|
7cb796e7
|
2012-10-31T18:46:44
|
|
Eliminated isD3d9ExDevice().
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1357 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4ca789e5
|
2012-10-31T18:46:40
|
|
Eliminated D3DADAPTER_IDENTIFIER9 uses.
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1356 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
024786d7
|
2012-10-31T18:42:55
|
|
Pass swapchain to DepthStencil constructor instead of d3d9 surface
Trac #21810
Signed-off-by: Nicolas Capens
Also get rid of unused StencilBuffer and Depthbuffer constructors
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1355 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96c3893c
|
2012-10-31T18:42:52
|
|
Pass swapchain to Colorbuffer constructor instead of a d3d9 surface
Trac #21810
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1354 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3c72078a
|
2012-10-31T18:42:34
|
|
Add renderer::SwapChain class and move functionality from egl::Surface
Trac #21810
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1351 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
21290e67
|
2012-10-31T18:38:28
|
|
Removes mConfig from Context, as it was only used for setting unused default values.
TRAC #21819
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1345 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
06eef170
|
2012-10-31T18:31:50
|
|
Removes getContext calls from Colorbuffer and DepthStencilbuffer constructors.
TRAC 21817
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1343 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b783398c
|
2012-10-31T18:31:46
|
|
Moves multisample support data to Renderer from Context.
TRAC #21817
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1342 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6716a278
|
2012-10-31T18:31:39
|
|
Removes d3d9 device usage from IndexDataManager and subjugate classes.
TRAC #21816
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1341 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b7386999
|
2012-10-31T18:29:58
|
|
Remove d3d9 devices from use in VertexDataManager and subjugate classes
TRAC #21816
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1340 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5f4c136e
|
2012-10-31T18:29:00
|
|
Removes D3DCaps from Context and Display, instead querying Renderer for support status.
TRAC #21611
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1339 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a734f27c
|
2012-10-31T18:07:48
|
|
Move SetTexture calls to the renderer class
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1337 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ba0570ef
|
2012-10-31T18:07:39
|
|
Move sampler state setting to the Renderer
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1336 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ebf139fe
|
2012-10-31T18:07:32
|
|
Move texture sampler state into a separate sampler state structure.
Trac #21727
Conflicts:
src/libGLESv2/Texture.cpp
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1335 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e4733d7e
|
2012-10-31T18:07:01
|
|
Move shader cache into Renderer
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1333 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f688c0d1
|
2012-10-31T17:52:57
|
|
Make testDeviceLoss able to perform the notifications
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1332 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ef21ab29
|
2012-10-31T17:52:47
|
|
Move query and sync support to Renderer
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1331 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
621ce053
|
2012-10-31T17:52:29
|
|
Add Renderer class and move functionality from Display
Trac #21727
Conflicts:
src/libGLESv2/Texture.cpp
src/libGLESv2/libGLESv2.vcxproj
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6452adf7
|
2012-10-17T18:22:35
|
|
Tracks sized internal formats for textures.
TRAC #21609
Signed-off-by: Daniel Koch
Author: Shannon Woods <shannon.woods@transgaming.com>
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1301 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
42944b02
|
2012-09-27T17:45:57
|
|
Adds support for per-framebuffer IMPLEMENTATION_COLOR_READ_FORMAT and TYPE
TRAC #21607
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1283 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
087e5789
|
2012-09-17T21:28:47
|
|
Skip drawing points when gl_PointSize isn't written.
Trac #21574
Bug=365
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1277 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
aa48067a
|
2012-09-05T19:32:38
|
|
Replace D3DXFloat16To32Array.
Method described here: ftp://ftp.fox-toolkit.org/pub/fasthalffloatconversion.pdf
Review URL: https://codereview.appspot.com/6506058
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1270 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
29ab9525
|
2012-08-27T16:25:37
|
|
Minor GCC fixes
- Added missing typename keyword
- Use proper filenames includes (this matters when cross compiling on case sensitive OSes)
- Added <string> include where GCC requires it
- Avoid collision between enum variables and template params
Issue=358
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1261 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
909f21cc
|
2012-08-17T20:06:02
|
|
Reset shaders to null in makeCurrent.
Review URL: https://codereview.appspot.com/6460100
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1253 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
989c1c85
|
2012-07-24T18:40:38
|
|
Make ProgramBinary a refcount object and use Binding pointers to maintain it's lifetime on context and program.
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
This fixes the underlying bug since it allows the context to keep the program binary alive, after a relink has occurred.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1242 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
12394cf7
|
2012-07-24T18:37:59
|
|
Install new program binary when current program is successfully relinked or reloaded
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1240 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
95d29424
|
2012-07-24T18:36:10
|
|
redirect the LinkProgram and ProgramBinary calls through the context.
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1238 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
834af913
|
2012-07-24T18:35:17
|
|
Explicitly track the current program binary instead of just caching it.
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1237 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7f3bfe13
|
2012-07-24T18:34:39
|
|
Don't erase the cached program binary on deletion.
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
This is unnecessary since the current program can never be deleted, only flagged for deletion.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1236 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
62a2846c
|
2012-07-24T18:33:59
|
|
Cache the current program binary instead of the current program.
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
Everywhere we used the currentProgram it was immediately used to get the program's binary.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1235 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e6af4f93
|
2012-07-24T18:31:31
|
|
Use the ProgramBinary's serial to track changed D3D9 shaders instead of the Program's
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
This is necessary since the shaders can change every time a new ProgramBinary is created
(eg when re-linking or loading a new binary).
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1233 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5ae3ccc3
|
2012-07-24T18:29:38
|
|
Pass the programBinary directly to applyDeclaration
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1231 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
68715287
|
2012-07-12T23:28:41
|
|
Scale up non-multiple-of-4 dxt textures
D3D doesn't support DXT textures that aren't a multiple of 4 in size, so multiply the sizes by 2 or 4 so they work. Then ensure sampler parameters are set up correctly so they don't sample the unuploaded miplevels.
BUG=https://code.google.com/p/angleproject/issues/detail?id=237
TEST=
Review URL: https://codereview.appspot.com/6287045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1222 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
07ab841a
|
2012-07-12T15:17:09
|
|
Implement Anisotropic Texture filtering support
Bug=297
Authored-by: Conor Dickinson, Cloud Party, Inc.
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1219 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
144f2804
|
2012-07-12T01:42:34
|
|
Enable OES_get_program_binary.
Review URL: https://codereview.appspot.com/6349053
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1216 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
13be3e43
|
2012-07-04T19:16:24
|
|
Increase the maximum point size to what is reported by Direct3D.
TRAC #21121
Issue=345,305
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1191 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
253b8d20
|
2012-06-22T19:27:21
|
|
Refactor program info log out of ProgramBinary and in to Program.
Tested by setting breakpoint in esLoadProgram with the broken program.
Review URL: https://codereview.appspot.com/6305114
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1164 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9616e583
|
2012-06-22T18:27:01
|
|
Merge no-flip-rows r1142 to trunk.
Review URL: https://codereview.appspot.com/6304052
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1162 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3ce8dbcd
|
2012-06-08T17:52:30
|
|
Add placeholder entry points for GL_OES_get_program_binary.
Review URL: https://codereview.appspot.com/6279054
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1146 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ea09f9b4
|
2012-06-08T00:45:32
|
|
Move ProgramBinary into new file.
Review URL: https://codereview.appspot.com/6299058
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1144 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e2a59bba
|
2012-06-07T21:09:53
|
|
Refactor Program into Program and ProgramBinary.
Program manages the state and lifetime of the program object.
ProgramBinary holds the linked program and the code to do the linking.
There should be no functional change. WebGL conformance tests did not regress.
Review URL: https://codereview.appspot.com/6267047
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1143 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92d620c3
|
2012-05-31T01:16:31
|
|
Advertise support for ANGLE_depth_texture
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1116 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
68145c6f
|
2012-05-31T01:14:46
|
|
Apply the depth texture correctly as the DepthStencil surface in applyRenderTarget
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1115 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
63e6afe9
|
2012-05-31T01:14:42
|
|
Ensure all getDepthStencil and getRenderTarget calls consistently handle references to the underlying d3d surfaces
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1114 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1c49f79d
|
2012-05-31T01:14:02
|
|
Detect depth texture support using INTZ and NULL textures
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1103 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
56c62636
|
2012-05-09T15:42:45
|
|
Optimize Context::applyTextures by avoiding repeated getTextureSerial calls
Issue=301
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1073 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
11399d5d
|
2012-04-28T00:35:14
|
|
Make sure the internal DX uniforms get updated after re-linking.
TRAC #20659
Issue=321
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1063 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
563c0a53
|
2012-03-23T21:18:42
|
|
Fence has pointer to the associated egl::Display.
I think the assumption that getDisplay() returns a valid display in the Fence destructor is wrong.
I'm trying to fix a crash in the field that looks like this:
Thread 0 *CRASHED* ( EXCEPTION_ACCESS_VIOLATION_READ @ 0x00000000 )
0x69582e38 [libglesv2.dll - fence.cpp:27 gl::Fence::~Fence()
0x69582f29 [libglesv2.dll + 0x00022f29] gl::Fence::`scalar deleting destructor'(unsigned int)
0x6958077d [libglesv2.dll - context.cpp:1020 gl::Context::deleteFence(unsigned int)
0x69582b9b [libglesv2.dll - context.cpp:195 gl::Context::~Context()
0x69582dcb [libglesv2.dll + 0x00022dcb] gl::Context::`scalar deleting destructor'(unsigned int)
0x69582df2 [libglesv2.dll - context.cpp:4259 glDestroyContext
0x73166ab8 [libegl.dll - display.cpp:768 egl::Display::destroyContext(gl::Context *)
0x73168393 [libegl.dll - libegl.cpp:861 eglDestroyContext
0x6e18f1db [chrome.dll - gl_context_egl.cc:76 gfx::GLContextEGL::Destroy()
0x6e18f40d [chrome.dll - gl_context_egl.cc:43 gfx::GLContextEGL::~GLContextEGL()
Here's the disassembly:
69582E21 push esi
69582E22 mov esi,ecx
69582E24 cmp dword ptr [esi+4],0
69582E28 mov dword ptr [esi],695CBBE0h
69582E2E je 69582E3F
69582E30 call 695743F5 // this is getDisplay()
69582E35 push dword ptr [esi+4]
69582E38 mov edx,dword ptr [eax] // crashes here because EAX is zero
69582E3A mov ecx,eax
69582E3C call dword ptr [edx+24h] // this is freeEventQuery()
69582E3F pop esi
69582E40 ret
It looks like getDisplay() returns null.
http://code.google.com/p/chromium/issues/detail?id=117817
Review URL: https://codereview.appspot.com/5875044
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1008 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c6f7f9d5
|
2012-01-27T15:40:00
|
|
Centralize detection of instancing support.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@976 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
dce02fda
|
2012-01-27T15:39:51
|
|
Expose the ANGLE_instanced_arrays extension.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@975 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d644931c
|
2012-01-27T15:39:32
|
|
Work around a bug observed with ATI graphics cards where instanced draw calls fail when all attributes are non-instanced, by repeating the draw call.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@974 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6c4b5e00
|
2012-01-27T15:39:12
|
|
Re-implement line loops by constructing a 'looping' index buffer, so it is compatible with instanced draws.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@973 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f654945b
|
2012-01-27T15:39:08
|
|
Implement glDrawArraysInstanced by constructing a 'counting' index buffer since D3D9 only supports instancing on indexed draw calls.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@972 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2fc9f908
|
2012-01-27T15:39:00
|
|
Adjust the amount of streaming buffer space required for instanced attributes.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@970 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8ca9c6e7
|
2012-01-27T15:38:54
|
|
Set the stream source frequencies for instanced draw calls. Searches for an indexed (non-instanced) attribute to ensure it gets mapped to stream 0.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@969 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d2820bfb
|
2012-01-27T15:38:48
|
|
Add entry points and constants for GL_ANGLE_instanced_arrays.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@968 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a1d8059d
|
2012-01-25T21:52:10
|
|
Increase MSVC warning level to 4.
There are some exceptions, a subset of the exceptions used by Chromium. They didn't seem to be useful warnings.
In code which we don't change much, like the preprocessor, I just suppressed the warnings in the specific files rather than changing the code.
There should be no functional changes in this patch.
Review URL: https://codereview.appspot.com/5570066
git-svn-id: https://angleproject.googlecode.com/svn/trunk@964 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
86bdb824
|
2012-01-20T18:24:39
|
|
Adds support for EXT_occlusion_query_boolean
TRAC #19360
Signed-off-by: Daniel Koch
Authored-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@951 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a5ddde91
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2012-01-10T23:00:07
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Move Context::sync to Display::sync.
This is a workaround for an Intel bug.
The crash looks like this:
0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery()
0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting
destructor'(unsigned int)
0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject()
0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting
destructor'(unsigned int)
0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned
int)
0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context()
0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext
0x717654ec [libegl.dll -
display.cpp:749] egl::Display::destroyContext(gl::Context *)
0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext
0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy()
This is a crash in deleteFence but the same could happen in flush. Fix for the former to follow.
The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win
7.
Tested by stepping through a call to glFinish in the debugger and ensuring that
it sleeps but eventually returns.
Review URL: http://codereview.appspot.com/5503094
git-svn-id: https://angleproject.googlecode.com/svn/trunk@940 736b8ea6-26fd-11df-bfd4-992fa37f6226
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56397df3
|
2011-12-22T19:39:18
|
|
Removes an unneeded GetDesc call from Clear
TRAC #19330
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Authored-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@930 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d9a54f98
|
2011-12-22T18:32:53
|
|
Fixed gl_FragCoord.y calculation
TRAC #19349
ANGLEBUG=272
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@925 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e7289839
|
2011-12-16T23:30:52
|
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Check device loss between GetData calls when blocking
Trac #19246
Issue=262
Some drivers don't properly return device lost
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@924 736b8ea6-26fd-11df-bfd4-992fa37f6226
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df363721
|
2011-12-16T23:29:53
|
|
Re-enable advertising EXT_texture_storage
Trac #19259
Issue=268
The problems on d3d9/winxp have been fixed.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@923 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a5798959
|
2011-12-13T17:30:43
|
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Fix more rendertarget leaks
Trac #19246
Issue=262
FBO rendertargets are explicitly refcounted.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@908 736b8ea6-26fd-11df-bfd4-992fa37f6226
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29217fad
|
2011-12-13T01:46:18
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Stop advertizing GL_EXT_texture_storage until issue 266 is resolved.
Review URL: http://codereview.appspot.com/5484055
git-svn-id: https://angleproject.googlecode.com/svn/trunk@907 736b8ea6-26fd-11df-bfd4-992fa37f6226
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febbea88
|
2011-12-07T19:10:16
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Fixed leak of render target associated with ColorBuffer.
Following r853, I am assuming that any render target returned by FrameBuffer::getRenderTarget has to be released. Updating the usage of getRenderTarget to reflect that.
This is not reproducible in Chrome at the moment but it will be once I start rendering to pbuffers.
I ran the WebGL conformance tests. No regressions or crashes.
Review URL: http://codereview.appspot.com/5451110
git-svn-id: https://angleproject.googlecode.com/svn/trunk@903 736b8ea6-26fd-11df-bfd4-992fa37f6226
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102ca746
|
2011-11-24T22:34:14
|
|
Fix rendering for the closing line of line loops.
Trac #19035
Signed-off-by: Nicolas Capens
Line loops via DrawArrays were incorrect because the vertex buffer already
has the vertex offset factored in.
Line loops via DrawElements were incorrect because the vertex buffer was
offset by the minIndex. We need to use the same minIndex when rendering
the closing loop.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@892 736b8ea6-26fd-11df-bfd4-992fa37f6226
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56d46abe
|
2011-11-23T14:53:10
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|
Add GL_ANGLE_pack_reverse_row_order. Performs vertical flip in readPixels and
may write direct to client ptr.
Bug=none
Test= Tested in a modified version of Chromium using canvas2D.
Review URL: http://codereview.appspot.com/5373104
git-svn-id: https://angleproject.googlecode.com/svn/trunk@889 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b7915a55
|
2011-11-12T03:14:20
|
|
Add the ReadnPixelsEXT command
Trac #18608
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@865 736b8ea6-26fd-11df-bfd4-992fa37f6226
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97412f71
|
2011-11-11T04:19:07
|
|
Advertise GL_ANGLE_texture_usage.
TRAC #18732
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@863 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0bd1f2f6
|
2011-11-11T04:19:03
|
|
Advertise GL_EXT_texture_storage.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@862 736b8ea6-26fd-11df-bfd4-992fa37f6226
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fbc39524
|
2011-11-11T04:10:28
|
|
Issue render target serials per texture storage.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@855 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8747f18f
|
2011-11-09T17:50:38
|
|
Advertise robustness extension strings.
Trac #18607
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@850 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
4ff960d9
|
2011-11-09T17:47:09
|
|
Implemented context creation with reset notification.
TRAC #18607
Signed-off-by: Daniel Koch
Authors: Shannon Woods, Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@848 736b8ea6-26fd-11df-bfd4-992fa37f6226
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17f548cb
|
2011-11-09T17:47:02
|
|
Implemented reset status.
TRAC #18607
Signed-off-by: Daniel Koch
Authors: Shannon Woods, Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@847 736b8ea6-26fd-11df-bfd4-992fa37f6226
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09fcc9fe
|
2011-11-09T17:46:47
|
|
Notify the display of a lost device and mark all contexts lost.
TRAC #18606
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@845 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
6f5c5fc0
|
2011-11-09T17:46:39
|
|
Check for all device lost errors.
TRAC #18606
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@844 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
d14558a2
|
2011-11-09T17:46:18
|
|
Separate Colorbuffer into storage and texture variants, implementing a common interface.
TRAC #16284
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@840 736b8ea6-26fd-11df-bfd4-992fa37f6226
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bbeffbb6
|
2011-11-09T17:46:11
|
|
Be more explicit about floating-point format support.
TRAC #16284
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@839 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0da803be
|
2011-11-09T17:44:58
|
|
Refactored texture dirtiness.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@824 736b8ea6-26fd-11df-bfd4-992fa37f6226
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241e70de
|
2011-11-03T23:07:05
|
|
Resend viewport on render target change.
The viewport is reset upon SetRenderTarget, so make sure to do SetViewport again.
BUG=
TEST=
Review URL: http://codereview.appspot.com/5334048
git-svn-id: https://angleproject.googlecode.com/svn/trunk@812 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c5a7b690
|
2011-10-26T02:45:44
|
|
Fix compilation due to merge issue.
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@808 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0d86aa7b
|
2011-10-26T02:35:10
|
|
Implement glFinish using event queries.
ANGLEBUG=232
TRAC #18650
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@807 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c941e25b
|
2011-10-26T02:32:31
|
|
Eliminate getDisplay() and getDevice() calls within the Context.
TRAC #18399
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@805 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
b6e7222c
|
2011-10-18T23:01:46
|
|
Avoid iterating over unused samplers.
Keep track of the maximum used sampler to avoid expensive iterations in applyTextures and validateSamplers.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5246061
git-svn-id: https://angleproject.googlecode.com/svn/trunk@795 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
040c4db3
|
2011-10-13T21:35:52
|
|
Cache currently-bound draw buffer.
Avoids a hash table lookup
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5261042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@794 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
54f59ef8
|
2011-10-12T17:03:34
|
|
Don't reupload DX uniforms unless necessary
Makes Donuts NaCl test go from 14->16 fps.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5233056
git-svn-id: https://angleproject.googlecode.com/svn/trunk@793 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
8b3c1afb
|
2011-10-12T01:21:41
|
|
Improve performance of applyRenderTarget and applyTextures
Get rid of unnecessary GetSurfaceLevel/Release calls, move invariants out of the applyTextures loop, and fix the if in getSemanticIndex so we can avoid calling getMaximumCombinedTextureImageUnits. Gets donuts NaCl demo from 14->16 fps.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5248057
git-svn-id: https://angleproject.googlecode.com/svn/trunk@787 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
c6209856
|
2011-10-07T15:19:26
|
|
Cache the current program pointer
Hash table lookups are somewhat expensive, so cache a pointer to the current program for on a context. This gains about 3 fps (from 58) on a Native Client demo.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5206042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@786 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
a574f78f
|
2011-10-03T21:45:23
|
|
Add an extension for querying translated HLSL shader source.
Review URL: http://codereview.appspot.com/5149046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@780 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
8440e3f0
|
2011-09-26T18:25:12
|
|
Enumerate GL extensions in sorted order
Trac #18320
Sort order is OES, EXT, vendor
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@767 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
23c9e315
|
2011-09-21T22:16:44
|
|
Save stream source 0 in stateblock when doing masked color clear.
BUG=214
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5085046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@762 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
d8f3faad
|
2011-09-02T01:10:47
|
|
Avoid resending lots of D3D state
This change uses trivial caching to determines whether to reset shaders, the viewport, and the currently set vertex declaration. It also caches the render target desc to avoid rereading that. Serial numbers are added to vertex and index buffers, so resending those can be avoided.
These changes can give a big speedup (30% has been measured) on simple content, particularly when used directly or through pepper/native client.
BUG=
TEST=bunch of pages using webgl
Review URL: http://codereview.appspot.com/4964057
git-svn-id: https://angleproject.googlecode.com/svn/trunk@743 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c23ff643
|
2011-08-16T20:28:45
|
|
Implement more detailed GetString(GL_RENDERER)
Trac #17815
Issue=161
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@733 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
50c526d2
|
2011-08-10T05:19:44
|
|
Add support for DXT3 and DXT5
TEST=none
BUG=none
Review URL: http://codereview.appspot.com/4809068
git-svn-id: https://angleproject.googlecode.com/svn/trunk@721 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
97b12417
|
2011-08-09T13:40:28
|
|
Catch all CreateOffscreenPlainSurface errors in readPixels
Issue=194
TRAC #17748
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@719 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1a2cd269
|
2011-07-08T17:30:18
|
|
Changed two assertions to explicit tests, and added an error code to
those checked during ReadPixels. These changes are needed to avoid
having ANGLE assert in debug builds when running WebGL test cases
which provoke a GPU reset.
BUG=none
TEST=slow-shader-example and lots-of-polys-example in WebGL test suite
Review URL: http://codereview.appspot.com/4684042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@703 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
03208d5d
|
2011-06-15T01:15:24
|
|
Attempt to ensure pipeline flush on rendertarget change
Some ATI cards appear not to flush the pipeline correctly, causing textures not to pick up newly-drawn contexts, so do an extra no-op draw when necessary.
BUG=169
TEST=chromium on hulu.com
Review URL: http://codereview.appspot.com/4576051
git-svn-id: https://angleproject.googlecode.com/svn/trunk@693 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
2c199b17
|
2011-06-13T22:20:06
|
|
Set max vertex correctly when drawing closing line
We were setting the max vertex way too low, causing AMD cards to draw the line with an incorrect vertex.
BUG=
TEST=enable "Composited render layer borders" in chromium
Review URL: http://codereview.appspot.com/4588042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@691 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
3203c108
|
2011-06-08T12:41:32
|
|
Fix multi-sample state management.
Issue=160
TRAC #16817
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@681 736b8ea6-26fd-11df-bfd4-992fa37f6226
|