util


Log

Author Commit Date CI Message
Alexey Knyazev 0688a940 2023-08-21T00:00:00 GL: Disable EXT_texture_mirror_clamp_to_edge on Mesa Although the extension string is exposed, the new enum is currently rejected when using an OpenGL ES context. Bug: angleproject:8319 Change-Id: I17c4105344fe7ca3038a79e0e09528db1d96376b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4807744 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 9f258f8a 2023-08-21T00:00:00 GL: Add disableRenderSnorm workaround Disable the extension on Mesa versions that clamp negative snorm values to zero on read. Fixed: angleproject:8315 Change-Id: I5459db40cb08c546fba15f5e6d70578029a8218a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804324 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi d8f088e0 2023-08-14T11:07:24 GL: Remove parallel compile/link without driver support This feature was practically disabled everywhere due to various bugs, and is complicating the code. In effect, the code was always spawning a thread for the compilation and link jobs, immediately fail it (due to a workaround), then do the job when compile/link is resolved (much closer to draw time). This leads to bad user experience, but also is racy because the shaders may get recompiled in the meantime and there is little the GL backend could do to stop that (efficiently). After this change, parallel compile/link is either done by the driver (if supported), or it isn't done. This is a partial revert of a100d8f471f79b9f88d387164992cc5bd9c6ee9f. Bug: angleproject:3031 Bug: chromium:922936 Bug: chromium:1184692 Bug: chromium:1202928 Change-Id: I6348bee3249ccb3828bb98ac2a69dc7d305f821c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4774785 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Arthur Eubanks 30c9bd21 2023-08-21T13:17:21 Mark more TraceFunctions methods as pure virtual Otherwise there's expected to be an implementation of them, causing breakages like ld.lld: error: undefined symbol: typeinfo for angle::TraceFunctions Change-Id: Ieda87db9983a08c139ce7cf2ad962d33c1eeeac2 Bug: chromium:1453674 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4799335 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Auto-Submit: Arthur Eubanks <aeubanks@google.com> Commit-Queue: Arthur Eubanks <aeubanks@google.com>
Roman Lavrov 99e3e652 2023-08-18T18:02:42 Traces: LoadBinaryData verifies that all data was read Bug: angleproject:8307 Change-Id: I4ae30b45a94e69ff2baa76b1b7d735a076c6611b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794111 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 0d701c81 2023-08-18T17:46:27 Traces: add temporary debug info to LoadBinaryData Unable to repro the bug by triggering tasks on swarming, hopefully this eventually catches something. Bug: angleproject:8307 Change-Id: I34dd0c8a9e82e54f3a07e2d7a249ddfaa543bae7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794110 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Mark Lobodzinski d85de0e9 2023-08-09T14:15:56 Capture/Replay: Add optional replay of trimmed resources This CL: - Adds '--include-inactive-resources' option to angle_trace_tests - Removes the 'trim-enabled' option - Outputs all previously trimmed shaders/programs to trace file in a new Setup function, SetupReplayContextSharedInactive() which is executed only if the new option is specified - Modifies CaptureTest to add inactive resources, but does not set the include-inactive-resources flag Bug: b/296055694 Change-Id: I33b18d5da727d55c90c2012c2bf64b1413521429 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781552 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Alexey Knyazev 59f158c1 2023-08-10T00:00:00 GL: Add explicitFragmentLocations workaround Some drivers produce incorrect results when a fragment output has an implicit location and gl_SampleMask[] is written to. Fixed: angleproject:8308 Change-Id: I615952ef61b1cb611984ec7defb189d89ab3281c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777702 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 16cfa28e 2023-08-08T22:08:24 Vulkan: Basic infra for parallel link This change moves pipeline warm up to a parallelizable task, mostly as an exercise to put in the infrastructure for parallel link in the Vulkan backend. Follow up changes will move more of the link step to this task. The end goal is to be able to make the link task independent of ContextVk, which would allow it to be run as an UnlockedTailCall, even if not using a worker thread. Bug: angleproject:8297 Change-Id: I17047162b2a41f0d681d9e3ee33f2e0239b4280d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4764231 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Steven Noonan ffe81dd3 2023-08-03T14:53:32 Vulkan: allow opt-in to MSRTT emulation via overrides The existing enableMultisampledRenderToTexture feature combines conditions for device feature support and the policy decision of whether to allow MSRTT emulation. This change splits it into two features, allowing application developers to control the policy condition for the emulation path without impacting the device capability checks. Bug: angleproject:8291 Change-Id: Ic1525c878906b10df777c582e44b931028aae928 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4749525 Auto-Submit: Steven Noonan <steven@uplinklabs.net> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kenneth Russell d2236b58 2023-07-29T23:50:05 Support substituting translated shaders. Add dumpTranslatedShaders and enableTranslatedShaderSubstitution frontend ANGLE features, which allow ANGLE developers to prototype optimizations and other transforms without fully implementing them in the shader translator. Tested on macOS with ANGLE's Metal backend, but should work with the other source-level translator backends. Add documentation for pre-existing substitution of shader sources, and of translated shaders added in this CL. Fixed: angleproject:8280 Change-Id: I24d5ef88a479b23e81cc8169fe813c263acfc71f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4731553 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 2d5fb09d 2023-07-22T22:34:20 Stubs for EGL_ANGLE_external_context_and_surface Bug: angleproject:5509 Change-Id: I8e2395784abcd2b4e3e1f888e70a879ef49287bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4706026 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9aadc7aa 2023-07-13T11:44:51 Metal: Require MSL 2.1. We had previously shipped both MSL 2.0 and 2.1 shaders to support MacOS 10.13 (MSL 2.0 only) while also supporting the stencil blit fast path that MSL 2.1 provides with the has_shader_stencil_output feature. Each configuration of precompiled shaders is ~300kb so we will drop support for MacOS 10.13 and only ship the MSL 2.1 shaders. Rework of the disablement for NVIDIA and GPU family 1 to be more readable. The features themselves are always true because "disable on NVIDIA" is always true and the check for "is NVIDIA" is moved to the code which fails the initialization. Bug: angleproject:8258 Change-Id: Icc8c69540e43fd2b0b237fffbfe170bb3422903f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4681130 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang d40669bb 2023-07-17T11:49:13 Android: Use ALooper_pollOnce instead of ALooper_pollAll ALooper_pollAll can cause potential deadlocks. These calls are only made by our test suites. Bug: chromium:1464077 Change-Id: Id56c0db67e10d6df00c3e6b9126952ffa1d40d48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4690382 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Phan Quang Minh 4cab5e94 2023-07-12T10:04:10 Vulkan: Enable timeline semaphores if supported by device This is needed for a similar change in Chromium to function with `--enable-features=VulkanFromANGLE`. Bug: angleproject:8253 Change-Id: I422964ea010c650439dd4797ee8ba7b533f26a87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4675807 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 4e6124da 2023-06-23T14:46:28 GL: Ensure all instanced attributes have a buffer with data Apple OpenGL drivers sometimes crash when given an instanced draw with a buffer that has never been given data. It's not efficient to check if the attribute is both zero-sized and instanced so just ensure that every time a zero-sized buffer is bound to an attribute, it gets initialized with some data. Bug: chromium:1456243 Change-Id: I66b7c7017843153db2df3bc50010cba765d03c5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4642048 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Anne Redulla 66c2e4fc 2023-07-04T17:02:07 [ssci] Added Shipped field to READMEs This CL adds the Shipped field (and may update the License File field) in Chromium READMEs. Changes were automatically created, so if you disagree with any of them (e.g. a package is used only for testing purposes and is not shipped), comment the suggested change and why. See the LSC doc at go/lsc-chrome-metadata. Bug: b/285450740 Change-Id: I770554248e33c1e50938cc32daee36a83b643ec9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4672125 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Steven Noonan 113f847b 2023-06-26T12:07:52 centralize basic OS/platform detection functions We had multiple different places that defined these, and with varying naming schemes. Centralize them to be defined in platform_helpers.h. Also renaming the IsApple(uint32_t) functions to IsAppleGPU(uint32_t) to avoid ambiguous meaning: "IsApple" should mean "is Apple-vended OS" while "IsAppleGPU" should mean "is Apple GPU vendor ID". Bug: angleproject:8229 Change-Id: If4e3fc5ac1b5b8ad416663950a1b2ee912ccad99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4647291 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Steven Noonan <steven@uplinklabs.net> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Steven Noonan 42c3a9fe 2023-06-23T03:53:09 Vulkan: support creating context with MoltenVK on macOS The Vulkan loader somewhat recently introduced a requirement that clients must opt-in to using portability implementations of Vulkan (such as MoltenVK). Since there is no native Vulkan driver for macOS (and therefore no alternative), unconditionally enable the portability enumeration extension there. Bug: angleproject:8229 Change-Id: I24f0f24e25abd277855ed9ac4de370cfb47d3266 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4639495 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Amirali Abdolrashidi 5f9548c3 2023-05-19T11:51:04 Vulkan: Free the garbage memory before realloc Currently image allocations fall back to system memory in case of a device OOM. However, in some cases, it is also possible to gain some memory by freeing garbage memory from the device. This allows us to keep the allocation on the device memory. * Updated the image allocation fallback, so we will try cleaning the garbage memory through the renderer before retrying the allocation. * finishOneCommandBatchAndCleanup() in RendererVk, which will call a similar function in its CommandQueue. It will be called until there are no more in-flight submissions. * The existing finishOneCommandBatchAndCleanup() in CommandQueue has been renamed to finishOneCommandBatchAndCleanupImpl(). * Updated the flags used for VMA image allocations. If any device memory is freed after garbage cleanup to make enough space for the new allocation, it will take precedence over the system memory. * Added unit tests in which a new image allocation could happen on the device after freeing the garbage memory. * They use a 2D texture and a 2D texture array for garbage. Bug: b/280304441 Change-Id: Ia5e605e180833b44af8c77550ab1b0b8ba21724e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4547941 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Steven Noonan ac263582 2023-06-19T12:26:44 Vulkan: add workaround for VK_EXT_full_screen_exclusive on AMD On outdated (but recent) AMD drivers, the Windows-only Vulkan extension VK_EXT_full_screen_exclusive appeared to be implicitly enabled and set to VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT mode. Even though ANGLE did not enable or interact with this extension at all, the driver was incorrectly returning VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT error codes on various swapchain operations when the full screen window focus was lost (i.e. alt-tab out and back in). Naturally, ANGLE was not expecting these error codes and did not know how to handle them. Depending on where the errors occurred, ANGLE might crash or retry creating the swapchain repeatedly. Treating the unexpected VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT error code as VK_ERROR_OUT_OF_DATE_KHR/VK_SUBOPTIMAL_KHR was not sufficient, because the driver would repeat the error on every swapchain operation, apparently expecting the error to be handled by a vkAcquireFullScreenExclusiveModeEXT call (even though that would make no sense, since the extension was not enabled). The incorrect driver behavior was reported to AMD and was fixed in recent driver releases. The earliest driver I've tested and know to be working is AMD's Adrenaline driver version 23.5.2 (VkPhysicalDeviceProperties calls this driverVersion 2.0.262/0x800106). The last known bad version was 0x8000e9. The simplest workaround on these older AMD graphics drivers is to explicitly enable the extension, but set it to VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT mode. On newer drivers we do not need to do anything with the extension and can ignore it. Bug: angleproject:8215 Change-Id: I7c58d47a0350f4b0bc1a77f200c1e2f72fcde8d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4627279 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Kramer Ge 88c6dfcc 2023-06-02T16:09:24 Mali: Make the placeholder FBO complete for timer queries Change the bindFramebufferForTimerQueries workaround to ensure the framebuffer is complete. Bug: chromium:1356053,b/269068358 Change-Id: Ief3198fdc4800468670a3f4323a1ffd3ca083c6f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4582606 Auto-Submit: Kramer Ge <fangzhoug@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 21f16cb1 2023-06-09T17:30:38 Disable clang-format on ANGLE features autogen outputs Updates the script to produce reasonably formatted code without clang-format. Autogen files moved to autogen/ sub-directories because clang-format does not support per-file settings ;( This allows to run this codegen very quickly (~50ms on my machine) Bug: angleproject:8193 Change-Id: Ie84282090d574ebb4debe3edcfd82f983f27a5ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4604578 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Steven Noonan a01a566c 2023-06-09T00:31:06 extension xmls: fix incorrect use of <ptype> tags I was having trouble using some GL/EGL loader generators because of some errors in the XML definitions for ANGLE. The first major problem is the content of the <ptype> tags. Let's refer to the Khronos registry XML schema (which is annoyingly a PDF rather than an xsd that we can test against, though I don't know if an xsd would catch this anyway): https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/master/xml/readme.pdf In section 12.4.2, "Contents of <param> tags" it states: The <ptype> tag is optional, and contains text which is a valid type name found in <type> tag, and indicates that this type must be previously defined for the definition of the command to succeed. Builtin C types, and any derived types which are expected to be found in other header files, should not be wrapped in <ptype> tags Note that the above is repeated for the contents of <proto> tags as well. The extension XML files currently have a bunch of <ptype> tags which don't meet the expectations described above. The correct transformation for them would be, for example: <ptype>GLfloat *</ptype> -> <ptype>GLfloat</ptype> * <ptype>void *</ptype> -> void * <ptype>const char *</ptype> -> const char * <ptype>EGLAttrib *</ptype> -> <ptype>EGLAttrib</ptype> * The next issue is that some tags have some typos, such as "<pytpe>" instead of "<ptype>". (Now *that* is something an .xsd would catch...) The last issue is the use of the typename "GLvoid" which is not as serious a problem. It is still defined in Khronos' gl.xml <types> block, but Khronos no longer uses it in their XML registries. The comment for the "GLvoid" type in their <types> block states: <type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type> So we might as well replace those with just plain "void". Anyway, long story short: to apply these transformations, I used Perl regular expressions, and applied these expressions in order: - Fix the tag misspellings: s#<(/?)pytpe>#<\1ptype>#g - Move the const qualifiers (if present) and pointer asterisk(s) (if any) outside the <ptype> tag itself: s#<ptype>(const )?([A-Za-z0-9]+)[ ]?(\*\*?)</ptype> #\1<ptype>\2</ptype> \3#g - Replace "GLvoid", "char", and "void" inside ptype tags to normal C types outside tags: s#<ptype>(GLvoid|void|char)</ptype>#\1#g Bug: angleproject:8190 Change-Id: Ib0bea79fecb7e714910b6e92124bb9f52994d0fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4603709 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop d8339e78 2023-05-25T08:40:48 FrameCapture: Support EGLSync in MEC This CL starts treating EGLSync as a tracked resource, such that we can detect when they need to be created in Setup, or regenerated in Reset. Test: MEC of infinity_ops trace Test: Replay new kentucky_route_zero trace without error Bug: angleproject:8176 Change-Id: I130212f6edb78d9df29dd6e572843df25493ae09 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4566949 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Roman Lavrov 52152933 2023-06-06T15:36:36 Add trace_interface: functions and callbacks for traces Defines the interface between the test suite (or an other TraceLibrary class user) and trace libraries. TraceFunctions defines entry points for calls suite->trace, such as SetupReplay() or SetBinaryDataDir(). TraceCallbacks defines entry points for calls trace->suite, for example for loading .angledata.gz files. These are set up via the exported SetupEntryPoints() call. Functions like SetupReplay etc no longer need to be exported from the trace library. TraceInfo (parsed representation of the trace json) is moved to trace_interface as is. This is convenient for further changes to the fixture that will allow to easily move some of the captured parameters to json. This also moves Decompress functionality (and memory ownership) to test suite entirely, which avoids Decompress/Delete callbacks - the trace just calls LoadBinaryData via TraceCallbacks and TraceLibrary releases the memory either on FinishReplay or in its destructor. This should also take care of the memory leak described in https://crrev.com/c/3858185 Bug: b/286072760 Change-Id: Ibc6f6f64156ad805b1917c8fc41a3b0d2c0d6375 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4594445 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi b0e9bbd7 2023-05-31T14:23:40 Vulkan: Split features for dynamic state When a driver bug with dynamic state is encountered, it is hard to debug which dynamic state exactly is causing an issue, due to the current granularity of disabling all entire state from an extension. With this change, every dynamic state gets its own ANGLE feature, and can be toggled as necessary. Disabling the supportsExtendedDynamicState* features implicitly disables all dependent features. Bug: b/285124778 Bug: b/275210062 Bug: fuchsia:107106 Bug: angleproject:5906 Change-Id: Ic291279872df2d0eb58618ff364ab118bdcc4a9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4577553 Reviewed-by: Cody Northrop <cnorthrop@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu dfb2bab0 2023-05-25T15:08:19 Apply Aliased Decorators To Image DataTypes Bug: b/274478912 Bug: b/266235549 Change-Id: I2cd272a1e7481a8803be63efe0be11c61560b23e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4568287 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 16b9a16a 2023-05-26T14:45:15 Add supports_legacy_dithering feature VK_EXT_legacy_dithering => VkPhysicalDeviceLegacyDitheringFeaturesEXT.legacyDithering => supportsLegacyDithering Now getting enabled=true on Android master. Bug: b/284462263 Change-Id: Ibf43184c78d9847044b10413d2050b653e452c9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4567572 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kenneth Russell aea88562 2023-05-19T16:52:43 Reland "Metal: Optimized BufferSubData per device" This reverts commit ee64836f702332adaca58d9f452063a04b2da955 , relanding the patch stack described there. Between patchsets 1 and 5: - The shadow buffer allocation has been replaced with a multimap of precisely-sized buffers, rather than rounding up buffer sizes. - Garbage collection of shadow buffers is triggered in three situations: - A certain number of context switches have occurred; this number was hand-tuned to avoid GC every frame. - A certain number of command buffer submissions has occurred; this number was hand-tuned to GC no more often than every few seconds on representative workloads. - The total size of the allocated shadow buffers is more than 1 MB, and either more than twice the size at the last garbage collection, or 64 MB more than at the last garbage collection. In this case, aggressive GC is performed in order to reclaim shadow buffers more quickly. Performance before and after these changes appears identical on microbenchmarks. On one Figma test case, comparing GPU memory allocated inside the BufferManager, peak consumption is decreased by over 75%, and steady-state consumption decreases by over 88%. Patchset 6 adds a needed workaround for a bug in the AMDMTLBronzeDriver affecting uploads of client-side data, and therefore some dEQP tests. It also streamlines the aggressive GC. Bug: angleproject:7544 Change-Id: I81b061f0b33c27fa403527fa12d626f4e9c88ebe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4497413 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mark Lobodzinski 9e47cbd3 2023-05-18T14:40:37 Capture/Replay: Rework trace EGLDisplay handling Refactor the trace-replay EGLDisplay handling to allow initializing the global EGLDisplay handle in the InitializeReplay4() body. This included adding support for eglGetCurrentDisplay() to the EGL-on- WGL shim. Test: angle_trace_tests --gtest_filter=infinity_ops Bug: b/282725258 Change-Id: I2319fd9a35f8fb9c0a7f10547ca39f49ce402b8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4546267 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Geoff Lang 6d3e5870 2023-05-17T16:42:47 Metal: Disable Metal support on NVIDIA GPUs NVIDIA GPUs are in a very small number of Macs and we don't have have adequate test coverage to properly support them. Add the disable_metal_on_nvidia feature to control support for NVIDIA at runtime. Also factor the support of GPU family 1 into a feature. Bug: angleproject:8170 Change-Id: I160036d710cc9e278eb77e351a483b9f5b69e8ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4544659 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev 7abc5248 2023-05-19T00:00:00 Vulkan: Enable VK_EXT_depth_clamp_zero_one Replaced the 'depth_clamping' workaround with the dedicated extension or explicit fragment depth clamping. Fixed: angleproject:3970 Bug: angleproject:8077 Change-Id: Ia7666fcb3e0e949922c13a3fd11b818cbc5a8e26 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4545084 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Brian Ho ea0b1b7b 2023-05-19T15:26:50 Selectively advertise base vertex and instance fns On newer Mali GPUs (Valhall), the glDraw*BaseVertex* implementations seem to be buggy and cause noticable artifacts. Chrome uses the presence of baseVertexBaseInstanceANGLE and baseInstanceEXT extensions to determine whether it can draw with a base vertex or to fallback to manually offsetting the vbo. This CL disables these extensions on Mali Valhall so that Chrome takes the fallback path instead to fix the visual artifacts. Bug: b/280931795 Change-Id: Ic27e37465283ca3338747b53aa7888c7eba4b7b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4549682 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 5c28a749 2023-05-18T19:20:56 Print signal to stdout before calling crash handler Doesn't fix anything but if deadlock described on the bug happens locally and stdout is piped to console (or line-buffered file), it's at least visible that a signal handler was invoked. Bug: angleproject:8080 Change-Id: I27e1b22cc269082682fd639ef087f1b8b14b26eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4544588 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi b76166d0 2023-05-18T09:57:25 Vulkan: Separate image and sampler 2D view of 3D features The sampler feature is used to determine if EGL_KHR_gl_texture_3D_image can be exposed. The image feature is used to support base GLES 3.1 storage images. Bug: b/274478146 Change-Id: Ifb283633078ace7ee65f8aafe756d0a02b727bd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4545005 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop ec308b35 2023-05-15T15:03:10 Vulkan: Add feature to limit sample count to 2 This CL adds a feature called `limitSampleCountTo2`. Using it will have the Vulkan backend limit max samples to 2. Why 2? That's the minimum required in Vulkan to multisample without error. Here's an example validation error: vkCmdResolveImage: srcImage sample count is VK_SAMPLE_COUNT_1_BIT. The Vulkan spec states: srcImage must have a sample count equal to any valid sample count value other than VK_SAMPLE_COUNT_1_BIT. https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdResolveImage-srcImage-00257 Using a limit as opposed to forcing a value allows non-multisampling (sample count of 1) to continue working. To see how tests fare when the feature is set, see the following test results that force the value on: https://chromium-review.googlesource.com/c/angle/angle/+/4534098/4 Test: adb shell setprop debug.angle.feature_overrides_enabled limitSampleCountTo2 Bug: b/279498079 Bug: angleproject:8162 Change-Id: I1df2822709151e6084c32055b5aff444e0b10db5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4518562 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Greg Schlomoff <gregschlom@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Geoff Lang b1395bcb 2023-05-09T12:34:55 GL: Disable EXT_clip_control on Mali-G72 and G76. Querying the clip control state from the driver when sychronizing external contexts generates driver errors. Simply disable this extension in this configuration for now. Chrome is currently not using it for rasterization. This issue was noticed on specific Huawei devices in the wild. It hasn't been observed on other OEMs. Bug: chromium:1434317 Change-Id: I88d9bff1933274f61020b75e68aee9c94b0b684a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4518062 Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Colin Blundell <blundell@chromium.org>
Hailin Zhang 8b9440b6 2023-05-01T15:31:01 Vulkan: add option to control pipeline cache data compression. Bug: b/258207403 Change-Id: I487b1cadbacfa2f7ee889a8f58278307a126a391 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4497248 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Hailin Zhang <hailinzhang@google.com>
Scott Violet b0f9c01e 2023-05-01T12:54:10 metal: adds feature that minimizes generated shader differences This adds a feature (enabled by default) that results in generating the same code regardless of whether emulateAlphaToCoverage is enabled or addExplicitBoolCasts. This is done to maximize cache sharing. Bug: chromium:1423136 Change-Id: Ia491f13469c750fc2c45aecf1f93fed53b782dc5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4496254 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Scott Violet <sky@chromium.org>
Alexey Knyazev b7a5714f 2023-03-31T00:00:00 Add polygon mode extension stubs * Added NV_polygon_mode * Specified a portable polygon mode extension implementable on all ANGLE backends Bug: angleproject:1791 Bug: angleproject:8132 Change-Id: I018aaaf1fb43ec16910859b152049e02169ede91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4492684 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Roman Lavrov 8be67007 2023-05-01T13:32:56 Capture/Replay: make failure to load a trace lib more clear Before this CL, the logs would point to inability to find SetTraceInfo, which is misleading as the actual issue is that the library wasn't loaded in the first place. Error handling is a bit obscure due to mTraceLibrary being set to a non-null object wrapping a null library so we have to check if getNative() is null. `loadError.empty()` can't be used to check this because it's getting set in case of success as well ¯\_(ツ)_/¯ Bug: b/276742336 Change-Id: I90f2184c35461c16d04d6bef6d921706c010fefd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4492532 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Scott Violet 3e281219 2023-04-27T14:52:18 Adds feature to output blob cache key and source for shader Bug: chromium:1423136 Change-Id: Ic03e1b9971b2f1417c0b2e95c8d3846f28a01572 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4480976 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Scott Violet <sky@chromium.org>
Cody Northrop 35461e60 2023-04-12T20:02:08 Android: Build traces outside of APK Our trace list has gotten too large for a single APK (2GB). To continue supporting compiled traces, we can now place the libraries in the test application's home directory, which is discoverable and executable without root. To build and run with all traces, use `angle_trace_perf_tests` as your build target, then use the local Android helper script: $ autoninja -C out/<config> angle_trace_perf_tests $ (cd out/<config>; ../../src/tests/run_angle_android_test.py \ angle_trace_tests --filter='*among_us' \ --verbose --local-output --verbose-logging \ --fixed-test-time-with-warmup 10) To continue using bundled libraries, specify your trace list in GN args using `angle_restricted_traces` and use steps that match other platforms: $ autoninja -C out/<config> angle_trace_tests $ out/Android/angle_trace_tests --gtest_filter='*among_us*' \ --verbose --local-output --verbose-logging \ --fixed-test-time-with-warmup 10 Bug: b/276474703 Change-Id: I3829cf7016e21894eee8890e2b0d527e8214f04e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4420279 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Yuxin Hu 6deca89e 2023-03-22T22:33:40 Add Spirv Instruction to explicitly cast mediump float to 16 bit If the GLSL shader code expects the comparison between two mediump float values returning true, but the SpirV compiler treats one of them as 32-bit, and treats the other one as 16-bit, the comparison would return false instead. The SpirV compiler may not automatically cast the mediump float values to 16 bits, because it may utilize the RelaxedPrecision decoration to keep a mediump float as 32-bit, so that the compiler can avoid the type cast from 32-bit highp to 16-bit mediump. This change adds an additional OpQuantizeToF16 SpirV instruction to explicitly cast mediump float scalar or mediump float vector to 16 bit, if they are assigned with a highp float value. This ensures that if the GLSL shader code ever compares two meiump float values, the SpirV shader compiler is not accidentally comparing a 16 bit with a 32 bit float value. This fixe the deqp test failure on Pixel 6 and Pixel 7: dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_vertex. Bug: b/274859104 Bug: b/274408172 Change-Id: Ifd996cea14c0f77f45ae90f38c8e53cf5035139f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4400404 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Scott Violet 65f4d2a4 2023-04-17T10:08:18 Adds features to enable loading/saving metallibs to blobcache CompileMetalShaders results in the appropriate command line tool being run to generate metallib blobs from shader source. DisableProgramCaching results in not saving programs to BlobCache LoadMetalShadersFromBlobCache results in trying to load metallibs from BlobCache. Bug: chromium:1423136 Change-Id: I01a4d7a5d60ed5ac978fb99db01b741e0f19e76b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4434293 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Scott Violet <sky@chromium.org>
Alexey Knyazev 7bc4b7e3 2023-03-27T00:00:00 Metal: Implement OES_sample_variables New ESSL built-ins are mapped to their Metal counterparts and tweaked to follow OpenGL ES semantics when needed. Fixed A2C interaction with sample coverage by emulating the former on non-Apple GPUs. Bug: angleproject:8097 Fixed: angleproject:5087 Change-Id: I5d28a941af5cbc14743a3930731529f11f55febd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404896 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Roman Lavrov 4e073356 2023-04-13T15:16:53 Trace Interpreter: gzip cpp and run gold tests. New test step: angle_restricted_trace_gold_interpreted_tests similar to existing angle_restricted_trace_gold_tests but runs a subset of newest traces that have the right format. Currently there are 8 of them and the filter is hard-coded in test_suites.pyl. rise_of_empires can also be run interpreted but happened to flake during testing so it's not included for now. Trace cpp files are concatenated and gzipped as a build step producing gen/tracegz_{trace}.gz and these gz files are then distributed as part of the build --trace-interpreter flag changes from boolean to string to support: --trace-interpreter=gz: * this uses the gz file above * gold tests added in this CL use this option --trace-interpreter=c: * using uncompressed c/cpp file * existing angle_trace_interpreter_tests runs a retrace saving .c files and uses this option Bug: b/276742336 Change-Id: I69544f25bda873af191978195d02ffbdd34363c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4424690 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov aac84722 2023-04-13T12:10:25 Trace Interpreter: Allow running .cpp traces, not only .c .cpp vs .c is just the file extension, what actually matters is the trace format in which the trace was captured. For instance, fishdom is .cpp but can be run interpreted as is: out/Debug/angle_trace_tests --gtest_filter=TraceTest.fishdom --trace-interpreter Bug: b/276742336 Change-Id: I41b2bbc5ffe5ac7449913412b3eceb5c916b3803 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4423870 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 2c7f31af 2023-04-13T11:47:34 Trace Interpreter: Move to a shared library. Based on https://crrev.com/c/4178024 but does only one thing: makes trace interpreter a shared library (as if it was a compiled trace) I am not sure what impact this actually has on the TracePerfTest callbacks (mentioned in the CL above) as I see onEglMakeCurrent callback getting called without this CL as well. Anyways, this makes things a bit more consistent. * Gets rid of TraceReplayInterface * TraceInterpreter is now an implementation detail * Need to additionally pass list of trace files to TraceLibrary (new SetTraceInfo replay export) * GetResourceIDMapValue is just moved as is to the right lib Bug: b/276742336 Change-Id: I67ea9fbcb4f7db999ab71c8443ea91c5631df942 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4423869 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 735fb480 2023-04-13T09:34:57 Trace Interpreter: Support \\ escape sequences. This enables the 'catalyst_black' trace. Cloned from https://crrev.com/c/4178022 Bug: b/276742336 Change-Id: I9df703150504e7fcf4e18ff0a538aa3f6caddfdb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4423269 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi c26011b8 2023-04-11T15:16:29 Vulkan: Make advanced blend alpha div workaround permanent This workaround turned out to affect pretty much every driver, and numerous GL implementations were found to work around it similarly to ANGLE. It seems like this workaround may only be necessary for colorburn and colordodge, but for now ANGLE applies it to all modes. Bug: b/274528004 Bug: b/277777623 Change-Id: Id555c981a9775f949a3022b7e92c755accea7cea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4416158 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kimmo Kinnunen f507fe05 2023-04-06T12:27:00 Rename PLATFORM_IOS to PLATFORM_IOS_FAMILY The current define ANGLE_PLATFORM_IOS actually means "iOS or tvOS or WatchOS or MacCatalyst". The current define ANGLE_PLATFORM_WATCHOS means nothing. The current define ANGLE_PLATFORM_APPLETV means nothing. Replace PLATFORM_IOS and its uses with PLATFORM_IOS_FAMILY, so that then PLATFORM_IOS can be reintroduced and others can be fixed. Replace PLATFORM_IOS_SIMULATOR and its uses with PLATFORM_IOS_FAMILY_SIMULATOR for consistency. Use consistent `#if X` notation instead of `#if defined(X)`. Bug: angleproject:8121 Change-Id: Ibe668c2ae9bb801d15e036fcf1dfd53f22c30787 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404161 Reviewed-by: Dan Glastonbury <djg@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Jamie Madill f093a9b3 2023-04-11T18:09:00 Trace Interpreter: Support gClientArrays Needed to run cut_the_rope, fishdom, other traces. Add cut_the_rope and fishdom to interpreter CI. CL cloned from https://crrev.com/c/4178021 Bug: b/276742336 Change-Id: If7da78ba3fd7c19262692d1386c5eaa47df2ca6c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4415246 Reviewed-by: Cody Northrop <cnorthrop@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov cef7dcbf 2023-04-11T16:12:12 Trace Interpreter: support harry_potter_hogwarts_mystery Handling of calls like: glGetBooleanv(GL_DEPTH_WRITEMASK, (GLboolean *)gReadBuffer); glGetFloatv(GL_DEPTH_CLEAR_VALUE, (GLfloat *)gReadBuffer); Add interpreted test to CI. Bug: b/276742336 Change-Id: Iae3ff9035044461ca1a208980c170d5d48d1a424 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4416166 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Ian Vollick 9199e77d 2023-03-30T17:25:33 [ios] simulator fixes for angle_unittests Disables some tests that do not currently work in the iOS simulator. Bug: angleproject:8116 Change-Id: I66bb9a6e2a5d10a567824e9fac163e7fd6b6a474 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4393495 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Maksim Sisov 746798b2 2023-03-31T11:35:33 Allocate buffer via malloc for demangle. abi::__cxa_demangle requires that the output buffer passed for demangling is malloced according to the documentation as (quote) - "If output_buffer is not long enough, it is expanded using realloc". Not doing that results in raising exceptions and calling the angle's exception handler recursively many times. That results in a huge stacktrace as a result, which is printed until the program is terminated. Bug: angleproject:8111 Change-Id: I7ddd1a623b55fef2c8b15f40136312dd0ff4ccaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4386396 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3aea3cfd 2023-04-03T16:38:29 Vulkan: Workaround depth bias constant factor on ANV Bug: b/249380591 Change-Id: Iaeda7faf5eb40e0e2086674d3e63bf5bc9911ab4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4392893 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang f1f80e1e 2023-03-22T12:54:08 Metal: Always prefer staged GPU uploads for textures. Uploading Metal texture data via MTLTexture::replaceRegion is a source of lots of CPU hangs and jank. There may be better heuristics to determine if we should do a CPU vs GPU upload but for now preferring GPU uploads has better overall performance. This also improves the MotionMark images test: - 40 -> 100 when using Metal. - 217 -> 235 when using Metal + https://chromium-review.googlesource.com/c/chromium/src/+/4091749 Bug: angleproject:8024, angleproject:8092, angleproject:8109 Change-Id: I36b5f585884391b4cc416365ae65f8542745beee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4264963 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Yuxin Hu 29abd5a2 2023-03-06T11:35:45 Explicitly Add Aliased Memory Decoration in SpirV In GLSL, aliased memory qualifier is implicitly available, unless we explicitly specify the memory is restrict: https://www.khronos.org/opengl/wiki/Type_Qualifier_(GLSL)#Memory_qualifiers. However, in SpirV, aliased memory qualifier has to be explicitly specified: https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html#AliasingSection This change adds the aliased memory decorations to SSBO if the GLSL does not specify the restrict memory qualifier. This is a temporary workaround to fix the deqp test failures on some android devices. Eventually we would like to waive this test for ANGLE due to alised memory in Vulkan does not suppose to affect SSBOs that have different set/binding, please refer to this Khronos ticket for more details: https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/4321 Bug: b/266235549 Change-Id: Ic7afc417a5d421664b60e0413a011314787e14e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4312130 Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 97897d92 2023-03-27T16:02:57 Vulkan: Work around driver bug with dynamic primitive restart This CL forces the state to be static on buggy drivers. Bug: b/275210062 Change-Id: Ia3391ecb19c3c9d19c05a83e11da8c718513a4e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4374104 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@google.com>
Kramer Ge 888ca8d9 2023-03-21T18:56:56 Bind FBO before timer query on Mali GL driver. glBeginQuery(GL_TIME_ELAPSED/GL_TIMESTAMP) on Mali implementation assumes a complete FrameBuffer. Without it glGetQueryObject will return a meaningless value, causing some applications to misbehave. This workaround caches and binds a default FBO in this case. Bug: chromium:1356053,b/269068358 Change-Id: I756ded948c2c5aada744f9dd428ad77c37a009c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4359032 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kramer Ge <fangzhoug@chromium.org>
Chris Dalton a491bbe3 2023-03-18T19:05:08 Add PLS utilities for interrupting a rendering pass Adds two more simple commands to ANGLE_shader_pixel_local_storage that allow WebGL and the command buffer to interrupt rendering passes without having to either (1) make expensive queries, or (2) track lots of complex state for validation that they are not currently equipped to track. Bug: chromium:1421437 Change-Id: I80eaef3ae6b0b4bbbecb9cd2268ac90b43675d1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4355032 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Chris Dalton b468e4dd 2023-03-08T14:21:47 Add back "non-robust" PLS queries Chrome doesn't have a codegen template for queries that model the "robust" signature, so support both types. Specify that the robust variants are only supported if ANGLE_robust_client_memory is supported, so Chrome and other implementations don't have to support them. Bug: chromium:1421437 Change-Id: Icc69b69ce9ce0a2cfad0dbeed1f3b29bcfa92d20 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4321867 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Chris Dalton a65f6a9d 2023-03-07T16:11:44 Make PLS queries robust There's no reason not to mirror the ANGLE_robust_client_memory API here. Bug: chromium:1421437 Change-Id: Ifb8b1a9675abe2ceb35272dc905f3c38f29dceda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4317485 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Alexey Knyazev 4256c022 2023-03-01T00:00:00 Metal: Implement ANGLE_stencil_texturing Used texture views to sample stencil values from combined depth/stencil textures. Texture2DDepthStencilTestES3.TexSampleModes* tests were split into swizzled and non-swizzled variants to suppress only swizzled cases on some platforms. Added a new avoidStencilTextureSwizzle workaround to skip creating swizzled texture views of stencil-only textures on platforms that fail to sample from them. Fixed: angleproject:8051 Change-Id: I0b1148f8d30fc6459239efcdaeee6c0364633cc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4304058 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Gert Wollny 4448ce5c 2023-02-09T17:48:40 Capture/Replay: Add fixture SetCurrentContextID This is needed for better context handling Bug: angleproject:7911 Change-Id: Ieccb0f9660a8d607fe2bcee87b7a9b4ff2e25a50 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4236543 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Trevor Black <vantablack@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Gert Wollny 0e9b8f36 2023-02-08T13:39:09 Capture/Replay: Drop context ID from file and frame func names This is needed when we want to be able to deal with swap called from different contexts. Bug: angleproject:7911 Change-Id: I83023308109852179f434be2290b33b7844ddcda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4236540 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Igor Nazarov 4f87f4e9 2023-03-03T13:19:09 Vulkan: Add useResetCommandBufferBitForSecondaryPools feature. Currently ANGLE does not use "vkResetCommandBuffer()" on Vulkan Secondary Command Buffers. Instead it uses "vkFreeCommandBuffers()" and "vkAllocateCommandBuffers". According to spec, "VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT" is required only for command buffer reset operations. However, some ARM drivers may not free memory in "vkFreeCommandBuffers()" without this flag. Bug: angleproject:8059 Change-Id: Ibfe45bca345dc48484b625c450369d30805cec77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4306722 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Roman Lavrov 8a9ed265 2023-03-03T18:01:09 Call XFlush after XDestroyWindow. A second gold test crashes in a flaky manner in some of the gold test batches. Possibly another destroy/create race. This CL seems to fix my repro (with gold patched out) and presubmit passed too (though it's flaky) Bug: angleproject:8060 Change-Id: I7641cea801cf0e0df48bf2aac8ef132f54e025b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4307695 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev 3fed0866 2023-02-22T00:00:00 Implement EXT_texture_mirror_clamp_to_edge Support GL_MIRROR_CLAMP_TO_EDGE_EXT address mode when native support is available. Adjusted validation, sorted switch cases by target enums order. Added new TextureMirrorClampToEdge* end2end tests. Drive-by: fixed texture address computation for integer formats with GL_MIRRORED_REPEAT on D3D11. Fixed: angleproject:7968 Change-Id: Iaf29c8b4b32a7630c2a871f832d171f4bc4e2672 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4289137 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 6d282d62 2023-02-08T16:51:07 Vulkan: Move retireFinishedCommands/garbageCleanup to worker thread This CL separate out the logic of mLastCompletedQueueSerial update and retireFinishedCommands and garbage clean up into different functions. At submission, previously we are always check fence and update mLastCompletedQueueSerials and calling reset on finished commands and do garbage clean up. With this CL, we only do the fence check and update mLastCompletedQueueSerials. Then it request worker thread to do the command buffer reset and garbage cleanup. We uses the CommandProcessor's thread for the reset and cleanup, since async submission path needs to handle this clean up anyway. This CL also added a new feature flag asyncCommandBufferReset and it is disabled right now. This will be enabled in the follow up CL. Bug: b/255411748 Change-Id: I6da558f8d4c962eb038e2378ccc76c464101cde2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4244823 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev a1f9b9aa 2023-02-20T00:00:00 Implement more texture border color adjustments D3D11: * Exposed EXT_texture_border_clamp extension string, to ensure that the relevant CTS tests are running. * Updated StateManager11::setSamplerState to adjust the border color based on the texture format. * Refactored ShaderConstants11::updateSamplerMetadata to correctly adjust the border color for integer formats. * Removed unused SamplerMetadata.internalFormatBits D3D9: * Updated Renderer9::setSamplerState to adjust the border color value based on the current texture format. * Added borderColorSrgb feature required for some drivers. GL: * Copy alpha value to green for A and LA legacy formats to workaround driver bugs when lumaWorkaround is not used. Tests: * Added ES 2.0 tests for texture formats that require border color adjustments. Fixed: angleproject:7969 Change-Id: I3d36cce43e76e6d5069a51865152c2250ecbb017 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4291000 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop b0739436 2023-02-13T14:28:17 Traces: Add key frame support Allow specifying a key frame in the trace JSON, i.e: "KeyFrames": [ 20 ], This allows our infra to use a frame other than 1 when taking screenshots for quality comparison. Adds new flag `--run-to-key-frame`, which will stop the trace once key frame has been reached. If no key frame in JSON, frame 1 will be used. Note the name in JSON is plural, but we only support one key frame for now. Multiple key frame support can come in the future. This CL also updates the code to allow ending traces early with `--max-steps-performed` which has been broken since http://crrev/c/4008998 It also removes `--one-frame-only` which is superseded by `--run-to-key-frame`, and can be replicated using `--max-steps-performed 1`. Test: angle_trace_tests --gtest_filter="*tmnt_shredders_revenge*" Bug: angleproject:8035 Bug: b/270426257 Change-Id: Ib02ef60d887ae5efb0288f5a9b8c2914dafc6efc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4284637 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Amirali Abdolrashidi 3a7904e1 2023-01-25T23:56:56 Vulkan: Use VMA suballocation for images There is a maximum limit for device memory object allocation. On some platforms, there can be an error regarding too many object allocations when 4096 device memory handles have been allocated. Suballocation can help mitigate this issue. In this CL, some images will be allocated using VMA API calls, which use suballocation. * Added a new feature (useVmaForImageSuballocation). * Added VMA allocation for ImageHelper, which is used in initMemory(). * Suballocation is used for VMA image allocation. * If enabled, mVmaAllocation will be initialized in the ImageHelper object (instead of mDeviceMemory). * It is currently used for all platforms. * Minor change to the name of an arg in CreateBuffer() declaration. * Added test to make sure we can allocate at least 4096 images on supported platforms (8000 in the test). * Skipped the test "NonZeroBaseEmulatedClear" when run on Linux/Intel if this feature is enabled (due to output color mismatch). * Skipped several tests for capture/replay on Windows. Bug: b/218891184 Change-Id: Ibf80c9c8c485b301da7d23b5ba4bcbb1a8e3194f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4191202 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Gert Wollny a52c0a6c 2023-02-06T16:01:27 Capture/Replay: Add and handle new resource type for EGLSync So far calls involving EGLSync were not tracking the actual sync objects, and this may lead to race conditions in multi-threaded and multi-context scenarios. This CL adds the type EGLSyncID and some specialized code handling of egl::Sync to distinguish EGLSync from the already existing GLSync objects in order to track them separately. Bug: angleproject:7911 Change-Id: I91b188a41069bc0620f51c55ee516d23b55bdd38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4200095 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Geoff Lang 5a77200b 2023-02-08T17:10:28 Metal: Implement parallel shader linking. Update the Metal library cache to be thread safe. Change absl::flat_hash_map back to std::unordered_map because the value types now contain a mutex which must not move. Only generate async compilation tasks for shaders that were not already compiled and in the cache. Collapse some of the link methods in ProgramMtl that only had one call site. All linking is now done in ProgramMtl::link and ProgramMtl::load. Support disabling parallel linking using the new enableParallelMtlLibraryCompilation feature. Bug: chromium:1385510 Change-Id: I71ba71a34d994066729df7e4170911f88c89de4a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4234153 Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kenneth Russell ee64836f 2023-02-11T17:56:06 Revert "Metal: Optimized BufferSubData per device" This reverts commit 968041b54770af8917001d8fe9b52a881cfed0b2. Includes the following patches: git revert -n 995db1f66bcf87fc9e47d908fb2a885e810d2567 \ 9a6c90c8f802b4d107a081bfccaf4be007e7af54 \ dbd47e378582ef86db52c7379cd220cf0b2c8193 \ 369b320f92f54774879e8b8faff834fc8db0793e \ 4abae6f97586448712e2dc1cced4a678b0901d7b \ 968041b54770af8917001d8fe9b52a881cfed0b2 Several conflicts with top-of-tree were resolved during this revert. The aim is to reland this with additional code which will reduce the amount of excess buffer memory allocated, and release the resources associated with temporary buffer allocations. Bug: angleproject:7544 Change-Id: Ib7a6bc2ab1c2f23cb43112cd980106e2898c3826 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4240556 Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Gregg Tavares <gman@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 54951da2 2022-12-18T17:11:33 Vulkan: Refactor extension vs core version checks Extensions are now grouped based on promotion-to-core status, and initialization code is generally cleaned up. ANGLE currently doesn't attempt to use a core version above Vulkan 1.1, as extensions are always assumed to be exposed even if promoted to core in later versions. With this change, it would be simpler to use a newer core version if ever necessary. Bug: angleproject:7959 Change-Id: Ia5fd3e06c18f7289e9e5a63af0f039a6dc89c687 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4224582 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b3846714 2022-11-28T11:05:05 Vulkan: Feature to make async queue slow for testing Bug: angleproject:6746 Change-Id: I2573cae2dcf42d177168c55bc2a6d8bb012dde18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4227986 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Roman Lavrov 1857345f 2023-02-07T10:18:25 Improve logging when crashing due to locked screen. When screen is locked we see this message in logcat: 02-07 10:13:42.663 1623 4713 V SplashScreenExceptionList: SplashScreen checking exception for package com.android.angle.test (target sdk:33) -> false followed by ANGLE crash due to nullptr. Bug: chromium:1405504 Change-Id: Ib3c00cae160e950f8207c9cc0297c92c8b8afe98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4227987 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Geoff Lang 9b00af52 2023-02-01T11:10:32 Metal: Add an in-memory MTLLibrary cache. Add a small cache for (msl + compile parameters) -> MTLLibrary at the egl::Display level. In regular executions of Chrome, the same shaders (particularly vertex) are compiled multiple times in different programs. Tested for a regular Chrome startup + open wikipedia + motionmark 1.2: 112/282 (40%) cache hits. Several different caching methods were profiled (LinkProgram perf test) - struct key with std::map : 303309 - struct key with std::unordered_map : 308090 - binary blob key with std::map : 263595 - binary blob key with std::unordered_map : 286051 - struct key + is_transparent with std::unordered_map : 304877 - struct key + is_transparent with absl::flat_hash_map : 335686 Using is_transparent allows us to search the hash map without copying the shader source string to construct the key structure. Bug: chromium:1385510 Change-Id: Ieec4ba526fe286276a4af7114d89cde32a8f9e1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4214012 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang 18657894 2023-01-25T13:05:56 Add features to dump and replace shader source. dump_shader_source writes shader source strings to files named with the hash of the source and shader type. enable_shader_substitution allows subsituting the shader source with the strings contained in a file. The same file naming scheme as dump_shader_source is used so shaders can be dumped in one run, modified and subsititued in the next run. Use the ANGLE_SHADER_DUMP_PATH and debug.angle.shader_dump_path environment variables to control where files are written. If they are unspecified, write to the temp directory. Based upon Cody's CLs: https://chromium-review.googlesource.com/c/angle/angle/+/2755841 https://chromium-review.googlesource.com/c/angle/angle/+/3961670 Bug: angleproject:7760, chromium:1385510 Change-Id: I43b9827b977079b88daa794e867637f7a126b080 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4192347 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi ffbb65bc 2022-11-28T13:31:48 Vulkan: Use VK_EXT_swapchain_maintenance1 for present fences Bug: angleproject:7878 Change-Id: Ic3a43c663789a6489cff261848d9ad4a408ca53a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4088905 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Jamie Madill e960355a 2023-01-05T14:56:48 Trace Interpreter: Support DOTA underlords. Supports zero pointer parameters, which are used to indicate unwritten parameters. Bug: angleproject:7887 Change-Id: Ibee1d558567020eeeeb2ed6ac98f38cf985d87a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4140259 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2c4de3a7 2023-01-03T16:07:35 Trace Interpreter: Support Genshin Impact. Includes a couple fixes: - parsing hexidecimal values instead of enums - support sharing strings and functions between modules - support 32-bit int pointers Bug: angleproject:7887 Change-Id: I6e20a64a862c45c17ccde78a58d6069d83b31867 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4135797 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 2c582dcb 2023-01-03T10:27:03 Trace Interpreter: Support Manhattan trace. Adds the following fixes and features: - support transform feedback varying strings - support infinity and NaN constants - support for sampler and query resources Bug: angleproject:7887 Change-Id: Ib01afe66e4fda9bc77d0cb5eed52fa83a694a7d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4126885 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill f7b5d5d1 2022-12-15T10:52:07 Capture/Replay: Remove inline variable declarations. This makes parsing easier for the "simplified C" interpreter. We introduce a resource ID buffer as a way to manage a list of resource IDs to replace the inline resource lists. Turns on the Among Us trace in the interpreter tests. Bug: angleproject:7775 Change-Id: I1bb9c0e9b087965a18691bc99b2e9947610b9eaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4128719 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Dan Glastonbury bf5a007a 2022-06-16T14:21:08 Metal: Ensure render pass has at least one valid render target. Extend MTLRenderPipelineDescriptor validation to ensure that there is at least one valid render target set for the the render pipeline. This is required for certain families of metal devices to avoid a validation failure inside the metal framework. Moving the failure here will cause the app using ANGLE to return a GL error instead of crashing the process. Bug: angleproject:7436 Change-Id: I594d92492a22a61a720dbe7021843c8460b389b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4109310 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Jamie Madill fdada9ee 2022-12-13T14:52:53 Re-land: "Make SyncIDs a packed type." This re-land fixes the sync map size tracking. This prepares syncs to use a simple resource map like other types, which will make life easier in the trace interpreter. Bug: angleproject:7775 Change-Id: If2114c51d5b68503890eacbf549182823667fedc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4178012 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8971a592 2023-01-18T14:35:09 Revert "Make SyncIDs a packed type." This reverts commit 9de913077a5fcc3d2f2e327b56bbe30efe2fde96. Reason for revert: Fails win-trace, somewhat flakily. Original change's description: > Make SyncIDs a packed type. > > This prepares syncs to use a simple resource map like other > types, which will make life easier in the trace interpreter. > > Bug: angleproject:7775 > Change-Id: Ic2867f6133256f5ce2320eb2b322c1059266b201 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4103720 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Cody Northrop <cnorthrop@google.com> Bug: angleproject:7775 Change-Id: I29534b14c973fa34a4cb7457d534cd6156f33cd2 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4178010 Auto-Submit: Jamie Madill <jmadill@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Jamie Madill 9de91307 2022-12-13T14:52:53 Make SyncIDs a packed type. This prepares syncs to use a simple resource map like other types, which will make life easier in the trace interpreter. Bug: angleproject:7775 Change-Id: Ic2867f6133256f5ce2320eb2b322c1059266b201 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4103720 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev 9bd37934 2023-01-12T00:00:00 Add EXT_polygon_offset_clamp entry points Bug: angleproject:7957 Change-Id: Ida28b852b1db3e6017b6e91a9424381eb8fe29f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4169943 Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Qin Jiajia e58e77f5 2022-11-10T12:49:03 Support timestamp behind flag enableTimestampQueries All timestamp queries happen in the same disjoint query in one Context11. The whole design is that we start a disjoint query in D3D11 at the first timestamp request and keep it continuously running in current context. Only end it and read it back when the user queries if there is a disjoint. We cache the frequency and assume it doesn't change. For the first timestamp, we create a temporary D3D disjoint query and end it so we have a frequency to convert the ticks to nanoseconds. This task is taken over from https://chromium-review.googlesource.com/c/angle/angle/+/3694732 Bug: angleproject:7367 Change-Id: I747c9b00e10ac58362df66332efd01a24aa395f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4021139 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 5ca36d3c 2023-01-05T15:16:35 Trace Interpreter: Properly support resource ID maps. Previously we were using the key value as the resource value. In some cases these values would become mismatched when running a replay, which would cause interpreter errors. Bug: angleproject:7887 Change-Id: I7f8e687986e8282a6df066bdae5ace07e4510b47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4140258 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9c1598af 2023-01-06T14:42:59 Trace Replay: Fix UBO access in the trace fixture. This bug was from the rework to use encapsulated functions. Bug: angleproject:7731 Bug: b/262815739 Change-Id: I3965c04439c8f4c2e67708bd2536b8beb3270880 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4144178 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Jamie Madill e5e78ab4 2022-12-29T13:16:13 Trace Interpreter: Auto-gen ReplayCustomFunctionCall. This makes it easier to add or remove fixture functions. Bug: angleproject:7775 Change-Id: I1c56465cfa0580414715f562cadc916c4baf3d11 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4128718 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 301ed545 2022-12-20T20:16:22 Vulkan: Pass context to layout getters In preparation for a change that optionally uses read/write depth/stencil layouts. Context is used to test for the supportsMixedReadWriteDepthStencilLayouts feature to know whether those layouts are supported or that a fallback must be chosen. Bug: angleproject:7899 Bug: b/192477489 Change-Id: I1453dc9d060453a3806ad0f261b94368fe01fb29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4116735 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 28e7adca 2022-12-09T00:00:00 GL: Implement clip distance state emulation Pass the current set of enabled clip distances to vertex shaders via an internal uniform and dynamically set disabled elements to zero. Bug: angleproject:7880 Change-Id: I709d31dc7ca0606decf49adf674460a941837683 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4094314 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi cd540095 2022-12-12T13:13:14 Vulkan: Add memory log at allocation error * Added logging memory allocation information in handleError() in the event of an error from ANGLE_VK_TRY. * Used for the handleError() in ContextVk. * Updated the name and message of the function to log allocations. * checkForCurrentMemoryAllocations() * Added logging memory heap stats, including budget and usage. * logMemoryHeapStats() * In the renderer, added the feature flag indicating whether the platform supports the memory budget extension. * Uses VK_EXT_memory_budget. * Added the enum class MemoryLogSeverity, which is used to select the severity level of the memory log. * Added logging pending memory allocation information. * logPendingMemoryAllocation() * If the last unsuccessful memory allocation was unsuccessful, its information will be added to the log. Bug: b/262029018 Change-Id: I97343c1553936aed23d763f3e0c00d495f9ee810 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4089531 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Kaiyi Li <kaiyili@google.com>