src


Log

Author Commit Date CI Message
shannonwoods@chromium.org 3eeca1ec 2013-05-30T00:04:28 Make the sentinel value for glBindBufferBase whole-buffer binding zero instead of -1, to harmonize with the spec. TRAC #22852 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2284 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 37b8a91a 2013-05-30T00:04:21 Implemented mipmap generation for 3D textures. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2283 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 7b61d5ce 2013-05-30T00:04:12 Renderer11::copyTexture can now copy 3D textures. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2282 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 281ef3a6 2013-05-30T00:04:01 Added 3D versions of the passthrough shaders. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2281 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 15a8b1f6 2013-05-30T00:03:54 TextureStorage11_3D can generate render targets for the entire texture now as well as each layer. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2280 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 7faf3ec7 2013-05-30T00:03:45 RenderTargets now store a depth value. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2279 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org ad8a0d3a 2013-05-30T00:03:28 Renamed the passthrough shaders to show that they are for 2D. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2278 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org e5b26d3a 2013-05-30T00:03:20 Refactored CPU mipmap generation and added 3D texture mipmap generation functions. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2277 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 30aa1a9f 2013-05-30T00:03:13 Implemented mipmap generation for 2D array textures. TRAC #22927 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2276 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 44b2768f 2013-05-30T00:03:06 Added a map type parameter to Image11::map since it was always being mapped for writing but mipmap generation was reading. TRAC #22927 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2275 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 74b86cff 2013-05-30T00:02:58 Add new GLSL ES 3.0 built-in constants and split off 1.0 ones. TRAC #22863 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2274 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org c6ac65f6 2013-05-30T00:02:50 Implemented basic GLSL ES 3.0 texture intrinsics. TRAC #22954 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2273 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 96e7ba17 2013-05-30T00:02:41 Skip symbol table levels with built-ins for a different shader version. TRAC #22954 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2272 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 1c848096 2013-05-30T00:02:34 Insert GLSL ES 1.0 built-in variables at the right level. TRAC #22954 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2271 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 2ac0be9d 2013-05-30T00:02:27 Place built-in intrinsics into their corresponding symbol table level. TRAC #22954 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2270 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 89992b5e 2013-05-30T00:02:20 GLSL ES 1.0 operator built-ins are all common with GLSL ES 3.0. TRAC #22954 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2269 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 6e10a0e2 2013-05-30T00:02:13 Split the built-in symbols over multiple symbol table levels. TRAC #22954 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2268 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 644f766c 2013-05-30T00:02:07 Texture2DArray now uses dynamically allocated arrays to store Image objects. TRAC #22918 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2267 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org c3419c10 2013-05-30T00:02:01 Fall back to creating a Release runtime Direct3D device if Debug device creation fails. TRAC #22881 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2266 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 9894984a 2013-05-30T00:01:51 Add a fast path for single render target masked clears in Renderer11. TRAC #22898 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2265 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 894b324f 2013-05-30T00:01:44 Migrate calls to releasing COM objects in Renderer11 to new SafeRelease helper method. TRAC #22898 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2264 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 24ac8500 2013-05-30T00:01:37 Add a helper method to gl::Framebuffer to check if we are drawing to color attachment 0 only. TRAC #22898 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2263 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 1dd89f3e 2013-05-30T00:01:31 Enable base address randomization. TRAC #22937 Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2262 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 2f5963c0 2013-04-13T03:56:33 Bump version.h git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2181 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 14e8f596 2013-04-13T03:46:21 Implemented GL_TEXTURE_2D_ARRAY targets for glTex* functions. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2180 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 90dbc44c 2013-04-13T03:46:14 Added a binding point for TEXTURE_2D_ARRAY. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2179 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 7625f798 2013-04-13T03:46:07 Created the Texture2DArray class. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2178 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com a98a8111 2013-04-13T03:45:57 Added GL_MAX_ARRAY_TEXTURE_LAYERS. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2177 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 6c86bd5f 2013-04-13T03:45:45 Created the TextureStorageInterface2DArray class. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2176 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 96973378 2013-04-13T03:45:39 Added a TextureStorage11_2DArray class. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2175 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 56074f33 2013-04-13T03:45:30 Image::redfine now takes a target parameter, Image11 creates an appropriate resource based off of the target. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2174 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 86740a94 2013-04-13T03:45:24 Updated glGenerateMipmap to accept the GL_TEXTURE_3D target. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2173 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 875994b3 2013-04-13T03:45:17 Implemented 3D texture entry points. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2172 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 6d73c4ee 2013-04-13T03:45:12 Updated the parameter validation functions to include 3d versions. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2171 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com c416e1cc 2013-04-13T03:45:05 Added a binding point for TEXTURE_3D. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2170 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 9599656a 2013-04-13T03:44:58 Created a gl::Texture3D class. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2169 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 0b3a8dfb 2013-04-13T03:44:51 Added the GL_TEXTURE_WRAP_R parameter. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2168 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com c1fdf6ba 2013-04-13T03:44:41 Added parameters for maximum 3D texture size. Renamed maximum 2D texture size methods and variables. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2167 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com e5dcce75 2013-04-13T03:44:33 Updated Image::copy to have a zoffset parameter. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2166 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 414e82af 2013-04-13T03:44:05 Added 3D versions of Renderer::copyToRenderTarget and Renderer::copyImage. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2165 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 63b3b8f9 2013-04-13T03:43:26 Removed some extra overloads of TextureStorage::getRenderTarget and added a method to get the render target of a Texture3D layer. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2164 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 27ac40e8 2013-04-13T03:43:17 RenderTarget11 now stores a Resource instead of a Texture2D. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2163 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 5d009bb9 2013-04-13T03:43:07 Image11 now stores an ID3D11Resource for the staging texture and creates 3D staging textures if depth is greater than one. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2162 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 2058d64a 2013-04-13T03:42:50 Added 3D texture classes for TextureStorage and TextureStorageInterface. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2161 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 0fcf2a6a 2013-04-13T03:42:44 Added a helper function for generating pointer offsets and changed type names to include size for clarity. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2160 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 4760c563 2013-04-13T03:42:30 Added depth parameters to all image loading functions. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2159 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 8dce651e 2013-04-13T03:42:19 Added support for renderbuffer formats used by the CTS. TRAC #22890 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2158 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com e3fe5dad 2013-04-13T03:42:07 Enable broadcasting gl_FragColor to all draw buffer color attachments in ES2 contexts. TRAC #22888 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill Conflicts: src/libGLESv2/ProgramBinary.cpp git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2157 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 99ab6ebc 2013-04-13T03:42:00 Fix not correctly allowing the 'require' keyword in shaders enabling EXT_draw_buffers. TRAC #22888 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2156 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 5209de8b 2013-04-13T03:41:53 Report gl_MaxDrawBuffers as 1 when the MRT extension is disabled, and the implementation value otherwise. TRAC #22888 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2155 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 1886fd4f 2013-04-13T03:41:45 Implement flat and centroid interpolation in HLSL. TRAC #22857 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2154 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 7bc65f2e 2013-04-13T03:41:39 Generate the same code once for fragment and vertex varyings. TRAC #22857 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2153 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 491b0477 2013-04-13T03:41:29 Revert device lost display mode changed handling in the D3D9 path. See https://codereview.appspot.com/8038044 TRAC #22882 Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2151 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com c53376af 2013-04-13T03:41:23 Fix zero-sized buffer copies to complete successfully in BufferCopySubData. TRAC #22878 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2150 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 6f273e3a 2013-04-13T03:41:15 Implemented interpolation qualifier parsing. TRAC #22857 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2149 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com e229012c 2013-04-13T03:41:07 Add support for unsigned int uniform types to the getUniform series of methods. TRAC #22845 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2148 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 4590d89d 2013-04-13T03:41:01 Refactor the ProgramBinary::getUniform family of calls to use a private generic method. TRAC #22845 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2147 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com f4895619 2013-04-13T03:40:56 Refactor getUniform for matrix types to use a single shared internal method. TRAC #22845 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2146 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 02e11f3a 2013-04-13T03:40:50 Add a utility method to determine if a gl enum type is a matrix type, and some supporting methods. TRAC #22845 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2145 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com e6ca6709 2013-04-13T03:40:44 Add handling of non-square matrix uniform types to utility methods. TRAC #22845 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2144 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 50ea4ab5 2013-04-13T03:40:36 Added support for unsigned integer uniforms. Depends on shader language support for the same. TRAC #22842 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2143 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 44ce5b11 2013-04-13T03:40:30 Add handling of unsigned int uniform cases to utility functions. TRAC #22845 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2142 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 8a19eed9 2013-04-13T03:40:22 Refactor ProgramBinary::setUniform[XX] to use a generic template function, reducing duplicated code. TRAC #22842 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2141 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 8431b9c8 2013-04-13T03:40:17 Modify the glUniform[X]ui calls to call the corresponding glUniform[X]uiv functions internally. TRAC #22842 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2140 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com a741b641 2013-04-13T03:40:10 Add support for the transpose parameter of the glUniformMatrix family of functions in ES3. TRAC #22839 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2139 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com f130616e 2013-04-13T03:40:04 Add support for non-square matrix uniforms. Depends on implementing shader support for the same. TRAC #22839 Signed-off-by: Geoff Lang Signed-off-by: Shanon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2138 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 36c76a91 2013-04-13T03:39:58 Make ProgramBinary::setUniformMatrix[X]fv a generic template method. TRAC #22840 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2137 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com cc62facb 2013-04-13T03:39:52 Fix a bug in transposeMatrix, for correct use with non-square matrices. TRAC #22839 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2136 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 8132dae9 2013-04-13T03:39:44 Fixed a bug where BufferStorage11 was unable to handle NULL data being set. TRAC #22811 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2135 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 296c3f25 2013-04-13T03:39:39 Implemented glCopyBufferSubData. TRAC #22811 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2134 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 614c07f4 2013-04-13T03:39:32 Added a copyBufferSubData method to Buffer. TRAC #22811 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2133 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com ab30bab9 2013-04-13T03:39:24 Added an abstract BufferStorage::copyData method and implemented it for BufferStorage9 and BufferStorage11. TRAC #22811 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2132 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com c926e5f1 2013-04-13T03:39:18 Added pixel pack and unpack buffer bindings. TRAC #22811 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2131 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 5117188c 2013-04-13T03:39:10 Added binding points for the copy read and copy write buffers. TRAC #22811 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2130 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 667a29cf 2013-04-13T03:39:04 Added methods to Context to get and set the current (non-indexed) bound uniform and transform feedback buffers. TRAC #22811 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2129 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 7948c5f6 2013-04-13T03:38:58 Enable MRT support via glDrawBuffersEXT. TRAC #22704 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2128 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com a0a98ff4 2013-04-13T03:38:52 Alter the precompiled header to import prototypes for the gl extension functions, for internal use. TRAC #22704 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2127 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 2104d93a 2013-04-13T03:38:46 Only support ES3 contexts on Shader Model 4+ hardware. TRAC #22854 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2126 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 1ab57be9 2013-04-13T03:38:39 Added support for packed integer vertex attributes. Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2125 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com e7d4a247 2013-04-13T03:38:33 Output all fragment data to gl_Color. TRAC #22715 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2124 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 2226e04f 2013-04-13T03:38:26 Support in/out as type qualifiers. TRAC #22715 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2123 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 5524db0c 2013-04-13T03:38:16 Add support for new ESSL 3.00 keywords. TRAC #22715 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2122 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 0bbed38f 2013-04-13T03:38:07 Accept shader version 300 on ES3 contexts. TRAC #22712 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2121 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 00b6a0e0 2013-04-13T03:38:00 Add min and max blend modes. TRAC #22836 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2120 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com a8885866 2013-04-13T03:37:53 Added support for GL_INT and GL_UNSIGNED_INT vertex attributes. TRAC #22693 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2119 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 8de4e6af 2013-04-13T03:37:44 Added conversion rules for GL_INT and GL_UNSIGNED_INT for VertexBuffer11. TRAC #22693 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2118 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com cf8d2f8a 2013-04-13T03:37:34 Merged the current value attributes into the regular vertex attributes so they follow the same conversion rules. TRAC #22693 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2117 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 3026dc7d 2013-04-13T03:37:27 Created a structure for holding current attribute data. TRAC #22693 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2116 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 2fa73c51 2013-04-13T03:37:20 Fix glDrawBuffersEXT to be compliant with the spec. Bind GL_NONE to buffers beyond the specified input count, and require a buffer count of one for the default framebuffer. TRAC #22835 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2115 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 14173015 2013-04-13T03:37:15 Add an ExternalCompilerOptions parameter for use with MSBuild on the command line. This is necessary for continuous integration to pass D3D11 mode build flags. TRAC #22555 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2114 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com f2db40bb 2013-04-13T03:37:09 Added new acceptable es3 usage tokens for glBufferData. TRAC #22794 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2113 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com d4e61972 2013-04-13T03:37:04 Implemented glBindBufferBase and glBindBufferRange. TRAC #22753 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2112 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 34089354 2013-04-13T03:36:57 Added uniform and transform feedback state and setting on context. TRAC #22753 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2111 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 184d0a85 2013-04-13T03:36:51 Added a new type of binding pointer which stores offset and size. TRAC #22753 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2110 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 3f72ce35 2013-04-13T03:36:43 Added getter methods to renderer for checking maximum uniform and transform feedback buffers. TRAC #22753 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2109 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 8736bd6b 2013-04-13T03:35:41 Fixed build failure. git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2108 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 8bce3f59 2013-04-13T03:35:32 Add SwapChain::recreate for dealing with certain cases of lost devices. See https://code.google.com/p/angleproject/source/detail?r=1993 TRAC #22826 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2107 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com df933573 2013-04-13T03:35:25 When CheckDeviceStats returns S_PRESENT_MODE_CHANGED, reset display mode and retest for device lost. Unless the display mode is reset, CheckDeviceLost can keep returning S_PRESENT_MODE_CHANGED, potentially masking a device lost on account of a GPU hang, causing ANGLE to fail to report context lost. Review URL: https://codereview.appspot.com/7381061 TRAC #22720 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2106 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 6b731911 2013-04-13T03:35:19 Fix a warning in the cast of Renderer9::mDeviceCaps.MaxAnisotropy. See http://code.google.com/p/angleproject/source/detail?r=2000 TRAC #22826 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2105 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 676dc8f9 2013-04-13T03:35:13 Fast path for BGRA to RGBA readPixels conversions. From http://code.google.com/p/angleproject/source/detail?r=1999 TRAC #22825 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2104 736b8ea6-26fd-11df-bfd4-992fa37f6226