src/libANGLE


Log

Author Commit Date CI Message
Nicolas Capens 938f4372 2022-11-30T15:30:23 Move trace_event into anglebase This originates from Chromium's base/trace_event/ so it doesn't need to be under a third-party folder. Bug: b/260093525 Change-Id: Iab7a40569b6c1f91454f099c07bf51e3ce4b65df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4068342 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Nicolas Capens c991eb22 2022-12-01T14:05:07 Move the anglebase folder up a level This code originates from Chromium's base/ directory so it doesn't have to be under a third-party folder. Bug: b/260093525 Change-Id: I0bf6950095c685f36c5c237093980a64cf6e74f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4068339 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@google.com>
Chris Dalton 8ee1b89f 2022-11-04T13:10:37 Refactor pixel local storage options The various different PLS options were getting scattered and unruly. We are also in need of more backend-specific PLS options that would be difficult to add as-is. This CL refactors them into a single "ShPixelLocalStorageOptions" struct that gets initialized all in one place, and shared between the compiler and the backends. Bug: angleproject:7279 Change-Id: Ic58dccb8d1ba350a0b6cc5848ce15bd687e30fad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4006715 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton a4db9477 2022-10-06T10:35:39 Implement pixel local storage with metal::read_write textures Metal's programmable blending feature isn't available on non-Apple Silicon, so on these devices we have to polyfill pixel local storage using read_write textures, which can also be coherent if raster_order_groups are supported. This change leverages the existing PLS transformation to images, and implements just enough shader image functionality in Metal to support the pixel local storage usecase. Missing shader image features are marked with UNIMPLEMENTED(). Bug: angleproject:7279 Bug: angleproject:7792 Bug: angleproject:7794 Bug: angleproject:7797 Bug: angleproject:7803 Change-Id: Ia96a714693d352d57351a1bae4f45437dde000e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993363 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kyle Piddington <kpiddington@apple.com>
Shahbaz Youssefi fa37af38 2022-07-12T22:47:22 Translator: Support SSO's built-in redeclaration EXT_separate_shader_objects requires that gl_Position and gl_PointSize be redeclared in the vertex shader. This is not adopted by GLES3.2, but is nevertheless required to be supported if the shader enables this extension explicitly. Bug: angleproject:6590 Change-Id: I3428851ff9f00fb63573e4322bb62fe04bf0a095 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3757918 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2ecb3217 2022-11-28T15:24:39 Vulkan: Turn CPU throttling into fail safe CPU throttling is moved back to after queue present instead of before. Doing it before was a mistake, as the app had already recorded the command buffers, there was no point in delaying its submission. Proper throttling would have been moving the wait from after recording commands (before present of frame i+2) to before recording (after present of frame i+1). However, throttling is the responsibility of the app and this change triggers throttling one frame later (after present of frame i+2) as a fail safe. Currently, CPU throttling is relied upon for acquire semaphore recycling. If the two are untangled, CPU throttling can be removed. CPU throttling can also be trivially weakened by increasing kSwapHistorySize (currently 2). Bug: angleproject:7268 Change-Id: Ib7a8be6f8e72c6b8589d4e8b5de7ceaf6a28bb8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4060454 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 31c40936 2022-11-25T12:28:27 Vulkan: Rework present semaphore recycling Present semaphores and old swapchains are now associated with a fence for clean up. The fence is the one coming from the _next_ acquire of the same image index. See doc/PresentSemaphores.md for more details. Bug: angleproject:7847 Change-Id: I16891ccf6df7ac39d8b17328aac35afc422eede0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4058286 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 90b4541c 2022-11-28T11:39:24 Vulkan: Pass signal semaphore by value to async thread Otherwise the signal semaphore is pointing to whatever was passed in from the main thread. Currently, this is ok because: - For external semaphores, ensureNoPendingWork is called - For surfaces, there's a fixed buffer of semaphores However, an upcoming change passes a semaphore specified on the stack, and the thread should not be referencing it. Bug: angleproject:7847 Change-Id: I9a823214bde59b9d7ff23313694c1749a76e6b8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4060453 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 7f4caaf5 2022-11-23T15:40:53 Vulkan: Fix VulkanPerformanceCounterTest.SubmittingOutsideCom VulkanPerformanceCounterTest.SubmittingOutsideCommandBufferDoesNotCollectRenderPassGarbage depends on the implementation detail on how we flush and submit commands. The recent change crrev.com/c/4038095 fixes one issue that we are now having one less submission on pixel 6 device. This CL adjust the test to account for that. This CL also changed to set mHasDeferredFlush to true only when there is a started renderpass upon FBO bind. This CL also opt in swiftshader into preferSubmitAtFBOBoundary feature for test coverage and ease of debugging since ARM GPU (which enables this flag) is not been tested on CI. Bug: b/255414841 Change-Id: I295cec33a8ca257a5d5a98604b8c4c0c29e97cdf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4054101 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuxin Hu 1434697f 2022-11-23T14:47:38 Add a vk feature flag to only enable precision match fixer on IMG According to https://gitlab.khronos.org/vulkan/vulkan/-/merge_requests/5273, RelaxedPrecision does not need to match in the interface matching rules. However, removing the precision match is causing triangle clipping issues on IMG hardware. This change adds a feature flag to only run the code path that applies precision match in SpirV if the hardware is IMG. This is a follow-up change to https://crrev.com/c/4049421. Instead of adding back the code path that handles varying precision mismatch for every hardware, only enabling the code path if the vendor is IMG. Test: On Pixel6: $ adb shell setprop debug.angle.feature_overrides_enabled varyingsRequireMatchingPrecisionInSpirv $ out/AndroidDebug/angle_end2end_tests --gtest_filter="GLSLTest_ES3.MismatchPrecision*" --verbose Bug: angleproject:7488 Change-Id: Ia0155f14d523195df2f47b852ed6642918270e2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4054100 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jason Macnak 2de99d47 2022-11-17T12:19:35 Reset instance/device extensions in RendererVk::onDestroy() RendererVk::initialize() adds a nullptr to the end of RendererVk::mEnabledInstanceExtensions (presumably to ensure the VK implementation crashes if it tries to read past?). If RendererVk::onDestroy() fails to clear this nullptr, it can lead to a crash when sorting the extension lists when the renderer is re-initialized the second time. Bug: b/249457381 Test: cvd start --gpu_mode=guest_swiftshader Test: EGLDisplayTest.InitalizeTerminateInitalize/ES3_Vulkan_NoFixture Change-Id: Ib24af11024cad6b28284f3a75cc862c48abec258 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4035646 Commit-Queue: Jason Macnak <natsu@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny b301b822 2022-11-07T09:37:14 Capture/Replay: emit context setup for pre-MEC contexts only When a context is made current for the first time it is added to the shared context set. If this happens after the mid execution capture has started, then the call to the context setup function is created, but the according function implementations was not emitted leading to compilation failure of the so created trace. Since a context that was never current doesn't actually have any setup that needs to be done when starting a MEC replay. Hence, there is no need to emit the calls fot SetupReplayContextXX. So track which context where actually in the shared context set when MEC started, and only emit the according calls to the setup functions. Bug: angleproject:7805 Change-Id: I83f8714733ead5c0d71560013c360b5671f0822a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4008199 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Charlie Lao 000b3bfa 2022-11-28T15:06:06 Vulkan: Init mLast***Serials from CommandQueue::initialize Exposed by a recent test from Jason crrev.com/cl/4035646, If RendererVk gets re-initialized, we can't rely on CommandQueue's constructor to do initalization. We have to manually initialize mLastSubmittedSerials to 0 since destroy will set it to Infinite. Bug: b/249457381 Change-Id: I90e654981fb821324cbfb177712f604b67ccc70c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4063046 Reviewed-by: Jason Macnak <natsu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b00fa5e5 2022-11-23T12:10:47 Vulkan: Pipeline graph dump vs pipeline libraries The pipeline graph dump code is now made aware of partial pipelines. Vertex input and fragment output pipelines are also output. As a collateral, UtilsVk pipelines are also included. Bug: angleproject:7369 Change-Id: I327fbd07b83ae42d27766847d70637ada04d86cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4051623 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Jason Macnak 35d1736f 2022-11-28T09:27:06 Update enabled instance extenion handling - Null terminating the instance extensions at the end of initialize to potentially avoid having the nullptr interact poorly with other initialization code that scans through the enabled instance extensions. - Ensure the enabled instance extension sort happens after all desired instance extensions have been added. Bug: b/249457381 Test: cvd start --gpu_mode=guest_swiftshader Change-Id: I2a479065444ffdfd97ecbf281fe6a777e22d584c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4060238 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jason Macnak <natsu@google.com>
Alexey Knyazev 86a194c3 2022-11-24T00:00:00 Fix expected texture target for 3D blocks ASTC 3D blocks are supported only for TEXTURE_3D targets. Bug: angleproject:3675 Change-Id: I5fa2ee87666bd69272419dc1d604348f7376aa46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4055649 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop 71ead7b4 2022-11-20T15:56:42 Tests: Add Diablo Immortal trace Test: angle_trace_tests --gtest_filter="*diablo_immortal*" Bug: angleproject:7402 Bug: angleproject:7837 Change-Id: I7c7ccc0099707714213564740f58f04f7965a275 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4041134 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 6458178e 2022-11-18T11:39:16 Vulkan: Clean up flushCommandsAndEndRenderPass APIs ContextVk::flushCommandsAndEndRenderPassWithoutQueueSubmit is calling flushCommandsAndEndRenderPassImpl(QueueSubmitType::SkipQueueSubmit). This is a bit odd and creates confusion and trouble with future CLs. This CL removes QueueSubmitType and straight up the submission code and removes some function that was doing little but to call another function. Bug: b/255414841 Change-Id: I0ed2122a98b0fc5b819fd331173bf6945d23ff8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4038095 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 7dd8478e 2022-11-17T10:11:02 Vulkan: Make ResourceUse::serial an FastVector of Serials In preparation for per context queue serial, this CL makes ResourceUse::serial a FastVector of Serial. Right now we still limited to one serial index so that it still work the same way as before. This CL adds necessary data type and change the function names to reflect that tracking GPU progress needs a ResourceUse object instead of a single Serial number. Bug: b/255414841 Change-Id: Ic60cdf5ec8da45d1821f65a55947f5c553f65737 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4034548 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Ian Elliott 0e12695c 2022-11-23T08:31:43 Suppress VUID-VkGraphicsPipelineCreateInfo-renderPass-06040 Bug: angleproject:7843 Change-Id: I013dd1d2942c7b9d340ae4e3c4124b592dc9b94b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4049765 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 6384f76b 2022-11-16T21:47:04 Vulkan: Move PipelineCacheAccess to namespace vk In preparation for a change that uses it in that namespace. Bug: angleproject:7369 Change-Id: Icc75b8839d702fd3e6d3d00c1d8f81619cdd89cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031150 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 11de5157 2022-11-14T14:48:33 Capture/Replay: Reset Shaders We've been resetting Programs correctly, but not Shaders. This hasn't been a blocker so far, but it has been identified as a performance problem for traces that compile mid-trace. We're not getting cache hits because the persistent blob cache is not updated until a shader is deleted. Part of the challenge here is ShadersIDs and ProgramIDs share a ResourceIDType, so separating them requires a bit more tracking. To fix, start tracking which ShaderProgramIDs are actually shaders and emit the correct glDelete* command. Test: diablo_immortal MEC Bug: angleproject:7823 Change-Id: I934f6eee243ab9681dca5fdebdad33ba31457cf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4029226 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Gert Wollny 494640e5 2022-11-18T12:02:28 Capture/Replay: Make secondary contexts current during MEC When replaying, the context is made current at the beginning of the context setup function, and is still current when we hot the validation point at the end of the setup function. When a context is current is has a valid default framebuffer, and hence, during a replay of the trace the context serialization will contain this framebuffer. However, during MEC the secondary contexts were not made current during capture, and hence they dind't have a default framebuffer which resulted in a validation error. Therefore, make the secondary contexts current when they are captured during MEC to make sure we also capture the default framebuffer. Bug: angleproject:7812 Change-Id: Iaccc4150e8a71a02286e772882fb150bef1d82a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4037982 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuxin Hu 3db679eb 2022-11-22T10:37:31 Revert "Vulkan: Remove useRelaxedPrecision" and "Vulkan: remove SpirvVaryingPrecisionFixer" This reverts commit cb618b3d42d9013c48b5aa233efc4d80a9c4efa4 and commit 427086a9c7612da7325cb36054859a929c3727d5 Reason for revert: IMG reported that they need to keep the "precision qualifier matching" feature to make triangle clipping work properly, because the clipping needs to to know the decoration in vertex shader output in order to sort the data correctly for clipping. Original change's description: > Vulkan: Remove useRelaxedPrecision > > Bug: angleproject:7488 > Change-Id: I30ca3e2740d8810a01615ca778eb072d77ad34d9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3856658 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Original change's description: > Vulkan: remove SpirvVaryingPrecisionFixer > > Bug: angleproject:7488 > Change-Id: I957839bd8fbdf1cd849d5ed7e9edd65fd1a5f2cb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780874 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:7488 Change-Id: I90b584cbc549a663bca734a59d135a1d1d5bcbfc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4049421 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 27727e50 2022-11-21T00:00:00 Fix ProvokingVertex typos Aligned the parameter name with the upstream specs Moved ValidateProvokingVertexANGLE to validationESEXT.cpp Bug: angleproject:2829 Change-Id: I820a90c20ef0a1873640c933b1de52526cac7e70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4043701 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Amirali Abdolrashidi b2f55ec3 2022-11-14T16:07:19 Vulkan: Add memory allocation/deallocation counter * Added a counter to the renderer object to keep track of the memory allocations and deallocations per allocation type. * The counters are updated with the functions onMemoryAlloc() and onMemoryDealloc(), which can be added next to the allocation or deallocation point. * Currently used for buffer memory and image memory. * Removed some of the redundant arguments from vk_helper and suballocation functions. Bug: b/242641395 Change-Id: I58b38f619df7bef0ba5fa3373a8db5aed0ef142c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4014164 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao c5724a8d 2022-11-17T15:48:16 Vulkan: Retain mCurrentGraphicsPipeline if RP started ContextVk::mCurrentGraphicsPipeline is created before renderpass started. Right now we retain mCurrentGraphicsPipeline immediately. In future CL of per context queue serial, renderpass will not have queue serial until started, which means we can only retain pipeline object after renderpass started. This CL moves the mRenderPassCOmmands.retain(mCurrentGraphicsPipeline) call to renderpass start time. This exposed a bug that ContextVk may have a dangling mCurrentGraphicsPipeline pointer to an already destroyed object, if the program has been destroyed. When ProgramExecutableVk::resetLayout() calls ContextVk::onProgramExecutableReset () we early out because executable no longer matches. This causes mCurrentGraphicsPipeline still point to now deleted pipeline object. This CL fix this dangling pointer bug by always clear mCurrentGraphicsPipeline to null in ContextVk::onProgramExecutableReset() without checking if program executable is the one gets reset. Bug: b/255414841 Change-Id: I6d698c517d7a948b65c465eaaa59ea0bca24e2c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4035107 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev fc1c8cd1 2022-11-01T00:00:00 Refactor validation of partial compressed texture uploads Optimized ValidCompressedSubImageSize for valid usage and simplified its control flow. Fixed false negative validation when the replaced image region does not fill the entire level but nevertheless reaches the image boundaries. Updated InternalFormat::getCompressedImageMinBlocks to use IsPVRTC1Format helper function. Fixed InternalFormat::computeCompressedImageSize for 3D compressed texture blocks. Removed redundant checks from ValidateES3TexImageParametersBase. Optimized IsPVRTC1Format helper function to be a constexpr. Adjusted tests, added suppressions for Intel and Adreno. Bug: angleproject:7473 Change-Id: I6fadce949785a35e2706b06eeb00e878aa3710a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4037671 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 15c8a055 2022-11-22T13:31:39 GL: Only reset transform feedback varyings when necessary. ProgramGL sychronizes all state before linking. This means setting the transform feedback varyings to 0 when transform feedback is not used. Skip this call to synchronize transform feedback varyings when it will have no effect. This is a speculative fix for crashes on IMG drivers. Some of the logs mention glTransformFeedbackVaryings reading invalid memory. Bug: chromium:1322820 Change-Id: Ib4ba9c6ea6f9ab8accb82f243472c4d4443b7fd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4049420 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Shahbaz Youssefi 68b47e58 2022-11-16T10:46:59 Vulkan: Initial support for VK_EXT_graphics_pipeline_library When available, this change uses VK_EXT_graphics_pipeline_library to create pipelines. Currently, it is only used when graphicsPipelineLibraryFastLinking is available. This restricts the use of this extension to devices where monolithic pipelines are not any more performant than linked libraries. A future change adds support for other implementations by providing async pipeline creation. Bug: angleproject:7369 Change-Id: I1e3b7ac4aa56e75c7d6f4d0d5ea91cb0b862e581 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031489 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Steven Noonan <steven@valvesoftware.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang f37a32f0 2022-11-14T14:11:06 Remove DisplayGbm and SurfaceGbm. The Gbm classes were used to emulate WindowSurfaces on ChromeOS for testing. These emulated features are not used in any shipping configuration and cause issues because ANGLE opens drm devices uneccessarily. Bug: chromium:1344962 Change-Id: If564e40744f7825035bbbd63c141b154c534ed72 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023096 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Brian Ho <hob@chromium.org>
Charlie Lao 0c0bbcf5 2022-11-18T22:18:55 Revert "Vulkan: Only allocate default attribute if needed" This reverts commit 85c98a92bb763452133bd7b4580d80625bb2c75d. Reason for revert: This caused regression on pixel 6, https://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-test/1969/overview Original change's description: > Vulkan: Only allocate default attribute if needed > > mDirtyDefaultAttribsMask has all bits set when starts. > ContextVk::handleDirtyGraphicsDefaultAttribs() is looping all dirty bits > and try to allocate buffer for it, which means we are looping 16 > times when app starts. This CL changes to allocate a buffer only if used > by program. > > Bug: b/258862506 > Change-Id: I2f0a75d1fe141c9ac3101088fdc4ce4f60b0c4ee > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4024544 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/258862506 Change-Id: Iff7d9c6d605613773f0b91a5539cefd6da6454eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4038449 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Charlie Lao <cclao@google.com>
Charlie Lao 8378032e 2022-11-15T11:47:55 Vulkan: Remove get API for mLastCompletedQueueSerial In preparation for per context queue serial, this CL makes mLastSubmittedQueueSerial and mLastCompletedQueueSerial private to CommandQueue. Before this CL, we have a get function to return the last submitted serial and last completed serial and passing these serials around. This works because the serial is a single uint64_t number. With per context queue serial, this will be an array of serials and there is potential risk associated with access it from different threads. This CL makes these serials private to CommandQueue and when you want to know if GPU is completed with resource, you ask RendererVk/CommandQueue directly. This way we can ensure they have thread safe access in the CommandQueue (no lock is necessary, but all access will be restricted to one class). Bug: b/255414841 Change-Id: Ica565decce4a80588e0b447e179a2b634b55d7c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4021676 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi c7414946 2022-11-16T10:35:33 Vulkan: Enable async pipeline cache sync by default Bug: b/246683126 Change-Id: I593650364250f8802e9f546ab9957cf1c30e596a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031487 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 81e9dc56 2022-11-04T00:00:00 Reland "Metal: Skip disabled draw buffers" This is a reland of commit 4b084310d7bbb33631d58a461eb5814c12220926 Do not try to create a command encoder with no attachments since it may crash some Metal drivers. Do not reset pipeline descriptors. Original change's description: > Metal: Skip disabled draw buffers > > When creating render pass descriptors, do not > assign textures to disabled color attachments. > > When creating pipeline descriptors, reset > pixel formats of disabled color attachments. > > Exit early when MTLRenderCommandEncoder is not created. > > Added: > * DrawBuffersTest.None > * DrawBuffersTest.NoneWithDepth > * DrawBuffersTest.NoneWithStencil > * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment > > Fixes: > * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html > > Bug: angleproject:6430 > Change-Id: I7f650c761f757985b027388c350c01340a83fd51 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: angleproject:6430 Change-Id: I13977bd7ef32c4c85420706215b4f4d3a65629ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4030310 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 70cf2322 2022-11-16T10:25:07 Vulkan: Move async pipeline cache sync feature to backend Bug: b/246683126 Change-Id: I194e488e04580cee7055c0674091f1228984edf9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031486 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Solti Ho <solti@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Stephen White 386ef2ee 2022-11-17T13:16:27 Fix EGL validation of core robustness attribute. Implement EGL validation of EGL_CONTEXT_OPENGL_ROBUST_ACCESS. Previously, only the _EXT flavour was validated. Note that EGLRobustnessTest was changed to only exercise the core version. Bug: chromium:1385480 Change-Id: I51f93d6cd344d073cd9656c9fff9636ca4eac99d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4030882 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Shahbaz Youssefi 7e7a47df 2022-11-16T21:29:20 Vulkan: Adjust logicOp dynamic state workaround Bug: chromium:1379201 Change-Id: I355d0034de12e5aaf95c160efcace34ff7062337 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031149 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jie A Chen <jie.a.chen@intel.com>
Austin Eng 91ee237f 2022-11-17T03:19:34 Revert "Metal: Skip disabled draw buffers" This reverts commit 4b084310d7bbb33631d58a461eb5814c12220926. Reason for revert: Crashing in webgl2_conformance_metal_passthrough_tests https://chromium-review.googlesource.com/c/angle/angle/+/4003180/comments/6e35ee21_38288238a Original change's description: > Metal: Skip disabled draw buffers > > When creating render pass descriptors, do not > assign textures to disabled color attachments. > > When creating pipeline descriptors, reset > pixel formats of disabled color attachments. > > Exit early when MTLRenderCommandEncoder is not created. > > Added: > * DrawBuffersTest.None > * DrawBuffersTest.NoneWithDepth > * DrawBuffersTest.NoneWithStencil > * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment > > Fixes: > * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html > > Bug: angleproject:6430 > Change-Id: I7f650c761f757985b027388c350c01340a83fd51 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: angleproject:6430 Change-Id: I485691bdcc4214ed6958f606591f23331bfbea53 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4032391 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Austin Eng <enga@google.com> Reviewed-by: Austin Eng <enga@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Xinghua Cao 03e69803 2022-11-16T15:49:44 Fix a document error This patch fixes an error of the document, which describes the translation from uniform block to StructuredBuffer. Bug: angleproject:7832 Change-Id: Ice98f41ce558a47a6c19983e24ddbd3ea435d59d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4029670 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 2dde7357 2022-11-16T10:39:32 Vulkan: `const` render passes Bug: angleproject:7369 Change-Id: I1ee1449bd8ea8c6a3e26e50a7f3734fad91dc911 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031488 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5ef24b26 2022-11-16T11:17:53 Vulkan: Limit logicOp dynamic state workaround to old mesa Bug: chromium:1379201 Change-Id: I618507b118b4420793ec172f3ed1f0dddbb2ae86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031492 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Cody Northrop 3f9223b2 2022-11-15T20:31:55 Shader: Initialize mMaxComputeSharedMemory Uninitalized values are causing retrace failures. mMaxComputeSharedMemory is otherwise only set when the shader is compiled. Test: retrace_restricted_traces.py Bug: angleproject:7815 Change-Id: I9884ac3c8550775d435d6fa7b11d7aebc63c14d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4026669 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 4b084310 2022-11-04T00:00:00 Metal: Skip disabled draw buffers When creating render pass descriptors, do not assign textures to disabled color attachments. When creating pipeline descriptors, reset pixel formats of disabled color attachments. Exit early when MTLRenderCommandEncoder is not created. Added: * DrawBuffersTest.None * DrawBuffersTest.NoneWithDepth * DrawBuffersTest.NoneWithStencil * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment Fixes: * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html Bug: angleproject:6430 Change-Id: I7f650c761f757985b027388c350c01340a83fd51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Lubosz Sarnecki 2fa255da 2022-11-09T16:44:02 FrameCapture: Don't capture trailing zeros in shader strings. This prevents C build errors like the following when applications provide incorrect shader string lengths: error: null character(s) preserved in string literal Bug: angleproject:7402 Change-Id: Iac7bab58533d152c4b6ed525f0cbcbcb8a7c35ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4020417 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 66fda678 2022-11-14T11:10:54 Capture/Replay: Delete buffer after test support for coherent The buffer created to test coherent and persistzent mapping is not used later, so it should be deleted. Since this buffer is created and deleted before any VAO is created, we also have to check whether a VAO exists before the buffer may be detached from it. Bug: angleproject:7814 Change-Id: I875f845e592325093dd90b48ba9cd3c7228fad47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023047 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 8028bffc 2022-11-14T16:45:07 Vulkan: Flatten GarbageAndSerial class ObjectAndSerial templated class is only used by GarbageAndSerial. The serial number here means queue serial. This CL simply flattens the template class to GarbageAndQueueSerial to clarify the serial here is the queue serial that tracks GPU completion. Bug: b/259148812 Change-Id: I81e88a03ccffcf8fb632e3ac7dce886375dc51a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023098 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 9483002d 2022-11-14T16:01:15 Vulkan: Clean up submitFrame/submitCommands ContextVK has two functions, submitFrame, and submitCommands. ContextVk::SubmitFrame means to be frame boundary or FBO boundary, usually refers to submission triggered by API, for example, glFlush/glFinish or FBO switches. ContextVk::submitCommands was added later to mean any kind of submission. It could be triggered by internal logic, for example, when we think we have accumulated too much staged updates. The odd thing is that ContextVk::submitFrame calls ContextVk::submitCommands, which calls RendererVk::submitFrame. I believe this is because when we introduced ContextVk::submitCommands, we did not bother rename RendererVk's API. This CL renames RendererVk::submitFrame and CommandQueue::submitFrame and CommandProcessor::submitFrame to submitCommands to be consistent with ContextVk's function names. This CL also removes unused function ContextVk::isSerialInUse() This CL also removes unnecessary vk:: namespace in CommandProcessor Bug: b/259148812 Change-Id: If074e381168950143ad56a728f23caa298e5f355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4027284 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 139b9df8 2022-11-14T15:53:15 Vulkan: getCommandBufferOneOff could reuse if serials are equal When one off commands serial is equal to last completed serial, it means completed. We should reuse command buffer instead of allocate a new one. Bug: b/259148812 Change-Id: Ibc006a93e1ee775a436396a0d35cf4ab2b363940 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023097 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 85c98a92 2022-11-11T17:01:40 Vulkan: Only allocate default attribute if needed mDirtyDefaultAttribsMask has all bits set when starts. ContextVk::handleDirtyGraphicsDefaultAttribs() is looping all dirty bits and try to allocate buffer for it, which means we are looping 16 times when app starts. This CL changes to allocate a buffer only if used by program. Bug: b/258862506 Change-Id: I2f0a75d1fe141c9ac3101088fdc4ce4f60b0c4ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4024544 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 44d8fef8 2022-11-01T00:00:00 Add ANGLE_provoking_vertex spec Renamed provoking vertex enums to use _ANGLE suffix. The newly defined enums alias those from the desktop OpenGL extensions. Updated tests to use the new enum names. Bug: angleproject:2829 Change-Id: I72b686773536d3d54a653114cee5292007510a55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4013700 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Dan Glastonbury 40e4bc63 2022-11-09T12:40:48 Make DrawRangeElements validation consistent with DrawElements According to the WebGL specification, when an empty buffer is bound to GL_ELEMENT_ARRAY_BUFFER binding point, one of the possibilities is to return an error when trying to draw with an index count other than zero. This is the behavior of DrawElements variants but not DrawRangeElements. This change brings variants of DrawRangeElements behavior in line with that of DrawElements. Bug: angleproject:7822 Change-Id: I6844efd1038d95c652b72e52209dfdd74f006f9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4015418 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Roman Lavrov 4878b317 2022-11-14T11:41:20 Fix variable names UpdatePreCacheActiveTextures and updateExecutableActiveTexturesForShader do similar things but there seems to have been some naming confusion. Bug: b/242887117 Change-Id: Ib568f922c79b6ea36a225b4547e2abfc73b8ec08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4022143 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi f62405c5 2022-10-31T18:47:52 Add utilities to get the Android backtrace * Added getBacktraceInfo(), which returns the backtrace information from the ANGLE code, including the addresses and the symbols if possible * Returns the data in an instance of the new class BacktraceInfo. * In order to access this function, backtrace_utils.h has been included in vk_utils.h * New GN flag to make use of this feature: * angle_enable_unwind_backtrace_support * Current only available on Android (debug mode) * If the flag is disabled, getBacktraceInfo() returns an empty object. * Added functions in util/ (per platform) to print the BacktraceInfo data. * Example of usage: angle::printBacktraceInfo(angle::getBacktraceInfo()); * Minor edit: Moved cstdint from android_util.cpp to its header. Bug: b/258475923 Change-Id: I6115462a1a2845d40c7cafc14ce52df09ecdcf34 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3995843 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 9c019cb3 2022-11-08T13:29:08 Vulkan: Features for graphics pipeline library Bug: angleproject:7369 Change-Id: I561cc095dcf2d4c71d24de8a6ca08d45567ad937 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4014519 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Lubosz Sarnecki e99e40c9 2022-10-11T12:27:18 FrameCapture: Implement shadow memory for coherent buffers. On certain devices like the Pixel 6 it is not possible to mprotect Vulkan allocated memory required for coherent buffer tracking. To overcome this limitation implement a shadow memory for coherent buffers when running FrameCapture that is exposed to the app and syncronized with the Vulkan memory and can be mprotected for coherent buffer tracking. Add a test to determine whether memory protection can be used directly or will require shadow memory. Run this test only on build configurations with assertions enabled. Determine the requirement of shadow memory through a deny list of device manufacturers and models, which is checked against ANGLE's SystemInfo. Add ANGLE_CAPTURE_FORCE_SHADOW environment setting and Android equivalent to force enable shadow memory. Test: angle_end2end_tests --gtest_filter="BufferStorageTestES3.*/ES3_Vulkan" Bug: angleproject:7402 Change-Id: I74b7930259d3bc1846ef96fffa782f8bc553b043 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3945018 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 5a89387b 2022-11-01T10:50:26 Vulkan: Remove the best-practices layer It doesn't produce anything actionable in ANGLE (any more), but is regularly a source of false positives. Bug: angleproject:5336 Bug: angleproject:7470 Bug: angleproject:7795 Bug: b/166641492 Bug: b/166793850 Change-Id: I7fb322386e779c8c1f9a7805eb522926d8780446 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996803 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 7fefd230 2022-10-20T00:00:00 GL: Adjust APPLE_clip_distance exposure Partial revert of I458cad29c10b9d9193c5233e24bac53361ba104e APPLE_clip_distance cannot be implemented on top of EXT_clip_cull_distance because the former is defined both for ES 2.0 and ES 3.0 while the latter is defined only for ES 3.0. Although some ES 3.0+ drivers allow gl_ClipDistance built-in in ESSL 1.00 shaders, this behavior is not specified so ANGLE should not allow it. Added independent ESSL 3.00 gl_ClipDistance and gl_MaxClipDistances definitions. Adjusted translator unit tests. Bug: angleproject:4452 Change-Id: Ib582ce0ac7ccb65f0200ef1d17eaab0c83b228cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963745 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 78e28cb8 2022-11-03T11:05:48 Vulkan: Remove glslang fallback ANGLE's SPIR-V generator is battle tested by now. Bug: angleproject:6210 Change-Id: I2ed88642e3ede435e3f906fbd701133be6873fb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4002868 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 5b218196 2022-11-06T11:39:23 Metal: Remove compilation through SPIR-V Direct metal generation is stable. Bug: angleproject:6081 Change-Id: If9e76f61ad38f2fc9963f0181dfd03c99ffa3e2b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003675 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Stephan Hartmann e64c4493 2022-11-07T15:34:38 IWYU: add unistd.h for access in rx::DeviceVkLinux Bug: chromium:957519 Change-Id: Ie23c3ceb6757ac48f2aca97c8c212103c81d4fda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4009019 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny 335b5aba 2022-11-07T09:28:10 Capture/Replay: Make CaptureMidExecutionSetup param constant There is no need for for the context parameter to be non-constant. Bug: angleproject:7805 Change-Id: I1d998cf40f61a977ebce6d1160a859e082d99688 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4008198 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Gert Wollny 109604b8 2022-11-07T09:26:05 Capture/Replay: remove unused context param from scanSetupCalls Bug: angleproject:7805 Change-Id: I4e00876ad6174c15aaa9503cf9eeaa6ea041c2a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4004416 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kimmo Kinnunen c47e7711 2022-11-04T10:32:14 Metal: remove duplicate code in RenderPassDesc conversion Remove duplicate code that was due to a rebase error in "Metal: Remove use of ANGLE_MTL_AUTORELEASE from mtl_state_cache" 415ff51b8005ab462c3bd883dff75d31499132dc Bug: angleproject:7813 Bug: angleproject:6833 Change-Id: If4af7a49033f31dfa1e10571388e8ad9922939e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003223 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Chris Dalton 9bda9a79 2022-10-22T22:05:11 Add Store Ops to pixel local storage Browsers will need the ability to pre-empt pixel local storage, which means every plane will need a backing store to dump to. Store Ops allow the app to still avoid memory transactions at the end of PLS even if their plane has a backing texture. Bug: angleproject:7279 Change-Id: I3a3efa21773f87c03cd346a996e3c638028c68ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3974652 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jason Macnak a032bd10 2022-11-04T10:36:07 Vulkan: Handle extension enumeration returning less than requested Speculative fix for b/249457381 where we have previously seen extensions enabled/disabled based on settings which may be loaded/changed between vkEnumerate*() calls. Bug: b/249457381 Change-Id: I36aa8aec38037ff3d8c9a036d27289e1abb930fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4006713 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki 7fa69511 2022-11-04T10:10:05 FrameCapture: Skip glGetActiveUniformBlockName calls. Since moving to plain C traces removed references to uniform block indices, this call should also be part of the related skip list. This fixes capturing traces using the call an not hitting UNREACHABLE when handling TUniformBlockIndex. Bug: angleproject:7731 Bug: angleproject:7402 Change-Id: I510aceaa0965c2469367212784b504ea251a2541 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003222 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Chris Dalton 3605b399 2022-10-20T17:00:02 Move PLS clear values back into context state The API that required packing raw data into a buffer was un-ergonomic for developers and difficult to implement for WebGL vendors. Bug: angleproject:7279 Change-Id: If7c98908c285462c5775e8e2d8811883be139f64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3972376 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kenneth Russell 3226cce3 2022-11-02T16:02:46 Update EGL_ANGLE_metal_shared_event_sync implementation. Rename the extension's .txt file to match the current name of the extension. Update function signatures to take EGLSync rather than EGLSyncKHR. The two types are conceptually incompatible. This extension requires the use of eglCreateSync rather than eglCreateSyncKHR because the latter takes an array of EGLInt, but EGLAttrib is needed to express pointers (to MTLSharedEvents) in the attribute list. Revise ContextMtl::flush to use WaitUntilScheduled on older operating systems not supporting MTLSharedEvent. Bug: angleproject:7809 Change-Id: I39197616dc3e1e7ec6dc68dd83b4fde05184debf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4000941 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Robert Mader dd560015 2022-09-28T14:40:01 Reland "Vulkan: Implement EGL_EXT_device_drm[_render_node]" This is a reland of commit 8900cbf96a3127880b1667d2242dc13a98cfe029 Original change's description: > Vulkan: Implement EGL_EXT_device_drm[_render_node] > > These extensions are needed by Exo for zwp_linux_dmabuf v4 support. > > Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the > information about the filesystem layout, needed by the EGL version. > As ChromeOS is currently the only user, implement the extension only for > Linux where we can reasonably assume `/dev/dri/...` file paths. > > We do not, however, limit us to the GBM backend - having the extension > working in e.g. a nested X11 or Wayland environment is quite helpful. > > Bug: angleproject:7686 > Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7686 Change-Id: I66dfd7aa51f76cb9668dbfbd0f3e1f32123bff7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003941 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Charlie Lao 71d28a9b 2022-11-02T13:19:20 Vulkan: Remove unused ShaderAndSerial The serial in the ShaderAndSerial is unused. This CL removed ShaderAndSerial and replaced with ShaderModule directly. Bug: b/257116399 Change-Id: I50d42af7818a12888309a80423531d75135e0bfd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3998747 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 9340f01d 2022-11-03T00:00:00 Metal: Restore load actions after attachment updates Framebuffer invalidation sets attachment load actions to MTLLoadActionDontCare. Restore them to MTLLoadActionLoad after content changes, which may be caused by texSubImage uploads. Fixes: * SimpleStateChangeTestES3.InvalidateThenSubUploadThenBlend * conformance2/renderbuffers/invalidate-framebuffer.html Bug: angleproject:7397 Change-Id: I8a1b223c92b1fd082f4961161efafaf6b60f8698 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4001808 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 319f8228 2022-11-03T16:58:07 Revert "Vulkan: Implement EGL_EXT_device_drm[_render_node]" This reverts commit 8900cbf96a3127880b1667d2242dc13a98cfe029. Reason for revert: anglebug.com/7811 Original change's description: > Vulkan: Implement EGL_EXT_device_drm[_render_node] > > These extensions are needed by Exo for zwp_linux_dmabuf v4 support. > > Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the > information about the filesystem layout, needed by the EGL version. > As ChromeOS is currently the only user, implement the extension only for > Linux where we can reasonably assume `/dev/dri/...` file paths. > > We do not, however, limit us to the GBM backend - having the extension > working in e.g. a nested X11 or Wayland environment is quite helpful. > > Bug: angleproject:7686 > Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7686 Change-Id: I703351e93c4befbd3415b9ba04730066ee9c6afd No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003857 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Robert Mader 8900cbf9 2022-09-28T14:40:01 Vulkan: Implement EGL_EXT_device_drm[_render_node] These extensions are needed by Exo for zwp_linux_dmabuf v4 support. Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the information about the filesystem layout, needed by the EGL version. As ChromeOS is currently the only user, implement the extension only for Linux where we can reasonably assume `/dev/dri/...` file paths. We do not, however, limit us to the GBM backend - having the extension working in e.g. a nested X11 or Wayland environment is quite helpful. Bug: angleproject:7686 Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 5e95a4d9 2022-10-07T00:52:38 Add an EXT_shader_pixel_local_storage impl of PLS Translates ANGLE_shader_pixel_local_storage shaders directly to EXT_shader_pixel_local_storage. Polyfills load/store operations using internal fullscreen draws. Since the ANGLE extension needs the ability to preserve all active PLS planes to textures, we can only support this extension when the backend context also has access to ES 3.1 shader images. Bug: angleproject:7279 Bug: angleproject:7771 Change-Id: Id348bde412efcc081ff29ee05ec59ad652f77569 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966075 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 1b88c41f 2022-10-31T10:58:09 Vulkan: Remove the disableFifoPresentMode feature Workaround was added for old Intel bots, no longer applicable. Bug: angleproject:3153 Change-Id: Ib248927fbb1be33d8bd89a0c8185761f7f1ed6fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993361 Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Yiwei Zhang 8f420fd0 2022-11-01T18:51:41 Repurpose enableCompressingPipelineCacheInThreadPool For platforms with a higher blob cache limit, say 32MB, compressing the bigger pipeline cache data is better delegated to a background thread. This change repurposes this default disabled workaround as a feature for such platforms. This change also enables enableCompressingPipelineCacheInThreadPool for mesa venus driver. Bug: b/246683126 Test: apps runs normally and cts passing Change-Id: Ied1d9b3ee351f71abedeed04d21c700c1ad7cd18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3997592 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 9f693aa3 2022-10-22T14:45:59 Implement an allow list for PLS In order to guarantee no data is lost while using the EXT_shader_pixel_local_storage extension, we need to restrict applications to a small subset of commands while pixel local storage is active. This CL implements the allow list for GL entrypoints using wildcard matching inside the code generator, and adds custom validation for the more specific restrictions that go into effect when PLS is active. Bug: angleproject:7279 Change-Id: I5dd48bd93c10e8775f32be32a4fcf17855eb2f0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3932552 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Gert Wollny 27561f04 2022-10-30T09:38:00 Capture/Replay: Emit always gContextMap2 when capturing traces Bug: angleproject:7800 Change-Id: I12fc39d709527865a9b248a00c95d281c4e4d743 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993317 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 67ee4976 2022-10-31T15:34:19 Vulkan: Skip BestPractices-ImageBarrierAccessLayout Bug: angleproject:7795 Change-Id: I98f6840f9cd2956f7e73d0496a26f504516c48e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993364 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev 805e00b8 2022-10-27T00:00:00 D3D11: Add clip and cull distance support Added gl_ClipDistance and gl_CullDistance support to HLSL translator. Added enabled clip distance GL state emulation. Added limitSimultaneousClipAndCullDistanceUsage limitation. Expanded and optimized related end2end tests. Bug: angleproject:4452 Change-Id: Id66312505254ceff43d5258d486ddcdb0462db47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3990944 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 7b102c18 2022-10-31T10:29:45 Vulkan: Disable logicOp dynamic state on Intel/Mesa Hits a stack overflow inside the driver. Bug: chromium:1379201 Change-Id: I52e5254b37688a027cbcf5ee5752de36b9b2a3aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993360 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Chia-I Wu 32fb3be6 2022-10-27T16:05:30 Vulkan: disable rasterization order feature if isQualcomm It is simpler to just disable it for Qualcomm. Bug: b/255837430 Change-Id: I884a9635ed2c6049fa4f79e10613f87f3f40f199 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989644 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Chia-I Wu <olv@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chia-I Wu 5fc46a22 2022-10-27T16:02:31 Vulkan: Specify rasterization order only when there is fb fetch The original change had a performance impact on Qualcomm open source driver on some traces trex_200 22ms -> 39ms car_chase 80ms -> 190ms because it is expensive to make fb fetch coherent on Qualcomm hardware. This fixes the regression by making sure we specify the rasterization order only when there are indeed fb fetches. But we believe other workloads can still be hit by the issue even after this fix. We will disable rasterization order for Qualcomm driver in the next commit. Bug: b/255837430 Change-Id: If240dcbfd73112a72dc1e537821636ca16290eaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989166 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Chia-I Wu <olv@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Chris Dalton <chris@rive.app>
Yuxin Hu ce62d52f 2022-10-27T18:41:11 Fix Mid Execution Capture for External Texture How we capture eglCreateImage and eglCreateImageKHR have changed recently. Fix the code that recreate eglCreateImageKHR calls for external texture type in Mid Execution Capture. Bug: angleproject:7758 Change-Id: I2bd35ec3349f1d4f1aef1bf7f76ac50d4abca53d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989645 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Tiago Vignatti 4abae6f9 2022-10-28T11:09:15 Metal: Fix 8-bit type name This fixes a probable typo for the 8-bit unsigned integer value type. Test: build ANGLE with Metal renderer enabled on iOS. Bug: None Change-Id: I2a332d996633fd81d01eece75817efb5683a5b31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3989426 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Sean Risser 9b9d8032 2022-10-19T14:57:03 Avoid mExtensions for initializing mExtensions tracks the currently enabled extensions, while nativeExtensions tracks which extensions are available on a platform. This makes nativeExtensions more suitable for initializing data, as extensions may be disabled at initialization and enabled later. Bug: angleproject:7769 Change-Id: I9ee821a931045fc89091473f35e2b306ee653613 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3965610 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Sean Risser <srisser@google.com>
Mohan Maiya 53abcf15 2022-10-25T15:26:44 Vulkan: Bug fix in supportsTimestampSurfaceAttribute Move the initialization of "vkGetPastPresentationTimingGOOGLE" and the assert check to after vkDevice creation. Bug: angleproject:7489 Change-Id: I1ef50d64af3bea44a182be95dd182532b2c60d36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3979994 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Greg Schlomoff 81a244de 2022-10-10T15:32:25 Adding a class to perform ASTC texture decompression on the CPU This significantly improves performance by caching and re-using the ASTC decoder context, and using multi-threaded decompression. This code was originally written for gfxstream. Bug: b/250688943 Change-Id: I1727447907f2e25cf9b854ffcc9ccfc04db2fb91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3929008 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Constantine Shablya ef8350a6 2022-10-21T06:30:51 GLES1Renderer: Handle GL_BGRA the same way we handle GL_RGBA Fixes minetest Bug: angleproject:7774 Change-Id: Iacbe8cb9aa434ec624bfaf056092b77bda468b3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3970417 Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
Alexey Knyazev c97edf51 2022-10-24T00:00:00 Metal: Enable APPLE_clip_distance Adjusted direct-to-Metal shader translator to support gl_ClipDistance built-in. Bug: angleproject:6291 Change-Id: Ice4cc3e4d7c131cbaac9726e845a5c1e59787e69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3976428 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Jamie Madill dc62b3ee 2022-10-10T21:00:16 Capture/Replay: Add trace interpreter. Also adds a self-test using the retrace script. Bug: angleproject:7752 Change-Id: I1985b47250bef99726d2ca2d90bef859208e357e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3965128 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Jamie Madill a41c6173 2022-10-16T08:28:53 Simplify trace test names. Originally we had a lot of conditionally enabled test configs in angle_perftests, that we enabled behind a flag because the total runtime would be too large if we left everything enabled. This CL switches to using a single test set, one for each trace, and using a the same command-line API we use in dEQP and the ANGLE samples to pick a single configuration. This makes it easier to pick exactly what configurations you want from the command line. Because we only run one configuration each time, we don't need to specialize the test name to include the configuration info. We can also simplify TracePerfTest -> TraceTest since these tests are run for both perf and correctness. Old name: TracePerfTest.Run/vulkan_trex_200 New name: TraceTest.trex_200 Example for tests that don't use default arguments: Old args: --enable-all-trace-tests Old name: TracePerfTest.Run/native_offscreen_trex_200 New args: --use-gl=native --offscreen New name: TraceTest.trex_200 Bug: angleproject:7755 Change-Id: Id93cf5725eff2e2c6b3b14804bc2902f38306e7e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966535 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Jamie Madill 06ecc918 2022-10-10T20:59:38 Capture/Replay: Optionally emit C sources. This adds an option that controls if we can write out simplified C replays. Once the work is finished we can remove the option and only allow emitting C instead of both C and CPP. Required emitting multi-line strings differently, as well as conditionalizing a few other language differences. Bug: angleproject:7713 Change-Id: I3303134316ed3fc1b4286bcd32961e8f7ecfbb06 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3953339 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 596c2acf 2022-10-20T18:59:04 FrameCapture: Fix FenceSync for MEC Follow up to: https://chromium-review.googlesource.com/c/angle/angle/+/3957164 Test: MEC for Grimvalor Bug: angleproject:7758 Change-Id: Ia0895e923d9bee41bcfbff48d15bf9aa86e29d17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3969519 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi adde4265 2022-10-19T23:33:48 Vulkan: Separate pipeline cache query and insertion In preparation for VK_EXT_graphics_pipeline_library usage, the query and insertion functions of the graphics pipeline cache are separated. This will allow the implementation using VK_EXT_graphics_pipeline_library to query the monolithic pipeline cache, and if a pipeline is not found, create it through the pipeline library caches. Bug: angleproject:7369 Change-Id: Iebf7669ae3ea95e180646198c4861cc59d67e580 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963854 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 5c0b329e 2022-10-19T16:59:58 Vulkan: Clean up rotation spec const update Update during makeCurrent was done by invalidating the program, and then at pipeline creation time the spec const was updated. This is changed so that makeCurrent updates the spec const directly, and avoid invalidating the pipeline. Also removes spec const usage calculation, as it's unused. Bug: angleproject:7369 Change-Id: I79444ce4173c4db9c6800fb02afd9e8447a25f82 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963853 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Jamie Madill 6193274a 2022-10-10T21:00:12 Capture/Replay: Redesign in-memory call capture replay. This will allow the replay to use the call captures returned by the interpreter's parser. Bug: angleproject:7752 Change-Id: If1b281d9ce7ccfbdc23bea615e1e2258c8a029f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963367 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Jamie Madill fd45cec3 2022-10-10T20:59:58 Entry Points: Move enum helper to registry_xml. This will make it accessible to other generators. Bug: angleproject:7752 Change-Id: I91bc9a4d6c919266ea329f66d271bf881d99d17a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963364 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Chris Dalton 01e6be3c 2022-10-19T20:42:30 Actually use EXT_shader_framebuffer_fetch_non_coherent for PLS Bug: angleproject:7279 Change-Id: I37099a917303ab41d86dbe1203183ac55229942f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966074 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>