|
c5693159
|
2012-11-28T21:03:02
|
|
Use SV_Target semantic for gl_Color when compiling for Shader Model 4+.
TRAC #22191
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1527 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
77fbf973
|
2012-11-28T21:02:55
|
|
Skip applying uniforms for the D3D11 renderer (unimplemented for now), to make ProgramBinary back-end independent.
TRAC #22191
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1526 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
28e3692d
|
2012-11-28T21:02:47
|
|
Remove getRenderer9 from Display
Trac #22200
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1525 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1f57d18a
|
2012-11-28T21:02:38
|
|
Remove unnecessary d3d9.h includes
Trac #22200
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1524 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
54e67548
|
2012-11-28T21:02:31
|
|
Implemented Renderer11::clear for basic clear operations.
TRAC #22150
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1523 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e9c71b4a
|
2012-11-28T21:02:23
|
|
Fixed an incorrect return value.
TRAC #22149
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1522 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
80fc3326
|
2012-11-28T21:02:13
|
|
Implemented Renderer11::applyRenderTargets.
TRAC #22149
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1521 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
816c7f37
|
2012-11-28T21:02:01
|
|
Added getter methods to RenderTarget11 for the render target and depth stencil views.
TRAC #22149
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1520 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
32cb08f4
|
2012-11-28T21:01:50
|
|
Removed the mRenderTargetDesc member from Context.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1519 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4c4ce233
|
2012-11-28T21:01:40
|
|
Added an ignoreViewport parameter to Renderer::setViewport.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1518 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3a0ef480
|
2012-11-28T21:01:20
|
|
Refactored Renderer::setDepthStencilState to no longer require the stencil size parameter.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1517 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
237bc7e5
|
2012-11-28T21:01:06
|
|
Refactored Renderer::setRasterizerState to no longer need a depthSize parameter.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1516 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e2f7b6b3
|
2012-11-28T21:00:51
|
|
Refactored Renderer::setViewport to no longer take render target size arguments.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1515 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
04f1b33c
|
2012-11-28T21:00:40
|
|
Refactored Renderer::setScissor to no longer require render target size.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1514 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7b6b83ea
|
2012-11-28T21:00:30
|
|
Added currently set render target information to Renderer11.
TRAC #22145
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1513 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
536dd6e9
|
2012-11-28T21:00:18
|
|
Release Blob after creating executables.
Trac #22155
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1512 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
70a219bc
|
2012-11-28T21:00:08
|
|
Fix line endings on a number of files
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1511 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4f0f65ee
|
2012-11-28T21:00:00
|
|
Get rid of ShaderExecutable9 usage in ProgramBinary
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1510 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4f6024ad
|
2012-11-28T20:59:52
|
|
Make shaderExecutable::getConstantTable virtual
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Should be temporary until we figure out what we're doing in ProgramBinary for d3d11 shaders
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1509 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c0ccbd83
|
2012-11-28T20:59:37
|
|
Add a get*Function method to the ShaderExecutable interface
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
This allows ProgramBinary::save to avoid knowing about D3D9 shaders
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1508 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
36038547
|
2012-11-28T20:59:26
|
|
Fix pointer type for GUID in ProgramBinary::load
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1507 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f0516cfd
|
2012-11-28T20:59:18
|
|
Inline the Renderer9::compilerShaderSource function
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1506 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
95892416
|
2012-11-28T20:59:09
|
|
Store ShaderExecutables on the ProgramBinary instead of d3d9 shaders
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Also hooks up binary loading to the loadExecutable function.
The other notable change is that getVertex/Pixel shader no longer
add reference counts to the returned objects.
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1505 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5531890f
|
2012-11-28T20:58:58
|
|
Add loadExecutable function to Renderer
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
factored out of compileToExecutable as we also need this when loading binaries from disk.
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1504 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a9c71424
|
2012-11-28T20:58:45
|
|
Move compileToBinary to Renderer
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
The body of compileToBinary was moved to Renderer9 and the
ProgramBinary simply calls compileToExecutable which does both
the compilation to binary and creation of the shaders which
are then wrapped into a ShaderExecutable and then returned.
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1503 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c68fa87f
|
2012-11-28T20:58:32
|
|
Remove the ConstantTable member variables
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Since we no longer keep them as member variables, we need to make sure
we delete them before leaving the function. This made it necessary
to reflow some of the logic. We can now attempt more parts of linking
even if it will ultimately fail, but sometimes the partial link
information is useful (ie for attributes).
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1502 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a418ef12
|
2012-11-28T20:58:22
|
|
Explicitly pass constant tables to linkUniforms
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1501 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
59d9ab14
|
2012-11-28T20:58:14
|
|
Explicitly pass the constant tables to the defineUniform function
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1500 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d2fb490e
|
2012-11-28T20:58:06
|
|
Remove default parameter from ProgramBinary::defineUniform and make it explicit
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1499 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d5d10197
|
2012-11-28T20:57:55
|
|
Add ShaderExecutable and ShaderExecutable9 classes to encapsulate back-end specific shader-isms.
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Shannon Woods & Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1498 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
27290c1b
|
2012-11-28T20:57:47
|
|
Use convenience function for downcasting the renderer.
TRAC #22016
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1497 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1f811f55
|
2012-11-28T20:57:39
|
|
Silence unimplemented asserts and implement retrieving adapter information.
TRAC #22072
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1496 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9549bead
|
2012-11-28T20:57:23
|
|
Retrieve the shader model number instead of a shader model 3 support boolean.
TRAC #22072
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1495 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
dedd1a0f
|
2012-11-28T20:57:11
|
|
Eliminate D3D9 from Context.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1494 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
97400dd3
|
2012-11-28T20:57:00
|
|
Clean up passing around translated index data.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1493 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
91207b79
|
2012-11-28T20:56:43
|
|
Move the index data manager and draw calls into the renderer implementation.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1492 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
41cb9428
|
2012-11-28T20:56:34
|
|
Remove Intel specific workaround.
TRAC #22179
Reverts https://codereview.appspot.com/6460100
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1491 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4a186ed8
|
2012-11-28T20:56:15
|
|
Moved VertexDeclarationCache to its own header and source file.
TRAC #22016
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1490 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e569fc52
|
2012-11-28T20:56:02
|
|
Move blitter creation / destruction to device specific initialization / release.
TRAC #22016
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1489 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5367004c
|
2012-11-28T20:55:51
|
|
Implemented Renderer11::setViewport.
TRAC #22148
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1488 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2c1d0abe
|
2012-11-28T20:55:42
|
|
Removed clear implementation from Context.
TRAC #22125
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1487 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0393e5b5
|
2012-11-28T20:55:33
|
|
Implemented Renderer9::clear.
TRAC #22125
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1486 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
084a257e
|
2012-11-28T20:55:17
|
|
Changed the Renderer::clear method parameters to use the new ClearParameters structure.
TRAC #22125
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1485 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7436971e
|
2012-11-28T20:55:09
|
|
Added clear type enum and clear parameters structure.
TRAC #22125
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1484 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
414c9168
|
2012-11-28T20:54:57
|
|
Moves checkDeviceLost to renderer9_utils.h
TRAC #22141
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1483 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5fbf177c
|
2012-11-28T20:54:43
|
|
Moves applyShaders to Renderer
TRAC #22154
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1482 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b6b27bc4
|
2012-11-28T20:54:30
|
|
Adds RenderTarget11 type
TRAC #22134
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1481 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
965bcd2e
|
2012-11-28T20:54:14
|
|
Removes getSurface function from base RenderTarget
TRAC #22134
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1480 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b64ed282
|
2012-11-28T20:54:02
|
|
Adds makeRenderer9/11 functions
TRAC #22134
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1479 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f2423659
|
2012-11-28T20:53:50
|
|
Moves creation of RenderTargets to the renderer.
TRAC #22134
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1478 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d733bb88
|
2012-11-28T20:53:40
|
|
Adds makeSwapChain9/11 functions.
TRAC #22134
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1477 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
32fdf822
|
2012-11-28T20:53:30
|
|
Fixes line endings on SwapChain9 and SwapChain11
TRAC #22134
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1476 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
def9f0f3
|
2012-11-28T20:53:20
|
|
Add applyVertexBuffer stub for D3D11 renderer.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1475 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
67094ee4
|
2012-11-28T20:53:04
|
|
Move the vertex data manager and vertex declaration cache from Context to Renderer9.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1474 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92025f56
|
2012-11-28T20:52:54
|
|
Pull Context dependencies out of applyVertexBuffer().
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1473 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1dd557ae
|
2012-11-28T19:44:00
|
|
Fixed bug with scissor rectangles Y values being clamped incorrectly.
TRAC #22167
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1472 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5dc3b8b4
|
2012-11-28T19:43:49
|
|
Don't call gl::output unless perf is enabled.
gl::output allocates a pretty large stack buffer, so it has to call _chkstk. This is rather slow, so avoid calling gl::output if perf and tracing are disabled.
BUG=
Review URL: https://codereview.appspot.com/6843043
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1471 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7cfb53f3
|
2012-11-28T19:43:41
|
|
Update version.
tbr=kbr
Review URL: https://codereview.appspot.com/6826081
Conflicts:
src/common/version.h
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1470 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0aa3b5a2
|
2012-11-28T19:43:24
|
|
Implement user-defined name hashing.
ANGLEBUG=315
Review URL: https://codereview.appspot.com/6818109
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1469 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8d06f978
|
2012-11-28T19:43:16
|
|
Update version.
Review URL: https://codereview.appspot.com/6818111
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1468 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7d738a27
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2012-11-28T19:43:08
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Remove dependency on d3dcompiler import library.
It is now loaded with LoadLibrary.
Added compile time option of having ANGLE enumerate various versions of d3dcompiler_nn.dll that the application can preload before eglInitialize().
Review URL: https://codereview.appspot.com/6816074
Author: Al Patrick
(applied to branch)
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1467 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c23f4611
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2012-11-28T19:42:57
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Interface design for user-defined name hashing.
1) We use BuiltInResources to pass the hash function to
ANGLE, deciding whether we applies hash function or not.
2) We use 64 bits hashing function, because 64 bits is 16
bytes using hex representation, plus the "webgl_" prefix,
we can keep the names under 128 (WebGL allows 5 levels of
nesting in structures). If chooseing 128 bits, we will
go beyond 128 characters, and some drivers can't handle
that safely.
ANGLEBUG=315
Review URL: https://codereview.appspot.com/6822077
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1466 736b8ea6-26fd-11df-bfd4-992fa37f6226
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07b925c5
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2012-11-28T19:42:50
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Use D3D compiler optimization level 3.
The is to try and fix some three.js lighting issues. It appears optimization level 0 has a loop unrolling bug. The compiler returns success but the shader does not work. All other optimization levels work. http://crbug.com/153105.
Repro here:
http://alteredqualia.com/tmp/tests/angle-issues/webgl_materials_normalmap_test.html
Both heads should look the same.
Review URL: https://codereview.appspot.com/6821060
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1465 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e3e826d4
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2012-11-28T19:42:35
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Fixed some warnings on GCC
Mozilla has recently made using NULL as integer an error (via
-Werror=conversion-null GCC flag), which caused ANGLE to no longer compile on
mingw in Mozilla tree. The ones that may not be obvious are removal of some <0
checks. They are not needed because they were done on unsigned types.
Author: Jacek Caban
http://codereview.appspot.com/6679049
(With changes to apply to dx11proto branch)
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1464 736b8ea6-26fd-11df-bfd4-992fa37f6226
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dc94956c
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2012-11-28T19:42:26
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Removed the setRenderTarget and setDepthStencil methods from the Renderers.
TRAC #22124
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1463 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e06bda99
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2012-11-28T19:42:18
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Context::applyRenderTargets now uses Renderer::applyRenderTargets.
TRAC #22124
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1462 736b8ea6-26fd-11df-bfd4-992fa37f6226
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220e79a6
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2012-11-28T19:42:11
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Implemented Renderer9::applyRenderTarget using Context::applyRenderTarget's code.
TRAC #22124
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1461 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ae39ee28
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2012-11-28T19:42:02
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Renderer::applyRenderTarget now returns a success/failure bool.
TRAC #22124
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1460 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c43a6055
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2012-11-28T19:41:51
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Created a Renderer9::markAllStateDirty method and moved state initialization into it.
TRAC #22124
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1459 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b323df03
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2012-11-28T19:41:36
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Invalidate client window area when resetting swap chain
Resizing a window larger results in the newly exposed region being invalidated
but the old region is treated as valid. This can result in the old region no
longer updating. This has been observed on Windows 7 64-bit with Aero theme
using NVIDIA GeForce GTS 250 and driver version 301.42. Invalidate the entire
client window area when resetting the swap chain so that it updates properly.
Original bug report: https://bugreports.qt-project.org/browse/QTBUG-27822
Review: http://codereview.appspot.com/6812076/
Author: Jonathan Liu
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1458 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a60160b0
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2012-11-28T19:41:15
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Implemented SwapChain11 initialization.
TRAC #21928
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1456 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3ca082cc
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2012-11-28T19:41:07
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Context now uses Renderer::setViewport.
TRAC #22116
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1455 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3884e2c2
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2012-11-28T19:41:00
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Context now uses a Rectangle struct for storing viewport.
TRAC #22116
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1454 736b8ea6-26fd-11df-bfd4-992fa37f6226
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83e80ee4
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2012-11-28T19:40:53
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Add an abstract Renderer::setViewport method and implemented it for Renderer9.
TRAC #22116
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1453 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b743e1d7
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2012-11-28T19:40:45
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Removed unused Display member of Context.
TRAC #22116
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1452 736b8ea6-26fd-11df-bfd4-992fa37f6226
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164dfa42
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2012-11-28T19:40:39
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Fixes the include guards on RenderTarget9
TRAC #22140
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1451 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d62d7142
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2012-11-28T19:40:28
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Removes calls from Context to retrieve d3d9 surfaces
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1450 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d186dc7f
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2012-11-28T19:40:16
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Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy.
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d2b4702a
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2012-11-28T19:40:10
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Adds a function to Framebuffer to retrieve depth OR stencilbuffer.
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1448 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8614fbac
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2012-11-28T19:40:02
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Adds RenderTarget pointer to TextureStorage.
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1447 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c682d95b
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2012-11-28T19:39:55
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Remove SwapChain.cpp from the GYP project.
TRAC #21926
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1446 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a27e05ba
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2012-11-28T19:39:42
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Split the swap chain into an abstract interface and a D3D9 implementation.
TRAC #21926
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1445 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6c872174
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2012-11-28T19:39:33
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Adds renderer functions for rendertarget operations.
TRAC #22093
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1444 736b8ea6-26fd-11df-bfd4-992fa37f6226
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48ab81ce
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2012-11-28T19:39:21
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Use ANGLE's rect instead of D3D's in blitFramebuffer.
TRAC #22093
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1443 736b8ea6-26fd-11df-bfd4-992fa37f6226
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39cee2e7
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2012-11-28T19:39:14
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Stores render target description without D3D9 reliance.
TRAC #22093
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1442 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c497ebae
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2012-11-28T19:39:06
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Moved the static initializers of RenderStateCache's constants to the top of the cpp file.
TRAC #22129
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1441 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5503fd03
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2012-11-28T19:38:57
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Implemented Renderer11::setDepthStencilState.
TRAC #22044
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1440 736b8ea6-26fd-11df-bfd4-992fa37f6226
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53926ff1
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2012-11-28T19:38:50
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Added depth stencil state caching to the RenderStateCache.
TRAC #22044
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1439 736b8ea6-26fd-11df-bfd4-992fa37f6226
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08c331d4
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2012-11-28T19:38:39
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Moved the stencilRef and stencilBackRef back to Context's state structure.
TRAC #22044
stencilRef and stencilBackRef are now set through the setDepthStencilState on
Renderer.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1438 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c820c123
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2012-11-28T19:38:30
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Added utility functions for gl to D3D11 depth stencil states.
TRAC #22044
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1437 736b8ea6-26fd-11df-bfd4-992fa37f6226
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dcf1e676
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2012-11-28T19:38:19
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Implemented Renderer11::setRasterizerState and Renderer11::setScissorRectangle.
TRAC #22043
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1436 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ed453e07
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2012-11-28T19:38:11
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Added Rasterizer state caching to the RenderStateCache.
TRAC #22043
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1435 736b8ea6-26fd-11df-bfd4-992fa37f6226
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fa34b340
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2012-11-28T19:38:01
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Added a utility function for gl to D3D11 rasterizer states.
TRAC #22043
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1434 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f8ba1091
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2012-11-28T19:37:53
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Implemented Renderer11::setBlendState using the new RenderStateCache.
TRAC #22042
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1433 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0673d79e
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2012-11-28T19:37:44
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Added a RenderStateCache class for caching D3D11 blend, depth stencil and rasterizer states.
TRAC #22042
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1432 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b58cb9b6
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2012-11-28T19:37:33
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Added a third party library: MurmurHash3.
TRAC #22042
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1431 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6b147718
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2012-11-28T19:37:24
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Added utility functions for gl to d3d11 blend states.
TRAC #22042
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1430 736b8ea6-26fd-11df-bfd4-992fa37f6226
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042d1b4c
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2012-11-28T19:37:09
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Adds RenderTarget wrapper class for surfaces and views.
TRAC #22092
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1429 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4df38ce8
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2012-11-28T19:37:03
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Adds function to convert depth *and* backbuffer formats.
TRAC #22092
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1428 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b9bb2793
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2012-11-28T19:36:49
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Make egl::Surface independent of the Renderer implementation.
TRAC #21926
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1427 736b8ea6-26fd-11df-bfd4-992fa37f6226
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