src


Log

Author Commit Date CI Message
Shahbaz Youssefi 0df4adbd 2023-08-28T15:27:11 Remove link results from program hash The program hash should be independent of link output. The fragment shader output locations were being hashed in the program hash, but that should be unnecessary, as they are derived from the link input, which is already entirely present in the program hash. Bug: angleproject:1085 Bug: angleproject:8297 Change-Id: I4befd45c69c2f0d4d6d8b620167a07eedffd5098 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4817829 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov ed7e05be 2023-08-31T10:44:05 Cleanup: remove tests.csv Looks like it was added accidentally in https://crrev.com/c/4189028 Bug: b/242419750 Bug: angleproject:7882 Change-Id: I1d92b4a7001a1418bfea77e2b0945ee7a070dad5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4832095 Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Steven Noonan 0b20cd6a 2023-08-28T17:45:00 d3d11: avoid exit-time-destructor warning Applies to use_custom_libcxx=false on Windows builds. On MSVC's C++ runtime, std::mutex has a destructor. Bug: angleproject:8327 Change-Id: I6118753569ce0529015e82673571c961a38f30e6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4819793 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang aed8ec2a 2023-08-22T16:34:10 Handle Qualcomm's Windows vendor ID. The vendor ID chosen to represent Qualcomm was their PCI database ID. On Windows, Qualcomm devices are ACPI and use a different ID. Since these platforms don't inersect at all (yet), if-def the Qualcomm vendor ID per-platform so that all the helper functions continue to work. Bug: chromium:1464799 Change-Id: Iee8e823ab54399ad2c2f21499b5d581be5c1c0c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804367 Reviewed-by: Steven Noonan <steven@uplinklabs.net> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Jiawei Shao 33472e77 2023-08-30T09:45:43 D3D11: Fix the compilation of vertex shader with storage image This patch adds the missing declaration of storage images in vertex shader. With this patch the vertex shaders with storage image declarations can be correctly compiled on D3D11 backends. Bug: angleproject:7121 Change-Id: I32b8c632df83a64a34318e9668e9aa8d376cca56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4819792 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 2ed7d887 2023-08-31T09:42:55 Tests: EGLMakeCurrentPerfTest loads GLES Following https://crrev.com/c/4812049 which makes warmup call glFinish that requires GLES to be loaded. It's the only test that hits this - LoadUtilEGL isn't normally called by tests. Breaks on perf bots. Bug: b/297418214 Change-Id: Ib6a7eb863f75e6f461ea021d30dc57baf23afbdc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4832092 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yiwei Zhang 6258d479 2023-08-30T22:11:38 Vulkan: disallow pbo copies when offset is incompatible with vulkan Per spec of vkCmdCopyImageToBuffer: If srcImage does not have either a depth/stencil or a multi-planar format, then for each element of pRegions, bufferOffset must be a multiple of the texel block size This change disallows pbo copies if violating that spec vu. Bug: b/297927542 Test: org.skia.skqp.SkQPRunner#UnitTest_TransferPixelsFromTextureTest Change-Id: I7df4bee5fa574c44dd872f7225567049c5562a99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4827694 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 519d330c 2023-08-28T15:41:18 Add GL_RGBX8_SRGB_ANGLEX and GL_BGRX8_SRGB_ANGLEX formats If app creates AHB with sRGBX format, and then create a EGLImage, Image::initialize() will retrieve the sized format from AHB, which is GL_RGBX_ANGLE, and then try to convert to sRGB color space. The bug here is that GetNonLinearFormat will pick GL_SRGB8 for all these formats :GL_RGB8, GL_BGRX8_ANGLEX, GL_RGBX8_ANGLE. This means that different AHBS with these three different format will end up createing a tetxure with same format which sRGB. I think the reason somone did it this way initially simply because there is no sRGB corresponding format available for BGRX8 and RGBX8. This CL adds sRGB internal version of these two formats, thus make it straight forward to pick the correct sRGB format. The other change here is for AHBs, right now we are always force mRequiredImageAccess to be Renderable. This actually workedaround the bug that mentioned earlier that we are picking the wrong format. Because of forced renderable, we end up with SRGB fallback to SRGBA. But external images should not fallback, we should use its existing format as is since it can be accessed via AHB interface directly. Bug: b/298037344 Change-Id: I6119c4015cc5bf0effdf0530cb756b6c4656c38f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4819053 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Geoff Lang 3e333c7b 2023-08-30T13:25:08 Check that postTask is non-null before calling it. ANGLE's platform methods are global but Chrome treats them as if they are per-display. If multiple displays are created, Chrome can reset the methods for all displays during angle::ResetPlatform. ANGLE checks that postTask is non-null before creating DelegateWorkerPool but not before each use of postTask. Bug: chromium:1476679 Bug: chromium:1475471 Change-Id: Ie84db48d6c85a1befa604224af6c30bd3515aadf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4827983 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis 1ab5d01d 2023-08-29T13:31:07 Metal: Fix dropped out arguments from functions with many args. RewriteOutArgs has an early-exit if it spots a potentially aliased arg. It's also responsible for marking out args as references, which caused an issue in Google Earth. Removing the early-exit fixes both issues. Bug: chromium:1474736 Change-Id: Ib68dd3f3e2e0a1e773e4e09edcdfa3a4bdfc1ef2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4823006 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 0d67d1bb 2023-08-29T11:19:35 Vulkan: Support EGL_EXT_gl_colorspace_bt2020 Add support for following 3 BT2020 colorspace extensions 1. EGL_EXT_gl_colorspace_bt2020_hlg 2. EGL_EXT_gl_colorspace_bt2020_linear 3. EGL_EXT_gl_colorspace_bt2020_pq Bug: angleproject:8330 Tests: EGLSurfaceTest.CreateWithEGLConfig1010102Support* Change-Id: I3a6ca0daa9ad4400da3834f43678b0db816ba6e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4824045 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Phan Quang Minh e408fc53 2023-08-09T06:25:38 Add support for EGL_MESA_platfrom_surfaceless extension This adds support for the EGL_PLATFORM_SURFACELESS_MESA platform type to allow applications to obtain an EGLDisplay that's independent of any native windowing systems. This will be used in Ozone/Wayland to create surfaceless EGLDisplays. Bug: angleproject:8331 Change-Id: If2ae7a811cfa63ab9f49d54d78f5a3782c8c2fed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4749337 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Phan Quang Minh c8fe53ab 2023-08-09T06:25:38 egl: Fix device fallback if native display eglInitialize fails Mesa's EGL implementation may return an EGLDisplay that fails to initialize (e.g. an X11-backed EGLDisplay for `EGL_DEFAULT_DISPLAY` that fails to eglInitialize if the X server is inaccessible). Handle this case properly to ensure that ANGLE will properly fall back to using EGL devices. Bug: angleproject:8331 Change-Id: I629e95fc22f5618d10be082a3897857bcc79f890 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4749335 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b9e9c58b 2023-08-28T15:25:59 Move pre-link program state to ProgramState Bug: angleproject:8297 Change-Id: I2522bbe6250a0527112fc8161f62c94f2457555b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4817828 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 8b0af482 2023-08-21T00:00:00 Validate active draw buffers for dual-source blending Fail if more than MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT draw buffers are enabled when dual-source blending is used. Drive-by: Do not invalidate draw state on changing blend equations if KHR_blend_equation_advanced is not enabled. Bug: angleproject:1085 Bug: angleproject:7177 Change-Id: Ieff80ce777c53b1d8183e1d0a52b7d2224347448 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4823164 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 6698fb69 2023-08-25T22:21:32 Vulkan: Stop passing both ProgramExecutable and ...Vk around Now that ProgramExecutableVk is accessible through ProgramExecutable. Bug: angleproject:8297 Change-Id: Ie08770ef97400195d63b87f2d4b7e2a2c8f4ad24 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812147 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi ae67a24b 2023-08-25T14:51:50 Metal: Move program state to ProgramExecutableMtl Bug: angleproject:8297 Change-Id: I1d13f7aee1ff5b0ce799b486d8a57c83c4481983 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812047 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 4c0c837e 2023-08-25T13:46:36 GL: Move program state to ProgramExecutableGL Bug: angleproject:8297 Change-Id: Ie6a1d536c93f841c792052c58249952e8468348d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4811439 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi d9672ada 2023-08-25T11:37:09 Move left over link state to ProgramExecutable Previously, only things that needed sharing with ProgramPipeline was moved to ProgramExecutable, and in particular only state that the Vulkan backend needed to access. In truth, everything that's a result of link needs moving. Bug: angleproject:8297 Change-Id: I1ca01c5dedbfc62ddcfb4ef945336ceb8ad0f1c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812044 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Geoff Lang 7c72fbe9 2023-08-22T16:22:12 Return the vendor string as hex when it is unknown. ANGLE's vendor strings would include the generic "Unknown" when we did not recognize the driver's vendor ID. Print the vendor ID so that we can future-proof ourselves against new GPU vendors. Bug: chromium:1464799 Change-Id: Idac67b369bc95c3c49eb754e8c681d5930a1f494 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804365 Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Shahbaz Youssefi 3822ea3a 2023-08-24T22:42:43 D3D: Move program state to ProgramExecutableD3D Bug: angleproject:8297 Change-Id: Ieead87d2f0ebe5937f262f598443a00504ea1492 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812139 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi bb135f0e 2023-08-24T15:29:11 Make ProgramExecutableImpl managed by ProgramExecutable This change allows both parts of the program executable to be safely backed up and swapped on link. Bug: angleproject:8297 Change-Id: I17e4b6c05e4e481a66a227d6047dbf943d2c2603 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812138 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Roman Lavrov d6fd7eaf 2023-08-25T16:33:27 Trace/perf tests: remove calibration and most warmup options This removes calibration and warmup except for --warmup (which does what --warmup-steps=-1 used to do: render each frame once with glFinish) Trace and perf tests now default to no warmup. Unchanged by this CL: --fixed-test-time=x runs a single trial for x seconds. --fixed-test-time-with-warmup=x is effectively the above flag coupled with --warmup-steps=-1 --run-to-key-frame runs to the key frame (no longer disables warmup as it's now off by default) Bug: b/297418214 Change-Id: I7a0d3e490067dbde57c5f519c1b9092ba70b1480 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812049 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev 558df6f1 2023-08-21T00:00:00 Fix fragment output variables validation * Reject fragment shaders that assign out-of-range fragment locations * Reject fragment shaders that assign output variables of different types to the same location * Apply similar validation for fragment outputs bound via API calls * Ensure that masks for active output variables and draw buffer types are set after processing all fragment output bindings Bug: angleproject:1085 Change-Id: If29cbb58be1981279fc97c67739fe4136b0cdc98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4813656 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 57388ab2 2023-08-24T14:44:48 Vulkan: Make sure ProgramVk has no members other than executable The program is really just an interface to the executable. It should not hold on to any data on its own. The SpvProgramInterfaceInfo member did not even need to be a member, and was left over from previous refactorings. Bug: angleproject:8297 Change-Id: I4edb53c1c8b27e242a62fb4fc253ade58bd8dde1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812137 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Charlie Lao e066b689 2023-08-25T09:25:19 Ensure struct SamplerBinding is tightly packed without padding crrev.com/c/4798195 might have caused MSan bot failure in chromium due to use of memcpy on the struct. TextureType and SamplerFormat are both uint8_t, which means extra paddings added for the struct. This CL adds warning for struct padding and fixes the warning as well. Bug: b/275102061 Bug: chromium:1475844 Change-Id: Ia3f8a7e7697c6e354efb8a8dc5dfc7861118a818 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812245 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 7e41c5bc 2023-08-24T18:30:43 Remove scripts/perf_test_runner.py and references to it src/tests/run_perf_tests.py is similar and is maintained (runs on CI) Bug: b/297418214 Change-Id: I6fb12ac1fb856672b3bb83c0a4e34eb68afa1475 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812135 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c8ec8739 2023-08-22T11:30:08 Frontend: Remove link job dependence to context The part of link that needs the context is moved up. Usage of gl::Context is eliminated from the rest of the link (whatever is done in the front-end). Bug: angleproject:8297 Change-Id: Ifa71d2b2c0c0bc7c0c0b7ee89e1cbb203c3018cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4803109 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 4376a8c8 2023-08-16T12:02:57 Metal: Reduce link job dependence to context The dependence on ContextMtl is not entirely removed, though it seems feasible. In particular, ContextDevice is passed around while only the real underlying device is needed. Some refactoring is needed here to address that. Additionally, I haven't verified if all that is accessed through the display is thread-safe, which would be a pre-requisite to moving the entire link job to a worker thread on this backend. Bug: angleproject:8297 Change-Id: Ifd4b02694b0997a33d17aad0b47eb7ac4de104e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4784667 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 44b5715c 2023-08-15T15:06:25 D3D: Remove link job dependence to context The part of link that needs the context is moved up. Usage of gl::Context and gl::State is eliminated from the rest of the link. Bug: angleproject:8297 Change-Id: I2064b21a6724d602f6a84f53a8ae5fe42fe4e837 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781566 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 571b4cdb 2023-08-14T16:55:28 Vulkan: Move pipeline/desc-set layout creation to link job The pipeline and desc-set layout caches are consequently made thread-safe. The reference counter on the layouts are also made atomic. With this change, practically all of the link in the Vulkan backend is moved to the link job. Bug: angleproject:8297 Change-Id: Iba694ece5fc5510d34cce2c34441ae08ca5bb646 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4774787 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao b8d5a423 2023-08-21T14:43:42 Add static_assert(std::is_trivially_copyable<LinkedUniform>(),"") Since we are using memcpy for LinkedUniform, it is desirable to utilize compile time assertion to ensure that in future if anyone modifies POD struct (and the class of data members of POD struct) and made it that no longer memcopy-able, we would immediately caught at compile time. std::is_trivially_copyable<>is exactly for this reason. In order to make this work, the POD struct and any data it uses can not have user defined copy constructor. The problem is that right now ANGLE is using clang_use_chrome_plugins=true, and chrome-style generates warnings if the complex struct (has more than 10 data members) does not define a copy constructor, and that warning causes build failure with -Werror. So clang_use_chrome_plugins=true and std::is_trivially_copyable have this conflicting requirements that I can not apply both. This has been raised to compiler team, but before we get a solution from them, if we have to make a choice, I think the better choice is to disable clang_use_chrome_plugins and apply std::is_trivially_copyable, since the later is more critical to ensure safety, while chrome-style is mostly trying to minimize the code size, but won't affect correctness/robustness. This CL sets clang_use_chrome_plugins to false, and removes the copy constructor and copy assignment operator from BitSetT and LinkedUniform and added static assertion is_trivially_copyable for LinkedUniform. Same thing applied to ProgramInput as well. In future once we have a better solution from compile team, we can re-enable clang_use_chrome_plugins and disable only for structs that requires is_trivially_copyable assertion. Bug: b/275102061 Change-Id: If33415ea61deda568d855a7dd6a4fd6042058be5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4799342 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 03f9dff6 2023-08-21T16:57:12 Separate out std::vector<GLuint> boundTextureUnits from SamplerBinding SamplerBinding struct is trivial copy-able except the std::vector<GLuint> boundTextureUnits. This CL moves boundTextureUnits out of the SamplerBinding struct and becomes a vector in ProgramExecutable. This means all of sampler binding's texture units will be stored in one vector and SamplerBinding will remember where its own texture units is stored in that vector by keeping textureUnitsStartIndex and textureUnitsCount. In other word, SamplerBinding::boundTextureUnits (before this CL) is equivalent to mSamplerBoundTextureUnits[SamplerBinding.textureUnitsStartIndex], ..., mSamplerBoundTextureUnits[SamplerBinding.textureUnitsStartIndex + SamplerBinding.textureUnitsCount - 1] after this CL. With this, ProgramExecutable::mSamplerBindings are load/stored with one readBytes/writeBytes call since it is trivially copyable. Bug: b/275102061 Change-Id: I0974cf940875ecbcf655b4469b3bbc910717f1ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4798195 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao a8d77dc4 2023-08-18T15:23:39 Vulkan: Move mVariableInfoMap load/save to its own class This is mechanical change only. This CL moves mVariableInfoMap load/save logic from ProgramExecutableVk to ShaderInterfaceVariableInfoMap class. Bug: b/296433003 Change-Id: I9a934fd2223c559fba899f166e40efc17fa1be2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794752 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Charlie Lao 607f2636 2023-08-17T11:31:59 Vulkan: Switch ShaderInfo::load to use readBytes Right now it is using readIntVector<uint32_t>, which end up doing a for loop and memcpy each integer. This CL switch to readBytes so that one memcpy is used. Bug: b/296433003 Change-Id: Ibb10f97af4a86a4e93abb825007847a65f934237 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4790827 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Roman Lavrov 9f4bddd8 2023-08-24T10:54:43 Cleanup: remove unused ANGLE_ASSERT_IMPL Bug: b/297343154 Change-Id: Iccde6b93fd26aa5b575a11d0ac61c59f03508567 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4810192 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com>
Cody Northrop 98e351cf 2023-08-16T15:22:37 Traces: Update steps for upgrading traces We've settled on a streamlined method of upgrading traces. We consider the upgraded trace good if: - gets the same pixels for all frames, including after Reset - gets the same frame time and memory usage (or better) This moves away from using serialization, which is useful, but has become too heavyweight. We've preserved the steps as they are still useful in some scenarios. Also formalize a couple of scripts we've been using to compare trace screenshots. It supports two scenarios: - comparing screenshots between ANGLE and native - verifying screenshots after an upgrade Example usages: compare_trace_screenshots.py versus_upgrade \ --before <path> --after <path> --outdir <path> compare_trace_screenshots.py versus_native \ --screenshot-dir /tmp/screenshots --trace-list-path src/tests/restricted_traces Bug: b/294882956 Change-Id: Ifc59d8b31648abb3614da2d8919a1f90a0b6b68f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4791916 Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Roman Lavrov 893325b8 2023-08-24T10:03:51 Perf tests: call base class SetUp in all tests https://crrev.com/c/4799388 moved code to SetUp assuming base class SetUp was always called but a few cases were missing this. Changes ASSERT to a check that is enabled in release builds (e.g. perf bots) Bug: b/291604008 Change-Id: I1c3fb123903f09631ef348e311f3dc1c77b4e221 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4810187 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 0b648252 2023-08-23T18:15:38 GL: Fix EAGL build Bug: angleproject:3031 Change-Id: Id6e30804d8eb066cc2353830cbefb798e08e3c0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4808979 Commit-Queue: Solti Ho <solti@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Solti Ho <solti@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuxin Hu f0d3e8b3 2023-08-22T14:25:43 Remove test skips on dEQP-EGL.functional.swap_buffers* Below changes fixed dEQP-EGL.functional.swap_buffers* on pixel devices, too: https://chromium-review.googlesource.com/c/angle/angle/+/4794979. Update the tests to only skip on Win OS. The tests running on other platforms will be reported as Not Supported due to lack of readScreenPixels() implementation on other platforms. Tests failures on Win OS needs further investigations. Bug: angleproject:2341 Bug: b/224537784 Change-Id: I46a59dd8708e621b2d91ac3c46584bdad4ff759e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804568 Auto-Submit: Yuxin Hu <yuxinhu@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 0688a940 2023-08-21T00:00:00 GL: Disable EXT_texture_mirror_clamp_to_edge on Mesa Although the extension string is exposed, the new enum is currently rejected when using an OpenGL ES context. Bug: angleproject:8319 Change-Id: I17c4105344fe7ca3038a79e0e09528db1d96376b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4807744 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 68f2c10c 2023-08-15T22:47:32 Remove program executable backup during link This was added in https://chromium-review.googlesource.com/c/angle/angle/+/2181450/30 to support the case where a program fails to relink, but needs to still be usable. However, this does not seem to be an issue anymore. New tests are specifically added for this, and they, along with every other test, pass. If this needs to be reintroduced, it needs to be rethought. It does not play well with parallel link as it changes the executable pointer while link is in progress (and it was done on the assumption that everything needing the executable is linked serially). A better solution would likely be an `mLastSuccessfullyLinkedExecutable` that normally points to `mExecutable`, but not during link. On `resolveLink`, it would either make `mExecutable` point back to `mLastSuccessfullyLinkedExecutable`, or the other way around based on whether the link was successful or not. Bug: angleproject:8297 Change-Id: Ic9d55bccb75fff0253fe299a244bf1e4bbc416a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781632 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi cfd9ccd0 2023-08-09T17:21:20 Reland: Vulkan: Move SPIR-V set up to link job This is a reland of 10f54902e816fa7e4cf314384e00590e2b9bfa1d Bug: angleproject:8297 Change-Id: I701b750a13ac5b17df67dee5b6c37c13c60f5b10 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4793219 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 711db275 2023-08-23T11:06:42 Translator: remove usage of contains() It's not available pre-C++20 Bug: angleproject:8311 Change-Id: I41940b5f8e6a90bc0224852aefe54643f2be9cb5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4806924 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop b0777def 2023-08-21T13:54:08 Traces: Upgrade octopath_traveler Test: angle_trace_tests --gtest_filter=TraceTest.octopath_traveler Bug: b/294882956 Change-Id: I690f4f6ad65542cd015ce61ee246f009f0907740 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794728 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Auto-Submit: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 8f64b51d 2023-08-09T16:51:13 Reland: Vulkan: Move default uniform init to link job This is a reland of d8cd4dcdc9c55c88f030f7fca41357e99e600ed2 Bug: angleproject:8297 Change-Id: Ib4f8e9dd258da71d44983bbb619b6b4abda0b109 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4793218 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 865eceaa 2023-08-21T15:17:02 Trace perf: power metric uWs/frame -> W, exclude startup&teard Switching from uWs/frame to W, which is easier to measure as we don't need to know how many frames were rendered between the measurements and just need to avoid warmup, turndown. Also, W is a more "natural" metric as it reports actual power usage that can be reasoned about in terms of device thermals etc. Changing starting point to post-warmup by waiting for test message in logcat. The logcat -> script delay seems very small in my tests. Turndown also shows spikes in some traces so avoiding that by shifting the time for end point collection to 1s before the test is expected to finish (which makes this only compatible with --fixedtime) Also made device selection set env var instead of a global variable and passing via args it slighlty simplifies subprocess(adb) handling. Bug: b/291604008 Change-Id: I2109da0d75eba167eec939df88a34d9a9b7f330b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4799391 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop 72c00885 2023-08-23T08:00:03 Tests: Skip injustice_2 on Windows/Nvidia Bug: angleproject:8316 Change-Id: I5bdef9df9bc6f922a15f3377e4af31cc60db73a3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4807130 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 9f258f8a 2023-08-21T00:00:00 GL: Add disableRenderSnorm workaround Disable the extension on Mesa versions that clamp negative snorm values to zero on read. Fixed: angleproject:8315 Change-Id: I5459db40cb08c546fba15f5e6d70578029a8218a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804324 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi d8f088e0 2023-08-14T11:07:24 GL: Remove parallel compile/link without driver support This feature was practically disabled everywhere due to various bugs, and is complicating the code. In effect, the code was always spawning a thread for the compilation and link jobs, immediately fail it (due to a workaround), then do the job when compile/link is resolved (much closer to draw time). This leads to bad user experience, but also is racy because the shaders may get recompiled in the meantime and there is little the GL backend could do to stop that (efficiently). After this change, parallel compile/link is either done by the driver (if supported), or it isn't done. This is a partial revert of a100d8f471f79b9f88d387164992cc5bd9c6ee9f. Bug: angleproject:3031 Bug: chromium:922936 Bug: chromium:1184692 Bug: chromium:1202928 Change-Id: I6348bee3249ccb3828bb98ac2a69dc7d305f821c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4774785 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 0ef565c5 2023-08-22T17:50:36 end2end test with --use-gl fails with a note Bug: None Change-Id: I7e6e40c912910d0ffc8d4690e9b9b4c8599342db Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804368 Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Roman Lavrov d41ac4da 2023-08-18T11:25:05 Cleanup: 'am instrument' readability and consistency Reconcile android_helper and restricted_trace_perf formatting of 'am instrument' command. The only real difference is that restricted_trace_perf uses 'shell=True' in subprocess which requires escaping spaces inside "" Bug: b/292249127 Change-Id: I002e49ae5b2913db46b92a7b643bc12d21abce1e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794430 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 84576a5b 2023-08-18T12:08:04 Trace perf: log script args in the spreadsheet Excludes the --output-tag flag Example: ... Source: raw_data.android.20230818.csv Args: -f *blade_and_soul_revolution --fixedtime 1 --power --loop-count 2 --sleep 1 Bug: b/292249127 Change-Id: Ic40666921fe49845032d47f32ecda9609ba7b044 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794431 Reviewed-by: Cody Northrop <cnorthrop@google.com>
Roman Lavrov 9e2d4c0b 2023-08-18T10:25:48 Trace perf: add test crash handling When missing time and no '[ PASSED ]' tag in stdout, assume test crashed. Example stdout: trace wall_time gpu_time ... Starting run 1 with native at 2023-08-18 10:23:17 native_blade_and_soul_revolution crashed 0 ... raw_data: trace,wall_time(ms),gpu_time(ms),... native_blade_and_soul_revolution,crashed,0,... summary: 1,blade_and_soul_revolution,-1.000,-0.00%,-1.000,... Set cpu_time to 0 on a crash for consistency with other metrics. Bug: b/292249127 Change-Id: I9533c0ee7aa9a3b45f360ad1618984eb620d657f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794428 Reviewed-by: Cody Northrop <cnorthrop@google.com>
Roman Lavrov 864de574 2023-08-18T09:49:30 Trace perf: subprocess.wait() -> subprocess.communicate() subprocess.wait() deadlocks when enough output is produced by the command to fill the stdout/stderr buffers. https://docs.python.org/3/library/subprocess.html#subprocess.Popen.wait recommends .communicate() instead. Replaced result.process.stdout with result.stdout which is a string rather than a stream. Bug: b/292249127 Change-Id: I172ac058ebc6aafda82edab7c45787252d612013 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794288 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Mark Lobodzinski 823de3a3 2023-08-22T07:40:39 Tests: Add Injustice 2 trace Test: angle_trace_tests --gtest_filter=TraceTest.injustice_2 Bug: b/296913308 Change-Id: I35f1e17767f924c4f31d4e00a2c9f737c6c4822b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4802266 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi cb1c5ca4 2023-08-22T10:13:17 Manual roll vulkan-deps from aa121378c102 to 2cb515574109 (9 revisions) Includes an adjustment to syncval message format. https://chromium.googlesource.com/vulkan-deps.git/+log/aa121378c102..2cb515574109 Changed dependencies: * glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/c5117b328a..db8719ae07 * spirv-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/bfc94f63a7..714966003d * vulkan-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools.git/+log/300d9bf6b3..b441f434a0 * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/d1ff40512a..ebab3bc86c If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,syoussefi@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Change-Id: I94f05554452f1c8b97a1426fb4b61ac1a1fa4b1a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4802525 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi f3c1de36 2023-08-17T15:29:24 Make shader recompile while parallel linking safe Prior to this change, Program* objects held references to Shader* objects. This poses a problem where a shader recompile can race with a program link, if the program link is done in parallel. As a result, a good chunk of the link job is done serially and under the share group lock. After this change, that is no longer a problem, and most of the link can be made lockless/parallelized. This change separates out the "compiled state" from the rest of the shader state. This was already done for the front-end state (for the sake of caching), but is also now done for the backends that need it. The compiled state in turn is placed in a shared_ptr, and is shared with the program. When a shader is compiled, its own shared_ptr is replaced with a new object, leaving all programs currently compiling unaffected and using the previous compilation results. Once a program is linked, its references to compiled shader states is updated. Bug: angleproject:8297 Change-Id: Iff7094a37088fbad99c6241f1c48b0bd4c820eb2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4791065 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Jeff Vigil 1bd45c4f 2023-07-17T14:18:53 Add tiling mode for GL_EXT_memory_objects Add set and get TexParameter for pName GL_TEXTURE_TILING_EXT Add test case to VulkanImageTest for import LINEAR memory object Bug: angleproject:8274 Change-Id: I4432093e41f45e3926a27e3dee00d48c0438cae5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4752793 Reviewed-by: Jeff Vigil <j.vigil@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: mohan maiya <m.maiya@samsung.com>
Yuxin Hu d0730eba 2023-08-18T14:41:03 Disable NativeWindow screen read capability on non-win32 platform NativeWindow::readScreenPixels() only returns true on win32 platform. Enable CAPABILITY_READ_SCREEN_PIXELS on DE_OS_WIN32 only. Bug: b/296487949 Bug: angleproject:8261 Change-Id: I964870a3a5c6911a16382e2b9bb9d2cecea2b706 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794979 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 27836f21 2023-08-21T00:00:00 Metal: Support incomplete integer textures Ensure that a compatible placeholder texture is created for sampling from an incomplete texture. Covered by these tests with Metal API Validation: * IncompleteTextureTestES3.IntegerType * IncompleteTextureTestES3.UnsignedIntegerType Bug: angleproject:5594 Change-Id: Ib7322b7cf32cadabf40eb6050476c1bde98ee404 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4801369 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 084643d9 2023-08-22T11:04:32 EGL: Make sure unitialize values don't leak into configs Old Android emulators did not implement many of the eglGetConfigAttrib parameters, including EGL_COLOR_BUFFER_TYPE. They return EGL_SUCCESS without writing the attribute value and DisplayEGL::getConfigAttrib would write an uninitialized temporary value to the config in this case. Make sure the default config value is stored when eglGetConfigAttrib behaves this way. Add more logging about unexpected color buffer types to diagnose issues like this from logcat more easily. Bug: chromium:1442132 Change-Id: Ifbbbbfba43658bcd59c73cbb6586b76f636479e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4791066 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org>
Jonah Ryan-Davis 280e79e1 2023-08-10T14:08:00 Rescope globals only used in one function to function-local. We can demote global variables when they are only used in one function. This has performance implications on Metal. Bug: angleproject:8311 Change-Id: Id666e6b167be771c14768cd73efa61fdacd897d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4771215 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Li Hao aaeeea0c 2023-08-17T14:28:12 D3D11: Add device id to the render string To get device id from GL_RENDER string when using D3D11 backend. Bug: angleproject:3026 Change-Id: Ied666a481575ece077126c3e1177b150e7358a01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4786902 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mike Frysinger 71c90dfd 2023-08-18T21:50:22 gtest: disable legacy test case API Remove APIs that upstream has deprecated so we make sure no one uses them anymore in new tests. Bug: chromium:1474588 Change-Id: Ic760439ec41131a5bb5a30a59e23b9166c7fd23d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794112 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Mike Frysinger <vapier@chromium.org>
Roman Lavrov 54770d82 2023-08-21T11:44:12 Perf tests: move calibration out of run() to SetUp() calibrateStepsToRun is called from SetUp for ANGLERenderTest subclasses, but direct ANGLEPerfTest subclasses call it from run() instead. Moving it to SetUp for consistency - just need a check to avoid doing this for render tests and we already have a hack to do that. Bug: b/291604008 Change-Id: Ifddb60d55c6404660b0dff938a079fcd0545a6fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4799388 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 2c624a5e 2023-08-17T15:36:37 android_helper cleanup: remove smoke test and timeout This was added to help debug cases of stuck tests on bots, but this doesn't seem to have happened in over a year and the code (and timeout) keeps getting in the way. Bug: angleproject:7242 Change-Id: Ic30d976408bd32a745d830921f6e4d98d17e863c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4789845 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Mike Schuchardt 8f5a6124 2023-08-18T17:13:18 Tests: Add Stumble Guys trace Test: angle_trace_tests --gtest_filter=TraceTest.stumble_guys Bug: b/296557360 Change-Id: Iebf81920eaaf8a3b52a3ffed0027aeb01ebed16b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794756 Commit-Queue: Mike Schuchardt <mikes@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 3479f4a1 2023-08-16T14:43:35 Move more ProgramExecutable basic type vars to mBasicDataTypeStruct They can be just load/saved along with mBasicDataTypeStruct, no need to do them separately: mLinkedShaderVersions was previously only saved if it is separate program, now it is always saved along with mBasicDataTypeStruct, since the extra cost of a few more bytes of memcpy is ignorable, but will make it more consistent. mActiveUniformBlockBindings was previously updated instead of load, now it is load (and verified with ASSERT) mCanDrawWith was previously updated, now chnaged to load. Bug: b/275102061 Change-Id: I4e15b955606f34966d56b1c5e3d9d2f22ddeb14d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4786308 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Mike Schuchardt be60f879 2023-06-28T17:29:45 Workaround for tex buffer type mismatch In the event of a mismatch between a texture buffer format (eg GL_R32F) and the shader sampler type (eg usamplerBuffer), adjust the tex buffer format to match the sampler (eg GL_R32UI). Test: angle_end2end_tests \ --gtest_filter="TextureBufferTestES31.TexBufferFormatMismatch*" Bug: b/233119699 Change-Id: I3461bcecabfe1d96be6350c43c15b32d35265b23 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4769137 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mike Schuchardt <mikes@lunarg.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao c34f83d9 2023-08-16T11:53:27 Group all ProgramExecutable basic data type members into a struct So that we can load/save with a simple memcpy. Bug: b/275102061 Change-Id: I178404fd72b615174a7a0412ea5482ae2bea2f80 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4785567 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi cf2c9c56 2023-08-17T10:45:51 Vulkan: Add VMA 3.0 support in ANGLE * Updated the VMA hash in the dependencies to the 3.0 version. * Updated ANGLE_VMA_VERSION in the build_override GN file to 3.0. * The ANGLE_VMA_VERSION in the root BUILD.gn is unchanged. * The flags and thresholds for the buddy algorithm are only used when the used VMA version is less than 3.0. * The general algorithm is used for all cases for VMA 3.0. Bug: b/295208838 Change-Id: I00a95a2c2513112f8888c40931da4e2e5db97e2b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777337 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Mark Lobodzinski d85de0e9 2023-08-09T14:15:56 Capture/Replay: Add optional replay of trimmed resources This CL: - Adds '--include-inactive-resources' option to angle_trace_tests - Removes the 'trim-enabled' option - Outputs all previously trimmed shaders/programs to trace file in a new Setup function, SetupReplayContextSharedInactive() which is executed only if the new option is specified - Modifies CaptureTest to add inactive resources, but does not set the include-inactive-resources flag Bug: b/296055694 Change-Id: I33b18d5da727d55c90c2012c2bf64b1413521429 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781552 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Yuxin Hu 88341a52 2023-08-15T18:07:42 Update deqp_gles31 test expectations files Skip below test on Pixel 4 vulkan backend only dEQP-GLES31.functional.atomic_counter.* Bug: angleproject:5185 Bug: b/224537784 Change-Id: Ibc8e93f2dbe483fa6ef07104d14eaeab9d069ead Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4782155 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Charlie Lao 5217beb2 2023-08-15T13:43:12 Reland "Tightly pack LinkedUniform by using int16_t" This is a reland of commit 152cf62b38874238095a91307e4ea9bcdedf8f46 Original change's description: > Tightly pack LinkedUniform by using int16_t > > There is a check of vector size when we link uniforms and the maximum > vector size is 4096 due to we clamp the maxUniformBlockSize to 64KB. In > reality, if we exceeds this number, program link will take really long > time and then hit failure. So there is no real need to keep all the > variables in 32 bit integer. This CL changes to 16 bit integer. Further, > sh::BlockMemberInfo and ActiveVariable data members are embeded into > LinkedUniform struct as well so that the unused variables can be removed > and data can be tightly packed. This also makes LinkedUniform easier to > maintain as a simple struct with basic data types. With this change, > LinkedUniform size is reduced from 108 bytes down to 60 bytes, 48 bytes > reduction. Given some apps has 200-ish uniforms, this CL reduces 48 > bytes x 200 = ~9K memory just for uniforms per program (which goes > through hash compute and decompression and file reads). > > Bug: b/275102061 > Change-Id: I7fae20f5b75f3239305e2094a992e3040b8c8e4c > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4754133 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/275102061 Change-Id: I1cdec9407e930608d3239a104dcbf77c8d8e2113 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4791661 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Roman Lavrov d85b2905 2023-08-15T16:50:03 Android: improve error message due to missing trace libs I think this only happens when angle_restricted_traces wasn't set in gn args, resulting in traces outside of the apk. Previously we'd get a confusing error about missing gen/tracegz... files, now we get this: I15:55:48.527742Z Syncing harry_potter_hogwarts_mystery trace (1/1) Error: missing library: libangle_restricted_traces_harry_potter_hogwarts_mystery.so Is angle_restricted_traces set in gn args? Also removed swallowing errors in _PushLibToAppDir, crashing seems better than running with out of date files. Bug: b/294861737 Change-Id: I5696f35a910f6db2310d90e112a83881af3a8f50 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781569 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Yuxin Hu d425a6bb 2023-08-15T17:20:32 Update deqp_gles3* test expectations Restrict below test failure expectation on vulkan backend, nvidia driver only: dEQP-GLES3.functional.rasterization.flatshading.* Add buganizer ticket to track the progress of below test failure investigation: dEQP-EGL.functional.color_clears*other dEQP-EGL.functional.render*other Bug: angleproject:3430 Bug: b/295394803 Bug: b/224537784 Change-Id: I14c064a55ab81764c7dc7e4bdb894c964bc46858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4782154 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 1e1c9d9d 2023-08-11T15:16:26 Pack and reduce Program::mProgramInput size Right now mProgramInput is std::vector<sh::ShaderVariable>. It really only need a subset of ShaderVariable struct. This CL adds a ProgramInput struct so that we can add data members that actually required. This CL also makes bools into bitfield and some variables to uint16_t to further compact the size. This CL also groups the data memebers other than string to basicDataTypeStruct which only contains basic data types and the entire struct is memcpied during program binary load and save. This not just reduces number of memcpy calls, but also improves reliability so that when someone adds a new member into the struct, it will automatically load/save correctly. Bug: b/275102061 Change-Id: Ic055c986453ed46e56057a0122c9926245fef4d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4776267 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Roman Lavrov 124e90af 2023-08-17T13:07:46 Retrace: copy get_min_reqs data over when upgrading Bug: angleproject:7639 Change-Id: I9a6e3a5ca75d6dcd5b537123948d2498e6bb47f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4789844 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 8e744e9f 2023-08-14T14:40:41 Android: support dEQP in android_helper and add bundle script Example: autoninja -C out/Android angle_deqp_gles31_tests && (cd out/Android; ../../src/tests/run_angle_android_test.py --suite=angle_deqp_gles31_tests --gtest_filter='dEQP-GLES31.functional.image_load_store.3d.*') For angle_deqp_bundle.py example usage see comments at the top of the file. Note: this change is not supposed to have any impact on CI. dEQP tests are still ran using Chromium's test runner, not android_helper. Bug: b/293590167 Change-Id: I605102ebea8b135f3239ffac012ce5dc13e84943 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4776109 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev aa8d60aa 2023-08-14T00:00:00 D3D11: Normalize blend state for MIN/MAX operations Use default blend factors for MIN/MAX operations to reduce the number of unique keys and to avoid D3D11 state allocation failures. Fixed: angleproject:8305 Change-Id: I6abcf93240653de8d7d8e174c1f8109d12de63e6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4776071 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 4ba4af61 2023-08-17T11:28:18 Revert recompile blocking on link Causing timeouts on some platforms. An alternative implementation will follow. This change also reverts two changes that depend on it: Vulkan: Move SPIR-V set up to link job 10f54902e816fa7e4cf314384e00590e2b9bfa1d. Vulkan: Move default uniform init to link job d8cd4dcdc9c55c88f030f7fca41357e99e600ed2. Bug: angleproject:8297 Change-Id: I9a258460e7bcaeac214be5e63c16c20681e0bcde Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4789843 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Vivian Pao 9f48f931 2023-08-16T06:38:15 Revert "Tightly pack LinkedUniform by using int16_t" This reverts commit 152cf62b38874238095a91307e4ea9bcdedf8f46. Reason for revert: Suspect cause of failure in for several Linux MSan Tests, e.g. https://ci.chromium.org/ui/p/chromium/builders/ci/Linux%20MSan%20Tests/42403/overview https://ci.chromium.org/ui/p/chromium/builders/ci/WebKit%20Linux%20MSAN/22174/overview https://ci.chromium.org/ui/p/chromium/builders/ci/Linux%20MSan%20Tests/42403/overview Original change's description: > Tightly pack LinkedUniform by using int16_t > > There is a check of vector size when we link uniforms and the maximum > vector size is 4096 due to we clamp the maxUniformBlockSize to 64KB. In > reality, if we exceeds this number, program link will take really long > time and then hit failure. So there is no real need to keep all the > variables in 32 bit integer. This CL changes to 16 bit integer. Further, > sh::BlockMemberInfo and ActiveVariable data members are embeded into > LinkedUniform struct as well so that the unused variables can be removed > and data can be tightly packed. This also makes LinkedUniform easier to > maintain as a simple struct with basic data types. With this change, > LinkedUniform size is reduced from 108 bytes down to 60 bytes, 48 bytes > reduction. Given some apps has 200-ish uniforms, this CL reduces 48 > bytes x 200 = ~9K memory just for uniforms per program (which goes > through hash compute and decompression and file reads). > > Bug: b/275102061 > Change-Id: I7fae20f5b75f3239305e2094a992e3040b8c8e4c > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4754133 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/275102061 Change-Id: Id344e306307553731097f06edafc40bfeb73ff80 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4780494 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 5d2a1749 2023-08-17T09:52:57 Add an assert that capture_tests isn't supported on Android Bug: b/286067106 Change-Id: I3657faa7e2733ad28d1db844cb74e5224a6f47c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4790522 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Auto-Submit: Roman Lavrov <romanl@google.com>
Steven Noonan be7ab480 2023-08-10T12:04:45 gles: disable MSRTT on Windows/NVIDIA The angle_end2end_tests for MSRTT fail on Windows/NVIDIA/GLES, at least on driver version 536.99. Let's add Windows NVIDIA to the list of known bad configurations for disableMultisampledRenderToTexture. Bug: angleproject:8304 Change-Id: Ic102881bb6d483d5ff2bd0e86a07bf5fe3683fcb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4771740 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 59b0c7d7 2023-03-27T10:10:11 Add regression test for VVL AlphaToCoverage bug https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/5520 Bug: b/264062978 Change-Id: I0619cb28495c16d0d8d83635ad7a93f0c47cea6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4374098 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi 78de02ab 2023-08-16T15:23:23 Warn only once for shader recompile during link Bug: angleproject:8297 Change-Id: Ia6ac89e4c474ff51c36fcc3506d9178f6a4aedaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4785947 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi ba41a4d8 2023-08-16T13:52:57 Suppress parallel-link tests on Asan/Windows/SwiftShader They are flaky with no clear reason. Bug: angleproject:8306 Change-Id: I1331c6d792417edccad6b337e55b3816df2c2f12 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4783055 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 4fffc993 2023-08-15T14:10:58 Gold tests: add temporary logging of angledata hashes Should allow us to determine whether corruption happens between CAS and local files on bots or something's wrong with the test harness. Bug: angleproject:8307 Change-Id: I8a599777a38d7a1b5c56143eb8d02829895175a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777836 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com>
Charlie Lao 152cf62b 2023-08-15T13:43:12 Tightly pack LinkedUniform by using int16_t There is a check of vector size when we link uniforms and the maximum vector size is 4096 due to we clamp the maxUniformBlockSize to 64KB. In reality, if we exceeds this number, program link will take really long time and then hit failure. So there is no real need to keep all the variables in 32 bit integer. This CL changes to 16 bit integer. Further, sh::BlockMemberInfo and ActiveVariable data members are embeded into LinkedUniform struct as well so that the unused variables can be removed and data can be tightly packed. This also makes LinkedUniform easier to maintain as a simple struct with basic data types. With this change, LinkedUniform size is reduced from 108 bytes down to 60 bytes, 48 bytes reduction. Given some apps has 200-ish uniforms, this CL reduces 48 bytes x 200 = ~9K memory just for uniforms per program (which goes through hash compute and decompression and file reads). Bug: b/275102061 Change-Id: I7fae20f5b75f3239305e2094a992e3040b8c8e4c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4754133 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 59f158c1 2023-08-10T00:00:00 GL: Add explicitFragmentLocations workaround Some drivers produce incorrect results when a fragment output has an implicit location and gl_SampleMask[] is written to. Fixed: angleproject:8308 Change-Id: I615952ef61b1cb611984ec7defb189d89ab3281c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777702 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 29aae8ac 2023-08-14T15:33:16 Vulkan: Don't access the XFB object during link The descriptor set layout set up for XFB emulation lived in TransfromFeedbackVk, but did not access anything in that object at all. More importantly, it doesn't make any sense to look at the current XFB object when linking a program. Bug: angleproject:8297 Change-Id: I8bd0e747b7d3e3783ef053f20378cc42d2c1d997 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4774786 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 10f54902 2023-08-09T17:21:20 Vulkan: Move SPIR-V set up to link job Bug: angleproject:8297 Change-Id: I2c7eb0281d181560c8fa3ace007b1e547b6cf18e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4764619 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi d8cd4dcd 2023-08-09T16:51:13 Vulkan: Move default uniform init to link job Bug: angleproject:8297 Change-Id: I5bab916f452439d92afa65b9172574000ee0b587 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4762838 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Cody Northrop f4e5c327 2023-08-03T13:48:51 Tests: Upgrade blade_and_soul_revolution Created with: export TRACE_GN_PATH=out/Debug export TRACE_NAME=blade_and_soul_revolution src/tests/restricted_traces/retrace_restricted_traces.py \ upgrade $TRACE_GN_PATH retrace-wip -f $TRACE_NAME Bug: b/291929395 Bug: b/294882956 Change-Id: I7b1e721c5a125fa695fffa6c83dd0418d5331d91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4760425 Reviewed-by: Roman Lavrov <romanl@google.com> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 2fd33fc4 2023-07-17T17:07:52 Android: Make .gz sync faster by only checking last bytes In particular, some angledata.gz are hundreds of megabytes, which results in multiple seconds spend on some traces which adds up to a few minutes when running all traces. Gzip format includes an 8-byte trailer with the CRC-32 and the length of the uncompressed data https://en.wikipedia.org/wiki/Gzip#File_format Instead of checking hash(file) check hash(tail(file)). Check more than just 8 bytes (arbitrarily picked 4096) so that in a rare event of a collision we're still likely to see different bytes as compressed streams tend to diverge when data changes. This reduces the already-fully-synced sync from ~130s to ~60s in my tests. Bug: b/276742336 Change-Id: I899b80ac90ef4def498c8cb52d6b096d8b1ef826 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4691962 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 424f43e4 2023-08-11T17:07:16 Prevent shaders from recompiling while a link job is in progress This will prevent a guarantee that link jobs can take further advantage of. In particular, a good chunk of the link job is done serially and under the share group lock due to this recompile-while-link issue. After this change, that is no longer a problem, and most of the link can be made lockless/parallelized. Bug: angleproject:8297 Change-Id: Ic41ac62fb8c40131a69cd90fa9430584964677fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4776338 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 61a5707f 2023-08-11T12:51:21 Load/Save ShaderVariableBuffer::memberIndexes in one memcpy ShaderVariableBuffer::memberIndexes is std::vector<unsigned int>, and can be quite huge (164 on some programs in blade_and_soul_revolution). Right now it is calling readInt for individual index and then push_back. This causes vector to be copied as it grows size. This CL makes one memcpy for entire vector and increase size only once. Bug: b/275102061 Change-Id: I983ad289b126dbfd430cf94a3772c2bfd93cb1c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4775835 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 745023ef 2023-08-14T10:47:11 Vulkan: Ensure mComputeDirtyBits is set for potential submission. When ContextVk::flushOutsideRenderPassCommands is called and we run out of serial numbers reserved for outsideRPCommands (which means we have an already started renderpass)., we will call flushCommandsAndEndRenderPass so that we can have new queue serials for both renderPass and outsideRP commands. When this happens, the current bug is that we will not add mNewComputeCommandBufferDirtyBits to mComputeDirtyBits. If another thread comes in did the submission, and then this context calls dispatchCompute again without any state change, we will get a new primprary command buffer without dirty bits for the new command buffer. This CL ensures we always add mNewComputeCommandBufferDirtyBits immediately after mRenderer->flushOutsideRPCommands call. Bug: b/295533354 Change-Id: I1c672310b3b00cd9be25b5ee55a0a060239102a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4778445 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Hailin Zhang <hailinzhang@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 1db320c8 2023-08-08T13:31:04 Docs: Update steps for using experimental CIPD Bug: b/294882956 Change-Id: I2bcdd1874cbf44fac939d43cebd19b3e8903927b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4763611 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>