|
020e41d2
|
2025-09-08T12:21:51
|
|
Tests: Add Mini Games: Calm & Relax trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*mini_games_calm_and_relax
Bug: b/443739993
Change-Id: Ide3ba54ec926f1ea99b50dc134c7b8094bfebb6d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6925086
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
0042de5f
|
2025-09-08T12:04:33
|
|
Vulkan: Rename ImageAccess to ImageFormatSupport
`ImageAccess` to be used for other purposes. Variable name `access` was
also identical to variables of `CommandBufferAccess`.
Bug: angleproject:422982681
Change-Id: I69b4d2bd773f1c5ff0fb15c7b611efd1f736061d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923330
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
46671aea
|
2025-09-08T10:18:51
|
|
Tests: Add Disney Solitaire trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*disney_solitaire
Bug: b/443737949
Change-Id: I0fee2e6a24682d2803e470832e910e2aca912616
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923296
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
2207a0a2
|
2025-09-04T17:32:12
|
|
Remove multisampledRenderToTextureEXT from D3D
Partial implemented was never completed, nor utilized for XR
scenarios.
CL removes the implementation
Bug: chromium:443111620
Bug: angleproject:433462527
Bug: angleproject:42261786
Bug: angleproject:42263509
Bug: angleproject:42263677
Change-Id: If95581d5f9b0e43be96ef6913fe73f547e0b5501
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6915970
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
|
|
62b5ab9f
|
2025-09-05T10:46:20
|
|
Tests: Add Talking Tom Gold Run trace
Test: angle_trace_tests --gtest_filter=*talking_tom_gold_run
Bug: b/443278466
Change-Id: I3109c3d03f8315fd30f5dbd259b08b160396c5d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918099
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
e893313c
|
2025-09-04T17:52:21
|
|
Tests: Add Snake.io trace
Test: angle_trace_tests --gtest_filter=*snake_io
Bug: b/442438127
Change-Id: I86f40347d0111dfc35d813f41611691a4f71cb56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918149
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
49366cae
|
2025-09-04T16:41:51
|
|
Tests: Add My Talking Tom trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*my_talking_tom
Bug: b/443137624
Change-Id: I29c0b5ab0c895df7412155731d06ede897aafe0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6915966
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
cfe2c8fe
|
2025-06-25T13:25:01
|
|
WGSL: RewriteMultielementSwizzle
WGSL doesn't support assignments to multi-element swizzles.
This is used in a lot of shader tests, so temporarily work around
this with an AST traverser that splits these assignments into
multiple assignments that only assign to single element
swizzles.
One special case is multiplication-by-a-matrix assignment:
vec.xy *= mat;
is converted to
vec.x = (vec.xy * mat).x;
vec.y = (vec.xy * mat).y;
Bug: angleproject:392542001
Change-Id: I3f393039aae13eb3f2c5dc5e553f68eb03b6316d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6847280
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
|
|
56868bd5
|
2025-09-04T12:21:40
|
|
Skip uniform bool in array test for Mac
* Skipped the following test on AMD Macs using Metal:
SimpleUniformUsageTestES3.BoolInArray
Bug: angleproject:443101808
Change-Id: Ic58b1678a99632a42e351225525f8669f70a9d8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916348
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Amirali Abdolrashidi <abdolrashidi@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
5b6084ce
|
2025-09-04T07:45:09
|
|
Tests: Add Matching Story trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*matching_story
Bug: b/443039333
Change-Id: I4e09c05f2e21d6dcbdfb67b4631adc9b1ef69691
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916335
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
c1cdc2b5
|
2025-08-22T15:23:58
|
|
Transform SPIRV to use 16-bit float for lower precision uniforms
This change adds a ShCompileOption flag transformFloatUniformTo16Bits.
The flag is turned on in vulkan backends where VK_KHR_16bit_storage
extension is supported, and uniformAndStorageBuffer16BitAccess feature
is supported. When the compiler flag is turned on, in the generated
SPIRV, float data types in mediump and lowp uniforms are transformed
from 32-bit to 16-bit. The 16-bit float uniform data is converted to
32-bit with OpFConvert instruction upon loading in SPIRV, this is to
minimize the changes in OutputSPIRV.cpp. The converted variable is
decorated with RelaxedPrecision, so that SPIRV compiler should be able
to treat the converted variable as 16 bits, and the hardware can
still benefit from reduced precision floats.
The frontend is also notified such SPIRV shader changes by setting
the isFloat16 bit in CollectVariables() step, and the frontend will
transform float uniform data from 32-bit to 16-bit before storing the
data into memory. That way, the uniform data that SPIRV shader reads
matches with the uniform data type transformed in the SPIRV shader.
This change also updates some test code to allow relative 2^-10
precision wiggle room for mediump uniform floats. This is valid
according to spec:
https://developer.arm.com/documentation/102502/0101/Shader-precision
Bug: angleproject:405795981
Bug: angleproject:440941211
Change-Id: I05db7f5ef744df513fbad87cfed8aa173890ec26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6851560
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
397b39fe
|
2025-09-03T14:08:59
|
|
Tests: Add ColorBlock: Combo Blast trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*color_block_combo_blast
Bug: b/442878479
Change-Id: I7a8f0ea63040f84c31d7cb96028bf2749c8644be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6913669
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8280ca37
|
2025-09-02T13:27:38
|
|
Add a test for uniform reorder bug on Mac
This change adds a test to cover the bug fixed in
https://chromium-review.googlesource.com/c/angle/angle/+/6847281.
Bug: chromium:442521269
Change-Id: I78c1b9691f7bf04b6e046d04328a42cc9eae0fcd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6907558
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
875b7400
|
2025-09-02T13:42:57
|
|
Tests: Add Merge Mansion trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*merge_mansion
Bug: b/442622825
Change-Id: I19bec8238c3e4fd4d7f8dc9a83256a2551247998
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6907469
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
84e4054f
|
2025-09-02T10:43:24
|
|
Tests: Add Super Bear Adventure trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*super_bear_adventure
Bug: b/442585566
Change-Id: Id04ababe0f5e28363fc615ed36db5da78c67c619
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6907164
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
9e3a8f83
|
2025-09-01T19:17:57
|
|
Tests: Add Travel Town trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*travel_town
Bug: b/442449877
Change-Id: Ia3c79ae74655fd9d917452998cba9de205ba6b83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6905176
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
bb55ea10
|
2025-08-31T17:59:49
|
|
Tests: Add Minecraft Vibrant Visuals trace
Test: angle_trace_tests --gtest_filter=*minecraft_vibrant_visuals
Bug: b/442154222
Change-Id: Iba7619720ad8dd26b0dfeaf4f8b150549189a7e2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6904388
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
ded3e754
|
2025-08-18T14:42:59
|
|
Add more tests for RGB565
* Added more tests regarding RGB565 rendering, texture copy, blit,
and border color clamp.
Bug: b/409867243
Change-Id: Ic9d30aee89bda3e8f6c9147fffd99d8d2d8fac64
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6872406
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
6f0337a0
|
2025-08-28T23:13:22
|
|
Avoid some needless c_str() calls.
Remove conversions from string -> char* -> string, as detected some
time ago by a clang compiler plugin. Typically, this occurs when
passing a c_str() result to a function that expects a string argument.
Bug: b/412730353
Change-Id: I1d9c83e9ed5c4900eec266e71f534661f0f3d4d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6896657
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Tom Sepez <tsepez@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
28682948
|
2025-08-14T15:20:16
|
|
Update setFloat and getFloat APIs to handle 16-32 bit transformations
This change checks that if linkedUniform.isFloat16() is true, then
transform 32-bit float to 16-bit half float before writing the data
to memory, and transform 16-bit half float to 32-bit float after
reading the data from memory. Given that we did not change buffer
layout, and the spirv requirement with matrix component alignment,
we have to copy transformed data row by row / col by col, or element
by element.
This change is no op, as none of the linkedUniform.isFloat() bit is set
to true. The change will take effect in the future change when we add
the compiler code that set linkedUniform.isFloat() to true.
Bug: angleproject:405795981
Change-Id: I72b74eb340dae723501038875c3706ad2c1cc3f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6851558
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
24d3f6a4
|
2025-08-29T09:43:58
|
|
Tests: Add Vita Mahjong trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*vita_mahjong
Bug: b/441948358
Change-Id: Idde12aebb12bf3a1230de1e2f132f0a6ed586595
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6897504
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
6ca17fba
|
2025-08-28T17:12:51
|
|
Tests: Add Indian Bikes Driving 3D trace
Test: angle_trace_tests --gtest_filter=*indian_bikes_driving_3d
Bug: b/441808359
Change-Id: I0a4f526fee4b3b3d0e46f30735a8fe48fe4f4d03
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6898414
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
|
a1fa1ddc
|
2025-08-28T13:16:57
|
|
Tests: Add Total Battle trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*total_battle
Bug: b/441768019
Change-Id: I432a14aff611e84527521bb065fe447557ce72e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6896936
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
|
|
1ae273ee
|
2025-08-27T10:47:59
|
|
Translator: Output struct members in OutputTree
Bug: chromium:438038775
Change-Id: I2a1bed5207b1b2c26f20ee9ebd80fb00ec803bc2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6891072
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
af0386cb
|
2025-08-27T10:44:53
|
|
Reorder structs entirely made of samplers to the end of struct
An earlier change [1] moved samplers to the end of structs so that
extracting them does not disturb the indices to the non-sampler fields.
This change does the same for structs that only contain samplers,
because they too get removed from the parent struct, disturbing indices.
[1]:https://chromium-review.googlesource.com/c/angle/angle/+/5748789
Bug: chromium:438038775
Change-Id: I7ac2ea13723bf06b4b172b6e70f0dbe85bc45ce3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6891071
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
08ee8585
|
2025-08-28T09:27:51
|
|
Tests: Add Soccer Superstar trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*soccer_superstar
Bug: b/441721624
Change-Id: I8b954ace7ea96eff0dd7cc2edff19a87d6a8b437
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6897006
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
|
1ed999ea
|
2025-08-25T16:02:01
|
|
Vulkan: Move sampler cache to share group
The sampler cache (and the adjacent yuv-conversion-info cache) were in
vk::Renderer, but they were not thread safe.
Bug: angleproject:440364873
Change-Id: I2dc034f2db400f680ca91a9fde509d90f90c957e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6870736
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
9a5eea61
|
2025-08-27T12:01:26
|
|
Tests: Add Football League 2025 trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*football_league_2025
Bug: b/441524270
Change-Id: I2fcb0d8fa61a5c9a8f7dcb142d79b25eda3d9d44
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6891990
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
|
|
87347355
|
2025-08-27T10:14:46
|
|
Tests: Add School Party Craft trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*school_party_craft
Bug: b/441504808
Change-Id: I777bccb132acc4fb1d5891ce0793e262a89af59d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6891912
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bb27274f
|
2025-08-27T09:04:05
|
|
Tests: Add Offline Games trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*offline_games
Bug: b/441489135
Change-Id: I0bfbfab40c525bc87c8b077748e09171e501567a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6891371
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
|
117cddc8
|
2025-08-27T07:48:01
|
|
Tests: Add Tile Club trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*tile_club
Bug: b/440580308
Change-Id: Idb8f18402de702a434e16c9c9835fdb20c73db69
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6890511
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
be2fc5c3
|
2025-08-27T07:43:13
|
|
Tests: Add Royal Kingdom trace
This trace was contributed by Samsung.
Test: angle_trace_tests --gtest_filter=*royal_kingdom
Bug: b/440579756
Change-Id: Ie30f37e58f2b422aa9bd8d5fd9acf3d8409fd7e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6890419
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
a02670d6
|
2025-08-26T20:41:16
|
|
Move unsafe buffers inside header guard macros
While this is exactly opposite of what Chromium has chosen to do,
there is an issue with clang-format trying to indent preprocessor
directives four spaces relative to include guard. This is because
Angle's .clang-format file specifies IndentPPDirectives: AfterHash
but Chromium's does not. The current placement is sufficient to
throw off clang-format's guard detection since the guard macro no
longer covers the entire file.
Bug: b/436880895
Change-Id: Ic6b99c8cef6213939cdf9b42af8730e1eb423065
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6885892
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Tom Sepez <tsepez@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b9cec916
|
2025-08-12T19:44:18
|
|
WGSL: default uniforms gathered in interface block
The default uniform struct was being manually output by
OutputUniformBlocksAndSamplers(), which did not add the appropriate
@align(16) annotations to lay the struct out according to WGSL's
uniform address space layout requirements.
This CL uses Vulkan's method of gathering the default uniforms
into an interface block. The interface block will be output
normally by the traverser, including @align() annotations.
The variable declaring an instance of the interface block is
still output by OutputUniformBlocksAndSamplers() because it needs
special @group() and @binding() annotations.
Bug: angleproject:376553328
Change-Id: Ib3be7d51ffedefe5ec579a1c9aaf0a535146c694
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6795028
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
17e99163
|
2025-08-25T21:19:08
|
|
Tests: Add Ace Racer trace
Test: angle_trace_tests --gtest_filter="*ace_racer*"
Bug: b/441170882
Change-Id: I8a244b2db1c9e62bd401e40ac911e868088c7dba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6882667
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
25390156
|
2025-08-21T00:13:19
|
|
Suppress unsafe buffers on a file-by-file basis in src/ [1 of N]
In this CL, we suppress many files but stop short of actually
enabling the warning by not removing the line from the
unsafe_buffers_paths.txt file. That will happen in a follow-on
CL, along with resolving any stragglers missed here.
This is mostly a manual change so as to familiarize myself with
the kinds of issues faced by the Angle codebase when applying buffer
safety warnings.
-- Re-generate affected hashes.
-- Clang-format applied to all changed files.
-- Add a few missing .reserve() calls to vectors as noticed.
-- Fix some mismatches between file names and header comments.
-- Be more consistent with header comment format (blank lines and
trailing //-only lines when a filename comment adjoins license
boilerplate).
Bug: b/436880895
Change-Id: I3bde5cc2059acbe8345057289214f1a26f1c34aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6869022
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
611f9ac0
|
2025-08-20T16:10:13
|
|
Lower the cap of max element index
Currently, ANGLE follows vulkan spec and returns UINT_MAX -1
for GL_MAX_ELEMENT_INDEX. However, ANGLE stores vertex index
in int, so even if we use index a little less than the limit,
ANGLE would still catch the overflow error. Modify the cap to
2^30 - 1 to make it safer. An end2end test is also added.
Bug: angleproject:440227026
Change-Id: Ie089c9847f3908f0e8a1b7c4b83c8fea1cde262e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6870270
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
19483cc6
|
2025-08-25T19:27:26
|
|
Tests: Add Bingo Blitz ANGLE trace
Test: angle_trace_tests --gtest_filter=*bingo_blitz
Bug: b/441137178
Change-Id: Ia463fbc93090d2c55a3f35f7cd34ca6267273c7f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6882619
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
d65058be
|
2025-08-18T11:01:11
|
|
Vulkan: Add support for GL_EXT_fragment_shading_rate_primitive
Add support for built-in GL_EXT_fragment_shading_rate_primitive and
tests.
Bug: angleproject:397255625
Change-Id: I0f37a87a73e869a91e39402f01e53166b359ec3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6850353
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Panfeng Hou <panfeng.hou@arm.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
0af6e4ee
|
2025-08-13T06:16:01
|
|
Vulkan: Check format compatibility to enable mip levels
If redefining the texture level is needed while respecifying the
image storage, the base level could be incompatible with the max
level count.
Enabling the whole level count can cause a null pointer dereference
when copying an image that does not support `pixelReadFunction`.
To handle the problem, this CL checks the format compatibility and
enables only the effective base level.
Bug: b/435727832
Test: angle_end2end_tests --gtest_filter=DXT1CompressedTextureTest.*
Test: angle_end2end_tests --gtest_filter=Texture2DTestES3.*
Change-Id: I01060332f282ef9b2856390d0d7296811a464795
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6813835
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
51cffa97
|
2025-08-13T14:23:51
|
|
Implement EGL_NV_context_priority_realtime
In this extension, new attribute value EGL_CONTEXT_PRIORITY_REALTIME_NV
is accepted for EGL_CONTEXT_PRIORITY_LEVEL_IMG. In ANGLE,
this extension should depend on VK_EXT_global_priority and
VK_EXT_global_priority_query. The implementation of creating device
queue is also modified for this new attribute value. New end2end
test is added to check if this new attribute works.
Bug: angleproject:397474813
Change-Id: I68316fe371f5a495dbc78b106fc89787be18e086
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6857673
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9280c6b9
|
2025-08-20T08:04:15
|
|
Roll VK-GL-CTS from ad59a18f2ce0 to 0a3dad34ebb4 (60 revisions)
Skip
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.*.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.*
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.*.texture2d_array_to_texture3d
on Pixel 4 Vulkan
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/ad59a18f2ce0..0a3dad34ebb4
2025-08-15 lorenzo@khronosgroup.org Merge "Merge vk-gl-cts/github-main
into vk-gl-cts/main" into main
2025-08-15 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.3
into vk-gl-cts/main
2025-08-14 mateusz.bahyrycz@mobica.com Add tests for copying invalid
binding
2025-08-14 ziga@lunarg.com Add HIC tests for all formats and reduce
other variations
2025-08-14 rgarcia@igalia.com Test buffer and image capture&replay
re-usage with descriptor buffer
2025-08-14 mateusz.bahyrycz@mobica.com Add tests for writting unused and
invalid binding
2025-08-14 mateusz.bahyrycz@mobica.com Add tests for image to buffer
copy for color formats
2025-08-14 rgarcia@igalia.com Modify suspend/resume FDM offset tests to
use consistent offsets
2025-08-14 ziga@lunarg.com Fix image barrier issues in render_to_image
tests
2025-08-14 ziga@lunarg.com Fix invalid access mask in buffer_view
compute tests
2025-08-14 ziga@lunarg.com Fix image layout transitions in image
2d_array_compatible tests
2025-08-14 lorenzo@khronosgroup.org Update SPIR-V sources: replace
gl_SemanticsRelaxed in atomicStore when used with non-zero storage class
semantics
2025-08-14 piotr.byszewski@mobica.com Fix
hlsl_functionality1.counter_buffer on spirv-tools TOT
2025-08-14 syoussefi@google.com GLES: Fix debug tests not clearing the
error (if no message)
2025-08-11 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_KHR_shader_untyped_pointers' into main
2025-08-11 lorenzo@khronosgroup.org Update Vulkan headers to v1.4.325
2025-08-08 ziga@lunarg.com Test presenting image from retired swapchain
2025-08-08 piotr.byszewski@mobica.com Test computing LOD from explicit
cubemap derivatives
2025-08-08 gleese@broadcom.com Enable some low-bit-depth bitfield tests
without maint9
2025-08-08 ziga@lunarg.com Fix maintenance9 check in query pool
get_create_reset tests
2025-08-08 ziga@lunarg.com Add missing barrier in sample locations tests
2025-08-08 ziga@lunarg.com Fix layer count in geometry layered tests
2025-08-08 ziga@lunarg.com Fix reading from image in undefined layout in
query pool tests
2025-08-08 david.rosca@amd.com Don't require all modifiers to be
compatible with video
2025-08-08 lorenzo@khronosgroup.org Complete automatic JSON generation
for all remaining KHR extensions
2025-08-08 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.3
into vk-gl-cts/main
2025-08-05 lorenzo@khronosgroup.org Update Vulkan headers to 1.4.324
2025-08-01 zzoon@igalia.com Replace the customized parser with one in
VVS Khronos.
2025-08-01 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.12
into vk-gl-cts/main
2025-08-01 lorenzo@khronosgroup.org Add JSON files for
VK_KHR_present_id2 and VK_KHR_present_wait2
2025-08-01 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_KHR_present_id2' into main
2025-08-01 abdolrashidi@google.com Shift fixed-point value if between
accepted values
2025-08-01 rgarcia@igalia.com Test descriptor buffer with 3-plane image
formats
2025-08-01 rgarcia@igalia.com Check baseTriangle is honored in opacity
micromap tests
2025-08-01 rgarcia@igalia.com Test large number of compute and task DGC
sequences
2025-08-01 rgarcia@igalia.com Check maxMipLevels/maxArrayLayers in
compressed image copy tests
2025-08-01 david.rosca@amd.com Don't call vkCmdFillBuffer on unsupported
queues
2025-08-01 michal.jakubek@mobica.com Reduce link time and disk space for
Capabilities
2025-08-01 michal.jakubek@mobica.com Unwritten attachments with
dual-source blending
2025-08-01 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.3
into vk-gl-cts/main
2025-08-01 lorenzo@khronosgroup.org Auto-generate JSON for
VK_EXT_fragment_density_map_offset
2025-08-01 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_EXT_fragment_density_map_offset' into main
2025-07-25 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.6
into vk-gl-cts/main
2025-07-25 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.12
into vk-gl-cts/main
2025-07-25 ziga@lunarg.com Fix bad merge
2025-07-25 ziga@lunarg.com Add tests for ms input attachment feedback
loop
2025-07-25 ziga@lunarg.com Test OpImageSampleImplicitLod with
RelaxedPrecision and ycbcr image
2025-07-25 nikigupta@google.com Add test for gl_Position not declared
inside built-in block in geometry shader
2025-07-25 marcin.zajac@cognizant.com Degenerate triangles in AS update
2025-07-25 david.rosca@amd.com Skip unsupported AV1 encode tiling tests
according to maxTiles cap
2025-07-25 ziga@lunarg.com Fix errors in maintenance9
2d_array_compatible image tests
2025-07-25 ziga@lunarg.com Test writes to partially bound ds attachments
are discarded
2025-07-25 gleese@broadcom.com Fix identity checking in subgroup scan
tests
2025-07-25 lorenzo@khronosgroup.org Add auto-generation for existing KHR
extensions (simple ones)
2025-07-25 scerveau@igalia.com VideoEncodeTestsAV1: keep same name for
input filename
2025-07-25 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.3
into vk-gl-cts/main
2025-07-24 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.3
into vk-gl-cts/main
2025-07-24 lorenzo@khronosgroup.org Add logging and checking for missing
JSONs for VK_KHR extensions
2025-07-24 lorenzo@khronosgroup.org Add
VK_KHR_video_encode_intra_refresh JSON
2025-07-23 okuznetsov@google.com Add full image level copy tests to
es31fCopyImageTests
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,ynovikov@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:440743718
Change-Id: I9313b003dc8ae2a1dd64d264fa2b7847ae2b02ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6865062
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
8d43d9b9
|
2025-08-21T21:15:06
|
|
Tests: Add Hunter Assassin ANGLE trace
Test: angle_trace_tests --gtest_filter=*hunter_assassin
Bug: b/440565036
Change-Id: I502db22ba7967406f61ffa1437865992b05c1a34
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6876526
Auto-Submit: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
ef80e82f
|
2025-08-22T15:07:59
|
|
Skip slow test on Mac Metal AMD
GLSLTest_ES3.ManySamplerFieldsInStructComplex/ES3_Metal
takes 38 seconds and causes batch timeouts.
Bug: angleproject:440536251
Change-Id: I53ad821bc4da4696609f9b8c0f5cbee1ed94dbd1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6874571
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
86a8d11c
|
2025-08-11T16:45:39
|
|
Metal: Fix potential incorrect format used for texSubImage
TextureMtl caches the most recent format used for a texture
redefinition in mFormat. During subImage calls, this format may not be
the same as the image being uploaded to.
Pass ImageDefinitionMtl to these functions which reference mFormat, it
contains the format of the image being updated.
MacOS OpenGL is skipped because the driver generates errors in
glCompressedTexImage2D.
Bug: chromium:435683799
Change-Id: Idec6f71870c2d376cad3a5e3628b957009bdced9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6838878
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
d0ba2fb9
|
2025-08-20T12:16:07
|
|
Tests: Add Onmyoji ANGLE trace
Test: angle_trace_tests --gtest_filter=*onmyoji
Bug: b/440323747
Change-Id: Ia549dcfa370fac23785364adb717babde8b8ca4d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6871872
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
995c4c4d
|
2025-08-20T12:14:47
|
|
Capture/Replay: Target GLES3.1 to avoid SSO limitations
Retracing with get_min_reqs can produce results which limit trace
portability. Modify retrace script to detect when
GL_EXT_separate_shader_objects is required, and then to increase
min_version to 3.1 where this ext was moved to core and remove
the ext from the required list.
Test: angle_trace_tests --gtest_filter=*onmyoji --use-gl=native
Bug: b/440102792
Change-Id: I36258fd7b9b5c5aa3e87ad9908849ef2a900e898
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6866639
Auto-Submit: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
03068e0c
|
2025-08-20T17:36:22
|
|
[WebGPU] Implement direct copy for images.
This CL implements CopyImage specifically in cases
where the source is the same size and format as the
destination.
Bug: angleproject:438268609
Change-Id: Icf5f3685bb2f49874d996883c839515314f1c189
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842317
Commit-Queue: Liza Burakova <liza@chromium.org>
Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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5d9d9b9b
|
2025-08-19T17:12:03
|
|
test: Use eglGetPlatformDisplay()
From the EGL 1.5 spec:
Appendix F
Version 1.5
EGL version 1.5 was voted out of the Khronos Technical Working Group
on January 31, 2014, and formally approved by the Khronos Board of
Promoters on March 14, 2014.
EGL 1.5 is the sixth release of EGL. It introduces the following new
features (the EGL extension(s) each feature is based on are also shown
parenthetically):
* Platform support:
– Providing a mechanism for support of multiple platforms (such as
window systems or offscreen rendering frameworks) in a single EGL
implementation at runtime (EGL_EXT_platform_base).
Until https://crrev.com/c/6552257, many tests used
eglGetPlatformDisplayEXT() which is provided by the EGL
extension EGL_EXT_platform_base. With the promotion of the
EGL_EXT_platform_base functions to core EGL in version 1.5 and ANGLE
supporting EGL 1.5 (as of at least 2019), the calls were updated to use
eglGetPlatformDisplay().
Unfortunately, EGLContextPassthroughShadersTest was missed.
Bug: b/409384875
Test: angle_end2end_tests
Change-Id: I5c620bce98c8e76113588f4c94b77d95a5223171
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6862841
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
9bd6785d
|
2025-08-12T15:19:08
|
|
Revert "Tests: Skip CapturedTestCL to unblock vulkan-deps roll"
This reverts commit 2a5ad67c883a28436d7399d73a2ccdb9ef53c641.
Additionally, this modifies CapturedTestCL.cpp so there is no
failure coming from the vulkan-deps roll.
Bug: angleproject:438220619
Bug: angleproject:438195622
Change-Id: I6cf2d11d7ff77ce4513948b22b8c59d970c7810b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842222
Reviewed-by: Austin Annestrand <a.annestrand@samsung.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
119ffd44
|
2025-08-13T16:07:52
|
|
Fix -Wreturn-type in ShadowSamplerFunctionsTest::FunctionName
Add UNREACHABLE() and a fallback return to ensure the non-void function
always returns when switch does not cover all enum values.
BUG: angleproject:438226513
Change-Id: I3904dd59b323b90930d9251b060ab7067ff412c7
Signed-off-by: Sungyong Choi <sywow.choi@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6845486
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4c834956
|
2025-04-09T20:30:43
|
|
CL/Vulkan: Add fp16/64 to extension list if supported
The checks for fp16 and fp64 support are already setup on the vulkan
backend and clspv side. Add them to the reported extension list.
Also added "-d" flag to bruteforce smoke to toggle
off 64-bit precision testing
(i.e. just test single precision in smoke for now)
Bug: angleproject:433980941
Change-Id: Icbbde7500cf43e5c0a256411f001252bfec5ad24
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6785092
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
|
|
25f5e2cf
|
2025-08-13T17:03:19
|
|
Vulkan: Add support for built-in gl_PrimitiveShadingRateEXT
Add support for built-in gl_PrimitiveShadingRateEXT and relative const
value.
Bug: angleproject:397255625
Change-Id: I25d51f5805697e137b232175ee790808c45850b7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6845515
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1d8279a2
|
2025-08-13T13:35:02
|
|
Do not sort ANGLE internal uniforms or built-in uniforms
On Mac, for webGL app on chrome, if the uniforms added by ANGLE
are not placed at the top of the ANGLE_UserUniforms struct, the user
defined uniforms in the same ANGLE_UserUniforms struct seem to be
messed up and not read correctly by shader code. This change fixes
it by moving the sortUniforms() function call to the place before we
add ANGLE internal uniforms. That way ANGLE internal uniforms will
be inserted later and stay on top of ANGLE_UserUniforms struct.
Bug: chromium:437678149
Change-Id: I34a0d3dcb98c5fe30ad248381ecb5f7f78252275
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6847281
Auto-Submit: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
edb05627
|
2025-08-12T12:17:36
|
|
Fix sort uniform bug
Current sort doesn't take care of the case when both uniforms
are struct specfiers. Given that struct types are easily broken by
sort, make the sort not reordering uniforms if both are structs.
Bug: b/437825940
Change-Id: Idda1810ac4234f7e1547735e4e09658ab0a57eed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842936
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
899f3505
|
2025-08-07T09:59:19
|
|
TestSuite: Android: Call onCrashOrTimeout() on test crash
Currently, when a test crashes on Android we don't get any results for
tests that ran or for the crashing test itself. This makes it difficult
for developers to debug the issue, since they don't know which test
crashed.
Add signal handlers which call onCrashOrTimeout() when a test crashes.
Typically, crashes occur within the individual tests rather than in the
test runner (TestSuite), so it should be "safe" to attempt to dump the
results up to and including the crash to aid with debugging.
This is still risky since things are in a bad state, but we expect
(essentially) all crashes to be in the individual tests, ANGLE, or the
underlying driver code, rather than in the TestSuite instance, so
writing the results JSON file should have a good chance of succeeding.
Worst case, we just crash again and get nothing (like we have before
this change).
Bug: b/279980674
Change-Id: Ifd5f3b97d5af731586e7bbf765bb60b3cb4f503b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6827986
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Solti Ho <solti@google.com>
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ef4bc113
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2025-08-07T14:20:08
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Add DIR_METADATA to specific buganizer_public component_id
Currently LUCI Analysis file bugs for angle test flaky issue under the
top level Chromium component, example: http://crbug.com/401993176
These bugs should filed directly under the Public Trackers > ANGLE, to
avoid engineers updating the component manually.
Bug: b/437142709
Change-Id: Ie8fa4f02fea10c49cb94d736f674f655fe9f791b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6829151
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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9d1edb4e
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2025-08-08T18:21:03
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Fix the assert on texture target to allow GL_TEXTURE_CUBE_MAP_ARRAY
Add anend2end test to verify glCopyImageSubData works.
Bug: b/419863436
Test: TextureCubeTestES32.CopyImageSubDataCubeMapArray
Change-Id: I2a569680ed20f05b4182045cb4bdf08d4c66d8df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6832639
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Xiang Wang <xwxw@google.com>
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7e28089b
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2025-07-31T18:44:01
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WGSL: support bvecs in uniforms
WGSL does not allow booleans in the uniform address space.
The last CL uses u32s to represent bools in the uniform address
space, and this CL uses vecN<u32> to represent bvecN.
Bug: angleproject:376553328
Change-Id: Ibf9f1fbf230ca03dd3d4661ba599e5fb1cb26ac4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6808955
Reviewed-by: Liza Burakova <liza@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
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2a5ad67c
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2025-08-12T10:23:10
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Tests: Skip CapturedTestCL to unblock vulkan-deps roll
Test: angle_end2end_tests --gtest_filter=CapturedTestCL.*
Test: capture_tests.py
Bug: angleproject:438195622
Change-Id: I9dd0f861ce4325c29305aa8de598f3434ec86ab3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842935
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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b2e2766c
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2025-08-12T11:08:46
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Translator: Reject bool < bool
This is not allowed per the GLSL ES spec.
Bug: chromium:437983671
Change-Id: I9bd46718a35917dcdf6382cd51253ca2b68d5636
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842555
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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3643c21d
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2025-08-11T15:02:18
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Suppress oclcts NonUniform Workgroup failures pt.2
Suppress 2 other non-uniform workgroup
smoke tests (as a stop-gap) until we root-cause
the issue.
Unblocks:
https://chromium-review.googlesource.com/c/angle/angle/+/6831861/1
Bug: angleproject:42267085
Change-Id: I956d3706e160f38e33e5789e70abdc343fac8b54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6838877
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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555b2328
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2025-08-08T13:32:13
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BindVertexBuffer should pick up buffer change in other context
Buffer is modified in the first context and calling glBindVertexBuffer()
of the same buffer on the second context should pick up the buffer
changes made in first context.
Bug: b/433331119
Change-Id: I694f66b38b11b87e0efa8d9b939f8384120823af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6830125
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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9a23635c
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2025-08-09T18:17:33
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Tests: Add Frost and Flame trace
Test: angle_trace_tests --gtest_filter="*frost_and_flame*"
Bug: b/437598600
Change-Id: Icf8c5ce3e0e1f0cadc442aedc8b38a70efb1e3f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6834277
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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5f5baf86
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2025-08-08T10:22:07
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Reduce WebGLCompatibilityTest::L32FTextures test time
This test is looping formats. Within each loop it compile the same
program which makes this test take very long to finish. This CL caches
the programs so that it only compile/link once. This reduce this test
run time on my local gLinux box from 1633 ms to 326 ms.
Bug: angleproject:40096431
Change-Id: I32d7ad4fd25e1e4130766578fff21b1a2058c183
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6830119
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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9367369d
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2025-08-08T16:56:58
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Tests: Add Kingshot trace
Test: angle_trace_tests --gtest_filter="*kingshot*"
Bug: b/437417676
Change-Id: I6c4a7a095266f6f99b0810854acbbfb50024d52f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6832638
Reviewed-by: Solti Ho <solti@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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ca3d732d
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2025-07-24T16:22:31
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WGSL: support bool in uniforms
WGSL does not allow booleans in the uniform address space.
This CL changes the translator to substitute u32 for bool
in the uniform address space, and convert it to bool on use.
Arrays of bools are obviously arrays of u32s, and those
will need special conversion functions to convert the entire
array<u32> to array<bool> if necessary.
This also includes the optimization of an array<bool> in a
uniform--when indexing into it, only the indexed element
will be converted to a native bool, instead of converting
the entire array and then indexing.
Note that substituting u32 for bool matches std140, so this
change requires no changes to layout of uniforms.
Also note that WGSL really likes explicit casts, so there's
not really a way to avoid inserting explicit casts everywhere
when using u32.
Bug: angleproject:376553328
Change-Id: I8f72e55c6b401c28ff622622df7a450b7032721f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6785609
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
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d63cff37
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2025-08-06T13:31:02
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Fix bug when rebind the same buffer not pick up the change
Buffer is modified in one context and rebind the same buffer on the
second context should pick up the buffer changes.
Bug: b/433331119
Change-Id: I8085fe826c339692881f2d3d6515efb19bbc4a88
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6825767
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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8796f68c
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2025-08-07T14:25:19
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Tests: Add Top Heroes: Kingdom Saga trace
Test: angle_trace_tests --gtest_filter="*top_heroes_kingdom_saga"
Bug: b/437162076
Change-Id: Ia690266b34f0da0c23fbd099ed28f20657529644
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6828593
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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7c8e357c
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2025-07-15T17:24:25
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Fix NULL handling in glGetAttachedShaders and ShaderPrecisionFormat
Fix the case where passing NULL to the shaders parameter in
getAttachedShaders and to the range and precision parameters in
getShaderPrecisionFormat would trigger assertions.
Bug: angleproject:431900689
Change-Id: I0d01bbb0d13f9a4704b47066c85ac7c1368534a0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6733749
Auto-Submit: Tingwei Guo <tingwei.guo@arm.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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b778f1ce
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2025-08-07T15:31:01
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Balance test shards to 10 minutes
Shards increased due to googletest roll:
angle_end2end_tests on Win ASAN: 10 -> 14
angle_deqp_gles3_tests on Linux ASAN and TSAN: 8 -> 11
Drive-by shards increase for slowness which was not investigated:
angle_end2end_tests:
on Linux Intel and Windows and Linux NVIDIA: 2 -> 3
on Win Intel experiment (UHD 770, 2 processes): 3 -> 5
on Win Intel (UHD 630, 1 process): 4 -> 10
angle_restricted_trace_gold_tests
on Linux Intel and Windows and Linux NVIDIA: 1 -> 3
on Win Intel UHD 770: 1 -> 4
on Win Intel UHD 630: 1 -> 5
angle_trace_perf_vulkan_tests
on Win Intel UHD 770: 2 -> 4
on Win Intel UHD 630: 2 -> 3
Skip EGLDisplayTest.ContextLeakAfterTerminate on Linux Intel,
which started failing with the new sharding.
Bug: angleproject:428697844, angleproject:437259106
Change-Id: I3ba458aa7b68bddf9786bb9fcbc2a3ed7479556c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6827389
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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61ddca79
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2025-08-07T11:16:29
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Tests: Add Gossip Harbor ANGLE trace
Test: angle_trace_tests --gtest_filter=*gossip_harbor
Bug: b/437087719
Change-Id: Ia0d313b3e34074df8e24ad3eae63b4718ed2bfc7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6828000
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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328a205f
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2025-08-07T11:02:12
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Revert "Fix bug when reattach the same buffer not pick up the change"
This reverts commit a93f4c8d29c8d214e4823032e6e2c061d5dab1b1.
Reason for revert: https://issues.chromium.org/437092065
Bug: b/433331119
Original change's description:
> Fix bug when reattach the same buffer not pick up the change
>
> Added a test that the same buffer is used in two contexts. Buffer is
> modified in one context and reattached the same buffer on the second
> context's vertex array should pick up the buffer changes. This test
> exposed the bug and it is fixed in this CL.
>
> Bug: b/433331119
> Change-Id: Ia5675581857a642fe9727f196326da9af43d52cf
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6821923
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
Bug: b/433331119
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iaa14b5dbbdb02c69bb060d5073072ec6ddd473ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6827998
Auto-Submit: Charlie Lao <cclao@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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1943d505
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2025-08-06T10:03:45
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Tests: Add Seaside Escape ANGLE trace
Test: angle_trace_tests --gtest_filter=*seaside_escape
Bug: b/436801950
Change-Id: Iedc4b03317ef02585ccf86b54494f1938379a68a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6823580
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Mark Łobodziński <mark@lunarg.com>
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a93f4c8d
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2025-08-05T16:45:21
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Fix bug when reattach the same buffer not pick up the change
Added a test that the same buffer is used in two contexts. Buffer is
modified in one context and reattached the same buffer on the second
context's vertex array should pick up the buffer changes. This test
exposed the bug and it is fixed in this CL.
Bug: b/433331119
Change-Id: Ia5675581857a642fe9727f196326da9af43d52cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6821923
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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88de021d
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2025-08-01T17:15:22
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tests: Skip PbufferDifferentConfig on system EGL
Skip the test EGLBackwardsCompatibleContextTest.PbufferDifferentConfig
when testing the system EGL, because not all platforms expose
ANGLE-specific extensions.
Bug: b/409384875
Test: angle_end2end_tests \
--gtest_filter=EGLBackwardsCompatibleContextTest.PbufferDifferentConfig/ES2_Vulkan_NoFixture
Change-Id: I1556d7981d1e6c8c6fc1803cafcb76fa1052dcef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6814161
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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bc7e86b1
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2025-07-30T14:55:34
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tests: RequestedRendererCreated: Get created context version
If the driver being tested does not support the ANGLE extension
EGL_ANGLE_create_context_backwards_compatible, then the Context version
returned may not match the requested version.
Update the test RendererTest.RequestedRendererCreated to query the
current Context's version if the extension is not supported so the
renderer string is checked against the correct value. Continue enforcing
the renderer string has the expected value if the extension is
supported.
Bug: b/409384875
Test: angle_end2end_tests
--gtest_filter=RendererTest.RequestedRendererCreated/*
Change-Id: Iad1b6d36a31b7d79e8fc5fae9e4cc9769b55edb8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6803326
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c2316adb
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2025-08-05T10:43:09
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Add support for ARM to expectations file
Add support for skipping tests on ARM devices with the tag "ARM".
Bug: b/279980674
Change-Id: If310955c5dfb2af19493f8af70f4f6c00c97fcc9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6821832
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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5f42ce7e
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2025-08-05T11:57:54
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Enable KHR-GLESEXT tests on bots
* Enabled several bots to run the khr_glesext tests.
* Skipped some failing tests for Vulkan.
Bug: b/436389014
Change-Id: If0c43f508eb04c21307f75c6dc62e3ef30b0556e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6821642
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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71b7b5ee
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2025-08-04T18:44:35
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Add KHR-GLESEXT test suite
* Added rules to build new dEQP test binary to run KHR-GLESEXT tests:
angle_deqp_khr_glesext_tests
Bug: b/436389014
Change-Id: I53b74605d3c2a9a5f6a8fece17bc3f7656a6772c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6820701
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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f3b4b716
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2025-08-05T14:28:04
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TracePerfTest: Disable debug callbacks for GLES1 on Android
We're seeing nullptr crashes when running GLES1 traces through
the Android EGL loader with debug callbacks enabled.
The callbacks are only enabled for Debug builds.
Current theory is that the loader exposes the extension, but
doesn't actually connect the call for GLES1 contexts.
For now, expand the existing ARM skip to all Android devices.
Test: restricted_trace_perf.py --renderer vulkan -f minetest
Bug: b/352386141
Bug: b/436624755
Change-Id: I8ebe8f53c5efdecb2169ce017886753779ef5219
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6821913
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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fc0e0397
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2025-07-31T13:15:45
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Translator: Fix location validation for inout
Without this validation, a shader using an inout variable can
write into a memory beyond the limit set by MaxDrawBuffers when
shader framebuffer fetch is enabled.
* Extended the location check in visitSymbol() to include InOut
qualifiers (EvqFragmentInOut) as well (in ValidateOutputsTraverser).
* Moved RewritePixelLocalStorage() after ValidateOutputs() to avoid
issues related to locations not being specified in the InOut nodes
from the PLS implementation.
* Added a unit test to test that this case results in a compilation
error: GLSLTest_ES3.CompileFSWithInoutLocBeyondMaxDrawBuffers
Bug: chromium:435139154
Change-Id: I44c729377a2e1d3126c2d279172217b2ab92b57b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6806230
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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be43e317
|
2025-07-31T17:40:24
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EXT_external_buffer should have DYNAMIC_DRAW usage
EXT_buffer_storage requires that BUFFER_USAGE must be DYNAMIC_DRAW.
EXT_external_buffer only mentions that the buffer can be sourced from an
external EGLClientBuffer. Therefore, the BUFFER_USAGE should still be
DYNAMIC_DRAW.
Add an end2end test.
Bug: angleproject:436046320
Change-Id: Ie79a1b1f8be0df4566bff26800599b192c4f70b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6817076
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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2ef85c24
|
2025-07-09T17:13:52
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Vulkan: Add support for GL_EXT_fragment_shading_rate
Add support for GL_EXT_fragment_shading_rate.
Bug: angleproject:420310117
Change-Id: I7b368afc45baf8551c222b2569991269117d385b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6726817
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Panfeng Hou <panfeng.hou@arm.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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a1d5d102
|
2025-07-22T02:15:43
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WGSL: Allow matrices as in/out vars in shaders
WGSL only supports scalars and vectors in in/out vars in shaders,
matrices will need to be broken into column vectors and then
put back together at the beginning (or end) of the shader.
Arrays also need to be split, which will be done in another CL.
Bug: angleproject:42267100
Change-Id: If1ba28c1b687ae0a3a5a554479f0ff0b5d9df39c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6777201
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
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b0e0c9f6
|
2025-07-30T17:20:25
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tests: DefineTexture2DArrayShouldFail skip on ES3+
The test Texture3DTestES2.DefineTexture2DArrayShouldFail is validating
behavior specific to OpenGL ES 2.0. Skip the test when running on
OpenGL ES 3+ contexts, which is possible when testing the system EGL
which may not support the extension
EGL_ANGLE_create_context_backwards_compatible.
Bug: b/409384875
Test: angle_end2end_tests
--gtest_filter=Texture3DTestES2.DefineTexture2DArrayShouldFail/*
Change-Id: I129ce494c784c3889f21d4950a0302258b423b08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6803336
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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aa533732
|
2025-07-28T15:56:13
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CreateGeometryShaderInES3: Skip on ES3.1+
When testing the system EGL (angle_test_enable_system_egl = true), the
context returned is the maximally conformant version, which can be
OpenGL ES 3.2. The test GeometryShaderTestES3.CreateGeometryShaderInES3
verifies that geometry shaders cannot be created, assuming it will only
ever be testing ES 3.0 contexts.
1. Add ANGLE_INSTANTIATE_TEST_ES3_AND_ES31_AND_ES32() to instantiate a
test for ES 3.0, 3.1, and 3.2.
2. Update GeometryShaderTestES3.CreateGeometryShaderInES3 to skip when
testing ES 3.1+ contexts.
3. Instantiate GeometryShaderTestES3 for ES 3.0, 3.1, and 3.2.
Bug: b/409384875
Test: GeometryShaderTestES3
Change-Id: Ic5b4dbb167b8de7f24da285b4620f5257ed7df54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6794766
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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b61038bf
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2025-07-28T21:55:11
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Tests: Add ANGLE trace for Whiteout Survival
Test: angle_trace_tests --gtest_filter=*whiteout_survival
Bug: b/435147875
Change-Id: I09c429dca130321f2a7cd33abdb0521715637257
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6801131
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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3e52318c
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2025-06-26T10:46:00
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Vulkan: Ensure always using resolved Window Surface size
`WindowSurfaceVk::getWidth/Height()` methods return cached, previously
resolved Surface size. Using these methods while current Window Surface
size is unresolved may return stale values, causing undesired behavior.
Appropriate ASSERTs were added to these methods to prevent such usage.
Added ASSERTs revealed few places with incorrect usage:
- In `Context::makeCurrent()` to set initial viewport or for capture.
- In `IsPartialBlit()` and `ValidateReadPixelsBase()` validations.
- In `SerializeFramebufferAttachment()` during capture.
Rest of the code was thoroughly checked if it is possible to call
`WindowSurfaceVk::getWidth/Height()` when size is unresolved. All other
places always call these methods after framebuffer state
synchronization, which acquires swapchain images and resolves the
surface size.
Added `ensureSizeResolved()` method that is called during validation and
in the `SerializeFramebufferAttachment()` method. It is possible to use
existing `Framebuffer::syncState()` method as alternative, but this
solution was discarded since it may potentially interfere with
`State::syncDirtyObjects()` method.
The `Surface::getUserSize()` replaces old methods as optimization, to
prevent calling relatively expensive method twice from
`Context::makeCurrent()` to get width and height of the `drawSurface`.
Test: angle_trace_tests --gtest_filter=EGLSurfaceTest.ResizeBeforeMakeCurrent/*
Test: angle_trace_tests --gtest_filter=EGLSurfaceTest.ResizeBeforeMakeCurrentPostSizeQuery/*
Test: angle_trace_tests --gtest_filter=EGLSurfaceTest.ResizeAndReadPixelsRobustANGLE/*
Test: angle_trace_tests --gtest_filter=EGLSurfaceTest.ResizeAndBlitFramebufferANGLE/*
Bug: angleproject:397848903
Change-Id: I082e13d0b8db5fd7d08ff25b102df1f283e1256d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6792928
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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e286ef78
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2025-07-24T21:19:54
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ANGLE: Add validation test for GL_RENDERER string format
This change introduces a new ANGLE end-to-end test to validate the
format of the GL_RENDERER string, preventing regressions caused by
downstream modifications.
A recent issue (b/318636997) was caused by a partner modifying the
ANGLE GL_RENDERER string in a way that broke Skia's parser. This
revealed that the string format is a de-facto API contract that must
be enforced.
This new test, RendererTest.ValidateCanonicalFormat, serves as an
automated guardrail and will become part of the Android CTS.
The test enforces the following structural contract:
1. The overall structure must be "ANGLE (Vendor, Renderer, Version)".
2. The separator between components must be ", ".
3. The Vendor, Renderer, and Version components must not be empty.
This ensures the string is parsable by clients like Skia without
over-constraining the content of the component strings, which may
originate from underlying drivers.
The test correctly skips validation on the Null backend, which is not
subject to this contract.
Test: autoninja -C out/Android angle_end2end_tests && out/Android/angle_end2end_tests --gtest_filter="RendererTest.*" --num-retries=0
Bug: b/432805963
Change-Id: I1202074cc9f4413ee88e4534fb72fb71101721e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6788522
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Solti Ho <solti@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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b4d84458
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2025-05-23T18:08:19
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Move Buffer from VertexBinding to VertexArray
In later CL we will not taking shared context lock for certain
VertexArray API calls. VertexArray itself is per context, so this sounds
reasonable to do. The main challenge here is a lot of VertexArray
function end up accessing gl::Buffer object, which could be modified by
other shared contexts. In order to safely not taking the shared context
lock, we need to separate out Buffer object out of VertexArray itself so
that these lockless APIs will take VertexArray that does not have access
to buffer.
In this CL, VertexArray is split into two classes: VertexArrayPrivate is
everything in VertexArray except buffers. VertexArray is a subclass of
VertexArrayPrivate and owns all the buffers. Buffer is removed from
gl::VertexBinding class. In order to let back end access to buffers,
VertexArrayImpl holds a weak reference to
VertexArray::mVertexArrayBuffers (which is a vector of buffers).
Further, VertexArrayBufferBindingMask mBufferBindingMask is moved from
VertexArrayState into VertexArray class well, since it tracks which
index has a non-null buffer. The bulk of change are due to the
VertexARrayImpl constructor change, since it now takes
vertexArrayBuffers argument. Other bulk of changes are due to
VertexBinding no long has the buffer, but you need to get it directly
from VertexArray or VertexArrayImpl.
This CL also reverts some of the change in crrev.com/c/6758215 that
mVertexBindings no longer contains kElementArrayBufferIndex.
BYPASS_LARGE_CHANGE_WARNING
Bug: b/433331119
Change-Id: I15f4576f7c5c8d8f4d9c9c07d38a60ce539bfeea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6774702
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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09bbe914
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2025-07-28T12:53:53
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Add test for mapBuffer and disable/enable attrib interaction
Added a test that mapBuffer while attribute is disabled, the draw call
should succeed. If attribute is then enabled, the next draw call should
fail with GL_INVALID_OPERATION error.
Bug: b/433331119
Change-Id: I61d9ff16b0d485309c58c2fe2939c3de8b25864a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6792268
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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4f4eab29
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2025-06-30T14:58:28
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Reset index buffer offset between indirect GL_LINE_LOOP draws
In two consecutive glDrawArraysIndirect with GL_LINE_LOOP mode, and
bound to a different Indirect Buffer, the variable value captured
through TransformFeedback is the same as the first result when the
second DrawArraysIndirect.
When calling DrawArraysIndirect the second time, DIRTY_BIT_INDEX_BUFFER
should be set to dirty so that it re-gets INDEX BUFFER to get the
correct result.
Bug: angleproject:428561247
Change-Id: I7f4ebb53e20cf8e362e67679b45185b8b68c56ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6687309
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Tingwei Guo <tingwei.guo@arm.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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214a48c4
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2025-07-16T12:42:18
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Vulkan: add support for yuv resolve with transient image
Add support for the YUV_target extension in cases where the
implementation supports VK_ANDROID_external_format_resolve without
supporting nullColorAttachmentWithExternalFormatResolve.
Bug: angleproject:386749841
Tests: ImageTest*YUV*
Change-Id: Iebcb4f843b962f3d0d2f4e42db479902b6c1f849
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6761834
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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2b12571c
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2025-07-27T20:07:50
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Tests: Add Last War: Survival Game trace
Test: angle_trace_tests --gtest_filter="*last_war_survival_game"
Bug: b/434548051
Change-Id: I25750ef43d58ee06a3149b9fce26b6d9b42c9931
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6789518
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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1df94a64
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2025-07-25T15:46:42
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Tests: Add Dice Dreams ANGLE trace
Test: angle_trace_tests --gtest_filter=*dice_dreams
Bug: b/434552757
Change-Id: Ie56bd5fee6aebbddc9c613609d636acca11749a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6789519
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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c8209fec
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2025-07-25T10:16:25
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Tests: Add Avatar World trace
Test: angle_trace_tests --gtest_filter=*avatar_world
Bug: b/434146678
Change-Id: I3983c0720f541f5d28a82f4c3bcff7b6ea4252a3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6785913
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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d38531e8
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2025-07-23T09:39:11
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Fix extension check for xfb mode validation
With geometry and tessellation shaders, it's possible to use different
primitive modes between transform feedback and draw, as long as they are
from the same class.
The code accidentally allowed this only if both extensions are
supported, but it should be allowed if either is.
Bug: angleproject:428561247
Change-Id: Ia18d4ac15a3d0739ce18dc0e1f3d3f0b1aea621c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6780744
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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13f6df49
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2025-07-17T20:40:19
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Fix the format of the "License" field in README.chromium files.
Add missing license for util/android/thrid_party based on license at the
source url.
Bug: chromium:421988485
Bug: chromium:421989135
Bug: chromium:421988956
Bug: chromium:421988537
Bug: chromium:421988894
Bug: chromium:421989250
Bug: chromium:421988522
Bug: chromium:421988185
Bug: chromium:421989147
Bug: chromium:421988875
Bug: chromium:421988779
Bug: chromium:421988799
Bug: chromium:421988324
Bug: chromium:421988930
Bug: chromium:421988996
Change-Id: I4008229b3031734dd2dc991026cdebe0894c352c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6768429
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Jordan Brown <rop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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6a3ff5a1
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2025-07-17T12:41:13
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WGSL: extra debug logging for failure cases
Bug: angleproject:42267100
Change-Id: I8938526b60af71d15d4327bc10fa172117afef60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6777200
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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