383a716b4634df59ea4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827751
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ac19624e
|
2022-08-26T21:29:53
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Vulkan: Handle suboptimal like out-of-date
If out-of-date can recreate the swapchain, so can suboptimal. Do so to
better support window resizing on desktop. Note that on Android this
was already being done.
Bug: angleproject:7615
Change-Id: I3d1ce8ca45b002e5382e31fda003f02753a2c94e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3859409
Reviewed-by: Steven Noonan <steven@valvesoftware.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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aa2a558e
|
2022-08-23T09:47:02
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|
Vulkan: Add support for setting timestamp surface attribute
On Android the EGL wrapper handles most of the functionality required
by EGL_ANDROID_get_frame_timestamps. However if for some reason the
swapchain is recreated, the timestamp state would be lost resulting in
stuttering.
Introduce EGL_ANGLE_timestamp_surface_attribute extension that adds
support for toggling the EGL_TIMESTAMPS_ANDROID attribute of a surface.
Cache this state and recreate the swapchain accordingly.
Bug: angleproject:7489
Test: EGLSurfaceTest.TimestampSurfaceAttribute*
Test: dEQP-EGL.functional.get_frame_timestamps*
Change-Id: I3660f7137c006d904164d243a682a4ff520eabd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3753396
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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caf2b427
|
2022-07-01T18:17:30
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|
Vulkan: Add feature to use PASS_THROUGH for EGL_NONE color spaces
This is a temporary solution to fix media tests until ANGLE
also has the ability to query the "preferred color space" from
Surfaces.
Bug: b/235995022
Test: Launch Cuttlefish with this change and the feature enabled
with aosp/2167231
Test: cts -m CtsMediaCodecTestCases
-t android.media.codec.cts.EncodeDecodeTest
Test: cts -m CtsMediaCodecTestCases
-t android.media.codec.cts.DecodeEditEncodeTest
Change-Id: I17d1a2c1701cd1707b34f5bf2f222e9ad57c7a61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3770291
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Commit-Queue: Jason Macnak <natsu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Lingfeng Yang <lfy@google.com>
|
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badfeecd
|
2022-08-10T14:38:43
|
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Vulkan: Destroy fb1 should not affect fb2 with same attachments
If two FBOs has the same attachments. they will share the same
VkFramebuffers. Destroy one fbo should not cause trouble for the other
fbo.
Bug: chromium:1351170
Change-Id: I032da8cc12eb8556c3e325c8fd7a3de9974ae909
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3824302
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
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81554b66
|
2022-07-27T16:53:03
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Vulkan: Reduce Framebuffer dirtyBits for swapchain only changes
For window system framebuffer, the change to it is very limited. Most
time it is only swapchain image changes. Right now we are also setting
depth/stencil buffer dirty and processing layer count update and color
mask and blending update when only color image changed. This CL avoids
setting depth/stencil dirty bit for swap chain image changes. It also
avoids color mask and blending update (they still gets updated for draw
buffer change or draw franmebuffer binding changes).
Bug: b/240475351
Change-Id: I0697a38d5939187244d67f01c0bc53fc28e11664
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3789471
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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6cd08bc2
|
2022-06-28T22:04:07
|
|
Vulkan: Don't optimize away flush after clear for single buffer
Bug: b/237449314
Change-Id: I04421398e2e68541d4713c7e8b80715be68672b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3733808
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
|
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d50b2276
|
2022-06-21T12:05:28
|
|
Reland "Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh"
This is a reland of commit ef60d38ecf12d6663e9ecccacbff9803b1fba7c6
There are no fixes as the revert itself was a speculative one
Original change's description:
> Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
>
> Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
> and set swapchain present mode accordingly when recreating
> swapchain in single buffer mode.
>
> Bug: angleproject:7224
> Tests: EGLAndroidAutoRefreshTest.Basic*
> Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Bug: angleproject:7224
Bug: angleproject:7465
Change-Id: Ia876ea17169c0f1b3afdb7753570e0b1aca985f5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3733521
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
46ddcc44
|
2022-06-27T14:53:31
|
|
Revert "Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh"
This reverts commit ef60d38ecf12d6663e9ecccacbff9803b1fba7c6.
Reason for revert: crashes in end2end tests on Win Intel Vulkan
Original change's description:
> Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
>
> Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
> and set swapchain present mode accordingly when recreating
> swapchain in single buffer mode.
>
> Bug: angleproject:7224
> Tests: EGLAndroidAutoRefreshTest.Basic*
> Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Bug: angleproject:7224, angleproject:7465
Change-Id: Ia48a31124c8e0a3e4bcd4b7dc6f62b0782b42d97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726099
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
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ef60d38e
|
2022-06-21T12:05:28
|
|
Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
and set swapchain present mode accordingly when recreating
swapchain in single buffer mode.
Bug: angleproject:7224
Tests: EGLAndroidAutoRefreshTest.Basic*
Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
|
|
72e457fe
|
2022-06-03T15:36:01
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Vulkan: Promptly destroy cached framebuffer when it becomes invalid
When Texture gets respecified, the VkFramebuffer cache created out of it
becomes invalid and will never possibly get used. Before this CL, we
never clear such invalid framebuffer objects from the cache. This CL
keeps a reference to the cache key in each attachment and will
immediately destroy the cached VkFramebuffer object when one of the
attachment has become invalid.
Bug: b/234769934
Change-Id: Ib01f6dffe9211084b1ada340081daf905e3f1bef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3682164
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
0bc70e96
|
2022-06-10T22:27:04
|
|
Vulkan: Rename getShareGroupVk to getShareGroup
+ other miscellaneous clean up
Bug: angleproject:7375
Change-Id: I25690860478a2fd181a67ce2b6cb4d7aac7dbaa7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700197
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
48b928d9
|
2022-06-07T16:21:04
|
|
Vulkan: Overlay widgets for pipeline cache/hit stats
Bug: angleproject:5881
Change-Id: I1893e6b76a5a73ea51b67bc4ee8a5d5dfc54166e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3689604
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6e258863
|
2022-05-09T18:45:02
|
|
Vulkan: Use packed enum for present modes
This will be useful for cases where ANGLE would need a non-Vulkan
present mode.
Bug: angleproject:7217
Change-Id: I3428ac9fb20788543cb24a0aa5f140e992e94001
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3636057
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e316203a
|
2022-05-07T21:31:52
|
|
Vulkan: add forceContinuousRefreshOnSharedPresent feature
Android EGL wrapper filters EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID,
making it impossible for angle to provide an implementation for
EGL_ANDROID_front_buffer_auto_refresh. Thus angle currently is only
able to choose demand refresh for swapcahin present mode. This change
adds a feature to force angle to create the swapchain with continuous
refresh mode without affecting angle internal tracking for shared
present.
This feature will be enabled on integrations without the auto_refresh
hint passthrough to angle, as well as before the platform allows angle
to implement EGL_ANDROID_front_buffer_auto_refresh on its own.
Bug: b/229267970
Test: angle_end2end_tests --gtest_filter="EGLSingleBufferTest*"
Test: smooth draw with gpu accelerated low latency stylus in ChromeOS
Change-Id: I29d72830d4e3d9fd5cdd44b8e1ce51fd7d9789fa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3633358
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1d5d09e4
|
2022-05-04T12:33:34
|
|
Vulkan: Prefer MAILBOX over IMMEDIATE present mode
When swap interval is 0, either MAILBOX or IMMEDIATE present modes could
be chosen. MAILBOX produces no tearing, so this change prefers that.
Bug: angleproject:3163
Change-Id: I80b3c5820358b398ddf0eeba546d1ec10bae3d84
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3628018
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6c248691
|
2022-04-21T10:10:03
|
|
Enable SINGLE_BUFFER with eglCreateWindowSurface
Enable core EGL feature for Vulkan using:
VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR
Test: angle_end2end_test --gtest_filter=EGLSingleBufferTest
Bug: angleproject:7224
Change-Id: I3e85f932471f7b3c97bbc5c2f5314f25eb9b2867
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3610975
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7d31a47f
|
2022-04-23T00:19:15
|
|
Vulkan: Optimize away eglSwapBuffers for single buffer surfaces
For single buffer surfaces, eglSwapBuffers serves two purposes:
- Switch to/from single buffer mode
- Implicitly issue a glFlush
Simultaneously, for single buffer surfaces, glFlush serves three
purposes:
- Submit the commands
- Call queue present (if necessary)
- Throttle the CPU
In this mode, ContextVk::flush() already redirects to the surface,
calling WindowSurfaceVk::swapImpl() which calls back to
ContextVk::flushImpl() (to submit the commands), calls queue present and
throttles the CPU.
If the application calls eglSwapBuffers(), the exact same thing happens
(i.e. WindowSurfaceVk::swapImpl() is called to the same effect).
Calling swapImpl() leads to an addition of the corresponding submit
serial to the "swap history". The CPU throttling code always throttles
the CPU to the serial of two swaps ago.
Unnecessary calls to eglSwapBuffers() (when there is no command to be
flushed) in single buffer mode would thus lead to the CPU throttled to
the end of the last submission, effectively turning into a glFinish().
In this change, eglSwapBuffers() in single buffer mode, when not
switching to/from this mode, is redirected to glFlush() as it's
functionally equivalent. Simultaneously, ContextVk now tracks whether
it has any pending commands for submission at all, and skips glFlush()
altogether if there are none. Together, this results in the unnecessary
eglSwapBuffers() to become no-op.
Bug: b/229908040
Change-Id: I0e3b4a8b7eb4f6b0e0ed22260644825fc67dd330
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3603841
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
95c1ff52
|
2022-02-24T08:31:52
|
|
EGL: Fix EGL_KHR_mutable_render_buffer
Fixes for eglSurfaceAttrib error cases.
Improve query for render buffer
Add test case to EGLSurfaceTest
Test: angle_end2end_test --gtest_filter=EGLSingleBufferTest
Bug: angleproject:7134
Change-Id: I4fa568c9530312003dc17111be212bf5b66d97fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3556088
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9d6b3a7e
|
2022-04-22T21:43:14
|
|
Vulkan: Move overlay draw after swap's implicit flush
While this introduces a render pass for drawing the overlay, it isolates
it from the rest of code associated with the implicit flush on swap and
relevant optimizations. This makes the overlay counters more accurate
when it comes to said optimizations.
Bug: angleproject:7084
Change-Id: I3298612923fe07139891a4252cd2a88de1783ee7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3602839
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2db718ed
|
2022-04-21T23:13:02
|
|
Vulkan: Skip empty submissions
A number of places in ANGLE perform an implicit flush; eglSwapBuffers(),
glFenceSync() etc. Sometimes these flushes are unnecessary because
there is nothing to submit. Additionally, an application may
unnecessarily issue glFlush() with nothing recorded.
In this change, empty command buffers are automatically not submitted,
optimizing these unnecessary flushes away.
Bug: angleproject:7084
Change-Id: Iecb865b6b9ef8045dfecda7b5221874f7031b42e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3600837
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2dd13ebb
|
2022-04-21T11:25:00
|
|
Track Surface color & depth/stencil init separately.
This clears up some trace testing confusion due when robust
resource init is enabled, and the app clears color but not
depth on the default surface.
Bug: angleproject:7221
Change-Id: Id97871aec32ad831b663aaa9116e04b582ab5a36
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3600375
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c66de085
|
2022-04-19T23:56:50
|
|
Vulkan: Fix surface invalidate w.r.t shared present mode
When in shared present mode (i.e. single-buffer rendering), surface
shouldn't be invalidated on (the implicit) swap, because the application
is expected to continuously draw to it.
Bug: b/229689340
Change-Id: I006a954c558a5da1d9af631797546e4b76f4ff2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3594801
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b2a1f0d2
|
2022-04-14T07:58:32
|
|
Track total vs per-frame descriptor set counters.
This will give more consistent measurements for descriptor set
caches and descriptor set allocations.
Bug: angleproject:6776
Change-Id: I584b8807ad19f8393ae54cc1d88b319c8f7f9f39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3584636
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
fcec6904
|
2022-04-13T14:18:06
|
|
Generate feature variable names from display names
The json file now only contains the feature display name. The variable
name is automaticaly derived.
For consistence with Chromium and other Chromium-based projects, the
display name is now always snake_case, and that's what's specified in
the json files. This also makes camelCase variable name generation
trivial (as opposed to the other way around).
Feature overrides now accept both snake_case and camelCase names to
ensure compatibility with existing scripts. This is done by removing _
and comparing override names with feature names in lower case.
Bug: angleproject:6435
Change-Id: I0b6ed2bbf5c312bc4f4be7b3c7d55dbaca2a9886
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3584630
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c5271e8e
|
2022-04-04T23:28:35
|
|
Vulkan: Emulate GL_KHR_blend_equation_advanced
Based on a change by Brandon Schade <b.schade@samsung.com>
In the translator, when advanced blend is enabled, an input attachment
is added. Based on the listed advanced blend equations, emulation code
is added that performs those equations' functions. The blend equation
itself is passed through a driver uniform.
Note that the advanced blend extension only allows a single output to
use advanced blend, and that should be at location 0.
In the Vulkan backend, when advanced blend is used, the driver uniform
to select the equation is updated and normal blending is disabled.
Bug: angleproject:3586
Change-Id: Icc42e8be238d34fca149087eb9cfe616a7643a6b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3575738
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a16491d9
|
2022-04-05T16:47:32
|
|
Vulkan: Fix invalidation of non-existing aspects
If the app uses a stencil-only attachment but invalidates depth,
UNREACHABLE was hit. If the app uses a depth-only attachment but
invalidates stencil, ANGLE was proceeding with an attempt to invalidate
it (with no side effect).
Bug: angleproject:7178
Change-Id: Idc177bdb66b2d0b3b3c2d36f5cadc7b9126a42c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3573383
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
607d398e
|
2022-03-14T16:32:21
|
|
Vulkan: Optimize resolve of multisample swapchains
* Resolves the multisampled image if the last render pass
draws into the default framebuffer.
* Added test to check the number of resolves in the optimization
subpass (credit: Xinyi He)
* Added test to check the number of resolves outside the subpass.
* Added disabled test to see if the subpass resolve works.
Bug: angleproject:6762
Change-Id: I86a8db3387851ab97d5f7a3d8a0ff26961254c14
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3523062
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
ba0eba20
|
2022-04-01T17:39:58
|
|
Remove the TODOs regarding multisample buffer age
* Removed the TODOs regarding the buffer age for multisample images.
Bug: angleproject:7149
Change-Id: I25100eaef774613e71c5f7afdaed5833c63b6343
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3566228
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
cd9e887a
|
2022-03-31T15:43:17
|
|
Vulkan: Add multisample buffer age tests
* Added variations of VerifyContent for multisample images.
* getBufferAge() now sets age to 0 when the image is multisampled.
Bug: angleproject:7149
Change-Id: I11f6fc92f383fba180f118b29c799072ed0eb51c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3563510
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
20e7bbb7
|
2022-03-18T17:03:18
|
|
Vulkan: Fix invalidate of attachments with emulated format
Some image formats may be emulated such that the emulated format has
more channels than the original. ANGLE clears the image once so that
these extra channels contain valid values, and carefully ensures they
are never modified.
For swapchain images with such formats, as they are automatically
invalidated at the end of the frame, a workaroud was added to make sure
they are re-cleared in the beginning of the next frame. This however
doesn't fix the issue of glInvalidateFramebuffer resulting in the
contents of attachments with such formats to be discarded (even if the
following render pass clears it, the contents are invalid in between).
This change instead makes sure invalidate of images with emulated
formats that have extra channels are handled appropriately:
- On IMR hardware, the invalidate is dropped altogether as it provides
little to no benefit.
- On TBR hardware, a clear is automatically staged on the invalidated
image.
The latter replaces the workaround that was added to make the following
render pass use loadOp=CLEAR, by adding a clear that's respected
regardless of what the future usage is.
This change also paves the way for a future change where the invalidate
of color attachments is tracked in render passes similarly to how
depth/stencil currently is. With this change, the image is no longer in
an inconsistent state where its contents are considered invalid, even
though some channels are meant to remain valid.
Bug: angleproject:6860
Change-Id: Iec5b4854dfbe3a0bf93cd5aa82c19fe116065744
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3536389
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e74d0e81
|
2022-02-11T18:05:12
|
|
Vulkan: Implement EGL_KHR_partial_update
This change provides a trivial implementation of partial
update that does nothing, making apps that want this
extension happy. A possible efficient Vulkan implementation
would use the damage set to narrow down render area, but it
appears to only be useful for only some TBDR hardware.
Bug: angleproject:6960
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Change-Id: Ic553ac9590c336093f1bf25a6521574622599bf6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3427640
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2bfec1a2
|
2022-03-03T08:22:11
|
|
Vulkan: Add EGL to VULKAN mapping for BT2020 colorspace
Bug: angleproject:7072
Change-Id: I8d79a9ddcc9f0a4946c72821da25d0eda884d4cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3508166
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
1cef917c
|
2022-03-02T23:50:11
|
|
Reland "Remove ImageViewHelper from ResourceUseList"
This is a reland of 126e967de3978f0dc4f6cf0fa3f9749366ea39ba
Original change's description:
> Remove ImageViewHelper from ResourceUseList
>
> Instead of keeping a dedicated SharedResourceUse mUse for
> ImageViewHelper, let ImageViewHelper take ImageHelper.mUse
> for lifetime tracking. ImageViewHelper no longer needs to
> add its' own mUse in the ResourceUseList through retain()
> calls, and this should cut the ResourceUseList size by
> almost half. For instance, in the trace aztec_ruins,
> the maximum ResourceUseList size before the change is 3643,
> and the maximum ResourceUseList size after the change is 1694.
> Since ImageViewHelper no longer needs to keep SharedResourceUse
> mUse as a class memberWe can remove the inheritance from
> Resource class, and make ImageViewHelper simply a NonCopyable class.
> Bug: angleproject:6717
> Change-Id: I460e83f5f3c1d6ef9722b9f3c9a5ba9552563cb9
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3449450
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Bug: angleproject:6717
Change-Id: I3aa9785d7dcdc8db82847f1586f8cd7d5c838d7c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3501194
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
8390196a
|
2022-02-26T02:36:22
|
|
Revert "Remove ImageViewHelper from ResourceUseList"
This reverts commit 126e967de3978f0dc4f6cf0fa3f9749366ea39ba.
Reason for revert: Hits an ASSERT about too much garbage being accumulated. anglebug.com/7063
Original change's description:
> Remove ImageViewHelper from ResourceUseList
>
> Instead of keeping a dedicated SharedResourceUse mUse for
> ImageViewHelper, let ImageViewHelper take ImageHelper.mUse
> for lifetime tracking. ImageViewHelper no longer needs to
> add its' own mUse in the ResourceUseList through retain()
> calls, and this should cut the ResourceUseList size by
> almost half. For instance, in the trace aztec_ruins,
> the maximum ResourceUseList size before the change is 3643,
> and the maximum ResourceUseList size after the change is 1694.
> Since ImageViewHelper no longer needs to keep SharedResourceUse
> mUse as a class memberWe can remove the inheritance from
> Resource class, and make ImageViewHelper simply a NonCopyable class.
>
> Bug: angleproject:6717
> Change-Id: I460e83f5f3c1d6ef9722b9f3c9a5ba9552563cb9
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3449450
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Bug: angleproject:6717
Change-Id: Iea3d40458e2cc5be6ab0257ba6df8b82a4eeecda
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3491345
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
126e967d
|
2022-02-09T01:46:25
|
|
Remove ImageViewHelper from ResourceUseList
Instead of keeping a dedicated SharedResourceUse mUse for
ImageViewHelper, let ImageViewHelper take ImageHelper.mUse
for lifetime tracking. ImageViewHelper no longer needs to
add its' own mUse in the ResourceUseList through retain()
calls, and this should cut the ResourceUseList size by
almost half. For instance, in the trace aztec_ruins,
the maximum ResourceUseList size before the change is 3643,
and the maximum ResourceUseList size after the change is 1694.
Since ImageViewHelper no longer needs to keep SharedResourceUse
mUse as a class memberWe can remove the inheritance from
Resource class, and make ImageViewHelper simply a NonCopyable class.
Bug: angleproject:6717
Change-Id: I460e83f5f3c1d6ef9722b9f3c9a5ba9552563cb9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3449450
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
a0d558f0
|
2022-02-16T12:23:29
|
|
Vulkan: Fix D/S invalidation for MSAA EGL configs
Bug: angleproject:7007
Change-Id: I165ce16e8fdd388ae13aa2e3d05901199706ee24
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3469221
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5f3f13f6
|
2022-02-15T13:39:57
|
|
Vulkan: Invalidate D/S for multisampled EGL configs too
Regardless of whether the EGL config is MSAA, depth/stencil should be
invalidated at the end of the last render pass. Originally,
optimizeRenderPassForPresent was gated on !MSAA because it was only
affecting the layout of the color attachment.
Bug: angleproject:7007
Change-Id: I7cd5497a9da6eeb168c3b55b91f2ff6f5674adb6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3465498
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
038adcae
|
2022-02-08T16:46:40
|
|
Vulkan: Render the overlay in the graphics pipeline
Bug: angleproject:6976
Change-Id: I388d429f0726b4d6a1c4ecd446ead93579a14a1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3448643
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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ac20272f
|
2022-01-19T17:13:50
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Vulkan: Fix present region rectangles
EGL rectangles are specified relative to the bottom-left of the surface,
while Vulkan framebuffer space puts the origin on the top-left corner.
Bug: angleproject:6933
Change-Id: Ia57eea8601ee724c0a82eb718d831de6b7566472
Reviewed-by: Constantine Shablya <constantine.shablya@collabora.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3423770
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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7d7cca47
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2022-01-17T18:00:25
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Vulkan: Update default FBO when fetch in use
If the fetch mode of the default framebuffer changes, lazily create
and use a new set of framebuffers (one per swapchain image) that are
setup for fetch (i.e. have a matching renderpass).
Test: FramebufferFetchES31.DefaultFramebufferTest
Test: FramebufferFetchES31.DefaultFramebufferMixedProgramsTest
Bug: angleproject:6893
Change-Id: Iff2b73d7c34b9b8ca9429c3f24aa700c2746cc81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3401933
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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e03f1753
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2022-01-06T09:48:12
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EGL: mutable_render_buffer deferredFlush fix
When in SINGLE_BUFFER mode, need to get around
deferredFlush and call Swapbuffers to force update
This must do status check for OUT_OF_DATE.
Bug: angleproject:6878
Change-Id: I34b7381f6799879bf6f6d490aba02feffc5c3748
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373739
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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d6dd0cb5
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2021-09-21T15:26:13
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EGL: EGL_KHR_lock_surface3 backend
Add vulkan implementation
Add test: EGLLockSurface3Test
Test: angle_end2end_test --gtest_filter=EGLLockSurface3Test
Bug: angleproject:6062
Change-Id: Id5bfe37895b550392d11e9e9cc1262c1f0288c42
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3174323
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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b5360798
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2022-01-14T12:45:14
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Vulkan: Support fetching from default FBO
If GL_EXT_shader_framebuffer_fetch is enabled, specify framebuffer
attachments as having VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT.
Add new test FramebufferFetchES31.DefaultFramebufferTest which
exercises the behavior.
Also limit exposure of either framebuffer fetch extension to be
Android only due to swapchain images requiring INPUT_ATTACHMENT.
Test: FramebufferFetchES31.DefaultFramebufferTest
Bug: angleproject:6893
Change-Id: I227e36a9844e2301f0fe0602f4e4d905874b32e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3389791
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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9b1a6d8a
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2022-01-06T10:38:25
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Vulkan: Invalidate depth/stencil unconditionally
* Moved depth/stencil content invalidation during swapImpl()
to doDeferredAcquireNextImage(), so it can be done regardless
of whether render pass optimization is done.
Bug: angleproject:6861
Change-Id: I47fab18afe5b178bf55c2df3df712c40118aff1f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370583
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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926b43e7
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2022-01-06T13:31:54
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Reland: Frontend: separate lock in swap prep
Swapchain-based backends like Vulkan might block a lot in
vkAcquireNextImageKHR, which is bad for overall fast progress if we also
hold the global EGL lock there.
This CL starts to split the global EGL lock. We release the EGL lock
when performing vkAcquireNextImageKHR, and only maintain a lock for
surfaces.
This is done via a new custom entry point, EGL_PrepareSwapBuffers, so
that we can control how the global lock is used throughout the entire
call.
Bug: angleproject:6851
Change-Id: I095cd8b3bdbb13c842cab0a46148e2122582cdfd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373426
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
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acd8fc76
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2021-12-16T01:05:02
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Vulkan: Distinguish RP and outside-RP command buffer types
What goes inside and outside a render pass command buffer is largely
mutually exclusive. Moreover, the size and frequency of allocations is
different between the two.
This change distinguishes the C++ types used for inside and outside
render pass command buffers:
- The type now documents which command buffer a function is able to
receive.
- `isRenderPass` flag passing, checking and asserting is largely
removed.
- A follow up change experiments with using different (Vulkan vs ANGLE)
secondary command buffers for inside and outside RP command buffers.
- A future change could specialize the pool behaviors per command buffer
type.
Bug: angleproject:6811
Change-Id: Ia4bc669d26ac7e94e8a0dfb9b361666c82f42cc3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3344373
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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9d668d6c
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2022-01-07T18:18:23
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Revert "Frontend: separate lock in swap prep"
This reverts commit 40c5cb255c0a07bdab574aa076ee603e7d791ab3.
Reason for revert: Regression in TSAN caused by this CL:
https://ci.chromium.org/ui/p/angle/builders/ci/linux-tsan-test/352/overview
Original change's description:
> Frontend: separate lock in swap prep
>
> Swapchain-based backends like Vulkan might block a lot in
> vkAcquireNextImageKHR, which is bad for overall fast progress if we also
> hold the global EGL lock there.
>
> This CL starts to split the global EGL lock. We release the EGL lock
> when performing vkAcquireNextImageKHR, and only maintain a lock for
> surfaces.
>
> Bug: angleproject:6851
> Change-Id: I329d5c4c579718a4980c4261590f77099ce1400e
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3361249
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Lingfeng Yang <lfy@google.com>
Bug: angleproject:6851
Change-Id: Ie03b784021f7b8b5c1ef95a911ef7da4029abd46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373165
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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40c5cb25
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2022-01-06T13:31:54
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Frontend: separate lock in swap prep
Swapchain-based backends like Vulkan might block a lot in
vkAcquireNextImageKHR, which is bad for overall fast progress if we also
hold the global EGL lock there.
This CL starts to split the global EGL lock. We release the EGL lock
when performing vkAcquireNextImageKHR, and only maintain a lock for
surfaces.
Bug: angleproject:6851
Change-Id: I329d5c4c579718a4980c4261590f77099ce1400e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3361249
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
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caf6433a
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2022-01-04T14:37:29
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Vulkan: Rename releaseStagingBuffer to releaseStagedUpdate
There is no more per ImageHelper dynamic buffer for staging, and this
function is not just removing staging buffer, but removing all staged
updates. Rename it to reflect what it actually does.
Bug: b/208323792
Change-Id: I5a2182291848a9e137ed29b888f31215664b46fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3367078
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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83a670ab
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2021-10-29T09:12:26
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Vulkan: Implement BufferPool using VMA's virtual allocator
VMA's allocation calls used to be sub-allocating a pool of memory. What
we really want is sub-allocate a VkBuffer object. VMA recently added
support to expose the underlying range allocation algorithm via APIs,
which user can use it to sub-allocate any object. This CL uses that new
virtual allocation API to sub-allocate from a pool of VkBuffers.
In this CL we only switched BufferVk::mBuffer to sub-allocate from the
BufferPool object.
Bug: b/205337962
Change-Id: Ia6ef00c22e58687e375b31bc12ac515fd89f3488
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3266146
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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05a44dd2
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2021-11-29T12:16:58
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Vulkan: Set content undefined on eglSwapBuffers
* Invalidate the swap buffer content if the swap behavior is
EGL_BUFFER_DESTROYED.
* In that event, WindowSurfaceVk::getBufferAge() sets `age`
to 0 and returns with no errors.
* Unit tests in EGLBufferAgeTest.cpp updated to reflect this.
* Minor cleanup in the test file.
Bug: angleproject:6363
Change-Id: Ibab7ccb99c1be149588e6aad16bcc2d6dd989295
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3307776
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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5275f487
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2021-12-14T21:03:54
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Vulkan: Disable async command queue with Vulkan SCBs
There is currently a threading hazard with ContextVk::mCommandPool,
where ContextVk records to command buffers allocated from the pool while
the async command queue thread is using other command buffers allocated
from the same pool.
While experimenting with Vulkan SCBs, disable the async command queue
feature when using Vulkan SCBs. It is unknown whether async command
queue with Vulkan SCBs is even worthwhile; if it proves to be, we could
make ContextVk maintain multiple pools and rotate between them.
Bug: angleproject:6811
Change-Id: Iac2e9337b5b109b2c7cb359109afe6ee386e4c34
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3340018
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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16ce5226
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2021-12-01T16:58:49
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Vulkan: Re-enable RGB8 for pbuffers.
pbuffers support was removed from RGB8 EGL configs to prevent mismatched
surface formats for surfaces backed by external memory, since ANGLE
overrides RGB8->RGBA8 for all surfaces. However, ANGLE no longer
supports surfaces backed by external memory with the Vulkan backend, so
we can re-enable RGB8 for pbuffers.
Bug: angleproject:6651
Change-Id: I7d8b666ed5e3226f067479758f44d9041dcb67b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3312361
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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8b60855b
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2021-09-15T15:16:10
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EGL: implement EGL_KHR_mutable_render_buffer
Pass render buffer mode change to WindowSurfaceVk.
On mode change trigger OUT_OF_DATE. Then in CreateSwapchain,
if new mode, set the Presentation mode and the Image count.
OffscreenSurfaceVk ignores mode change.
Add MUTABLE_RENDER_BUFFER_BIT to GenerateDefaultConfig.
Test: dEQP-EGL.functional.mutable_render_buffer.*
Bug: angleproject:3966
Change-Id: I7b59708514bcda10f8d45ce5f9528aa840fcccfa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3171822
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b9c0194c
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2021-11-16T11:36:52
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Add EVENT0 markers for why we call vkAcquireNextImage
This will help when looking at AGI system traces.
Bug: angleproject:6696
Change-Id: Ic4b06f1a1ec155076cfcb47299afe451cd325327
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3283428
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6fe13477
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2021-11-11T00:47:14
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Vulkan: Add external's pNext to ANGLE_external_objects_flags
ANGLE was chaining VkImageFormatListCreateInfoKHR to
VkImageCreateInfo::pNext to support sRGB extensions. For external
images, it was unknown whether that was valid because there was no way
to know if external used an identical chain of pNexts. This was causing
a discrepancy between images created by Chrome and those created by
ANGLE as part of an import.
This change updates ANGLE_external_objects_flags to take in the pNext
chain external has used to create the image so ANGLE could create the
image identically.
Bug: chromium:1266094
Change-Id: I479b9e7ff39d437425dc91c79834880749766f99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3274177
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Peng Huang <penghuang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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dbc0c646
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2021-11-06T01:09:26
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Vulkan: Output the reason for RP closure in command buffer
To make it easier when viewing the command buffer in a graphics
debugger, this change inserts a marker just before closing the render
pass that specifies why the render pass was closed.
Bug: angleproject:2472
Change-Id: I862e500cd58332d6e199c853315c560fe6a73dc2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3265609
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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5d8a89e4
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2021-11-02T19:57:04
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Vulkan: Always override surface format GL_RGB8 to GL_RGBA8
If an app requests to create a surface with GL_RGB8, override it to be
GL_RGBA8 for Android.
This is to workaround an issue with the Android Vulkan loader which
limits which formats can be used with swapchains.
This CL also adds GL_RGB8 back to DisplayVkAndroid::generateConfigs(),
effectively reverting the following CL:
https://chromium-review.googlesource.com/c/angle/angle/+/3235466
This is being done with this CL (rather than reverting) since these
changes are required to handle surfaces created with GL_RGB8.
Bug: angleproject:6277
Bug: angleproject:6651
Change-Id: Iad78ea0d7bdf12e1e309ed6a7181f08fac38b9de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3258143
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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ee672193
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2021-10-06T16:51:42
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SurfaceVk: Use vkGetPhysicalDeviceSurfaceFormats2KHR.
Use VK_KHR_get_surface_capabilities2 to determine if the requested
color space and surface format combination is supported.
Create a DoesSurfaceSupportFormatAndColorspace helper function
and use vkGetPhysicalDeviceSurfaceFormatsKHR as a fallback
in a new DoesSurfaceSupportFormat helper function.
Treat the surface format as not supported when a non-sRGB
colorspace was requested and VK_KHR_get_surface_capabilities2
is not available.
Move MapEglColorSpaceToVkColorSpace to anonymous namespace.
Emit angle::Result::Incomplete if a suitable surface format is not
found.
Bug: angleproject:2514
Bug: b/201993125
Change-Id: I28baf904cf8846ca575eaf83c93b3f593c1b63a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3208690
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
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ddedcdaf
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2021-10-14T23:35:45
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Vulkan: Recycle vkAcquireNextImageKHR semaphores
This change optimizes CPU performance by recycling semaphores used for
ANI instead of creating and deleting them every frame.
Bug: angleproject:6580
Change-Id: I151ea227870ed7b8bd123cbf629a65723c4696d2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3225085
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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7aba3bc5
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2021-10-14T23:14:37
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Vulkan: Use a CircularBuffer helper class in SurfaceVk
There are two instances of circular buffer in SurfaceVk. A common
helper class is introduced by this change to consolidate the
implementation.
This is in preparation for a follow up change that introduces yet
another circular buffer in this class.
Bug: angleproject:6401
Change-Id: Id01b585567310a2528888114239a5c80ff93f1ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3225084
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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123ba58d
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2021-10-14T11:56:35
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Vulkan: Remove "last submitted serial".
This fixes race conditions with the async command processor. Instead
of querying specific serial numbers, we ask the command queue to
either wait for idle, or return the answer to "are you busy" directly.
Bug: b/172704839
Change-Id: I06a8268d9b58d8c33b783af00ca74979ee158316
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3223641
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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78393614
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2021-09-21T19:14:15
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Vulkan: Fixed bugs about VK_SUBOPTIMAL_KHR Image Acquire result
This change fixes the following bugs in rx::WindowSurfaceVk with
VK_SUBOPTIMAL_KHR Image Acquire result:
- Bug in acquireNextSwapchainImage() method:
- If VK_SUBOPTIMAL_KHR returned from vkAcquireNextImageKHR(),
the method simply returns since the result, and
vk::DeviceScoped<vk::Semaphore> acquireImageSemaphore, will be
destroyed. However, acquireImageSemaphore can't be destroyed
because it is already used by the Presentation Engine.
- Bug in initializeImpl() method:
- Method allows VK_SUBOPTIMAL_KHR as successful result. However,
acquireNextSwapchainImage() will not finish, leaving incomplete
state. Attempting to use the framebufer will cause ASSERT/Crash.
Solution:
- Changed acquireNextSwapchainImage() method to ignore
VK_SUBOPTIMAL_KHR result.
- Remove checks for VK_SUBOPTIMAL_KHR from Acquire in other places.
This solution was chosen, because it is simplest, and VK_SUBOPTIMAL_KHR
is properly handled in the computePresentOutOfDate() method.
Patch authored by Igor Nazarov <i.nazarov@samsung.com>
Bug: angleproject:6401
Change-Id: I90bef7871c3bdcf28240a034927d5b2c705f4367
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3174729
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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458389f2
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2021-09-02T22:41:40
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Vulkan: Support Linux dma-bufs
This change adds support for EGL_EXT_image_dma_buf_import and
EGL_EXT_image_dma_buf_import_modifiers on top of Vulkan's
VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier.
Bug: angleproject:6248
Change-Id: I581987f88e9ddcf351dc721f499f63912dca05f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3145610
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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856a0e03
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2021-09-01T18:09:14
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Vulkan: Make vk::Format from struct to class
With all the recent changes that there are two actualImageFormatIDs,
retrieve the actual format requires pass in a renderable boolean. And
the vertex format also has a similar requirement to the real format may
differ depends on if it is compressed or not. This struct no longer safe
to expose the underline data members directly. This CL turns it into a
class and expose the actual format via method that requires renderable
or compressed boolean.
Bug: b/196456356
Change-Id: Ie2f8308cc408bde1b0787e0b392e143187cc4425
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3139236
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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8ea87a67
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2021-08-17T18:46:36
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Vulkan: Avoid texture format fallback when possible
Some texture formats are not renderable on some hardware. For example,
R4G4B4A4 are not renderable on nvidia and not blendable on ARM.
R5G5B5A1 are also not blendable on nvidia. Right now when we generate
format table, we are being most conservative, picking an actual format
that is always renderable and blendable. This means when R4G4B4A4 is
used on one of these GPUs, we are always falling back to R8G8B8A8
regardless if the texture is actually being used as color attachment or
not. This CL adds a actualRenderableImageFormatID field in vk::Format.
Initially we will pick actualImageFormatID which only ensures texture
sample capability. If later on the texture is being attached to FBO,
then we will switch to actualRenderableImageFormatID and do data copy if
necessary. This way we save memory and reduce texture bandwidth for most
usage of these textures. For renderBuffer and surfaces and EGLImages, we
always pick the renderable textures.
Bug: b/196456356
Change-Id: I02eec3365c2a317b0d1bad6dbdc3e741114c5bba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3104514
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
9c05f55a
|
2021-07-15T10:58:10
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|
Capture/Replay: Add replay state validation.
We can use this to validate traces that have slight differences
when retracing. The valdation works by embedding the "expected"
JSON into a string at the end of each captured frame. The replay
also embeds a callback which fires right before the swap in the
replay harness. The harness then gets the "actual" JSON and runs
a comparison. On a mismatch it calls "diff" externally.
Currently the diff call is hard-coded to work on Linux only.
Note that when running validation it's important to replay on
SwiftShader since that's what we use to retrace.
Bug: angleproject:5133
Change-Id: Icbf0031d07be8bd916607c537dec235f9a512c43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3066008
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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8ce42fd3
|
2021-08-24T17:33:05
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|
Vulkan: Remove mFormat from ImageHelper
The only thing we need from ImageHelper::mFormat is to get
intendedImageFormat. This CL simplifies the interface by simply pass in
intendedImageFormat into initExternal so that ImageHelper class will not
need to reference to vk::Format at all.
Bug: b/196456356
Change-Id: I5fcb0d7226cae44dc865a7cfb0149d74e5756f11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3111451
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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11fd7a14
|
2021-08-18T13:46:30
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Vulkan: Pass actualFormatID directly into ImageHelper::initExternal
Since vk::Format alone won't tell us what the actual format is. This CL
let caller pass actualFormatID directly into ImageHelper::initExternal()
call and let ImageHelper object keeps record of mActualFormatID without
need to refer to vk::Format object.
Bug: b/196456356
Change-Id: I3c47caae7f946805a32f57519348528f8d47cf4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3104513
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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d2d1f41f
|
2021-08-16T08:05:55
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Add EGL extension to create window with a swap interval set.
On Vulkan this allows creating a window once without needing to
recreate the swapChain after we specify the swap interval.
Also adds a simple regression test and EGL enum assertion
printing formatting.
Bug: angleproject:5133
Change-Id: I72af124cb0e8f7cddfa810988a9862c0f36a0e46
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3097806
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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d2b659f9
|
2021-03-25T15:40:58
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|
EGL: implement EGL_EXT_protected_content Context
Add Validation check to Contexts and Surfaces
Add Vulkan protected memory features and properties
Add protected member to Surfaces and Contexts
Implement hasProtectedContent in Vulkan
Add QueueFamily helper, extent DeviceQueueMap
Protected Swapchains always on for Android
Add EGLProtectedContentTest
Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
Bug: angleproject:3965
Change-Id: I9352b1e594f71bb4e89cee7137a468940d186b1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800413
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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95935176
|
2021-03-26T17:38:21
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Handle the compression of big pipeline cache.
Big pipeline cache will cost much time to compress. Regarding the
perfomance, handle the compression of big pipeline cache in this way:
1)Return when the pipeline cache data is larger than 10M.
2)Use worker thread to complete compression.
Bug: angleproject:4722
Change-Id: I62eb69d8c46729261f0502af01450ec301c258f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2788169
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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b17a9317
|
2021-04-09T14:39:37
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|
Vulkan: damage rectangles must never be pre-rotated
Remove the SurfaceVk::present() code that rotated damage rectangles
and the feature flag that controlled that rotation.
The Vulkan specification was changed so that the rectangles provided
to the VK_KHR_incremental_present extension must never be pre-rotated.
The spec change requires the same behavior on all platforms (just in
case), even though Android is the only platform known to support
rotation.
FYI: the Vulkan spec change was merge request 4442.
Bug: b/182930524
Change-Id: I5128fd76e718f3d964c9091830bcc5886d265543
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2818826
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
92d3912d
|
2021-04-01T10:49:14
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|
Vulkan: Remove maxLevel and immutable from ImageHelper::initExternal
Now that we have removed mBaseLevel and mMaxLevel from ImageHelper class
in previous two CLs. The initExternal function can be modified to not
pass in base/max level information. This CL also removes immutable from
argument and let caller directly pass in firstLevel to it.
Bug: b/181800403
Change-Id: I595c1faffabc7582af35a9578b2ecdf00c39207f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800414
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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b5a71140
|
2020-08-20T17:24:21
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|
Vulkan: Make storage actually immutable for immutable textures
The immutable textures are intended to be "immutable". Right now we are
still re-allocating VkImage object based on base_level and max_level.
This causes a problem for rendering to a level that is beyond
[base_level, max_level], which is totally within OpenGL spec. This CL
makes an immutable texture always allocate from 0 to max levels that are
specified by a glTexStorage call. Changing base_level will not trigger
re-allocation of VkImage object.
Bug: b/181800403
Change-Id: I4b4ddea17b7f6f7bfd8f36bfe8bb3a35b5c180b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2368038
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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1fb7f648
|
2021-03-18T16:17:25
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|
Compression of the data from vkGetPipelineCacheData.
The size of pipelineCacheData sometimes is greater than
64k which cannot be saved because of the Android blob cache
limitation (single cache data size should be < 64k).
Implement the compression to store more cache data.
Re-land this patch before fixing the performance regression
of big pipeline cache.
Bug: angleproject:4722
Change-Id: I4bc05a88334c3e7e9e945d1a0877429db1750422
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2771840
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
81432c24
|
2021-03-19T14:03:02
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|
Vulkan: Rename onImageHelperRelease to finalizeImageLayout
Make the API name reflect what it does. With recent changes, this get
called from places that are not releasing ImageHelper object, but is try
to reference the current layout. This new name makes more sense than
onImageHelperRelease (at that time when this API was introduced, it was
only called when ImageHelper is being released).
Bug: b/175584609
Change-Id: Ie5f5fcdbd97436724d7eb016374d8b4178e7ba1d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2776261
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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da437f26
|
2021-03-08T19:08:14
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|
Vulkan: Defer color image layout changes at endRenderPass time
Right now color render target's image's layout change are done at
beginRenderPass time. The problem is that the layout also depends on
whether texture is also being used as a sampler or not. That information
is not known when renderpass starts. We did some special treatment for
depth stencil attachment so that its layout determination is deferred
until endRenderPass time. This CL expands that same mechanism to color
attachment as well. Right now the color attachment will still pick the
same ImageLayout::ColorAttachment layout since the logic to detect it is
also used for texture sampling is not there yet.
Bug: b/175584609
Change-Id: Id7486174d475f894461578b31d0d40fdd90e808a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2744121
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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81dcf078
|
2021-03-08T11:21:31
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|
Reland "Vulkan: Support EXT_sRGB_write_control"
This is a reland of 6073af536cf627742696823edc82c9b0a481a8bc
with 2 changes -
1. Don't enable the extension even in nonConformant mode
2. Don't enable VK_KHR_image_format_list for swiftshader
Original change's description:
> Vulkan: Support EXT_sRGB_write_control
>
> Implement support for EXT_sRGB_write_control. This extension
> requires VK_KHR_image_format_list to be supported.
>
> The spec requires this functionality to work with glBlitFramebuffer
> as well but support for that will be added in a follow up change.
> As such, this extension is only exposed in non-conformant mode.
>
> Bug: angleproject:5075
> Tests: SRGBFramebufferTest.*Vulkan*
> Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:5075
Change-Id: I8e149d196a39c3c4769bfa8690792f3c53831299
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2762647
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
92db3c68
|
2021-03-10T15:09:15
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|
Vulkan: Disable rotating damage rectangles on Android
This fixes visual problems with Android games that use
eglSwapBuffersWithDamageKHR(). In 90/270-degree cases, the damage
rectangles are being double-rotated, leaving them 90-degrees out of
alignment with the window.
On Android, VK_KHR_incremental_present is built on top of the same
platform code as eglSwapBuffersWithDamageKHR(). The platform code
rotates all damage rectangles (assuming they are
application-provided). Therefore, ANGLE should not also pre-rotate
damage rectangles.
Test: Black Desert Mobile
Test: Grand Theft Auto: San Andreas
Test: Extreme Car Driving Simulator
Bug: b/181796746
Change-Id: I6510e7540bb00afc75863e8ae8a9ea3841d1641d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2744984
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
d52cf01a
|
2021-03-05T16:20:53
|
|
Work-around eglSwapBuffersWithDamageKHR() bug
During startup of the the "Black Desert Mobile" application, there is
a time when it shows white on the right-half of the screen, while the
left-half of the screen updates. This appears to be a HWC
(compositor) bug related to eglSwapBuffersWithDamageKHR() being used
with a full-screen damage area.
Test: Black Desert Mobile
Test: Grand Theft Auto: San Andreas
Bug: b/182213414
Bug: b/181796746
Change-Id: I3d85425e92f654d10b75637c91002812131c2154
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739999
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
b27740f3
|
2021-03-09T16:15:15
|
|
Revert "Vulkan: Support EXT_sRGB_write_control"
This reverts commit 6073af536cf627742696823edc82c9b0a481a8bc.
Reason for revert: crbug.com/1186140
Original change's description:
> Vulkan: Support EXT_sRGB_write_control
>
> Implement support for EXT_sRGB_write_control. This extension
> requires VK_KHR_image_format_list to be supported.
>
> The spec requires this functionality to work with glBlitFramebuffer
> as well but support for that will be added in a follow up change.
> As such, this extension is only exposed in non-conformant mode.
>
> Bug: angleproject:5075
> Tests: SRGBFramebufferTest.*Vulkan*
> Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:5075,chromium:1186140
Change-Id: Ib0d4d60fe7434fb950f99db2c210aab9af7d2d0e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743663
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
|
6073af53
|
2021-03-08T11:21:31
|
|
Vulkan: Support EXT_sRGB_write_control
Implement support for EXT_sRGB_write_control. This extension
requires VK_KHR_image_format_list to be supported.
The spec requires this functionality to work with glBlitFramebuffer
as well but support for that will be added in a follow up change.
As such, this extension is only exposed in non-conformant mode.
Bug: angleproject:5075
Tests: SRGBFramebufferTest.*Vulkan*
Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
49211c31
|
2021-03-02T11:22:28
|
|
Vulkan: Fix Overlay for prerotation
Bug: angleproject:5690
Change-Id: I906a259767c54e3ac9f3ac822b6d5ed5dcaa0bd5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725768
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
22fc9523
|
2021-02-03T15:32:48
|
|
EGL: implement EGL_EXT_buffer_age
Add extension flag.
Add Validation check to surface query.
Enable extension for vulkan.
Modify AcquireNextImage to ++frame count and tag images
with frame number.
Buffer age is the difference between current frame count
and the tagged frame number on the buffer.
getBuffeAge may need to trigger AcquireNextImage to be current.
Pass through egl extension and query.
Add EGLBufferAgeTest
Test: angle_end2end_test --gtest_filter=EGLBufferAgeTest
Test: angle_deqp_egl_tests
--deqp-case=dEQP-EGL.functional.buffer_age.*
Bug: angleproject:3529
Change-Id: I0cb94be1c3e85d6f33e82a6a1ccdc9731b6a7f23
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2684724
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|