kc3-lang/angle/src/tests/gl_tests

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Author Commit Date CI Message
f28d63e9 2021-03-24 11:14:24 Vulkan: Enable glBlitFramebuffer for EXT_sRGB_write_control Implements support for the glBlitFramebuffer edge case in the EXT_sRGB_write_control spec, and fully exposes this extension. Bug: angleproject:5075 Test: SRGBFramebufferTest*.*Vulkan* Change-Id: I05f044abbc5cb272825d1fc4b9028217f18e63c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2785641 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
525fde75 2021-03-22 14:55:21 Fix potential mod by 0 with invalid formats. If the format passed to MakeValidSize is invalid, there is potential for a mod by 0 which can result in a crash. Test: Verify no crash when format is invalid. Bug: b/182823289 Change-Id: I7f538be5d984070984f5581a5cc7ea47264109f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2780557 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Doug Horn <doughorn@google.com>
010d61f2 2021-03-24 13:08:38 Disable Framebuffer Fetch test. See issue for more details. Bug: angleproject:5792 Change-Id: I7a72dfe75a85f2bf69e3528f35c01ca69c67f8f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2785420 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
dd5705e7 2021-03-24 08:18:24 Add missing qualifier type handling in translator Translator checks tessellation shader unsized array type qualifier. sample in/sample out were missing in handling qualifier type. Bug: angleproject:5557 Test: GLSLTest_ES31.VaryingTessellationSampleInAndOut* Change-Id: I8a2f2c4c4fcc9cc88000d3b2d448ab51fb9e5d38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2776263 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
ef17c650 2021-03-08 18:50:53 Vulkan: Add test for filament gltf usage case filament gltf sample code is rendering to a level that is excluded from [base_level, max_level]. This is allowed by OpenGL spec. We are crashing right not. This CL adds tests for the exact usage pattern for filament. Bug: b/181800403 Test: FramebufferTest_ES3.RenderAndInvalidateImmutableTextureWithBeyondMaxLevel Test: FramebufferTest_ES3.RenderAndInvalidateImmutableTextureWithSubImageWithBeyondMaxLevel Test: FramebufferTest_ES3.RenderAndInvalidateImmutableTextureWithBellowBaseLevelLOD Change-Id: I69bab8bc3961bbc2dcc78ba2db3c8759f277416b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2752897 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
2be71410 2021-03-19 14:07:02 Handle inactive structure type varyings correctly Correctly handle inactive varyings of structure type when collecting transform feedback varyings. Previously, all varyings of structure type were marked as active by mistake. Bug: angleproject:5557 Test: TransformFeedbackTest.InactiveStructureVarying* Change-Id: Ica1cbce5c551cdbb97999eeac59d09a961937615 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2770680 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
7fe44a53 2021-03-20 09:39:09 Vulkan: Don't acquire new BufferHelper for external buffers EXT_external_buffer spec - This extension allows the data store for an immutable buffer to be sourced from an external EGLClientBuffer, allowing sharing of EGL client buffers across APIs, across processes, and across different processing cores such as the GPU, CPU, and DSP. The intent is for a single backing memory to be reused across various processes and processors. Ensure that a glBuffer backed by external memory does not orphan the memory when glBuffer APIs like glBufferSubData or glMapBufferRangeEXT modify the glBuffer. Bug: angleproject:4380 Bug: angleproject:5073 Tests: ExternalBufferTestES31.*DoesNotCauseOrphaning*Vulkan Change-Id: I4e88f80d93ee1ba1208378121412926351d10af8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2776192 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
d5bc8a27 2021-03-17 18:21:35 Vulkan: Add VUID-vkCmdDraw-None-04584 validation error to ignore list Aztec ruins is using the same texture (but different level controlled by a uniform variable) for textureLod and rendering. This triggers vulkan validation error. This CL put it in the ignore list so that it can pass. Bug: b/175584609 Change-Id: I7623e7b448514b3c12268aa5fe154f4c2f59b059 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2770686 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
867411a4 2021-03-08 19:08:14 Vulkan: Track images used for both attachment and sampler This CL adds a new layout ImageLayout::ColorAttachmentAndShaderRead. We detect that the same ImageHelper object is used for both sampler and attachment and will pick this new layout instead of ColorAttachment. Bug: b/175584609 Change-Id: I2089f59d4dc1ad4de7edab0e067797adcfa9b020 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2749479 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
0a80f2e1 2021-03-15 16:56:08 D3D: Mark images dirty after recovering from storage When images are recovered from storage due to resizing storage, they were marked as clean and not always re-copied to the new storage. Bug: angleproject:5757 Bug: chromium:1188854 Change-Id: Idd11025820433ab74ff769cd9508efcec4575c32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2763282 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
ba0bd785 2021-03-15 16:00:33 Fix the assert error and inbalence parens for SSBO This PR strengthens below two cases: 1. Support calculate unsized array size for any type. Previously, it reported error when the type was a structure. 2. Correctly add the right paren for store function when any load/length functions are nested in it. Bug: angleproject:5734 Change-Id: I3428fa35f1481275e1d193094ceddb011f747cf1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2762655 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
1f1b4ffe 2021-03-08 11:44:28 Vulkan: Test render and sample the same texture but with different LOD This simulates aztec ruin's usage. This works properly on native OpenGL but generates validation error on vulkan backend and renders incorrect as well. Bug: b/175584609 Test: FramebufferTest_ES3.SampleFromAttachedTextureWithDifferentLOD Change-Id: I402c205a1b625669cae29ee201dddd144e0dfbde Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743797 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
bb7c1442 2021-03-17 10:17:31 Fix immutable texture base level validation Jeff's new rendering feedback loop test (https://github.com/KhronosGroup/WebGL/pull/3221) found a couple of issues with texture base level validation. For immutable textures the base level is clamped to the valid range, so setting an out of range base level does not make an immutable texture sampler incomplete, and we need to use the clamped value when checking for rendering feedback loops. Bug: angleproject:5768 Change-Id: Ie065709efd736f2cf75d4f980e8ac27999f80142 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2767901 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
81dcf078 2021-03-08 11:21:31 Reland "Vulkan: Support EXT_sRGB_write_control" This is a reland of 6073af536cf627742696823edc82c9b0a481a8bc with 2 changes - 1. Don't enable the extension even in nonConformant mode 2. Don't enable VK_KHR_image_format_list for swiftshader Original change's description: > Vulkan: Support EXT_sRGB_write_control > > Implement support for EXT_sRGB_write_control. This extension > requires VK_KHR_image_format_list to be supported. > > The spec requires this functionality to work with glBlitFramebuffer > as well but support for that will be added in a follow up change. > As such, this extension is only exposed in non-conformant mode. > > Bug: angleproject:5075 > Tests: SRGBFramebufferTest.*Vulkan* > Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:5075 Change-Id: I8e149d196a39c3c4769bfa8690792f3c53831299 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2762647 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
89d2a96a 2021-03-09 18:37:57 Vulkan: Add test for UBO descriptor allocations. This performance counter test verifies that re-binding the same two buffers repeatedly doesn't allocate new descriptor sets. Currently the test fails because we don't cache descriptor sets for UBOs. Covers equivalent code patterns in Asphalt 9. Reorganizes the perf counters collected for the program objects. Now they are per-frame reset instead of cumulative. This tracking is now consistent for the different counter types. In the future we can add cumulative tracking for all per-object and global perf counters. Bug: angleproject:5736 Change-Id: I23d04b6453e38af1cf4af7274d24382d136efad3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2746176 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
c5a7da47 2021-03-11 13:12:04 Suppress flaky MultithreadingTest on Win/Swangle MultithreadingTest.MultiContextDrawWithSwapBuffers/ES3_Vulkan_SwiftShader_NoVirtual Bug: angleproject:5099 Change-Id: I12ab4a6fb7fff8d6bc7358e6017cb10e46362b88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2752893 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
7c02cfee 2021-03-11 19:01:13 Avoid undefined behavior in BPTCCompressedTextureTest Bug: angleproject:5360, angleproject:5731 Change-Id: Ia883d2d319d7ce4659f4e1e99b5eccf0e01a45e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2752747 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
44b9579c 2021-03-10 08:10:33 Vulkan: Treat varyings in a separable program as active When separable programs are linked, varyings at the separable program's boundary need to be treated as active. Bug: angleproject:5557 Test: ProgramPipelineTest31.VaryingIOBlockSeparableProgram* Change-Id: I28af2bdf6478a408b3a7155ab4376ed6a19192f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2742659 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
c935ba5b 2021-03-09 08:40:22 Vulkan: Collect inactive varyings by block name for I/O blocks ANGLE only collects inactive varyings by instance name. The SPIR-V transformer expects I/O blocks to be identified by block name. If an I/O block is inactive, an assertion would fire because the block name is not in the shader variable info map. Bug: angleproject:5676 Test: GLSLTest_ES31.VaryingIOBlockNotDeclaredIn*Shader* Change-Id: I40e51c9770b03457e3896dcb2afa4e9525b098d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2742658 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
7f1c0c3b 2021-03-09 08:09:55 Call resolveLink in Program::attachShader and Program::detachShader Previously glAttachShader and glDetachShader would only call resolveLink during validation. Adding the resolveLink in attachShader/detachShader handles the case where glAttachShader and glDetachShader is called with EGL_CONTEXT_OPENGL_NO_ERROR_KHR to skip validation. Tests: angle_end2end_tests --gtest_filter=ContextNoErrorTest.DetachAfterLink* Bug: angleproject:2868 Change-Id: I1e01cf8e6f8a382333226bdef037c46f4c62a119 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2745654 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
ac382039 2021-03-08 16:02:18 Allow graceful no-error failure in CastStateValues. Bug: angleproject:5738 Change-Id: Iecc498b35281b8fd676f1168c3a4ed6b407d18a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743668 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
b27740f3 2021-03-09 16:15:15 Revert "Vulkan: Support EXT_sRGB_write_control" This reverts commit 6073af536cf627742696823edc82c9b0a481a8bc. Reason for revert: crbug.com/1186140 Original change's description: > Vulkan: Support EXT_sRGB_write_control > > Implement support for EXT_sRGB_write_control. This extension > requires VK_KHR_image_format_list to be supported. > > The spec requires this functionality to work with glBlitFramebuffer > as well but support for that will be added in a follow up change. > As such, this extension is only exposed in non-conformant mode. > > Bug: angleproject:5075 > Tests: SRGBFramebufferTest.*Vulkan* > Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:5075,chromium:1186140 Change-Id: Ib0d4d60fe7434fb950f99db2c210aab9af7d2d0e No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743663 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Peng Huang <penghuang@chromium.org>
57727c4e 2021-03-08 17:32:25 Further suppress tests failing on Ozone. Since MipmapTest and Texture3DTestES2 fail in testSetUp(), it also needs to be skipped, in addition to the failing tests. Also suppress instantiation error for ES3-only QueryObjectTest Bug: angleproject:5725, angleproject:5728, angleproject:5704 Change-Id: Iac6549afd7609a2aee78bcfdb7c3de41886f3505 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743920 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
6073af53 2021-03-08 11:21:31 Vulkan: Support EXT_sRGB_write_control Implement support for EXT_sRGB_write_control. This extension requires VK_KHR_image_format_list to be supported. The spec requires this functionality to work with glBlitFramebuffer as well but support for that will be added in a follow up change. As such, this extension is only exposed in non-conformant mode. Bug: angleproject:5075 Tests: SRGBFramebufferTest.*Vulkan* Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
92b5fccd 2021-03-02 08:43:18 Handle nullptr in GetQueryObjectParameter() There are applications that disable validation using EGL_CONTEXT_OPENGL_NO_ERROR_KHR extension. In such usecases the GetQueryObjectParameter() method needs to account for the possibility that the query object has not yet been created. Bug: angleproject:5704 Tests: angle_end2end_tests --gtest_filter=QueryObjectTest* Change-Id: Ib9e1cb32a6d64f2772124178223cf07cbb84691b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2729298 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
a0bc2589 2021-03-05 19:27:04 Skip tests failing on Ozone. MipmapTest.DefineValidExtraLevelAndUseItLater MipmapTest.GenerateMipmapAfterModifyingBaseLevel MipmapTest.GenerateMipmapAfterSingleLevelDraw MipmapTest.GenerateMipmapFromInitDataThenRender MipmapTest.GenerateMipmapFromRenderedImage MipmapTest.MipMapGenerationD3D9Bug MipmapTest.MipmapsForTexture3DOES MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap MipmapTest.TextureCubeGeneralLevelZero MipmapTest.TextureCubeRenderToLevelZero MultisampleTest.AlphaToSampleCoverage MultisampleTest.ContentPresevedAfterInterruption MultisampleTest.Line MultisampleTest.Point MultisampleTest.Triangle Texture3DTestES2.CopySubImageAlpha Texture3DTestES2.CopySubImageLuminance Texture3DTestES2.CopySubImageRGBA Texture3DTestES2.Luminance Texture3DTestES2.RGBA Bug: angleproject:5725, angleproject:5727, angleproject:5728 Change-Id: Ibe7d7e44e01ce430e381edd0c83c3e24069b35aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2738718 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
8a48f4de 2021-03-05 14:33:16 Skip CopyTextureVariationsTest failing on Ozone CopyTextureVariationsTest.CopyTexture CopyTextureVariationsTest.CopySubTexture Bug: angleproject:5723 Change-Id: Iad62344b9bc503a2553647877c5975b03bb6829d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2738602 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
a6b16d29 2021-03-02 19:04:57 Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Ozone We only support ES2 on Ozone, so tests that depend on ES3 or ES31 support are not instantiated there. Bug: chromium:1183147 Change-Id: Id58bcd9b44a5b9a70b5ae8115e27c44f5dc81226 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2726550 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
d8557cc8 2021-03-03 10:17:46 Fix for readPixels() to PBO fast path. Include the "pixels" (data) pointer as offset. Bug: angleproject:5702 Change-Id: Idc9f3ee4c0dbb1cc9308393bbf877d6137598486 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2732789 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
cdef22a5 2021-03-03 10:19:31 Skip TransformFeedbackTest.MultiContext on Metal This test is flaky on the metal backend. Bug: angleproject:5713 Change-Id: I1d789825e0322f00b017a60f8fd1cef02b5b3088 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2732787 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
6af0c03f 2021-02-25 18:15:21 Vulkan: Always write to swapchain alpha channel This fixes an issue with the "Ragnarok M: Eternal Love" game, which uses a GL_RGB8 format for its window, which is actually backed by a GL_RGBA8 format (a.k.a. "emulated alpha"). The game does no explicit clear per frame. Therefore, ANGLE selects a render pass loadOp=DONT_CARE, which leaves the alpha channel undefined (0.0 on a Pixel 4 XL). That causes SurfaceFlinger to show (blend or alternate vsyncs) what should have been covered up by the game (e.g. the Android launcher and live wallpaper). The solution is to prevent loadOp=DONT_CARE for emulated alpha. Test: ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB Test: dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 Bug: b/180139027 Change-Id: Ied97b57c93d41326cb3294ff246691e09f316791 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2704949 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
5b82fa2e 2021-02-28 11:11:34 Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Win AMD GTest complains that we don't run some tests on D3D/Vulkan backends. They only run on GL backend, which is disabled on Win AMD per http://anglebug.com/5123 Bug: chromium:1183147 Change-Id: I95fdd9a24aff69aa60e2f60613d8300ae1019a27 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2726576 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
2b55f876 2021-01-29 18:02:21 Reland "Workaround for Mac Intel drawArraysInstanced with first > 0" This is a reland of 027bc47ca5b7b291fbda907173eefa05ad3d45a8 Original change's description: > Workaround for Mac Intel drawArraysInstanced with first > 0 > > Workaround by forcefully set instanced arrays (divisor > 0) > as streaming attributes and apply extra offset at front. Recover > those attribute bindings when first == 0 and other draw calls > (drawElementsInstanced) > > Bug: chromium:1144207, chromium:1144247, chromium:1144373 > Change-Id: Ie7836cc71b45a290513f34f90d49bd15b14ddba8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2661095 > Commit-Queue: Shrek Shao <shrekshao@google.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: chromium:1144207 Bug: chromium:1144247 Bug: chromium:1144373 Bug: angleproject:5271 Change-Id: Id0b818b25a605376c98c2366c1f2029e2490c6cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2704799 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
f9c595b4 2021-02-26 11:53:30 Skip 3 SimpleStateChangeTestES31 DrawWithTextureThenDrawWithImage on Win Intel GL ClearThenSampleWithCompute on Linux AMD GL TransformFeedbackThenReadWithCompute on Win AMD Vulkan Bug: angleproject:5686, angleproject:5687, angleproject:5688 Change-Id: If380074389382bc7e9a8b8668c83fb9c8ef2084d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2723291 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
ba233b6a 2021-02-25 13:44:32 Suppress 1 VulkanExternalImageTest on Linux AMD Vulkan VulkanExternalImageTest.TextureFormatCompatChromiumMutableNoStorageFd Bug: angleproject:5682 Change-Id: Id2aa15f4943f9132d133eeb540e35e405896a3b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718530 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
550f2a3e 2021-02-24 09:49:42 Vulkan: Shader support for EXT_shader_framebuffer_fetch_non_coherent Translator can accept gl_LastFragData and 'inout' variable to gain access to framebuffer attachment data. The Vulkan translator replaces it with the SubpassInput type variable. Note that this works only for the noncoherent version of the extension. Bug: angleproject:5454 Test: *EXTShaderFramebufferFetchNoncoherent*.* Change-Id: I392f84ee3ad3eb9fbd09d0b7ff83731a9a3f33f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598060 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
999da35e 2021-02-18 17:29:20 Vulkan: Optimize glMemoryBarrier more The implementation assumed that the X_BARRIER_BIT bits implied two barriers; write->X and X->write. However, they only imply write->X, with the exception of SHADER_IMAGE_ACCESS_BARRIER_BIT and SHADER_STORAGE_BARRIER_BIT which handle X->write for images and buffers respectively. As a result, the other bits no longer set the MEMORY_BARRIER dirty bit as they don't guard against X->write usage. Bug: angleproject:5070 Change-Id: Id23904c455a5f56dc45fc6832a74fdfbba6a4827 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705702 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
d81e5d17 2021-02-18 16:02:35 Add a test for sample after deferred clear To ensure that deferred clears are flushed before sampling. Bug: angleproject:5070 Change-Id: I72bfef752074eb1e722c669edaa2d0b5ddfd20b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705027 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
39d7fc18 2021-02-17 00:18:41 Vulkan: Don't break the render pass on dispatch calls The only reason a dispatch call may need to break the render pass implicitly is for read-after-writes where the write originates from the render pass but is not through a storage buffer/image. There are only two such scenrios possible: - Framebuffer attachment write -> texture sample - Transform feedback write -> ubo read All other uses of the buffers and textures that require breaking the render pass are handled by `glMemoryBarrier`. Bug: angleproject:5070 Change-Id: I92b50d69d8782097ee8ff477ac57da6209c326a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698998 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
5d7f4e80 2021-02-18 17:06:12 Remove incorrect memory barrier tests The tests were written with the assumption that the X_BARRIER_BIT implied two barriers, write->X and X->write. However, they only imply write->X, with the exception of SHADER_IMAGE_ACCESS_BARRIER_BIT and SHADER_STORAGE_BARRIER_BIT which handle X->write for images and buffers respectively. Bug: angleproject:5070 Change-Id: Ic9bfac997d0663b70f1d40baca6c111a4dc300c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705701 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
c03a4235 2021-02-20 16:14:37 Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Nexus 5X GTest complains that we don't run some tests on GLES backend. Bug: chromium:1180570 Change-Id: I9427ac25c3b6f06f3c042caa3c0afc7000cf1599 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2710783 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
f18b92ad 2021-02-17 19:40:53 testing: Mark uninstantiated GL & EGL test suites googletest CL 315255779 causes test binaries to fail when they include test suites / parametrized tests that are not instantiated, and when they include empty test suites. This CL uses the GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST() macro to annotate the suites / tests that are causing test failures. This is necessary to get googletest rolled past CL 315255779. Bug: chromium:1163396 Change-Id: I05c0619186ffc265b8e32e8b69d6680a6acdbb48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2701292 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
bd276beb 2021-02-12 10:58:43 Vulkan: Don't wait on unflushed sync objects without a Context The app "Car Parking Multiplayer" issues a ClientWaitSync() command without having already flushed the sync object and without an active context. We should return TIMEOUT immediately rather than attempting to wait on the sync object, since we can't flush it and it'll never be signalled. Bug: angleproject:5613 Bug: angleproject:5656 Test: MultithreadingTest.NoFlushNoContextReturnsTimeout Change-Id: Ieaf675ca9144f9c851c73b9ca399daaf4ed1cd0f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2693375 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
7ae8531b 2021-02-17 15:20:07 Vulkan: Fix crash with 0-sized element buffer VertexArray::syncState syncs all dirty bits, including DIRTY_BIT_ELEMENT_ARRAY_BUFFER even for draw calls that don't use this buffer, such as glDrawArrays. If the element buffer is given 0 size, this caused a crash in the Vulkan backend. Bug: chromium:1172577 Change-Id: I02d78c9660c07b896f7403867b648901478251fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2701831 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
436b43a6 2021-02-16 14:28:06 Add comprehensive memory barrier tests Optimizing glMemoryBarrier can get very tricky. This change adds tests for every glMemoryBarrier bit in different scenarios for a total of about 1500 tests. With the current implementation, there are no syncval errors running these tests. Bug: angleproject:5070 Change-Id: I5358bfeed84f586a67c90ba5ab0fe624db6820b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698288 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
907a3cee 2021-02-17 08:07:45 Vulkan: Add support for EXT_shader_framebuffer_fetch_non_coherent EXT_shader_framebuffer_fetch_non_coherent is implemented using subpass input attachments. The extension will be enabled in a follow up change that adds required changes to the Vulkan translator. Bug: angleproject:5454 Test: FramebufferFetchNonCoherentES31.*Vulkan Change-Id: Ic73c66a476c4a21db5269431166a198841f1dc0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598059 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
82337b00 2021-02-17 16:47:48 Add suppressions for failing tests on Linux Nvidia GL The following failing without a clear reason (asides from PartitionAlloc changes in Chromium maybe). This CL suppresses them while we find what the issue is. TBR=syoussefi@chromium.org Bug: angleproject:5651 Change-Id: I6cba67351dfba37fd6d86a07ac748b7998665361 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2700511 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
64b5b3d3 2021-02-12 17:31:58 Vulkan: Further restrict enabling LINE_RASTERIZATION_MODE_BRESENHAM The app "Car Parking Multiplayer" enables GL_SAMPLE_ALPHA_TO_COVERAGE, which leads to a VVL error when LINE_RASTERIZATION_MODE_BRESENHAM is also enabled: VUID-VkGraphicsPipelineCreateInfo-lineRasterizationMode-02766: The Vulkan spec states: If the lineRasterizationMode member of a VkPipelineRasterizationLineStateCreateInfoEXT structure included in the pNext chain of pRasterizationState is VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT or VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT and if rasterization is enabled, then the alphaToCoverageEnable, alphaToOneEnable, and sampleShadingEnable members of pMultisampleState must all be VK_FALSE. This CL adds the additional checking to GraphicsPipelineDesc::initializePipeline() to ensure those conditions are met before setting lineRasterizationMode to VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT. Bug: angleproject:5613 Test: StateChangeTest.AlphaToCoverageEnable Change-Id: Ie2286078f6916c01a19ae6f932321a86619bd4e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2694094 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
c7ae5d28 2021-02-17 15:57:37 Suppress ClearThenMaskedClearFramebufferTest on Linux AMD VK The test has been failing on that configuration since it was introduced. TBR=syoussefi@chromium.org Bug: angleproject:5655 Change-Id: If852bcd574fa0cd4018220b7d6749b95a717a7c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698117 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
e8c0aa81 2021-01-26 23:40:36 Vulkan: Clean up transform feedback extension pause/resume 1. The xfb counter buffer barrier issued was wrong, following a typo in the spec. This barrier is now correctly issued using the usual barrier APIs. 2. A mechanism was added to automatically pause/resume transform feedback when a program pipeline needs to be rebound. This is incorrect as it misses the xfb counter buffer barrier. The render pass is broken instead if transform feedback is active/unpaused and the program pipeline is changed. 3. The transform feedback counter buffers are now disposed of when transform feedback is ended. This avoids an unnecessary barrier that this change would have otherwise incurred (and hence render pass break) in Manhattan which repurposes the same transform feedback object. Bug: angleproject:5528 Change-Id: I1ffe8b4b8975645ba43afd70e9cdbb0765529da5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2651647 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
d7037aa2 2021-02-11 14:35:30 Vulkan: noop glMemoryBarrier(CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT) CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT requires a memory barrier: shader buffer write -> host read. According to the spec, the data is only available after a call to glFinish or wait on sync: > The application must call MemoryBarrier with the > CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT set and then call FenceSync with > SYNC_GPU_COMMANDS_COMPLETE (or Finish). Then the CPU will see the > writes after the sync is complete. When a buffer is written to by the GPU, ANGLE calls onHostVisibleBufferWrite(), which ensures a "memory write -> host read" barrier is issued at the end of the command buffer. Additionally, persistently mapped buffers use VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, so there's no need for a call to vkInvalidateMappedMemoryRanges. As a result, there's nothing necessary in ANGLE to do for this barrier bit. Note that should persistenly mapped buffers start using non-coherent memory, this barrier should imply a call to vkInvalidateMappedMemoryRanges for the persistently mapped buffers. Bug: angleproject:5070 Change-Id: Iaeae019dadfa659a47d2dac41c0c09f1c15e584b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2689380 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
30622479 2021-02-16 12:33:40 Vulkan: Fix crash with deferred clears and MSRTT The following scenario was mishandled: - MSRTT draw with an unresolve operation (i.e. has two subpasses) - Deferred clear - Flush deferred clear with MSRTT framebuffer not needing unresolve (i.e. has one subpass) Bug: chromium:1178693 Change-Id: If3548e99897d698d61dfafbe9f86193723d06e5a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2697648 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
21cced7f 2021-02-16 12:20:34 Fix suppression for a SimpleStateChangeTestES31 on Linux AMD It should be suppressed on Desktop GL and not GLES TBR=syoussefi@chromium.org Bug: angleproject:5649 Change-Id: I9752e0219e39cc9a8f3c1b90e15525d7e0384a91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2697068 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
14ec0d2c 2021-02-15 17:14:08 Suppress a SimpleStateChangeTestES31 on Linux AMD GLES SimpleStateChangeTestES31.DrawThenSampleWithCompute was failing since it was introduced. TBR=syoussefi@chromium.org Bug: angleproject:5649 Change-Id: I46f531724bd4f12c760675de5038f2345eb21aac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2692816 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
031dd5c5 2021-02-11 14:56:43 Vulkan: Add fast path for pack buffer copies When vkCmdCopyImageToBuffer is possible, it is used to implement glReadPixels with PBO instead of a CPU readback. A few tests are added to verify synchronization between pack/unpack and compute shader writes. Bug: angleproject:5070 Change-Id: Ia5da0feb31348f6b52d164b973ff95e2a0510582 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2691466 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2b15062b 2021-02-11 12:52:39 Allow more formats as texture attachments in GLES 1 This change allows all formats in the GLES 1.1 spec, table 3.4 to be used as a texture attachment. Also normalize values passed into glColorPointer if the format is of type GL_UNSIGNED_BYTE. These changes are needed for the android app, Kick the Buddy to render correctly. Bug: angleproject:5599 Tests: *DrawTextureTest.ColorArrayDifferentTypes* *FramebufferObjectTest.TextureObjectDifferentFormats* Change-Id: Ie9d27fc24d94106651262cf9b2080dd3f05af1c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690920 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
545d0051 2021-02-11 13:59:08 Add a number of glMemoryBarrier tests Bug: angleproject:5070 Change-Id: I835a4e936cb50d3f4b1187bebbe1d1adc49d0b52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2689366 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
a2fad5ea 2021-02-11 22:49:33 Mark uninstantiated tests This problem was discovered by attempting to roll googletest past CL 315255779, which causes test binaries to fail when they include test suites / parametrized tests that are not instantiated, and when they include empty test suites. This CL uses the GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST() macro to annotate the suites / tests that are causing test failures. This is necessary to get googletest rolled past CL 315255779. Bug: chromium:1163396 Change-Id: I17c7cae1121079219f632cbbcf8cfc65a27bfdb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2691459 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
baf64903 2021-02-03 14:02:55 Allow small compressed mip level copies Update ValidateCopyImageSubDataBase() to take into consideration if the entire mip level is being written, even if the size of the mip level is smaller than the compressed block size. This also uncovered a bug in ImageHelper::initializeNonZeroMemory() where the image extents are not at least as large as the compressed format block size: VUID-vkCmdCopyBufferToImage-imageExtent-00207 This CL adds isAllocateNonZeroMemoryEnabled() to allow skipping the test when that feature is enabled while that bug is chased. Bug: angleproject:5592 Bug: angleproject:5634 Bug: angleproject:5643 Test: Texture2DTestES3.CopyCompressedImageMipMaps Change-Id: I0381e0d3490fb148604b61dc3bae8f96ba8b5f8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2673069 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
45a493ea 2021-02-05 13:48:48 Vulkan: Use a dirty bit to start the render pass Some dirty bits need to run before the render pass starts. An upcoming change for example needs to break the render pass when the program pipeline is changed while transform feedback is active. Another upcoming change may need to do the same based on a preceding glMemoryBarrier. This change adds a new dirty bit to start the render pass after some dirty bits have already been processed. Bug: angleproject:5528 Change-Id: I993c9efefed4c8fee268b218a8dd66a582d4e7cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2678863 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
6fc10389 2021-02-10 11:20:16 Move Frame Capture to capture/ folder. This will make it easier to trigger the trace tests when these files are modified. Bug: angleproject:5530 Change-Id: I5f0c450595b380cd91b20c1477dc1845bee35dd9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2686120 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
a8a2a71b 2021-02-01 17:18:18 Vulkan: Support y-flip with no driver support. We can reuse the surface rotation matrix code to do the y-flip. This requires the SPIR-V transformation support. Because not all rotations are encoded into the table we can only support rotation with the driver support for y-flip (currently). Includes some very minimal regression testing. This work is targeted towards supporting vk-portability implementations which are not as up-to-date with Vulkan features. Bug: angleproject:5596 Change-Id: I270fa1efc03267551d28df33ddac9972e1343d60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2665892 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
bb062070 2021-02-09 15:30:04 Vulkan: Fix updates to element buffer If glBufferSubData results in a new vk::BufferHelper allocation, VertexArrayVk::mCurrentElementArrayBuffer needs to be updated. VertexArrayVk::syncState was working under the assumption that DIRTY_BIT_ELEMENT_ARRAY_BUFFER_DATA cannot result in a vk::BufferHelper pointer change. This assumption was broken in https://chromium-review.googlesource.com/c/angle/angle/+/2204655. Bug: b/178231226 Change-Id: I969549c5ffec3456bdc08ac3e03a0fa0e7b4593f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2685439 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
6cc845bb 2020-12-07 18:14:50 Vulkan: Add support for EXT_blend_func_extended This implementation utilizes vulkan's dualSrcBlend feature. Expose this extension if the underlying vulkan backend allows the use of this feature. Test: angle_end2end_tests --gtest_filter=EXTBlendFuncExtendedDrawTest* Bug: angleproject:5074 Change-Id: I7d2f611df89d65e5cac35158cb5f41a0ebd58aae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593151 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
7e81056a 2021-02-01 11:16:14 Vulkan: Support integer type incomplete texture Support both signed and unsigned integer type incomplete textures. Bug: angleproject:5502 Bug: angleproject:4432 Tests: IncompleteTextureTestES3.*IntegerType* dEQP.KHR_GLES31/core_sample_variables_mask_rgba8*i_* Change-Id: Ic8c972aac0ca8589b26333b66dd0cc5fb5134043 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613245 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
b4fd4628 2021-01-27 15:56:58 Revise WebGL's shaderSource validation. Per discussion in the WebGL working group, shaderSource no longer generates INVALID_VALUE for sources containing characters outside the ESSL character set. Compilation and/or linking is still specified to fail when illegal constructs are used. With this change, https://github.com/KhronosGroup/WebGL/pull/3206 passes with the passthrough command decoder. Revise WebGL compatibility tests to follow the new rules. Bug: chromium:1171506 Change-Id: Id132e0b64fa94b373f2732acf2a7071f38f0d4ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2654264 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
74f7be6d 2021-01-28 14:04:47 Vulkan: Rectify typo in EXT_texture_format_sRGB_override The extension string for EXT_texture_format_sRGB_override was missing the "format" substring. Bug: angleproject:4561 Change-Id: I19788191b589b64639b036d2bb54508077fca7e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2658355 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
e419222d 2021-01-28 17:14:02 MSAA PreRot: Make MultisampleTest use rectangular window This will make it easier to fix/prevent bugs with MSAA-swapchain windows, which are not currently pre-rotated properly on Android. Bug: b/175793022 Change-Id: Ia51446db62c8ec94313ae75fd87ad8e9477f76e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2656997 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
de53e308 2021-01-26 12:44:04 Metal: Fix XFB failures on ARM. Metal back-end needs to generate 2 versions of XFB shader: - one version without XFB emulation code for rasterized draw. - one version with XFB emulation code for draws with rasterization disabled. Based on a change by le.hoang.q@gmail.com Bug: chromium:1167763 Change-Id: I2858859e15b18701fadff09092bb08778c4a7e64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2648636 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
ff5f715e 2021-01-19 16:46:04 Properly fail upon program binary version mismatch Return angle::Result::Stop instead of Incomplete when Program::deserialize detects version mismatch. This causes the caller, Program::loadBinary, to stop trying to load it. At least with the Vulkan backend, trying to load it results in a crash. Added test case to ProgramBinariesAcrossPlatforms which exhibits the old crash. Bug: angleproject:5567 Change-Id: I2ebb27cee0aa895855504f758992b4dfec3f4aa3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2639078 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Steven An <stevenan@google.com>
535d4783 2021-01-20 14:14:02 Vulkan: Flush if sync object is pending during SyncVk::getStatus() When a glGetSynciv() is performed for GL_SYNC_STATUS, we should flush any pending commands if a sync object is pending a flush, since the caller is interested in the status of a fence. This will guarantee that the work is submitted to the hardware and eventually completes. This is accomplished by moving mSyncObjectPendingFlush from ContextVk to ShareGroupVk, so that any sync objects used by any contexts within the share group are submitted to hardware and the required work completes. Bug: angleproject:5306 Bug: angleproject:5425 Test: FenceSyncTest.BasicOperations Change-Id: I2e2681ad01fda429ba37f061c9bac5eb91f800fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2641095 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
137271ff 2021-01-13 14:34:12 Support specifying array slice for D3D11 texture EGLImage Client can specify array slice for creating the SRV/RTV with EGL_D3D11_TEXTURE_ARRAY_SLICE_ANGLE. Test: D3DTextureTest.TextureArrayImage* Bug: angleproject:5538, chromium:1116101 Change-Id: I81cb2823df2145f1d05ad1526b0e36d6a0724d5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628609 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
ea71c6b6 2021-01-12 14:13:35 Vulkan: Emulate R32F images with R32UI GL requires that imageAtomicExchange be supported for r32f formats. However VK_FORMAT_FEATURE_STORAGE_*_ATOMIC_BIT is nearly unsupported everywhere without some Vulkan extension that brings in unnecessary support. This GL feature is emulated by transforming the shader to use r32ui for all images that originally specified r32f. floatToUintBits and uintBitsToFloat is used to maintain correct usage of the image* builtin functions. Bug: angleproject:5535 Change-Id: Ie607089935d3283b3ffa054f4b4385b81fb8f53d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2635453 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
186fe990 2021-01-15 15:49:30 Vulkan: Redo RewriteAtomicCounters With MonomorphizeUnsupportedFunctionsInVulkanGLSL and RewriteArrayOfArrayOfOpaqueUniforms transformations run, it is no longer possible to encounter array of array of atomic counters, or have any passed to functions. As a result, RewriteAtomicCounters is greatly simplified. Additionally, it is no longer necessary to pass binding/offset information for atomic counters around and they can use constants. This change removes dependency on the shaderStorageBufferArrayDynamicIndexing Vulkan feature. Bug: angleproject:3726 Bug: angleproject:3881 Change-Id: Ia43092a668f60d009eccbbceeed5deaf105a5895 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633687 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
64c89120 2021-01-19 21:51:23 Suppress incomplete texture tests on mac/arm Bug: chromium:1168370 Change-Id: I5f3e1b76b4efd21f3655d6995293ff4bbbebea17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2639273 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
7489bb2e 2021-01-19 14:35:59 Suppress failing tests on mac ARM Bug: chromium:1167763 Change-Id: I7f88bd60119dd630ea7733228baff97598bfd739 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2636688 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
acf2985d 2021-01-19 10:33:14 Vulkan: Add integer type incomplete texture tests Add tests for both signed and unsigned integer texture types. Bug: angleproject:5502 Bug: angleproject:4432 Tests: IncompleteTextureTestES3.*IntegerType* Change-Id: I22e451424d19c3e525cd08ad4c16e1150d9d2467 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613244 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
f45e625f 2021-01-18 21:56:46 Fix image bindings with an image after an image array of array The logic to calculate the image binding offset for each element of an array of array of images was incorrect, in that it used the arraySize accumulated so far to offset the next image's binding. Bug: angleproject:5535 Change-Id: I2dc3ce7bbf7b77302d1b56b4701bec2e990fdae1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2635452 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
beea4050 2021-01-16 11:32:50 Reland "Vulkan: Generate gl_Position.z correction in SPIR-V" This reverts commit e3c357369f970a94759074418670de2ef131dcb8. Reason for revert: Fixed parent CL Original change's description: > Revert "Vulkan: Generate gl_Position.z correction in SPIR-V" > > This reverts commit 1e4f8b02ae0603e7034c37e0ff6cee39c38771a9. > > Reason for revert: > Earlier CL breaks pre-rotation: > https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > > Original change's description: > > Vulkan: Generate gl_Position.z correction in SPIR-V > > > > Instead of having the translator output code to transform gl_Position.z > > to Vulkan clip space in the vertex stage, this change makes the SPIR-V > > transformer perform this operation on the last geometry stage. > > > > An alternative solution would be to generate this transformation in the > > translator in every geometry stage, each controlled by a separate > > specialization constant. This change avoids unnecessary modifications > > to earlier stages. Additionally, the transformer is already modifying > > gl_Position.xy for pre-rotation, so the addition of a small > > transformation of gl_Position.z in the same spot is rather trivial. > > > > Bug: angleproject:5479 > > Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Charlie Lao <cclao@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com > > Change-Id: I3bdf3d6f743125eaf552608f2664b715bd6935c5 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:5479 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634203 > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com # Not skipping CQ checks because this is a reland. Bug: angleproject:5479 Change-Id: Id23052b8fc6bffa5bab20cb93eb21ea49a0f80d7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633710 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
dfd9bdfd 2021-01-16 11:32:30 Reland "Vulkan: Generate gl_Position pre-rotation in SPIR-V" This reverts commit 3d39b7c5eab88c420d982155ffbb6181c678ceea. Reason for revert: Fixed interaction with the `forceDriverUniformOverSpecConst` workaround. Original change's description: > Revert "Vulkan: Generate gl_Position pre-rotation in SPIR-V" > > This reverts commit 0f86b196ffaffeeee3460e3188f20a7ac120796d. > > Reason for revert: > Breaks pre-rotation for all apps, so they are displayed in portrait instead of landscape. > > Original change's description: > > Vulkan: Generate gl_Position pre-rotation in SPIR-V > > > > Instead of having the translator output pre-rotation code in the vertex > > stage based on a specialization constant, this change makes the SPIR-V > > transformer perform pre-rotation of gl_Position on the last geometry > > stage. > > > > An alternative solution would be to generate pre-rotation code in the > > translator in every geometry stage, each controlled by a separate > > specialization constant. This change avoids unnecessary modifications > > to earlier stages. The generated shaders are also smaller, as they > > don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V > > transformer knows the pre-rotation at transformation time, so it can > > simply use swizzles to achieve the same results. > > > > This also ties in with upcoming changes which move gl_Position.z > > correction to the last geometry shader stage, which is trivially done > > piggy-backing on the infrastructure in this change. > > > > Bug: angleproject:5478 > > Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Charlie Lao <cclao@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com > > Change-Id: I81f237fa6b10c7d59831363bee8999e7ad2f09be > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:5478 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633694 > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Bug: angleproject:5478 Change-Id: I7c5eaeef03d9520abd36a1c4a766b6abbf4fdb45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633709 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
60015ff6 2021-01-14 02:03:07 Vulkan: Redo RewriteStructSamplers This transformation is split into two. The first transformation solely takes out the samplers out of structs, and potentially generates array of array of samplers. A second transformation is added that takes any array of array of opaque uniforms and flattens it. A follow up change will simplify RewriteAtomicCounters which also handles array of arrays (which is no longer possible), and removes dependency on shaderStorageBufferArrayDynamicIndexing. Bug: angleproject:2703 Bug: angleproject:3881 Bug: angleproject:4071 Bug: angleproject:4211 Change-Id: I352bb2bbe65ac49f4d7d753c0ba3160fa3cc925a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628138 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
3d39b7c5 2021-01-16 00:15:14 Revert "Vulkan: Generate gl_Position pre-rotation in SPIR-V" This reverts commit 0f86b196ffaffeeee3460e3188f20a7ac120796d. Reason for revert: Breaks pre-rotation for all apps, so they are displayed in portrait instead of landscape. Original change's description: > Vulkan: Generate gl_Position pre-rotation in SPIR-V > > Instead of having the translator output pre-rotation code in the vertex > stage based on a specialization constant, this change makes the SPIR-V > transformer perform pre-rotation of gl_Position on the last geometry > stage. > > An alternative solution would be to generate pre-rotation code in the > translator in every geometry stage, each controlled by a separate > specialization constant. This change avoids unnecessary modifications > to earlier stages. The generated shaders are also smaller, as they > don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V > transformer knows the pre-rotation at transformation time, so it can > simply use swizzles to achieve the same results. > > This also ties in with upcoming changes which move gl_Position.z > correction to the last geometry shader stage, which is trivially done > piggy-backing on the infrastructure in this change. > > Bug: angleproject:5478 > Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I81f237fa6b10c7d59831363bee8999e7ad2f09be No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:5478 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633694 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
e3c35736 2021-01-16 00:12:54 Revert "Vulkan: Generate gl_Position.z correction in SPIR-V" This reverts commit 1e4f8b02ae0603e7034c37e0ff6cee39c38771a9. Reason for revert: Earlier CL breaks pre-rotation: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Original change's description: > Vulkan: Generate gl_Position.z correction in SPIR-V > > Instead of having the translator output code to transform gl_Position.z > to Vulkan clip space in the vertex stage, this change makes the SPIR-V > transformer perform this operation on the last geometry stage. > > An alternative solution would be to generate this transformation in the > translator in every geometry stage, each controlled by a separate > specialization constant. This change avoids unnecessary modifications > to earlier stages. Additionally, the transformer is already modifying > gl_Position.xy for pre-rotation, so the addition of a small > transformation of gl_Position.z in the same spot is rather trivial. > > Bug: angleproject:5479 > Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I3bdf3d6f743125eaf552608f2664b715bd6935c5 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:5479 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634203 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
dc99fc40 2021-01-13 00:21:41 Vulkan: Translator pass to monomorphize problematic functions With array of array of samplers and images, we currently require the shader*ArrayDynamicIndexing Vulkan features. With atomic counters, we require the shaderStorageBufferArrayDynamicIndexing feature. The above features are required to enable passing opaque uniforms to functions. This change introduces a translator pass that monomorphizes functions that receive atomic counters, or partially subscripted array of array of samplers or images, etc by removing those arguments and using the opaque uniform directly. Follow up changes will include: - Great simplification to RewriteStructSamplers, and removal of RewriteStructSamplersOld. This will drop dependency to shaderSampledImageArrayDynamicIndexing and shaderStorageImageArrayDynamicIndexing. - Great simplification to RewriteAtomicCounters. This will drop dependency to shaderStorageBufferArrayDynamicIndexing. - Emulation of imageAtomicExchange for r32f formats, but changing the qualifier to r32ui. Note that parts of RewriteStructSampler are obsolete with this change, but will be refactored as a follow up. Bug: angleproject:3881 Bug: angleproject:4071 Bug: angleproject:5535 Change-Id: Ifd1435b2a31ebf364815046886aeded60297da79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628127 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
1e4f8b02 2020-12-21 23:47:47 Vulkan: Generate gl_Position.z correction in SPIR-V Instead of having the translator output code to transform gl_Position.z to Vulkan clip space in the vertex stage, this change makes the SPIR-V transformer perform this operation on the last geometry stage. An alternative solution would be to generate this transformation in the translator in every geometry stage, each controlled by a separate specialization constant. This change avoids unnecessary modifications to earlier stages. Additionally, the transformer is already modifying gl_Position.xy for pre-rotation, so the addition of a small transformation of gl_Position.z in the same spot is rather trivial. Bug: angleproject:5479 Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
0f86b196 2020-12-21 22:54:05 Vulkan: Generate gl_Position pre-rotation in SPIR-V Instead of having the translator output pre-rotation code in the vertex stage based on a specialization constant, this change makes the SPIR-V transformer perform pre-rotation of gl_Position on the last geometry stage. An alternative solution would be to generate pre-rotation code in the translator in every geometry stage, each controlled by a separate specialization constant. This change avoids unnecessary modifications to earlier stages. The generated shaders are also smaller, as they don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V transformer knows the pre-rotation at transformation time, so it can simply use swizzles to achieve the same results. This also ties in with upcoming changes which move gl_Position.z correction to the last geometry shader stage, which is trivially done piggy-backing on the infrastructure in this change. Bug: angleproject:5478 Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
198dc345 2020-08-06 16:32:03 Support importing NV12/P010/P016 D3D textures as EGLImage Allow importing individual planes of NV12/P010/P016 D3D textures with supported SRV/RTV formats. Restrict these to GL_TEXTURE_EXTERNAL_OES to limit to using as shader inputs or render targets and prevent unsupported operations like ReadPixels. Test: D3DTextureYUVTest* Bug: angleproject:5538, chromium:1116101 Change-Id: If5bf54f4f75bb2c703890ce3f5fbd67e4461c98f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2338827 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
6c79df68 2021-01-11 09:07:08 Allow attributes and uniforms to have the same name It is valid for an attribute and a uniform to have the same name as long as they are declared in different stages. Prior to this patch, if any shader stage declares a uniform we disallowed reusing that name for an attribute. From GLSL ES Spec 3.00.6, section 4.3.5: If a uniform variable name is declared in one stage (e.g., a vertex shader) but not in another (e.g., a fragment shader), then that name is still available in the other stage for a different use. This change allows Egginc game to work with ANGLE Bug: angleproject:5497 Tests: angle_end2end_tests - *UniformVariableNameReuseAcrossStages* *GlobalNamesConflict* Change-Id: I8f5657d40a213600d6fb48f63e37e4cdbae120b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2608865 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
d654ac9b 2020-12-30 12:28:41 Program: Support multiple varying packings. Instead of using a single varying packing for all program stages, we switch to using a varying register packing for each pair of input/output shaders. This allows several valid use cases that use many varying to succeed. For instance Geometry Shaders have both an input and output varying packing. With tessellation shaders the upper bound of valid varying packings in one Program goes up even more. We keep multiple varying packings at once inside a new "ProgramVaryingPacking" class. Internally the class keeps a unique varying mapping for each input/output interface in the program. Separable programs with "open" interfaces are handled specially. Fixes a bug where varying counting was artificially limited for programs with more than two shaders. This CL also disables GS support when we're emulating line raster so we don't have to figure out the details on how to place the special position varying. Bug: angleproject:5496 Change-Id: I1f9a327c4750caef570c608d86953e9d0cc5eea3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606532 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
e4b4ff7a 2021-01-12 13:48:20 Test Runner: Add a slow tests list. Each slow test in the list will use a 3x longer timeout. The list is implemented using the same filter wildcard we use in the test expectations logic. We can test this out using a slow D3D11 varying test. Bug: angleproject:5076 Bug: angleproject:5496 Change-Id: I31cf45e6ee8a8bbd6e460d675ff8a0cf5f19a504 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2625172 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
47e9aed2 2021-01-12 13:50:56 Remove Sleep() from PrimitivesWrittenAndGenerated test. Attempt to fix timeouts due to test ordering. Bug: angleproject:5496 Change-Id: I323e85c372c8b4a5e9fc4201004f39bffb1676d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2625169 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
a4b582e8 2021-01-11 15:31:13 Vulkan: Notify ContextVk when UtilsVk binds compute pipelines This issue was fixed for graphics pipelines (in UtilsVk::clearFramebuffer), but remained for compute pipelines. If UtilsVk issues a dispatch call, it now notifies ContextVk to rebind the pipeline and descriptor sets. Bug: angleproject:5529 Change-Id: Ic52f91bdc70d02c065ec2d5e2a3614c11fd62a9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622236 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
2e9706d8 2021-01-08 17:29:42 Vulkan: Use angle::FormatID instead of VkFormat. This change switches the internal enums we pass around from VkFormat to FormatID. The end goal of the refactor is to allow the Vulkan back-end to store packed tables indexed by FormatID. Because VkFormat has large gaps in its enum space we'd otherwise need to use unordered data structures like unordered_map. The change removes the redundant VkFormat storage from vk::Format and uses a new table query to return the VkFormat that 1:1 matches an angle::FormatID. We also include a reverse mapping for use with native Vulkan get functions for Android. Also moves sRGB conversion functions into renderer_utils. A couple sRGB formats that don't exist in GL are no longer handled by the sRGB conversion functions. These formats should be extremely rare. Bug: angleproject:5438 Change-Id: Id8b49773ca0c556f9f5a6a10fcf0d9762b93bbea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618204 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
de32c3d2 2020-11-04 13:16:31 Reland "Created test and fixed texture storage bug in d3d11" This is a reland of 03f3ba5b1454ee7c15cd9391e77307cf1d274b48 Original change's description: > Created test and fixed texture storage bug in d3d11 > > Bug: b/172489285 > Change-Id: If7d88cf50d99da3380082c60fb3936ae0b20c4e5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519876 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: b/172489285 Change-Id: I6b8226164a09aed208c56cb78b5d2c1385298cbe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2546034 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Trevor David Black <vantablack@google.com> Commit-Queue: Trevor David Black <vantablack@google.com>
038ae144 2020-12-31 21:23:30 Vulkan: Fix up varying component limits. We weren't subtracting reserved varying vectors from component limits. We also were using an incorrect value for fragment input components. Bug: angleproject:5496 Change-Id: I44fc3b2f15687f4dee7a1498d50378e69d74afe3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606536 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
fa449cf3 2021-01-06 10:02:12 Fix separable Geometry Shaders. Was a needed fix for a new varying test. Bug: angleproject:3571 Bug: angleproject:5496 Change-Id: I49ae69967510b7a6330ea217a0e0e19e3bebe865 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613198 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
3e33db95 2020-12-30 17:17:17 Merge Program/ProgramPipeline::getMergedVaryings(). This merges two very similar pieces of code into one simpler function. The function doesn't use any maps or indirection to build the merged varyings list. It also fixes a potential bug with IO blocks and name matching due to the code bifurcation. Bug: angleproject:5496 Change-Id: Ibf54faeeb01d1940570b366ed153fff7c9135c52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606533 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
07d619cb 2021-01-06 11:36:40 Vulkan: Fix missing xfb buffer rebind on new command buffer When a command buffer is ended, bindings are lost. This adds a dirty bit to `mNewGraphicsCommandBufferDirtyBits` to make sure transform feedback buffers are bound again on the new command buffer. Bug: angleproject:5428 Change-Id: I7733c93b1eb5d33a77cbee231a83199be950e19f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611552 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
ebf00703 2020-12-29 16:25:54 angle_end2end_tests passes on iOS! Miscellaneous test skips and fixes for iOS. Bug: angleproject:5417 Bug: angleproject:5491 Change-Id: Id0785e6243949fc756e4d7923dbbe77a411052f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606656 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
e91097bf 2020-12-29 14:05:56 Vulkan: Clean up "actual"/"intended" naming. Clarifies that the GL internal format is an "intended" format and the Vulkan formats are "actual" formats. This makes all the format fields use the same consistent naming pattern. Bug: angleproject:5438 Change-Id: I935a49895109e9e06eae5ef98d5614dfd1128ff8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2605728 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>