kc3-lang/angle/src/libGLESv2/Context.cpp

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Log

Author Commit Date CI Message
32cb08f4 2012-11-28 21:01:50 Removed the mRenderTargetDesc member from Context. TRAC #22145 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1519 736b8ea6-26fd-11df-bfd4-992fa37f6226
4c4ce233 2012-11-28 21:01:40 Added an ignoreViewport parameter to Renderer::setViewport. TRAC #22145 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1518 736b8ea6-26fd-11df-bfd4-992fa37f6226
3a0ef480 2012-11-28 21:01:20 Refactored Renderer::setDepthStencilState to no longer require the stencil size parameter. TRAC #22145 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1517 736b8ea6-26fd-11df-bfd4-992fa37f6226
237bc7e5 2012-11-28 21:01:06 Refactored Renderer::setRasterizerState to no longer need a depthSize parameter. TRAC #22145 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1516 736b8ea6-26fd-11df-bfd4-992fa37f6226
e2f7b6b3 2012-11-28 21:00:51 Refactored Renderer::setViewport to no longer take render target size arguments. TRAC #22145 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1515 736b8ea6-26fd-11df-bfd4-992fa37f6226
04f1b33c 2012-11-28 21:00:40 Refactored Renderer::setScissor to no longer require render target size. TRAC #22145 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1514 736b8ea6-26fd-11df-bfd4-992fa37f6226
9549bead 2012-11-28 20:57:23 Retrieve the shader model number instead of a shader model 3 support boolean. TRAC #22072 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1495 736b8ea6-26fd-11df-bfd4-992fa37f6226
dedd1a0f 2012-11-28 20:57:11 Eliminate D3D9 from Context. TRAC #22016 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1494 736b8ea6-26fd-11df-bfd4-992fa37f6226
97400dd3 2012-11-28 20:57:00 Clean up passing around translated index data. TRAC #22016 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1493 736b8ea6-26fd-11df-bfd4-992fa37f6226
91207b79 2012-11-28 20:56:43 Move the index data manager and draw calls into the renderer implementation. TRAC #22016 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1492 736b8ea6-26fd-11df-bfd4-992fa37f6226
41cb9428 2012-11-28 20:56:34 Remove Intel specific workaround. TRAC #22179 Reverts https://codereview.appspot.com/6460100 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1491 736b8ea6-26fd-11df-bfd4-992fa37f6226
2c1d0abe 2012-11-28 20:55:42 Removed clear implementation from Context. TRAC #22125 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1487 736b8ea6-26fd-11df-bfd4-992fa37f6226
084a257e 2012-11-28 20:55:17 Changed the Renderer::clear method parameters to use the new ClearParameters structure. TRAC #22125 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1485 736b8ea6-26fd-11df-bfd4-992fa37f6226
5fbf177c 2012-11-28 20:54:43 Moves applyShaders to Renderer TRAC #22154 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1482 736b8ea6-26fd-11df-bfd4-992fa37f6226
67094ee4 2012-11-28 20:53:04 Move the vertex data manager and vertex declaration cache from Context to Renderer9. TRAC #22016 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1474 736b8ea6-26fd-11df-bfd4-992fa37f6226
92025f56 2012-11-28 20:52:54 Pull Context dependencies out of applyVertexBuffer(). TRAC #22016 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1473 736b8ea6-26fd-11df-bfd4-992fa37f6226
e3e826d4 2012-11-28 19:42:35 Fixed some warnings on GCC Mozilla has recently made using NULL as integer an error (via -Werror=conversion-null GCC flag), which caused ANGLE to no longer compile on mingw in Mozilla tree. The ones that may not be obvious are removal of some <0 checks. They are not needed because they were done on unsigned types. Author: Jacek Caban http://codereview.appspot.com/6679049 (With changes to apply to dx11proto branch) git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1464 736b8ea6-26fd-11df-bfd4-992fa37f6226
e06bda99 2012-11-28 19:42:18 Context::applyRenderTargets now uses Renderer::applyRenderTargets. TRAC #22124 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1462 736b8ea6-26fd-11df-bfd4-992fa37f6226
3ca082cc 2012-11-28 19:41:07 Context now uses Renderer::setViewport. TRAC #22116 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1455 736b8ea6-26fd-11df-bfd4-992fa37f6226
3884e2c2 2012-11-28 19:41:00 Context now uses a Rectangle struct for storing viewport. TRAC #22116 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1454 736b8ea6-26fd-11df-bfd4-992fa37f6226
b743e1d7 2012-11-28 19:40:45 Removed unused Display member of Context. TRAC #22116 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1452 736b8ea6-26fd-11df-bfd4-992fa37f6226
d62d7142 2012-11-28 19:40:28 Removes calls from Context to retrieve d3d9 surfaces TRAC #22094 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1450 736b8ea6-26fd-11df-bfd4-992fa37f6226
d186dc7f 2012-11-28 19:40:16 Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy. TRAC #22094 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226
6c872174 2012-11-28 19:39:33 Adds renderer functions for rendertarget operations. TRAC #22093 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1444 736b8ea6-26fd-11df-bfd4-992fa37f6226
48ab81ce 2012-11-28 19:39:21 Use ANGLE's rect instead of D3D's in blitFramebuffer. TRAC #22093 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1443 736b8ea6-26fd-11df-bfd4-992fa37f6226
39cee2e7 2012-11-28 19:39:14 Stores render target description without D3D9 reliance. TRAC #22093 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1442 736b8ea6-26fd-11df-bfd4-992fa37f6226
08c331d4 2012-11-28 19:38:39 Moved the stencilRef and stencilBackRef back to Context's state structure. TRAC #22044 stencilRef and stencilBackRef are now set through the setDepthStencilState on Renderer. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1438 736b8ea6-26fd-11df-bfd4-992fa37f6226
b9bb2793 2012-11-28 19:36:49 Make egl::Surface independent of the Renderer implementation. TRAC #21926 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1427 736b8ea6-26fd-11df-bfd4-992fa37f6226
8a8b24c7 2012-11-28 19:36:26 Fixed issues with state force flag initialization and applyRenderTarget placement. TRAC #22041 Fixed the state force flags being incorrectly initialized in Renderer9's destructor, they are now in the constructor. Renderer::applyRenderTarget is now correctly called fromt he begining of Context::applyRenderTarget instead of the end. Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1425 736b8ea6-26fd-11df-bfd4-992fa37f6226
2e258644 2012-11-28 19:36:18 Removed the dirty state flags from Context. TRAC #22041 Renderers will now be minimizing state changes themselves. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1424 736b8ea6-26fd-11df-bfd4-992fa37f6226
d084c620 2012-11-28 19:36:05 Added an abstract Renderer::clear method. TRAC #22041 Unimplemented in Renderer11 and Renderer9 only forces the depth stencil state to reset. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1423 736b8ea6-26fd-11df-bfd4-992fa37f6226
f39967e1 2012-11-28 19:35:56 Context now uses the new structures storing state. TRAC #22041 Context now uses the new structures for holding rasterizer, blend, depth stencil and scissor state andcalls the new set methods on the Renderer interface to set state. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1422 736b8ea6-26fd-11df-bfd4-992fa37f6226
682a37c5 2012-11-28 19:34:44 Renames es2dx and dx2es namespaces to something better. TRAC #22002 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1415 736b8ea6-26fd-11df-bfd4-992fa37f6226
de8a7fff 2012-11-28 19:34:13 Moves the Blitter into the Renderer's domain TRAC #22001 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1413 736b8ea6-26fd-11df-bfd4-992fa37f6226
70062c98 2012-11-28 19:32:30 Passes the Renderer to various objects at construction time. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1406 736b8ea6-26fd-11df-bfd4-992fa37f6226
16418b11 2012-11-28 19:32:22 Passes pointer to Renderer to Framebuffer at construction. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1405 736b8ea6-26fd-11df-bfd4-992fa37f6226
370482e7 2012-11-28 19:32:13 Pass the Renderer to the ResourceManager at construction time. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1404 736b8ea6-26fd-11df-bfd4-992fa37f6226
ad62987f 2012-11-28 19:32:06 Eliminates usage of Display from Context::makeCurrent. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1403 736b8ea6-26fd-11df-bfd4-992fa37f6226
03d39094 2012-11-28 19:31:59 Pass the Renderer to the Context at construction time TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1402 736b8ea6-26fd-11df-bfd4-992fa37f6226
ae4f4d4b 2012-11-28 19:31:06 Moved Renderer creation/destruction out of Context.cpp into Renderer.cpp. TRAC #21925 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1398 736b8ea6-26fd-11df-bfd4-992fa37f6226
76d3e6e0 2012-10-31 19:55:33 Rename renderer namespace to rx Trac #21999 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226
95ffbc10 2012-10-31 19:55:27 Handle software device creation at the Renderer9 level. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1378 736b8ea6-26fd-11df-bfd4-992fa37f6226
bdfb3914 2012-10-31 19:55:21 Explicitly retrieve a Renderer9 or Renderer interface from Display. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1377 736b8ea6-26fd-11df-bfd4-992fa37f6226
d8e3656a 2012-10-31 19:52:19 Moves portions of utilities specific to D3D9 to the Renderer's domain TRAC #21931 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1376 736b8ea6-26fd-11df-bfd4-992fa37f6226
20d36667 2012-10-31 19:51:43 Mostly eliminates usage of getD3DFormat in Texture. TRAC #21906 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1367 736b8ea6-26fd-11df-bfd4-992fa37f6226
408caa53 2012-10-31 18:47:01 Eliminated the dependency of VertexDataManager and IndexDataManager on Context. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1360 736b8ea6-26fd-11df-bfd4-992fa37f6226
2507f41e 2012-10-31 18:46:48 Split Renderer into version independent interface and Renderer9 implementation. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1358 736b8ea6-26fd-11df-bfd4-992fa37f6226
7cb796e7 2012-10-31 18:46:44 Eliminated isD3d9ExDevice(). TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1357 736b8ea6-26fd-11df-bfd4-992fa37f6226
4ca789e5 2012-10-31 18:46:40 Eliminated D3DADAPTER_IDENTIFIER9 uses. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1356 736b8ea6-26fd-11df-bfd4-992fa37f6226
024786d7 2012-10-31 18:42:55 Pass swapchain to DepthStencil constructor instead of d3d9 surface Trac #21810 Signed-off-by: Nicolas Capens Also get rid of unused StencilBuffer and Depthbuffer constructors git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1355 736b8ea6-26fd-11df-bfd4-992fa37f6226
96c3893c 2012-10-31 18:42:52 Pass swapchain to Colorbuffer constructor instead of a d3d9 surface Trac #21810 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1354 736b8ea6-26fd-11df-bfd4-992fa37f6226
3c72078a 2012-10-31 18:42:34 Add renderer::SwapChain class and move functionality from egl::Surface Trac #21810 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1351 736b8ea6-26fd-11df-bfd4-992fa37f6226
21290e67 2012-10-31 18:38:28 Removes mConfig from Context, as it was only used for setting unused default values. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1345 736b8ea6-26fd-11df-bfd4-992fa37f6226
06eef170 2012-10-31 18:31:50 Removes getContext calls from Colorbuffer and DepthStencilbuffer constructors. TRAC 21817 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1343 736b8ea6-26fd-11df-bfd4-992fa37f6226
b783398c 2012-10-31 18:31:46 Moves multisample support data to Renderer from Context. TRAC #21817 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1342 736b8ea6-26fd-11df-bfd4-992fa37f6226
6716a278 2012-10-31 18:31:39 Removes d3d9 device usage from IndexDataManager and subjugate classes. TRAC #21816 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1341 736b8ea6-26fd-11df-bfd4-992fa37f6226
b7386999 2012-10-31 18:29:58 Remove d3d9 devices from use in VertexDataManager and subjugate classes TRAC #21816 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1340 736b8ea6-26fd-11df-bfd4-992fa37f6226
5f4c136e 2012-10-31 18:29:00 Removes D3DCaps from Context and Display, instead querying Renderer for support status. TRAC #21611 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1339 736b8ea6-26fd-11df-bfd4-992fa37f6226
a734f27c 2012-10-31 18:07:48 Move SetTexture calls to the renderer class Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1337 736b8ea6-26fd-11df-bfd4-992fa37f6226
ba0570ef 2012-10-31 18:07:39 Move sampler state setting to the Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1336 736b8ea6-26fd-11df-bfd4-992fa37f6226
ebf139fe 2012-10-31 18:07:32 Move texture sampler state into a separate sampler state structure. Trac #21727 Conflicts: src/libGLESv2/Texture.cpp git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1335 736b8ea6-26fd-11df-bfd4-992fa37f6226
e4733d7e 2012-10-31 18:07:01 Move shader cache into Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1333 736b8ea6-26fd-11df-bfd4-992fa37f6226
f688c0d1 2012-10-31 17:52:57 Make testDeviceLoss able to perform the notifications Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1332 736b8ea6-26fd-11df-bfd4-992fa37f6226
ef21ab29 2012-10-31 17:52:47 Move query and sync support to Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1331 736b8ea6-26fd-11df-bfd4-992fa37f6226
621ce053 2012-10-31 17:52:29 Add Renderer class and move functionality from Display Trac #21727 Conflicts: src/libGLESv2/Texture.cpp src/libGLESv2/libGLESv2.vcxproj git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226
6452adf7 2012-10-17 18:22:35 Tracks sized internal formats for textures. TRAC #21609 Signed-off-by: Daniel Koch Author: Shannon Woods <shannon.woods@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@1301 736b8ea6-26fd-11df-bfd4-992fa37f6226
42944b02 2012-09-27 17:45:57 Adds support for per-framebuffer IMPLEMENTATION_COLOR_READ_FORMAT and TYPE TRAC #21607 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@1283 736b8ea6-26fd-11df-bfd4-992fa37f6226
087e5789 2012-09-17 21:28:47 Skip drawing points when gl_PointSize isn't written. Trac #21574 Bug=365 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@1277 736b8ea6-26fd-11df-bfd4-992fa37f6226
aa48067a 2012-09-05 19:32:38 Replace D3DXFloat16To32Array. Method described here: ftp://ftp.fox-toolkit.org/pub/fasthalffloatconversion.pdf Review URL: https://codereview.appspot.com/6506058 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1270 736b8ea6-26fd-11df-bfd4-992fa37f6226
29ab9525 2012-08-27 16:25:37 Minor GCC fixes - Added missing typename keyword - Use proper filenames includes (this matters when cross compiling on case sensitive OSes) - Added <string> include where GCC requires it - Avoid collision between enum variables and template params Issue=358 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@1261 736b8ea6-26fd-11df-bfd4-992fa37f6226
909f21cc 2012-08-17 20:06:02 Reset shaders to null in makeCurrent. Review URL: https://codereview.appspot.com/6460100 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1253 736b8ea6-26fd-11df-bfd4-992fa37f6226
989c1c85 2012-07-24 18:40:38 Make ProgramBinary a refcount object and use Binding pointers to maintain it's lifetime on context and program. Trac #21270 Bug=351 Signed-off-by: Nicolas Capens This fixes the underlying bug since it allows the context to keep the program binary alive, after a relink has occurred. git-svn-id: https://angleproject.googlecode.com/svn/trunk@1242 736b8ea6-26fd-11df-bfd4-992fa37f6226
12394cf7 2012-07-24 18:37:59 Install new program binary when current program is successfully relinked or reloaded Trac #21270 Bug=351 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1240 736b8ea6-26fd-11df-bfd4-992fa37f6226
95d29424 2012-07-24 18:36:10 redirect the LinkProgram and ProgramBinary calls through the context. Trac #21270 Bug=351 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1238 736b8ea6-26fd-11df-bfd4-992fa37f6226
834af913 2012-07-24 18:35:17 Explicitly track the current program binary instead of just caching it. Trac #21270 Bug=351 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1237 736b8ea6-26fd-11df-bfd4-992fa37f6226
7f3bfe13 2012-07-24 18:34:39 Don't erase the cached program binary on deletion. Trac #21270 Bug=351 Signed-off-by: Nicolas Capens This is unnecessary since the current program can never be deleted, only flagged for deletion. git-svn-id: https://angleproject.googlecode.com/svn/trunk@1236 736b8ea6-26fd-11df-bfd4-992fa37f6226
62a2846c 2012-07-24 18:33:59 Cache the current program binary instead of the current program. Trac #21270 Bug=351 Signed-off-by: Nicolas Capens Everywhere we used the currentProgram it was immediately used to get the program's binary. git-svn-id: https://angleproject.googlecode.com/svn/trunk@1235 736b8ea6-26fd-11df-bfd4-992fa37f6226
e6af4f93 2012-07-24 18:31:31 Use the ProgramBinary's serial to track changed D3D9 shaders instead of the Program's Trac #21270 Bug=351 Signed-off-by: Nicolas Capens This is necessary since the shaders can change every time a new ProgramBinary is created (eg when re-linking or loading a new binary). git-svn-id: https://angleproject.googlecode.com/svn/trunk@1233 736b8ea6-26fd-11df-bfd4-992fa37f6226
5ae3ccc3 2012-07-24 18:29:38 Pass the programBinary directly to applyDeclaration Trac #21270 Bug=351 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1231 736b8ea6-26fd-11df-bfd4-992fa37f6226
68715287 2012-07-12 23:28:41 Scale up non-multiple-of-4 dxt textures D3D doesn't support DXT textures that aren't a multiple of 4 in size, so multiply the sizes by 2 or 4 so they work. Then ensure sampler parameters are set up correctly so they don't sample the unuploaded miplevels. BUG=https://code.google.com/p/angleproject/issues/detail?id=237 TEST= Review URL: https://codereview.appspot.com/6287045 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1222 736b8ea6-26fd-11df-bfd4-992fa37f6226
07ab841a 2012-07-12 15:17:09 Implement Anisotropic Texture filtering support Bug=297 Authored-by: Conor Dickinson, Cloud Party, Inc. Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@1219 736b8ea6-26fd-11df-bfd4-992fa37f6226
144f2804 2012-07-12 01:42:34 Enable OES_get_program_binary. Review URL: https://codereview.appspot.com/6349053 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1216 736b8ea6-26fd-11df-bfd4-992fa37f6226
13be3e43 2012-07-04 19:16:24 Increase the maximum point size to what is reported by Direct3D. TRAC #21121 Issue=345,305 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1191 736b8ea6-26fd-11df-bfd4-992fa37f6226
253b8d20 2012-06-22 19:27:21 Refactor program info log out of ProgramBinary and in to Program. Tested by setting breakpoint in esLoadProgram with the broken program. Review URL: https://codereview.appspot.com/6305114 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1164 736b8ea6-26fd-11df-bfd4-992fa37f6226
9616e583 2012-06-22 18:27:01 Merge no-flip-rows r1142 to trunk. Review URL: https://codereview.appspot.com/6304052 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1162 736b8ea6-26fd-11df-bfd4-992fa37f6226
3ce8dbcd 2012-06-08 17:52:30 Add placeholder entry points for GL_OES_get_program_binary. Review URL: https://codereview.appspot.com/6279054 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1146 736b8ea6-26fd-11df-bfd4-992fa37f6226
ea09f9b4 2012-06-08 00:45:32 Move ProgramBinary into new file. Review URL: https://codereview.appspot.com/6299058 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1144 736b8ea6-26fd-11df-bfd4-992fa37f6226
e2a59bba 2012-06-07 21:09:53 Refactor Program into Program and ProgramBinary. Program manages the state and lifetime of the program object. ProgramBinary holds the linked program and the code to do the linking. There should be no functional change. WebGL conformance tests did not regress. Review URL: https://codereview.appspot.com/6267047 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1143 736b8ea6-26fd-11df-bfd4-992fa37f6226
92d620c3 2012-05-31 01:16:31 Advertise support for ANGLE_depth_texture Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1116 736b8ea6-26fd-11df-bfd4-992fa37f6226
68145c6f 2012-05-31 01:14:46 Apply the depth texture correctly as the DepthStencil surface in applyRenderTarget Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1115 736b8ea6-26fd-11df-bfd4-992fa37f6226
63e6afe9 2012-05-31 01:14:42 Ensure all getDepthStencil and getRenderTarget calls consistently handle references to the underlying d3d surfaces Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1114 736b8ea6-26fd-11df-bfd4-992fa37f6226
1c49f79d 2012-05-31 01:14:02 Detect depth texture support using INTZ and NULL textures Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1103 736b8ea6-26fd-11df-bfd4-992fa37f6226
56c62636 2012-05-09 15:42:45 Optimize Context::applyTextures by avoiding repeated getTextureSerial calls Issue=301 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1073 736b8ea6-26fd-11df-bfd4-992fa37f6226
11399d5d 2012-04-28 00:35:14 Make sure the internal DX uniforms get updated after re-linking. TRAC #20659 Issue=321 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1063 736b8ea6-26fd-11df-bfd4-992fa37f6226
563c0a53 2012-03-23 21:18:42 Fence has pointer to the associated egl::Display. I think the assumption that getDisplay() returns a valid display in the Fence destructor is wrong. I'm trying to fix a crash in the field that looks like this: Thread 0 *CRASHED* ( EXCEPTION_ACCESS_VIOLATION_READ @ 0x00000000 ) 0x69582e38 [libglesv2.dll - fence.cpp:27 gl::Fence::~Fence() 0x69582f29 [libglesv2.dll + 0x00022f29] gl::Fence::`scalar deleting destructor'(unsigned int) 0x6958077d [libglesv2.dll - context.cpp:1020 gl::Context::deleteFence(unsigned int) 0x69582b9b [libglesv2.dll - context.cpp:195 gl::Context::~Context() 0x69582dcb [libglesv2.dll + 0x00022dcb] gl::Context::`scalar deleting destructor'(unsigned int) 0x69582df2 [libglesv2.dll - context.cpp:4259 glDestroyContext 0x73166ab8 [libegl.dll - display.cpp:768 egl::Display::destroyContext(gl::Context *) 0x73168393 [libegl.dll - libegl.cpp:861 eglDestroyContext 0x6e18f1db [chrome.dll - gl_context_egl.cc:76 gfx::GLContextEGL::Destroy() 0x6e18f40d [chrome.dll - gl_context_egl.cc:43 gfx::GLContextEGL::~GLContextEGL() Here's the disassembly: 69582E21 push esi 69582E22 mov esi,ecx 69582E24 cmp dword ptr [esi+4],0 69582E28 mov dword ptr [esi],695CBBE0h 69582E2E je 69582E3F 69582E30 call 695743F5 // this is getDisplay() 69582E35 push dword ptr [esi+4] 69582E38 mov edx,dword ptr [eax] // crashes here because EAX is zero 69582E3A mov ecx,eax 69582E3C call dword ptr [edx+24h] // this is freeEventQuery() 69582E3F pop esi 69582E40 ret It looks like getDisplay() returns null. http://code.google.com/p/chromium/issues/detail?id=117817 Review URL: https://codereview.appspot.com/5875044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1008 736b8ea6-26fd-11df-bfd4-992fa37f6226
c6f7f9d5 2012-01-27 15:40:00 Centralize detection of instancing support. TRAC #19489 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@976 736b8ea6-26fd-11df-bfd4-992fa37f6226
dce02fda 2012-01-27 15:39:51 Expose the ANGLE_instanced_arrays extension. TRAC #19489 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@975 736b8ea6-26fd-11df-bfd4-992fa37f6226
d644931c 2012-01-27 15:39:32 Work around a bug observed with ATI graphics cards where instanced draw calls fail when all attributes are non-instanced, by repeating the draw call. TRAC #19489 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@974 736b8ea6-26fd-11df-bfd4-992fa37f6226
6c4b5e00 2012-01-27 15:39:12 Re-implement line loops by constructing a 'looping' index buffer, so it is compatible with instanced draws. TRAC #19489 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@973 736b8ea6-26fd-11df-bfd4-992fa37f6226
f654945b 2012-01-27 15:39:08 Implement glDrawArraysInstanced by constructing a 'counting' index buffer since D3D9 only supports instancing on indexed draw calls. TRAC #19489 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@972 736b8ea6-26fd-11df-bfd4-992fa37f6226