|
fcf3a1c0
|
2024-07-02T16:33:28
|
|
GL: Allow shader compilation with cached translated source
Write the translated shader source when serializing shaders. This does
not increase the size of the shader cache because Vulkan only uses the
compiledBinary field.
Spawn a ShaderTranslateTask for loading shaders so the GL backend can
compile the shader on the native driver.
Bug: angleproject:350779978
Change-Id: I14413a7ca2a0d99653a1082f2c8b4a94cf58626a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5672740
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
4f23429a
|
2024-06-28T14:20:26
|
|
egl_angle_ext: fix incorrect EGL_ANGLE_device_d3d11 name
Bug: angleproject:349972038
Change-Id: I11d8442d3f88bc6767b9e184179f88a984162e08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5668322
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
|
|
0b888d50
|
2024-06-13T11:32:53
|
|
Add KHR_blend_equation_advanced_coherent
* Added this extension to registry_xml.py.
Bug: angleproject:42262258
Change-Id: I2d69982b9ec876e3c21346039ed78aa21b1a1896
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634379
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
92148c2c
|
2024-06-17T11:13:46
|
|
GL: Implement GL_EXT_clear_texture.
This extension is useful because it allows clearing textures without
changing the framebuffer. Chrome uses this on Android when it's
available.
Bug: angleproject:347047859
Change-Id: I765d9991c4549b3655446d9f51847d1095792dbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631810
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
2d8e15f8
|
2024-05-31T14:25:12
|
|
Add stubs for GL_QCOM_tiled_rendering
Bug: angleproject:343900918
Change-Id: I77d742949565ebfecb5f4446db3510af4f94033c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588629
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8042ebdc
|
2024-05-31T17:06:56
|
|
Add OES_tessellation_shader
Bug: b/344030760
Change-Id: I49c5dd870a09cd6b43beea13c70b8c1a4266875b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595610
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
edaaacd9
|
2024-05-31T17:30:34
|
|
Add OES_gpu_shader5
Bug: b/344031022
Change-Id: Ib11b5835b566e299ce6a7a47a4e4a46bcfd670ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595608
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
147ba459
|
2024-05-30T00:00:00
|
|
Allow polygonMode* commands with active PLS
Drive-by:
* Test that polygonOffsetClampEXT
is allowed when PLS is active.
Fixed: angleproject:345253437
Change-Id: I5d9f60b3e70eaf8da19017a8b9d6c2592cb4f4f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5601849
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6968848e
|
2024-05-30T00:00:00
|
|
Remove PLS checks from GLES 1.x entry points
Fixed: angleproject:345125742
Change-Id: If845ddb654221cfb88c3f69bb98e07dbee8b6b39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5598770
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c8db5292
|
2024-05-31T19:35:32
|
|
Remove locks from most glUniform* calls
Note: only the Vulkan backend claims to be thread safe.
glUniform1i and glUniform1iv are kept locked as they might set samplers,
which is more complicated.
glUniformBlockBinding is a more complex state change with notifications.
Other glUniform functions simply call setUniformImpl() or
setUniformMatrixfv() in the vulkan backend, which as
https://crrev.com/c/5588853 and https://crrev.com/c/5592968 show only
update mDefaultUniformBlocks and mDefaultUniformBlocksDirty. This should
be thread-safe as long as the application is not creating race
conditions itself such as by changing the same object in parallel.
This should yield a significant improvement in the driver_overhead_2
benchmark which is heavy on such calls.
Bug: angleproject:8666
Bug: b/335295728
Change-Id: Iad1577b9ab2eb57b6a4599ec6d70fa90eb518e8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588385
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ce6232fc
|
2024-05-21T11:15:51
|
|
Add KHR_robustness
* From the spec, there are some differences between KHR_robustness
and EXT_robustness (already in use). In this CL, the following are
addressed:
* Updating the EXT suffixes
* Changing EXT to KHR for GLES
* Removing EXT for GL
* Adding GLGetnUniformuivKHR (no equivalent in EXT)
* Added GL_KHR_robustness to the list of extensions.
* The API implementations seem to be already in place.
* Validation functions will be updated in a follow-up CL.
Bug: angleproject:42262244
Change-Id: Ibbc1bc11ec08ac756f4a03d11f51ba1268d037a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5555984
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0e892a02
|
2024-05-30T14:07:47
|
|
EGL: Move egl surface timing calls into tail calls.
eglGetCompositorTimingANDROID and eglGetFrameTimestampsANDROID can both
take a lot of driver time to execute proportional to ANGLE's
overhead.
Bug: angleproject:42266858
Change-Id: I9b991f74a261b45aeb2aaf133fca7d22cabc41f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5580877
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ccd9a43b
|
2024-05-22T11:15:39
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|
Split EGL_ANGLE_device_d3d into D3D9 and D3D11 versions.
Add EGL_ANGLE_device_d3d9 and EGL_ANGLE_device_d3d11 which make it
possible to know what type of device can be queried ahead of time
without generating EGL errors.
Refactor the DeviceD3D class into Device9 and Device11. Remove the
getType method now that it's not needed for internal validation.
Keep EGL_ANGLE_device_d3d for backwards compatibility.
Bug: angleproject:342096132
Change-Id: Ib950abad58e46a5be269891ea7afd0cb8534cbe8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5559163
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f4140c76
|
2024-05-10T16:56:13
|
|
Remove share group lock from glBindBuffer
This is a very hot function. Removing the share group lock from this
function improves the driver_overhead_2 execution time by ~1ms on Pixel
6.
Bug: angleproject:8667
Change-Id: I9ea04f48aa1d2d0efec21407374393e88a1316e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5533081
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
a70ef7fc
|
2024-04-25T14:19:50
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|
Add EGL_ANGLE_no_error for disabling EGL validation.
Chrome makes many small EGL calls that can have proportionally
expensive validation.
Bug: angleproject:8434
Change-Id: I4f4d0e6eff64839f76a0f7bf48e5c94b8df9d809
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5491459
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
071e1e83
|
2024-05-08T10:33:49
|
|
EGL: eglCreateSyncKHR uses a return value for the tail call
eglCreateSyncKHR was duplicated in two lists for using a tail
call and needing a return value tail call.
Bug: angleproject:8434, chromium:338902974
Change-Id: I9dffeaec3468e4ea3f5ed7d885e9ef418e8d8da5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525854
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
038ad6c7
|
2024-04-23T13:23:04
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|
EGL: Use unlocked tail calls for surface, sync and img calls
EGL surface and sync calls can be expensive to do while holding the
global lock on EGL. They are safe because the parameters are captured
by value and the underlying EGL driver is also thread safe.
EGL image creation also tends to be expensive and is called freqently
by Chrome.
Bug: angleproject:8434
Change-Id: I7e554fe2e3700d98469de267f7bbff1e96358c78
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5478229
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
884dc380
|
2024-04-24T16:46:01
|
|
EGL: Make eglGetCurrent(Context|Surface|Display) lockless.
These functions access only egl::Thread state.
Bug: angleproject:8434
Change-Id: I3dd6cd1f4fd145613f0be824e4f6e13815422997
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5485526
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d9943e44
|
2024-04-09T23:53:48
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|
Remove Program::syncState
The last bit of responsibility still left in Program::syncState was to
wait for post-link tasks for the sake of EGLBlobCacheTest tests. A new
extension, GL_ANGLE_program_binary_readiness_query is created so that
the wait can be done in the test itself.
This extension is ultimately useful for applications as well, so they
can avoid blocking the CPU by calling glGetProgramBinary prematurely.
Bug: angleproject:8297
Change-Id: Ied6b755cb9b060198f82c7948bfd03441435a578
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5440302
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
318e5e02
|
2024-03-24T08:17:56
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|
Vulkan: Update EGL_EXT_buffer_age implementation
1. Buffer age is always 1 when swap behavior is EGL_BUFFER_PRESERVED.
2. WindowSurfaceVk::getBufferAge no longer acquires a swapchain image.
See commit: b46cf6989f6fe8db5f0759001f633681a96fadde
3. It is valid to pass attributes of eglQuerySurface API to
eglQuerySurface64KHR API
4. Add deadlock fix to eglQuerySurface64KHR
Bug: angleproject:3529
Bug: angleproject:6851
Tests: EGLLockSurface3Test.QuerySurfaceAndQuerySurface64Parity*
Tests: EGLBufferAgeTest.QueryBufferAge*
Change-Id: Idf3c4fc08364f671fb02e99111be2beb7a1d9f3d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5389461
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c55c8ad2
|
2024-03-05T15:42:28
|
|
extension XML cleanup
Add a bunch of missing extensions, commands, enums, and aliases to the
extension XML files. These were missing when I generated a GL loader
from the XML.
Additionally, removing the unimplemented ANGLE_timer_query
specification.
Bug: angleproject:8432
Change-Id: I55b7393a313070719200c150a91b1751206ca2cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5347156
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
bff0b1e4
|
2024-02-15T18:22:12
|
|
Change enum value for webgpu to unused value.
Bug: angleproject:8476
Change-Id: I62c2d6d6dc0bf2125e0be9ae9a7205f46e9fc871
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5301496
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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b380ed1f
|
2024-02-14T09:31:26
|
|
Vulkan: Add EGL_ANGLE_global_fence_sync
Chrome has an implicit assumption that due to context virtualization,
signaling a fence in one context results in synchronization with _all_
contexts that have previously made submissions.
This is not per EGL spec, but the functionality is easily implementable
in the Vulkan backend. In the Vulkan backend, each context is given its
own "timeline" of submissions (tracked by serials associated with
"indices"). The required functionality is implemented through a new EGL
fence sync object whose sole difference is that it synchronizes with all
the existing timelines rather than the one of the current context.
Bug: b/318721705
Change-Id: I6c45d065e592d0d4ed627ce9695196b1086d5021
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297396
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d6ceac91
|
2024-02-12T20:37:58
|
|
Metal: Add support for binding slices to images
Add support for binding Metal MTLTextureType2DArray texture slices to
EGL images.
Bug: angleproject:8531
Change-Id: I938e75c81bf36d3885f3bdcb0d1007e1f87e20c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5290374
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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|
82ba79ff
|
2024-01-08T15:22:59
|
|
OpenCL: Update CLtypes.h to cl_types.h
This change/enhancement is to keep codebase more consistent since
vulkan backend versions of this header use lowercase-snake_case for
file name.
Bug: angleproject:8501
Change-Id: I223712c72db06425d192ddfe7300e5475c341e38
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5233364
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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d0f5a662
|
2024-01-25T13:01:24
|
|
Bugfix in entry points for QCOM foveated extensions
Change framebuffer and texture parameter type from GLuint
to FramebufferID and TextureID types respectively.
Bug: angleproject:8484
Change-Id: I822897b268f2dab56cee3f5776c07ad46a6dd052
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5238212
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d093c3d3
|
2024-01-17T11:33:46
|
|
Add entry points for QCOM foveated extensions
Add entry points for GL_QCOM_framebuffer_foveated
and GL_QCOM_texture_foveated extensions
Bug: angleproject:8484
Change-Id: I59053f9be76fbb8eaed344aa460ecb1e178ce7db
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5206990
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c2ad86bc
|
2024-01-09T15:39:26
|
|
eglGetError is now a lockless entrypoint
eglGetError returns last recorded error in a thread,
there is no need to lock the global mutex.
Bug: b/318921454
Change-Id: I9e5192becc67dc81b54abfb63d2b32283ebc69d8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5181881
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c1aaa313
|
2023-11-29T18:54:06
|
|
OpenCL: Updated autogen script for updated CL error handling
Part 3 of Issue 8435:
Updated entrypoint autogen script for CL to:
- Remove errorCode param for all CL APIs returning CL objects
- Init CL error TLS object for all CL APIs prior to calling ANGLE FE
Bug: angleproject:8435
Change-Id: I4f1784c0bda393d5f3126f205f17ec24662424ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5075774
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
fb6b960c
|
2023-11-27T14:24:28
|
|
Remove GL_CHROMIUM_texture_filtering_hint
This was using an unregistered Vulkan extension to set the precision of
SwiftShader's internal filtering for the sake of Chrome. That's baked
in at build instead.
Bug: angleproject:8349
Bug: chromium:726075
Change-Id: I12849d2d29d99626f22a92ee9d74366f78658476
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5063344
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b46cf698
|
2023-11-30T11:00:18
|
|
Vulkan: Fix Android deadlock with querying buffer age
Similar to eglSwapBuffers, eglQuerySurface with EGL_BUFFER_AGE_EXT can
cause a call to vkAcquireNextImageKHR.
Bug: angleproject:6851
Bug: b/313975825
Change-Id: If3f0521219cab9aba2aeb2b70958bf0f197bc96a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5077406
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
ade3dacd
|
2023-11-06T21:56:41
|
|
Do compile/link unlocked if not threaded (but thread-safe)
If GL_KHR_parallel_shader_compile is not supported, or it is not used to
do threaded compilation and link, this change lets the compile and link
jobs be done after releasing the share group lock. With
multithreaded/multi-context applications, this allows the other context
(typically the main context) to make progress in the meantime.
A typical scenario where this optimization matters is games seamlessly
loading a new area of the game and performing compilation and link in a
separate context. Before this change, the game would stutter as the
compile/link jobs prevent the main thread from drawing anything. With
this change, the hitching is removed.
Bug: angleproject:8297
Change-Id: I702d84324a7442561b49677bf42c16d650304313
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5006640
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
384a29a8
|
2023-07-27T10:51:07
|
|
Reland: GL: Remove EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE
Now that Chromium no longer uses it.
This is a reland of:
https://chromium-review.googlesource.com/c/angle/angle/+/4724768
Bug: angleproject:5509
Change-Id: I650e598580539fbe404f2ec4b56b20b56b948f6c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4903079
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5149d210
|
2023-10-02T22:27:11
|
|
Vulkan: Deduplicate sync's clientWait logic
As a side effect, both GL_NV_fence's client wait and external fence
client wait is also done in an unlocked tail call.
Bug: angleproject:8340
Change-Id: Ia0b882cc67ecf7ac5b2a8f9dc9e721060cca3c9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4908351
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d919870f
|
2023-09-14T16:00:07
|
|
Vulkan: Do host image copy without holding the share group lock
When an application uploads texture data such as with `glTexSubImage2D`,
the share group lock is being hold while the data is being copied.
Without VK_EXT_host_image_copy, this is a copy to a staging buffer,
which may itself be expensive. With VK_EXT_host_image_copy, the cost of
the copy is higher and so the lock would be held for a longer duration.
This is particularly harmful to applications that spawn a separate
thread for texture uploads (as the main thread is unable to make GL
calls). This change moves the actual copy call to the tail of the call
after the share group lock has been released. As a result:
- The upload thread may be a bit slower, but
- The copy does not interfere with the main thread, and
- The copy does not interfere with the GPU's rendering work.
As a result, games that load content seamlessly during gameplay should
experience less stutter during texture uploads.
Bug: angleproject:8341
Change-Id: I818c4389d4bf828847578da89414623e4b5e844e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4864290
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4b724130
|
2023-06-27T18:08:27
|
|
Rename SharedContexMutex into ContexMutex
Follow up after:
Replace (Single/Shared)ContextMutex classed with ContextMutex
Renamed build option:
angle_enable_shared_context_mutex -> angle_enable_context_mutex
Renamed because there is no more SharedContexMutex class and
ContextMutex is now used for both Shared and not Shared Contexts.
Bug: angleproject:8226
Change-Id: I68eea84aa59441d9c5b19870910b2bb499311e08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4650350
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
|
|
ce263437
|
2023-09-11T12:25:28
|
|
Vulkan: Perform CPU wait in clientWait outside the global lock
Leverage UnlockedTailCall and move the CPU side wait
during a clientWait outside of the global mutex lock.
Bug: angleproject:8340
Tests: FenceSyncTest.BasicOperations*
Tests: EGLSyncTest.EglClientWaitSync*
Change-Id: I8c05e62e74cc64d38bf8797d28faaf49135e71fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4851649
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
9740b01b
|
2023-09-08T16:30:08
|
|
Enhance UnlockedTailCall run method
UnlockedTailCall::CallType is now std::function<void(void *)>
This is in preparation for upcoming changes where unlocked
tail calls need access to objects outside block and namespace
scope.
Bug: angleproject:8340
Tests: UnlockedTailCall*
Change-Id: Ida6822b701c5c11ce4b8f6e3aae53108755e2cad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4852021
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
0d67d1bb
|
2023-08-29T11:19:35
|
|
Vulkan: Support EGL_EXT_gl_colorspace_bt2020
Add support for following 3 BT2020 colorspace extensions
1. EGL_EXT_gl_colorspace_bt2020_hlg
2. EGL_EXT_gl_colorspace_bt2020_linear
3. EGL_EXT_gl_colorspace_bt2020_pq
Bug: angleproject:8330
Tests: EGLSurfaceTest.CreateWithEGLConfig1010102Support*
Change-Id: I3a6ca0daa9ad4400da3834f43678b0db816ba6e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4824045
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
2a950c63
|
2023-07-31T00:00:00
|
|
Adjust ANGLE_stencil_texturing specification
STENCIL_INDEX enum is not defined in GLES/gl3.h,
so the extension has to provide its value.
Bug: angleproject:8051
Change-Id: Ia383162afee8cdcffc1d68ddf833fbd91a87b1f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4748399
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6c1bab07
|
2023-08-02T12:25:51
|
|
Add surface to eglAcquireExternalContextANGLE
Bug: angleproject:5509
Change-Id: I51284ae4dc865dc31d1c5540c24e1e0abb95fe0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4743719
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
01ee134b
|
2023-08-02T13:43:36
|
|
Revert "GL: Remove EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE"
This reverts commit 4e0250f1926d25e39023c4ad7862ed358a0ec4b6.
Reason for revert: Chromium change was reverted. crbug.com/1468956
Original change's description:
> GL: Remove EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE
>
> Now that Chromium no longer uses it.
>
> Bug: angleproject:5509
> Change-Id: Ibb8d9cdc4d67dad77ca50437423b18d81e838203
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4724768
> Reviewed-by: Peng Huang <penghuang@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:5509
Change-Id: Id8143b1715ec8162be9351437fbd34a2aa4c2e00
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4742521
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4e0250f1
|
2023-07-27T10:51:07
|
|
GL: Remove EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE
Now that Chromium no longer uses it.
Bug: angleproject:5509
Change-Id: Ibb8d9cdc4d67dad77ca50437423b18d81e838203
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4724768
Reviewed-by: Peng Huang <penghuang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2d5fb09d
|
2023-07-22T22:34:20
|
|
Stubs for EGL_ANGLE_external_context_and_surface
Bug: angleproject:5509
Change-Id: I8e2395784abcd2b4e3e1f888e70a879ef49287bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4706026
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
74cf6a3a
|
2023-07-12T14:44:17
|
|
Ensure lockless entry point validations only access private data
Bug: angleproject:8224
Change-Id: I19e867923b088879f9f37d0a3b4ff8b681470be0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4678352
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9962f078
|
2023-07-11T15:39:50
|
|
Pass only context-private state to private entry points
This change ensures that the implementation for these entry points
cannot access anything other than context-private state.
Bug: angleproject:8224
Change-Id: I988672b138d861db25e91d71ab8c34baa4e8ebee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4678783
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
40111c68
|
2023-07-11T14:21:21
|
|
Rename context-local to context-private state
Bug: angleproject:8224
Change-Id: I1bb39475043f8fb14d683d11a038b4850692a8c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4678781
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
94ceedb7
|
2023-07-10T00:00:00
|
|
Add GL_EXT_texture_compression_astc_decode_mode stubs
Bug: angleproject:8254
Change-Id: I2a839139b5738710e32842b04db35eab8fb04687
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4679683
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
04c0cc8d
|
2023-07-06T21:58:06
|
|
Simplify aliasing-exception logic in entry point generation
Bug: angleproject:8224
Change-Id: Ic54c233ab3d8a0f9a1ac803804aea770c6f7cc07
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4672145
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
51320fab
|
2023-07-06T16:01:58
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|
Make most GLES1 entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: I80223340348d62a56109324ab3e4f935e53419b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4670407
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
eb205e68
|
2023-07-06T13:34:28
|
|
Make the glPatchParameteri entry point lockless
This entry points only sets context-local state and thus doesn't require
locking.
Bug: angleproject:8224
Change-Id: I17975a97aa7f68c3ddf2ef78069b8f519fdc4c1a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4670405
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
|
|
7e0fb7e4
|
2023-07-05T17:20:23
|
|
Make glIsEnabled* entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: I6fe40bf4381e1d42248358f773ec9d5675883ada
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4666356
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
72c26926
|
2023-07-05T16:31:23
|
|
Make pack/unpack and hint entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: I5694d319df61a7a9df1766cf1f723b9a05208209
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4666352
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
208dfe28
|
2023-07-05T15:18:57
|
|
Make glStencil* entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: I612d8219ba038464173490b2c261e9e7b229c83f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661702
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c3c2f450
|
2023-07-05T14:52:10
|
|
Make glBlend* entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: Ie811c35ae7b65106db9af9f7531ad3a5e0bd4f8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661701
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
44395930
|
2023-07-05T11:59:23
|
|
Make various state setting entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: I428c23cc862e9356d571bc085b5df0bf48017175
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661700
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9daac2b7
|
2023-07-05T11:36:46
|
|
Make glEnable/Disable entry points lockless
These entry points only set context-local state and thus don't require
locking.
Bug: angleproject:8224
Change-Id: Id4eab729115bd75f82e1ec7a27355c821a7c4320
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661697
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
be41fe29
|
2023-07-04T15:35:46
|
|
Make glColor/DepthMask entry points lockless
These entry points only set state that is entirely accessed by the
owning context (context-local) and thus don't require locking.
glColorMask* functions also affect the cached context state (in
particular draw validity), so the relevant cached state is also modified
to support being locklessly modified.
Bug: angleproject:8224
Change-Id: I221b4efa25fc1c11419d1ac942f1c37e59ec92c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4658173
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4db13081
|
2023-07-04T14:40:31
|
|
Make glClearColor/Depth/Stencil entry points lockless
These entry points only set state that is entirely accessed by the
owning context and thus don't require locking.
Bug: angleproject:8224
Change-Id: I6cddee865ffd38e228f8f87dd14adffb916e0fed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4658172
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
36c3e0f5
|
2023-01-17T17:42:59
|
|
Implement "Shared Context Mutex" functionality.
Existing implementation uses single `GlobalMutex` for
- EGL calls
- GL calls for Contexts with concurrent access.
This CL introduces abstract `egl::ContextMutex` with two
implementations:
- SingleContextMutex;
- SharedContextMutex<Mutex>;
Note:
`std::mutex` is used in this commit. It is very easy to change mutex
type either at compile-time or at run-time (single type per Display).
When Context:
- is not Shared;
- does not use `EGLImage`s;
- does not use EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE
- does not use EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE
then it will be using `SingleContextMutex` with minimal overhead.
Before such Context is used as `shareContext` or uses `EGLImage`
its mutex replaced by `SharedContextMutex<Mutex>`.
The `GlobalMutex` is only used for EGL calls, while `egl::ContextMutex`
implementations for GL calls. Because some EGL calls use Context,
explicit `egl::ContextMutex` lock is required. This is implemented by
generating "egl_context_mutex_autogen.h" header, and insertion of
`ANGLE_EGL_SCOPED_CONTEXT_LOCK()` macro before `ANGLE_EGL_VALIDATE()`
in each EGL entry point. Implementation in "egl_context_lock_impl.h"
returns lock for required APIs. Special cases of `egl::ContextMutex`
lock handled separately. `std::unique_lock<>` is not used for
performance reasons.
`egl::ContextMutex` explicitly locked when capturing EGL calls.
Fixes EGLImage problem:
https://chromium.googlesource.com/angle/angle/+/e18240d136d15e5cdfa4fa4a6355ca21c8d807b6
Mark contexts as shared when importing EGL images.
Details:
- EGLImage inherits Context's mutex when created.
Mutex is used when the EGLImage accessed or destroyed.
- When EGLImage is used in Context with other `egl::ContextMutex`,
two mutexes are merged into one.
- After the mutex merge, Context Groups will remain separate,
but will not be able to run in parallel.
Fixes race when checking `context->isShared()` in the
`SCOPED_SHARE_CONTEXT_LOCK()` macro. One Context may start executing GL
call while not "Shared", but become "Shared" inside the call. New
(second) "Shared" Context may immediately start using GL and potentially
corrupt some "Shared" state.
Possible performance benefit: allows parallel execution in some cases,
when single `GlobalMutex` would block.
Important note:
Process of replacing the `SingleContextMutex` by
`SharedContextMutex<Mutex>` is not 100% safe. This mean that
original Context may still be using `SingleContextMutex` after
activating `SharedContextMutex<Mutex>`. However, this was always
the case before introduction of this CL. Old `Context::mShared`
member update was not synchronized in any way at all. In other
words, this solution does not 100% fix the original problem.
For 100% safe solution `SingleContextMutex` should not be used
(always pass `SharedContextMutex<Mutex>` to the `gl::Context`
constructor). See `lockAndActivateSharedContextMutex()` for more
details.
CL adds new build option:
angle_enable_shared_context_mutex = true
Behavior with other build options:
- When:
`angle_enable_shared_context_mutex` is disabled or
`angle_enable_share_context_lock` is disabled or
`angle_force_context_check_every_call` is enabled,
Contexts will always have `SingleContextMutex`, however it will be
only used in special cases. `SCOPED_SHARE_CONTEXT_LOCK()` will use
`GlobalMutex` when applicable.
- Otherwise, `SCOPED_SHARE_CONTEXT_LOCK()` will use `egl::ContextMutex`.
Some GFXBench "1080p Driver Overhead 2 Offscreen" performance numbers.
Tested on S906B (Samsung Galaxy S22+) on old ANGLE base:
https://chromium.googlesource.com/angle/angle/+/807c94ea85e046c6f279d081d99f0fb1bcf1191a
Capture/Replay: Adjust tests do adhere to capture limits
Each test result is an average frame number from 6 runs.
SingleContextMutex 6579 ( +0.13%)
(old) GetContextLock() (mShared is false) 6570
Forced `mShared = true` or NOT using `SingleContextMutex`.
SharedContextMutex<std::mutex> FORCE 5061 (-22.97%)
(old) GetContextLock() FORCE 4766 (-27.46%)
Bug: angleproject:6957
Bug: chromium:1336126
Change-Id: Idcd919f9d4bf482b9ae489bd8b4415ec96048e32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4374545
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a01a566c
|
2023-06-09T00:31:06
|
|
extension xmls: fix incorrect use of <ptype> tags
I was having trouble using some GL/EGL loader generators because of some
errors in the XML definitions for ANGLE.
The first major problem is the content of the <ptype> tags. Let's refer
to the Khronos registry XML schema (which is annoyingly a PDF rather
than an xsd that we can test against, though I don't know if an xsd
would catch this anyway):
https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/master/xml/readme.pdf
In section 12.4.2, "Contents of <param> tags" it states:
The <ptype> tag is optional, and contains text which is a valid type
name found in <type> tag, and indicates that this type must be
previously defined for the definition of the command to succeed.
Builtin C types, and any derived types which are expected to be
found in other header files, should not be wrapped in <ptype> tags
Note that the above is repeated for the contents of <proto> tags as
well.
The extension XML files currently have a bunch of <ptype> tags which
don't meet the expectations described above. The correct transformation
for them would be, for example:
<ptype>GLfloat *</ptype> -> <ptype>GLfloat</ptype> *
<ptype>void *</ptype> -> void *
<ptype>const char *</ptype> -> const char *
<ptype>EGLAttrib *</ptype> -> <ptype>EGLAttrib</ptype> *
The next issue is that some tags have some typos, such as "<pytpe>"
instead of "<ptype>". (Now *that* is something an .xsd would catch...)
The last issue is the use of the typename "GLvoid" which is not as
serious a problem. It is still defined in Khronos' gl.xml <types> block,
but Khronos no longer uses it in their XML registries. The comment for
the "GLvoid" type in their <types> block states:
<type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
So we might as well replace those with just plain "void".
Anyway, long story short: to apply these transformations, I used Perl
regular expressions, and applied these expressions in order:
- Fix the tag misspellings:
s#<(/?)pytpe>#<\1ptype>#g
- Move the const qualifiers (if present) and pointer asterisk(s) (if
any) outside the <ptype> tag itself:
s#<ptype>(const )?([A-Za-z0-9]+)[ ]?(\*\*?)</ptype> #\1<ptype>\2</ptype> \3#g
- Replace "GLvoid", "char", and "void" inside ptype tags to normal
C types outside tags:
s#<ptype>(GLvoid|void|char)</ptype>#\1#g
Bug: angleproject:8190
Change-Id: Ib0bea79fecb7e714910b6e92124bb9f52994d0fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4603709
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
beeb465b
|
2023-06-08T23:28:30
|
|
xml: fix enum EGL_SYNC_METAL_SHARED_EVENT_SIGNALED_ANGLE
The name in the extension/require block did not match the name in the
enum specification block. This caused some EGL loader generators to fail
to run properly.
Bug: angleproject:8190
Change-Id: I6ce6e226121e7ea9aa611c7d331a8fd1bc83e55b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4603708
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
8447e279
|
2023-05-30T13:56:19
|
|
code_generation_hashes json files end with newline
Bug: None
Change-Id: Iddd2c1777a1d5486a4d390c6e3d56ffb09f47f02
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4574569
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
7d4c6d1d
|
2023-05-09T12:19:54
|
|
Allow glDelete* while PLS is active
Banning glDelete* is extremely dangerous. It will almost definitely
cause memory leaks in client code, and it makes JS garbage collection
needlessly complex.
Instead, specify that PLS is implicity deactivated if the client deletes
anything that is attached to the current draw framebuffer during a PLS
rendering pass.
Bug: chromium:1421437
Change-Id: I3a18ee6b5d5567431e6fa3eccea58cb049845502
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4521436
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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7fd01d03
|
2023-04-19T00:54:24
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Vulkan: Throttle the CPU without holding the global lock
CPU throttling goes through CommandQueue and is thread-safe. Performing
it in an unlocked tail call allows other unrelated EGL calls to go
through.
Bug: angleproject:8135
Change-Id: Idb3841be5d8ea8c4b76217f6707be26b28ea39c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4444027
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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cd6a58f2
|
2023-04-18T12:45:10
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Vulkan: Make eglPrepareSwapBuffersANGLE less special
This function now uses the UnlockedTailCall mechanism so it doesn't
require as much special-case code generation.
This change does not fix the bug that this function is doing too much
work without holding any locks. That will be done in a follow up.
Bug: angleproject:6851
Bug: angleproject:8133
Change-Id: I77f4d514ff4aeef85bc1cc59214f7caa23aca7df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4443186
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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b7a5714f
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2023-03-31T00:00:00
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Add polygon mode extension stubs
* Added NV_polygon_mode
* Specified a portable polygon mode extension
implementable on all ANGLE backends
Bug: angleproject:1791
Bug: angleproject:8132
Change-Id: I018aaaf1fb43ec16910859b152049e02169ede91
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4492684
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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1328f2f3
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2023-04-17T16:43:12
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Vulkan: Destroy the surface without holding the EGL lock
This change defers surface destruction to the end of the entry point
that causes it so that it is done without holding the EGL lock. This
works around a specific deadlock in Android. On this platform:
- For EGL applications, parts of surface creation and destruction are
handled by the platform, and parts of it are done by the native EGL
driver. Namely, on surface destruction, native_window_api_disconnect
is called outside the EGL driver.
- For Vulkan applications, vkDestroySurfaceKHR takes full responsibility
for destroying the surface, including calling
native_window_api_disconnect.
Unfortunately, native_window_api_disconnect may use EGL sync objects and
can lead to calling into the EGL driver. For ANGLE, this is
particularly problematic because it is simultaneously a Vulkan
application and the EGL driver, causing `vkDestroySurfaceKHR` to call
back into ANGLE and attempt to reacquire the EGL lock.
Since there are no users of the surface when calling
vkDestroySurfaceKHR, it is safe for ANGLE to destroy it without holding
the EGL lock.
Note that only eglDestroySurface and eglMakeCurrent may lead to the
destruction of a window surface.
Bug: b/275176234
Bug: angleproject:8127
Change-Id: I02dc52e53e150943457e3f503e7ef30469f96b05
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4428754
Reviewed-by: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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b5fa8728
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2023-04-20T14:59:28
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Add extension to skip texture renderability validation in ANGLE.
Add a new extension to skip the texture renderability
validation in ANGLE.
Bug: angleproject:0000
Change-Id: Ia9e5a1eff233f5aced4706b7d3c183058d474c41
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4455549
Auto-Submit: vikas soni <vikassoni@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: vikas soni <vikassoni@chromium.org>
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e2baaff8
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2023-04-06T00:11:23
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Prevent recursive GlobalMutex locking by ANGLE itself.
Instead of adding `ANGLE_SCOPED_GLOBAL_LOCK()` for `glEGLImage*` GLES
APIs, this CL uses new `SCOPED_GLOBAL_AND_SHARE_CONTEXT_LOCK()` macro
in place of `SCOPED_SHARE_CONTEXT_LOCK()`.
This will remove dependency on recursive mutex for ANGLE itself.
Recursive mutex is still required for Android Vulkan or in specific
cases when using layer libraries.
Bug: chromium:1383195
Change-Id: I0c379c45c046b0f5e5dd3ea64a45d33b0ad3ee43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404777
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
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ef20f191
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2023-03-29T14:05:04
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Make the PLS allow list more permissive
Allow ClipControlEXT, FlushMappedBufferRange, Gen*, PolygonOffset*,
ProvokingVertexANGLE, and KHR_debug commands.
Allow caps DEPTH_CLAMP_EXT, CLIP_DISTANCE[0..7]_EXT.
Ban indexed caps besides BLEND, SCISSOR_TEST, SCISSOR_TEST_EXCLUSIVE_NV.
Clarify that the index restrictions on indexed caps only apply to BLEND.
Bug: chromium:1421437
Change-Id: Ibdb0acaebfa992ad37c928481d5ecb10496f22e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4382502
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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3b57e999
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2023-04-17T15:38:47
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Scope global lock in entry points
This change is a no-op. It's in preparation for adding calls at the end
of the entry point after the lock is unlocked.
Bug: angleproject:8127
Change-Id: I4cd79ff8e5f20f87f36040afbd1ed9f16406d519
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4436589
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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be3d7e6b
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2023-03-30T14:35:18
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Remove redundant g_SurfaceMutex.
This mutex become redundant after recent CL:
https://chromium.googlesource.com/angle/angle/+/23ad4fa2be35aed303cbb8c2d632a04714354ef0
Don't hold global surface lock during AcquireNextImage
Every place in the code where `ANGLE_SCOPED_GLOBAL_SURFACE_LOCK()`
is used also uses `ANGLE_SCOPED_GLOBAL_LOCK()`.
Bug: angleproject:6851
Change-Id: I464b6ca74743c9ee9fa23caad216f0e26c480655
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4385293
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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a491bbe3
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2023-03-18T19:05:08
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Add PLS utilities for interrupting a rendering pass
Adds two more simple commands to ANGLE_shader_pixel_local_storage that
allow WebGL and the command buffer to interrupt rendering passes without
having to either (1) make expensive queries, or (2) track lots of
complex state for validation that they are not currently equipped to
track.
Bug: chromium:1421437
Change-Id: I80eaef3ae6b0b4bbbecb9cd2268ac90b43675d1c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4355032
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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513ca723
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2023-03-13T14:30:20
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Delete GL_LOAD_OP_DISABLE_ANGLE from PLS
This load op makes the PLS spec and WebGL implementations unnecessarily
complex.
Bug: chromium:1421437
Change-Id: Iab02a8b02083899c6cc345ecb25b88c5871611c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4335148
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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b468e4dd
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2023-03-08T14:21:47
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Add back "non-robust" PLS queries
Chrome doesn't have a codegen template for queries that model the
"robust" signature, so support both types.
Specify that the robust variants are only supported if
ANGLE_robust_client_memory is supported, so Chrome and other
implementations don't have to support them.
Bug: chromium:1421437
Change-Id: Icc69b69ce9ce0a2cfad0dbeed1f3b29bcfa92d20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4321867
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f2e13539
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2023-03-03T01:57:43
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Implicitly enable PLS dependency extensions
The ANGLE_shader_pixel_local_storage implementation makes internal use
of various other extensions. These extensions must be implicitly enabled
when ANGLE_shader_pixel_local_storage is in use. In this CL:
* Convert ANGLE_shader_pixel_local_storage and
ANGLE_shader_pixel_local_storage_coherent to requestable extensions.
* Implicitly enable the dependency extensions, including each other, at
the time either of these extensions is enabled.
Bug: angleproject:7279
Bug: chromium:1421437
Change-Id: I26acbda776fe7045ea99d4f1e3df445e7a5cfd7f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4306526
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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aa5b97de
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2023-03-06T17:59:43
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ANGLE_metal_shared_event_sync: Control signaling external events
It was assumed that the external MTLSharedEvent passed to eglCreateSync
should be signaled by the GL. This change adds
EGL_SYNC_METAL_SHARED_EVENT_SIGNALED_ANGLE, which when passed as the
value for EGL_SYNC_CONDITION during eglCreateSync, changes the behavior
to not insert a fence command into the command stream.
Test: angle_end2end_tests --gtest_filter=EGLSyncTestMetalSharedEvent.AngleMetalSharedEventSync_WaitSync_ExternallySignaled
Bug: angleproject:8064
Change-Id: Ia1b8615b976f293d411b7d2be506b0ac87d64dee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4307152
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Sunny Sachanandani <sunnyps@chromium.org>
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52ba6071
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2023-03-06T00:00:00
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Add EXT_texture_filter_minmax stubs
Bug: angleproject:8072
Change-Id: Idfc2f2ff0eff7b0f6c131c37aeb53fb04019257d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4315865
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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a65f6a9d
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2023-03-07T16:11:44
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Make PLS queries robust
There's no reason not to mirror the ANGLE_robust_client_memory API here.
Bug: chromium:1421437
Change-Id: Ifb8b1a9675abe2ceb35272dc905f3c38f29dceda
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4317485
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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1174582a
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2023-03-06T00:00:00
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GL: Implement EXT_clip_control
The extension is trivially exposed
if the current context supports it.
* Added packed clip control enums
* Removed unused state query code
* Aligned symbol names with the specs
Bug: angleproject:8066
Change-Id: I9d106f39800658ecc75f4525ee93cb534dc49f9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4306770
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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a2efea13
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2023-03-01T00:00:00
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Add ANGLE_stencil_texturing
This extension allows texturing of the stencil
component of a packed depth stencil texture on
OpenGL ES 3.0 contexts.
Trivially exposed on backends that support
OpenGL ES 3.1, which requires this feature.
Adjusted the tests to check for the new
extension string instead of the context
version.
Bug: angleproject:8051
Change-Id: I4d833acbc72e7374bde91d4c861598a0fdaf9b90
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4295312
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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1ca860ac
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2023-02-22T00:00:00
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Add extension stubs
* GL_EXT_conservative_depth
* GL_EXT_depth_clamp
* GL_EXT_render_snorm
Bug: angleproject:8046
Bug: angleproject:8047
Bug: angleproject:8048
Change-Id: I7deb4f25f76008103c2754747db2d90be880b6ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4296803
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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e2cf65ed
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2023-02-22T00:00:00
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Implement QCOM_render_shared_exponent
Fixed: angleproject:8043
Change-Id: Ia76b8e4b60a640180bae77cba523142749051398
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4289140
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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cba2a0d5
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2023-02-16T19:48:30
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Keep MemoryBarrier macro defined
Macro was originally undefined in crrev.com/c/361291.
Undefining it breaks UWP build with newer compilers.
Keeping the macro defined doesn't affect libGLESv2 exported symbols,
so it looks like there is no need to undefine it.
Bug: chromium:1380553
Change-Id: I6476aa015949e5f2639160fac80db39da710bfb7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4262071
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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dd1cf777
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2023-02-16T00:00:00
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Add EXT_texture_mirror_clamp_to_edge entry points
Bug: angleproject:7968
Change-Id: I04b0c5d7b5148fbaca24d77a2c8688ea7a96cb64
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4262073
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com>
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278b5d02
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2023-02-17T10:39:40
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EGL: Enable wayland types with autogen
Types with "wl_" indicate wayland types, use as is.
Bug: angleproject:8027
Change-Id: If3c5d062272038c3a8773796a233af2305f3ed98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4265015
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a52c0a6c
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2023-02-06T16:01:27
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Capture/Replay: Add and handle new resource type for EGLSync
So far calls involving EGLSync were not tracking the actual
sync objects, and this may lead to race conditions in
multi-threaded and multi-context scenarios.
This CL adds the type EGLSyncID and some specialized code
handling of egl::Sync to distinguish EGLSync from the already
existing GLSync objects in order to track them separately.
Bug: angleproject:7911
Change-Id: I91b188a41069bc0620f51c55ee516d23b55bdd38
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4200095
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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1d9b8d80
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2023-01-24T16:50:32
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Reland "Add support for glShaderBinary"
This is a reland of commit 228973e73135924ddf6116e0b63eff5a1ccbf232
with the following fixes -
1. Apply patch from Yuly to fix chromium build errors
2. Fix ShaderBinaryTest instantiation call
3. Add ShaderBinaryTest to expectations file for IOS
Original change's description:
> Add support for glShaderBinary
>
> This patch adds the following -
> 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token.
> 2. Compiler support to generate shader binaries.
> 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for
> Vulkan translator.
> 4. Support to load GL_SHADER_BINARY_ANGLE binaries.
> 5. end2end tests for glShaderBinary.
>
> Tests: ShaderBinaryTest*
> Bug: angleproject:7833
> Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
Bug: angleproject:7833
Change-Id: I21135c52e2bae955342a99aff5631ba0e687eff1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4195852
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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0133b6f1
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2023-01-20T16:02:27
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Add GL_ARM_shader_framebuffer_fetch builtins
Bug: b/242419750
Bug: angleproject:7882
Change-Id: I85582ad21e58e448b740789ec88f783c8b95ee01
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4189028
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Sean Risser <srisser@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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0c9cbf39
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2023-01-26T12:07:51
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Revert "Add support for glShaderBinary"
This reverts commit 228973e73135924ddf6116e0b63eff5a1ccbf232.
Reason for revert: breaks compile on ANGLE into Chromium roll
https://cr-buildbucket.appspot.com/build/8790942326644064097
https://cr-buildbucket.appspot.com/build/8790942759045412865
https://cr-buildbucket.appspot.com/build/8790942417069789217
Leaks detected on ASAN
https://cr-buildbucket.appspot.com/build/8790946657703508337
Original change's description:
> Add support for glShaderBinary
>
> This patch adds the following -
> 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token.
> 2. Compiler support to generate shader binaries.
> 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for
> Vulkan translator.
> 4. Support to load GL_SHADER_BINARY_ANGLE binaries.
> 5. end2end tests for glShaderBinary.
>
> Tests: ShaderBinaryTest*
> Bug: angleproject:7833
> Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
Bug: angleproject:7833
Change-Id: Ice19576acbc1351810ff0cd769ac17ad6c0abdf3
No-Try: true
No-Presubmit: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4197375
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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228973e7
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2023-01-24T16:50:32
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Add support for glShaderBinary
This patch adds the following -
1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token.
2. Compiler support to generate shader binaries.
3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for
Vulkan translator.
4. Support to load GL_SHADER_BINARY_ANGLE binaries.
5. end2end tests for glShaderBinary.
Tests: ShaderBinaryTest*
Bug: angleproject:7833
Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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f7b5d5d1
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2022-12-15T10:52:07
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Capture/Replay: Remove inline variable declarations.
This makes parsing easier for the "simplified C" interpreter.
We introduce a resource ID buffer as a way to manage a list
of resource IDs to replace the inline resource lists.
Turns on the Among Us trace in the interpreter tests.
Bug: angleproject:7775
Change-Id: I1bb9c0e9b087965a18691bc99b2e9947610b9eaf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4128719
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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fdada9ee
|
2022-12-13T14:52:53
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Re-land: "Make SyncIDs a packed type."
This re-land fixes the sync map size tracking.
This prepares syncs to use a simple resource map like other
types, which will make life easier in the trace interpreter.
Bug: angleproject:7775
Change-Id: If2114c51d5b68503890eacbf549182823667fedc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4178012
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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8971a592
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2023-01-18T14:35:09
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Revert "Make SyncIDs a packed type."
This reverts commit 9de913077a5fcc3d2f2e327b56bbe30efe2fde96.
Reason for revert: Fails win-trace, somewhat flakily.
Original change's description:
> Make SyncIDs a packed type.
>
> This prepares syncs to use a simple resource map like other
> types, which will make life easier in the trace interpreter.
>
> Bug: angleproject:7775
> Change-Id: Ic2867f6133256f5ce2320eb2b322c1059266b201
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4103720
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Bug: angleproject:7775
Change-Id: I29534b14c973fa34a4cb7457d534cd6156f33cd2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4178010
Auto-Submit: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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9de91307
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2022-12-13T14:52:53
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Make SyncIDs a packed type.
This prepares syncs to use a simple resource map like other
types, which will make life easier in the trace interpreter.
Bug: angleproject:7775
Change-Id: Ic2867f6133256f5ce2320eb2b322c1059266b201
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4103720
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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9bd37934
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2023-01-12T00:00:00
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Add EXT_polygon_offset_clamp entry points
Bug: angleproject:7957
Change-Id: Ida28b852b1db3e6017b6e91a9424381eb8fe29f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4169943
Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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067ace47
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2022-12-21T00:00:00
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Add ANGLE_clip_cull_distance extension
Added an extension spec.
Trivially exposed it on GL, Vulkan, and D3D11.
Adjusted tests and validation to allow no cull
distance support for this extension string.
Removed extra built-in variable definitions.
Bug: angleproject:7904
Change-Id: Ic60772dfe28132c316eaa29aadc1afd66e3b0fa7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4114290
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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be9e8e7b
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2022-12-14T14:13:39
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Add EGL_ANGLE_wait_until_work_scheduled extension
We're changing eglReleaseTexImage so it calls
flushCommandBuffer(mtl::NoWait) instead of
flushCommandBuffer(mtl::WaitUntilScheduled)
and then adding an extension to allow us to
WaitUntilScheduled.
This is because Chrome calls eglReleaseTexImage for
every canvas and having it WaitUntilScheduled per call
is very slow. So instead we'll call eglWaitUntilWorkScheduledANGLE
once which will effectively wait just once.
Bug: angleproject:7890
Change-Id: I87bc9f9a1a7f4a0f99d93736cc3083799e76afeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4109311
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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004c5c94
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2022-12-10T14:50:01
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Prefix all PLS enums with "GL_"
Bug: angleproject:7279
Change-Id: Ifb4062e502305f4e59546f067d195d1a05fbabe4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4095380
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Steven Noonan <steven@valvesoftware.com>
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