|
18029cdc
|
2013-05-30T00:14:06
|
|
Fixed missing cases for creating incomplete 3D and 2DArray textures.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2357 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
44a4f98a
|
2013-05-30T00:13:49
|
|
Added ES3 validation for glReadPixels and glReadnPixelsEXT.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2355 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a2ecfccc
|
2013-05-30T00:11:59
|
|
Moved utilities.h/cpp and mathutils.h to the shared common code folder.
The HLSL translator needs to compute the sizes of various GL types for computing block layouts.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1bddfb98
|
2013-05-30T00:11:29
|
|
Pass uniform buffers active bound to uniform blocks of the active program to HLSL/D3D constant buffers.
TRAC #22892
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2339 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d63ef891
|
2013-05-30T00:10:56
|
|
Implemented glInvalidateFramebuffer and glInvalidateSubFramebuffer.
TRAC #23133
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2335 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f6fb959e
|
2013-05-30T00:09:40
|
|
Replaced remaining uses of old texture conversion functions in gl objects.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2325 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4ad58e08
|
2013-05-30T00:08:11
|
|
Texture::setImage methods now have an internal format parameter, if the internal format is unsized, a sized one is computed so that Texture classes always store sized internal formats.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2314 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
89200d93
|
2013-05-30T00:07:50
|
|
Split the floating point texture queries into individual methods and mark all support methods as const.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2312 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f2d76f80
|
2013-05-30T00:06:32
|
|
Add support for querying uniform block related enums.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2302 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
302df74c
|
2013-05-30T00:05:54
|
|
Implement glGetStringi, for querying specific extension strings.
TRAC #22865
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2296 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
97c3d501
|
2013-05-30T00:04:34
|
|
Add state queries for uniform buffer object count and alignment, and enforce a large alignment.
This will allow us to force the app to bind uniform buffers with zero offset. Zero offset allows us to map
uniform blocks one-to-one to uniform buffers, then subsequently map UBOs to constant buffers.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2285 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
90dbc44c
|
2013-04-13T03:46:14
|
|
Added a binding point for TEXTURE_2D_ARRAY.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2179 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a98a8111
|
2013-04-13T03:45:57
|
|
Added GL_MAX_ARRAY_TEXTURE_LAYERS.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2177 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c416e1cc
|
2013-04-13T03:45:05
|
|
Added a binding point for TEXTURE_3D.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2170 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c1fdf6ba
|
2013-04-13T03:44:41
|
|
Added parameters for maximum 3D texture size. Renamed maximum 2D texture size methods and variables.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2167 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4760c563
|
2013-04-13T03:42:30
|
|
Added depth parameters to all image loading functions.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2159 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8dce651e
|
2013-04-13T03:42:19
|
|
Added support for renderbuffer formats used by the CTS.
TRAC #22890
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2158 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c926e5f1
|
2013-04-13T03:39:18
|
|
Added pixel pack and unpack buffer bindings.
TRAC #22811
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2131 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5117188c
|
2013-04-13T03:39:10
|
|
Added binding points for the copy read and copy write buffers.
TRAC #22811
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2130 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
667a29cf
|
2013-04-13T03:39:04
|
|
Added methods to Context to get and set the current (non-indexed) bound uniform and transform feedback buffers.
TRAC #22811
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2129 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a8885866
|
2013-04-13T03:37:53
|
|
Added support for GL_INT and GL_UNSIGNED_INT vertex attributes.
TRAC #22693
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2119 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8de4e6af
|
2013-04-13T03:37:44
|
|
Added conversion rules for GL_INT and GL_UNSIGNED_INT for VertexBuffer11.
TRAC #22693
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2118 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3026dc7d
|
2013-04-13T03:37:27
|
|
Created a structure for holding current attribute data.
TRAC #22693
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2116 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
34089354
|
2013-04-13T03:36:57
|
|
Added uniform and transform feedback state and setting on context.
TRAC #22753
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2111 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
785f1965
|
2013-04-13T03:34:45
|
|
Store the current context client version in the Renderer for ease of access.
TRAC #22704
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2100 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
77d94720
|
2013-04-13T03:34:22
|
|
Enable MRT support by exposing glDrawBuffersEXT to the application.
TRAC #22710
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2098 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
882434ce
|
2013-04-13T03:34:14
|
|
Fix an improper upper case case 'B' in getFirstColorbuffer.
TRAC #22679
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2097 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f6863e0a
|
2013-04-13T03:34:00
|
|
Implement multiple render target support in glBlitFramebufferANGLE.
TRAC #22679
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2095 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
dae24097
|
2013-04-13T03:31:31
|
|
Add support for multiple render targets in glClear.
TRAC #22659
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2081 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bc373e53
|
2013-04-13T03:31:23
|
|
Added DRAW_BUFFERx_EXT support to getIntegerv and related functions.
TRAC #22656
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2080 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
daea4b45
|
2013-04-13T03:28:54
|
|
eglCreateContext passes the client version to the context. gl::Context stores the client version to validate gl function parameters.
TRAC #22694
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2067 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
89ae1133
|
2013-04-13T03:28:43
|
|
Remove the old single-color-attachment calls from gl::Framebuffer, preferring the new multiple-attachment versions.
TRAC #22656
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2066 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9790c470
|
2013-04-13T03:28:23
|
|
Allow the application to query the maximum number of color attachment point values with GetIntegerv.
TRAC #22656
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2063 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bdf2d80f
|
2013-02-28T23:16:20
|
|
Add precompiled header support for the libGLESv2 project.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
486d9e9b
|
2013-02-28T23:15:41
|
|
Remove a lot of unnecessary include files and break include chains.
This should speed up incremental compile times when modifying headers, by reducing the number of dependencies.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
31c4f235
|
2013-02-28T23:14:18
|
|
Fix D3D11 errors where the application passes in QNAN to glPolygonOffset or for the viewport bounds.
TRAC #22565
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1924 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d2811d68
|
2013-02-28T23:11:19
|
|
Break some of the include chains that cause unneeded dependencies between headers.
TRAC #22499
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1904 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8ce2f8f8
|
2013-02-28T23:07:10
|
|
Implement larger bounds for viewports and scissor rectangles in D3D11.
This fixes a bug where we would not allow the application to draw outside the viewport, which is valid.
TRAC #22497
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1875 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ea4a0c66
|
2013-02-28T23:06:29
|
|
Changed the rectangle arguments of Renderer11::blitRect from pointers to const references since they are never null or modified.
TRAC #22416
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1869 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ddd6c80e
|
2013-02-28T23:05:14
|
|
Add the ability to recover from a removed device (TDR or driver removal) to the D3D11 code path.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1857 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
779aa261
|
2013-02-28T23:04:58
|
|
Enclose error(GLint) and error(EGLint) into gl and egl namespaces.
This should generate a compile time error if we try to call the wrong function.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1856 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
dd2524c4
|
2013-02-28T23:04:33
|
|
Fix regressions in the unit tests related to setting gl_PointSize, and using other draw modes.
This had two regressions, using gl_PointSize and drawing triangles, and drawing points and triangles
with the same binary program.
TRAC #22526
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1853 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
938ac8d7
|
2013-02-28T23:03:06
|
|
Fixed some circular includes.
TRAC #22418
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1841 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b32e1987
|
2013-02-28T23:02:59
|
|
gl::Query now uses the abstract rx::Query.
TRAC #22418
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1840 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0b236e2e
|
2013-01-25T21:57:07
|
|
Removed the programBinary argument from Renderer::setViewport.
TRAC #22478
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1796 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
00032cb2
|
2013-01-25T21:56:30
|
|
Implement instancing support in D3D11.
TRAC #22414
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1791 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3e773bb4
|
2013-01-25T21:55:47
|
|
Implement gl_PointSize point sprite emulation using D3D11 geometry shaders.
TRAC #22412
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1786 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
76cd88c5
|
2013-01-25T21:54:36
|
|
Avoid calling getContext() for resource limits.
TRAC #22243
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1776 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
28d268ea
|
2013-01-25T21:54:26
|
|
Increase the varying register count to what the feature level supports.
TRAC #22243
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1775 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
254317da
|
2013-01-25T21:54:09
|
|
Retrieve the maximum uniform register count from the renderer.
TRAC #22243
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1773 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bec04bf4
|
2013-01-25T21:53:52
|
|
Implement proper BGRA extension support on D3D11.
See GL_EXT_texture_format_BGRA8888.
TRAC #22410
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1771 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
233fe954
|
2013-01-25T21:51:57
|
|
Added support for vertex texure fetch in DX11 mode.
Trac #22354
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1757 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bd8c10c4
|
2013-01-25T21:15:03
|
|
Move the get maximum point size logic to Renderer9.
Trac #22413
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1737 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4d036457
|
2013-01-11T21:16:22
|
|
Remove all possible libEGL includes from libGLESv2
Trac #22394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1715 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
204677af
|
2013-01-11T21:16:09
|
|
Cleanup extraneous D3D9_REPLACE comments
Trac #22394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Blit.cpp and Renderer9.h/.cpp will remain d3d9-specific.
Remove various unused includes and a typedef.
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1714 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ed36abd8
|
2013-01-11T21:15:58
|
|
Move dirty DX constant tracking from Context to the Renderers.
TRAC #22308
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1713 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ca1ac1f1
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2013-01-11T04:13:05
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Add D3D version and shader models to renderer string reported by GetString.
It looks like this now:
ANGLE (NVIDIA Quadro 600 Direct3D9Ex vs_3_0 ps_3_0)
I also noticed that the strings returned by GetString are not all static so I fixed that as well.
Review URL: https://codereview.appspot.com/7068058
Author: apatrick@chromium.org <apatrick@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226>
Manual merge from Master by daniel@transgaming.com
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1709 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7629bb6c
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2013-01-11T04:12:28
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Disable GL_OES_standard_derivatives when ps_2_x or later is not available.
BUG=392
Review URL: https://codereview.appspot.com/7027051
Author: bsalomon@google.com
(manual merge from master by daniel@transgaming.com)
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1704 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e33c8bfa
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2013-01-11T04:11:33
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Moved applied texture and sampler caching from Context into the Renderers.
TRAC #22248
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1698 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b37cd2d1
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2013-01-11T04:10:31
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Disable large point rendering for DX11.
TRAC #22352
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1690 736b8ea6-26fd-11df-bfd4-992fa37f6226
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12985188
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2012-12-20T20:56:31
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Combine dx_Depth and dx_FrontCCW into dx_DepthFront.
TRAC #22245
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1582 736b8ea6-26fd-11df-bfd4-992fa37f6226
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97c852b2
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2012-12-20T20:56:23
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Move isTriangleMode to utilities.h.
TRAC #22245
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1581 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7386858e
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2012-12-20T20:56:10
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Compute gl_FrontFacing using a single float constant.
TRAC #22245
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1580 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e4991416
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2012-12-20T20:55:34
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Move program binary serial caching to renderer
Trac #22249
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1576 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d55e8c1b
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2012-11-28T21:07:02
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Scissor test state is set as part of the Renderer::setScissor method.
TRAC #22206
Moved scissorTest out of RasterizerState.
Fixes buffer-offscreen-test and buffer-preserve-test CTS regressions.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1549 736b8ea6-26fd-11df-bfd4-992fa37f6226
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31240487
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2012-11-28T21:06:41
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Changed D3DConstant table, IndexDataManager,VertexDataManager and vertexconversion namespaces.
TRAC #22198
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1548 736b8ea6-26fd-11df-bfd4-992fa37f6226
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32cb08f4
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2012-11-28T21:01:50
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Removed the mRenderTargetDesc member from Context.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1519 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4c4ce233
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2012-11-28T21:01:40
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Added an ignoreViewport parameter to Renderer::setViewport.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1518 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3a0ef480
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2012-11-28T21:01:20
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Refactored Renderer::setDepthStencilState to no longer require the stencil size parameter.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1517 736b8ea6-26fd-11df-bfd4-992fa37f6226
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237bc7e5
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2012-11-28T21:01:06
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Refactored Renderer::setRasterizerState to no longer need a depthSize parameter.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1516 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e2f7b6b3
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2012-11-28T21:00:51
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Refactored Renderer::setViewport to no longer take render target size arguments.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1515 736b8ea6-26fd-11df-bfd4-992fa37f6226
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04f1b33c
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2012-11-28T21:00:40
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Refactored Renderer::setScissor to no longer require render target size.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1514 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9549bead
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2012-11-28T20:57:23
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Retrieve the shader model number instead of a shader model 3 support boolean.
TRAC #22072
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1495 736b8ea6-26fd-11df-bfd4-992fa37f6226
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dedd1a0f
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2012-11-28T20:57:11
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Eliminate D3D9 from Context.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1494 736b8ea6-26fd-11df-bfd4-992fa37f6226
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97400dd3
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2012-11-28T20:57:00
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Clean up passing around translated index data.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1493 736b8ea6-26fd-11df-bfd4-992fa37f6226
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91207b79
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2012-11-28T20:56:43
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Move the index data manager and draw calls into the renderer implementation.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1492 736b8ea6-26fd-11df-bfd4-992fa37f6226
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41cb9428
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2012-11-28T20:56:34
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Remove Intel specific workaround.
TRAC #22179
Reverts https://codereview.appspot.com/6460100
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1491 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2c1d0abe
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2012-11-28T20:55:42
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Removed clear implementation from Context.
TRAC #22125
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1487 736b8ea6-26fd-11df-bfd4-992fa37f6226
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084a257e
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2012-11-28T20:55:17
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Changed the Renderer::clear method parameters to use the new ClearParameters structure.
TRAC #22125
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1485 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5fbf177c
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2012-11-28T20:54:43
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Moves applyShaders to Renderer
TRAC #22154
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1482 736b8ea6-26fd-11df-bfd4-992fa37f6226
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67094ee4
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2012-11-28T20:53:04
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Move the vertex data manager and vertex declaration cache from Context to Renderer9.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1474 736b8ea6-26fd-11df-bfd4-992fa37f6226
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92025f56
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2012-11-28T20:52:54
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Pull Context dependencies out of applyVertexBuffer().
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1473 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e3e826d4
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2012-11-28T19:42:35
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Fixed some warnings on GCC
Mozilla has recently made using NULL as integer an error (via
-Werror=conversion-null GCC flag), which caused ANGLE to no longer compile on
mingw in Mozilla tree. The ones that may not be obvious are removal of some <0
checks. They are not needed because they were done on unsigned types.
Author: Jacek Caban
http://codereview.appspot.com/6679049
(With changes to apply to dx11proto branch)
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1464 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e06bda99
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2012-11-28T19:42:18
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Context::applyRenderTargets now uses Renderer::applyRenderTargets.
TRAC #22124
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1462 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3ca082cc
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2012-11-28T19:41:07
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Context now uses Renderer::setViewport.
TRAC #22116
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1455 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3884e2c2
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2012-11-28T19:41:00
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Context now uses a Rectangle struct for storing viewport.
TRAC #22116
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1454 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b743e1d7
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2012-11-28T19:40:45
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Removed unused Display member of Context.
TRAC #22116
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1452 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d62d7142
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2012-11-28T19:40:28
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Removes calls from Context to retrieve d3d9 surfaces
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1450 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d186dc7f
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2012-11-28T19:40:16
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Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy.
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6c872174
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2012-11-28T19:39:33
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Adds renderer functions for rendertarget operations.
TRAC #22093
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1444 736b8ea6-26fd-11df-bfd4-992fa37f6226
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48ab81ce
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2012-11-28T19:39:21
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Use ANGLE's rect instead of D3D's in blitFramebuffer.
TRAC #22093
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1443 736b8ea6-26fd-11df-bfd4-992fa37f6226
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39cee2e7
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2012-11-28T19:39:14
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Stores render target description without D3D9 reliance.
TRAC #22093
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1442 736b8ea6-26fd-11df-bfd4-992fa37f6226
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08c331d4
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2012-11-28T19:38:39
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Moved the stencilRef and stencilBackRef back to Context's state structure.
TRAC #22044
stencilRef and stencilBackRef are now set through the setDepthStencilState on
Renderer.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1438 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b9bb2793
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2012-11-28T19:36:49
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Make egl::Surface independent of the Renderer implementation.
TRAC #21926
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1427 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8a8b24c7
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2012-11-28T19:36:26
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Fixed issues with state force flag initialization and applyRenderTarget placement.
TRAC #22041
Fixed the state force flags being incorrectly initialized in Renderer9's
destructor, they are now in the constructor. Renderer::applyRenderTarget
is now correctly called fromt he begining of Context::applyRenderTarget
instead of the end.
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1425 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2e258644
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2012-11-28T19:36:18
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Removed the dirty state flags from Context.
TRAC #22041
Renderers will now be minimizing state changes themselves.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1424 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d084c620
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2012-11-28T19:36:05
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Added an abstract Renderer::clear method.
TRAC #22041
Unimplemented in Renderer11 and Renderer9 only forces the depth stencil state
to reset.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1423 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f39967e1
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2012-11-28T19:35:56
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Context now uses the new structures storing state.
TRAC #22041
Context now uses the new structures for holding rasterizer, blend, depth
stencil and scissor state andcalls the new set methods on the Renderer
interface to set state.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1422 736b8ea6-26fd-11df-bfd4-992fa37f6226
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682a37c5
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2012-11-28T19:34:44
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Renames es2dx and dx2es namespaces to something better.
TRAC #22002
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1415 736b8ea6-26fd-11df-bfd4-992fa37f6226
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de8a7fff
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2012-11-28T19:34:13
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Moves the Blitter into the Renderer's domain
TRAC #22001
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1413 736b8ea6-26fd-11df-bfd4-992fa37f6226
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