|
028bb1cb
|
2024-10-03T00:00:00
|
|
Add EXT_texture_query_lod stubs
Bug: angleproject:368275901
Change-Id: I34ab23630bc6c3d720acefa97e4c324f41fa61cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5922877
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
aa61c076
|
2024-10-08T12:14:13
|
|
Autogen files for GL_ARM_shader_framebuffer_fetch_depth_stencil
Bug: angleproject:352364582
Change-Id: I3e736195be3a21c2ae48b4ab2922f9ae7bfcbf32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916185
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
492cf265
|
2024-09-27T13:44:22
|
|
Stubs for GL_blob_cache_angle
Bug: chromium:370538323
Change-Id: Ib56b28c24305db8931f382b16a24975b7277fa7e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900760
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b16d105f
|
2024-10-03T10:25:32
|
|
Remove Desktop GL front-end support
For Desktop GL applications, please use Zink!
Bug: angleproject:370937467
Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0cce8fd3
|
2024-09-12T00:00:00
|
|
Add EXT_texture_shadow_lod stubs
Bug: angleproject:365108862
Change-Id: Ib879c2994871a41ad680bfe487593ea8ccbba7cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860118
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e850656a
|
2024-08-29T00:00:00
|
|
Add EXT_separate_depth_stencil stubs
Bug: angleproject:362780331
Change-Id: I378b5c9ff06a2c5e56d68ef93ed42e0351b5044e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5823195
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
0b888d50
|
2024-06-13T11:32:53
|
|
Add KHR_blend_equation_advanced_coherent
* Added this extension to registry_xml.py.
Bug: angleproject:42262258
Change-Id: I2d69982b9ec876e3c21346039ed78aa21b1a1896
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634379
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
92148c2c
|
2024-06-17T11:13:46
|
|
GL: Implement GL_EXT_clear_texture.
This extension is useful because it allows clearing textures without
changing the framebuffer. Chrome uses this on Android when it's
available.
Bug: angleproject:347047859
Change-Id: I765d9991c4549b3655446d9f51847d1095792dbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631810
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
2d8e15f8
|
2024-05-31T14:25:12
|
|
Add stubs for GL_QCOM_tiled_rendering
Bug: angleproject:343900918
Change-Id: I77d742949565ebfecb5f4446db3510af4f94033c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588629
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8042ebdc
|
2024-05-31T17:06:56
|
|
Add OES_tessellation_shader
Bug: b/344030760
Change-Id: I49c5dd870a09cd6b43beea13c70b8c1a4266875b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595610
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
edaaacd9
|
2024-05-31T17:30:34
|
|
Add OES_gpu_shader5
Bug: b/344031022
Change-Id: Ib11b5835b566e299ce6a7a47a4e4a46bcfd670ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595608
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
147ba459
|
2024-05-30T00:00:00
|
|
Allow polygonMode* commands with active PLS
Drive-by:
* Test that polygonOffsetClampEXT
is allowed when PLS is active.
Fixed: angleproject:345253437
Change-Id: I5d9f60b3e70eaf8da19017a8b9d6c2592cb4f4f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5601849
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
6968848e
|
2024-05-30T00:00:00
|
|
Remove PLS checks from GLES 1.x entry points
Fixed: angleproject:345125742
Change-Id: If845ddb654221cfb88c3f69bb98e07dbee8b6b39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5598770
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
ce6232fc
|
2024-05-21T11:15:51
|
|
Add KHR_robustness
* From the spec, there are some differences between KHR_robustness
and EXT_robustness (already in use). In this CL, the following are
addressed:
* Updating the EXT suffixes
* Changing EXT to KHR for GLES
* Removing EXT for GL
* Adding GLGetnUniformuivKHR (no equivalent in EXT)
* Added GL_KHR_robustness to the list of extensions.
* The API implementations seem to be already in place.
* Validation functions will be updated in a follow-up CL.
Bug: angleproject:42262244
Change-Id: Ibbc1bc11ec08ac756f4a03d11f51ba1268d037a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5555984
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
d9943e44
|
2024-04-09T23:53:48
|
|
Remove Program::syncState
The last bit of responsibility still left in Program::syncState was to
wait for post-link tasks for the sake of EGLBlobCacheTest tests. A new
extension, GL_ANGLE_program_binary_readiness_query is created so that
the wait can be done in the test itself.
This extension is ultimately useful for applications as well, so they
can avoid blocking the CPU by calling glGetProgramBinary prematurely.
Bug: angleproject:8297
Change-Id: Ied6b755cb9b060198f82c7948bfd03441435a578
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5440302
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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|
c55c8ad2
|
2024-03-05T15:42:28
|
|
extension XML cleanup
Add a bunch of missing extensions, commands, enums, and aliases to the
extension XML files. These were missing when I generated a GL loader
from the XML.
Additionally, removing the unimplemented ANGLE_timer_query
specification.
Bug: angleproject:8432
Change-Id: I55b7393a313070719200c150a91b1751206ca2cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5347156
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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d0f5a662
|
2024-01-25T13:01:24
|
|
Bugfix in entry points for QCOM foveated extensions
Change framebuffer and texture parameter type from GLuint
to FramebufferID and TextureID types respectively.
Bug: angleproject:8484
Change-Id: I822897b268f2dab56cee3f5776c07ad46a6dd052
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5238212
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
d093c3d3
|
2024-01-17T11:33:46
|
|
Add entry points for QCOM foveated extensions
Add entry points for GL_QCOM_framebuffer_foveated
and GL_QCOM_texture_foveated extensions
Bug: angleproject:8484
Change-Id: I59053f9be76fbb8eaed344aa460ecb1e178ce7db
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5206990
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5149d210
|
2023-10-02T22:27:11
|
|
Vulkan: Deduplicate sync's clientWait logic
As a side effect, both GL_NV_fence's client wait and external fence
client wait is also done in an unlocked tail call.
Bug: angleproject:8340
Change-Id: Ia0b882cc67ecf7ac5b2a8f9dc9e721060cca3c9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4908351
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d919870f
|
2023-09-14T16:00:07
|
|
Vulkan: Do host image copy without holding the share group lock
When an application uploads texture data such as with `glTexSubImage2D`,
the share group lock is being hold while the data is being copied.
Without VK_EXT_host_image_copy, this is a copy to a staging buffer,
which may itself be expensive. With VK_EXT_host_image_copy, the cost of
the copy is higher and so the lock would be held for a longer duration.
This is particularly harmful to applications that spawn a separate
thread for texture uploads (as the main thread is unable to make GL
calls). This change moves the actual copy call to the tail of the call
after the share group lock has been released. As a result:
- The upload thread may be a bit slower, but
- The copy does not interfere with the main thread, and
- The copy does not interfere with the GPU's rendering work.
As a result, games that load content seamlessly during gameplay should
experience less stutter during texture uploads.
Bug: angleproject:8341
Change-Id: I818c4389d4bf828847578da89414623e4b5e844e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4864290
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
74cf6a3a
|
2023-07-12T14:44:17
|
|
Ensure lockless entry point validations only access private data
Bug: angleproject:8224
Change-Id: I19e867923b088879f9f37d0a3b4ff8b681470be0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4678352
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9962f078
|
2023-07-11T15:39:50
|
|
Pass only context-private state to private entry points
This change ensures that the implementation for these entry points
cannot access anything other than context-private state.
Bug: angleproject:8224
Change-Id: I988672b138d861db25e91d71ab8c34baa4e8ebee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4678783
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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40111c68
|
2023-07-11T14:21:21
|
|
Rename context-local to context-private state
Bug: angleproject:8224
Change-Id: I1bb39475043f8fb14d683d11a038b4850692a8c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4678781
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
94ceedb7
|
2023-07-10T00:00:00
|
|
Add GL_EXT_texture_compression_astc_decode_mode stubs
Bug: angleproject:8254
Change-Id: I2a839139b5738710e32842b04db35eab8fb04687
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4679683
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
eb205e68
|
2023-07-06T13:34:28
|
|
Make the glPatchParameteri entry point lockless
This entry points only sets context-local state and thus doesn't require
locking.
Bug: angleproject:8224
Change-Id: I17975a97aa7f68c3ddf2ef78069b8f519fdc4c1a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4670405
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
|
|
7e0fb7e4
|
2023-07-05T17:20:23
|
|
Make glIsEnabled* entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: I6fe40bf4381e1d42248358f773ec9d5675883ada
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4666356
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c3c2f450
|
2023-07-05T14:52:10
|
|
Make glBlend* entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: Ie811c35ae7b65106db9af9f7531ad3a5e0bd4f8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661701
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
44395930
|
2023-07-05T11:59:23
|
|
Make various state setting entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: I428c23cc862e9356d571bc085b5df0bf48017175
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661700
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9daac2b7
|
2023-07-05T11:36:46
|
|
Make glEnable/Disable entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: Id4eab729115bd75f82e1ec7a27355c821a7c4320
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661697
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
be41fe29
|
2023-07-04T15:35:46
|
|
Make glColor/DepthMask entry points lockless
These entry points only set state that is entirely accessed by the
owning context (context-local) and thus don't require locking.
glColorMask* functions also affect the cached context state (in
particular draw validity), so the relevant cached state is also modified
to support being locklessly modified.
Bug: angleproject:8224
Change-Id: I221b4efa25fc1c11419d1ac942f1c37e59ec92c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4658173
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4db13081
|
2023-07-04T14:40:31
|
|
Make glClearColor/Depth/Stencil entry points lockless
These entry points only set state that is entirely accessed by the
owning context and thus don't require locking.
Bug: angleproject:8224
Change-Id: I6cddee865ffd38e228f8f87dd14adffb916e0fed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4658172
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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36c3e0f5
|
2023-01-17T17:42:59
|
|
Implement "Shared Context Mutex" functionality.
Existing implementation uses single `GlobalMutex` for
- EGL calls
- GL calls for Contexts with concurrent access.
This CL introduces abstract `egl::ContextMutex` with two
implementations:
- SingleContextMutex;
- SharedContextMutex<Mutex>;
Note:
`std::mutex` is used in this commit. It is very easy to change mutex
type either at compile-time or at run-time (single type per Display).
When Context:
- is not Shared;
- does not use `EGLImage`s;
- does not use EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE
- does not use EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE
then it will be using `SingleContextMutex` with minimal overhead.
Before such Context is used as `shareContext` or uses `EGLImage`
its mutex replaced by `SharedContextMutex<Mutex>`.
The `GlobalMutex` is only used for EGL calls, while `egl::ContextMutex`
implementations for GL calls. Because some EGL calls use Context,
explicit `egl::ContextMutex` lock is required. This is implemented by
generating "egl_context_mutex_autogen.h" header, and insertion of
`ANGLE_EGL_SCOPED_CONTEXT_LOCK()` macro before `ANGLE_EGL_VALIDATE()`
in each EGL entry point. Implementation in "egl_context_lock_impl.h"
returns lock for required APIs. Special cases of `egl::ContextMutex`
lock handled separately. `std::unique_lock<>` is not used for
performance reasons.
`egl::ContextMutex` explicitly locked when capturing EGL calls.
Fixes EGLImage problem:
https://chromium.googlesource.com/angle/angle/+/e18240d136d15e5cdfa4fa4a6355ca21c8d807b6
Mark contexts as shared when importing EGL images.
Details:
- EGLImage inherits Context's mutex when created.
Mutex is used when the EGLImage accessed or destroyed.
- When EGLImage is used in Context with other `egl::ContextMutex`,
two mutexes are merged into one.
- After the mutex merge, Context Groups will remain separate,
but will not be able to run in parallel.
Fixes race when checking `context->isShared()` in the
`SCOPED_SHARE_CONTEXT_LOCK()` macro. One Context may start executing GL
call while not "Shared", but become "Shared" inside the call. New
(second) "Shared" Context may immediately start using GL and potentially
corrupt some "Shared" state.
Possible performance benefit: allows parallel execution in some cases,
when single `GlobalMutex` would block.
Important note:
Process of replacing the `SingleContextMutex` by
`SharedContextMutex<Mutex>` is not 100% safe. This mean that
original Context may still be using `SingleContextMutex` after
activating `SharedContextMutex<Mutex>`. However, this was always
the case before introduction of this CL. Old `Context::mShared`
member update was not synchronized in any way at all. In other
words, this solution does not 100% fix the original problem.
For 100% safe solution `SingleContextMutex` should not be used
(always pass `SharedContextMutex<Mutex>` to the `gl::Context`
constructor). See `lockAndActivateSharedContextMutex()` for more
details.
CL adds new build option:
angle_enable_shared_context_mutex = true
Behavior with other build options:
- When:
`angle_enable_shared_context_mutex` is disabled or
`angle_enable_share_context_lock` is disabled or
`angle_force_context_check_every_call` is enabled,
Contexts will always have `SingleContextMutex`, however it will be
only used in special cases. `SCOPED_SHARE_CONTEXT_LOCK()` will use
`GlobalMutex` when applicable.
- Otherwise, `SCOPED_SHARE_CONTEXT_LOCK()` will use `egl::ContextMutex`.
Some GFXBench "1080p Driver Overhead 2 Offscreen" performance numbers.
Tested on S906B (Samsung Galaxy S22+) on old ANGLE base:
https://chromium.googlesource.com/angle/angle/+/807c94ea85e046c6f279d081d99f0fb1bcf1191a
Capture/Replay: Adjust tests do adhere to capture limits
Each test result is an average frame number from 6 runs.
SingleContextMutex 6579 ( +0.13%)
(old) GetContextLock() (mShared is false) 6570
Forced `mShared = true` or NOT using `SingleContextMutex`.
SharedContextMutex<std::mutex> FORCE 5061 (-22.97%)
(old) GetContextLock() FORCE 4766 (-27.46%)
Bug: angleproject:6957
Bug: chromium:1336126
Change-Id: Idcd919f9d4bf482b9ae489bd8b4415ec96048e32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4374545
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a01a566c
|
2023-06-09T00:31:06
|
|
extension xmls: fix incorrect use of <ptype> tags
I was having trouble using some GL/EGL loader generators because of some
errors in the XML definitions for ANGLE.
The first major problem is the content of the <ptype> tags. Let's refer
to the Khronos registry XML schema (which is annoyingly a PDF rather
than an xsd that we can test against, though I don't know if an xsd
would catch this anyway):
https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/master/xml/readme.pdf
In section 12.4.2, "Contents of <param> tags" it states:
The <ptype> tag is optional, and contains text which is a valid type
name found in <type> tag, and indicates that this type must be
previously defined for the definition of the command to succeed.
Builtin C types, and any derived types which are expected to be
found in other header files, should not be wrapped in <ptype> tags
Note that the above is repeated for the contents of <proto> tags as
well.
The extension XML files currently have a bunch of <ptype> tags which
don't meet the expectations described above. The correct transformation
for them would be, for example:
<ptype>GLfloat *</ptype> -> <ptype>GLfloat</ptype> *
<ptype>void *</ptype> -> void *
<ptype>const char *</ptype> -> const char *
<ptype>EGLAttrib *</ptype> -> <ptype>EGLAttrib</ptype> *
The next issue is that some tags have some typos, such as "<pytpe>"
instead of "<ptype>". (Now *that* is something an .xsd would catch...)
The last issue is the use of the typename "GLvoid" which is not as
serious a problem. It is still defined in Khronos' gl.xml <types> block,
but Khronos no longer uses it in their XML registries. The comment for
the "GLvoid" type in their <types> block states:
<type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
So we might as well replace those with just plain "void".
Anyway, long story short: to apply these transformations, I used Perl
regular expressions, and applied these expressions in order:
- Fix the tag misspellings:
s#<(/?)pytpe>#<\1ptype>#g
- Move the const qualifiers (if present) and pointer asterisk(s) (if
any) outside the <ptype> tag itself:
s#<ptype>(const )?([A-Za-z0-9]+)[ ]?(\*\*?)</ptype> #\1<ptype>\2</ptype> \3#g
- Replace "GLvoid", "char", and "void" inside ptype tags to normal
C types outside tags:
s#<ptype>(GLvoid|void|char)</ptype>#\1#g
Bug: angleproject:8190
Change-Id: Ib0bea79fecb7e714910b6e92124bb9f52994d0fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4603709
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7d4c6d1d
|
2023-05-09T12:19:54
|
|
Allow glDelete* while PLS is active
Banning glDelete* is extremely dangerous. It will almost definitely
cause memory leaks in client code, and it makes JS garbage collection
needlessly complex.
Instead, specify that PLS is implicity deactivated if the client deletes
anything that is attached to the current draw framebuffer during a PLS
rendering pass.
Bug: chromium:1421437
Change-Id: I3a18ee6b5d5567431e6fa3eccea58cb049845502
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4521436
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
b7a5714f
|
2023-03-31T00:00:00
|
|
Add polygon mode extension stubs
* Added NV_polygon_mode
* Specified a portable polygon mode extension
implementable on all ANGLE backends
Bug: angleproject:1791
Bug: angleproject:8132
Change-Id: I018aaaf1fb43ec16910859b152049e02169ede91
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4492684
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
1328f2f3
|
2023-04-17T16:43:12
|
|
Vulkan: Destroy the surface without holding the EGL lock
This change defers surface destruction to the end of the entry point
that causes it so that it is done without holding the EGL lock. This
works around a specific deadlock in Android. On this platform:
- For EGL applications, parts of surface creation and destruction are
handled by the platform, and parts of it are done by the native EGL
driver. Namely, on surface destruction, native_window_api_disconnect
is called outside the EGL driver.
- For Vulkan applications, vkDestroySurfaceKHR takes full responsibility
for destroying the surface, including calling
native_window_api_disconnect.
Unfortunately, native_window_api_disconnect may use EGL sync objects and
can lead to calling into the EGL driver. For ANGLE, this is
particularly problematic because it is simultaneously a Vulkan
application and the EGL driver, causing `vkDestroySurfaceKHR` to call
back into ANGLE and attempt to reacquire the EGL lock.
Since there are no users of the surface when calling
vkDestroySurfaceKHR, it is safe for ANGLE to destroy it without holding
the EGL lock.
Note that only eglDestroySurface and eglMakeCurrent may lead to the
destruction of a window surface.
Bug: b/275176234
Bug: angleproject:8127
Change-Id: I02dc52e53e150943457e3f503e7ef30469f96b05
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4428754
Reviewed-by: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
b5fa8728
|
2023-04-20T14:59:28
|
|
Add extension to skip texture renderability validation in ANGLE.
Add a new extension to skip the texture renderability
validation in ANGLE.
Bug: angleproject:0000
Change-Id: Ia9e5a1eff233f5aced4706b7d3c183058d474c41
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4455549
Auto-Submit: vikas soni <vikassoni@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: vikas soni <vikassoni@chromium.org>
|
|
e2baaff8
|
2023-04-06T00:11:23
|
|
Prevent recursive GlobalMutex locking by ANGLE itself.
Instead of adding `ANGLE_SCOPED_GLOBAL_LOCK()` for `glEGLImage*` GLES
APIs, this CL uses new `SCOPED_GLOBAL_AND_SHARE_CONTEXT_LOCK()` macro
in place of `SCOPED_SHARE_CONTEXT_LOCK()`.
This will remove dependency on recursive mutex for ANGLE itself.
Recursive mutex is still required for Android Vulkan or in specific
cases when using layer libraries.
Bug: chromium:1383195
Change-Id: I0c379c45c046b0f5e5dd3ea64a45d33b0ad3ee43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404777
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
|
|
ef20f191
|
2023-03-29T14:05:04
|
|
Make the PLS allow list more permissive
Allow ClipControlEXT, FlushMappedBufferRange, Gen*, PolygonOffset*,
ProvokingVertexANGLE, and KHR_debug commands.
Allow caps DEPTH_CLAMP_EXT, CLIP_DISTANCE[0..7]_EXT.
Ban indexed caps besides BLEND, SCISSOR_TEST, SCISSOR_TEST_EXCLUSIVE_NV.
Clarify that the index restrictions on indexed caps only apply to BLEND.
Bug: chromium:1421437
Change-Id: Ibdb0acaebfa992ad37c928481d5ecb10496f22e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4382502
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
a491bbe3
|
2023-03-18T19:05:08
|
|
Add PLS utilities for interrupting a rendering pass
Adds two more simple commands to ANGLE_shader_pixel_local_storage that
allow WebGL and the command buffer to interrupt rendering passes without
having to either (1) make expensive queries, or (2) track lots of
complex state for validation that they are not currently equipped to
track.
Bug: chromium:1421437
Change-Id: I80eaef3ae6b0b4bbbecb9cd2268ac90b43675d1c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4355032
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
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b468e4dd
|
2023-03-08T14:21:47
|
|
Add back "non-robust" PLS queries
Chrome doesn't have a codegen template for queries that model the
"robust" signature, so support both types.
Specify that the robust variants are only supported if
ANGLE_robust_client_memory is supported, so Chrome and other
implementations don't have to support them.
Bug: chromium:1421437
Change-Id: Icc69b69ce9ce0a2cfad0dbeed1f3b29bcfa92d20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4321867
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
52ba6071
|
2023-03-06T00:00:00
|
|
Add EXT_texture_filter_minmax stubs
Bug: angleproject:8072
Change-Id: Idfc2f2ff0eff7b0f6c131c37aeb53fb04019257d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4315865
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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a65f6a9d
|
2023-03-07T16:11:44
|
|
Make PLS queries robust
There's no reason not to mirror the ANGLE_robust_client_memory API here.
Bug: chromium:1421437
Change-Id: Ifb8b1a9675abe2ceb35272dc905f3c38f29dceda
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4317485
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
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1174582a
|
2023-03-06T00:00:00
|
|
GL: Implement EXT_clip_control
The extension is trivially exposed
if the current context supports it.
* Added packed clip control enums
* Removed unused state query code
* Aligned symbol names with the specs
Bug: angleproject:8066
Change-Id: I9d106f39800658ecc75f4525ee93cb534dc49f9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4306770
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a2efea13
|
2023-03-01T00:00:00
|
|
Add ANGLE_stencil_texturing
This extension allows texturing of the stencil
component of a packed depth stencil texture on
OpenGL ES 3.0 contexts.
Trivially exposed on backends that support
OpenGL ES 3.1, which requires this feature.
Adjusted the tests to check for the new
extension string instead of the context
version.
Bug: angleproject:8051
Change-Id: I4d833acbc72e7374bde91d4c861598a0fdaf9b90
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4295312
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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1ca860ac
|
2023-02-22T00:00:00
|
|
Add extension stubs
* GL_EXT_conservative_depth
* GL_EXT_depth_clamp
* GL_EXT_render_snorm
Bug: angleproject:8046
Bug: angleproject:8047
Bug: angleproject:8048
Change-Id: I7deb4f25f76008103c2754747db2d90be880b6ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4296803
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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e2cf65ed
|
2023-02-22T00:00:00
|
|
Implement QCOM_render_shared_exponent
Fixed: angleproject:8043
Change-Id: Ia76b8e4b60a640180bae77cba523142749051398
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4289140
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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dd1cf777
|
2023-02-16T00:00:00
|
|
Add EXT_texture_mirror_clamp_to_edge entry points
Bug: angleproject:7968
Change-Id: I04b0c5d7b5148fbaca24d77a2c8688ea7a96cb64
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4262073
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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0133b6f1
|
2023-01-20T16:02:27
|
|
Add GL_ARM_shader_framebuffer_fetch builtins
Bug: b/242419750
Bug: angleproject:7882
Change-Id: I85582ad21e58e448b740789ec88f783c8b95ee01
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4189028
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Sean Risser <srisser@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
9bd37934
|
2023-01-12T00:00:00
|
|
Add EXT_polygon_offset_clamp entry points
Bug: angleproject:7957
Change-Id: Ida28b852b1db3e6017b6e91a9424381eb8fe29f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4169943
Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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067ace47
|
2022-12-21T00:00:00
|
|
Add ANGLE_clip_cull_distance extension
Added an extension spec.
Trivially exposed it on GL, Vulkan, and D3D11.
Adjusted tests and validation to allow no cull
distance support for this extension string.
Removed extra built-in variable definitions.
Bug: angleproject:7904
Change-Id: Ic60772dfe28132c316eaa29aadc1afd66e3b0fa7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4114290
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
be9e8e7b
|
2022-12-14T14:13:39
|
|
Add EGL_ANGLE_wait_until_work_scheduled extension
We're changing eglReleaseTexImage so it calls
flushCommandBuffer(mtl::NoWait) instead of
flushCommandBuffer(mtl::WaitUntilScheduled)
and then adding an extension to allow us to
WaitUntilScheduled.
This is because Chrome calls eglReleaseTexImage for
every canvas and having it WaitUntilScheduled per call
is very slow. So instead we'll call eglWaitUntilWorkScheduledANGLE
once which will effectively wait just once.
Bug: angleproject:7890
Change-Id: I87bc9f9a1a7f4a0f99d93736cc3083799e76afeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4109311
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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|
2805e164
|
2022-11-29T15:16:42
|
|
Fix EGLImage related race condition crash
Bug: chromium:1383195
Change-Id: Ibd74126f19674dad9425d2c8f5b3a217cfd590e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4062912
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
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27727e50
|
2022-11-21T00:00:00
|
|
Fix ProvokingVertex typos
Aligned the parameter name with the upstream specs
Moved ValidateProvokingVertexANGLE to validationESEXT.cpp
Bug: angleproject:2829
Change-Id: I820a90c20ef0a1873640c933b1de52526cac7e70
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4043701
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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9bda9a79
|
2022-10-22T22:05:11
|
|
Add Store Ops to pixel local storage
Browsers will need the ability to pre-empt pixel local storage, which
means every plane will need a backing store to dump to. Store Ops allow
the app to still avoid memory transactions at the end of PLS even if
their plane has a backing texture.
Bug: angleproject:7279
Change-Id: I3a3efa21773f87c03cd346a996e3c638028c68ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3974652
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
3605b399
|
2022-10-20T17:00:02
|
|
Move PLS clear values back into context state
The API that required packing raw data into a buffer was un-ergonomic
for developers and difficult to implement for WebGL vendors.
Bug: angleproject:7279
Change-Id: If7c98908c285462c5775e8e2d8811883be139f64
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3972376
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9f693aa3
|
2022-10-22T14:45:59
|
|
Implement an allow list for PLS
In order to guarantee no data is lost while using the
EXT_shader_pixel_local_storage extension, we need to restrict
applications to a small subset of commands while pixel local storage is
active. This CL implements the allow list for GL entrypoints using
wildcard matching inside the code generator, and adds custom validation
for the more specific restrictions that go into effect when PLS is
active.
Bug: angleproject:7279
Change-Id: I5dd48bd93c10e8775f32be32a4fcf17855eb2f0e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3932552
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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4bfb749f
|
2022-10-10T20:59:48
|
|
Capture/Replay: Move shared trace code into src/common.
This will let them be accessible to the test harnesses. The
trace tests interpreter will need direct access to the classes
that we move in this CL.
This CL also moves the GLenum utils into the common folder,
where they were already used by some other tests.
Bug: angleproject:7752
Change-Id: I97ad607938ef29bc316f6d40098478e002ea8128
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963362
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
8403e4c5
|
2022-10-10T20:59:29
|
|
EGL: Resource IDs for Surface, Context and EGL Image.
This will make these classes play nicely with resource maps. As these
objects are used in a lot of places, and simplified C can't handle
unordered_map, it's necessary to index the maps by simple packed IDs
in capture/replay code. This indirection will also have increased
safety as we validate EGL resource ID handle values before accessing
the memory directly.
Also hides some of the other EGL capture methods behind helper methods
to simplify the C code and hide assignments and other complex maps.
Bug: angleproject:7758
Change-Id: Ibc7bb56430d3068bd38877c9dfb011979d4ea234
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3957164
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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|
e82eaff9
|
2022-09-22T16:01:06
|
|
Stubs for paletted images
Bug: angleproject:7599
Change-Id: Idb49f8ba07ebd3b6cad461fa9e90b856af666183
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3909396
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com>
|
|
de73f7cd
|
2022-09-14T22:27:28
|
|
Introduce GL_ANGLE_logic_op
This extension exposes the desktop GL glLogicOp function as a GLES
extension. This is supported by Vulkan through the logicOp feature as
well.
The goal is to directly use this extension in GLES1 emulation where the
backend supports it, avoiding a more costly fallback.
Bug: angleproject:3862
Change-Id: I7ed436cdf401437157ca9724168849b4c819b91b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3898310
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
04f46f39
|
2022-09-12T10:15:16
|
|
Reland "Generate stubs for ANGLE_shader_pixel_local_storage"
This is a reland of commit 8208e8a234d05b413d79e7a93b6a428adea41b33
In Take 2 we omit the GLenum groups PixelLocalLoadOpANGLE and
PixelLocalInternalFormatANGLE. We can add these back once the extension
is published and we can update Khronos's gl.xml, or else once we figure
out how to make this work without updating the Khronos gl.xml.
Original change's description:
> Generate stubs for ANGLE_shader_pixel_local_storage
>
> Bug: angleproject:7279
> Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972
> Commit-Queue: Chris Dalton <chris@rive.app>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:7279
Change-Id: I02f42c1cfc685ed95164744108e0c185d3a7fefb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900491
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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8c45e3c4
|
2022-09-15T01:07:47
|
|
Revert "Generate stubs for ANGLE_shader_pixel_local_storage"
This reverts commit 8208e8a234d05b413d79e7a93b6a428adea41b33.
Reason for revert: Compile failures
Original change's description:
> Generate stubs for ANGLE_shader_pixel_local_storage
>
> Bug: angleproject:7279
> Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972
> Commit-Queue: Chris Dalton <chris@rive.app>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:7279
Change-Id: Ic9a232f9d722b42e615de3827ce118616f3acc71
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3897425
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Chris Dalton <chris@rive.app>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Chris Dalton <chris@rive.app>
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|
8208e8a2
|
2022-09-12T10:15:16
|
|
Generate stubs for ANGLE_shader_pixel_local_storage
Bug: angleproject:7279
Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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64f41972
|
2022-08-25T11:16:23
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|
Use canonical gl.xml and update enum to string function.
This replaces our copy of gl.xml with the upstream canonical copy.
Note that one patch is required before we can remove ANGLE's copy:
https://github.com/KhronosGroup/OpenGL-Registry/pull/538
Because the upstream version uses a new method of enum groups, we
also update our enum-to-string generator to use the new groups.
This new code includes many more enums and groups in the mapping.
Bug: angleproject:6461
Change-Id: I1c0ab44c36afce8db04c9661b377bbe5762c913e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3856649
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
b78d471a
|
2022-07-21T09:53:37
|
|
Add angle_enable_share_context_lock build flag
This flags can be used to enable the share context lock.
Without this lock, the client need to use gl calls in
a threadsafe way. It is true by default.
Bug: chromium:1336126
Change-Id: I984f8cfb0379195f6ebe11b0997e401f2421affa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780582
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
|
714f680f
|
2022-06-08T16:19:20
|
|
Implement GL_EXT_base_instance
* Added the validation functions for
DrawElementsInstancedBaseVertexBaseInstance(),
DrawElementsInstancedBaseInstance(), and
DrawArraysInstancedBaseInstance() according to the specs.
* Added generic implementation for
glDrawElementsInstancedBaseInstance() that can
be called by back-ends.
* Added flags for back-ends so they can enable the extension.
* Added tests for DrawElementsInstancedBaseVertexBaseInstance(),
glDrawElementsInstancedBaseInstance(), and
DrawArraysInstancedBaseInstance().
* Disabled ES3_D3D11__DynamicDraw tests due to
angleproject:7441 bug.
Bug: angleproject:6983
Bug: angleproject:7441
Change-Id: Ia664b01c87bc64c05e29adec23a8f80792eaa037
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697206
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Faye Zhang <ffz@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
b257d62c
|
2022-06-15T03:15:56
|
|
Add GL_NV_read_depth_stencil
Bug: angleproject:4688
Change-Id: I44d5846f1ae5382b8c046e59643da4c0bf38e135
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702356
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
06ff0e3c
|
2022-06-06T15:29:16
|
|
Implement GL_EXT_base_instance
Added new extension GL_EXT_base_instance to registry_xml.py
and auto-generated the entry point function calls for the
following functions introduced by the extension:
* GL_DrawElementsInstancedBaseVertexBaseInstanceEXT
* GL_DrawElementsInstancedBaseInstanceEXT
* GL_DrawArraysInstancedBaseInstanceEXT
Bug: angleproject:6983
Change-Id: I36167faf3ca98e42acf787dbf09ee7052e15e358
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691952
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Faye Zhang <ffz@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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66b9214f
|
2022-05-03T14:48:07
|
|
Capture/Replay: rename ANGLE_CAPTURE to ANGLE_CAPTURE_GL
In addition gunning "git cl format" on the current tree resulted
in additional changes.
Bug: angleproject:4964
Change-Id: I3df4888aef763d06f91227409dbd943d0d25689e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3634699
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ea76cb0f
|
2022-04-21T15:52:39
|
|
Vulkan: Add entry points for GL_QCOM_shading_rate
Bug: angleproject:7172
Change-Id: I837d2697d95c44f47a2fab7411cfd87a4ec65e90
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3599873
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
fb91e27c
|
2022-04-03T17:18:44
|
|
add GL_ANGLE_robust_resource_initialization extension to xml
Bug: angleproject:7165
Change-Id: I17a566714bc3e1a0e19dee4bdea10c7360050172
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3567539
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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b9b64b15
|
2022-03-15T06:31:32
|
|
Fix typo in DrawElementsInstancedBaseVertexBaseInstanceANGLE
Bug: angleproject:3402
Change-Id: I490695e45b4bec31ea9226c6a7df4d426759c53f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3524341
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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24c641dc
|
2022-03-01T11:12:38
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|
Add stubs for AMD_performance_monitor.
We can piggy-back on this extension to report internal ANGLE
performance counters to the ANGLE tests.
Includes a minor variable de-duplication in the EP generator.
Bug: angleproject:4918
Change-Id: I4a76aea957b423a36a90349643bd50a4e1905849
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3497537
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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38fada35
|
2022-01-27T18:16:18
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Vulkan: Add support for OES_primitive_bounding_box
Add OES version of the primitive bound box extension
Bug: angleproject:3576
Test: dEQP-GLES31.functional.primitive_bounding_box.*
Change-Id: Ie44d952992a68dfffd5c124dda8dd11069f0c1e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3425086
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Brandon Schade <b.schade@samsung.com>
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7dda50fc
|
2022-01-13T12:09:20
|
|
Add frontend for ANDROID_extension_pack_es31a
- Add entry to registry_xml file
- Add handling in the DirectiveHandler
Bug: angleproject:3608
Change-Id: I1cc32a4a97fd9974f65786a9a972b4b541abf658
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388405
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Brandon Schade <b.schade@samsung.com>
|
|
ae1a56b6
|
2022-01-06T17:04:41
|
|
Vulkan: Turn on GL_EXT_shader_framebuffer_fetch for ARM
On ARM, coherent is the default behavior of framebuffer fetch, so
we can expose the GL extension.
Tests: Dead By Daylight app and trace
Bug: b/201764768
Bug: angleproject:6870
Bug: angleproject:6872
Change-Id: I0f98c57e20619d73d1507c4655e7f9bb8c10a53a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371244
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
c7446ac4
|
2021-12-16T16:00:08
|
|
Add support for GL_MESA_framebuffer_flip_y 1/*
LaCrOS, which is same as ChromeOS, relies on this
extension and uses that with WebGL content.
However, when LaCrOS uses ANGLE, the extension is
not exposed and the WebGL content is y-inverted as
direct scanout is always used.
There are two bugs - 1) ANGLE should expose the
extension so that direct scanout is possible
(this CL fixes the issue. 2) LaCrOS shouldn't rely
on the extension if it's not available (a bug to
be fixed in Chromium).
This particular CL consists of autogen files with
framebufferParameteriMESA &&
getFramebufferParameterivMESA in Context
marked as UNIMPLEMENTED. And also unimplemented
validation.
Bug: chromium:1231934
Change-Id: Id617846b0412f579df5b4ace6cb33c1ec6d403df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343492
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Maksim Sisov <msisov@igalia.com>
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4d0de3d2
|
2021-12-03T17:09:06
|
|
Update the arg types for glMultiDraw*IndirectEXT()
* Updated the auto-generated types for arguments "mode"
and "type" for glMultiDraw*Indirect and glMultiDrawIndirectEXT
functions to PrimitiveMode and DrawElementsType, similar to
the other glMultiDraw* functions.
Bug: angleproject:6770
Change-Id: If02a66b6fb2f81848ab6e43a6cd406d5956bf331
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3321792
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
a5e391d7
|
2021-11-19T17:35:06
|
|
Add GL_ANGLE_vulkan_image extension
glAcquireTextures & glReleaseTextures are added for sharing
texture ownership with an external API.
Bug: chromium:1264439
Change-Id: If46d8d230b4f611768b5ff1187674509e42f01e0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3293921
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
|
ae3f67ab
|
2021-11-11T20:32:32
|
|
Implement GL_EXT_multi_draw_indirect
* Auto-generated the code to lay the foundation for
the following functions:
* multiDrawArraysIndirect()
* multiDrawElementsIndirect()
Bug: angleproject:6439
Change-Id: I7ab5111692376229515e0d6d9e6148909ce9a8a1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3276042
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6fe13477
|
2021-11-11T00:47:14
|
|
Vulkan: Add external's pNext to ANGLE_external_objects_flags
ANGLE was chaining VkImageFormatListCreateInfoKHR to
VkImageCreateInfo::pNext to support sRGB extensions. For external
images, it was unknown whether that was valid because there was no way
to know if external used an identical chain of pNexts. This was causing
a discrepancy between images created by Chrome and those created by
ANGLE as part of an import.
This change updates ANGLE_external_objects_flags to take in the pNext
chain external has used to create the image so ANGLE could create the
image identically.
Bug: chromium:1266094
Change-Id: I479b9e7ff39d437425dc91c79834880749766f99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3274177
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Peng Huang <penghuang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2aa5286d
|
2021-10-12T17:05:48
|
|
Add Entry Point name to validation errors
Add gl/gles entry point names to validation error messages
some special cases:
1. Debug::insertPerfWarning() is invoked from multiple places,
such as TextureVK, ContextVK,
adding an extra entryPoint function parameter
in these files will need
extra investigations.
I am passing the entryPoint name GLInvalid as a
temp workaround.
2.ErrorSet::hangleError() is invoked from multiple
Context*.cpp files,
adding an extra entryPoint function parameter
in these files will need
extra investigations.
I am passing the entryPoint name GLInvalid as a
temp workaround.
3. Debug::insertMessage(), Debug::popGroup(), Debug::pushGroup()
can be invoked from more than one GL entry points,
e.g. Debug::pushGroup() can be invoked from
either GL_APIENTRY GL_PushDebugGroup() or
GL_APIENTRY GL_PushDebugGroupKHR()
through context->pushDebugGroup() call.
Right now the same entry point name glPushDebugGroup will
be printed out in the error message for both cases.
However, we should be able to tell the actual entry point
by checking which version: KHR version or core version the
application uses, and this helps avoid the confusion.
For now we will let the same entry point name
getting printed for both cases.
Bug: angleproject:6523
Change-Id: I64a5463d9168d8444d376d1f428c3b3d894f2ea9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3215063
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
9184973f
|
2021-07-21T08:28:30
|
|
Add GetCompressedTexImageANGLE to ANGLE_get_image
Includes front-end support for reading back compressed texture images.
Back-end support is incomplete and will be implemented in a future CL.
CL authored by cnorthrop@google.com.
Bug: angleproject:6177
Change-Id: I1482b15e5ffec6120f09f51b2718cdbef07c93c8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163359
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
b918b1c6
|
2021-09-10T16:44:59
|
|
Auto-generate GLES extensions.
Uses the data from registry.xml combined with gl.xml to produce the
necessary header and source file with the strings map. Also updates
the list of supported extensions. Several extensions were missing
from the supported extensions map.
ARB_sync and NV_robustness_video_memory_purge require some specific
tweaks to get the generator to accept them as gles extensions.
Also includes a generate markdown file that lists supported exts.
Bug: angleproject:6379
Change-Id: I95bd589aa31a62b4a008de24408c7823a49023ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3157418
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
a33d902b
|
2021-08-16T12:01:53
|
|
Add Entry points for GL_EXT_EGL_image_storage
Code generation for GL_EXT_EGL_image_storage
Bug: angleproject:6346
Change-Id: Ib918619205bfe7bd8fba0748ff6db593c858151f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3133763
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8c05fd4f
|
2021-08-21T23:03:16
|
|
Add ASTC & PVRTC to GLenumToString
Bug: angleproject:4093
Change-Id: Iab19fddd2e0680a39741d2ef0b9003af5a808d49
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3110552
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
6136620b
|
2021-03-25T15:43:06
|
|
Reland "EGL: GLES: Implement GL_EXT_protected_textures"
This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa
This removes changes in gl backend.
Original change's description:
> EGL: GLES: Implement GL_EXT_protected_textures
>
> Implement EGL_EXT_protected_content Images
> Add protected member to Images and Textures
> Add error when creating objects if not supported or
> does't match native buffer
> When creating siblings pass protected state
> Add extension caps
> Add Validation
> Add GetTexParameter and SetTextparameter
> Add protected to Texture and state
> Expand tests for images and textures
>
> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
>
> Bug: angleproject:3965
> Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
Bug: angleproject:3965
Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c408926f
|
2021-07-22T12:00:59
|
|
Revert "EGL: GLES: Implement GL_EXT_protected_textures"
This reverts commit 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa.
Reason for revert: Suspected for breaking ANGLE->Chrome roller.
Bug: angleproject:6204
Original change's description:
> EGL: GLES: Implement GL_EXT_protected_textures
>
> Implement EGL_EXT_protected_content Images
> Add protected member to Images and Textures
> Add error when creating objects if not supported or
> does't match native buffer
> When creating siblings pass protected state
> Add extension caps
> Add Validation
> Add GetTexParameter and SetTextparameter
> Add protected to Texture and state
> Expand tests for images and textures
>
> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
>
> Bug: angleproject:3965
> Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:3965
Change-Id: Ia3ef260a17097b474189ccad5b235a9db99ee00b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3043889
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
6210a9b3
|
2021-03-25T15:43:06
|
|
EGL: GLES: Implement GL_EXT_protected_textures
Implement EGL_EXT_protected_content Images
Add protected member to Images and Textures
Add error when creating objects if not supported or
does't match native buffer
When creating siblings pass protected state
Add extension caps
Add Validation
Add GetTexParameter and SetTextparameter
Add protected to Texture and state
Expand tests for images and textures
Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
Bug: angleproject:3965
Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
232e5236
|
2021-07-08T15:08:35
|
|
Remove the explicit context extension.
This extension currently has no known users and doubles the
number of entry points that ANGLE exports which is a significant
binary size cost.
This saves about 130kb of binary size on Android.
Bug: chromium:1084580
Change-Id: Ib0fc4930b38a33bd61434f7d0030ba9fb9b93ba7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3015518
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
dcfde515
|
2021-06-24T15:59:04
|
|
gl.xml: Add GL_FRAMEBUFFER_SRGB_EXT to EnableCap group.
Add GL_EXT_sRGB_write_control in registry_xml.py.
This makes FrameCapture write a GL_FRAMEBUFFER_SRGB_EXT
enum instead of it's hex value in glEnable/Disable calls.
Bug: angleproject:5857
Change-Id: Ifa01118c2958275c7623c6bfe29f015fa8875fce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2988356
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
|
|
69f2fb00
|
2021-03-08T10:49:31
|
|
Vulkan: Expose OES_geometry_shader extension
Modify the symbol table generation script to accept a list
of supported extensions. This allows for the EXT and
OES versions of the geometry shader extension to be exposed.
Test: angle_deqp_khr_gles31_tests --deqp-case=*geometry_shader*
Bug: angleproject:3571
Change-Id: Ia7127a03dbd3fce78957f0505d3ce0c9bab6cb15
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765011
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bca7c408
|
2021-05-09T15:09:45
|
|
Update entry points for GL_EXT_texture_sRGB_RG8
Bug: angleproject:4932
Change-Id: Ie210a9dd342581adb71af4782383be2bb3ffd6a3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880667
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
61167d52
|
2021-04-24T09:50:31
|
|
Add EXT_primitive_bounding_box entry points
Addition of the entry points for
GL_EXT_primitive_bounding_box extension.
Bug: angleproject:5896
Change-Id: I0dce407d2826ce3f730125d7c03f1233420f6780
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2849615
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
2d741b43
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2021-04-20T07:33:02
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Add KHR_blend_equation_advanced entry points
Addition of the entry points for GL_KHR_blend_equation_advanced
extension.
Bug: angleproject:3586
Change-Id: I7a651c19a4b3d0a7cfe4af7813f1530d27704bc1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830140
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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bdf5f084
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2021-04-16T11:29:29
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Add EXT_texture_border_clamp entry points
Addition of the entry points for EXT_texture_border_clamp extension.
Bug: angleproject:3586
Change-Id: I366c2748213d7fdde815543129320278937000e0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830146
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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33907625
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2021-02-24T12:41:07
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gl_angle_ext: Add param groups to glGetTexLevelParameterivANGLE.
As seen in glGetTexLevelParameteriv from gl.xml.
Bug: angleproject:5645
Change-Id: I1d8445f2178632b0edb0652e63984b31a1e34c48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718043
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d24398b3
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2021-02-25T15:07:00
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gl.xml: Annotate glDiscardFramebufferEXT with param groups.
Remove tests from expectations list, as it now passes on SwiftShader for
ES2 and ES3.
Bug: angleproject:4401
Change-Id: If05b16e40632154a0ba2c22f1c3bf29e12113389
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2720259
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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6fc10389
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2021-02-10T11:20:16
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Move Frame Capture to capture/ folder.
This will make it easier to trigger the trace tests when these files
are modified.
Bug: angleproject:5530
Change-Id: I5f0c450595b380cd91b20c1477dc1845bee35dd9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2686120
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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