src/libGLESv2


Log

Author Commit Date CI Message
daniel@transgaming.com 777f2672 2010-04-07T03:25:16 Implements type conversion for queries. TRAC #11593 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Also adds missing query parameters. Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@102 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 27bf89bb 2010-04-06T16:31:25 Fixes an improper comparison in map TRAC #11649 Implementing this fix here because it's causing the glUniform conformance test not to pass. TranslatedBuffer would have problems during reloadCurrentValues because its required space and its current size were equal. Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@99 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0e3358a6 2010-04-05T20:32:42 Compiler - implement proper varying linking TRAC #11716 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@97 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 279e38ad 2010-04-03T20:56:13 Compiler - fix mat3 conformance TRAC #11723 Matrix elements are accessed as [col][row] in GLSL and [row][col] in HLSL. Fixed this by transposing all matrix uniforms so they have a row-major layout. Then transpose them in the shader every time they're used in matrix math. Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@96 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 57a0bab8 2010-04-03T20:56:10 ShaderSource does not generate needed errors TRAC #11664 Generate GL_INVALID_VALUE when shader name is 0 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@95 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 296ca9cc 2010-04-03T20:56:07 Compiler - match pixel and vertex shader profiles TRAC #11717 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@94 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com cbbca00b 2010-04-01T13:39:32 Use the latest D3DX version for D3DXCompileShader instead of forcing D3DX9_31 TRAC #11347 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@93 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 41187f1d 2010-04-01T13:39:29 Fix glGetShaderSource conformance TRAC #11718 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@92 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6c78521e 2010-03-30T03:36:17 Implement glGetAttachedShaders and glGetShaderPrecisionFormat. TRAC #11599 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@85 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 76dbf17f 2010-03-28T19:36:20 Support UNSIGNED_BYTE indices in DrawElements Trac #11393 Support was added a prior patch but this wasn't activated git-svn-id: https://angleproject.googlecode.com/svn/trunk@80 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0361b92f 2010-03-28T19:36:15 Compiler - active uniforms and attributes TRAC #11590 Preparation refactoring that removes UniformType since there are already GL enums for uniform types. Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@78 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com cba5057c 2010-03-28T19:36:09 Compiler - implement shader and program queries TRAC #11599 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@76 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5e417109 2010-03-26T04:08:53 fix warning for std::copy TRAC #11558 * VertexDataManager::internalPreRenderValidate operates directly on the output pointer. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@74 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b994e3bd 2010-03-26T04:08:50 fix warning from "normalized" cast TRAC #11556 * Restore warning C4800. * Compare GLboolean normalized against GL_TRUE per the spec. Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@73 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f8b58a0c 2010-03-26T04:08:45 Support translating indices. TRAC #11393 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@72 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d989add5 2010-03-26T04:08:42 Compiler - implement gl_PointCoord and point size clamping TRAC #11592 Fixed a regression caused by bad merging. Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@71 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ccad59f0 2010-03-26T04:08:39 Compiler - implement gl_PointCoord and point size clamping TRAC #11592 Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@70 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 32e58cde 2010-03-24T09:44:10 Implements support for setting/getting line width. TRAC #11531 Implements glLineWidth, and provides glGet results for LINE_WIDTH and ALIASED_LINE_WIDTH_RANGE. Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@68 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com debe2591 2010-03-24T09:44:08 HLSL compilation shouldn't assume a 3.0 profile TRAC #11054 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@67 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f64dd04c 2010-03-24T09:44:00 Fix warning from "normalized" cast. TRAC #11556 Disable warning C4800 as it does not indicate defects in the code, just the compiler. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@64 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org ea0e1af4 2010-03-22T19:33:14 Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work. 1. Added include/GLSLANG which includes compiler API 2. Deleted src/include and moved the header files to the same directory as the corresponding source files 3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from. I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend. Review URL: http://codereview.appspot.com/662042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0599dc6d 2010-03-21T04:31:36 To output debug info use the TRACE macro instead of calling trace() Trac #11526 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@61 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b5b06160 2010-03-21T04:31:32 Refactor the parenthesis from the TRACE/FIXME/ERR macros Trac #11526 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@60 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d4620a36 2010-03-21T04:31:28 Don't crash on a null pointer passed to glBufferData TRAC #11528 * Initialise buffer to 0 if BufferData is called with data = NULL (special case: if not resizing, just leave the old data in place). * BufferSubData ignores calls with data = NULL * Replace Buffer::data_t with GLubyte. Author: Andrew Lewycky Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@59 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 159acdf5 2010-03-21T04:31:24 Corrects scissor & viewport initialization. TRAC #11134 Takes viewport/scissor dimensions from surface at first makeCurrent, rather than from display at context construction. Author: Shannon Woods Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@58 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ace5e663 2010-03-21T04:31:20 Implements support for FRONT_AND_BACK culling. TRAC #11331 Author: Shannon Woods Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@57 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5949aa10 2010-03-21T04:31:15 Adds support for hints TRAC #11343 Author: Shannon Woods Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@56 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3489e3ae 2010-03-21T04:31:11 Implement glPixelStorei for Tex(Sub)Image2D. TRAC #11475 Author: Andrew Lewycky Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@55 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7051b97e 2010-03-21T04:31:07 Default textures to non-renderable. TRAC #11309 * Lift getRenderTarget() into base class Texture. * Add pure virtual convertToRenderTarget() and getSurface(). Author: Andrew Lewycky Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@54 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 842f7a4e 2010-03-21T04:31:03 Partial TexSubImage after FBO rendering overwrites entire image. TRAC #11439 * Store texel data in IDirect3DSurface9 rather than client memory. * TexSubImage uploads new data immediately. * Fix 5551 texture format conversion. Author: Andrew Lewycky Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@53 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com bbb6cd0c 2010-03-21T04:30:59 Fix starting indices other than 0 for DrawArrays TRAC #11495 Author: Andrew Lewycky Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@52 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 63e472dd 2010-03-17T13:13:28 Fix include paths for libGLESv2.vcproj Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@45 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7c46b9e6 2010-03-17T13:12:58 mv libGLESv2 -> src/libGLESv2 Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@40 736b8ea6-26fd-11df-bfd4-992fa37f6226