|
ca8b58d7
|
2020-10-25T22:32:45
|
|
Metal: Enable dEQP GLES3 tests on AMD
Bug: angleproject:2634
Bug: angleproject:4235
Change-Id: I159b635b9d02b019a2012da24801a4bdd090961e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497340
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8a275449
|
2020-10-25T03:22:10
|
|
Metal: Add ES3_METAL to ANGLE_ALL_TEST_PLATFORMS_ES3
Bug: angleproject:2634
Change-Id: Iacc3aaf17565c7b16879897db4b9dac16826d829
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494526
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9ff063e9
|
2020-10-25T03:08:25
|
|
Metal: fix max varyings, copyImage between mips, depth fmt
- GLSLTest_ES3.MaxVaryingWithFeedbackAndGLline failed before because
gl_Position takes up one slot from max varyings on Metal back-end.
FIXED
- Previously, copyImage() between mips of the same texture would fail.
Due to the read RenderTargetMtl is released before the copy happens.
FIXED
- GL_DEPTH_COMPONENT24 texture data upload didn't work due to the source
32 bit depth data wasn't handled properly. FIXED
- D24S8 format will be disabled on AMD for now, it will be converted to
D32S8 instead.
Bug: angleproject:2634
Bug: angleproject:5235
Bug: angleproject:5242
Change-Id: Ie7082f0545c0885ce5ec72df8a7ec4ee5d5de4b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494525
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
cb6176f3
|
2020-09-29T01:08:00
|
|
Metal: Support tri-fan & line-loop with primitive restart
Triangle fan:
- If primitive restart is NOT enabled and there is no active render
pass, use Compute Shader to generate indices.
- If primitive restart is enabled, use CPU to generate indices.
Line loop:
- If draw non-instanced without primitive restart, generate and
draw only one additional last segment (fastest).
- If draw instanced, primitive restart is NOT enabled, and there is no
active render pass, use Compute Shader to generate indices (OK).
- Otherwise, use CPU to generate indices (slowest).
Also Disable OcclusionQueriesTest.ClearNotCounted failure on NVIDIA.
Bug: angleproject:2634
Bug: angleproject:5307
Change-Id: Ia5529825807a964f5fcb2a4af8844778896cd42a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2435859
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
265c5fa9
|
2020-11-02T21:50:25
|
|
Vulkan: Fix scissor update in FramebufferVk::syncState
A previous change [1] made FramebufferVk::syncState update scissor and
rasterization samples only when the DRAW framebuffer is synced. This is
incorrect as the READ framebuffer is synced before the DRAW framebuffer,
and if the two are the same, the latter is discarded.
Very few functions sync both READ and DRAW framebuffers when they are
identical. A test is tailored to expose this bug.
[1]: https://chromium-review.googlesource.com/c/angle/angle/+/2510013
Bug: angleproject:4988
Change-Id: I6123ac18dded938171bc90a04d4d81f1b42a1694
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2515742
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
8afe3f17
|
2020-11-03T10:55:31
|
|
Vulkan: Fix use of uninitialized data in staged clears
When depth/stencil data are staged, only the depthStencil field of
VkClearValue is initialized. However, when comparing staged clears,
memcmp is used which also compares the extra bytes in the aliasing color
field.
Bug: chromium:1144491
Change-Id: Ic384ba792e9fd199d8e9c3e534ccdc6ea65ee9b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2517244
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
302f234d
|
2020-11-03T14:55:55
|
|
Gold Trace Tests: Handle test filter.
This will allow the Chromium recipe retry mechanism to work properly.
That in turn will let the recipe properly fail tests that pass without
the patch and fail with the patch.
Bug: angleproject:5299
Change-Id: Ic744e125779c6bc6a091e1ed89ac1be6b97fd942
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2518172
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
3e5b6f81
|
2020-10-31T12:33:28
|
|
Enable writing histogram-set-json-format.
This uses the protobuf histogram functionality to build up a histogram
set. The test suites then output the histograms to JSON. This is only
implemented for angle_perftests.
Bug: angleproject:5161
Change-Id: Ia5a7868e8d8dcf4f13d83115ae622828c63ef0d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2482295
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
39adaeb0
|
2020-11-03T13:15:41
|
|
Don't print reuse warning when forcing new displays.
Bug: angleproject:5274
Change-Id: I2c21a0f097398c508cc116217e3cb97d78a795b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2518241
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
61180d01
|
2020-10-12T16:40:13
|
|
Reland "Add support for Linux vulkan backend with VK_KHR_display"
This is a reland of a7bb6a9b15ddeb8497523f8871deb25de2676d9f
Original change's description:
> Add support for Linux vulkan backend with VK_KHR_display
>
> Implement Linux simple display mode with vulkan backend
> through VK_KHR_display.
>
> Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for
> attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify
> the new simple display mode. Also reserved
> EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode.
>
> How to enable:
> Add
>
> ```
> use_x11=false
> angle_vulkan_display_mode="simple" # default value
> ```
>
> into args.gn, then compile with linux vulkan args.
>
> Bug: angleproject:5214
> Change-Id: I1247585b9de8b55df106aba99322281f1c183203
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:5214
Change-Id: I3921f6cb292c86658f39e739a878baad1ef64dba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2515327
Commit-Queue: Xiaoxuan Liu <xiaoxuan.liu@arm.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c06a424f
|
2020-11-02T21:13:39
|
|
Test Runner: Robustly handle unexpected crashes.
This adds the ability for the test runner to parse unexpected crashes
from the stdout. It also processes the stdout to determine which tests
failed. Tests that run after the crash are re-tried in a follow-up
child process.
Will allow for the test runner to handle very crashy test suites and
also processes crashes from win-asan and other configs where it is
harder to intercept crashes.
Bug: angleproject:5251
Change-Id: Iee03130622571580cb7910f4fb097fe3659d75ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2513288
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
3fcf17e6
|
2020-11-02T12:51:35
|
|
Vulkan: Bug fix in sRGBDecode logic
When a sampler's GL_TEXTURE_SRGB_DECODE_EXT state
was toggled between GL_DECODE_EXT and GL_SKIP_DECODE_EXT
VkImageViews of the TextureVk object were not being updated.
Add sRGB_decode state as part of ImageViewSubresourceSerial
so we retrieve the correct VkImageView from the texture cache.
Bug: angleproject:3609
Tests: angle_end2end_tests
--gtest_filter=SRGBTextureTestES3.SRGBDecodeSamplerParameterToggle*Vulkan
Change-Id: I897e461957d408b5a5b4f03fefc05f2e9684c7b7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514900
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
59fbb989
|
2020-11-02T13:27:52
|
|
Test Runner: Add ability to retry flaky tests.
Bug: angleproject:5273
Change-Id: Ie89559bb0897a04213981aa8fe4e2f2bfe78959a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2513287
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
924c3dab
|
2020-11-02T13:08:16
|
|
Expand suppression of new EGL test.
This test fails on the older N6P device as well as the N5X.
Bug: angleproject:5280
Change-Id: Ie1a2b3b3a296e2e4dbbed69ebff6ce325b46ce95
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514638
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
7dc92430
|
2020-10-30T13:05:05
|
|
Noop clear of non-existing attachments.
Bug: angleproject:4988
Change-Id: Ib6ff9756ec7ae5aa2b11f4d12932829fe05656d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2511369
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
807e6b33
|
2020-11-02T17:15:03
|
|
Revert "Add support for Linux vulkan backend with VK_KHR_display"
This reverts commit a7bb6a9b15ddeb8497523f8871deb25de2676d9f.
Reason for revert: Failing on Ozone builder, see bug.
Bug: angleproject:5289
Original change's description:
> Add support for Linux vulkan backend with VK_KHR_display
>
> Implement Linux simple display mode with vulkan backend
> through VK_KHR_display.
>
> Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for
> attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify
> the new simple display mode. Also reserved
> EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode.
>
> How to enable:
> Add
>
> ```
> use_x11=false
> angle_vulkan_display_mode="simple" # default value
> ```
>
> into args.gn, then compile with linux vulkan args.
>
> Bug: angleproject:5214
> Change-Id: I1247585b9de8b55df106aba99322281f1c183203
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=syoussefi@chromium.org,sunny.sun@arm.com,jmadill@chromium.org,xiaoxuan.liu@arm.com
Change-Id: I3e2a2a044c220ed8d25be0d82184e5fba7b9c06a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:5214
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514637
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
53aef103
|
2020-11-01T08:52:58
|
|
Tests: Print warning when we hit display reuse limit.
This helps devs reduce test cases that are hit from test ordering.
Bug: angleproject:5274
Change-Id: Ia4d2b5f3adffc73a2d4582e3a738fc194729a6ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2513286
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
57f7c9b5
|
2020-10-29T16:31:46
|
|
Vulkan: Fix prerotation bug with glInvalidateSubFramebuffer
The area passed to FramebufferVk::invalidateSub is not rotated, but was
being compared with the rotated framebuffer dimensions / render area.
Bug: angleproject:5264
Change-Id: I2de181bf77ad650418b757a3848395bbdab13d8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508978
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f34ba646
|
2020-10-30T14:40:22
|
|
Fix maxShaderAtomicCounters value.
Set maxShaderAtomicCounters to zero when atomic operation is not
supported. Some cts tests will only check maxShaderAtomicCounters
instead of vertexPipelineStoresAndAtomics before run.
Test: dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.*vertex
Bug: angleproject:5272
Change-Id: Iceb4fc13eb26548ccbfaa430501d88f5ba3dfcc3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507280
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a7bb6a9b
|
2020-10-12T16:40:13
|
|
Add support for Linux vulkan backend with VK_KHR_display
Implement Linux simple display mode with vulkan backend
through VK_KHR_display.
Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for
attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify
the new simple display mode. Also reserved
EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode.
How to enable:
Add
```
use_x11=false
angle_vulkan_display_mode="simple" # default value
```
into args.gn, then compile with linux vulkan args.
Bug: angleproject:5214
Change-Id: I1247585b9de8b55df106aba99322281f1c183203
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
97843bda
|
2020-10-30T17:03:36
|
|
Vulkan: Fix EGL Surface robust init.
The error here was related to using a single cache variable for the
robust init setting for all the surfaces in a DisplayVk. Fix this by
passing down the robust init setting from the SurfaceVk to image init.
Bug: angleproject:5274
Change-Id: I9bc9c20990268d1d5166411fb53f8f2593fd1971
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2510694
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6c618ce3
|
2020-11-01T16:39:36
|
|
Metal: Suppress UniformBufferTest.ManyBlocks on Intel
Also slightly modified UniformBufferTest.ManyBlocks to add 2nd draw call
with modified uniform buffer.
Bug: angleproject:5283
Change-Id: Ib192a9143ce7c492537dfcfee7af2ae17220815a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2512625
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8a50b42b
|
2020-10-24T19:29:12
|
|
Metal: Convert index & vertex format on GPU when possible.
- When converting vertex buffer:
- if there is no render pass active, use compute shader to convert.
- if there is a render pass active and device supports explicit memory
barrier then convert the buffer in vertex shader with direct buffer
write and insert a memory barrier.
- if there is a render pass active and device doesn't support explicit
memory barrier then convert the buffer on CPU.
Bug: angleproject:2634
Change-Id: I5346e3a2adb855f40e46a3912d9db404a4482e0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2434025
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
ed23dc84
|
2020-10-24T19:12:32
|
|
Metal: default integer attribs & offset mod for idx conv.
- Support default integer attributes.
- When converting index buffer, use offset modulo instead of offset to
reduce number of conversions if application uses many different
offsets to the index buffer.
Bug: angleproject:2634
Change-Id: I97aa9ea1826ffc9dbe5784fe5b5af2f99df63e2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494524
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
83539557
|
2020-09-27T16:27:16
|
|
Metal: Implement texture swizzle
Only enabled on macOS 10.15 and iOS 13.0 for now.
Bug: angleproject:2634
Change-Id: Ic44a245198e32f076e429312cae844c510e864d1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2433333
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
|
|
09932e04
|
2020-10-29T00:31:49
|
|
Vulkan: Support emulated pre-rotation in dEQP testing
Similarly to end2end tests, the window dimensions are swapped with
emulated prerotation at 90 and 270 degrees, while maintaining to the
application that dimensions are as requested.
The following new command line argument can be used to select an
emulated prerotation:
--emulated-pre-rotation=90
--emulated-pre-rotation=180
--emulated-pre-rotation=270
For example:
$ ./angle_deqp_gles2_tests --use-angle=vulkan \
--deqp-case=*draw* \
--emulated-pre-rotation=270
Additionally, the deqp test expectations can be marked with the
following new tags to add suppressions for failing tests under
prerotation:
PREROTATION
PREROTATION90
PREROTATION180
PREROTATION270
Bug: angleproject:4901
Change-Id: I7a68c1a1e7da4366cde981469c589d8d900c40c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2506810
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8f36b846
|
2020-10-29T15:13:55
|
|
Vulkan: Optimize glFramebufferSubInvalidate
If glFramebufferSubInvalidate() is called with an area that covers the
whole framebuffer, behave as if glFramebufferInvalidate() is called.
This allows deferred clears to be removed for example, and attachment
contents to be marked undefined.
Bug: angleproject:4988
Change-Id: Iff3f291ea6c07abccc2740174d0451b432ac5da8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508977
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
aff43fa0
|
2020-10-25T16:12:59
|
|
Metal: prepare to run dEQP GLES3 tests
Bug: angleproject:2634
Bug: angleproject:4235
Change-Id: I6618b9de94ce88f8cbf81a163d0821b25ab07186
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494528
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
3fe652d0
|
2020-10-29T08:54:57
|
|
Add option to disable SwiftShader when retracing.
Bug: angleproject:5133
Change-Id: I589252d7eb9648a37a98f896c2a14462b2b34c48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2506492
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
257b9ad9
|
2020-10-29T12:40:33
|
|
Add a perf test for scissored draw calls
Bug: angleproject:4988
Change-Id: I59facc66aaa2af216d3a6c6ef1e4efa934a45cb8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2506779
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
39b777c6
|
2020-10-29T16:55:06
|
|
Capture/Replay: Two cleanups.
This changes from returning a vector to directly returning a
pointer to the binary data for the serialized state.
The second cleanup is to use a ContextID as a wrapped type
which simplifies the output formatting code.
Bug: angleproject:5247
Change-Id: Ieb8afdb9326a12968dd2d69c05e1ed811b93abff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2506198
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
04d7be3f
|
2020-10-29T20:40:48
|
|
Skip InstancingTest.NonIndexed* with non-zero Offset on Mac Mini 8.1
Bug: angleproject:5271
Change-Id: I644b28670ce0501407797f7ae7e749a66a63d84e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508975
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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|
646cf5b2
|
2020-10-29T20:22:38
|
|
Skip EXTMultisampleCompatibilityTest.DrawAndResolve on Mac Mini 8.1
Bug: angleproject:5270
Change-Id: I11ec5f9eef3989ac99a618bf5ab707484710a254
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508972
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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655aca7b
|
2020-10-29T20:13:23
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Suppress 2 DepthStencilFormatsTest.DepthStencilReadback on MacMini8.1
DepthStencilFormatsTest.DepthStencilReadback_Float/ES2_OpenGL
DepthStencilFormatsTest.DepthStencilReadback_UInt/ES2_OpenGL
Bug: angleproject:5269
Change-Id: I223c80d8c8ac47176d5a4ecdff34f6ce27286284
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508971
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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e77b7624
|
2020-10-29T19:36:05
|
|
Skip ReadPixelsTextureTest.*LayerAttachment*PBO on Mac Mini 8.1
Bug: angleproject:5267
Change-Id: I41a7c7c07701e0236a85becd93f2d23db2cdaa8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508538
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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2bb6a5d1
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2020-10-29T20:00:06
|
|
Skip WebGLCompatibilityTest.EnablePixelBufferObjectExtensions
Crashes on Mac Mini 8.1
Bug: angleproject:5268
Change-Id: I18cab39a8b6a8703e798cd8fb14d498a3a611eec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508969
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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fcd35965
|
2020-09-29T14:15:51
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|
Vulkan: Make DescriptorPoolHelper a Resource
Descriptor pools need to live as long as the descriptor sets that are
allocated from them. Using Serials while building a command to judge a
pool's lifetime is prone to errors, since a command's Serial value
isn't known until the command is submitted, leading to deleting pools
too early relative to when the descriptor set is actually used.
This CL updates DescriptorPoolHelper to inherit from Resource, so the
descriptor pools can be retain()'ed. This allows the Resource's counter
to indicate that a pool is in use until the command's Serial is known
and can be recorded to indicate when the command completes. This
prevents descriptor pools from being destroyed before the command
completes (while the descriptor sets are still in use), or even before
the command has been submitted. Destroying a descriptor pool resets all
of the descriptors that were allocated from it, which can trigger a
variety of VVL errors depending on when it's erroneously performed.
This CL also adds the necessary retain() calls for the descriptor pools.
In particular, the pools need to be retained each time a cached
descriptor set that was allocated from it is re-used. This is relatively
simple with the current design, since we always clear the descriptor set
caches whenever a new pool is allocated, so the descriptor pool binding
is always accurate.
Bug: angleproject:5030
Test: VulkanMultithreadingTest::MultiContextDrawSmallDescriptorPools()
Change-Id: Iac9e7efef338f169a6bf8ac3b2140e03dd326641
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2504457
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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1070802c
|
2020-10-29T17:02:45
|
|
Skip Instanced MultiDrawTest.MultiDrawArrays on Mac Mini 8.1
Bug: angleproject:5265
Change-Id: I1d3f1802398472c0da2d00526bd7eb52f6596bea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508532
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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e77e3528
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2020-10-29T16:55:06
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|
Gold Tests: Include SHA1 files in trace inputs.
This will force "GN analyze" to pick up changes in the gold tests
when all that GN sees is a new SHA1 file. In effect a SHA1 change
means all the sources in a trace have changed.
Bug: chromium:1143507
Change-Id: Idf44045ebd5d2bda9380b339e95d336b6804ce8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508530
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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e895ced6
|
2020-10-29T09:06:00
|
|
Vulkan: Add OES_shader_image_atomic support
Add support for shader builtins and enable the extension.
Bug: angleproject:3578
Tests: dEQP-GLES31.functional.*image_atomic*
Change-Id: Idd45b2ee62efe1474c6c5947c77da64ff2221bf6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2505540
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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30083024
|
2020-10-29T10:52:53
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|
Remove include of nonexistant directory
This would include "angle:angle_common" which is not a directory.
Bug: b/171848471
Change-Id: Ic4f03b174a4cd4b81470862b3ed79a58b415ad04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507630
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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cb1a3ce5
|
2020-10-29T10:13:40
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|
Skia Gold: Fix Android stdout parsing.
A recent change in Chromium broke how we were parsing stdout for
capturing system info on Android. Fix the break and also update
some helper scripts to work better when run manually.
Bug: angleproject:5261
Change-Id: Iecc00bbe540461ab50ea31b5245b8b38a7250956
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507633
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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e3eaa60f
|
2020-10-29T01:40:22
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|
Revert "Tests: Update COD:Mobile trace"
This reverts commit 8442ea94eacf56eedf6f2f8046e1e93b4b09ea82.
Reason for revert: GN messed up and missed the build.
Gold wasn't run so this is likely breaking stuff.
Original change's description:
> Tests: Update COD:Mobile trace
>
> Updates to reflect changes in the application.
>
> Test: angle_perftests --gtest_filter="*cod_mobile*"
> Bug: b/164426913
> Change-Id: I207102c10578abe8eb02fe5ce22aef10b6b1d6f9
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2506076
> Commit-Queue: Cody Northrop <cnorthrop@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
TBR=cnorthrop@google.com,courtneygo@google.com,jmadill@chromium.org
Change-Id: I70fec773b7ff3b20eb4ce9d7545f1dc54233e8ab
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/164426913
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2506501
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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8442ea94
|
2020-10-28T12:28:07
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|
Tests: Update COD:Mobile trace
Updates to reflect changes in the application.
Test: angle_perftests --gtest_filter="*cod_mobile*"
Bug: b/164426913
Change-Id: I207102c10578abe8eb02fe5ce22aef10b6b1d6f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2506076
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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9f48c420
|
2020-10-27T20:37:56
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|
Tests: Add PUBG Mobile Lite trace
Test: angle_perftests --gtest_filter="*pubg_mobile_lite*"
Bug: b/165824228
Change-Id: Iaa95b560da7834ff982bc29a2db22f3582d05513
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2504827
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f02a6e0c
|
2020-10-26T14:35:14
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|
Work around Mac glGenerateMipmap with missing levels bug.
Some Mac GL drivers fail to generate mipmaps if level zero is not set
before the texture is first used, all mipmap data is black.
To work around this, whenever a texture level is allocated, ensure that
level zero is also allocated with at least a 1x1 image.
Bug: angleproject:5223
Change-Id: If1a728e017dec600c77a54f7ae185b719aaaae84
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497569
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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77defeb0
|
2020-10-27T18:31:53
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|
Add the ability to re-trace existing traces.
This new script runs the ANGLE trace tests with capture enabled to
generate updated replay cpp files. This allows us to update our
traces files to a new file format in one step.
Trace metadata (currently only the default FBO format) is preserved
between re-traces.
Currently only desktop-based retracing is supported. This means a
couple traces that require specific extensions don't run on all
platforms.
Bug: angleproject:5134
Change-Id: I7c923d89e33c18285ab36a7cee91f2fb735758eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2488130
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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04b7277e
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2020-10-28T11:45:31
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|
Fix unintialized data in VertexAttributeTest.
The test was initializing an extra element at the end of a vertex
buffer and never initializing it. I fixed this for one test but
the bug was actually replicated into several. This fixes the bug
by inializing the last vertex to the zero vertex value.
Bug: angleproject:3951
Bug: angleproject:4163
Bug: angleproject:4258
Bug: angleproject:4269
Bug: angleproject:5258
Change-Id: I226406475340d756bfb7624d163abeca7b807f20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2505551
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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47e66f22
|
2020-10-28T14:24:37
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|
Revert "Re-enable crash testing in angle_unittests."
This reverts commit 21add1240950c2e2a6ec997f9a128005d84266b6.
Reason for revert: Fails on Windows 7 x64 Chromium config.
https://ci.chromium.org/p/chromium/builders/ci/Win%207%20Tests%20x64%20%281%29/73194
Original change's description:
> Re-enable crash testing in angle_unittests.
>
> This is an experimental test to see if this works now.
> Disabled on Win/ASAN because of conflicts with the
> crash callback.
>
> Bug: angleproject:5239
> Change-Id: I280b18ab8846de79b561f26716df9ba374cfd9a5
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2496040
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=ynovikov@chromium.org,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:5239
Change-Id: I83c150c2c2090b7d1aeb78e53e96115a167a7491
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2505479
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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46075937
|
2020-10-28T10:30:44
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Expand DrawArraysWithAlignedAndUnalignedBufferOffset supression
VertexAttributeTest.DrawArraysWithAlignedAndUnalignedBufferOffset/ES2_D3D11
flakes on all Windows platforms. Supressing the failure while we
investigate.
Bug: angleproject:5258
Change-Id: I25dbdd4201d02fe32d37c4ca9527f86093f1c243
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2505480
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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626a4185
|
2020-10-27T18:31:52
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Trace Tests: Allow runs against SwiftShader.
SwiftShader can allow for a platform-indendent replay. This is useful
for re-tracing. By default disable the SwiftShader test configs unless
we pass in --enable-all-trace-tests.
Also disable the mock ICD trace tests by default.
Bug: angleproject:5134
Change-Id: Ibf1f3ebd6c17f15123705b7d4d9ddd6308f873f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2502311
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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f69fe097
|
2020-10-14T16:44:37
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Create test Texture2DTestES3::ChangeTexSizeWithTexStorage()
Create the test Texture2DTestES3::ChangeTexSizeWithTexStorage() which
confirms that releaseImage() needs to be called by
setStorageMultisample() to re-allocate the Image after ensuring the
ImageHelpers has been created correctly.
Bug: angleproject:5254
Bug: angleproject:5256
Test: Texture2DTestES3::ChangeTexSizeWithTexStorage
Change-Id: I7ede9f7360b73bc445125b2a99efd60c9c4c110d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2472999
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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85782968
|
2020-10-27T08:16:58
|
|
Fix extension requirement for "World of Tanks".
GL_EXT_disjoint_timer_query was missing the "GL_".
Bug: b/171446929
Change-Id: I6e11f18bfa3da18efc65691a94a6290fbcf16777
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2502309
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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59df1545
|
2020-10-21T17:04:46
|
|
Refactor uniform block test cases
The patch refactors cases that test a uniform block only containing
a large array member, which will be translated to StructuredBuffer
on D3D backend.
Bug: angleproject:3682
Change-Id: I3170a4c82896ce8895909db87c70b80656300383
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2489482
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
|
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b0db7cca
|
2020-10-23T17:37:41
|
|
Vulkan: Initial emulated prerotation support
This is currently only supported for end2end tests (those which use
ANGLETestBase, excluding those that use WithNoFixture) and Vulkan. Use
WithEmulatedPreoration(*_VULKAN(), degree) where degree is either 90,
180 or 270.
With emulated prerotation, the window dimensions are physically swapped
if 90 and 270 degrees, while the width and height is still reported as
requested by the test. In the Vulkan backend, the width and height are
swapped after getting queried from the surface, and prerotation is
assumed.
Bug: angleproject:4901
Change-Id: I294436be4c7015d2a63463c4d61de7b67f38c95d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495544
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9a47fe71
|
2020-10-26T10:43:45
|
|
Use 4 colors in Checkered test shader
This shader previously output red and green in a checkered pattern (with
four regions). This makes it hard to verify that the output is not
rotated / flipped.
This change makes the shader output:
+--------+--------+
| red | blue |
+--------+--------+
| green | yellow |
+--------+--------+
Bug: angleproject:4901
Change-Id: I02723306dec17d1419f11d9f76e96b1cefc3bf06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2498261
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5cbf54da
|
2020-10-18T10:42:07
|
|
Vulkan: Fix exposure requirements for EXT_texture_format_sRGB_override
Previously we were not checking for the correct format support
to expose this extension. This change fixes that, and disables
the extension if we do not support the formats we need for our
implementation to function. This also adds an end2end test to
check each possible format that can be used with this extension.
Update GLES major version to 3 for TextureSampling perf benchmark
Bug: angleproject:4561
Change-Id: Ic81bb28f02f9f36e1bc83a8eea376169de9e7735
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2359482
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
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1c53df78
|
2020-10-26T13:42:14
|
|
Capture/Replay Tests: Expand suppressions.
Updates the suppression list to include Linux tests and other new
failures. Also sort the test list output to make it more readable.
Bug: angleproject:5134
Change-Id: I38b5d95ceab3270d1cab13e3fb3c19d3137d10dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497568
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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5d0458fa
|
2020-10-23T12:52:34
|
|
Vulkan: Add OES_shader_multisample_interpolation support
Support OES_shader_multisample_interpolation extension if
maxInterpolationOffset >= 0.5
Bug: angleproject:3589
Tests: dEQP-GLES31.functional.shaders.multisample_interpolation.*
dEQP-GLES31.functional.state_query.multisample_interpolation.*
Change-Id: I42997f10be82e3be8b63c56833cbbf791bf4be9b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2477905
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5c4c37dc
|
2020-10-25T15:55:45
|
|
Capture/Replay: Test improvements.
Streamlines some arguments.
Use a common subdirectory in out/.
Show process name when logging.
Clean up environment variable handling.
Bug: angleproject:5247
Change-Id: I85eb5b8194a64f90691c4d03db3ee65c5e9b2313
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497560
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
21add124
|
2020-10-25T15:55:45
|
|
Re-enable crash testing in angle_unittests.
This is an experimental test to see if this works now.
Disabled on Win/ASAN because of conflicts with the
crash callback.
Bug: angleproject:5239
Change-Id: I280b18ab8846de79b561f26716df9ba374cfd9a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2496040
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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0cec8f74
|
2020-10-23T13:47:41
|
|
Tests: Add Fate/Grand Order trace
TBR: jmadill@chromium.org,courtneygo@google.com
Test: angle_perftests --gtest_filter="*fate_grand_order*"
Bug: b/171582504
Change-Id: I09b421ee5a245474ed1c797e9049a2f379d8dc11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495542
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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29ca7186
|
2020-10-25T11:16:29
|
|
Tests: Add Dragon Ball Legends trace
TBR: jmadill@chromium.org,courtneygo@google.com
Test: angle_perftests --gtest_filter="*dragon_ball_legends*"
Bug: b/171652453
Change-Id: I668232f3a1e7ca9663f481fb4246b44fb9333b4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497104
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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258f17d6
|
2020-10-23T10:39:25
|
|
Tests: Add World of Tanks Blitz trace
Test: angle_perftests --gtest_filter="*world_of_tanks_blitz*"
Bug: b/171446929
Change-Id: I028bfde50baa583f1ff7bf30ad77fe40026c7ca7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495486
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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9e3eec54
|
2020-10-25T15:44:09
|
|
Revert "Vulkan: Make DescriptorPoolHelper a Resource"
This reverts commit 5dcd29a6e532e4bd617af8767d488120b57f3b2c.
Reason for revert: Breaking the ANGLE -> Chromium roller:
https://chromium-review.googlesource.com/c/chromium/src/+/2496281
Original change's description:
> Vulkan: Make DescriptorPoolHelper a Resource
>
> Descriptor pools need to live as long as the descriptor sets that are
> allocated from them. Using Serials while building a command to judge a
> pool's lifetime is prone to errors, since a command's Serial value
> isn't known until the command is submitted, leading to deleting pools
> too early relative to when the descriptor set is actually used.
>
> This CL updates DescriptorPoolHelper to inherit from Resource, so the
> descriptor pools can be retain()'ed. This allows the Resource's counter
> to indicate that a pool is in use until the command's Serial is known
> and can be recorded to indicate when the command completes. This
> prevents descriptor pools from being destroyed before the command
> completes (while the descriptor sets are still in use), or even before
> the command has been submitted. Destroying a descriptor pool resets all
> of the descriptors that were allocated from it, which can trigger a
> variety of VVL errors depending on when it's erroneously performed.
>
> This CL also adds the necessary retain() calls for the descriptor pools.
> In particular, the pools need to be retained each time a cached
> descriptor set that was allocated from it is re-used. This is relatively
> simple with the current design, since we always clear the descriptor set
> caches whenever a new pool is allocated, so the descriptor pool binding
> is always accurate.
>
> Bug: angleproject:5030
> Test: MultithreadingTest::MultiContextDrawSmallDescriptorPools()
> Change-Id: I5fdeeb46159448dfd679d7169e423048348be5ab
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2437609
> Commit-Queue: Tim Van Patten <timvp@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
TBR=courtneygo@google.com,timvp@google.com,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:5030
Change-Id: I0fd6d9a0e1b0989b22368ef98652281288699deb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497222
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2d6b6026
|
2020-10-25T13:15:09
|
|
Skip flaky tests on Win7/NVIDIA/GLES.
CopyTextureVariationsTest.CopyTexture/ES2_OpenGLES__AToRGBFlipYUnmultiplyAlpha
CopyTextureTest.CopyOutsideMipmap/ES2_OpenGLES
Bug: angleproject:5246
Change-Id: I388df27c690d2a082741f2018690bf2fa24a7594
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497224
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
4968245c
|
2020-10-25T12:58:15
|
|
Adjust TestSuite test timeout values.
This should prevent flakiness in this test.
Bug: angleproject:5245
Change-Id: I841de2cee093ea04b35763314f0a4f5497bcf778
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497223
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
acd15cae
|
2020-10-11T17:16:34
|
|
Re-land "Link C++ histogram support into angle_perftests."
This is the first step in uploading histogram data instead of a gtest
special format. We importing several new libraries:
- tools/protoc_wrapper
- third_party/protobuf
- third_party/catapult (was already used for Android)
No functional change. Only affects compilation. Protobuf support is
disabled when not available.
Bug: angleproject:5161
Change-Id: I64be0977648993b1012ff0d9e0439c5876697e36
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497221
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6422d3b4
|
2020-10-25T04:36:53
|
|
Metal: Fix 2D array texture's robust resource init
2D array texture's robust resource init didn't work due to
mtl::InitializeTextureContents() expects one slice at a time, however
TextureMtl::initializeContents() created entire layers index via
GetZeroLevelIndex() before passing to mtl::InitializeTextureContents().
Fixed by changing to GetLayerMipIndex() instead.
Bug: angleproject:2634
Change-Id: Ie8d80d927a987c2b393d913fda8288b6e06e97d0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494527
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
|
|
9ff58e26
|
2020-09-27T15:27:12
|
|
Metal: Implement sampler object & shadow compare mode
Note: GL_TEXTURE_COMPARE_MODE=GL_NONE is not supported on shadow sampler
for now.
Bug: angleproject:2634
Change-Id: I470bad6322e78ef1408e4334e1e778821df7cbf1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2433332
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
f037cdc4
|
2020-10-23T17:12:21
|
|
Check for precision match of uniforms only if there is static use
There are legacy apps that have uniforms declared with
different precisions across shaders. There is some wiggle
room in the ESSL spec to accommodate such cases as long as
the uniforms are not statically used in shaders. We choose
this lenient interpretation since it allows for more apps
to be compatible with ANGLE.
This change allows BADLANDS to progress past a black screen.
Bug: angleproject:4971
Tests: angle_end2end_tests
--gtest_filter=GLSLTest_ES31.UniformPrecisionMatchValidation*
Change-Id: Icdd2056c8415803eb34f2840b0758e1acf53c23a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495493
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
23c12db2
|
2020-10-24T16:43:27
|
|
Expand Mac XFB suppression.
TransformFeedbackTest.RecordAndDraw/ES3_OpenGL
Bug: angleproject:4992
Change-Id: I42118bba63e32901c3213f9a4ac5b87f2ab209f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495698
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9990a814
|
2020-10-24T16:11:54
|
|
Suppress failing Windows 7 test.
ClearTestES3.ScissoredClearHeterogeneousAttachments/ES3_D3D11
Bug: angleproject:5237
Change-Id: I3f3c062e23d77b4621df13ea75f7910ed22ab983
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2496144
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
259d14e5
|
2020-10-24T13:39:45
|
|
Disable timing out Vulkan GLES 1 test.
This test is timing out on a Windows 7 config.
Test: GLES1ConformanceTest.AmbLight/ES1_Vulkan
Bug: angleproject:5234
Change-Id: I4c3ccdeb58d793952aaa44d4902dedf7ce192ec3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2496142
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
1c881dad
|
2020-09-27T01:35:31
|
|
Metal: Implement glRenderbufferStorageMultisample(ANGLE)
Bug: angleproject:2634
Change-Id: Ia4dd477cfbad298994036705b43f3a5877e3c9cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2433330
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
80d4901a
|
2020-09-26T19:22:00
|
|
Metal: Support integer textures.
Bug: angleproject:2634
Bug: angleproject:5154
Change-Id: Iffea26fe2c683557b4fa7c13fddf3523294b47d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2433329
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
96714af8
|
2020-10-22T17:28:20
|
|
Vulkan: Dirty pipeline and desc set after mid-RP clear with draw
If UtilsVk::clearFramebuffer issues a draw call on the currently open
render pass (as opposed to starting one itself), ContextVk would be
unaware of the fact that the graphics pipeline and descriptor sets have
been changed.
This change sets the necessary dirty bits for ContextVk to recover from
a UtilsVk::clearFramebuffer call.
Bug: chromium:1141040
Change-Id: I865220fb5b3b78bf4c6b6b2896e57d8a7490c270
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2493184
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
2f7fc0f3
|
2020-10-23T09:58:56
|
|
Tests: Remove standalone duplication.
Also cleans up some compiler warnings that crept in because of how
we structured the test sources in GN. We also no longer need special
handling for the test "main" files.
Must land after http://crrev.com/c/2495003 rolls into ANGLE.
Bug: angleproject:5124
Change-Id: I43ff91b5c8f00214886cd8ac2403702e5026a840
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495281
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
4953f03d
|
2020-10-23T22:57:43
|
|
Revert "Link C++ histogram support into angle_perftests."
This reverts commit 7a0263547cda936b320d80c650b69d7522ee1a9f.
Reason for revert: Breaks roll of ANGLE into AOSP:
ERROR at //testing/test.gni:76:5: Assertion failed.
assert(_use_raw_android_executable || enable_java_templates)
^-----
See //third_party/catapult/tracing/tracing/BUILD.gn:35:1: whence it was called.
test("histogram_unittests") {
^----------------------------
See //src/tests/BUILD.gn:262:17: which caused the file to be included.
deps += [ "//third_party/catapult/tracing/tracing:histogram" ]
^-------------------------------------------------
Original change's description:
> Link C++ histogram support into angle_perftests.
>
> This is the first step in uploading histogram data instead of a gtest
> special format. We importing several new libraries:
>
> - tools/protoc_wrapper
> - third_party/protobuf
> - third_party/catapult (was already used for Android)
>
> No functional change. Only affects compilation. Protobuf support is
> disabled when not available.
>
> Bug: angleproject:5161
> Change-Id: Ie28d57d7e142c437ebd51463ce3e2cafd87468d1
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2482294
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=ynovikov@chromium.org,bsheedy@chromium.org,jmadill@chromium.org
Change-Id: I62c4b926cbe82d10e460b28b5f864521e2b1f8ee
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:5161
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495549
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
31868665
|
2020-10-23T10:54:02
|
|
Test Runner: Only run watchdog in child processes.
For single test execution we don't need to be running the watchdog
thread. This only serves to cause timeouts in slow running tests.
Adds a new method to keep the --batch-id argument in the list of
parameters so other functions can process them.
Bug: angleproject:5124
Bug: angleproject:5218
Change-Id: I958230149b7d79830802cd55f67f0190de607200
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495282
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
cb5c0b01
|
2020-10-21T00:12:57
|
|
Vulkan: Drop RelaxedPrecision from aliased attributes
Take the following example:
attribute mediump vec4 a; // location 0
attribute highp vec2 b; // location 0
f(b)
This was previously translated to:
attribute mediump vec4 a; // location 0
f(a.xy)
That difference here is that b was previously highp, but a.xy is
mediump. This change drops RelaxedPrecision from attributes so that
they are all highp.
Note that the temporary SPIR-V ids these attributes are loaded into
still retain their RelaxedPrecision decoration (if any), and the
precision of calculations in the shader is not increased by this
change.
Bug: angleproject:4249
Change-Id: Idca0fc667ad6e36ddf428b65ea03706272a9ed9c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2488131
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
5ffd778e
|
2020-10-23T13:16:50
|
|
Make capture replay tests exectuable.
This makes them runnable directly on Linux.
Bug: angleproject:5134
Change-Id: Icf5ccf9d82b8cf09b16c5c60312e33752a9724e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495288
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
33e30205
|
2020-10-17T19:03:45
|
|
Vulkan: sRGB cleanups.
A few fixes to how we check for the sRGB override in the
TextureVk class. In at least one instance there was a potential
edge case where in syncState we might not create the Texture
with the mutable bit the second time through the function.
Bug: angleproject:5176
Change-Id: I4f1ca6e469b10514c3a0de3120be9ade62568084
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2482292
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a7c16c2d
|
2020-10-21T22:54:56
|
|
Trace Tests: Print trace download progress.
As the hook runs, we'll now be printing each trace's
progress. This uses some tricks with Python's subprocess.
Bug: angleproject:5210
Change-Id: I4e776a89c2b3e06ba67f9a82969aa394b24208d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2491104
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
5dcd29a6
|
2020-09-29T14:15:51
|
|
Vulkan: Make DescriptorPoolHelper a Resource
Descriptor pools need to live as long as the descriptor sets that are
allocated from them. Using Serials while building a command to judge a
pool's lifetime is prone to errors, since a command's Serial value
isn't known until the command is submitted, leading to deleting pools
too early relative to when the descriptor set is actually used.
This CL updates DescriptorPoolHelper to inherit from Resource, so the
descriptor pools can be retain()'ed. This allows the Resource's counter
to indicate that a pool is in use until the command's Serial is known
and can be recorded to indicate when the command completes. This
prevents descriptor pools from being destroyed before the command
completes (while the descriptor sets are still in use), or even before
the command has been submitted. Destroying a descriptor pool resets all
of the descriptors that were allocated from it, which can trigger a
variety of VVL errors depending on when it's erroneously performed.
This CL also adds the necessary retain() calls for the descriptor pools.
In particular, the pools need to be retained each time a cached
descriptor set that was allocated from it is re-used. This is relatively
simple with the current design, since we always clear the descriptor set
caches whenever a new pool is allocated, so the descriptor pool binding
is always accurate.
Bug: angleproject:5030
Test: MultithreadingTest::MultiContextDrawSmallDescriptorPools()
Change-Id: I5fdeeb46159448dfd679d7169e423048348be5ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2437609
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
7a026354
|
2020-10-11T17:16:34
|
|
Link C++ histogram support into angle_perftests.
This is the first step in uploading histogram data instead of a gtest
special format. We importing several new libraries:
- tools/protoc_wrapper
- third_party/protobuf
- third_party/catapult (was already used for Android)
No functional change. Only affects compilation. Protobuf support is
disabled when not available.
Bug: angleproject:5161
Change-Id: Ie28d57d7e142c437ebd51463ce3e2cafd87468d1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2482294
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
cfd70489
|
2020-10-22T10:26:19
|
|
Re-enable dEQP-EGL.functional.fence_sync.*
Tests appear to pass now. Going to be changing functionality in this
area so prefer to have them enabled.
Bug: b/154030730
Bug: angleproject:3271
Change-Id: I1c0ffe40b726943c146fa06aa16de79d434760bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2493182
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
c8542d28
|
2020-10-22T14:10:32
|
|
Temporarily duplicate standalone tests.
This switches 'angle_*_tests' to be identical to
'standalone_angle_*_tests'. Once rolled into Chromium we can
then switch back to using 'angle_*_tests' and finally remove
'standalone_angle_*_tests' entirely.
Must land after https://crrev.com/c/2490987
Bug: angleproject:5124
Change-Id: I1f4794d429733a43113dcba6aaaba0c047607e50
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2491932
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
fbec291e
|
2020-10-21T19:32:38
|
|
Allow rendering to half float in ES2 contexts when possible
According to the EXT_color_buffer_half_float spec:
"Dependencies on OES_texture_half_float
If OES_texture_half_float is not supported, then all references to
RGBA16F_EXT, RGB16F_EXT, RG16F_EXT, R16F_EXT, HALF_FLOAT_OES and
half should be ignored.
If OES_texture_half_float is supported, textures created with:
<internalformat> = RGBA
<format> = RGBA
<type> = HALF_FLOAT_OES
are renderable."
This fixes 4 viz_unittests when running with SwANGLE:
All/GLI420ConverterPixelTest.ScaleAndConvert/0
All/GLI420ConverterPixelTest.ScaleAndConvert/1
GLScalerPixelTest.Example_ScaleAndExportForScreenVideoCapture
GLScalerPixelTest.ScalesWithColorManagement
The original attempt at landing this change
(https://chromium-review.googlesource.com/c/angle/angle/+/2489726)
was reverted due to dEQP failures on the Metal backend. After some
investigation, it was decided to simply disable the 2 offending
tests for now.
Bug: angleproject:5174
Change-Id: Id1e382b72d91109e4718c729cc6c5f0a0f413d7d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2491930
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
|
|
9c8da026
|
2020-10-22T10:46:00
|
|
Revert "Tests: Add FIFA Mobile trace"
This reverts commit 2e1091e0ef699a39662f210abcb5af69750dcb38.
Reason for revert: Potentially flaky results, http://anglebug.com/5215
Original change's description:
> Tests: Add FIFA Mobile trace
>
> Test: angle_perftests --gtest_filter="*fifa_mobile*"
> Bug: b/171421051
> Change-Id: If50c6387a1a49fb6946d20279caf6470544a2b11
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2490279
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Cody Northrop <cnorthrop@google.com>
TBR=jmadill@chromium.org,syoussefi@chromium.org
Bug: angleproject:5215
Change-Id: I6a332b126c6c54f189fd451725957d288ab6b76b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2491113
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
883276cc
|
2020-10-21T16:20:35
|
|
Fix end2end tests VertexAttribute* failure
VertexAttributeTests used 'mediump' precision to sample ushort
with 65533/65534/65535 which exceed the range defined in ESSL Spec.
(Spec "4.5.2 Precision Qualifiers")
Change precision of attribute 'test' and 'expected' to 'highp'
for numbers that exceed the minimum range.
Bug: angleproject:5211
Change-Id: I01e5c999ec43d17a7390835d2ac88ce2bc0b4c5b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2491621
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1c7f0284
|
2020-10-21T01:40:08
|
|
Vulkan: Fix invalid clamping of ES3 clear stencil values
Added 3 new end2end tests
Bug: angleproject:5202
Change-Id: I95f9ffd989105f5bd3283676d6fa46e904503369
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2488481
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
d7475437
|
2020-10-20T15:04:18
|
|
Vulkan: Support vertex attribute aliasing for matrix types
This change builds on vertex attribute aliasing SPIR-V tranformation for
non-matrix types to add support for matrix attribute types. This is
done by turning every matrix attribute declaration into multiple vector
attribute declarations, and reusing the same mechanism for resolving
aliasing between non-matrix types.
Take the following example:
attribute mat4 a; // location 0
attribute vec3 b; // location 1
attribute mat3 c; // location 1
attribute vec4 d; // location 2
The shader is modified as such:
attribute vec4 a_0; // location 0
attribute vec4 a_1; // location 1
attribute vec4 a_2; // location 2
attribute vec4 a_3; // location 3
attribute vec3 c_0; // location 4
attribute vec4 d; // location 5
attribute vec3 c_2; // location 6
mat4 a;
mat3 c;
and in the beginning of main(), the following code is inserted:
a = mat4(a_0, a_1, a_2, a_3);
c = mat3(c_0, d.xyz, c_2);
The shader continues to use a and c as before.
Bug: angleproject:4249
Change-Id: Idfcb8c6037ca0c1f21de8203d7e2a1b66fed6e7e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2488128
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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2e1091e0
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2020-10-21T14:53:40
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Tests: Add FIFA Mobile trace
Test: angle_perftests --gtest_filter="*fifa_mobile*"
Bug: b/171421051
Change-Id: If50c6387a1a49fb6946d20279caf6470544a2b11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2490279
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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ad222d1c
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2020-10-20T16:29:08
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Tests: Add KartRider Rush+ trace
Test: angle_perftests --gtet_filter="*kartrider_rush*"
Bug: b/171337677
Change-Id: I9a248ecf51e296a2b894b0951538842a7efde046
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2490277
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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8feb5c82
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2020-10-20T15:49:13
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Tests: Add Marvel Contest of Champions trace
Test: angle_perftests --gtest_filter="*marvel_contest_of_champions*"
Bug: b/171334313
Change-Id: Ia1195a5647ad2805e3cabd23c15719eb1ebc3534
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2487764
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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089ef0fa
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2020-10-14T11:31:56
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Expose glGetTexLevelParameter{if}v before ES 3.1.
Add a new extension, ANGLE_get_tex_level_parameter which allows
users to query texture size and format information before ES 3.1.
This is very useful for re-using existing textures instead of
re-allocating.
Bug: chromium:1132514
Change-Id: I71f6bad8bdacb91875cc81b4884d4c3099235f3f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2469959
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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cd88bccf
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2020-10-21T08:44:32
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Test Runner: Command line sharding args override env.
Previously ANGLE would error out when both the enviornment and
the command line args are specified at the same time. Because
the perf bots use both at once we need to handle the conflict
in the same way as the prior test runner does. In this case
the command line takes precedence over the environment.
Bug: angleproject:5124
Change-Id: I1ba765b4e75759922bf9fe2db9f153cfc5995f85
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2489722
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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fb44e93b
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2020-10-20T10:54:48
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Disable TransformFeedbackTest.NonExistentTransformFeedback*
This test hase begun failing consistently on the Arm based Apple DTK.
This adds a skip to the test for that config.
Test: TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix:/ES3_OpenGL
Bug: chromium:1140113
Change-Id: I97612a073db20c99883908a19ac0013101061da0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2486100
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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553726a4
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2020-10-20T11:29:17
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Vulkan: Add OES_shader_multisample_interpolation extension
Addition of 'sample' qualifier keyword and 'interplateAt*'
fragment shader builtin functions with autogen
Bug: angleproject:3589
Change-Id: If358eb371fbcefffa715c8da4ba5e96eefaf6f52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2477904
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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