Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 1c6adcad | 2020-10-12 15:37:18 | Reimplement WindowSurfaceVk::checkForOutOfDateSwapchain Simplified and made faster for devices that return VK_ERROR_OUT_OF_DATE_KHR (and VK_SUBOPTIMAL_KHR). Bug: b/168327817 Change-Id: Iec3dad8d528eb7d3645062a6736b397514432829 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464921 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 2aaeb81d | 2020-10-06 17:20:29 | Vulkan: loadOp=DONT_CARE + unused D/S => invalidate D/S If depth/stencil is not loaded, and it's not written to during the render pass, then treat it as if it was invalidated so storeOp can be set to DONT_CARE and its corresponding resolve attachment (if any) removed. This is especially useful for MSRTT as a resolve attachment is added at the start of render pass, and this optimization will give it a chance to undo that if depth/stencil was not actually used in the render pass. This situation can arise for example if a render pass is created for the sole purpose of clearing color. This change includes a bug fix for missing depth/stencil on*Access in the UtilsVk blit/resolve path. Bug: angleproject:4836 Change-Id: Ifc8eea3e6ffb3eb4bba19f03d1358f151ec69c44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453468 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| a8c5d295 | 2020-10-14 10:32:00 | Skip two more FBO max samples tests on Win/NV/GL. These two tests are causing the driver internally to OOM. dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage_inverted dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both Bug: angleproject:5162 Change-Id: I6960b4b171efb2f74b42a82d8ecafce1edb167c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2469958 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| d9a88d63 | 2020-09-28 17:58:31 | Vulkan: Support OES_texture_cube_map_array extension Add support for GL_OES_texture_cube_map_array to the Vulkan backend if the underlying ICD supports creation of of cube array ImageViews Bug: angleproject:3584 Test: dEQP-GLES31.functional.fbo.color.texcubearray.* Change-Id: I636cbf347d718abfc1600119b312578370b8e02e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2437989 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 1da7ac0f | 2020-10-13 12:13:36 | GLX: Workaround to disable GLX_OML_sync_control support. Some users on Linux/Wayland are reporting issues rendering Chrome unusable when ANGLE exposes GLX_OML_sync_control. This CL adds a new feature to ANGLE to disable this extension, but for now we leave the feature off by default, so users can test it via command line flags. Bug: chromium:1137851 Change-Id: I804ea935fe441c4794b93ee62ca335e78b9e453a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468216 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> | ||
| 82817c9a | 2020-10-12 15:27:28 | Reimplement WindowSurfaceVkAndroid::getCurrentWindowSize() Use vkGetPhysicalDeviceSurfaceCapabilitiesKHR() instead of ANativeWindow_getWidth() & ANativeWindow_getHeight(). The former gives the proper size of the window, where the latter gives the size of the device's display (which is the default size of a window). Bug: b/168327817 Change-Id: I524116b7b07bf2ec7637fe2874806c5eb8318171 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464920 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 39b5e771 | 2020-10-09 11:06:10 | Vulkan: Fix vector size issue with clearWithCommand gl::DrawBuffersVector was used to hold the clear values, but that didn't have enough space for depth/stencil clear values if MAX draw buffers where used and cleared. The added test in this change exposes the vkCmdClearAttachment Qualcomm bug (previously presumed to affect color clears only) with depth/stencil buffers, so the workaround is expanded to avoid vkCmdClearAttachment entirely. Bug: b/159808300 Change-Id: I27c58d9b534bce0bdd27cc53fc64e139f1363c1a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2455166 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| bd0d3f9c | 2020-10-13 12:50:10 | Vulkan: Regression test for content defined of AHB images Bug: b/167275320 Bug: angleproject:4836 Change-Id: Ic5da615931f13e1ce34f486f163d4f28c8af9287 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468458 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> | ||
| df8f71d1 | 2020-10-09 15:27:28 | Vulkan: Don't break the render pass on scissored clears clearImmediatelyWithRenderPassOp is removed and the draw path is used for the scissor. That path was added to avoid creating a large number of graphics pipelines due to the scissor state. This is now done by using dynamic state for scissor in the draw path for clear. Running the following dEQP tests without and with dynamic state for scissor: dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.* the number of graphics pipelines is reduced from 95392 to 16. Bug: angleproject:4617 Bug: angleproject:4836 Change-Id: Ib373d8cd23ca2b67e6fd26aa2a1103f281f7e473 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2463985 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 62bba4ae | 2020-10-13 12:12:34 | Vulkan: Regression test for content defined of external images Bug: b/167275320 Bug: angleproject:4836 Change-Id: Iedbe1dfc8562c4c28477bf6a5a298620fcd48a67 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468457 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 9580f3b4 | 2020-10-10 10:06:04 | Test Runner: Accept GTEST shard environment vars. This makes interoperation with Chromium tests easier. For instance when triggering tests with scripts when using sharding. And also using the run/ wrapper scripts instead of run_gtest_angle_test. Bug: angleproject:5158 Change-Id: Ia5b1f94c02a081caf576615175791fff4e0d3fb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464030 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 5dd82cac | 2020-10-13 09:58:01 | Vulkan: Remove Arm from perFrameWindowSizeQuery The perFrameWindowSizeQuery feature was enabled for Arm, based on a faulty dEQP test, that says that it is resizing a window on Android, but doesn't actually. The Arm team has verified that this feature is no longer needed for Arm/Mali, and so it is being removed. Bug: b/170733470 Bug: angleproject:5150 Change-Id: I8b9d7cb45983b6bbf8d52d37bf5b237f2c3e4fe4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468176 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 707af6e5 | 2020-10-12 22:21:57 | Suppress multisample "max samples" tests on Win/NV/GL. These produce low memory warnings on Quadro when run multi-process. Bug: angleproject:5162 Change-Id: Ibef3a8ea9119d923a538181387c30562d503bcb6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2466782 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| ad80b184 | 2020-10-13 17:15:59 | Test Runner: List tests explicitly without GTest. This dramatically speeds up Android shards that use batches of hudreds of tests. Because ANGLE already has the test list, it no longer needs to call GTest with an enourmous gtest_filter. Bug: angleproject:5164 Change-Id: I28fee2f36c50006f2a35a4dcd90f44f8ebe4f78c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468464 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| 426fa735 | 2020-10-13 11:51:50 | Vulkan: Fix command reordering on release to external When releasing buffer/image to external, the necessary barrier was recorded on the "outside render pass command buffer". However, if the resource was used in the current render pass, that render pass should have closed before this, otherwise the barrier was reordered before it which is incorrect. Bug: chromium:1136367 Bug: chromium:1135792 Bug: angleproject:5002 Change-Id: I237d5e6bb46189a4ce61c2f4602e356955cc87a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468456 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> | ||
| 298c2768 | 2020-10-12 10:50:39 | Add PowerVR Vendor ID & Vulkan GL Line Emulation Exclusion Adds the PowerVR VendorID into the accepted vendor list, and prevent basic GL line emulation from being ran on PowerVR hardware as it's not required on those platforms, yet causes CTS failures when enabled. Fixes a variety of line failure tests across OGLES3/3.1 test suites seen on PowerVR hardware. Bug: angleproject:5145 Change-Id: I7383f1c09d026b8d33e6fbda66418c5f8b7f90bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462094 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| d5296d99 | 2020-10-13 12:45:25 | Update IsARM64 Updates IsARM64 to return true if __aarch64__ is defined, as the current check only using _M_ARM64 only evaluates to true on Windows platforms. Bug: chromium:1132295 Change-Id: I4853012e077217162ee3439c17fe35dcc6157e71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468787 Commit-Queue: Brian Sheedy <bsheedy@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 9e6bfaff | 2020-10-13 14:32:08 | Broaden Clear test failure to all OSX. ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL Fails on AMD and all vendors. Bug: angleproject:5165 Change-Id: Id98c14a695cd9b3dd0c5f57d77932908833f9406 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2468357 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 580f40a6 | 2020-10-04 14:05:41 | Capture/Replay: Embed ANGLE version in replay. This is embedded as a #define. It can be used for book-keeping and can also be used to control integration when there's incompatibility. Bug: angleproject:5135 Change-Id: Ie0bb8ff9509c5f973860cb9e6ae48714a27c7398 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449163 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> | ||
| df6b7298 | 2020-10-12 13:39:09 | Vulkan: Use StoreOp_None_QCOM for read only depth stencil buffer For read only depth stencil buffers, there is no need to store depth or stencil value. But we can not use DontCare for storeOp because vulkan core spec says DontCare indicates data is undefined after this. VK_QCOM_render_pass_store_ops extension introduces a new store op that will leave data defined but skip the store. This CL utilize this if the extension is available. Bug: angleproject:5055 Change-Id: I104f3d01eb342a2d0cc900f342430e901bde1bff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462604 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 4c6903a4 | 2020-10-12 13:39:09 | Vulkan: Expand PackedAttachmentOpsDesc from uint16_t to two uint16_ts This is preparation for crrev.com/c/2462604. We run out of bits in the struct PackedAttachmentOpsDesc. This expands it from 16 bits to 32 bits (two uint16_t), gives us a lot more room for current and future needs. Bug: angleproject:5055 Change-Id: I492cbd18c3b71b76b5b48652094409e76c5721b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2465615 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> | ||
| 4c6b4794 | 2020-10-12 12:37:29 | Vulkan: TexSubImage3D using PBO should use correct layerCount The layerCount for 3D texture and 2DArray should be 1 if it does not have layers. Bug: b/170657065 Change-Id: I974ddda7c0eaa92da8033f15c682820e3d4eb32a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2466616 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com> | ||
| 336202d7 | 2020-10-09 16:43:32 | Test Runner: Pass batch ID to child processes. This will let both the ANGLETest and dEQP test runners handle child processes correctly. The existing ANGLETest runner will reuse displays, and the dEQP test runner will write to a batch-unique filename. This solves the problem of the multi-process --bot-mode writing to the same file from multiple children simultaneously. Long-term it will be good to include the dEQP QPA files into the test artifacts. Also disables flushing after every log write when running as a child process. This hugely improves performance on machines with no SSD. Test: https://chromium-swarm.appspot.com/task?id=4f2b87c4f8234910 Bug: angleproject:5157 Change-Id: I226d24adf55e0f8b98e5a8e7947862e6906b4c40 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464424 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 3e8305f5 | 2020-10-06 23:16:38 | FrameCapture: Move compressed texture cache to shared location In support of tracking compressed texture data across multiple threads and contexts, move our cache to FrameCaptureShared. Make this accessible only via egl::ShareGroup, which will ensure unique texture IDs. Test: Asphalt 8 MEC Bug: b/150484427 Bug: angleproject:4048 Change-Id: I4e75b323d7aedc0333ceffba305439e54c4d6ac1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2455266 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 0f55e3e5 | 2020-09-11 01:15:18 | Reland "Remove redundant BlendStateArray tracking" Rebase the original CL and update capture/replay state serialization Original CL reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2169093 Bug: angleproject:4394 Bug: chromium:1085996 Bug: chromium:1086582 Bug: chromium:1086585 Bug: chromium:1086586 Change-Id: If0fba8b6e185540aed57d22eaf0ff79ec142209e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404442 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 68bd685a | 2020-10-10 22:58:41 | Reland: "4 Vulkan content defined CLs." Reland "Vulkan: Avoid content restore by detecting no-op stencil" This relands commit 243d0f899e443cd931c78aba7489382dff79edbb. Reland "Vulkan: Restore at the end of RP if write-after-invalidate" This relands commit e5d52ac3b9a00656acdd912ee8cd62dd14784075. Reland "Vulkan: Invalidate/restore depth/stencil separately." This relands commit 61fa0878964a796f6d3b3c13bc3a3849403ecdbd. Reland "Vulkan: Move content-defined tracking to ImageHelper" This relands commit 2392e6b34c0ddfbfd7b4c3cb67323ba463e11a57. Reason for revert: Caused crashes in Fuchsia x64 and on ARM. Reland fixes content defined for external images. Original CL message: Content-defined tracking was done in render targets prior to this change. This had multiple drawbacks: - When a framebuffer attachment is changed (including the first time it's set), it's unknown whether the contents of the attachment is defined. - Invalidate takes effect at the end of render pass, at which point the render target objects may be gone. Attachment ImageHelpers are however correctly tracked. This change moves content-defined tracking to the ImageHelper itself, and tracks it per subresource. ImageHelper::onWrite() now receives the subresource that is being written, and marks it as having defined content. A future optimization can make use of this change to ImageHelper::onWrite to track "dirty" subresources. This can lead to the removal of unnecessary barriers when same-kind writes are done on different subresources of the image. See http://anglebug.com/3347#c15 Bug: b/167275320 Bug: angleproject:4836 Bug: angleproject:5159 Change-Id: If5c1ae7152657fd7c94db7d55bea4fb9ddf835ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464825 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 3345e5fd | 2020-10-10 16:42:24 | Sync extended dirty bit on texture copies. This works around an issue in the GL back-end where the extended dirty bit wasn't synced in internal blit draw calls. This bug is preventing progress with the standalone test runner. This temporarily solution can be put in place until we have a more complete solution for internal draw state sync. Bug: angleproject:5160 Change-Id: Id8ae5efa66b249b008a1535b60493c880f5a06a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464824 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| d6b1c17b | 2020-10-10 14:29:15 | Revert 4 Vulkan content defined CLs. Revert "Vulkan: Avoid content restore by detecting no-op stencil" This reverts commit 243d0f899e443cd931c78aba7489382dff79edbb. Revert "Vulkan: Restore at the end of RP if write-after-invalidate" This reverts commit e5d52ac3b9a00656acdd912ee8cd62dd14784075. Revert "Vulkan: Invalidate/restore depth/stencil separately." This reverts commit 61fa0878964a796f6d3b3c13bc3a3849403ecdbd. Revert "Vulkan: Move content-defined tracking to ImageHelper" This reverts commit 2392e6b34c0ddfbfd7b4c3cb67323ba463e11a57. Causes crashes in Fuchsia x64 and on ARM. Original CL message: Content-defined tracking was done in render targets prior to this change. This had multiple drawbacks: - When a framebuffer attachment is changed (including the first time it's set), it's unknown whether the contents of the attachment is defined. - Invalidate takes effect at the end of render pass, at which point the render target objects may be gone. Attachment ImageHelpers are however correctly tracked. This change moves content-defined tracking to the ImageHelper itself, and tracks it per subresource. ImageHelper::onWrite() now receives the subresource that is being written, and marks it as having defined content. A future optimization can make use of this change to ImageHelper::onWrite to track "dirty" subresources. This can lead to the removal of unnecessary barriers when same-kind writes are done on different subresources of the image. See http://anglebug.com/3347#c15 Bug: b/167275320 Bug: angleproject:4836 Bug: angleproject:5159 Change-Id: I93d9dfe973caa7ce70aefa46b5b7d04a8637efb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464822 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| f3f80036 | 2020-10-10 11:08:55 | Suppress more tests on Intel/GL/Mac. These tests crash/fail when reusing EGL Displays. Bug: angleproject:4992 Change-Id: I72dd61543cb055130836428751167e7528cf55af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464722 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 243d0f89 | 2020-10-08 21:54:45 | Vulkan: Avoid content restore by detecting no-op stencil Previously, as long as stencil was enabled, it was considered that it is also being modified. This caused stencil invalidate to be undone in a number of situations, such as: - glEnable(GL_STENCIL_TEST); // with func/ops default - glDrawArrays(); - glInvalidateFramebuffer([GL_STENCIL_ATTACHMENT]); - glClear(GL_DEPTH_BUFFER_BIT); - Close render pass In the above scenario, invalidation of stencil was undone at the end of render pass. In this change, the following cases are considered read-only stencil: - Func = GL_NEVER, stencilFail = GL_KEEP - Func = GL_ALWAYS, stencilPassDepth* = GL_KEEP - stencilFail = GL_KEEP, stencilPassDepth* = GL_KEEP Note that while the above scenario is fixed for no-op stencil, a similar issue persists if stencil was not no-op. The reason stencil invalidate is undone in that case is due to the fact that it's assumed any command after the invalidate call will be a draw call that outputs to stencil, but that is not the case with the glClear call in this example. Bug: angleproject:4836 Change-Id: Ie2ea2d52b7c8ee2394f5456773a7ef434e2b2b16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461465 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> | ||
| 6c1c3bd9 | 2020-10-09 11:46:04 | Vulkan: Clear depth by shader if depthClamp not supported This will avoid breaking the render pass when clearing depth through clearWithDraw if the depthClamp Vulkan feature is not present. Bug: angleproject:4836 Change-Id: I845fd5074dd95f6896da89f9e119ebc5000a5688 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462719 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> | ||
| e5d52ac3 | 2020-10-08 14:26:22 | Vulkan: Restore at the end of RP if write-after-invalidate If a depth/stencil attachment is invalidated, but subsequently drawn to in the same render pass, undo the invalidate when the render pass is closed. Adapted from https://chromium-review.googlesource.com/c/angle/angle/+/2386478. Bug: b/167275320 Bug: angleproject:4836 Change-Id: I17a35bfd692ddc403ceaa6ec44b5c4f16ff9eed6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461464 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> | ||
| f8070feb | 2020-10-09 11:03:29 | Vulkan: Use depthClamp to clear depth where available This will avoid breaking render pass if clearing depth in clearWithDraw. Bug: angleproject:4836 Change-Id: I50242d1115efc91059923143f6ae5fd25fb3d36f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462717 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| dd4b6445 | 2020-10-09 15:15:01 | Vulkan: Boilerplace for vkCmdSetScissor Bug: angleproject:4836 Change-Id: I4fa5355fc3e7fcf3ecd091d299c5c0c8d3a74732 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2463984 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 61fa0878 | 2020-10-08 11:35:48 | Vulkan: Invalidate/restore depth/stencil separately. Depth/stencil content defined is already tracked separately in the ImageHelper. This change exposes this tracking from RenderTargetVk. Bug: b/167275320 Bug: angleproject:4836 Change-Id: Ie6520e7a4ab557eb233c60c6ab0d4a8f8f098bf6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462039 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> | ||
| 87f3f4b5 | 2020-10-09 17:25:57 | Metal: Disable fence sync extension on Nvidia The following tests are flaky on Mac FYI Retina Release (NVIDIA), so the Metal fence sync extension is being disabled for Nvidia. Bug: chromium:1136673 Change-Id: I7e99f558950c6e867318e27f27bb526b4c209fcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2463516 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 5081f89b | 2020-10-02 01:15:37 | Vulkan: Support invalidate of MSRTT attachments Invalidate was previously affecting only the storeOp of the color and depth/stencil attachments. With multisampled-render-to-texture attachments, the storeOp of the resolve attachments were not being affected. This change implements the latter, attempting to remove the attachment altogether if possible. With MSRTT depth/stencil buffers, this makes possible the ability to never write depth/stencil data to memory. Bug: angleproject:4836 Change-Id: I53599e2f4ed6c390dfd03bf226274f6f53f438bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2437506 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| a3d5a6e3 | 2020-10-07 15:03:40 | Vulkan: Call onColorDraw in resolveColorWithSubpass We are currently calling onImageRenderPassWrite() on the read render target within resolveColorWithSubpass(). We need to instead call onColorDraw() on the draw render target, since that's what's actually being written. Bug: b/159903491 Test: CQ Change-Id: I577381d91228e132950455d2e872fbb9b066d0c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2458850 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 848ab12d | 2020-10-08 11:12:05 | Vulkan: DepthStencil layout should use both early and late stages Vulkan spec 6.1.2 says "Including a particular pipeline stage in the first synchronization scope of a command implicitly includes logically earlier pipeline stages in the synchronization scope. Similarly, the second synchronization scope includes logically later pipeline stages. However, note that access scopes are not affected in this way - only the precise stages specified are considered part of each access scope." For depth stencil layout, both early and late fragment test stages could access it, thus we should include both in the src and dst stage mask. Bug: b/169498230 Change-Id: Ifd2f6f7e9947c95248ae400353ae6570912be560 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461631 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| efc0aaf4 | 2020-10-06 17:14:45 | Remove gaps in Framebuffer::DirtyBits Bug: angleproject:4836 Change-Id: Ia36563eefaa7f6a84ad70db27e0abc5f9fcba703 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453465 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 2392e6b3 | 2020-10-07 23:59:43 | Vulkan: Move content-defined tracking to ImageHelper Content-defined tracking was done in render targets prior to this change. This had multiple drawbacks: - When a framebuffer attachment is changed (including the first time it's set), it's unknown whether the contents of the attachment is defined. - Invalidate takes effect at the end of render pass, at which point the render target objects may be gone. Attachment ImageHelpers are however correctly tracked. This change moves content-defined tracking to the ImageHelper itself, and tracks it per subresource. ImageHelper::onWrite() now receives the subresource that is being written, and marks it as having defined content. A future optimization can make use of this change to ImageHelper::onWrite to track "dirty" subresources. This can lead to the removal of unnecessary barriers when same-kind writes are done on different subresources of the image. See http://anglebug.com/3347#c15 Bug: b/167275320 Bug: angleproject:4836 Change-Id: Iabd1dace4eae9eb379453a9eb7ec6eafc9db1aef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462036 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> | ||
| b2ff69f8 | 2020-10-09 08:54:00 | Suppress Mac/GL test failures with standalone runner. These tests fail when run in certain orders with display reusei on the bots. See issues for list of suppressed tests. Bug: angleproject:5154 Bug: angleproject:5153 Change-Id: I1b4a523ba000785f4f8c26eeb236c518481ed7af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462715 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| c759206c | 2020-10-07 12:02:14 | fix an instance of bugprone-unused-return-value This new clang-tidy check fires when the result of a function like `unique_ptr.release()` is unused. Sometimes this is intentional, other times, it's not (e.g., the dev intended to `.reset()`). Bug: chromium:1134714 Change-Id: I9b6bc9e847e5c27d68707a4f33d37b225ded34fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2458188 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| e0780931 | 2020-10-08 17:57:47 | Suppress gl_test failures on Mac ARM64 (Apple DTK) BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL CopyTexImageTest.DeleteAfterCopyingToTextures/ES2_OpenGL GLSLTest.MaxVaryingVec2Arrays/ES2_Metal GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES2_Metal GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES2_OpenGL GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES3_OpenGL MipmapTestES3.BaseLevelTextureBug/ES3_OpenGL MipmapTestES3.GenerateMipmapBaseLevel/ES3_OpenGL MipmapTestES3.GenerateMipmapCubeBaseLevel/ES3_OpenGL MipmapTestES3.GenerateMipmapMaxLevel/ES3_OpenGL MipmapTestES3.GenerateMipmapPreservesOutOfRangeMips/ES3_OpenGL OcclusionQueriesTest.MultiQueries/ES2_Metal Texture2DBaseMaxTestES3.GenerateMipmapAfterRedefineAndRebase/ES3_OpenGL Texture2DFloatTestES2.TextureFloatLinearLegacyTest/ES2_Metal Texture2DFloatTestES2.TextureFloatLinearLegacyTest/ES2_OpenGL Texture2DFloatTestES2.TextureFloatLinearTest/ES2_Metal Texture2DFloatTestES2.TextureFloatLinearTest/ES2_OpenGL Texture2DFloatTestES3.TextureFloatLinearLegacyTest/ES3_OpenGL Texture2DFloatTestES3.TextureFloatLinearTest/ES3_OpenGL TimerQueriesTest.TimeElapsed/ES3_OpenGL TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL Bug: chromium:1132295 Change-Id: If64dc67275063c8046dbc941d92de273fbc226e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461674 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| cd8eb564 | 2020-10-08 09:59:10 | GL: Work around Mac glBindBufferRange issue. Mac GL drivers generat errors when binding transform feedback buffers with glBindBufferBase/glBindBufferRange when the buffer has not been bound to any binding point before. Work around this by simply binding the buffer first. Bug: angleproject:5140 Change-Id: I1895f8367412135c100a5072117c929be8a8e90b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461826 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| f8117992 | 2020-10-08 14:53:53 | Suppress TransformFeedbackTest.RecordAndDrawWithScissorTest TransformFeedbackTest.RecordAndDrawWithScissorTest is flaky on "Mac Pro FYI Release (AMD)", so suppressing for now. Bug: chromium:1135841 Test: TransformFeedbackTest.RecordAndDrawWithScissorTest Change-Id: If610d7868950d1e2663c52b5194f6065a5900525 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461455 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 57f86257 | 2020-10-08 12:38:50 | Support RGB -> BGRX copies in copySubImage. This was showing up in the following test for me on OSX: IOSurfaceClientBufferTest.CopySubImageToBGRX8888IOSurface/ES2_Vulkan_SwiftShader Test: angle_end2end_tests on OSX 10.15 Bug: angleproject:5147 Change-Id: I666dc832e8be33cde1617c849990c6092f4e2240 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462041 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 4dae43d8 | 2020-10-08 11:04:50 | Vulkan: Disable vkCreateDevice-physical-device-features-not-retrieved Disable UNASSIGNED-BestPractices-vkCreateDevice-physical-device-features-not-retrieved while the Khronos issue is investigated. Bug: angleproject:5149 Change-Id: I680cf264d6356cf219826902d7fdf2304e27ebab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461475 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| a5db7d6e | 2020-10-08 11:01:46 | Vulkan: Disable UNASSIGNED-CoreValidation-DevLimit-MissingQueryCount Disable UNASSIGNED-CoreValidation-DevLimit-MissingQueryCount while the Khronos issue is investigated. Bug: angleproject:5148 Change-Id: If3cd4b028182a06411b928417e7c778ea02189d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462075 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 887b1346 | 2020-10-02 01:12:01 | Vulkan: Add resolve/unresolve counters With this change, render-pass-related counters are calculated at render pass creation time and stored alongside the render pass handle (and serial) in the render pass cache. On every use, the render pass' counters are accumulated over the global counters. Additionally, this change adds MSRTT resolve and unresolve counters to render pass counters. Bug: angleproject:4836 Change-Id: If15a789e5a7d66c7ea5a2315bc76fe045ce57491 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444099 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 102074d1 | 2020-10-06 17:13:16 | Pass in Command::Clear to framebuffer syncState In preparation for some clear-related optimizations. Bug: angleproject:4836 Change-Id: I32ceb2b8a690ed13dac81e1ffe073436d6e24421 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453464 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| 6dfd855a | 2020-03-25 03:02:08 | Metal: Implement fence sync Bug: angleproject:2634 Change-Id: If1f7bb12c0e661c8e4b5677798a92440995819e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2433325 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 1a87f1f0 | 2020-10-06 17:15:34 | Add a test for deferred clears and 0-sized scissor clears The Vulkan backend no-ops such clears before flushing deferred clears. Deferred clears are actually not gathered when doing a scissored clear, so this is not an issue. An ASSERT is added along with a regression test. Bug: angleproject:4836 Change-Id: I5ea5bab499ced41e13023ffb6b821e3caefb9ab2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453466 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> | ||
| 36ccb695 | 2020-10-07 14:43:01 | Ensure a CGL context is current for WindowSurfaceCGL. WindowSurfaceCGL does quite a bit of emulation using GL textures and renderbuffers but some of these operations need to happen during EGL functions when there may be no native context current. Add a helper that ensures a context is current for operations that manipulate GL objects. Bug: angleproject:5138 Change-Id: Ic9f87aa26fd178a40510836c3aca8814382f92e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2456051 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| a21ef78c | 2020-10-07 15:49:38 | Skip GLES1ConformanceTest.SpotExpDir for Win+Vulkan The test GLES1ConformanceTest.SpotExpDir/ES1_Vulkan is failing on Win7/10 on AMD/Nvidia. This will suppress the failure while we investigate the issue. Bug: chromium:1136238 Test: GLES1ConformanceTest.SpotExpDir/ES1_Vulkan Change-Id: I16d08c741b46f88f59bc2a182ed06fbb91fdb61f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2458693 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 068617d6 | 2020-10-05 20:42:57 | Fix debug message formatting. Also includes a refactor of GLenum utils. Bug: angleproject:5131 Change-Id: Ic2d974ef5612b3609ae66bcca087cc0442f43888 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447042 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 98117b9d | 2020-10-07 12:44:10 | Move entry point enum utils to common. These are now used in debug.cpp. Bug: angleproject:5131 Change-Id: Ibe1f0e3e2919a9e2f2b85c3ed80a77617266913e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451973 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> | ||
| 22ed1e59 | 2020-10-05 17:59:27 | Vulkan: Remove depth stencil access out of RenderPassDesc Vulkan spec says that image layout is not counted toward render pass compatibility: "Two render passes are compatible if their corresponding color, input, resolve, and depth/stencil attachment references are compatible and if they are otherwise identical except for: Initial and final image layout in attachment descriptions Image layout in attachment references" This CL removes the depth stencil access mode information out of RenderPassDesc structure. It is essentially partially reverted the change from crrev.com/c/2354280 Bug: b/170134600 Change-Id: Iada4d89c3249489b47db3046952e7cb10f252891 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451597 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 4c5f602c | 2020-10-07 10:13:34 | DisplayNULL::makeCurrent() must install DebugAnnotator When the ANGLE end2end tests change back-ends, the null driver must install the correct global DebugAnnotator, so that the DebugAnnotator from another driver is not used. Bug: chromium:1135860 Change-Id: I11aa386995283aa214df1faa62392dc6a6cbef0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2457126 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 8af9ef3b | 2020-10-06 10:59:07 | Add emulated format clear perf test Bug: angleproject:4836 Change-Id: If900d288630ba5fbf82b8b1ce2ccab681cfc50c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451481 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 3df629c5 | 2020-10-06 15:49:35 | Fix a crash in FormatStringIntoVector It was wrong to use vararg after vsnprintf() affected it. Luckily, we don't need to call vsnprintf() on vararg, since the previous call of vsnprintf() on varargCopy already gives us the length that we need. Bug: angleproject:5131 Change-Id: Ie9b62e92ef8ab7e06b51e034c99a5fde20c1ceaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453930 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| d5fa6ea9 | 2020-04-29 04:13:54 | Vulkan: Implement OES_draw_buffers_indexed Bug: angleproject:4394 Change-Id: I7db9c695c233b2daf740acc654b1b2e546a8b681 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2172739 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 385fb40f | 2020-10-04 13:29:13 | Capture/Replay: Don't capture deleted shaders. ANGLE can sometimes hold on to deleted shaders while they're still in use. This would happen when re-capturing captured application. A bunch of shaders would be still around after used in the program linking step because they are still attached to the program. Fix this by not skipping the capture for shader that have been deleted but are still in the resource map. Noticed while capturing the T-Rex replay. Bug: angleproject:5134 Change-Id: I04e3e96b43e445d7b467e6db0325ecd0d821549d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449162 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 9413c402 | 2020-10-03 10:58:12 | Vulkan: Move CommandBatch for threading support Will need access to CommandBatch class in threading worker. Bug: b/154030730 Change-Id: Ia79eab77a81b135c22bdeecbaf65bf3c301dc987 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447442 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 82962a0d | 2020-10-04 11:50:02 | Capture/Replay: Complete RasterizerState capture. The dither check was incorrect. Fix the dither capture and add the missing rasterizer discard and polygon offset capture. Noticed when capturing the T-Rex replay. Bug: angleproject:5134 Change-Id: I5222625175ec7e078a9c0ad6c6fd3507db3a7769 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449158 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| a22a19a4 | 2020-10-04 13:16:46 | Add a --no-finish option to the perf tests. We can use this to re-capture replays. Bug: angleproject:5134 Change-Id: I765e0bbb66cfdd822ffa981f2b5533157d024cac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449161 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 57c6af7d | 2020-10-04 12:18:29 | Capture/Replay: Fix temp shader ID. We could mess up capturing Program #1 by using a temp shader ID of 1. Instead we can use a shader ID that isn't used in the application. Noticed when capturing from the T-Rex replay. Bug: angleproject:5134 Change-Id: Ic6fefe9d8cdf327a5ebbb47539b2e11161a4b13c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449159 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 9f5eb0b8 | 2020-10-05 08:18:05 | Vulkan: Add OES_sample_shading extension support Support OES_sample_shading extension if the underlying Vulkan ICD supports sampleRateShading. Bug: angleproject:3587 Tests: dEQP-GLES31.functional.sample_shading.* Change-Id: I1b324c1ad3ea3b2157d3cbe0abcdf7085aa4231b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444213 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 974c2371 | 2020-10-04 12:22:38 | Perf Tests: Run at least 1 step. We could end up in some very slow scenes (e.g. when debugging). This could produce a step count of zero which doesn't make sense. Noticed while capturing the T-Rex replay. Bug: angleproject:5134 Change-Id: Ibf2439961dfb3c01649dcab37acead7b6e2ab345 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449160 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| bc4ec4c1 | 2020-10-05 17:10:18 | Vulkan: Plumb OpenGL ES commands to AGI/debuggers Use vkCmd*DebugUtilsLabelEXT() calls to delimit all GLES commands, and group them under GLES draw/dispatch calls. Plumb calls from the EVENT macro (for every GL entrypoint) to vkCmd*DebugUtilsLabelEXT() via a newly-implemented DebugAnnotatorVk class. Use a new dirty bit so that cached entrypoints are associated with a triggering draw/dispatch command. The DebugAnnotatorVk::beginEvent() method saves a string in a vector of all GL commands in ContextVk. The dirty bit converts the strings into begin-end vkCmd*DebugUtilsLabelEXT() pairs. The DebugAnnotatorVk::endEvent() method makes the final vkCmdEndDebugUtilsLabelEXT() call for a draw/dispatch command. Enable the OGL->VK mapping feature by setting "angle_enable_trace = true" in GN args. Bug: b/162068318 Bug: b/169243237 Change-Id: I61b6a8d113168c0ce578d6efd002d8a393659aba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451517 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 0faa4a3d | 2020-09-19 00:12:35 | Add BlendIntegerTest.MRT Bug: angleproject:5071 Bug: angleproject:5125 Bug: angleproject:5126 Change-Id: I58539ae721efa6bcaff04c52cb8137b303d3db1e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2418716 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 08142700 | 2020-10-01 19:30:03 | Work-around test runner & DebugAnnotator Note: This precedes another CL that needs this change. DebugAnnotator uses a global variable. The test runner doesn't change state between testing different back-ends. This works-around the problem by setting the global variable when the context is switched. Because the GL back-end doesn't have its own DebugAnnotator sub-class, add a Display* to DisplayImpl::makeCurrent(), so that DisplayGL::makeCurrent() can install the front-end-Display's DebugAnnotator. Note: the Vulkan back-end gets this fix even though the new DebugAnnotatorVk class will be added in a follow-on CL. Bug: b/162068318 Bug: b/169243237 Bug: angleproject:5121 Change-Id: If08626a5310f9b4e3210e1a897a6886248e4d8ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451423 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 23624c53 | 2020-10-05 21:07:02 | Test Runner: More docs. Bug: angleproject:3162 Change-Id: I5b282d7815973cef9f7e029bc3c65cf42729e009 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451596 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| 77e3d0ae | 2020-09-25 14:12:04 | Vulkan: Defer the depthStencil buffer layout change to endRenderPass Depth stencil layout may change while we build the render pass, depending on the read/write access been made. Right now we are always inserting a layout change barrier at the start of render pass. Later on when the read/write property changes, we insert another layout change barrier. Similarly, we maintain the attachmentOps and RenderPassDesc::mPackedColorAttachmentRangeAndDSAccess as we changes read/write access. This makes code quite commplicated. This CL moves mReadOnlyDepthStencilMode from FramebufferVK to CommandBufferHelper object and we only maintain that boolean while we updating the read/write access. Then at the end of render pass or when depthStencil image is deleted, we update attachmentOps and mRenderPassDesc and layout transition all at once and only done once. This simplifies the read only depth stencil mode implementation a lot. Bug: b/168953278 Change-Id: Ie263b4526c82a9858e5d1f141ea58f499187a3ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2432075 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| f074d61a | 2020-09-28 21:40:57 | Plumb EntryPoint & Context to DebugAnnotator/EVENT() This makes it easier to plumb debug labels to a future DebugAnnotatorVk class. Bug: b/162068318 Bug: b/169243237 Change-Id: I01e3779569c27c91252dc2874f6deaec526afd6f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451516 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 86ca5d2b | 2020-10-01 11:56:05 | Vulkan: Add plumbing to render pass when ImageHelper gets deleted ImageHelper object is not refcounted and garbage collected and endRenderPass call is deferred until next render pass starts. This caused a situation that an ImageHelper object gets deleted while still referenced in the open render pass. This CL make sure that we call into all shared context's open renderpass when an image goes away so that they can take appropriate action for this. Bug: b/169618408 Change-Id: I5075e805980084db82ca3e699462272eee5d2d59 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2443571 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com> | ||
| da61c40e | 2020-10-06 01:57:55 | Revert "Work-around test runner & DebugAnnotator" This reverts commit e44c94d96a9b65615fe8f5038e124763ac8c45e5. Reason for revert: Breaks build of DisplayGbm on ChromeOS: src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.{h,cpp} First failing builds: https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28amd64-generic%29/1608 https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28kevin%29/2212 Original change's description: > Work-around test runner & DebugAnnotator > > Note: This precedes another CL that needs this change. > > DebugAnnotator uses a global variable. The test runner doesn't change > state between testing different back-ends. This works-around the > problem by setting the global variable when the context is switched. > > Because the GL back-end doesn't have its own DebugAnnotator sub-class, > add a Display* to DisplayImpl::makeCurrent(), so that > DisplayGL::makeCurrent() can install the front-end-Display's > DebugAnnotator. > > Note: the Vulkan back-end gets this fix even though the new > DebugAnnotatorVk class will be added in a follow-on CL. > > Bug: b/162068318 > Bug: b/169243237 > Bug: angleproject:5121 > Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095 > Reviewed-by: Ian Elliott <ianelliott@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> > Commit-Queue: Ian Elliott <ianelliott@google.com> TBR=courtneygo@google.com,ianelliott@google.com,jmadill@chromium.org Change-Id: I99df2716951726ead24961dc3d27a7ec63aeda80 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: b/162068318 Bug: b/169243237 Bug: angleproject:5121 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451420 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org> | ||
| a8d4457c | 2020-10-02 23:51:57 | Change shader compile failures into an info message. This reduces spam in our unit tests. Speeds up test execution. Bug: angleproject:3162 Change-Id: I286a18b3ce862c4e4155076b2ee3f93c9db2eb33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447041 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| d3aa1e9c | 2020-10-03 01:31:33 | Test Runner: Pass dEQP args to child processes. This fixes the sharding to use the specified back-end. With the bug ANGLE would start the platform default back-end instead. Bug: angleproject:3162 Change-Id: Ib2453dd3c58ea40fb36619301865ae0818038d15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447043 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| f0d9471c | 2020-10-02 23:51:57 | Test Runner: More misc improvements. - reduces default batch size from 1000 -> 256 - reduces default max processes to a max of 16 - stripes tests when in bot mode - prints less spam when waiting for child processes The striping and smaller batch size can help with slow tests. The max process limit seemed to prevent errors on Linux. Bug: angleproject:3162 Change-Id: Ibed89ca35db54c62ec8ed63b32bc5aed916faec9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447037 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| e44c94d9 | 2020-10-01 19:30:03 | Work-around test runner & DebugAnnotator Note: This precedes another CL that needs this change. DebugAnnotator uses a global variable. The test runner doesn't change state between testing different back-ends. This works-around the problem by setting the global variable when the context is switched. Because the GL back-end doesn't have its own DebugAnnotator sub-class, add a Display* to DisplayImpl::makeCurrent(), so that DisplayGL::makeCurrent() can install the front-end-Display's DebugAnnotator. Note: the Vulkan back-end gets this fix even though the new DebugAnnotatorVk class will be added in a follow-on CL. Bug: b/162068318 Bug: b/169243237 Bug: angleproject:5121 Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 7004523a | 2020-10-02 23:51:57 | KHR_debug: Fix off-by-one message length. The dEQP tests were timing out due to the "get message" call skipping messages. The get call had a bufSize that ANGLE was rejecting as too small because it didn't include the null terminator. The dEQP test would pass but would always take ten seconds. I noticed this when debugging the ANGLE test launcher and seeing batch timeouts. Bug: angleproject:5130 Change-Id: Ie9f949218590b98a11f6c10b1f86074e90dbca17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447039 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| 9214fc18 | 2020-10-05 17:53:48 | Suppress failing Mac GL dEQP-GLES3 tests. dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.stencil_index8 dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.stencil_index8 Bug: angleproject:5136 Change-Id: I3e534df7312f173716952adc7ef24ac052914308 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451317 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| be73728d | 2020-10-03 17:52:25 | Improve capture replay tests. Removes the custom logger class and uses the python logging class. Moves the argument descriptions into argparse help. Keep build directories around by default. Essential for normal use. Print more debug messages. Bug: angleproject:5133 Change-Id: Ida48828512abe60ee7d16873cbdb87c58529a60a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2446898 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 8608b402 | 2020-10-04 11:42:08 | Capture/Replay: Don't capture XFB 0 in MEC. This will only add an extra unused XFB object. Noticed when capturing from the T-Rex replay. Bug: angleproject:5134 Change-Id: Ia368f9e9f59f9ea7473ac88928a413001fa99496 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449157 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> | ||
| 0ff24ae0 | 2020-10-05 14:54:31 | Suppress failing Mac GL dEQP tests. dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.stencil_index8 dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.stencil_index8 Bug: angleproject:5136 Change-Id: I787bf4505a5c10d47fa669423df8a7510e28bcab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2450916 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 61b13f8f | 2020-09-30 16:29:04 | Tests: Update two traces, remove one * Update candy_crush and temple_run to use more recent capture headers. * Remove subway_surfer because the app no longer uses GLES. Its Unity backend now runs Vulkan, so we can't re-record it. Test: angle_perftests --gtest_filter="*Trace*" Bug: angleproject:4845 Change-Id: I9d219f2be05813c50b31287a65bfc099787d114c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2441851 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 505a8d05 | 2020-09-26 23:40:51 | Capture/Replay: Split very large replay function. This allows a replay of the T-Rex offscreen benchmark. Bug: angleproject:5133 Change-Id: I9998c4785e61a6410863a1cd8a8a569b1e08098a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2446897 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> | ||
| c15d1e2d | 2020-09-26 15:11:43 | Capture/Replay: Generalize function splitting. We can use this to split up the replay function as well as very large setup functions. This will let us replay the gfxbench offscreen benchmarks directly. Bug: angleproject:5133 Change-Id: Ic24f25f2ab6821e68356a28a698cb84301e99be2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2446896 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> | ||
| 34445b29 | 2020-10-02 15:23:35 | FrameCapture: More fixes for app updates * Disable GL_EXT_map_buffer_range during capture, several native GLES drivers do not support it. * Unmap buffers before updating them during Reset. Some native drivers require it. Test: Temple Run on multiple systems Bug: angleproject:4845 Change-Id: I9aea9c220320095aee87da107320b8fcad6c0a2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447029 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 50070481 | 2020-10-02 01:03:41 | Vulkan: Render pass creation cleanup Bug: angleproject:4836 Change-Id: If7b0beef4b32149bebb0f63558ac34d0c3cd79c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444098 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| c5494728 | 2020-10-02 00:55:28 | Vulkan: Free up 2 bits in PackedAttachmentOpsDesc These bits will be used to aid in invalidation of multisampled-render-to-texture attachments. Bug: angleproject:4836 Change-Id: Ib2b438386f8cd8c057bc0ef16144b9d2ddbc1594 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444097 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| 23825b12 | 2020-10-02 16:32:32 | Test Runner: Set interrupted to 'false' normally. The bug here was to output 'interrupted: true' when running in --bot-mode. Instead in normal execution we will output that we were not interrupted. Bug: angleproject:3162 Bug: chromium:1134619 Change-Id: I3842e90466473ff05b0b90bc4660f88606a3c9f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2446851 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| c488f0c9 | 2020-10-02 16:23:08 | Suppress flaky test on Win/Intel/GL. CopyTextureTestES3.ES3UnormFormats/ES3_OpenGL Bug: angleproject:5127 Change-Id: I93628beb92b8d9b4d8c6f70b32d15ed9add54667 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2446595 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| e815afbf | 2020-09-07 22:09:22 | First pass at increasing inclusivity Link to the inclusivity rules https://source.android.com/setup/contribute/respectful-code Bug: b/162834212 Bug: chromium:1097198 Change-Id: Ied5a9e3879d72bff3f77ea6fcda9b82f30c32c2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2396737 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Trevor Black <vantablack@google.com> | ||
| 7a92d958 | 2020-07-21 16:32:49 | Implement GL_OES_texture_stencil8 Add extension to Caps and code gen files. Add to Validation of TexImage Add all the autogen for new extension Fix swizzle for stencil only Add LoadFunction Fix formatutils Add validation Test: angle_deqp_egl_tests --deqp-case=GLES31.functional.stencil_texturing.format.stencil_index8_2d Bug: angleproject:3231 Change-Id: Id59c7d183ea1658732887e99637d9c8faab938e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404327 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> | ||
| 513095e9 | 2020-10-02 11:47:19 | Disable AMD OpenGL testing on Windows ANGLE tests. Our current CI testing for AMD is quite out-of-date and unsupported. If necessary we could skip based on a GPU device ID. Bug: angleproject:5123 Change-Id: Idf919a330aa9903ad80aba38f745d4a35d1b501e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2446092 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| c6dc9d73 | 2020-09-19 20:09:34 | Vulkan: Add a test and fix the bug with draw/invalidate/clear This adds a test that does draw with depth enabled, then disable depth test but with depth mask still enabled. Then invalidate framebuffer and followed by a clear. That clear will go down clearWithCommand path and should still work and data stored. Bug: b/169590459 Change-Id: I6dd30d6a1e12ad7820d98fe79445c336cfa3a643 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2422081 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Charlie Lao <cclao@google.com> | ||
| e9a82849 | 2020-10-02 11:29:44 | Skip ResizeWindowWithDraw test on all Linux. Flakes on NVIDIA Linux as well when run in certain orders. Bug: angleproject:4453 Change-Id: I7565b7868518d01d5e928ce95d0edb8abd651e28 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2446091 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| a2d9abef | 2020-10-01 16:28:59 | Vulkan: Add OES_sample_shading extension entry points Addition of just the entry points for OES_sample_shading extension. Bug: angleproject:3587 Change-Id: I7ef5ceb846d130c2d1e0b4ea7dcbe92452b5d7d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444212 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> |