src/libANGLE


Log

Author Commit Date CI Message
Shahbaz Youssefi 2dde7357 2022-11-16T10:39:32 Vulkan: `const` render passes Bug: angleproject:7369 Change-Id: I1ee1449bd8ea8c6a3e26e50a7f3734fad91dc911 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031488 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5ef24b26 2022-11-16T11:17:53 Vulkan: Limit logicOp dynamic state workaround to old mesa Bug: chromium:1379201 Change-Id: I618507b118b4420793ec172f3ed1f0dddbb2ae86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031492 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Cody Northrop 3f9223b2 2022-11-15T20:31:55 Shader: Initialize mMaxComputeSharedMemory Uninitalized values are causing retrace failures. mMaxComputeSharedMemory is otherwise only set when the shader is compiled. Test: retrace_restricted_traces.py Bug: angleproject:7815 Change-Id: I9884ac3c8550775d435d6fa7b11d7aebc63c14d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4026669 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 4b084310 2022-11-04T00:00:00 Metal: Skip disabled draw buffers When creating render pass descriptors, do not assign textures to disabled color attachments. When creating pipeline descriptors, reset pixel formats of disabled color attachments. Exit early when MTLRenderCommandEncoder is not created. Added: * DrawBuffersTest.None * DrawBuffersTest.NoneWithDepth * DrawBuffersTest.NoneWithStencil * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment Fixes: * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html Bug: angleproject:6430 Change-Id: I7f650c761f757985b027388c350c01340a83fd51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Lubosz Sarnecki 2fa255da 2022-11-09T16:44:02 FrameCapture: Don't capture trailing zeros in shader strings. This prevents C build errors like the following when applications provide incorrect shader string lengths: error: null character(s) preserved in string literal Bug: angleproject:7402 Change-Id: Iac7bab58533d152c4b6ed525f0cbcbcb8a7c35ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4020417 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 66fda678 2022-11-14T11:10:54 Capture/Replay: Delete buffer after test support for coherent The buffer created to test coherent and persistzent mapping is not used later, so it should be deleted. Since this buffer is created and deleted before any VAO is created, we also have to check whether a VAO exists before the buffer may be detached from it. Bug: angleproject:7814 Change-Id: I875f845e592325093dd90b48ba9cd3c7228fad47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023047 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 8028bffc 2022-11-14T16:45:07 Vulkan: Flatten GarbageAndSerial class ObjectAndSerial templated class is only used by GarbageAndSerial. The serial number here means queue serial. This CL simply flattens the template class to GarbageAndQueueSerial to clarify the serial here is the queue serial that tracks GPU completion. Bug: b/259148812 Change-Id: I81e88a03ccffcf8fb632e3ac7dce886375dc51a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023098 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 9483002d 2022-11-14T16:01:15 Vulkan: Clean up submitFrame/submitCommands ContextVK has two functions, submitFrame, and submitCommands. ContextVk::SubmitFrame means to be frame boundary or FBO boundary, usually refers to submission triggered by API, for example, glFlush/glFinish or FBO switches. ContextVk::submitCommands was added later to mean any kind of submission. It could be triggered by internal logic, for example, when we think we have accumulated too much staged updates. The odd thing is that ContextVk::submitFrame calls ContextVk::submitCommands, which calls RendererVk::submitFrame. I believe this is because when we introduced ContextVk::submitCommands, we did not bother rename RendererVk's API. This CL renames RendererVk::submitFrame and CommandQueue::submitFrame and CommandProcessor::submitFrame to submitCommands to be consistent with ContextVk's function names. This CL also removes unused function ContextVk::isSerialInUse() This CL also removes unnecessary vk:: namespace in CommandProcessor Bug: b/259148812 Change-Id: If074e381168950143ad56a728f23caa298e5f355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4027284 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 139b9df8 2022-11-14T15:53:15 Vulkan: getCommandBufferOneOff could reuse if serials are equal When one off commands serial is equal to last completed serial, it means completed. We should reuse command buffer instead of allocate a new one. Bug: b/259148812 Change-Id: Ibc006a93e1ee775a436396a0d35cf4ab2b363940 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023097 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 85c98a92 2022-11-11T17:01:40 Vulkan: Only allocate default attribute if needed mDirtyDefaultAttribsMask has all bits set when starts. ContextVk::handleDirtyGraphicsDefaultAttribs() is looping all dirty bits and try to allocate buffer for it, which means we are looping 16 times when app starts. This CL changes to allocate a buffer only if used by program. Bug: b/258862506 Change-Id: I2f0a75d1fe141c9ac3101088fdc4ce4f60b0c4ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4024544 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 44d8fef8 2022-11-01T00:00:00 Add ANGLE_provoking_vertex spec Renamed provoking vertex enums to use _ANGLE suffix. The newly defined enums alias those from the desktop OpenGL extensions. Updated tests to use the new enum names. Bug: angleproject:2829 Change-Id: I72b686773536d3d54a653114cee5292007510a55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4013700 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Dan Glastonbury 40e4bc63 2022-11-09T12:40:48 Make DrawRangeElements validation consistent with DrawElements According to the WebGL specification, when an empty buffer is bound to GL_ELEMENT_ARRAY_BUFFER binding point, one of the possibilities is to return an error when trying to draw with an index count other than zero. This is the behavior of DrawElements variants but not DrawRangeElements. This change brings variants of DrawRangeElements behavior in line with that of DrawElements. Bug: angleproject:7822 Change-Id: I6844efd1038d95c652b72e52209dfdd74f006f9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4015418 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Roman Lavrov 4878b317 2022-11-14T11:41:20 Fix variable names UpdatePreCacheActiveTextures and updateExecutableActiveTexturesForShader do similar things but there seems to have been some naming confusion. Bug: b/242887117 Change-Id: Ib568f922c79b6ea36a225b4547e2abfc73b8ec08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4022143 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi f62405c5 2022-10-31T18:47:52 Add utilities to get the Android backtrace * Added getBacktraceInfo(), which returns the backtrace information from the ANGLE code, including the addresses and the symbols if possible * Returns the data in an instance of the new class BacktraceInfo. * In order to access this function, backtrace_utils.h has been included in vk_utils.h * New GN flag to make use of this feature: * angle_enable_unwind_backtrace_support * Current only available on Android (debug mode) * If the flag is disabled, getBacktraceInfo() returns an empty object. * Added functions in util/ (per platform) to print the BacktraceInfo data. * Example of usage: angle::printBacktraceInfo(angle::getBacktraceInfo()); * Minor edit: Moved cstdint from android_util.cpp to its header. Bug: b/258475923 Change-Id: I6115462a1a2845d40c7cafc14ce52df09ecdcf34 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3995843 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 9c019cb3 2022-11-08T13:29:08 Vulkan: Features for graphics pipeline library Bug: angleproject:7369 Change-Id: I561cc095dcf2d4c71d24de8a6ca08d45567ad937 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4014519 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Lubosz Sarnecki e99e40c9 2022-10-11T12:27:18 FrameCapture: Implement shadow memory for coherent buffers. On certain devices like the Pixel 6 it is not possible to mprotect Vulkan allocated memory required for coherent buffer tracking. To overcome this limitation implement a shadow memory for coherent buffers when running FrameCapture that is exposed to the app and syncronized with the Vulkan memory and can be mprotected for coherent buffer tracking. Add a test to determine whether memory protection can be used directly or will require shadow memory. Run this test only on build configurations with assertions enabled. Determine the requirement of shadow memory through a deny list of device manufacturers and models, which is checked against ANGLE's SystemInfo. Add ANGLE_CAPTURE_FORCE_SHADOW environment setting and Android equivalent to force enable shadow memory. Test: angle_end2end_tests --gtest_filter="BufferStorageTestES3.*/ES3_Vulkan" Bug: angleproject:7402 Change-Id: I74b7930259d3bc1846ef96fffa782f8bc553b043 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3945018 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 5a89387b 2022-11-01T10:50:26 Vulkan: Remove the best-practices layer It doesn't produce anything actionable in ANGLE (any more), but is regularly a source of false positives. Bug: angleproject:5336 Bug: angleproject:7470 Bug: angleproject:7795 Bug: b/166641492 Bug: b/166793850 Change-Id: I7fb322386e779c8c1f9a7805eb522926d8780446 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996803 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 7fefd230 2022-10-20T00:00:00 GL: Adjust APPLE_clip_distance exposure Partial revert of I458cad29c10b9d9193c5233e24bac53361ba104e APPLE_clip_distance cannot be implemented on top of EXT_clip_cull_distance because the former is defined both for ES 2.0 and ES 3.0 while the latter is defined only for ES 3.0. Although some ES 3.0+ drivers allow gl_ClipDistance built-in in ESSL 1.00 shaders, this behavior is not specified so ANGLE should not allow it. Added independent ESSL 3.00 gl_ClipDistance and gl_MaxClipDistances definitions. Adjusted translator unit tests. Bug: angleproject:4452 Change-Id: Ib582ce0ac7ccb65f0200ef1d17eaab0c83b228cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963745 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 78e28cb8 2022-11-03T11:05:48 Vulkan: Remove glslang fallback ANGLE's SPIR-V generator is battle tested by now. Bug: angleproject:6210 Change-Id: I2ed88642e3ede435e3f906fbd701133be6873fb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4002868 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 5b218196 2022-11-06T11:39:23 Metal: Remove compilation through SPIR-V Direct metal generation is stable. Bug: angleproject:6081 Change-Id: If9e76f61ad38f2fc9963f0181dfd03c99ffa3e2b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003675 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Stephan Hartmann e64c4493 2022-11-07T15:34:38 IWYU: add unistd.h for access in rx::DeviceVkLinux Bug: chromium:957519 Change-Id: Ie23c3ceb6757ac48f2aca97c8c212103c81d4fda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4009019 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny 335b5aba 2022-11-07T09:28:10 Capture/Replay: Make CaptureMidExecutionSetup param constant There is no need for for the context parameter to be non-constant. Bug: angleproject:7805 Change-Id: I1d998cf40f61a977ebce6d1160a859e082d99688 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4008198 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Gert Wollny 109604b8 2022-11-07T09:26:05 Capture/Replay: remove unused context param from scanSetupCalls Bug: angleproject:7805 Change-Id: I4e00876ad6174c15aaa9503cf9eeaa6ea041c2a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4004416 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kimmo Kinnunen c47e7711 2022-11-04T10:32:14 Metal: remove duplicate code in RenderPassDesc conversion Remove duplicate code that was due to a rebase error in "Metal: Remove use of ANGLE_MTL_AUTORELEASE from mtl_state_cache" 415ff51b8005ab462c3bd883dff75d31499132dc Bug: angleproject:7813 Bug: angleproject:6833 Change-Id: If4af7a49033f31dfa1e10571388e8ad9922939e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003223 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Chris Dalton 9bda9a79 2022-10-22T22:05:11 Add Store Ops to pixel local storage Browsers will need the ability to pre-empt pixel local storage, which means every plane will need a backing store to dump to. Store Ops allow the app to still avoid memory transactions at the end of PLS even if their plane has a backing texture. Bug: angleproject:7279 Change-Id: I3a3efa21773f87c03cd346a996e3c638028c68ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3974652 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jason Macnak a032bd10 2022-11-04T10:36:07 Vulkan: Handle extension enumeration returning less than requested Speculative fix for b/249457381 where we have previously seen extensions enabled/disabled based on settings which may be loaded/changed between vkEnumerate*() calls. Bug: b/249457381 Change-Id: I36aa8aec38037ff3d8c9a036d27289e1abb930fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4006713 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki 7fa69511 2022-11-04T10:10:05 FrameCapture: Skip glGetActiveUniformBlockName calls. Since moving to plain C traces removed references to uniform block indices, this call should also be part of the related skip list. This fixes capturing traces using the call an not hitting UNREACHABLE when handling TUniformBlockIndex. Bug: angleproject:7731 Bug: angleproject:7402 Change-Id: I510aceaa0965c2469367212784b504ea251a2541 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003222 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Chris Dalton 3605b399 2022-10-20T17:00:02 Move PLS clear values back into context state The API that required packing raw data into a buffer was un-ergonomic for developers and difficult to implement for WebGL vendors. Bug: angleproject:7279 Change-Id: If7c98908c285462c5775e8e2d8811883be139f64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3972376 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kenneth Russell 3226cce3 2022-11-02T16:02:46 Update EGL_ANGLE_metal_shared_event_sync implementation. Rename the extension's .txt file to match the current name of the extension. Update function signatures to take EGLSync rather than EGLSyncKHR. The two types are conceptually incompatible. This extension requires the use of eglCreateSync rather than eglCreateSyncKHR because the latter takes an array of EGLInt, but EGLAttrib is needed to express pointers (to MTLSharedEvents) in the attribute list. Revise ContextMtl::flush to use WaitUntilScheduled on older operating systems not supporting MTLSharedEvent. Bug: angleproject:7809 Change-Id: I39197616dc3e1e7ec6dc68dd83b4fde05184debf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4000941 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Robert Mader dd560015 2022-09-28T14:40:01 Reland "Vulkan: Implement EGL_EXT_device_drm[_render_node]" This is a reland of commit 8900cbf96a3127880b1667d2242dc13a98cfe029 Original change's description: > Vulkan: Implement EGL_EXT_device_drm[_render_node] > > These extensions are needed by Exo for zwp_linux_dmabuf v4 support. > > Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the > information about the filesystem layout, needed by the EGL version. > As ChromeOS is currently the only user, implement the extension only for > Linux where we can reasonably assume `/dev/dri/...` file paths. > > We do not, however, limit us to the GBM backend - having the extension > working in e.g. a nested X11 or Wayland environment is quite helpful. > > Bug: angleproject:7686 > Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7686 Change-Id: I66dfd7aa51f76cb9668dbfbd0f3e1f32123bff7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003941 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Charlie Lao 71d28a9b 2022-11-02T13:19:20 Vulkan: Remove unused ShaderAndSerial The serial in the ShaderAndSerial is unused. This CL removed ShaderAndSerial and replaced with ShaderModule directly. Bug: b/257116399 Change-Id: I50d42af7818a12888309a80423531d75135e0bfd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3998747 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 9340f01d 2022-11-03T00:00:00 Metal: Restore load actions after attachment updates Framebuffer invalidation sets attachment load actions to MTLLoadActionDontCare. Restore them to MTLLoadActionLoad after content changes, which may be caused by texSubImage uploads. Fixes: * SimpleStateChangeTestES3.InvalidateThenSubUploadThenBlend * conformance2/renderbuffers/invalidate-framebuffer.html Bug: angleproject:7397 Change-Id: I8a1b223c92b1fd082f4961161efafaf6b60f8698 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4001808 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 319f8228 2022-11-03T16:58:07 Revert "Vulkan: Implement EGL_EXT_device_drm[_render_node]" This reverts commit 8900cbf96a3127880b1667d2242dc13a98cfe029. Reason for revert: anglebug.com/7811 Original change's description: > Vulkan: Implement EGL_EXT_device_drm[_render_node] > > These extensions are needed by Exo for zwp_linux_dmabuf v4 support. > > Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the > information about the filesystem layout, needed by the EGL version. > As ChromeOS is currently the only user, implement the extension only for > Linux where we can reasonably assume `/dev/dri/...` file paths. > > We do not, however, limit us to the GBM backend - having the extension > working in e.g. a nested X11 or Wayland environment is quite helpful. > > Bug: angleproject:7686 > Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7686 Change-Id: I703351e93c4befbd3415b9ba04730066ee9c6afd No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003857 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Robert Mader 8900cbf9 2022-09-28T14:40:01 Vulkan: Implement EGL_EXT_device_drm[_render_node] These extensions are needed by Exo for zwp_linux_dmabuf v4 support. Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the information about the filesystem layout, needed by the EGL version. As ChromeOS is currently the only user, implement the extension only for Linux where we can reasonably assume `/dev/dri/...` file paths. We do not, however, limit us to the GBM backend - having the extension working in e.g. a nested X11 or Wayland environment is quite helpful. Bug: angleproject:7686 Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 5e95a4d9 2022-10-07T00:52:38 Add an EXT_shader_pixel_local_storage impl of PLS Translates ANGLE_shader_pixel_local_storage shaders directly to EXT_shader_pixel_local_storage. Polyfills load/store operations using internal fullscreen draws. Since the ANGLE extension needs the ability to preserve all active PLS planes to textures, we can only support this extension when the backend context also has access to ES 3.1 shader images. Bug: angleproject:7279 Bug: angleproject:7771 Change-Id: Id348bde412efcc081ff29ee05ec59ad652f77569 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966075 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 1b88c41f 2022-10-31T10:58:09 Vulkan: Remove the disableFifoPresentMode feature Workaround was added for old Intel bots, no longer applicable. Bug: angleproject:3153 Change-Id: Ib248927fbb1be33d8bd89a0c8185761f7f1ed6fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993361 Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Yiwei Zhang 8f420fd0 2022-11-01T18:51:41 Repurpose enableCompressingPipelineCacheInThreadPool For platforms with a higher blob cache limit, say 32MB, compressing the bigger pipeline cache data is better delegated to a background thread. This change repurposes this default disabled workaround as a feature for such platforms. This change also enables enableCompressingPipelineCacheInThreadPool for mesa venus driver. Bug: b/246683126 Test: apps runs normally and cts passing Change-Id: Ied1d9b3ee351f71abedeed04d21c700c1ad7cd18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3997592 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 9f693aa3 2022-10-22T14:45:59 Implement an allow list for PLS In order to guarantee no data is lost while using the EXT_shader_pixel_local_storage extension, we need to restrict applications to a small subset of commands while pixel local storage is active. This CL implements the allow list for GL entrypoints using wildcard matching inside the code generator, and adds custom validation for the more specific restrictions that go into effect when PLS is active. Bug: angleproject:7279 Change-Id: I5dd48bd93c10e8775f32be32a4fcf17855eb2f0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3932552 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Gert Wollny 27561f04 2022-10-30T09:38:00 Capture/Replay: Emit always gContextMap2 when capturing traces Bug: angleproject:7800 Change-Id: I12fc39d709527865a9b248a00c95d281c4e4d743 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993317 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 67ee4976 2022-10-31T15:34:19 Vulkan: Skip BestPractices-ImageBarrierAccessLayout Bug: angleproject:7795 Change-Id: I98f6840f9cd2956f7e73d0496a26f504516c48e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993364 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev 805e00b8 2022-10-27T00:00:00 D3D11: Add clip and cull distance support Added gl_ClipDistance and gl_CullDistance support to HLSL translator. Added enabled clip distance GL state emulation. Added limitSimultaneousClipAndCullDistanceUsage limitation. Expanded and optimized related end2end tests. Bug: angleproject:4452 Change-Id: Id66312505254ceff43d5258d486ddcdb0462db47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3990944 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 7b102c18 2022-10-31T10:29:45 Vulkan: Disable logicOp dynamic state on Intel/Mesa Hits a stack overflow inside the driver. Bug: chromium:1379201 Change-Id: I52e5254b37688a027cbcf5ee5752de36b9b2a3aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993360 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Chia-I Wu 32fb3be6 2022-10-27T16:05:30 Vulkan: disable rasterization order feature if isQualcomm It is simpler to just disable it for Qualcomm. Bug: b/255837430 Change-Id: I884a9635ed2c6049fa4f79e10613f87f3f40f199 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989644 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Chia-I Wu <olv@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chia-I Wu 5fc46a22 2022-10-27T16:02:31 Vulkan: Specify rasterization order only when there is fb fetch The original change had a performance impact on Qualcomm open source driver on some traces trex_200 22ms -> 39ms car_chase 80ms -> 190ms because it is expensive to make fb fetch coherent on Qualcomm hardware. This fixes the regression by making sure we specify the rasterization order only when there are indeed fb fetches. But we believe other workloads can still be hit by the issue even after this fix. We will disable rasterization order for Qualcomm driver in the next commit. Bug: b/255837430 Change-Id: If240dcbfd73112a72dc1e537821636ca16290eaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989166 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Chia-I Wu <olv@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Chris Dalton <chris@rive.app>
Yuxin Hu ce62d52f 2022-10-27T18:41:11 Fix Mid Execution Capture for External Texture How we capture eglCreateImage and eglCreateImageKHR have changed recently. Fix the code that recreate eglCreateImageKHR calls for external texture type in Mid Execution Capture. Bug: angleproject:7758 Change-Id: I2bd35ec3349f1d4f1aef1bf7f76ac50d4abca53d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989645 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Tiago Vignatti 4abae6f9 2022-10-28T11:09:15 Metal: Fix 8-bit type name This fixes a probable typo for the 8-bit unsigned integer value type. Test: build ANGLE with Metal renderer enabled on iOS. Bug: None Change-Id: I2a332d996633fd81d01eece75817efb5683a5b31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989426 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Sean Risser 9b9d8032 2022-10-19T14:57:03 Avoid mExtensions for initializing mExtensions tracks the currently enabled extensions, while nativeExtensions tracks which extensions are available on a platform. This makes nativeExtensions more suitable for initializing data, as extensions may be disabled at initialization and enabled later. Bug: angleproject:7769 Change-Id: I9ee821a931045fc89091473f35e2b306ee653613 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3965610 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Sean Risser <srisser@google.com>
Mohan Maiya 53abcf15 2022-10-25T15:26:44 Vulkan: Bug fix in supportsTimestampSurfaceAttribute Move the initialization of "vkGetPastPresentationTimingGOOGLE" and the assert check to after vkDevice creation. Bug: angleproject:7489 Change-Id: I1ef50d64af3bea44a182be95dd182532b2c60d36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3979994 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Greg Schlomoff 81a244de 2022-10-10T15:32:25 Adding a class to perform ASTC texture decompression on the CPU This significantly improves performance by caching and re-using the ASTC decoder context, and using multi-threaded decompression. This code was originally written for gfxstream. Bug: b/250688943 Change-Id: I1727447907f2e25cf9b854ffcc9ccfc04db2fb91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3929008 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Constantine Shablya ef8350a6 2022-10-21T06:30:51 GLES1Renderer: Handle GL_BGRA the same way we handle GL_RGBA Fixes minetest Bug: angleproject:7774 Change-Id: Iacbe8cb9aa434ec624bfaf056092b77bda468b3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3970417 Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
Alexey Knyazev c97edf51 2022-10-24T00:00:00 Metal: Enable APPLE_clip_distance Adjusted direct-to-Metal shader translator to support gl_ClipDistance built-in. Bug: angleproject:6291 Change-Id: Ice4cc3e4d7c131cbaac9726e845a5c1e59787e69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3976428 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Jamie Madill dc62b3ee 2022-10-10T21:00:16 Capture/Replay: Add trace interpreter. Also adds a self-test using the retrace script. Bug: angleproject:7752 Change-Id: I1985b47250bef99726d2ca2d90bef859208e357e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3965128 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Jamie Madill a41c6173 2022-10-16T08:28:53 Simplify trace test names. Originally we had a lot of conditionally enabled test configs in angle_perftests, that we enabled behind a flag because the total runtime would be too large if we left everything enabled. This CL switches to using a single test set, one for each trace, and using a the same command-line API we use in dEQP and the ANGLE samples to pick a single configuration. This makes it easier to pick exactly what configurations you want from the command line. Because we only run one configuration each time, we don't need to specialize the test name to include the configuration info. We can also simplify TracePerfTest -> TraceTest since these tests are run for both perf and correctness. Old name: TracePerfTest.Run/vulkan_trex_200 New name: TraceTest.trex_200 Example for tests that don't use default arguments: Old args: --enable-all-trace-tests Old name: TracePerfTest.Run/native_offscreen_trex_200 New args: --use-gl=native --offscreen New name: TraceTest.trex_200 Bug: angleproject:7755 Change-Id: Id93cf5725eff2e2c6b3b14804bc2902f38306e7e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966535 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Jamie Madill 06ecc918 2022-10-10T20:59:38 Capture/Replay: Optionally emit C sources. This adds an option that controls if we can write out simplified C replays. Once the work is finished we can remove the option and only allow emitting C instead of both C and CPP. Required emitting multi-line strings differently, as well as conditionalizing a few other language differences. Bug: angleproject:7713 Change-Id: I3303134316ed3fc1b4286bcd32961e8f7ecfbb06 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953339 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 596c2acf 2022-10-20T18:59:04 FrameCapture: Fix FenceSync for MEC Follow up to: https://chromium-review.googlesource.com/c/angle/angle/+/3957164 Test: MEC for Grimvalor Bug: angleproject:7758 Change-Id: Ia0895e923d9bee41bcfbff48d15bf9aa86e29d17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3969519 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi adde4265 2022-10-19T23:33:48 Vulkan: Separate pipeline cache query and insertion In preparation for VK_EXT_graphics_pipeline_library usage, the query and insertion functions of the graphics pipeline cache are separated. This will allow the implementation using VK_EXT_graphics_pipeline_library to query the monolithic pipeline cache, and if a pipeline is not found, create it through the pipeline library caches. Bug: angleproject:7369 Change-Id: Iebf7669ae3ea95e180646198c4861cc59d67e580 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963854 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 5c0b329e 2022-10-19T16:59:58 Vulkan: Clean up rotation spec const update Update during makeCurrent was done by invalidating the program, and then at pipeline creation time the spec const was updated. This is changed so that makeCurrent updates the spec const directly, and avoid invalidating the pipeline. Also removes spec const usage calculation, as it's unused. Bug: angleproject:7369 Change-Id: I79444ce4173c4db9c6800fb02afd9e8447a25f82 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963853 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Jamie Madill 6193274a 2022-10-10T21:00:12 Capture/Replay: Redesign in-memory call capture replay. This will allow the replay to use the call captures returned by the interpreter's parser. Bug: angleproject:7752 Change-Id: If1b281d9ce7ccfbdc23bea615e1e2258c8a029f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963367 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Jamie Madill fd45cec3 2022-10-10T20:59:58 Entry Points: Move enum helper to registry_xml. This will make it accessible to other generators. Bug: angleproject:7752 Change-Id: I91bc9a4d6c919266ea329f66d271bf881d99d17a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963364 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Chris Dalton 01e6be3c 2022-10-19T20:42:30 Actually use EXT_shader_framebuffer_fetch_non_coherent for PLS Bug: angleproject:7279 Change-Id: I37099a917303ab41d86dbe1203183ac55229942f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966074 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill d25911de 2022-10-10T20:59:53 Capture/Replay: Move trace fixture into util/ This will allow us to cleanly import the fixture headers outside of libANGLE. We'll need to call into the trace fixture in the trace interpreter, which will be in util/. Bug: angleproject:7752 Change-Id: I3438989db8482924272c69e78d7ac5702e510648 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963363 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Robert Mader 5b7113b6 2022-09-21T10:05:42 EGL: Implement EGL_EXT_device_drm and EXT_device_drm_render_node These extensions are needed by Exo for zwp_linux_dmabuf v4 support. Add the needed infrastructure to the EGL backend to support device queries and expose the extensions there. In the future we will want to support the extensions on Vulkan as well, however unfortunately this is not trivial, so leave it out for now. Bug: angleproject:7686 Change-Id: I0a54bf58dbaa9e87c8baac760cb9ac9027fea4c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3964272 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill 4bfb749f 2022-10-10T20:59:48 Capture/Replay: Move shared trace code into src/common. This will let them be accessible to the test harnesses. The trace tests interpreter will need direct access to the classes that we move in this CL. This CL also moves the GLenum utils into the common folder, where they were already used by some other tests. Bug: angleproject:7752 Change-Id: I97ad607938ef29bc316f6d40098478e002ea8128 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963362 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 5ec6f8dd 2022-10-10T20:59:42 Capture/Replay: Only inline strings. This will simplify the trace code and the parsing logic. Previously we wrote some integer data in the cpp file, e.g.: const GLenum glDiscardFramebufferEXT_attachments_0[] = {...}; glDiscardFramebufferEXT(..., glDiscardFramebufferEXT_attachments_0); Bug: angleproject:7731 Change-Id: If7924b1bf231f584f4677a438232bedc7ea9bd69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953338 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Jamie Madill 8403e4c5 2022-10-10T20:59:29 EGL: Resource IDs for Surface, Context and EGL Image. This will make these classes play nicely with resource maps. As these objects are used in a lot of places, and simplified C can't handle unordered_map, it's necessary to index the maps by simple packed IDs in capture/replay code. This indirection will also have increased safety as we validate EGL resource ID handle values before accessing the memory directly. Also hides some of the other EGL capture methods behind helper methods to simplify the C code and hide assignments and other complex maps. Bug: angleproject:7758 Change-Id: Ibc7bb56430d3068bd38877c9dfb011979d4ea234 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3957164 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Sungyong Choi c6390143 2022-10-12T09:57:55 Vulkan: Make compatible with GCC Resolves below warnings occurred with GCC build. 1) deperecated-copy Overriding an assignment operator without a copy constructor caused the deprecated-copy warnings. 2) unused-function 3) parenthesis Warnings occurred due to missing parenthesis around some logical expressions, add them to quiet the warnings. 4) unused variable 5) 'maybe-unused' attribute ignored Introduces 'ANGLE_MAYBE_UNUSED_PRIVATE_FIELD' macro to avoid 'attribute ignored' warning which is only occurred with GCC because GCC doesn't warn about 'unused non static data member' whereas Clang has Wno-unused-private-field. Signed-off-by: Sungyong Choi <sywow.choi@samsung.com> Bug: angleproject:7764 Change-Id: I8e7410a5ed8cb9b8f8b3202073d779fea63d6b75 Reviewed-by: Jeff Vigil <j.vigil@samsung.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963830 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 315b07b2 2022-10-19T22:06:44 FrameCapture: Fix UniformBlockBinding Follow up to: https://chromium-review.googlesource.com/c/angle/angle/+/3953334 Test: MEC for Grimvalor and Wild Arena Survivors Bug: angleproject:7731 Change-Id: I2a246c5701aaf42d77fd45487804f0f21562342e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3967870 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 7b4b56f0 2022-10-19T00:05:22 Vulkan: Missing output mask in GraphicsPipelineDesc Currently, there's some program state used in creating pipelines alongside what's in GraphicsPipelineDesc. This works because the pipeline cache lives in the program executable. With VK_EXT_graphics_pipeline_library however, we could create vertex input and fragment output partial pipelines that are independent from and are shared between multiple programs. To support this, any program state that's necessary for pipeline creation should be part of the GraphicsPipelineDesc structure. This change places the state affecting fragment output in GraphicsPipelineDesc. Bug: angleproject:7369 Change-Id: I2e48fc9da220475e1b2ed376fc947ce13489610e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963652 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi f0e3d8f9 2022-10-18T13:51:31 Vulkan: Shader component type in GraphicsPipelineDesc Currently, there's some program state used in creating pipelines alongside what's in GraphicsPipelineDesc. This works because the pipeline cache lives in the program executable. With VK_EXT_graphics_pipeline_library however, we could create vertex input and fragment output partial pipelines that are independent from and are shared between multiple programs. To support this, any program state that's necessary for pipeline creation should be part of the GraphicsPipelineDesc structure. This change places the state affecting vertex input in GraphicsPipelineDesc. A follow up change will do the same for state affecting fragment output. Bug: angleproject:7369 Change-Id: Iccf691a1597d786efa1625f7b1c22f906201f2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3964751 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 025504b9 2022-10-17T17:03:03 Pass worker pools to image load functions In preparation for the ASTC decoder using threaded decoding. Bug: b/250688943 Change-Id: I70d669bcb57b900dbb633304182e174aec362203 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3961339 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Greg Schlomoff <gregschlom@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b5929ac6 2022-10-17T18:06:32 Move worker pools to Display It doesn't make sense for each context to have its own set of CPU-count workers. This change also facilitates access to the thread pools where gl::Context is not available (but egl::Display is). Bug: b/250688943 Change-Id: I240353abba26c15338d59631b4179a58dfd662f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3961334 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi fbd7d5fa 2022-10-17T17:20:09 Move thread pool classes to common/ In preparation for access by image_util files. Bug: b/250688943 Change-Id: I24777269a5071eae9a60f939635d01ed7246461f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3961454 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Greg Schlomoff 60592f3c 2022-10-13T17:58:18 Reland "Make ANGLE's Worker Pool actually pool the threads." This is a reland of commit 0a4a7ea77661703e467293bc0f6d79c95061fa76 Original change's description: > Make ANGLE's Worker Pool actually pool the threads. > > When starting a lot of short-lived tasks, this increases performance by > over 70 times on my machine. > > Old code, decoding a 16x16 ASTC texture with 8 threads: > *RESULT AstcDecoderPerfTest.cpu_time: run= 2,847,708 ns > *RESULT AstcDecoderPerfTest.wall_time: run= 1,841,014 ns > > New code: > *RESULT AstcDecoderPerfTest.cpu_time: run= 81,602 ns > *RESULT AstcDecoderPerfTest.wall_time: run= 27,088 ns > > Bug: angleproject:7757 > Change-Id: Ib643405675c50b2ed8ccd24d6caa7e57335130e1 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953905 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Greg Schlomoff <gregschlom@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7757 Change-Id: Ib06b37c8776dac5a2b1ea67921a9cd8687485ee2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963370 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev fec93f40 2022-10-14T00:00:00 GL: Support clip and cull distance extensions Use EXT_clip_cull_distance on OpenGL ES to expose APPLE_clip_distance; use ARB_cull_distance on OpenGL to expose EXT_clip_cull_distance. Added disableClipCullDistance OpenGL workaround. Bug: angleproject:4452 Change-Id: I458cad29c10b9d9193c5233e24bac53361ba104e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956075 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 0d203aef 2022-10-16T10:08:01 EGL: Add ID types for egl::Surface and egl::Image. This is in preparation for using resource maps for Context, Surface and EGLImage. The map change will make it much easier to work with the trace fixture. It will also have a small benefit in safety as we will longer be casting raw pointers for these types. As these objects are used in a lot of places, and simplified C can't handle unordered_map, it's necessary to index the maps by simple packed IDs in capture/replay code. Bug: angleproject:7758 Change-Id: Ib1d19622a4f2a6f0458cc28f5bbe30bb9f349b98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3957163 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Robert Mader 67915fb4 2022-09-19T15:08:54 Reland "Reland "EGL: Implement EGL_EXT_image_dma_buf_import_modifiers"" This is a reland of commit f53eac299fb2e0083fa386af1f04038b32faebe4 New changes: - Disable the extension on old proprietary Mali drivers Original change's description: > Reland "EGL: Implement EGL_EXT_image_dma_buf_import_modifiers" > > This is a reland of commit 1d8dce2587a23b59f911c801856372996bdb2f64 > > New changes: > - fail softly on buggy drivers (which are part of the CI) > > Original change's description: > > EGL: Implement EGL_EXT_image_dma_buf_import_modifiers > > > > This reverts Ifbb0a182171646df8161f6f42eafe2a476fea6b2 and implements > > the previously missing bits. Inspired by the corresponding Vulkan > > implementation. > > > > The extension is used by an upcoming Exo feature which was successfully > > tested with this patch, see > > https://chromium-review.googlesource.com/c/chromium/src/+/3857556 > > > > Bug: angleproject:7664 > > Change-Id: I951d1a787e1db3a77b19fcea6186b7aa0a29872f > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3904345 > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: angleproject:7664 > Change-Id: I732fc9dad54366553987104fa035bde2afe08ecd > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3924350 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7664 Change-Id: I1f4cf04eb725d789d3dadb35fb6e59b0d3e470a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3949029 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill bb420af7 2022-10-10T20:59:24 Capture/Replay: Rewrite map buffer calls. This wraps the map calls into simple helper functions that hide the return value assignment, which in turn will simplify C parsing. Allows us to remove storing the mapped buffer ID in the params. Bug: angleproject:7731 Change-Id: I756574cc0fa3d63cce4e0103b8f2861d093de186 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953335 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Christian Dullweber fba70715 2022-10-18T12:53:53 Revert "Make ANGLE's Worker Pool actually pool the threads." This reverts commit 0a4a7ea77661703e467293bc0f6d79c95061fa76. Reason for revert: Suspected to cause flakiness in angle_unittests on https://ci.chromium.org/p/chromium/builders/ci/Linux%20CFI?limit=200 Original change's description: > Make ANGLE's Worker Pool actually pool the threads. > > When starting a lot of short-lived tasks, this increases performance by > over 70 times on my machine. > > Old code, decoding a 16x16 ASTC texture with 8 threads: > *RESULT AstcDecoderPerfTest.cpu_time: run= 2,847,708 ns > *RESULT AstcDecoderPerfTest.wall_time: run= 1,841,014 ns > > New code: > *RESULT AstcDecoderPerfTest.cpu_time: run= 81,602 ns > *RESULT AstcDecoderPerfTest.wall_time: run= 27,088 ns > > Bug: angleproject:7757 > Change-Id: Ib643405675c50b2ed8ccd24d6caa7e57335130e1 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953905 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Greg Schlomoff <gregschlom@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7757 Change-Id: I35c721ca770b4a62aa135fd2f80ae597d7ea14fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963528 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Christian Dullweber <dullweber@chromium.org>
Jamie Madill 4f85f862 2022-10-10T20:59:19 Capture/Replay: Remove references to uniform block indexes. This removes the references in captured traces to the uniform block index map. Because uniform block indexes use a double indirection, we store them in an unordered map. Moving to plain C precludes all uses for templated types, so we need to funnel the calls through a custom function. Bug: angleproject:7731 Change-Id: I35ae010b880ee669df09d750d5fb26d3baf907cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953334 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b521be4c 2022-10-14T23:09:26 Vulkan: Decouple shader-set from pipeline caches In preparation for VK_EXT_graphics_pipeline_library, where different pipeline caches (for the complete pipelines and the shaders subset partial pipelines) may create pipelines from the same shader set, the pipeline caches are pulled out of ShaderProgramHelper. In an upcoming change, ProgramExecutableVk will have more than one GraphicsPipelineCache instance, both creating pipelines through the same ShaderProgramHelper. The pipeline creation methods in ShaderProgramHelper are now const. This means a thread would be able to create pipelines using an object of this class while the main thread creates other pipelines using the same object, but in a different pipeline cache. Bug: angleproject:7369 Change-Id: Ib8a76dedf1105ba9dfcad9e972157c92ba18e349 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956944 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jiawei Shao e1da4916 2022-10-18T15:29:53 Remove unused enum CacheResult Bug: angleproject:2516 Change-Id: Ib2f4f66279ebb54e05b26559cf5759ca78020f03 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3960887 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
Gregg Tavares 968041b5 2022-08-19T12:11:23 Metal: Optimized BufferSubData per device Adds a staging buffer path which means there are 4 paths for bufferSubData. 1. direct copy * get a pointer to the buffer * copy the new data to the buffer * if the buffer is managed, tell metal which part was updated 2. use a shadow copy * copy the data to a shadow copy * copy the entire shadow to a new buffer * start using the new buffer 3. use a new buffer * get a new buffer (or unused) * put the new data in the new buffer * blit any unchanged data from the old buffer to the new buffer * start using the new buffer 4. use a staging buffer * get a staging buffer * put the new data in the staging buffer * blit from the staging buffer to the existing buffer. Further, there are 3 types of memory storage modes. Managed, Staged, Private. Based on the GPU type different storage modes and different paths in different sitatutions are more performant. So, add feature flags to select paths by GPU. Bug: angleproject:7544 Change-Id: I741dd1874201043416374194bd2001ded8dbd9b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3842641 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Shahbaz Youssefi 09b079bb 2022-10-14T14:28:10 Vulkan: Move pipeline subset out of pipeline desc This way, the same pipeline desc can be used to query multiple caches with different subsets. This design requires the pipeline cache to be templated, while the previous design required the desc to be copied (so the subset bits would be different). Bug: angleproject:7369 Change-Id: Id3fd92e6f9b059069952ff092a5c867e79287604 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956940 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi eaa71709 2022-10-14T11:47:07 Vulkan: s/ContextVk/Context in pipeline creation With VK_EXT_graphics_pipeline_library, pipeline creation may happen on a thread. This change prepares the interface such that only a vk::Context is needed, instead of ContextVk. Bug: angleproject:7369 Change-Id: Ib7e9e7e140e27a4af71bffee069c88e3d7f47dfa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956935 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 2265e37b 2022-10-12T09:27:16 Capture/Replay: Auto-generate EGL capture code. Replaces the custom code in the EGL stubs. Skips a few "Get" entry points because this CL doesn't implement pointer capture like we do for all the GL entry points. Includes a new state in the AttributeMap that indicates which type of attribute values we used when initializing the map. Bug: angleproject:4035 Change-Id: I272eac5e4068602ce710ef66c9a1dce5387943a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3949911 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 7c4dc253 2022-10-12T08:38:46 Capture/Replay: Clean up EGL capture. This switches the EGL capture types to ANGLE-casted pointers since that's what we receive in the capture layer. Note that even if the capture layer were used as a pure layer, not an EGL implementation, we'd still have these types for state tracking. This also prefixes each EGL class in the entry points with the egl namespace for consistency and for simplifying the ParamType code. Required changing to non-const gl::Context * in a few places. Also changes the gSurfaceMap to be indexed by the raw pointer value, which cleans up the code somewhat. Bug: angleproject:4035 Change-Id: Id800c1ba25e5819ac7ea1df8aab806bc393fe192 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3949910 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Greg Schlomoff 0a4a7ea7 2022-10-13T17:58:18 Make ANGLE's Worker Pool actually pool the threads. When starting a lot of short-lived tasks, this increases performance by over 70 times on my machine. Old code, decoding a 16x16 ASTC texture with 8 threads: *RESULT AstcDecoderPerfTest.cpu_time: run= 2,847,708 ns *RESULT AstcDecoderPerfTest.wall_time: run= 1,841,014 ns New code: *RESULT AstcDecoderPerfTest.cpu_time: run= 81,602 ns *RESULT AstcDecoderPerfTest.wall_time: run= 27,088 ns Bug: angleproject:7757 Change-Id: Ib643405675c50b2ed8ccd24d6caa7e57335130e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953905 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Greg Schlomoff <gregschlom@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao e8f9355c 2022-10-13T16:51:32 Vulkan: Add forceWaitForSubmissionToCompleteForQueryResult flag Add forceWaitForSubmissionToCompleteForQueryResult feature flag and enable it for ARM. Also force host wait if async submission is enabled. Bug: b/253522366 Change-Id: Ie2d7373930f1a2b3fc761d2f8d2df8fa84983c54 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3954044 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 19fb11b6 2022-10-14T11:12:20 Vulkan: Merge warmed up compute cache into renderer It was done for graphics, but was accidentally missing for compute. Bug: angleproject:5881 Bug: angleproject:7629 Change-Id: I28a4c2e38b07b08e1636b443f2c0963130965ebb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956496 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 8e644365 2022-10-11T11:47:55 Vulkan: Rearrange state specification for pipeline libraries This change splits pipeline state setup based on whether the complete pipeline is being created or only a subset of it. However, no partial pipelines are yet created, that will be done in a following CL. Bug: angleproject:7369 Change-Id: Ife34c4bc39641ab8f06e7c78502f95a6bc16d15d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3949917 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 94b45181 2022-10-12T14:54:14 Vulkan: Rearrange graphics pipeline desc bits In preparation for use of VK_EXT_graphics_pipeline_library, the pipeline state is split in three contiguous regions: - Vertex input - Pre-rasterization and fragment stages ("Shaders" for short) - Fragment output There is some state that affects both Shaders and Fragment output, which is split and placed in between the two. This will allow the hash and compare functions to eventually access each of those pipeline subsets as a contiguous piece of memory. Bug: angleproject:7369 Change-Id: Iedc4cf15ed6c7fed6ba93039889fbf5dd191e041 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3949914 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu c22f091d 2022-09-29T18:58:33 Replace Hard-Coded egl image attribs This change is adapted from https://crrev.com/c/3838866 Added two hash maps to track below information: EGLImage* --> EGLint* attrib TextureID --> EGLImage* During the CaptureShareGroupMidExecutionSetup, when we iterate through all the textures the app created, if the texture is bound to External target, we will refer to the hash map TextureID --> EGLImage* to find the EGLImage* pointer, and then use the result as the key to refer to the other hash map EGLImage* --> EGLint* attrib to find the attributes used to create that EGLImage object. We can then use the attributes to populate eglCreateImage or eglCreateImageKHR calls in the trace calls. Bug: angleproject:7570 Change-Id: I729de4ddea59242ccbe6243e036451f290545185 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3928212 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 1119dfbd 2022-10-03T16:47:29 Vulkan: disable supportsHostQueryReset feature if func is null This is try to clean up a old fix for chromium security bug chromium:1273344 that in some bots we are seeing supportsHostQueryReset feature enabled but vkResetQueryPoolEXT pointer is null. We fixed that in crrev.com/c/3313382 that added a check of vkResetQueryPoolEXT AND supportsHostQueryReset feature flag. This CL disables the feature flag if vkResetQueryPoolEXT pointer is null so that other places we only need to check feature flag. Bug: b/250706693 Change-Id: I2d9f9726f081e21a37bbb0bb205003c390f2d32c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3929236 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 135022e4 2022-10-11T00:03:11 Vulkan: Create robust pipelines based on context state Previously, pipelines were made robust based on whether any context in the share group has so far been made robust. This means that pipelines created on non-robust contexts would still be compiled as robust. Inefficiency aside, this was buggy because robustness was not part of the pipeline cache key, so if a pipeline was created as non-robust first, then recreated in a robust context, it would reuse the non-robust variant. With VK_EXT_pipeline_protected_access, a similar situation arises for context protected-ness. However, it is incorrect in that case to create pipelines as protected unnecessarily. This change makes pipeline robustness a part of the pipeline cache key, in preparation for protectedness to be added similarly. Compute programs may now generate multiple pipelines as a result too. Bug: angleproject:7629 Change-Id: Ie95f10eff878f8c8b221c1018da44385c7aad15e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3943534 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 9b5fff82 2022-10-05T21:56:00 Vulkan: Emulate shader stencil export for MSRTT The MSRTT emulation code had one corner case issue that could lead to performance and memory inefficiencies. That is when stencil needs to be unresolved and VK_EXT_shader_stencil_export is not supported. This change adds a path to emulate VK_EXT_shader_stencil_export and removes this inefficiency. This should help Chromium on older Android devices that lack both this and the recent VK_EXT_multisampled_render_to_single_sampled extensions. Chromium frequently breaks the render pass (crbug.com/1336981), which easily leads to this situation. Bug: angleproject:4836 Change-Id: Ifceec43f7f3807b7e32f4b379edcd4351ae76414 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3935892 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Charlie Lao b1d699da 2022-10-04T15:27:51 Vulkan: Don't wait QueueSerial if supportsHostQueryReset enabled In QueryVk::getResult() we are waiting for query's queueSerial to complete, even though QueryHelper::getUint64Result() we are also using VK_QUERY_RESULT_WAIT_BIT to ask vulkan driver to wait for result. Based on the comment, the reason for that queueSerial wait is because "its reset command may not have been performed by the GPU yet.". But if mFeatures.supportsHostQueryReset is enabled, we use vkResetQueryPoolEXT to reset the query, and this host reset is immediate, so there is no need to wait for queueSerial in this case. This CL disables the wait when host reset is enabled and relies on vkGetQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) to do actual wait. This should help performance on immediate renderer where the query result might be available before renderpass completion. Bug: angleproject:3965 Change-Id: Ibe61c289f1f3d1312e79ac80a2b5de23b90ef87c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3935444 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Charlie Lao 76f377c5 2022-06-17T16:05:16 Vulkan: Break renderpass when switch from query to non-query getQueryResult will wait for query result to be available, which means a potential CPU bubble if the result is not yet available. On tiler GPUs it will at least wait for renderpass to complete. Usually query enabled draws are very tiny (usually just draw a point to see if it is occluded or not), and query disabled draws are expensive. Some apps do issue a glFlush when switch from query draw to non-query draw, but app like dead_by_daylight does not issue such flush. In order to reduce the bubble, this CL ends renderpass and issue a flush when we switch from query enabled draws to non-query enabled draw so that the result will be available much earlier, this reduce the CPU bubble. This result in dead_by_daylight frame time improves from 5.45ms to 3.5ms (35% improvement). Bug: b/250706693 Change-Id: Ia3a32a9fb336e6f256809b3cad83f61a45415fb1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3931739 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Brian Sheedy 219af5de 2022-10-11T18:05:47 Revert "Reland "EGL: Implement EGL_EXT_image_dma_buf_import_modifiers"" This reverts commit f53eac299fb2e0083fa386af1f04038b32faebe4. Reason for revert: Suspected of causing problems on kevin devices again. Original change's description: > Reland "EGL: Implement EGL_EXT_image_dma_buf_import_modifiers" > > This is a reland of commit 1d8dce2587a23b59f911c801856372996bdb2f64 > > New changes: > - fail softly on buggy drivers (which are part of the CI) > > Original change's description: > > EGL: Implement EGL_EXT_image_dma_buf_import_modifiers > > > > This reverts Ifbb0a182171646df8161f6f42eafe2a476fea6b2 and implements > > the previously missing bits. Inspired by the corresponding Vulkan > > implementation. > > > > The extension is used by an upcoming Exo feature which was successfully > > tested with this patch, see > > https://chromium-review.googlesource.com/c/chromium/src/+/3857556 > > > > Bug: angleproject:7664 > > Change-Id: I951d1a787e1db3a77b19fcea6186b7aa0a29872f > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3904345 > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: angleproject:7664 > Change-Id: I732fc9dad54366553987104fa035bde2afe08ecd > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3924350 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7664 Change-Id: I2ffc508ea4cc9e95055084fed4f63a52d9afdbd2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3946903 Auto-Submit: Brian Sheedy <bsheedy@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gert Wollny f2785e41 2022-10-10T08:21:36 capture/replay: validate after resetting unpack alignment Otherwise validation will fail, because we try to validate the temporary set alignment against the alignment that would be active without MEC. Bug: angleproject:7564 Bug: angleproject:7180 Change-Id: I40cac84be122c779b9beba39f155567f9edbee75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3936631 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Cody Northrop 5bafe449 2022-10-05T20:09:23 FrameCapture: Create default context reset calls Add support for emitting default reset calls for some entrypoints when recording a capture from the beginning. Test: Lineage 2 Revolution MEC Bug: angleproject:7741 Change-Id: I8e4e1184f3e3b68527a65283c459a43d135e95b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3938442 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>