src/libANGLE/Context.cpp


Log

Author Commit Date CI Message
Mohan Maiya c45e7c83 2025-05-22T04:14:52 Vulkan: Optimize uniform and storage buffer updates Maintain a map between buffer block index and its DescriptorDesc index in WriteDescriptorDescs and look up the map instead of repeatedly calculating it when updating DescriptorDesc Bug: angleproject:386749841 Change-Id: I74d14f6205f07992fae1e338697998d04de1c563 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6603986 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Panfeng Hou 9a436772 2025-06-04T16:47:51 Vulkan: Add entry points for GL_EXT_fragment_shading_rate Bug: angleproject:420310117 Change-Id: I8a8efad6cad810b2cb0b600106f6496070495605 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6620340 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 8c48b502 2025-06-05T02:09:54 Vulkan: Fix deferred clear vs robust init vs invalidate The DIRTY_OBJECT_DRAW_ATTACHMENTS bit, when handled, goes over framebuffer attachments and requests that they be cleared. This is done only with robust init. The DIRTY_OBJECT_DRAW_FRAMEBUFFER bit, when handled, results in staged updates to be applied to the attachments. When syncDirtyObjects is called, the above bits are handled. If we end up in a situation where DIRTY_OBJECT_DRAW_ATTACHMENTS is set, but not DIRTY_OBJECT_DRAW_FRAMEBUFFER, the following happens with Vulkan: - Handle DIRTY_OBJECT_DRAW_ATTACHMENTS - TextureVk::initializeContents - ImageHelper::stageResourceClearWithFormat - Observer message to TextureVk->Texture->Framebuffer->Context - Context sets DIRTY_OBJECT_DRAW_FRAMEBUFFER - However syncDirtyObjects does not notice this bit, as it has cached the dirty objects and is in the middle of looping over them In the above scenario, the call that results in syncDirtyObjects does not process the draw framebuffer (if not already dirty for some other reason), meaning the clear is not applied _before_ the current operation but after it (whenever framebuffer is synced next). In this change, I attempted to ensure that if DIRTY_OBJECT_DRAW_ATTACHMENTS is ever dirty, DIRTY_OBJECT_DRAW_FRAMEBUFFER is also dirty. There were a few operations that could theoretically lead to this which are fixed by this change. The particular one that revealed the bug was State::syncDirtyObject syncing only the FRAMEBUFFER bit and leaving the ATTACHMENTS bit for the unsuspecting following operation. The aforementioned assertion is not included in this change however, as it revealed one unresolved issue with the d3d backend where DIRTY_OBJECT_DRAW_ATTACHMENTS is not set, but processing DIRTY_OBJECT_DRAW_ATTACHMENTS sets it while dirty bits are being processed. Bug: b/381284577 Change-Id: If3c35fbade069ae75f66dd6d4df5d73882a08a93 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6621059 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 92dec961 2025-05-15T00:00:00 Enforce validation consistency for lockless entry points Bug: angleproject:406922380 Change-Id: If4e6051d0ac465f4ae8abca0a62cad14d1d739b7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6624114 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Tingwei Guo ef29d42e 2025-05-22T15:52:49 Support ASTC decode mode extensions in ANGLE Added support for GL_EXT_texture_compression_astc_decode_mode and GL_EXT_texture_compression_astc_decode_mode_rgb9e5 in ANGLE. Also added corresponding end-to-end tests for ASTC decode mode queries, including ASTC decode mode queries and rendering with ASTC texture formats with different decode modes on GL_TEXTURE_2D works. Bug: angleproject:419403188 Change-Id: I0f2dced8468c4e25597740d1de346b2f699bb81e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6575285 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 392dc591 2025-05-15T00:00:00 Remove GL_CHROMIUM_sync_query Fixed: angleproject:420627279 Change-Id: I26dac7c55a7cf6b04121658144e1387be65d2569 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593552 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 7470cae4 2025-05-15T00:00:00 GL: Do not emulate EXT_base_instance If a driver does not support the corresponding commands, do not expose the extension at all, regardless of the enabled features. Bug: angleproject:355645824 Change-Id: Ideaae32e401c169690ca3aca6e437443a4b038f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6580170 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Roberto Rodriguez 571450df 2025-05-15T16:24:12 Depth value not clamped for clearBufferfi and clearBufferfv Clamp depth values to [0,1] for calls to glClearBufferfi and glClearBufferfv. Bug: angleproject:418030862 Change-Id: I6f5393da863a17c5fd1d78f1b800df0e61d3dc60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6552161 Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev bdaf87cf 2025-05-15T00:00:00 Enforce validation consistency Asserted that: * Exactly one error is generated if validation fails. * No error is generated if validation passes. Supported only for entry points with autogenerated context support checks. Lockless entry points are excluded for now. Bug: angleproject:406922380 Change-Id: I7549c8011768b1aa311d843b1658005ca3aba3b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6568559 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 720f6bbe 2025-05-15T00:00:00 Fix attribute and uniform name validation * Fixed null name error messages to refer to correct parameters. * BindUniformLocation * Added name checks for null and all reserved prefixes. * Fixed error code for reserved prefixes. * GetAttribLocation & GetUniformLocation * Moved reserved prefixes check to the Context. * Fixed and expanded tests. Fixed: angleproject:418986804 Change-Id: I62760b3010fd38ee2e31e4ff88d9910647b329dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6568552 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 1e7442b2 2025-04-24T00:00:00 Fix KHR_debug operations DebugMessageInsert: * Used correct error message when the severity parameter is invalid and aligned parameter validation order with the command declaration. DebugMessageInsert and PushDebugGroup: * Fixed message length validation. * Fixed message insertion when the explicit length is zero. Object[Ptr]Label: * Fixed label length validation. Added new tests. Fixed: angleproject:417621246 Fixed: angleproject:417684698 Change-Id: I00cd939a83c5b9ae7dddefc51222278615bc0df9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6544152 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 8d75490a 2025-05-08T00:00:00 Update zero length for debug marker commands If the marker length passed to InsertEventMarkerEXT or PushGroupMarkerEXT commands is zero, compute the actual marker length in the Context so that the backends could always rely on the passed length. Bug: angleproject:408709155 Bug: angleproject:417757002 Change-Id: Ifa36d8d16c7c808855a7500556b569587cdc89a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6547538 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 64888cb8 2025-04-24T00:00:00 Align multiview extensions usage with the specs As per the specs, the OVR_multiview2 extension requires and implicitly enables the OVR_multiview extension. Cleaned up the extension state checks and added dependency tests. No functional changes. Fixed: angleproject:417173927 Change-Id: I67d2c19f4ed2f2450bf7fe2a92625cc9525ca020 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6535750 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 9ddb1b7f 2025-04-24T00:00:00 Disable OES_primitive_bounding_box on unsupported contexts The OES_primitive_bounding_box extension requires OpenGL ES 3.1 and must not be exposed on lower context versions. Also made both EXT and OES versions of this extension enableable. Bug: angleproject:42262238 Bug: angleproject:415495316 Change-Id: I5379daa06dba3b2b09d9656ffab15c010fb4870a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6538627 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev bf837e01 2025-04-24T00:00:00 Disable EXT_multi_draw_indirect on unsupported context versions The EXT_multi_draw_indirect extension requires OpenGL ES 3.1 and must not be exposed on lower context versions. Bug: angleproject:42264951 Change-Id: I7afc4541268f62f58bba33637df74efba47218c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6533713 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev d221cf40 2025-04-24T00:00:00 Adjust EXT_base_instance emulation conditions * EXT_base_instance may be emulated only on the GL backend. Other backends either support it directly or do not support at all. * EXT_base_instance is never exposed to WebGL. Bug: angleproject:355645824 Change-Id: I1edea83d83b1e6865eee8022c7110b05ea37d989 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6527730 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 27cfdf8e 2025-04-24T00:00:00 PLS: Allow type conversions in state queries The OpenGL ES spec requires data conversions when a query command is issued that returns a data type different from the actual type of the requested state. * Updated PLS state queries to follow the main spec. * Removed PLS state query dependencies on interruptions. * Fixed non-robust command declarations in the extension spec. * Added missing extension support checks to robust commands. * Drive-by: Fixed invalid use of assertions in PLS tests. Fixed: angleproject:414361744 Fixed: angleproject:414506466 Change-Id: I573ab66d194d5666fd9c8845ac0ab262a714c5cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6507065 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Mohan Maiya 3b77a177 2025-04-23T15:47:07 Optimize vertex attribute and buffer state change Bug: angleproject:386749841 Change-Id: I25968902282f6a201510e2ee17ea85fd71ef57c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6483915 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Alexey Knyazev ae70513d 2025-04-18T00:00:00 Remove NamedBufferStorageExternalEXT entry point OpenGL ES does not support DSA. Bug: angleproject:407932145 Change-Id: If5f544de2b43e05888415a4fc805ad6065d4408b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6495409 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 4c1c7c08 2025-04-18T00:00:00 Include entry point names in error messages Moved entry point name injection to ErrorSet::validationError to ensure that error messages handled via GL_KHR_debug always contain the corresponding entry point names. Updated affected tests. Fixed: angleproject:412384507 Change-Id: I9e898cadca0634505d70b36dbbb00feedb6c10b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6480177 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 4b9525b2 2025-04-04T00:00:00 Remove all getClientMajorVersion helpers Client version checks should use proper struct compare operations. Bug: angleproject:408843436 Change-Id: I92cd91d1e7e6daa761f79060835aa534c5671264 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6467460 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 408f5853 2025-04-04T00:00:00 Make gl::Version data members private * Further simplified gl::Version implementation by making data members private and merging them. * Used proper version struct comparisons instead of accessing individual version components. * Moved known version constants to Version.h for broader availability. * Removed no longer used helpers: * PrivateState::getClientMinorVersion() * State::getClientMinorVersion() * Context::getClientMinorVersion() Bug: angleproject:408843436 Change-Id: I3ae8f495269d649253fa2381ecbfc018a184fa20 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6460787 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev cf7eeec2 2025-04-04T00:00:00 Simplify client version compare operations Packed client context version struct into two bytes and defined specialized compare operations instead of using std::tie. Bug: angleproject:408843436 Change-Id: Ic7d91f171a3bce40d46b9cfd3c65d1fc3d3f568c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6432439 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 33e035f9 2025-04-04T00:00:00 Enforce correct usage of gl::Version In preparation for the implementation update, ensured that gl::Version struct is always initialized with 8-bit values. Bug: angleproject:408843436 Change-Id: Idcc925b49cadc7fdc4f05ff2acaed8020e72a32e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6458758 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian e39bcdc3 2025-04-09T17:26:34 Support GLES query counter bits ANGLE only support query GL_QUERY_COUNTER_BITS_EXT with TIME_ELAPSED_EXT or TIMESTAMP_EXT, but other targets should also be supported. Since the values are stored in 32 bits, we just return 32 for other target. An end2end test is added. Bug: angleproject:409674598 Change-Id: I98941f4dd36ef62c57bcb87475ebb9f626c1bbf9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6437686 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi a3f2545f 2025-04-11T14:03:08 Tests that exercise overwriting textures while in use The first three tests are credit Cheryl Wei <@arm.com>, adopted from https://chromium-review.googlesource.com/c/angle/angle/+/3366193 The change also exposed the fact that the force_fallback_format with ASTC leads to assertion failure if ASTC emulation is not built. This change adjusts the format table to fix that as well. Bug: angleproject:42265356 Change-Id: Ib68355f317472d8cc3f035b492b273ac452a8217 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6447202 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Yuly Novikov 5dd05578 2025-04-14T07:34:57 Revert "GL: Allow untranslated shaders to pass through on GLES" This reverts commit 4e77552b86a89b449ada6d6c18f84285f5812b1d. Reason for revert: breaks ChromeOS and fuzzers Bug: angleproject:398857482 Original change's description: > GL: Allow untranslated shaders to pass through on GLES > > Add an EGL extension EGL_ANGLE_create_context_passthrough_shaders which > uses the NULL translator and passes the original shader to the driver. > The parser is still used for shader reflection. > > Bug: angleproject:398857482 > Change-Id: I7c5fcc318c7e11931f78c08dcbf4764bf77d397d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297527 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: angleproject:398857482, angleproject:410423936 Bug: chromium:410114655, chromium:410100607, chromium:410121218 Bug: chromium:410052365, chromium:410290507, chromium:410178288 No-Presubmit: true Change-Id: I45b01960637a1cda05d21a7df6d07465f6a8f5e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6448984 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 4e77552b 2025-02-24T18:04:32 GL: Allow untranslated shaders to pass through on GLES Add an EGL extension EGL_ANGLE_create_context_passthrough_shaders which uses the NULL translator and passes the original shader to the driver. The parser is still used for shader reflection. Bug: angleproject:398857482 Change-Id: I7c5fcc318c7e11931f78c08dcbf4764bf77d397d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297527 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev cbd6cdc9 2025-03-28T00:00:00 Ensure CopyTexImageParameters validation consistency * Validation must succeed for no-op commands. * Moved no-op conditions handling to the Context. Bug: angleproject:406922380 Change-Id: I9102955198b755844d05c0c4f07832664ff24100 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6439412 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 6e992fa2 2025-03-28T00:00:00 Ensure consistency of context lost aware validation Some commands must generate CONTEXT_LOST but still return a value. Moved error generation to the Context to ensure validation consistency. Bug: angleproject:406922380 Change-Id: Ie5dae39bada951366afb86cab4324f2247c84ab7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6433684 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 01d1c7b4 2025-03-28T00:00:00 Ensure EXT_debug_marker validation consistency * Moved no-op conditions handling to the Context. * Removed redundant comments. Bug: angleproject:406922380 Change-Id: I1064312b2e5940d6b97c95f22544bbc9749fc1ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6433224 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 12dd42b8 2025-04-04T09:54:12 Reduce number of function calls in glVertexAttribPointer Small but noticeable improvement in a synthetic test on Android Bug: b/383305597 Change-Id: I6e88a06f4d3bf2e0b51ee1fd3f4f26bf55d9364e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6432611 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev eb52b568 2025-03-28T00:00:00 Remove unsupported 1D and DSA entry points OpenGL ES does not support 1D textures, removed TexStorage1DEXT. OpenGL ES does not support DSA, removed EGLImageTargetTextureStorageEXT. Added an explicit command blocklist. Added hashes for *_vulkan_secondaries_* def files. Fixed: angleproject:407932145 Change-Id: Iec34fa475f34a0fa832a49223c51ff1f87b1915d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6426049 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi c9956ce0 2025-04-01T16:35:32 Capture: unMakeCurrent before destroying a context In preparation for a change where unMakeCurrent can act like swap to capture contents in applications that don't actually call swap. Bug: b/381284577 Change-Id: I6449590f90964107c5f0feb82cbe29d26bbd0d9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6422891 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev 9b471972 2025-03-28T00:00:00 Ensure ValidateTexStorageAttribs* entry points consistency Invalid calls must not reach the context. The corresponding extension requires OpenGL ES 3.0. Bug: angleproject:406922380 Change-Id: I8e19a192b536a384c36514e6cab226ee0663edd3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6419162 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 184a389f 2025-03-27T00:00:00 Ensure program state for indirect draw entry points If the currently bound program is being relinked, Context::prepareForDraw needs to wait until it's ready before syncing the backend state. Added the required logic and no-op handling to indirect draw entry points. Fixed: angleproject:406935597 Change-Id: I82fb426b02a275bc67f71f9bd07484fa5802bc09 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6404481 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 799d301f 2025-03-27T00:00:00 Ensure program state for multi-draw entry points If the currently bound program is being relinked, Context::prepareForDraw needs to wait until it's ready before syncing the backend state. Aligned all three no-op draw context helpers. Fixed: angleproject:406814763 Change-Id: I10eed90bb2fe853b558291fc8fe17d13652e0420 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6405536 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Robic Sun 1b494f3d 2025-03-11T19:40:51 Add validation of null pointers for certain APIs Bug: angleproject:397315932 Change-Id: I1b4758e326efd2e28d5a4f589c7b156065594911 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6342394 Auto-Submit: Robic Sun <Robic.Sun@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Chris Dalton 292bb458 2025-03-14T12:17:49 Cut MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE Since the number of real devices that support framebuffer fetch, but do not support draw_buffers_indexed, is effectively zero, MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE is an unnecessary complication. These hypothetical devices can fall back on shader images or just not support pixel local storage at all. This closes the door for WEBGL_shader_pixel_local_storage to ever be implemented on top of the ES2 extension that inspired it all, EXT_shader_pixel_local_storage, but WebGL can just use framebuffer fetch instead, or maybe even EXT_shader_pixel_local_storage2 some day. This dramatically simplifies the WEBGL_shader_pixel_local_storage extension. Bug: angleproject:40096838 Change-Id: I9c51f2ce000620f883cb7917d4e8618c8e9ee803 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354657 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton ae71cc1c 2025-03-11T16:36:52 Don't destroy blend or color mask state in PLS The browser caches this state, so conditionally destroying it would invalidate the browser's cache. Instead, cache modifications to overridden PLS blend & color mask state in ContextPrivateState, and restore it upon ending PLS. Also update the spec to specify that FRAMEBUFFER_DEFAULT_WIDTH and FRAMEBUFFER_DEFAULT_HEIGHT may be overridden during PLS in ES 3.1. Bug: angleproject:40096838 Change-Id: Ic2c0aa6dc33ada7350e15e27bef22c79ca5f6c7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6350727 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app>
Roman Lavrov 5c2789e0 2025-03-14T15:17:30 Inline Context::uniform* (most of?) these are called exactly once, such as GL_Uniform2f [entry_points_gles_2_0_autogen.cpp] Context::uniform2f [Context.cpp] ProgramExecutable::setUniform2fv [ProgramExecutable.cpp] Note how due to the different translation units each of these becomes a separate function, and the intermediate one (uniform2f) is completely unnecessary as it's only called by GL_Uniform2f. This CL reduces the .so size a bit and improves code locality by avoiding the intermediate functions. Bug: b/383305597 Change-Id: Ia4afe651fabd25e55cd19a30bca71891d3e5a34a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355328 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton fbb1829d 2024-12-08T01:46:39 Allow glClear while PLS is active It just makes sure to not clear any draw buffers that may be in use for pixel local storage. Bug: angleproject:402810076 Bug: angleproject:40096838 Bug: angleproject:42266150 Change-Id: I60a573d5e9e5dbadce12d79e3f4b6fc57747e655 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312336 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 1ead4cbd 2025-03-07T09:49:21 Allow texture modification commands while PLS is active Just do a little extra validation and bounce modifications if they would modify an active PLS plane. Bug: angleproject:40096838 Change-Id: I6f27951f5d0ef5dfaf23b5a005a2d94a749e2c4f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6337703 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Shufen Ma 85fe2671 2025-02-25T16:54:20 Set length or infoLog when they are not NULL For glGetProgramPipelineInfoLog, spec says that if length is NULL, then no length is returned. Also do this to infoLog to avoid crash. Bug: angleproject:398904340 Change-Id: I1f87a8932f72a0d5c44c2344936ee18c674a802b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6300356 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shufen Ma 9bdc6763 2025-03-03T15:54:46 GetProgramPipelineiv may create a new state vector For glGetProgramPipelineiv, spec says that If pipeline is a name that has been generated (without subsequent deletion) by GenProgramPipelines, but refers to a program pipeline object that has not been previously bound, the GL first creates a new state vector in the same manner as when BindProgramPipeline creates a new program pipeline object. Also creates a new state vector in glValidateProgramPipeline if the pipeline has not been previously bound. Modify the ProgramPipeline's validate function so that when the program pipeline is generated, but has never been bound, the validation status would be false. Bug: angleproject:400254603 Change-Id: I906669a4e80aa12283156bae8a72a2dbf0b63b90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6316349 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Chris Dalton be98f841 2024-11-30T02:11:05 Implicitly end PLS for framebuffer reads and writes In preparation for removing the PLS allow list, convert more problematic methods to the new paradigm of implicitly ending PLS instead of generating errors. Also simplify the disable logic for framebuffer modifications, and just blindly disable PLS for framebuffer updates, regardless of whether it's GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER. Bug: angleproject:40096838 Change-Id: Ie4390a219f5f05ef0a3d00f405d4914592726283 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6077335 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya b32a808d 2025-02-03T17:35:59 Re-enable EXT_multi_draw_indirect on the Vulkan backend. Update limitations before evaluating extension support Bug: angleproject:355645824 Change-Id: If34c0d5791443841798fd85a2d396b8b6cbbe837 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6226331 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen 7d37d970 2025-01-30T13:47:59 Make error messages end in a dot Some messages had dot and some not. Fix by adding dot to all error message string literals. Best effort, for free form string literals, check ANGLE_CHECK invocation sites only. Bug: angleproject:392938089 Change-Id: Idedc3fe1d1e186fb91b5e54407df87f6830995a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6218460 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Neil Zhang cfe87e34 2024-12-16T16:29:39 Add multisample support for glCopyImageSubDataEXT As GL_TEXTURE_2D_MULTISAMPLE/GL_TEXTURE_2D_MULTISAMPLE_ARRAY been introduced by GLES3.1, glCopyImageSubDataEXT should support those types. Bug: angleproject:381727390 Change-Id: Ib3571ea38dc8d8ceb1bc9ad0c8a6e04d28b0ec33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6146194 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Cody Northrop c10f5e3f 2025-01-08T10:04:39 Debug: Allow forcing GL_VERSION string Similar to forcing renderer and vendor, useful for debug. Bug: b/388459021 Change-Id: If00128369cf26069708e8db06c5e17b7ad0bdb58 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6157784 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Auto-Submit: Cody Northrop <cnorthrop@google.com>
Roman Lavrov 465299fb 2025-01-06T16:49:15 context_private_call.cpp -> context_private_call.inl.h Most functions are trivial wrappers resulting in unnecessary forwarding calls. Most are called exactly once from entry points autogen. This _reduces_ the .so size by ~14KB and I'm seeing 1-2% better frame time in my driver_overhead_2 tests on a mobile device. Bug: b/383305597 Change-Id: I1f2a048e067c76993bacfbbce655fc1c898fdba7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6149814 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 195c3a20 2024-12-19T19:09:38 Inline non-PPO getActiveLinkedProgram and ValidateUniform1-4* The non-PPO part of getActiveLinkedProgram is small, and ValidateUniform1-4* are just a single call to ValidateUniform, and end up an actual function call due to being located in a different translation unit (validationES.cpp vs validationES2.cpp) Estimated 0.5-1% improvement to driver_overhead_2 wall_time on pixel 8 Bug: b/383305597 Change-Id: I256bf11952f36bbd5033f191df19aa293dbeefdf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108030 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 87d891dc 2024-12-13T19:51:42 Inline more tiny functions on hot path Similar to https://crrev.com/c/6094283, not as hot but broader. Highlighted by PGO profile of driver_overhead_2 trace combined with size and offset of the corresponding .so sections to maximize reduction in TLB misses. Improves driver_overhead_2 performance by 1~2% on Pixel 8. Almost no change in .so size as functions are tiny. Bug: b/383305597 Change-Id: Ib1c021d4635141b879667b59305e4d45de7b8aef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6088958 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Le Hoang Quyen 6bb1bc9b 2024-12-10T16:56:33 Add an extension to report total memory usage of all GL objects Currently the extension will only count GL buffers, textures and render buffers' memory. Fixed: angleproject:383256300 Change-Id: I33ce6fafae8aa5b60071e66366d35dc098e1313b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084013 Auto-Submit: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Alexey Knyazev e82a2eab 2024-11-28T00:00:00 Support multisample 2D array textures on ES 3.0 contexts Supported via OES_texture_storage_multisample_2d_array enabled together with ANGLE_texture_multisample. Drive-by: Fixed exposure conditions in the OpenGL backend to match the implementation. Fixed: angleproject:382298321 Change-Id: I21b037aac7bebc35df267e9dd468088ebce35e71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6075241 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Chris Dalton cc841237 2024-11-29T13:45:50 Accept framebuffer modifications while PLS is active The only way for a WebGL implementation to know if PLS is actually active is to call glGetIntegerv(PIXEL_LOCAL_STORAGE_ACTIVE_PLANES_ANGLE) (because glBeginPixelLocalStorageANGLE() can fail). So the original behavior of not allowing glBindFramebuffer() et. al. while PLS was active created a state scenario that was expensive for the browser to track. Instead, just allow glBindFramebuffer() et. al., and implicitly disable PLS if they are called while it's active. Bug: angleproject:40096838 Change-Id: Ibd303f9f9950fb5b7f1add2d41882e4379c51e62 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6060301 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 0bb109aa 2024-11-28T00:00:00 Fix validation for 2D multisample array textures * Fixes: * TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY query must be rejected if the functionality is not enabled. * GetInternalFormativ must accept TEXTURE_2D_MULTISAMPLE_ARRAY on unextended OpenGL ES 3.2 contexts. * Added validation to the OpenGL ES 3.2 TexStorage3DMultisample entry point. * Cleanups: * Removed OES suffix from the enum conversion. * Incorrect extension name in the error message. * Do not create a 2D multisample array zero texture object if the backend does not support the functionality. * Replaced redundant FramebufferTexture validation with an assertion. * Do not allocate texture binding vectors for 2D multisample array textures if the backend does not support the functionality. * Aligned the 2D multisample array texture target assert in RecordBindTextureTypeError with the actual error condition. Fixed: angleproject:381270278 Change-Id: Idbbc86e2efe1bbc25d9570d515b67c1a32255d99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6063068 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 7070a9e9 2024-11-20T00:21:16 Remove draw buffer validation clauses from PLS It was cumbersome to implement all this validation browser side for WebGL. Rather than making it an error to update blend and color mask on reserved PLS draw buffers, glBeginPixelLocalStorageANGLE() can just implicitly disable blend, and enable the color mask on overridden draw buffers. Later calls to enable blend or change the color mask on overridden planes are silently ignored until glEndPixelLocalStorageANGLE(). Bug: angleproject:40096838 Change-Id: Ic7e1c5113e7d3fad3b80d0178075df646540d743 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6045421 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Xinyu Fang 5d3d299d 2024-11-25T16:35:51 Expose the required GLES1.0/1.1 extensions in ANGLE Exposed below extensions: GL_OES_texture_mirrored_repeat GL_OES_blend_subtract Bug: angleproject:380704155 Change-Id: Ib095f9bfaabda92bb2c588d633f1512e118f066e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038450 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang 01dee1cb 2024-10-14T15:04:28 Add implementation for GL_EXT_texture_storage_compression Bug: angleproject:352364583 Change-Id: I3dab4c68d5d0206d681e165e991217bd3de8eeb6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6011055 Auto-Submit: Neil Zhang <Neil.Zhang@arm.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 52fa6779 2024-11-14T00:00:00 Refactor indexed parameter query validation * Moved indexed parameter validation to queryutils. * Fixed indexed blend state enums being disallowed on unextended OpenGL ES 3.2 contexts. * Replaced redundant validations with assertions. Fixed: angleproject:380291906 Change-Id: I4d5a9c01be5a00cd834504b38a3ddaeb5fa4edb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6043710 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 9c202275 2024-11-14T00:00:00 Fix SAMPLE_MASK_VALUE indexed query validation The SAMPLE_MASK_VALUE enum must be accepted when ANGLE_texture_multisample is enabled. Fixed: angleproject:380291919 Change-Id: Ieb834ca4c78982fbf1a121c0a70db7413574679a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038524 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Neil Zhang 8a2b60b2 2024-11-06T17:13:16 Add stubs for GL_EXT_texture_storage_compression Bug: angleproject:352364583 Change-Id: I607c19c0c9bec7f0e3dd325e44b42e73f826b61c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5998012 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov cc2edfd1 2024-11-05T15:37:21 Fix getPerfMonitorCounterData maxResults, skip AsyncCommandQueue test Skips TextureDataInLoopManyTimes on SwS AsyncCommandQueue. Add more debug info to the test although without the AsyncCommandQueue variant we likely won't be see flakes. Bug: angleproject:377503738 Change-Id: I372531451c280b04ffed84b020463657440fca08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5995531 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com>
Solti 02f88b31 2024-10-30T21:49:19 Improve CanSupportAEP Error Reporting This change improves the error reporting for the `CanSupportAEP` function. Previously, if the function returned false, it was difficult to determine which requirement was not met. This change adds logging that will list all unmet requirements, making it easier to debug AEP support issues. For Chromium logs, this logging is too much. Therefore, a switch is used and by default the logging is off. ref: https://crrev.com/c/5979208?tab=comments Test: the default presubmit Bug: b/268108262 Change-Id: I7f633cdb63f9cfeb501cd5f134b0ea7874465aed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5979292 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 63f5a328 2024-10-30T14:40:40 Revert "Improve CanSupportAEP Error Reporting" This reverts commit fb655e43f4a86fbdf35bf0cb5d2978d728b949d9. Reason for revert: Causes excessive logging and leads to flakiness in Chromium Original change's description: > Improve CanSupportAEP Error Reporting > > This change improves the error reporting for the `CanSupportAEP` > function. Previously, if the function returned false, it was difficult > to determine which requirement was not met. This change adds logging > that will list all unmet requirements, making it easier to debug AEP > support issues. > > Test: the default presubmit > Bug: b/268108262 > Change-Id: I48eb6b26358ca4991d760523f44568d97e8c35a6 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5972497 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Solti Ho <solti@google.com> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> Bug: b/268108262 Bug: chromium:376380430 Bug: chromium:40266306 Change-Id: Ic5b1bbce16fe5c98af10ca0554d1035206d5c592 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5979208 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Solti fb655e43 2024-10-28T21:45:41 Improve CanSupportAEP Error Reporting This change improves the error reporting for the `CanSupportAEP` function. Previously, if the function returned false, it was difficult to determine which requirement was not met. This change adds logging that will list all unmet requirements, making it easier to debug AEP support issues. Test: the default presubmit Bug: b/268108262 Change-Id: I48eb6b26358ca4991d760523f44568d97e8c35a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5972497 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Solti Ho <solti@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Amirali Abdolrashidi ef55ca0a 2024-10-17T14:44:22 Update copy validation regarding ext textures * Updated the validation functions for the following function to accept TEXTURE_EXTERNAL_OES: glCopyImageSubDataEXT() * Updated unit test CopyTextureTestES3.CopyImageSubDataToEGLImage * Using TEXTURE_EXTERNAL_OES as target for glFramebufferTexture2D() requires EXT_YUV_target. Therefore, the texture related to it is used instead. Bug: angleproject:361372990 Change-Id: I905d4cf89522ae3158516b42b15705d1044c6e97 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5940404 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev ab1cdd22 2024-10-03T00:00:00 Translator: Support EXT_texture_query_lod No backend support yet. Bug: angleproject:368275901 Change-Id: I10bbc03feca485908315633cbc0f955e82994657 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5920240 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mark Lobodzinski c9606f00 2024-10-07T10:15:14 Fix extensions moved to core in GLES 3.2 The GL_EXT_texture_cube_map_array, GL_EXT_texture_buffer, and GL_OES_texture_storage_multisample_2d_array extensions were moved into core in ES3.2, but validation still required enabling extensions. Added 3.2 as a sufficiency. Test: angle_end2end_tests --gtest_filter=*CompressedTexImageCubeMapArray* Bug: b/371940347 Change-Id: Ie73a76087b6b52775d44ae79efd7f48e9fc90eb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912120 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Shahbaz Youssefi aec90a8d 2024-10-07T10:56:24 Fix ignoring blit bits when attachments are missing GLES requires that the bits provided to glBlitFramebuffer are silently ignored if either the read or draw framebuffer is missing the corresponding attachment. In WebGL, this is forbidden. ANGLE was forbidding this because of WebGL, but a recent CTS test revealed that we shouldn't be doing that when !WebGL. Bug: angleproject:370917919 Change-Id: I202fbf665d8a102f0aea72709b80dfdabeb71a2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912614 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 166b72c9 2024-09-30T19:07:26 GL_ANGLE_blob_cache implementation. Bug: chromium:370538323 Change-Id: Ic51a951e78b48b315e36f518bcc39ff2d54660a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900761 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 492cf265 2024-09-27T13:44:22 Stubs for GL_blob_cache_angle Bug: chromium:370538323 Change-Id: Ib56b28c24305db8931f382b16a24975b7277fa7e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900760 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop c99f1106 2024-10-05T17:21:37 Debug: Allow forcing GL_RENDERER and GL_VENDOR It can often be useful to force the GL_RENDERER and GL_VENDOR strings to values recognized by applications. Bug: b/371749458 Change-Id: I045a76e733e1b59ad257caceed396847abf3d7fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5910908 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi b16d105f 2024-10-03T10:25:32 Remove Desktop GL front-end support For Desktop GL applications, please use Zink! Bug: angleproject:370937467 Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 7c811715 2024-09-25T11:09:44 Vulkan: fix crash when clearing stencil with ClearBuffer Follow up to [1] which fixed a crash with glClear, but the bug remained with glClearBufferiv. This change refactors the "is stencil write masked out" query to always take the framebuffer's stencil bit count into account (practically always 8), which also happens to make the rest of the code checking this query more accurate in the presence of nonsense masks where the bottom 8 bits are 0. [1]: https://chromium-review.googlesource.com/c/angle/angle/+/3315158 Bug: chromium:40207259 Bug: angleproject:42266334 Change-Id: I68a6b0b75c67ed2cdc8c4d03b243efe5495efce1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889788 Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 05c62ebc 2024-09-24T13:41:57 Fix check for whether stencil write is masked out The stencil write mask is the only thing that decides what bits get written to. Previously, this was masked with the reference bitmask to determine if any bits get written to, which is incorrect. The effect of this was that the Vulkan backend would use the READ_ONLY layout for the depth/stencil attachment even though stencil could have been written to the attachment. Bug: angleproject:42266334 Change-Id: Ice6a35f4691fc8e09c7d5e1db6439c3079dfa039 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5887905 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 966739ac 2024-09-19T23:49:06 Drop PLS support for EXT_shader_pixel_local_storage Supporting this backend drastically increased the complexity of the codebase, with little return. We don't support memoryless attachments on the web anyway, and since this extension requires us to literally draw the load/store operations, input attachments on Vulkan perform better. Once this implemention is completely removed, we will delete the PLS allow list, which isn't required for the other PLS implementations. Bug: angleproject:7279 Change-Id: Ibb036d36cbd33467e7a94398ce171cda7349e4f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874412 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Amirali Abdolrashidi e38d25b1 2024-06-21T18:22:32 Vulkan: Implement EXT_clear_texture * Added new functions to TextureVk to clear the image. * clearImage() * clearSubImage() * Both implemented via clearSubImageImpl(), with the former a special case of the latter. * For multisample or renderable images, stagePartialClear() from ImageHelper is called to add the update. * For single-sampled non-renderable images, a buffer is filled with the pixel data and applied to the image as a buffer update. * Added new update type: ClearPartial * Used for renderable textures. This includes multisample textures. * LOAD_OP_CLEAR is used in a render pass to perform the clear. * UtilsVk::clearTexture() * (Uses ClearTextureParameters) * Uses the following functions to get the VkClearValue from the input data and format: * GetVkClearColorValueFromBytes() * GetVkClearDepthStencilValueFromBytes() * ClearPartial updates can also be superseded and removed similar to Buffer updates. * Updated UtilsVk::startRenderPass() to accept a VkClearValue* as an input arg. If used, the render pass will use LOAD_OP_CLEAR. * Enabled the feature "clearTextureEXT" on Vulkan. * Added new unit tests in ClearTextureEXTTest for various formats and pixel sizes. * Added related multisample tests in FramebufferTest.cpp. * FramebufferTest_ES31.ClearTextureEXT* * Disabled some of the new tests failing using OpenGL. * Disabled stencil-only-related tests on Pineapple. Bug: angleproject:42266869 Change-Id: I89c631d68a4ed63d9991abe1783333255ade20dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5778348 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi 3f89dfc2 2024-08-20T17:31:43 Update validation for EXT_clear_texture * Added the validation condition that the texture level to be cleared should have been defined beforehand. * Added the condition to clearTexSubImage() at the frontend to return if any clear extent was zero. * In the validation tests, added checks for the following: * Clearing a texture level before defining it. * Clearing a compressed texture, which is not allowed. * Added setConfigAlphaBits() to ClearTextureEXTTest setup. * Replaced EXPECT_PIXEL_COLOR_EQ with EXPECT_PIXEL_RECT_EQ for ClearTextureEXTTest tests for better coverage. Bug: angleproject:42266869 Change-Id: Ieeb49e9005eba6ef9156d49ff46c71cdf4f04162 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5801655 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev b98e6bc0 2024-09-12T00:00:00 Translator: Add EXT_texture_shadow_lod functions Added translator support for functions defined in the GL_EXT_texture_shadow_lod extension. Trivially enabled on GL and Vulkan backends. Bug: angleproject:365066518 Bug: angleproject:365108862 Change-Id: Ie1fc8f50e321a559d4506c479d9cebbb48802091 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5867416 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang da572160 2024-07-23T16:36:10 Reland: GL: Forward client-side arrays to the driver when possible The OpenGL driver can handle client-side arrays when the context is OpenGL ES or a desktop GL compatibility profile. When in these situations, use the driver default VAO for all frontend context VAOs and forward client-side data directly to the driver. Fix synchronizing the default VAO state for external contexts. There is no valid VertexArrayStateGL for external VAOs so make sure it's nulled and the VAO dirty bits are set so the correct VAO state is reapplied. Disable syncing to the default VAO for external contexts. The only VAO that they can share with ANGLE's internal state is the default VAO so avoid having to save and restore its state. Bug: angleproject:355034686 Change-Id: I015bbbc854938fe4bc1e92d0ca8fe04628d0db16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743284 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 6fddb18d 2024-07-26T12:44:23 GL: Disable heavily emulated extensions for non-WebGL. The multidraw and base vertex base instance extensions are heavily emulated in ANGLE's GL backend, manipulating vertex arrays multiple times per draw. This is often a performance improvement for deep pipelines such as WebGL but slower for shallow stacks like Chrome's rasterization. Mark these extensions as "emulated" and disable them in the frontend for non-WebGL contexts. Only EXT_base_instance can have true native support. Add a frontend feature to re-enable these extensions and use it in the existing end2end tests. Bug: angleproject:355645824 Change-Id: I897559fb270e2aa0f476d7784d25d97574e28f43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743837 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang fcf3a1c0 2024-07-02T16:33:28 GL: Allow shader compilation with cached translated source Write the translated shader source when serializing shaders. This does not increase the size of the shader cache because Vulkan only uses the compiledBinary field. Spawn a ShaderTranslateTask for loading shaders so the GL backend can compile the shader on the native driver. Bug: angleproject:350779978 Change-Id: I14413a7ca2a0d99653a1082f2c8b4a94cf58626a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5672740 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 48969c95 2024-05-31T16:34:07 GL: Implement QCOM_tiled_rendering Bug: angleproject:343900918 Change-Id: I01612e11795d7aa8ee20f6e9bd5ef62fe40e2910 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588630 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 3f572905 2024-06-19T17:46:38 Add basic begin/end support for perf counters The AMD_performance_monitor extension has explicit begin/end calls to capture counters. This was not implemented in ANGLE and the tests were relying on ANGLE always capturing counters (incurring a small overhead). This change does not complete the implementation of that extension, but does add basic support for starting and stopping perf counter measurements. While inactive, most counters are not updated. Bug: angleproject:42267038 Change-Id: I3ff6448b22ca247c217401cb2d76ef4142c9d759 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5639343 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Geoff Lang 92148c2c 2024-06-17T11:13:46 GL: Implement GL_EXT_clear_texture. This extension is useful because it allows clearing textures without changing the framebuffer. Chrome uses this on Android when it's available. Bug: angleproject:347047859 Change-Id: I765d9991c4549b3655446d9f51847d1095792dbd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631810 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Cody Northrop 1917377f 2024-06-07T17:02:33 Capture/Replay: Write comments to the capture Useful for tracking why things are happening in the frame, from the perspective of the tracer. Allows for entries like this: // DEBUG: AttachShader called, checking for IDs; glAttachShader(gShaderProgramMap2[6943], gShaderProgramMap2[1531]); // DEBUG: AttachShader called, checking for IDs; glAttachShader(gShaderProgramMap2[6943], gShaderProgramMap2[1511]); Good for debugging or knowing we've skipped invalid/unsupported calls. This CL includes one use of comments to mark calls we've skipped, meaning the app or ANGLE submitted them, but omitted from capture. Bug: angleproject:345851268 Change-Id: Ied917c7480704afc3fdfb8cbb617b323eb7403a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3233876 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi d193d51b 2024-06-17T22:46:08 Replace issue ids post migration to new issue tracker This change replaces anglebug.com/NNNN links. Bug: None Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 2d8e15f8 2024-05-31T14:25:12 Add stubs for GL_QCOM_tiled_rendering Bug: angleproject:343900918 Change-Id: I77d742949565ebfecb5f4446db3510af4f94033c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588629 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi ebb56cee 2024-05-31T15:10:37 Implement OES_tessellation_shader Based on the specs, there are no functional differences between OES and EXT. * Added validation for glPatchParameteriOES() and the core glPatchParameteri(). * Added the extension support for GLSL. * EXT_shader_io_blocks is implicitly enabled for the EXT geometry and tessellation shader extensions. * OES_shader_io_blocks is implicitly enabled for the OES versions of said extensions. * Added a test to make sure using this extension works instead of EXT. * Turned the repeated test code into a function: * testTessellationTextureBufferAccess * Skipped the tests that fail on various platforms. * It seems that these tests were being skipped before enabling this extension ("Not supported"). Bug: b/344030760 Bug: angleproject:345306326 Bug: angleproject:345304850 Bug: angleproject:345312771 Change-Id: I905da0132bf6525cb453dcaa613e4deb3155c4dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595611 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi 25374c90 2024-05-31T16:08:58 Implement OES_gpu_shader5 Based on the specs, there is no difference between the OES version and the EXT version. * Added support for use in shaders * Added test to make sure the OES extension works. * Turned the repeated test code into a function: * testArrayOfArrayOfSamplerDynamicIndex() Bug: b/344031022 Change-Id: Ifda4fa5495983d254f598940a95d0797e8a9ce67 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595609 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi 1fa6c020 2024-05-28T14:44:09 Vulkan: Add multisample line width query support * As part of GLES 3.2 support, added support to query the following through glGetFloatv(): * GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY * GL_MULTISAMPLE_LINE_WIDTH_RANGE * Added some tests to check the limits of the values above. * Updated comment regarding ES 3.2 spec table number. Bug: angleproject:42266081 Bug: b/336860504 Change-Id: I2c359bbb9003b3e76f342f7419477bdb1caaf88f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5576760 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Geoff Lang cbeaebf1 2024-05-13T17:53:25 eglCreateContext: always fail for invalid versions Since error generation can be disabled in EGL, it's not always possible for a client to detect if a context client version is valid. Always validate the context version after resolving backwards compatible versions so that the application can handle unsupported versions. Bug: chromium:339948886 Change-Id: I438fa1fcf5160a491f2b996797c29c69b1ab71b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5533776 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi a1665d2f 2024-05-10T00:15:31 Reland "Document thread-unsafe iterator access to resource maps" This is a reland of commit d1bb6ed8399dd12e79484f30f9e9ded95c25625a The crash was due to another issue (disabling EGL validation in Chrome) Original change's description: > Document thread-unsafe iterator access to resource maps > > By using a proxy type, everywhere resource maps are iterated are clearly > marked as not being thread safe. In most cases, only destruction and > capture/replay iterate over these maps, which means thread safety is not > an issue (or is externally enforced). > > The only case where iterators are used in the presence of other contexts > is with ANGLE_request_extension, which is changed to explicitly require > the application to ensure thread safety. In practice, the user is > Chrome which already guarantees this. > > Bug: angleproject:8667 > Change-Id: I7af13c6433b6955d9c36f9088b3aa4c065e1cfc1 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5526428 > Reviewed-by: Charlie Lao <cclao@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: angleproject:8667 Change-Id: Id539cabac01df5f242150f6684222577003eef3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5531278 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 4e887491 2024-05-11T18:08:03 Revert "Document thread-unsafe iterator access to resource maps" This reverts commit d1bb6ed8399dd12e79484f30f9e9ded95c25625a. Reason for revert: Checking to see if it's the reason for crbug.com/339948886 Original change's description: > Document thread-unsafe iterator access to resource maps > > By using a proxy type, everywhere resource maps are iterated are clearly > marked as not being thread safe. In most cases, only destruction and > capture/replay iterate over these maps, which means thread safety is not > an issue (or is externally enforced). > > The only case where iterators are used in the presence of other contexts > is with ANGLE_request_extension, which is changed to explicitly require > the application to ensure thread safety. In practice, the user is > Chrome which already guarantees this. > > Bug: angleproject:8667 > Change-Id: I7af13c6433b6955d9c36f9088b3aa4c065e1cfc1 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5526428 > Reviewed-by: Charlie Lao <cclao@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: angleproject:8667 Change-Id: I1245c9e57dfeb27a7f0e5718b1455614c70bc0dc No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5532187 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d1bb6ed8 2024-05-10T00:15:31 Document thread-unsafe iterator access to resource maps By using a proxy type, everywhere resource maps are iterated are clearly marked as not being thread safe. In most cases, only destruction and capture/replay iterate over these maps, which means thread safety is not an issue (or is externally enforced). The only case where iterators are used in the presence of other contexts is with ANGLE_request_extension, which is changed to explicitly require the application to ensure thread safety. In practice, the user is Chrome which already guarantees this. Bug: angleproject:8667 Change-Id: I7af13c6433b6955d9c36f9088b3aa4c065e1cfc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5526428 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi c3a1cae4 2024-04-15T14:58:55 Use angle::SimpleMutex everywhere in libGLESv2 Only cases left that use std::mutex are: - Share group and the context ErrorSet mutexes as they need try_lock() - Anywhere mutexes are used in conjunction with std::condition_variables (as they explicitly require std::mutex) Bug: angleproject:8667 Change-Id: Ib6d68938b0886f9e7c43e023162557990ecfb300 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5453294 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d9943e44 2024-04-09T23:53:48 Remove Program::syncState The last bit of responsibility still left in Program::syncState was to wait for post-link tasks for the sake of EGLBlobCacheTest tests. A new extension, GL_ANGLE_program_binary_readiness_query is created so that the wait can be done in the test itself. This extension is ultimately useful for applications as well, so they can avoid blocking the CPU by calling glGetProgramBinary prematurely. Bug: angleproject:8297 Change-Id: Ied6b755cb9b060198f82c7948bfd03441435a578 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5440302 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi 4d317b52 2024-03-22T15:48:51 Vulkan: Add MSRTSS preferred usage for tex init The image create flag related to multisampled render to single- sampled was used when this feature flag was enabled. However, this could lead to some platforms allocating extra memory for the image, even if the image did not use this feature. In this change, a new feature is added regarding whether to prefer this flag from the start. If disabled, ANGLE will only use this bit for the texture if it is actually bound to an MSRTT framebuffer object (through FramebufferTexture2DMultisampleEXT()). * Added a new feature: preferMSRTSSFlagByDefault * If enabled, the MSRTSS is used for all image inits. * (TextureVk::initImage()) * Otherwise, it will create the image without the flag at first. * Added member to texture frontend to track if the texture has been bound to an MSRTT framebuffer. * mHasBeenBoundToMSRTTFramebuffer * During TextureVk::syncState(), if the image without the MSRTSS bit is bound to an MSRTT framebuffer, it is recreated using the MSRTSS flag. * Checked in respecifyImageStorageIfNecessary(). Bug: b/329911999 Bug: angleproject:8622 Change-Id: I5e7d43e3828ae272441d65b2be35d09b23b68f84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5402978 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>