Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| e91615cb | 2013-01-25 21:56:03 | Treat return statements in loops as loop discontinuities. This is so that texture2D is converted to texture2DLod in loops with return statements. HLSL does not seem to allow gradient operations in loops with return statements. It considers them to be breaks. Review URL: https://codereview.appspot.com/7131057 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1788 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 46a5b87f | 2013-01-25 21:52:57 | Store DX11 driver uniforms in a separate constant buffer. TRAC #22327 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1764 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fb256be9 | 2013-01-25 21:49:25 | Use the DX11 syntax for GLSL samplers and textures. TRAC #22330 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1739 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b73964e3 | 2013-01-25 21:49:14 | Pass the desired HLSL version down to the HLSL generator. TRAC #22330 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1738 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6c1203f8 | 2013-01-11 04:12:43 | In generated shaders, output +INF and -INF as largest single precision floating point number. C++ streams seem to use the representation 1.$ for INF and that isn't valid syntax in GLSL or HLSL. Also preserve the sign of INF in constant expressions that divide by zero. I can't figure out what to do about 0/0 because the shader models we are using do not support NaN. Treating it as +INF as before. Review URL: https://codereview.appspot.com/7057046 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1706 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a390e1ee | 2013-01-11 04:09:39 | Implemented support for DX11 driver uniforms by assigning fixed register slots. TRAC #22369 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1682 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| db019952 | 2012-12-20 21:13:32 | Eliminated storing decorated uniform names. TRAC #22326 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1635 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c7ae02ec | 2012-12-20 21:13:11 | Fixed declaring arrays within structures. TRAC #22326 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1632 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7aa6afff | 2012-12-20 21:13:02 | Assign register indexes to dx_ constants and intercept them. TRAC #22326 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1631 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 043da138 | 2012-12-20 21:12:22 | Provide an API for accessing the uniform array. TRAC #22239 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1625 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f4d9feff | 2012-12-20 21:12:13 | Declare active uniforms. TRAC #22239 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1624 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 652468c4 | 2012-12-20 21:11:57 | Assign constant registers manually in HLSL. TRAC #22293 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1622 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8803b85f | 2012-12-20 21:11:47 | Simplified uniform/varying/attribute output. TRAC #22293 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1620 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 12985188 | 2012-12-20 20:56:31 | Combine dx_Depth and dx_FrontCCW into dx_DepthFront. TRAC #22245 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1582 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7386858e | 2012-12-20 20:56:10 | Compute gl_FrontFacing using a single float constant. TRAC #22245 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1580 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0e5bb409 | 2012-10-17 18:24:53 | Also prototype the Lod0 function variant if needed. TRAC #21842 Issue=374 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1307 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| dd8e4aa4 | 2012-07-12 01:33:10 | Fix vertex texture fetch. The texture v coordinate was still being flipped. Fixes http://code.google.com/p/chromium/issues/detail?id=136650. Review URL: https://codereview.appspot.com/6345095 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1214 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2fe20a86 | 2012-07-11 20:37:41 | Don't set the Break flag on the last loop fragment. TRAC #21167 ISSUE=338 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1213 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5b60f5eb | 2012-07-11 20:37:38 | Don't check for Break on the first loop fragment. TRAC #21167 ISSUE=338 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1212 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8c77f854 | 2012-07-11 20:37:35 | Indicate breaking out of an excessive loop using the loop index name. TRAC #21167 ISSUE=338 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1211 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e9b3f60a | 2012-07-11 20:37:31 | Keep track of the index name of excessive loops. TRAC #21167 ISSUE=338 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1210 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0933b0cc | 2012-07-11 20:37:28 | Use a single index for excessive loops. TRAC #21167 ISSUE=338 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1209 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c264de47 | 2012-07-11 20:37:25 | Limit HLSL loop scope to match that of GLSL, for excessive loops. TRAC #21167 ISSUE=338 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1208 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c6b3b3c7 | 2012-06-27 22:49:39 | Fix the compiler warnings on WebKit ports when updating ANGLE in WebKit. Remove the varargs used for extra info formatting in the error() and warning() methods of ParseHelper. Use std::stringstream for formatting instead. Review URL: http://codereview.appspot.com/6310067/ git-svn-id: https://angleproject.googlecode.com/svn/trunk@1170 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9616e583 | 2012-06-22 18:27:01 | Merge no-flip-rows r1142 to trunk. Review URL: https://codereview.appspot.com/6304052 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1162 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 646ea1ec | 2012-06-15 17:36:31 | Fixed compile error for translator_hlsl. git-svn-id: https://angleproject.googlecode.com/svn/trunk@1153 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ecdf44a8 | 2012-06-01 01:45:15 | Generate Lod0 functions even if they don't contain gradients, so we can call them from discontinuous loops. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1128 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ddbb45d6 | 2012-05-31 01:21:41 | Return 0 for dFdx, dFdy and fwidth for discontinuous arguments. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1124 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e11100ce | 2012-05-31 01:20:32 | Call Lod0 functions when inside a loop with a discontinuity. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1123 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 89431aa5 | 2012-05-31 01:20:29 | Output Lod0 copies of functions containing gradient operations when the shader contains a discontinuity. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1122 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a54f5186 | 2012-05-31 01:20:16 | Added Lod0 versions of texture sampling intrinsics. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1119 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0e9704bc | 2012-05-31 01:20:13 | Output the complete function at once to avoid having to erase the function arguments. TRAC #20737 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1118 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 06eb0d42 | 2012-05-31 01:17:14 | Adjust the maximum loop iterations to keep the HLSL compiler happy Trac #20913 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1117 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f8f8f362 | 2012-04-28 00:35:00 | Renamed UnfoldSelect to UnfoldShortCircuit. TRAC #11866 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1062 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8915eba8 | 2012-04-28 00:34:44 | Implemented short-circuiting for logical OR and AND operators. TRAC #11866 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1061 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 44fffeef | 2012-04-28 00:34:20 | Ensure that non-sequence single-statement conditional blocks and loop bodies get unfolding of short-circuiting operators. TRAC #11866 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1060 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 79fb1019 | 2012-04-26 21:07:39 | Ugly hack to fix compile error on windows. VC++ does not support C99 and hence snprintf. BUG=308 Review URL: https://codereview.appspot.com/6120055 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1057 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ddb6e8e3 | 2012-04-25 00:48:13 | Stop using unsafe sprintf method. ISSUE=308 Signed-off-by: Kenneth Russell Author: David Kilzer git-svn-id: https://angleproject.googlecode.com/svn/trunk@1052 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2e793f0f | 2012-04-11 19:41:35 | Decorate (and undecorate) struct fields too (when not built-in). Trac #20510 Issue=316,317 Authored-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1027 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ed2180dc | 2012-03-26 17:08:54 | Fix comma operator precedence. TRAC #20059 ISSUE=290 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1009 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 73536984 | 2012-03-21 20:45:49 | Fixed missing semicolon for do-while. TRAC #20055 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1007 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 43eecdc1 | 2012-03-20 20:10:33 | Avoid adding duplicate struct constructors. TRAC #20057 ISSUE=285 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1006 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ab8ca191 | 2012-03-20 20:10:24 | Define constructors for structures defined in argument lists. TRAC #20056 ISSUE=256 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1004 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2a073de7 | 2012-03-09 21:56:43 | Limit HLSL loop scope to match that of GLSL. TRAC #19197 ISSUE=260 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@999 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 35342dc4 | 2012-02-28 02:01:22 | Provide multi-dimensional atan intrinsics. TRAC #19989 Issue=302 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@996 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a1d8059d | 2012-01-25 21:52:10 | Increase MSVC warning level to 4. There are some exceptions, a subset of the exceptions used by Chromium. They didn't seem to be useful warnings. In code which we don't change much, like the preprocessor, I just suppressed the warnings in the specific files rather than changing the code. There should be no functional changes in this patch. Review URL: https://codereview.appspot.com/5570066 git-svn-id: https://angleproject.googlecode.com/svn/trunk@964 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6575602e | 2012-01-17 21:45:38 | Finished off the GLSL compiler's support for parsing shaders using OES_EGL_image_external. The GLSL to HLSL translator work is not done yet so the extension is disabled in Shader.cpp. Review URL: https://codereview.appspot.com/5530081 git-svn-id: https://angleproject.googlecode.com/svn/trunk@946 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d9a54f98 | 2011-12-22 18:32:53 | Fixed gl_FragCoord.y calculation TRAC #19349 ANGLEBUG=272 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@925 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4229f59f | 2011-11-24 22:34:04 | Fix HLSL translation for mod(vec2,vec2) ANGLEBUG=258 Signed-off-by: Daniel Koch Signed-off-by: Nicolas Capens Author: Sam Hocevar git-svn-id: https://angleproject.googlecode.com/svn/trunk@890 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ccb38417 | 2011-10-04 18:43:40 | Support multiple nested ternary operators per statement TRAC #18382 ANGLEBUG=203,208 Signed-off-by: Daniel Koch Author: Nicolas Capens - by incrementing the temporary index, adding 1 for every nesting level, and rewinding it after each traverse. Also fixed multiple ternary operator unfolding for loops. git-svn-id: https://angleproject.googlecode.com/svn/trunk@784 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c0d73ed8 | 2011-10-04 18:43:30 | Use a different name for ternary operator unfolding temporaries, to avoid clashes with T x = x handling. TRAC #18382 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@783 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 55d48c74 | 2011-09-26 18:24:36 | Create structure definitions for structures in a return statement. TRAC #18319 ANGLEBUG=185 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@766 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7fb81e83 | 2011-09-23 18:20:46 | Fix single statement loops. TRAC #18301 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@765 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 51db7fb1 | 2011-09-20 16:11:06 | Optimize string comparisons by avoiding the creation of temporary substrings. TRAC #16567 Bug=136 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@761 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c72c6416 | 2011-09-20 16:09:17 | Decorate arrays uniforms with "ar_" to identify arrays of size 1. TRAC #16567 Bug=136 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@760 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8ab69840 | 2011-06-02 21:53:45 | Insert a new-line ('\n') before the #line directive in HLSL source. Without this, sometimes the #line directive shows up at the end of the previous line of shader source. This was causing syntax errors when trying to compile shaders during a PIX session. Review URL: http://codereview.appspot.com/4561059 git-svn-id: https://angleproject.googlecode.com/svn/trunk@667 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 15795192 | 2011-05-11 15:36:20 | Translate vertex texture lookup functions. Issue=95 TRAC #16568 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@635 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 05a5d8e0 | 2011-02-16 19:07:20 | Added new line after generated HLSL break, continue and kill statements. This is consistent with return statements. It means that when PIX is attached, the #line directive lands on a new line. Review URL: http://codereview.appspot.com/4179054 git-svn-id: https://angleproject.googlecode.com/svn/trunk@562 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f1f538ef | 2011-02-09 16:30:01 | Fix loop splitting. Trac #15446 Issue=98 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@555 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0f4cefe9 | 2011-01-26 19:30:57 | Map D3D calls and HLSL shaders back to GLES2 calls and GLSL ES shaders in PIX. This makes debugging and profiling using PIX a lot more convenient. The top level of events are the GLES calls with their arguments. Those can be expanded to see the D3D calls that were issued for a particular GLES call. When PIX is attached, the shaders are saved out to temporary files and referenced from the translated HLSL shaders via #line directives. This enabled source level debugging of the original GLSL from PIX for pixel and vertex shaders. The HLSL is also saved to a temporary file so that intrinsic functions like texture2D can be stepped into. It also avoids creating a text file in the current working directory, which has continued to be an issue. I made the dependency on d3d9.dll static again so it can be accessed by GetModuleHandle witihin DllMain. I added an EVENT macro that issues D3DPERF_BeginEvent and D3DPERF_EndEvent around a C++ block. I replaced TRACE with EVENT for all the entry points. I removed the tracing of shader source since the source is visible in PIX. The means by which the filename of the temporary shader file is passed into the shader compiler is a little clunky. I did it that way to avoid changing the function signatures and breaking folks using the translator. I plan to make the compiler respect #pragma optimize so that optimization can be disabled for debugging purposes. For now it just disables shader optimization in debug builds of ANGLE. Review URL: http://codereview.appspot.com/3945043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@541 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b31f532d | 2011-01-19 19:02:52 | All surfaces follow D3D Y convention, i.e. (0, 0) is "top-left" rather than GL's "bottom-left". This eliminates the need to flip the default FBO to the D3D convention using additional blits when presenting and reduces VRAM usage for redundant window sized surfaces. I took out the gl_Position.y flip from the vertex shader so FBOs are rendered according to D3D conventions. Texture lookups are flipped on Y to compensate. Cube map +Y and -Y faces are swapped. Y is now flipped in various other places, including uploading and reading back texture data from / to system memory, functions that take pixel space coordinates, winding order for culling, the implementation of ddy, the calculation of gl_Position and gl_FragCoord in fragment shaders and the flipping of compressed texture tiles. Review URL: http://codereview.appspot.com/3265041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@536 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3175496d | 2010-11-28 02:02:52 | Implement gl_DepthRange using a single uniform vector. TRAC #14504 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@495 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 52813558 | 2010-11-16 18:36:09 | Replaced TIntermLoop::testFirst with TIntermLoop::loopType to clearly indicate which type of loop it is. In some cases it is not possble to differentiate between a for-loop and while-loop. BUG=48 Review URL: http://codereview.appspot.com/3123041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@482 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bdfb2e50 | 2010-11-15 16:41:20 | Only initialize through a temporary variable if the same symbol name is used in the initialization expression. TRAC #13627 The previous patch can generate a lot of unnecessary temporary variables. By first checking whether the same symbol name is reused the clutter is reduced to an absolute minimum (typical shaders won't rely on this odd GLSL semantic behavior so the workaround is hardly ever needed). Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@479 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b6ef8f11 | 2010-11-15 16:41:14 | Define new variables after evaluating the initialization expression. TRAC #13627 GLSL allows to write things like "float x = x;" where a new variable x is defined and the value of an existing variable x is assigned. HLSL uses C semantics (the new variable is created before the assignment is evaluated), so we need to convert this to "float t = x, x = t;". Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@478 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4888ceb6 | 2010-10-01 21:13:12 | Made the API of shader translator library consistent. - We recently started using OpenGL-type enums. This CL makes all old enums consistent with the new scheme. - Renamed TBuiltInResource to ShBuiltInResources to have a consistent prefix BUG=46 Review URL: http://codereview.appspot.com/2328041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@443 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 06098890 | 2010-08-26 19:36:42 | Allow derivative functions if derivative extension is enabled. I still need to add validation for "#extension GL_OES_standard_derivatives : enable". BUG=25 Review URL: http://codereview.appspot.com/1965045 git-svn-id: https://angleproject.googlecode.com/svn/trunk@403 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 58e54298 | 2010-08-24 21:40:03 | Cleanup TType and related classes: 1. Removed unused functions 2. Removed unnecessary virtuality of functions 3. Grouped related functions together TEST=conformance tests Review URL: http://codereview.appspot.com/1984047 git-svn-id: https://angleproject.googlecode.com/svn/trunk@400 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4f921eb4 | 2010-07-28 19:20:44 | Renamed dx_Window to dx_Viewport TRAC #11594 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@356 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bad6c2a4 | 2010-07-20 20:19:51 | Added <stdio.h> include for sprintf. It broke Chrome downstream when I bumped the rev. Review URL: http://codereview.appspot.com/1879042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@345 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 91b72320 | 2010-06-02 15:50:56 | Removed the dependency of compiler on common. This is done to make compiler self-sufficient so that it is easier to consume by external developers. I tried to replace all instances of assert by simply redefining assert(x) to ASSERT(x), but was getting a lot of compile errors. I still need to investigate that. Review URL: http://codereview.appspot.com/1461041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@323 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4e4facd4 | 2010-06-02 15:21:22 | Refactored InfoSink. I have replaced most instances of sprintf with std::ostringstream to make it safer. I have made sure that everything still compiles and passes conformance tests. Review URL: http://codereview.appspot.com/1391041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@322 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a2a95e7c | 2010-05-20 19:17:55 | Implement scoped structure declarations TRAC# 12110 Signed-off-by: Shannon Woods Singed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@310 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4af7acca | 2010-05-14 17:30:53 | Implemented varying packing TRAC #11736 The OpenGL ES Shading Language 1.00 rev. 17 appendix A section 7 page 111, details how varyings should be packed into generic varying registers. To implement this the HLSL main() function is now generated and appended to the code during link time, where the packing and mapping can happen. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@282 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d7c98101 | 2010-05-14 17:30:48 | Only output DepthRange, xor() and mod() when used TRAC #11736 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@281 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c6977ce5 | 2010-05-14 17:30:42 | Fixed initialization and comparison of variable Types TRAC #12262 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@280 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3debd2b4 | 2010-05-13 02:07:34 | Make faceforward match the conformance test. TRAC #12252 The conformance test checks the dot product for >= 0. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@276 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0f18961b | 2010-05-07 13:03:36 | Prevent atan2 from generating a NaN TRAC #12184 This is necessary because a NaN generated in flattened conditional code fails to get discarded on certain devices. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@248 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a54da4e5 | 2010-05-07 13:03:28 | Implemented inline structure construction TRAC #12109 Based on Alok Priyadarshi's approach for structure construction in OutputGLSL.cpp Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@245 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6b998408 | 2010-05-04 03:35:07 | Correct use of anonymous / nameless struct TRAC #12108 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@221 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4f3ce807 | 2010-04-29 03:39:15 | Output propagated struct constants as literals TRAC #11809 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@218 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 51d0dc2a | 2010-04-29 03:39:11 | Declare structures before uniform definitions and support varying arrays TRAC #11809 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@217 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a637e55f | 2010-04-29 03:39:08 | Support anonymous structures TRAC #11809 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@216 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3aa7420b | 2010-04-29 03:39:04 | Fix parenthesis balance TRAC #11809 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@215 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ead23047 | 2010-04-29 03:35:36 | Add all structure definitions to constructor map and simplify initialization TRAC #11809 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@204 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7a7003c3 | 2010-04-29 03:35:33 | Output structure declarations and constructors in the header TRAC #11809 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@203 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 67de6d6c | 2010-04-29 03:35:30 | Refactored outputTriplet to allow complex string expressions TRAC #11809 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@202 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 63691867 | 2010-04-29 03:32:42 | Implemented complex vector/matrix construction TRAC #11868 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@199 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0b6b834a | 2010-04-26 15:33:45 | Support matrix attributes TRAC #11095 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@195 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0bbb031d | 2010-04-26 15:33:39 | Only output faceforward when needed TRAC #12042 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@193 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 69f084b1 | 2010-04-23 18:34:46 | Fix matrix by matrix multiplication TRAC #11751 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@187 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d2cf25db | 2010-04-22 16:27:35 | Make all globals static TRAC #12015 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@183 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09fbfefa | 2010-04-22 13:35:31 | Implemented glGetActiveUniform TRAC #11929 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@181 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f9ef107f | 2010-04-22 13:35:16 | Implement scoping TRAC #11975 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@176 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bbf56f75 | 2010-04-20 18:52:13 | Use directory qualified #include files Trac #11408 Signed-off-by: Andrew Lewycky Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@165 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 86f7c9df | 2010-04-20 18:52:06 | Only output referenced attributes, uniforms and varyings TRAC #11590 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@163 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5024cc49 | 2010-04-20 18:52:04 | Implemented biased textureCube sampling TRAC #11884 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@162 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 005c7392 | 2010-04-15 20:45:27 | Create unique names for unnamed parameters TRAC #11873 HLSL requires parameter names in function prototypes Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@157 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bb885328 | 2010-04-15 20:45:24 | Don't crash on null conditional block TRAC #11871 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@156 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7127f207 | 2010-04-15 20:45:22 | Initialize all shader variables TRAC #11869 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@155 736b8ea6-26fd-11df-bfd4-992fa37f6226 |