|
3dc300a5
|
2014-01-28T15:30:35
|
|
Allow creating fixed-size window surfaces.
BUG=320021
Change-Id: I97cdd65ac17ee142700dbf0f363891500e967571
Reviewed-on: https://chromium-review.googlesource.com/184205
Reviewed-by: John Bauman <jbauman@chromium.org>
Tested-by: John Bauman <jbauman@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/190563
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
827a471b
|
2013-10-29T16:03:11
|
|
Disable automatically resizing swapchain if window is iconified
The size of the window is changed if the window is iconified, but that change should be ignored.
BUG=
R=shannonwoods@chromium.org
Review URL: https://codereview.appspot.com/19460043
Conflicts:
src/libEGL/Surface.cpp
Change-Id: Ia5053a2f210b29d39551796de3d8a394d7897ac9
Reviewed-on: https://chromium-review.googlesource.com/178997
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
86f601cb
|
2013-09-17T13:28:00
|
|
Adds algorithm.h dependency to support VS2013 builds.
Change-Id: I1c254be3532d9b69380f8e2b0dde0be76a8ad262
Reviewed-on: https://chromium-review.googlesource.com/178990
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
58e60327
|
2013-12-02T11:09:36
|
|
Fix the display not updating after a call to eglSwapInterval.
This could happen because we reset the dirty swap interval flag
before we called makeCurrent.
BUG=angle:481
Change-Id: I15750db8908eb379d89b2b20104dac87c1399987
Reviewed-on: https://chromium-review.googlesource.com/178520
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
9f913fb4
|
2013-05-30T00:10:18
|
|
Merge r2002 to dx11proto: Remove dependency on dwmapi.dll.
Review URL: https://codereview.appspot.com/9279048
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2330 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c71ca75a
|
2013-02-28T23:06:50
|
|
Add support for resizing the window without recreating the swap chain in D3D11.
TRAC #22406
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1872 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
eb049e2c
|
2013-02-28T23:04:49
|
|
Move the call to notify device lost to the Renderer.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1855 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
28e3692d
|
2012-11-28T21:02:47
|
|
Remove getRenderer9 from Display
Trac #22200
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1525 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b9bb2793
|
2012-11-28T19:36:49
|
|
Make egl::Surface independent of the Renderer implementation.
TRAC #21926
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1427 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cfa8efdf
|
2012-11-28T19:30:55
|
|
Moved declarations of EGL dependencies to main.h.
TRAC #21925
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1397 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2a99bfa2
|
2012-10-31T19:55:50
|
|
fix early return value from resetSwapChain
Trac #22003
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1381 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
76d3e6e0
|
2012-10-31T19:55:33
|
|
Rename renderer namespace to rx
Trac #21999
Author: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bdfb3914
|
2012-10-31T19:55:21
|
|
Explicitly retrieve a Renderer9 or Renderer interface from Display.
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1377 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
114bd460
|
2012-10-31T18:42:47
|
|
Remove min/max swapinterval from Display. Get from Renderer if needed.
Trac #21810
Signed-off-by: Nicolas Capens
Also have the Surface explicitly hang onto the Renderer
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1353 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3c72078a
|
2012-10-31T18:42:34
|
|
Add renderer::SwapChain class and move functionality from egl::Surface
Trac #21810
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1351 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
106e1f7b
|
2012-10-31T18:38:36
|
|
Removes D3D types from the Config class
TRAC #21819
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1347 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e7b2f056
|
2012-10-31T18:38:32
|
|
Temporarily adds format conversion functions to EGL.
TRAC #21819
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1346 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
313e3924
|
2012-10-31T17:52:39
|
|
Move Sharehandle support query to renderer
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1330 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
621ce053
|
2012-10-31T17:52:29
|
|
Add Renderer class and move functionality from Display
Trac #21727
Conflicts:
src/libGLESv2/Texture.cpp
src/libGLESv2/libGLESv2.vcxproj
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0806cb27
|
2012-08-27T18:14:32
|
|
Disable npot texture support on AMD cards on XP.
We had been seeing some BSODs due to this.
BUG=
Review URL: https://codereview.appspot.com/6485058
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1264 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
85e4419f
|
2012-08-17T20:58:01
|
|
Only round back buffer to 64 pixels when vendor ID in Intel.
This is actually to fix AMD / Intel switchable systems when using integrated Intel where the source rectangle to Present is not respected.
Review URL: https://codereview.appspot.com/6459101
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1254 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0c71fd40
|
2012-08-10T18:08:47
|
|
Round swap chain surfaces to 64 pixels in width.
Review URL: https://codereview.appspot.com/6449123
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1245 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
95a758f3
|
2012-07-12T15:17:06
|
|
Remove dos-style line-endings (EOL changes only)
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1218 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9616e583
|
2012-06-22T18:27:01
|
|
Merge no-flip-rows r1142 to trunk.
Review URL: https://codereview.appspot.com/6304052
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1162 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
63e6afe9
|
2012-05-31T01:14:42
|
|
Ensure all getDepthStencil and getRenderTarget calls consistently handle references to the underlying d3d surfaces
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1114 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6c762d08
|
2012-02-03T23:31:53
|
|
Disable getting share handles when PIX is enabled.
PIX doesn't seem to work with share handles, so disable them when we detect that pix is enabled.
BUG=
TEST=
Review URL: https://codereview.appspot.com/5625048
git-svn-id: https://angleproject.googlecode.com/svn/trunk@982 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f4490e22
|
2011-12-06T02:05:22
|
|
Implemented EGL_NV_post_sub_buffer.
The change to the sample is just to demonstrate how I tested it. I won't check in the stuff under samples/.
It's not clear to me what eglPostSubBufferNV should do if EGL_POST_SUB_BUFFER_SUPPORTED_NV is false. At the moment it fails silently as though it was called on the wrong surface type:
"If <surface> is a back-buffered surface, then the requested portion
of the color buffer is copied to the native window associated with
that surface. If <surface> is a single-buffered window, pixmap, or
pbuffer surface, eglSwapBuffers and eglPostSubBufferNV have no
effect."
Review URL: http://codereview.appspot.com/5345050
git-svn-id: https://angleproject.googlecode.com/svn/trunk@902 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
09fcc9fe
|
2011-11-09T17:46:47
|
|
Notify the display of a lost device and mark all contexts lost.
TRAC #18606
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@845 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6f5c5fc0
|
2011-11-09T17:46:39
|
|
Check for all device lost errors.
TRAC #18606
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@844 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
06312bae
|
2011-11-09T17:44:26
|
|
CreateAdditionalSwapChain can return D3DERR_DEVICELOST.
TRAC #18386
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@817 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1043535e
|
2011-11-09T17:44:21
|
|
Call ResetEx on lost or hung Ex devices. Attempt calling Reset/ResetEx at most 3 times.
TRAC #18386
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@816 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
aa00b593
|
2011-09-23T18:19:50
|
|
Disable FLIPEX when the formats are not 32-bit and when swap interval is 0.
TRAC #18108
ANGLEBUG=209
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@764 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bde15998
|
2011-08-24T15:05:37
|
|
Issue 199: invalid assertion in Surface.cpp makes debug browser crash on conformance test drawingbuffer-static-canvas-test.html
This patch fixes assertions that were wrongly asserting that only OOM errors could occur when allocating a D3D texture/surface. The drawingbuffer-static-canvas-test.html test tries a 32768x150 size, and that fails because of the too large width without being OOM.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@739 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
58f76fe0
|
2011-06-21T14:21:07
|
|
Fix 64-bit support.
Bug=55
TRAC #15606
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@697 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d1c32963
|
2011-06-10T22:20:29
|
|
Correct usage of GetVersion() windows calls. Review: http://codereview.appspot.com/4579049
git-svn-id: https://angleproject.googlecode.com/svn/trunk@688 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
db5d5f66
|
2011-06-08T23:50:48
|
|
Fix crlf newlines in surface.cpp
TBR=apatrick@chromium.org
git-svn-id: https://angleproject.googlecode.com/svn/trunk@686 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
82e7e9d0
|
2011-06-08T18:43:16
|
|
Recommit r668, which got undone accidentally by r673.
Review URL: http://codereview.appspot.com/4589043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@683 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
837dd9ab
|
2011-06-07T00:40:33
|
|
Do not set a WNDPROC on a window created by another thread.
It turns out SetWindowLong succeeds for other threads in the same process but we do not want the WNDPROC to be called from threads other than the thread on which EGL is running on. This was one of the reasons --in-process-gpu was not working with ANGLE in Chrome.
Review URL: http://codereview.appspot.com/4576045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@677 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
79169b5a
|
2011-06-06T19:01:08
|
|
Use DwmAPI, if available, to minimize queueing of presents.
Review URL: http://codereview.appspot.com/4559065
git-svn-id: https://angleproject.googlecode.com/svn/trunk@673 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8106e870
|
2011-06-03T22:36:47
|
|
Handle additional lost device error codes that may be returned when using IDirect3DDevice9Ex.
Review URL: http://codereview.appspot.com/4529113
git-svn-id: https://angleproject.googlecode.com/svn/trunk@671 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
585b3d0e
|
2011-06-03T01:48:11
|
|
Disable use of FlipEx for problematic use cases.
It seems that DWM will, when given an HWND that has an associated
FlipEX swap chain, stretch the contents of the HWND to fill the new
window IF you don't issue draw calls to that HWND before the WM_PAINT
returns. This leads to horrendous sizing artifacts.
For Chromium, this is a show stopper.
But, FlipEx is definitely a good thing, for regular single process
applications.
So, is there a clean way to conditionally disable FlipEX for
these problem cases? The heuristic in this patch basically says "if your hwnd
is not in-process, then you're probably not painting in its HWND, so don't sue
FlipEX."
This catches the Chromium use case. There is still the possibility of a regular
single-process EGL application that tries to draw outside WM_PAINT that would
experience sizing artefacts. But, maybe that's OK.
Anyways, I'm not married to this technique. Just throwing something out there
to start the discussion. :)
Review URL: http://codereview.appspot.com/4536102
git-svn-id: https://angleproject.googlecode.com/svn/trunk@668 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c556fa57
|
2011-05-26T14:13:29
|
|
Revert pending surface destruction (part of revision 632).
TRAC #16271
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@656 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
062231c0
|
2011-05-26T14:12:17
|
|
Only use D3DSWAPEFFECT_FLIPEX on D3D9Ex devices.
TRAC #16271
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@655 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
93c0fce4
|
2011-05-25T01:55:06
|
|
Use D3DSWAPEFFECT_FLIPEX on Windows 7.
Reduces frame rate jitters on Windows 7 reported in crbug.com/82925
Review URL: http://codereview.appspot.com/4517096
git-svn-id: https://angleproject.googlecode.com/svn/trunk@654 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2b720c92
|
2011-05-13T16:05:22
|
|
Fix the order of the error() parameters in Surface.cpp and advertise EGL_ANGLE_d3d_share_handle_client_buffer extension
Trac #16711
Also rename the extension file to match the extension name
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@651 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4e297707
|
2011-05-12T23:04:07
|
|
Add support for eglCreatePbufferFromClientBuffer, taking as input a D3D share handle corresponding to the enum EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE. No spec as of yet, but it does the obvious thing.
BUG=129
TEST=
Review URL: http://codereview.appspot.com/4325048
git-svn-id: https://angleproject.googlecode.com/svn/trunk@650 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
192a1810
|
2011-05-05T00:00:30
|
|
Implemented semantics for eglDestroySurface when surface is current on thread.
The spec has this to say.
"
All resources associated with surface which were allocated by EGL are marked for deletion as soon as possible. If surface is current to any thread (see section 3.7.3), resources are not actually released while the surface remains current. Future references to surface remain valid only so long as it is current; it will be destroyed, and all future references to it will become invalid, as soon as any otherwise valid eglMakeCurrent call is made from the thread it is bound to."
Review URL: http://codereview.appspot.com/4449064
git-svn-id: https://angleproject.googlecode.com/svn/trunk@632 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a114c273
|
2011-04-22T04:18:50
|
|
Advertise depthbuffer-less surface configs.
TRAC #16493
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@617 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ae345807
|
2011-03-30T22:04:25
|
|
Add support for eglBindTexImage and eglReleaseTexImage
With this patch we can bind pbuffers as textures. Once we add support for using
a sharing handle to create a pbuffer we can use this to allow us to use it as a
texture as well.
BUG=129
TEST=modified Simple_Texture2D works
Review URL: http://codereview.appspot.com/4291066/
git-svn-id: https://angleproject.googlecode.com/svn/trunk@604 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
721b7f26
|
2011-02-11T00:54:47
|
|
Issue=91 -- implement pbuffers in ANGLE; add D3D share handle support
git-svn-id: https://angleproject.googlecode.com/svn/trunk@558 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b31f532d
|
2011-01-19T19:02:52
|
|
All surfaces follow D3D Y convention, i.e. (0, 0) is "top-left" rather than GL's "bottom-left". This eliminates the need to flip the default FBO to the D3D convention using additional blits when presenting and reduces VRAM usage for redundant window sized surfaces.
I took out the gl_Position.y flip from the vertex shader so FBOs are rendered
according to D3D conventions.
Texture lookups are flipped on Y to compensate. Cube map +Y and -Y faces are swapped. Y is now flipped in various other places, including uploading and reading back texture data from / to system memory, functions that take pixel space coordinates, winding order for culling, the implementation of ddy, the calculation of gl_Position and gl_FragCoord in fragment shaders and the flipping of compressed texture tiles.
Review URL: http://codereview.appspot.com/3265041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@536 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f759f7a4
|
2011-01-13T21:42:53
|
|
Review: http://codereview.appspot.com/3969041/
Fixed dangling pointers in Surface.
When the surface is reset, either because of device lost or a window
resize, and any of these fail:
CreateDepthStencilSurface
CreateTexture
Some subsset of mSwapChain and/or mDepthStencil would be left
uninitialized. This seemed to happen frequently on WIndows XP boxes.
Example crash dumps:
Thread 0 *CRASHED* ( EXCEPTION_ACCESS_VIOLATION_READ @
0xffffffff800f0004 )
0x014f1aac [libegl.dll -
surface.cpp:479] egl::Surface::getDepthStencil()
0x1001324c [libglesv2.dll -
context.cpp:301] gl::Context::makeCurrent(egl::Display *,egl::Surface *)
0x10018c7e [libglesv2.dll - main.cpp:85] gl::makeCurrent(gl::Context
*,egl::Display *,egl::Surface *)
0x10017366 [libglesv2.dll - context.cpp:3524] glMakeCurrent
0x014f607c [libegl.dll - libegl.cpp:884] eglMakeCurrent
Thread 0 *CRASHED* ( EXCEPTION_ACCESS_VIOLATION_READ @
0xffffffffe95b5a5d )
0x01131a14 [libegl.dll - surface.cpp:433] egl::Surface::swap()
0x01136310 [libegl.dll - libegl.cpp:1043] eglSwapBuffers
0x0214ac64 [chrome.dll -
gl_context_egl.cc:240] gfx::NativeViewEGLContext::SwapBuffers()
git-svn-id: https://angleproject.googlecode.com/svn/trunk@531 736b8ea6-26fd-11df-bfd4-992fa37f6226
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83921386
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2011-01-08T05:46:00
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rewrite buffers implementation to support static buffers more efficiently
Bug=89
Trac #13565
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@526 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d2fed1c7
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2011-01-06T21:51:20
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Fixed compile errors that show up when _UNICODE is not defined.
Review URL: http://codereview.appspot.com/3772045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@525 736b8ea6-26fd-11df-bfd4-992fa37f6226
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db9cac07
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2010-12-09T20:16:17
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Don't unsubclass the surface's output window if the window has been destroyed.
Review URL: http://codereview.appspot.com/3357041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@499 736b8ea6-26fd-11df-bfd4-992fa37f6226
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beb2a273
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2010-11-26T16:26:16
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Render directly to a render target texture.
TRAC #14506
This speeds up surface swapping by avoiding an unnecessary StretchRect from a render target surface to a render target texture (anti-aliased surfaces are unsupported so no resolve is needed).
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@493 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a6e31e58
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2010-11-18T00:24:27
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Resize surface on receipt of WM_SIZE to avoid corruption during resize. We hook WM_SIZE using window subclassing.
This is a continuation of http://codereview.appspot.com/3038042/
Review URL: http://codereview.appspot.com/3122041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@486 736b8ea6-26fd-11df-bfd4-992fa37f6226
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74d760bc
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2010-11-03T12:27:18
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Preserve the scissor and viewport rectangles on swap and blit
TRAC #14054
The SetRenderTarget calls used in Blit::boxFilter() and Surface::swap() implicitly reset the scissor and viewport rectangles. So we need to ensure that the original rectangles get captured, and restored afterwards (the Context only keeps track of explicitly changed state).
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@472 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e860f079
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2010-09-20T19:06:56
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Trying to fix bug crash when eglCreateWindowSurface (or any other code that causes createDevice to be invoked) is called and CreateDevice reports DEVICELOST or NOTAVAILABLE.
This was a Windows XP service pack 3 box.
0x10002545 [libegl.dll - display.cpp:340] egl::Display::createDevice()
0x10002912 [libegl.dll - display.cpp:468] egl::Display::getDevice()
0x01d6a80f [chrome.dll - gpu_info_collector_win.cc:29] gpu_info_collector::CollectGraphicsInfo(GPUInfo *)
0x01d68eca [chrome.dll - gpu_thread.cc:104] GpuThread::OnEstablishChannel(int)
Previously createDevice only checked for out of memory and the ASSERT(SUCCEEDED(result)) has no effect in release builds.
I simulated the failure in a debugger and discovered a second place where a null dereference would occur in this case.
I don't think this crash is technically correct but it prevents crashes.
Review URL: http://codereview.appspot.com/2217043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@428 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0db0d6c8
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2010-08-31T20:00:18
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Replaces swap chain lazily when the swap interval is changed.
It does not appear to be possible to pass a presentation interval to Present() or change it after creating the swap chain, short of calling Reset(). I decided to try fixing it by replacing the swap chain under the same conditions as a window resize.
I tested it with a modified version of the simple vertex shader sample, passing various values to eglSwapInterval.
My reading of the EGL spec might be wrong but I believe the interval state should be associated with the surface bound to the current context, rather than the display.
Review URL: http://codereview.appspot.com/2036044
git-svn-id: https://angleproject.googlecode.com/svn/trunk@408 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d36c6a0a
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2010-08-31T12:15:09
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Implemented recovering from a lost device by context recreation.
TRAC #13222
Singed-off-by: Daniel Koch
Author: Nicolas Capens <nicolas@transgaming.com>
git-svn-id: https://angleproject.googlecode.com/svn/trunk@406 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b707a3b7
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2010-08-23T23:12:51
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Added runtime checks for GetClientRect errors.
I noticed that if the window handle is invalid, the resulting rect will be uninitialized. This change makes it fail immediately.
Review URL: http://codereview.appspot.com/2009042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@386 736b8ea6-26fd-11df-bfd4-992fa37f6226
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da6e263c
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2010-07-28T19:21:18
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Support window resizing
TRAC #12660
Automatically resize the D3D swap chain when the eglSwapBuffers is called and the presentation window has changed size.
Also change D3D device init to be performed once when the Display is created using a hidden 1x1 window.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@365 736b8ea6-26fd-11df-bfd4-992fa37f6226
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81655a72
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2010-05-20T19:18:17
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Use instancing for non-array vertex attributes.
TRAC #12303
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@314 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c6c6f027
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2010-05-20T19:18:00
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Report an EGL_CONTEXT_LOST error on D3DERR_DEVICELOST
Trac #11233
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@311 736b8ea6-26fd-11df-bfd4-992fa37f6226
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db1afef6
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2010-05-11T02:29:31
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Improve performance in Surface::swap
TRAC #12145
- Create the flip RT texture once.
- Use state blocks for swap and restore all previous state.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@256 736b8ea6-26fd-11df-bfd4-992fa37f6226
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616ffcf4
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2010-05-07T19:01:49
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Optimized getPresentInterval
TRAC #12180
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@252 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f2f8d3c9
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2010-05-05T18:49:29
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Don't use a depth buffer on swap
TRAC #12160
This prevents the draw call from failing when the depth buffer isn't as large as the render target.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@238 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b6bd727d
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2010-05-05T18:48:22
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Implemented eglSwapInterval
TRAC #12137
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@235 736b8ea6-26fd-11df-bfd4-992fa37f6226
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fc23fe28
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2010-05-05T18:48:17
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Fixed retrieving a render target interface and not releasing it
TRAC #12149
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@234 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ae072afe
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2010-05-05T18:47:28
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Minimize BeginScene / EndScene calls
TRAC #12139
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@231 736b8ea6-26fd-11df-bfd4-992fa37f6226
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bbf56f75
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2010-04-20T18:52:13
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Use directory qualified #include files
Trac #11408
Signed-off-by: Andrew Lewycky
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@165 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ea0e1af4
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2010-03-22T19:33:14
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Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work.
1. Added include/GLSLANG which includes compiler API
2. Deleted src/include and moved the header files to the same directory as the corresponding source files
3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from.
I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend.
Review URL: http://codereview.appspot.com/662042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
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adb5087a
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2010-03-21T04:30:52
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ANGLE | Don't perform any filtering when swapping
TRAC #11513
Author: Nicolas Capens
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@50 736b8ea6-26fd-11df-bfd4-992fa37f6226
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203934dc
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2010-03-17T13:12:52
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mv libEGL -> src/libEGL
Trac #11406
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@39 736b8ea6-26fd-11df-bfd4-992fa37f6226
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