src


Log

Author Commit Date CI Message
Geoff Lang 62a90cf6 2016-11-07T08:01:17 Don't use the bind SRV flag for MS textures in D3D11 FL 10.0. With the latest Windows SDKs, it is an error to create a multisampled texture with both bind SRV and DSV flags in feature level 10.0. The error: D3D11 ERROR: ID3D11Device::CreateTexture2D: If the feature level is less than D3D_FEATURE_LEVEL_10_1, a Texture2D with sample count > 1 cannot have both D3D11_BIND_DEPTH_STENCIL and D3D11_BIND_SHADER_RESOURCE. This call may appear to incorrectly return success on older/current D3D runtimes due to missing validation, despite this debug layer message. [STATE_CREATION ERROR #99: CREATETEXTURE2D_INVALIDBINDFLAGS] BUG=656989 Change-Id: Iedce65f6c877786e28b96c159abd7a5b2a32cfd5 Reviewed-on: https://chromium-review.googlesource.com/408339 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill f097e238 2016-11-05T00:44:15 D3D11: Fix 3D texture redefinition bug. We would incorrectly check the storage type after we had redefined it. Thus we would allow old storages to persist for some cases of 3D texture. This bug did not affect 2D textures. See WebGL 2 test: conformance2/misc/views-with-offsets.html BUG=angleproject:1609 Change-Id: I7a04ff498740bb5d7daf2cee174c336f97a44c01 Reviewed-on: https://chromium-review.googlesource.com/408417 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Qin Jiajia 0350a64c 2016-11-01T17:01:51 Fixed the bug using uniform block array At the beginning of Program::defineUniformBlock, getUniformBlockSize will call getUniformBlockIndex on MacOS to check if the block is an active block with giving blockName. However, it didn't distinguish array and non-array situations and unified to use interfaceBlock.name as the blockName to call getUniformBlockIndex. It would result that INVALID_INDEX was returned when it's a block array. For example, using 'blockName' not 'blockName[0]'. In OpenGL 4.3 spec, section 7.3.1, there are following descriptions: If name exactly matches the name string of one of the active resources for programInterface, the index of the matched resource is returned. Additionally, if name would exactly match the name string of an active resource if "[0]" were appended to name, the index of the matched resource is returned. Otherwise, name is considered not to be the name of an active resource, and INVALID_INDEX is returned. So, for array block case, we use blockName appending [0] to check the activity. BUG=angleproject:1543 Change-Id: I8189b62066b779f7d392a7dba1cf5cb02a31936d Reviewed-on: https://chromium-review.googlesource.com/405830 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 8f775607 2016-11-03T16:45:34 Introduce a gl::BufferState class. This state can share vital pieces of information with the impl. The most elementary state is the buffer size, which then the impl doesn't need to replicate. BUG=angleproject:1579 Change-Id: I341393c64a6e49de65c1d53b1bad2fa143209862 Reviewed-on: https://chromium-review.googlesource.com/406644 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Olli Etuaho bbe9fb5e 2016-11-03T17:16:05 Check that implicitly sized array constructors have arguments Array size must be greater than zero according to the ESSL 3.00.6 spec. BUG=angleproject:1602 TEST=angle_unittests Change-Id: I1fa54b143bc821583822cbc5139464cdd058b6c1 Reviewed-on: https://chromium-review.googlesource.com/407257 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho d1d1dff6 2016-11-03T14:56:14 Fix undefined modulus in ExpressionParser In constant folding of integer expressions this case is already being handled. BUG=angleproject:1599 Change-Id: Ifb3ea0279467f216e1c93909647b79fca24fcaf2 Reviewed-on: https://chromium-review.googlesource.com/406868 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho e7dc9d71 2016-11-03T16:58:47 Fix handling bvec on the right hand side of a logical op The vector/matrix size matching is not done for logical ops similarly to other binary ops. For that reason both left and right hand side need to be checked for being scalar. BUG=angleproject:1601 TEST=angle_unittests Change-Id: Ie87da68d6cb0d439f0e6273d374fc7d836c82309 Reviewed-on: https://chromium-review.googlesource.com/406988 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 8f447a7a 2016-07-07T11:51:22 D3D11: Enable previously crashing trig dEQP tests. The newer Win SDK version seems to fix the crash. BUG=angleproject:1252 BUG=chromium:568170 Change-Id: I9bac4a9978774ac0f8951a95ce920e8e5d6caed8 Reviewed-on: https://chromium-review.googlesource.com/358811 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov e653403b 2016-11-01T18:19:06 Remove component translator target and keep static_library. Rename translator_static to translator and use it everywhere. BUG=angleproject:1596 Change-Id: I36c990d54979d2460b1513a65cca0b82f8d65c80 Reviewed-on: https://chromium-review.googlesource.com/406668 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bryan Bernhart 87c182e1 2016-11-02T11:23:22 Enable shader validation with WebGL compatibility extension. The change configures shaders to be of a compatible spec upon creation. BUG=angleproject:1523 Change-Id: Id345d0b8f0abad8ed3c4fb3117d0fdfeab9fea53 Reviewed-on: https://chromium-review.googlesource.com/405778 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho 02bd82cd 2016-11-03T10:29:43 Fix handling unsized arrays with incorrect initializer In case the initializer of an unsized array is not an array, the array size still needs to be set to some value > 0 in order to not hit asserts in the code that parses accessing the array. An error was already being generated in the case an unsized array has a non-array initializer, but the variable will still have an array type in the symbol table. BUG=chromium:661592 TEST=angle_unittests Change-Id: I4a11527eab0404ba9e59ebb7227faef13dbea62c Reviewed-on: https://chromium-review.googlesource.com/407256 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Geoff Lang 077f20ae 2016-11-01T10:08:02 Properly check for debug and robust access context creation flags. These flags can come from both attributes and bitfield flags. Also move the robust access check to an UNIMPLEMENTED in Context, dEQP ES 3.1 tests attempt to use this flag and it's convenient to be able test by disabling UNIMPLEMENTED assertions. BUG=angleproject:1442 Change-Id: I1641fdb3afee308235351ebd60be680765b16b3b Reviewed-on: https://chromium-review.googlesource.com/405774 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 2f6435e0 2016-11-02T10:43:21 Change UNIMPLEMENTED to not assert by default. It is not feasible to run dEQP against ES 3.1 on the bots without removing this assertion. Messages will still be logged and UNREACHABLE will still generate assertion failures when the behaviour is needed. This matches the behaviour of Chromium's NOTIMPLEMENTED macro. Remove the ANGLE_TEST_CONFIG macro, it was not doing anything useful anymore. BUG=angleproject:1442 Change-Id: I76376817a87e1a75ad1a938e1db1d7763e094372 Reviewed-on: https://chromium-review.googlesource.com/406928 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill d2f0c74c 2016-11-02T10:34:41 Use safe math in ValidateCopyBufferSubData. This should fix any potential out of bounds reads/writes. BUG=chromium:660854 Change-Id: Iffa00e4551d7362115cbf023a09b1d0e15f724c8 Reviewed-on: https://chromium-review.googlesource.com/405816 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho b990b55e 2016-10-27T12:29:17 Clean up temporary variable usage in ScalarizeVecAndMatConstructorArgs Use common helper functions instead of manually creating temporary variable nodes. Also clean up the interface provided by the traverser. BUG=angleproject:1597 Test=WebGL conformance tests Change-Id: Ifd8d3815ff9e75e1a2040d65db9d4b3d6a9a9273 Reviewed-on: https://chromium-review.googlesource.com/403950 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 0982a2bf 2016-11-01T15:13:46 Prefix internal names in GLSL output Prefixing internal names will avoid clashes with user-defined names. We use prefix webgl_angle_ so that the internal names are both reserved in WebGL on one hand and clearly separated from hashed names starting with just webgl_ on the other hand. BUG=angleproject:1597 TEST=WebGL conformance tests Change-Id: I7deef9c1a38105c8b57eda13c84eec13e515a91a Reviewed-on: https://chromium-review.googlesource.com/406247 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 21b786b1 2016-11-01T17:41:31 ES3: Make copy conversion set a static switch. This removes the global std::set initialization. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: I6a7f4211905ea4a83e0e2337977e2f6fb375a7dd Reviewed-on: https://chromium-review.googlesource.com/405368 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b0817d17 2016-11-01T15:48:31 Refactor CopyBufferSubData entry point. This brings it in line with the new style. BUG=angleproject:747 Change-Id: Ie4b223d018999be18c3b19fae9cc825a78de09a9 Reviewed-on: https://chromium-review.googlesource.com/405815 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang eb66a6e2 2016-10-31T13:06:12 Replace the GLVersion class with gl::Version. Update code to use gl::Version in as many places as possible to ease ES 3.1 support. BUG=angleproject:1588 Change-Id: I3490b53a81027cf849dac551a9cc66ce04506144 Reviewed-on: https://chromium-review.googlesource.com/404946 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill cfe7b2c4 2016-11-01T13:18:10 Add finite check to lexer float constants. The fuzzer was generating cases where floating point constants would someone return as valid when they were beyond max float. I was unable to reproduce this in a standalone test, but confirmed this check fixes the fuzzer error. BUG=660702 Change-Id: I9e6b883958013638ea509e38b30e812a9e74fbc1 Reviewed-on: https://chromium-review.googlesource.com/406268 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang d75d03bd 2016-10-31T16:46:53 Enumerate dEQP ES 3.1 test expectations. BUG=angleproject:1442 Change-Id: I9005a54d30988a472a3f512f394a4a352a4732e9 Reviewed-on: https://chromium-review.googlesource.com/405297 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 9fdc2c67 2016-11-01T10:45:13 Fix incorrect assertion in SwapChain11.cpp. BUG=angleproject:1144 Change-Id: I6186381d1aad13bbb07af47b3cf94d6ec7cbb566 Reviewed-on: https://chromium-review.googlesource.com/405693 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 032e3702 2016-10-31T16:14:14 D3D9: Make GetD3DFormatInfo constexpr. This removes another static global map initializer. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: I302f349ea4e95d079077866a07b0d57758c40892 Reviewed-on: https://chromium-review.googlesource.com/405488 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 9cec39f6 2016-10-31T16:14:14 D3D11: Convert the FL 9_3 vertex format table to constexpr. This removes a static global map initialization. BUG=angleproject:1389 BUG=angleproject:1459 Change-Id: I6eb19f6649280e72682c6806ea0bf6eb70173984 Reviewed-on: https://chromium-review.googlesource.com/405487 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 60e6edfa 2016-10-31T12:17:19 Make ASSERT reference the conditional expression. This should prevent further unexpected bot breakage due to unreferenced variables in the ASSERT expression. Also remove the no longer needed variable referencing macro. BUG=angleproject:1586 Change-Id: I127695165bdfe39c51fe8d17e00daf6bf2fa8252 Reviewed-on: https://chromium-review.googlesource.com/404948 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill d89792f4 2016-10-30T22:41:53 Buffer11: Keep system memory storage for large UBOs. The system memory storage is needed to back UBOs larger than the max constant buffer size in D3D11 Windows 7. Because readback from UBOs can be tricky, the system memory storage keeps the canonical copy of the data in this case. We can also extend this to add a workaround to fix the outstanding failure cases of UBOs on Intel. BUG=chromium:660670 Change-Id: Ia3119d3064d10c4262def4c5a967972b4de2d10f Reviewed-on: https://chromium-review.googlesource.com/405367 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 1df16022 2016-10-27T08:16:56 TranslatorGLSL: collect variables when flattening pramga invariant all BUG=chromium:659472 Change-Id: Icfeada9f09fff5d28eb3f4fafb2c94d57598af1f Reviewed-on: https://chromium-review.googlesource.com/403849 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 698e36ed 2016-10-25T11:42:26 Update GLES2 Mac expectations BUG= Change-Id: I7ca6e6c0fc4b178a1df6d6acc95dde3b6ed3c479 Reviewed-on: https://chromium-review.googlesource.com/403089 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Jiawei-Shao b0e6e412 2016-10-14T15:59:47 Workaround clear issue on Intel Skylake D3D driver On some Intel D3D drivers on Skylake, calling clear may take no effect. To work around this bug, we call clear() twice when we attempt to do clear on these platforms. BUG=chromium:655534 Change-Id: I3b05892e80e5797d268861e8f52e080f5175855b Reviewed-on: https://chromium-review.googlesource.com/398522 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Qiankun Miao 705a9194 2016-08-29T10:05:27 Reland "Remove invariant qualifier for input in fragment shader" This relands https://chromium-review.googlesource.com/#/c/400005/. ESSL and GLSL are not consistent on invariant matching in vertex shader and fragment shader. See the following rules: ESSL 1.00 - input and output must match ESSL 3.00 - only output, inputs cannot be declared as invariant. GLSL 1.10.59 - does not exist GLSL 1.20.8 - input and output must match GLSL 1.30.10 - input and output must match GLSL 1.40.8 - input and output must match GLSL 1.50.11 - input and output must match GLSL 3.30.6 - input and output must match GLSL 4.00.9 - input and output must match GLSL 4.10.6 - input and output must match GLSL 4.20.11 - input can omit invariant GLSL 4.30.8 - input can omit invariant GLSL 4.40.9 - input can omit invariant GLSL 4.50.5 - input can omit invariant Since GLSL 4.20, invariant qualifier description were changed to: " Only variables output from a shader (including those that are then input to a subsequent shader) can be candidates for invariance. This includes user-defined output variables and the built-in output variables. As only outputs need be declared with invariant, an output from one shader stage will still match an input of a subsequent stage without the input being declared as invariant. " It's not very clear if input in fragment can be declared as invariant. Mesa driver disallows use of input declared as invariant in fragment shader, while other drivers may allow it. This CL removes invariant declaration for input in fragment shader except AMD driver in Linux. AMD's driver obviously contradicts the spec by forcing invariance to match between vertex and fragment shaders. BUG=chromium:639760, chromium:659326 TEST=conformance/glsl/misc/shaders-with-invariance.html and conformance/glsl/bugs/invariant-does-not-leak-across-shaders.html Change-Id: I0aa9be14f0cee7a11a249c91fba27c570c52ca1b Reviewed-on: https://chromium-review.googlesource.com/404228 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 5677e4d1 2016-10-28T15:27:07 Buffer11: Ensure we don't overflow on setData. When mapping uniform buffers for very large buffers, we could end up copying past buffer bounds. This would trigger crashes on some configs. We can fix this by clamping the copy size correctly. BUG=chromium:659892 Change-Id: I9d1af984da34867692d4c7b8908c016ebec7a63b Reviewed-on: https://chromium-review.googlesource.com/404931 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2bfc4119 2016-10-28T11:48:54 Put angle::Format table in a cpp file. The best practice is to expose a non-constexpr query function and hide the constexpr table in a cpp, so it won't be included verbatim in multiple other source files. BUG=angleproject:1389 Change-Id: Ic4e19d14c832643be1552c5a14e441826c41970f Reviewed-on: https://chromium-review.googlesource.com/404478 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jiawei-Shao bc78fc61 2016-10-28T11:21:37 Fix a compile error in SwapChain11.cpp In function resetOffscreenColorBuffer, the local variable 'result' is never used in its scope, so when attempting to build a release version of Chromium with latest ANGLE on Windows, ninja will report a compile warning and stop the compilation: 'result': local variable is initialized but not referenced. The build failure starts at: https://chromium-review.googlesource.com/#/c/316804/ Change-Id: I29c05653f0d2e4f34c2e0402848f403ec2af8e5a Reviewed-on: https://chromium-review.googlesource.com/404515 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 77c13aaf 2016-10-27T22:06:51 Disable D3DTextureTest on Windows Intel OpenGL BUG=angleproject:1585 Change-Id: I550750e0e94bd15c0b076f911d05f8dd92e4a202 Reviewed-on: https://chromium-review.googlesource.com/404499 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 4f57e5f9 2016-10-27T17:36:53 D3D11: Make several format tables constexpr. This should guarantee the best memory access patterns. It introduces some indirections for some format queries, but most of these should be direct array lookups, or used infrequently. We can optimize this later if necessary. BUG=angleproject:1389 Change-Id: I5e2c8c530a07798494afd3ea36b6164d7564c02c Reviewed-on: https://chromium-review.googlesource.com/403314 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 1d2c41d6 2016-10-19T16:14:46 Implement GL_EXT_sRGB_write_control for GL. BUG=angleproject:1547 BUG=655247 Change-Id: I3f04ddc7032e4a47eb21ff3b8586c5b47415bb64 Reviewed-on: https://chromium-review.googlesource.com/400958 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho 0e3aee3f 2016-10-27T12:56:38 Check precision qualification for all declarations Precision qualification is now checked properly also for declarations that don't have qualifiers. BUG=angleproject:1574 TEST=angle_unittests Change-Id: I3d186df0763e071614c1da9a355a6f6fefdc8091 Reviewed-on: https://chromium-review.googlesource.com/403949 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 2018c0ba 2015-12-08T11:48:51 Add a EGL_ANGLE_d3d_texture_client_buffer extension. Allows creation of pbuffers from D3D texture objects. BUG=540829 BUG=angleproject:1144 Change-Id: If8ea717ef011608cd01357c217837133d726d3ea Reviewed-on: https://chromium-review.googlesource.com/316804 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiawei-Shao 9f4583dd 2016-10-19T11:19:51 Add Platform Detection and Tighten the workarounds on Intel GPU This patch intends to add platform detection to ANGLE and tighten the driver bug workarounds on Intel GPU. BUG=angleproject:1548 Change-Id: I1ea57e174f688a175da8b658de4337295037fcab Reviewed-on: https://chromium-review.googlesource.com/399914 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 13389b66 2016-10-16T11:48:18 Split TIntermDeclaration from TIntermAggregate The new class TIntermDeclaration is now used for struct, interface block and variable declarations. TIntermDeclaration nodes do not have a type - rather the type is stored in each child node. The types may differ in case the declaration is a series of array declarators with mismatching sizes. TIntermAggregate is still used for function calls, function prototypes, function parameter lists and invariant declarations. BUG=angleproject:1490 TEST=angle_unittests Change-Id: I0457188f354481470855f61ac1c878fc2579b1d1 Reviewed-on: https://chromium-review.googlesource.com/400023 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 3feb3ff5 2016-10-26T10:57:45 Fix handling of null data pointers for robust tex image calls. BUG=angleproject:1354 Change-Id: I596ebd6d8d4d500942eeb31629113b0686933531 Reviewed-on: https://chromium-review.googlesource.com/403537 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 449a8030 2016-10-26T08:05:54 MacroExpander: bump expansionCount before peeking for "(" BUG=658555 Change-Id: I578b8aff37a116fd7b2b387388311a27bb8a2809 Reviewed-on: https://chromium-review.googlesource.com/403848 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 79a92bea 2016-10-25T13:17:18 Disable the emulateTinyStencilTextures workaround in FL 10.0. UpdateSubresource and CopySubresource cannot copy to depth stencil textures in feature level 10.0. BUG=angleproject:1572 Change-Id: Ic9f8cbfb2c69de8502da7df34f1c5935144a9387 Reviewed-on: https://chromium-review.googlesource.com/402554 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5d0a30bf 2016-10-25T18:46:25 Fix warnings in TransformFeedbackTest. Introduced in cd2ed608719fbf. BUG=angleproject:1570 Change-Id: I71ef8a06e379eca853e7729863976e868066df95 Reviewed-on: https://chromium-review.googlesource.com/403313 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 51c4768b 2016-10-25T15:50:14 Fix a couple global variable warnings. The DynamicHLSL code was using global strings to find stubs. The math code was also using pow in a global, which can be replaced with a simple bit shift. BUG=angleproject:1459 Change-Id: Idb0602ab7640c221843385b0a0a4cfecd5fd3a26 Reviewed-on: https://chromium-review.googlesource.com/403289 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov c5fa0ad5 2016-10-25T21:36:54 Revert "Remove invariant qualifier for input in fragment shader" This reverts commit d842a6b2014447db0676c8a3f5a5e9ae4ce67d9a. Because of WebglConformance_conformance_glsl_bugs_invariant_does_not_leak_across_shaders failure BUG=chromium:659326 Change-Id: I0602e24f3d34ccf852cda865f673c5c7634f82a6 Reviewed-on: https://chromium-review.googlesource.com/403230 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Stanislav Chiknavaryan af7f301f 2016-10-24T18:29:09 Handle nullptr mSwapChain in SwapChain11::getSyncValues There are 6 crashes in SwapChain11::getSyncValues on crash server. I looked at one of them and it is due to a nullptr mSwapChain which appears to be a valid state that is handled in other SwapChain11 methods. This change adds a similar check / returning an error to SwapChain11::getSyncValues. BUG=angleproject:1402 Change-Id: I9c17b884704b8aaaddf2d802911cd0ca961ae0b4 Reviewed-on: https://chromium-review.googlesource.com/402613 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
Geoff Lang 81c6b577 2016-10-19T14:07:52 Implement GL_EXT_texture_sRGB_decode for GL. BUG=angleproject:1383 BUG=655247 Change-Id: I409b12e1ae418530576de5ec9ce26b7be5d91650 Reviewed-on: https://chromium-review.googlesource.com/400807 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Olli Etuaho de318b26 2016-10-25T16:18:25 Disallow samplers as ternary operands Quoting the ESSL 1.00 spec section 4.1.7: "Except for parameters to texture lookup functions, array indexing, structure field selection, and parentheses, samplers are not allowed to be operands in expressions." ESSL 3.00 has a similar passage related to opaque types. Validate this correctly. Compatibility risk should be low, since attempting to use samplers in ternary operators was already failing before this in most cases. BUG=angleproject:1551 TEST=angle_unittests Change-Id: I6cbb536f473ba9674d558b14a458f3799f9c7c9c Reviewed-on: https://chromium-review.googlesource.com/402694 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Qiankun Miao d842a6b2 2016-08-29T10:05:27 Remove invariant qualifier for input in fragment shader ESSL and GLSL are not consistent on invariant matching in vertex shader and fragment shader. See the following rules: ESSL 1.00 - input and output must match ESSL 3.00 - only output, inputs cannot be declared as invariant. GLSL 1.10.59 - does not exist GLSL 1.20.8 - input and output must match GLSL 1.30.10 - input and output must match GLSL 1.40.8 - input and output must match GLSL 1.50.11 - input and output must match GLSL 3.30.6 - input and output must match GLSL 4.00.9 - input and output must match GLSL 4.10.6 - input and output must match GLSL 4.20.11 - input can omit invariant GLSL 4.30.8 - input can omit invariant GLSL 4.40.9 - input can omit invariant GLSL 4.50.5 - input can omit invariant Since GLSL 4.20, invariant qualifier description were changed to: " Only variables output from a shader (including those that are then input to a subsequent shader) can be candidates for invariance. This includes user-defined output variables and the built-in output variables. As only outputs need be declared with invariant, an output from one shader stage will still match an input of a subsequent stage without the input being declared as invariant. " It's not very clear if input in fragment can be declared as invariant. Mesa driver disallows use of input declared as invariant in fragment shader, while other drivers may allow it. In ESSL 3.00, inputs cannot be declared as invariant. ANGLE should follow this rule for GLSL >= 4.20. BUG=chromium:639760 Change-Id: I7f7a07401381ac970488b69752f6d50d4f19d31f Reviewed-on: https://chromium-review.googlesource.com/400005 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 4c5ff005 2016-10-25T09:32:17 ProgramGL: correctly copy sampler uniforms BUG=angleproject:1570 Change-Id: Ic39f5f1ff8f565b2876fdfc8d738a50f24b911b6 Reviewed-on: https://chromium-review.googlesource.com/402930 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez cd2ed608 2016-10-25T09:44:01 TransformFeedbackTest: Give enough vertex attributes BUG=angleproject:1570 Change-Id: I6d148c6ce22f3b8266257b25c7f5b676a13c5c92 Reviewed-on: https://chromium-review.googlesource.com/402931 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 0bdfe4c8 2016-10-25T09:52:33 VertexAttributeTest: don't copy too much data in the buffer BUG=angleproject:1570 Change-Id: I199bb88042c3926cb05e27494bb6af9b2666cd00 Reviewed-on: https://chromium-review.googlesource.com/402932 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho fb80eaf0 2016-07-25T13:39:30 Enable GenerateMipmapBaseLevel test on NVIDIA The issue is no longer reproducible on newest drivers. TEST=angle_end2end_tests Change-Id: I18728877ed9b936ecb469c44e3dae185ab4f08d3 Reviewed-on: https://chromium-review.googlesource.com/362950 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Martin Radev 2cc85b3b 2016-08-05T16:22:53 Add support for images in the compiler The patch adds support for GLSL ES 3.1 image types. Internal format layout qualifiers for images are added. Support for the readonly and writeonly qualifiers are added. The other memory qualifiers are omitted as to make the patch simpler. Tests are added which check for correct and incorrect usage of images, internal format layout and memory qualifiers. BUG=angleproject:1442 TEST=angle_unittests TEST=angle_end2end_tests Change-Id: Ie4d3acb2a195de11b405ad54110a04c4c1de0b7e Reviewed-on: https://chromium-review.googlesource.com/378855 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 3b5ffe5c 2016-10-24T15:47:16 Fix ASSERT in Buffer11::PackStorage::copyFromStorage. This ASSERT was being overly restrictive, when the code would work correctly when reading from system memory storage as well as staging. BUG=angleproject:1555 Change-Id: Ib45185d8c127a1fb2ce54db9e96fe41d68d5ff2e Reviewed-on: https://chromium-review.googlesource.com/402269 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7efe747c 2016-10-07T16:12:46 D3D11: Fix style in the entire back-end. BUG=None Change-Id: I32cbcd4daa1f386654ea5e8f0a25d8635b5df731 Reviewed-on: https://chromium-review.googlesource.com/402016 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang a284f2ff 2015-08-07T16:49:07 Add stubs for EGL_EXT_swap_buffers_with_damage. BUG=512090 Change-Id: I9413d6f5c13b9ea59ab9c923dc6c5d157f344166 Reviewed-on: https://chromium-review.googlesource.com/291652 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho f0173153 2016-10-17T09:05:03 Forbid shared and packed layouts in WebGL WebGL 2.0 spec section 5.25 specifies this. BUG=angleproject:1542 TEST=WebGL 2 conformance tests Change-Id: Ic5758bc0e767a8e6dd032e42c0a69bcae06381c4 Reviewed-on: https://chromium-review.googlesource.com/399682 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Qiankun Miao 250ae902 2016-10-20T16:32:03 Remove unused function getInterpolationString BUG= Change-Id: I4135f4ae939043efa8ccab65ef1a5eb441370828 Reviewed-on: https://chromium-review.googlesource.com/401673 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Geoff Lang cf255eac 2016-10-20T11:39:09 Implement robust the GetIntegeri_v entry point. BUG=angleproject:1354 Change-Id: I408d0e78064aa4e493d6ca66565384ac585040e1 Reviewed-on: https://chromium-review.googlesource.com/401400 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 496c02df 2016-10-20T11:38:11 Implement robust the GetBufferPointerv entry point. BUG=angleproject:1354 Change-Id: Id7dd8438224adb1e2729bcdc18a306e5dfc83a3b Reviewed-on: https://chromium-review.googlesource.com/401399 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 0a9661f2 2016-10-20T10:59:20 Implement robust the GetInternalFormativ entry point. BUG=angleproject:1354 Change-Id: Ib25fe4905fdd6c532c67de1d4ca1ba37932f8e0b Reviewed-on: https://chromium-review.googlesource.com/401149 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 635671dc 2016-10-20T07:57:36 Fix pruning empty declarations from loop headers Empty declarations are possible in loop init expressions. Make PruneEmptyDeclarations take this into account. BUG=angleproject:1550 TEST=angle_unittests Change-Id: If407babf9b6f7a26dfcf73ff345493d3e2af3f9a Reviewed-on: https://chromium-review.googlesource.com/401147 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Qiankun Miao 14ac0d77 2016-10-20T16:17:46 Remove break after a return in switch block BUG= Change-Id: I5f36d5c51aa3eb6d498ff21733e67de418c26386 Reviewed-on: https://chromium-review.googlesource.com/401164 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Andi-Bogdan Postelnicu 9e77ce35 2016-09-27T17:05:44 Prevent fallback on default branch for case EbtSamplerCubeShadow BUG=angleproject:1549 Change-Id: I8f003257b6f39282cb52ccdbacb73860ab37c919 Reviewed-on: https://chromium-review.googlesource.com/390271 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Geoff Lang ebebe1c7 2016-10-14T12:01:31 Implement robust GetBufferParameter entry points. BUG=angleproject:1354 Change-Id: I979c8768975380dba7f0b256b2729b2147ff7984 Reviewed-on: https://chromium-review.googlesource.com/399042 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 6899b87f 2016-10-14T11:30:13 Implement the robust GetActiveUniformBlockiv entry point. BUG=angleproject:1354 Change-Id: I2e8051910f50dc040f6be4922142364d36788c4e Reviewed-on: https://chromium-review.googlesource.com/399041 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang c52f6f1a 2016-10-14T10:18:00 Implement remaining robust TexImage entry points. BUG=angleproject:1354 Change-Id: Ied04fa28387f3bef9f2bead7b60878b1a353c8bd Reviewed-on: https://chromium-review.googlesource.com/399039 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 2186c385 2016-10-14T10:54:54 Implement robust GetQuery entry points. BUG=angleproject:1354 Change-Id: Ic1aaab56d2313a19fb0362f280dbfbf804fb3fcc Reviewed-on: https://chromium-review.googlesource.com/399040 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez b2792db1 2016-10-07T11:21:09 translator: Reject invalid combination of compile flags ADD_AND_TRUE_TO_LOOP_CONDITION breaks loop unrolling because LoopInfo expects the loop condition to have been validated to be "symbol < constant" and stayed that way. BUG=chromium:653454 BUG=chromium:653694 Change-Id: I2057fde3a308623bd2dd7571ee878dd42b1fdac3 Reviewed-on: https://chromium-review.googlesource.com/395306 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Antoine Labour e9e573bd 2016-10-14T17:08:57 Fix typo EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE vs EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE Change-Id: I192c4223e3fdefb7cecf96b50bc70529519ca650 Reviewed-on: https://chromium-review.googlesource.com/399678 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2e43dbb7 2016-10-14T12:27:35 Implement remaining robust Get entry points. BUG=angleproject:1354 Change-Id: I204962a7178d47a43034d0213c81b82d8f6a25be Reviewed-on: https://chromium-review.googlesource.com/399043 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Corentin Wallez c0281d46 2016-10-17T15:19:01 HandleAllocator: make HandleRange inclusive. Previously part of the code saw it as [begin, end) while others saw it as [begin, end]. BUG=angleproject:1052 BUG=chromium:656485 Change-Id: Id8e9e26b167e02a07dfc5341569df53a14d0623d Reviewed-on: https://chromium-review.googlesource.com/399565 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho 4db7ded5 2016-10-13T12:23:11 Change comma nodes to TIntermBinary Comma nodes always have just two parameters. If there's an expression with several commas in the middle, it's parsed as a tree of comma operations. It makes more sense to represent it as a binary node rather than an aggregate node. After this patch, TIntermAggregate is still used for function prototypes, function parameter lists, function calls, and variable and invariant declarations. BUG=angleproject:1490 TEST=angle_unittests, angle_end2end_tests Change-Id: I66be10624bf27bcf25987b4d93958d4a07600771 Reviewed-on: https://chromium-review.googlesource.com/397320 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 13e4d21b 2016-10-13T11:50:27 Add switch and case node support to intermediate output After this all node types are printed correctly in intermediate output. BUG=angleproject:1544 TEST=shader_translator -i Change-Id: I5c120b0ff69f66b00db88e8423a1c698d339af22 Reviewed-on: https://chromium-review.googlesource.com/397319 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Geoff Lang 0b031061 2016-10-13T14:30:04 Implement robust GetVertexAttrib entry points. BUG=angleproject:1354 Change-Id: Ic71392555ae4212c4144bc67d7c5e53874af4d53 Reviewed-on: https://chromium-review.googlesource.com/398198 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 336b1470 2016-10-05T16:37:55 Split TIntermFunctionDefinition from TIntermAggregate This makes the code easier to understand. Function definition nodes always have just two children, the parameters node and the function body node, so there was no proper reason why they should be aggregate nodes. As a part of this change, intermediate output is modified to print symbol table ids of functions so that debugging function id related functionality will be easier in the future. After this patch, TIntermAggregate is still used for function prototypes, function parameter lists, function calls, variable and invariant declarations and the comma (sequence) operator. BUG=angleproject:1490 TEST=angle_unittests, angle_end2end_tests Change-Id: Ib88b4ca5d21abd5f126836ca5900d0baecabd19e Reviewed-on: https://chromium-review.googlesource.com/394707 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Stanislav Chiknavaryan 138ec92f 2016-10-10T17:38:55 Fix and re-enable EGLSyncControlTest.SyncValuesTest It looks like the problem was not making the OS Window visible. It turned out the previous version of the test succeeded only when I ran angle_end2end_tests.exe with --gtest_filter=EGLSyncControlTest.SyncValuesTest and failed when I ran all tests, especially with --single-process-tests. I tested the modified version of the test which repeated the measurement 50 times and couldn't get a reliable test execution until I figured out that back buffers were queueing and not swapping successfully with the window being invisible. This version works reliably when running all angle_end2end_tests.exe on my workstation and on a test laptop, both running Windows 10, with or without --single-process-tests. BUG=angleproject:1402 Change-Id: I97764a86b20119cc586ea2a4fd1d94558c4e737e Reviewed-on: https://chromium-review.googlesource.com/397739 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
Qin Jiajia 7835b525 2016-10-08T11:20:17 Reland "Add workaround for unused std140 and shared uniform blocks on MacOS" On some Mac drivers with shader version 4.1, they will treat unused std140 and shared uniform blocks' members as inactive. However, WebGL2.0 based on OpenGL ES3.0.4 requires all members of a named uniform block declared with a shared or std140 layout qualifier to be considered active. The uniform block itself is also considered active. This workaround is to reference all members of unused std140 and shared uniform blocks at the beginning of the vertex/fragment shader's main(). BUG=chromium:618464 TEST=UniformBufferTest.ActiveUniformBlockNumber Change-Id: I18da4e2b61b0170068bf5ea38ce54667b0737780 Reviewed-on: https://chromium-review.googlesource.com/395648 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez f7417801 2016-10-12T17:59:31 FramebufferGL: only work around SRGB blits on Desktop GL BUG=angleproject:1492 Change-Id: I6c210243dffb775efd61c33160dabcbf7406a757 Reviewed-on: https://chromium-review.googlesource.com/397798 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Geoff Lang c1984ed4 2016-10-07T12:41:00 Implement robust TexParameter and SamplerParameter entry points. BUG=angleproject:1354 Change-Id: I3aa2dcb8603a839f9c07cd9dd41cb695d2e699f2 Reviewed-on: https://chromium-review.googlesource.com/395529 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho bd674557 2016-10-06T13:28:42 Separate function info from TIntermAggregate This change will make it easier to split types of TIntermAggregate nodes representing functions and function calls into different node classes. BUG=angleproject:1490 TEST=angle_unittests Change-Id: I730aa7858fe31fda86218fc685980c6ad486f5e0 Reviewed-on: https://chromium-review.googlesource.com/394706 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Martin Radev bd3f8780 2016-10-12T17:05:24 Fix GCC 5.4 compilation error when parsing the __clang__ macro The __clang__ macro cannot be directly used with an #if directive if it has not been defined. This causes a compilation error under GCC 5.4 Linux. Change-Id: Ieca752cd9f0e90c82febc35e19e1c1f3c6096de1 Reviewed-on: https://chromium-review.googlesource.com/397220 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho 476197f9 2016-10-11T13:59:08 Clean up TSymbol initialization Now TSymbol objects always get their id when they are constructed. The id cannot be changed after the TSymbol is created. This makes it simpler to insert both mangled and unmangled versions of a function to the symbol table. These can now both share the same TSymbol object, unlike before, when inserting the same symbol twice would have changed its symbol id. This requires changes to function definition parsing: function definition nodes now share any symbol created by previous prototype declarations of the function. The parameters on the symbol get set to the parameters in the function definition header. BUG=angleproject:1490 TEST=angle_unittests Change-Id: I8e600e9b5e5de27d64b85c5042cfd23ff02abe63 Reviewed-on: https://chromium-review.googlesource.com/396838 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Geoff Lang 0b94528b 2016-10-11T08:48:52 Fix synchronization of workaround dirty bits in TextureGL. The local dirty bits were sometimes not synced because gl::Texture doesn't know that they exist. Also fix calculation of when the workaround dirty bits need to be set. BUG=angleproject:1386 Change-Id: I3d9d1a01e5441be783190422093c485ea5da7aec Reviewed-on: https://chromium-review.googlesource.com/396542 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang f41d0ee1 2016-10-07T13:04:23 Implement robust GetUniform entry points. BUG=angleproject:1354 Change-Id: I07dccc470c57aadd41cae8fce327e4aca58a0bea Reviewed-on: https://chromium-review.googlesource.com/395113 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 4310354e 2016-10-10T12:28:13 Handle corner cases of shifting signed integers better Right-shifting a negative number should sign-extend according to the ESSL 3.00.6 spec. Implement sign-extending right shift so that it doesn't hit any undefined behavior in the C++ spec. Negative lhs operands are now allowed for bit-shift right. Also implement bit-shift left via conversion to unsigned integer, so that it does not hit signed integer overflow. Negative lhs operands are now allowed also for bit-shift left as well. BUG=chromium:654103 TEST=angle_unittests Change-Id: Iee241de9fd0d74c2f8a88219bddec690bb8e4db2 Reviewed-on: https://chromium-review.googlesource.com/395688 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Qin Jiajia 894a6343 2016-10-11T14:54:51 Add missing override identifier for getSequence Fixed the compiling error in Mac by adding missing override identifier for getSequence. BUG=angleproject:1490 TEST=compile on macOS Sierra 10.12 Change-Id: I8f8d556c82885bbee1712e1b6e5f439b67906023 Reviewed-on: https://chromium-review.googlesource.com/396403 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Geoff Lang d7d0ed32 2016-10-07T11:33:51 Implement robust GetShaderiv entry points. BUG=angleproject:1354 Change-Id: I994b7a596b5b67fadbd91ad0d64054c792523200 Reviewed-on: https://chromium-review.googlesource.com/395111 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kenneth Russell f2f6f65f 2016-10-05T19:53:23 Add cross-platform Workarounds to Context. These are distinct from the renderer-level workarounds. Add the first workaround, loseContextOnOutOfMemory. This is enabled when the application enables reset notifications via KHR_robustness, and is intended for more robust handling of errors in key APIs for Chromium's correctness (in particular, sync objects). Change Context::getResetStatus to persistently return the "lost" status if it was set by calling Context::markContextLost. Previously, if markContextLost was called but the implementation hadn't actually received an error like a lost device, the "lost" reset status would be dropped. Returning it only once to the caller is also fragile. Tested this by manually injecting a failure in FenceSync11::clientWait and ensuring that Chromium detected it as expected. BUG=chromium:650138 Change-Id: Ie53069eacd1754ad5d64936e3fef315af24605fa Reviewed-on: https://chromium-review.googlesource.com/394233 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Olli Etuaho f8fd2bd3 2016-10-10T14:08:59 Add missing virtual destructor on TIntermAggregateBase BUG=angleproject:1490 TEST=build on Linux GCC Change-Id: I64f53d636d4acee0469b6e9ba1201322087d5f65 Reviewed-on: https://chromium-review.googlesource.com/395732 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 6d40bbdd 2016-09-30T13:49:38 Split TIntermBlock from TIntermAggregate The new TIntermBlock node class replaces TIntermAggregate nodes with the EOpSequence op. It represents the root node of the tree which is a list of declarations and function definitions, and any code blocks that can be denoted by curly braces. These include function and loop bodies, and if-else branches. This change enables a bunch of more compile-time type checking, and makes the AST code easier to understand and less error-prone. The PostProcess step that used to be done to ensure that the root node is TIntermAggregate is removed in favor of making sure that the root node is a TIntermBlock in the glslang.y parsing code. Intermediate output formatting is improved to print the EOpNull error in a clearer way. After this patch, TIntermAggregate is still used for function definitions, function prototypes, function parameter lists, function calls, variable and invariant declarations and the comma (sequence) operator. BUG=angleproject:1490 TEST=angle_unittests, angle_end2end_tests Change-Id: I04044affff979a11577bc1fe75d747e538b799c8 Reviewed-on: https://chromium-review.googlesource.com/393726 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Stanislav Chiknavaryan a7418361 2016-10-08T18:03:26 Disabling EGLSyncControlTest.SyncValuesTest Disabling EGLSyncControlTest.SyncValuesTest for now until I can get it stable on Windows 8. BUG=angleproject:1402 Change-Id: I21a770e0f8516916c6987ba66ec49762cd99b78a Reviewed-on: https://chromium-review.googlesource.com/395577 Reviewed-by: Stanislav Chiknavaryan <stanisc@chromium.org> Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
Jamie Madill 8234e7b3 2016-10-07T15:12:10 Refactor some errors into ANGLE_TRY macros. BUG=None Change-Id: I00ff2523995cb49d1af60cae62c2bba0d020eed4 Reviewed-on: https://chromium-review.googlesource.com/395569 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill ef300b15 2016-10-07T15:12:09 Refactor some entry point stuff. BUG=angleproject:747 Change-Id: I80634b5e6de8bae1433c49a56a92d3b19c24e11d Reviewed-on: https://chromium-review.googlesource.com/395568 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 740d9020 2016-10-07T11:20:52 Implement robust GetRenderbufferParameteriv entry points. BUG=angleproject:1354 Change-Id: I073b75d416bd5184402b580bcebfca34f7cd28a8 Reviewed-on: https://chromium-review.googlesource.com/395110 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 62fce5b1 2016-09-30T10:46:35 Implement robust ReadPixels entry points. BUG=angleproject:1354 Change-Id: I70738d2f00e283ddc52b1545f8efda9022110487 Reviewed-on: https://chromium-review.googlesource.com/391090 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stanislav Chiknavaryan d258ca04 2016-10-07T11:19:04 Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2 The test does two buffer swaps and polls sync values waiting for sbc (swap buffer counter) value to first increase from 0 to 1, then from 1 to 2. Looking the error log I see that sometimes it fails on the first wait and sometimes on the second wait. Also the total runtime varies between 1000 and 1600 ms. That makes me think that perhaps test doesn't poll long enough to run reliably on a test machine. I've increased the number of poll iteration to 500 and the sleep between iterations - to 10 ms (I think in reality it was 10 ms already because the previously used 1 ms is only possible with high resolution system timer). BUG=angleproject:1402 Change-Id: I8f6fe209756a1597e2739390352c90d893eaf940 Reviewed-on: https://chromium-review.googlesource.com/395506 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang e61d3045 2016-10-07T13:20:52 Don't write to the <length> parameter if an error is generated. BUG=angleproject:1354 Change-Id: I9ed4a675b2be07b00c29d34e283280dc65238fea Reviewed-on: https://chromium-review.googlesource.com/395109 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>