|
87939710
|
2013-07-02T11:57:01
|
|
Move VertexAttribute to its own header file.
This is in preparation for VAO support.
TRAC #23390
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Authored-by: Jamie Madill
|
|
57a8972e
|
2013-07-02T11:57:03
|
|
Add implementation for Vertex Array Object state.
TRAC #23390
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Authored-by: Jamie Madill
|
|
a857c36b
|
2013-07-02T11:57:02
|
|
Refactor VertexAttribute to split the "current value" for generic attributes into its own class.
VAOs in GLES 3 do not store the current values, so these must be handled separately from other Vertex
Attribute data.
TRAC #23390
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Authored-by: Jamie Madill
|
|
5ab33c89
|
2013-06-26T15:31:09
|
|
Fixes tabs-vs-spaces that have crept into the project.
TRAC #23251
Authored-by: Shannon Woods
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
|
|
193dc48b
|
2013-06-26T15:30:09
|
|
Adds a null check in one additional location in setData
TRAC #23251
Author: Shannon Woods
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
|
|
fcb8a601
|
2013-06-24T17:51:47
|
|
Restore using the depth-stencil typed DXGI format for checking for maximum supported samples.
This regression was breaking the es3proto D3D11 testing in Canary.
TRAC #23410
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
87465460
|
2013-06-17T16:28:54
|
|
Added load functions to depth texture formats.
TRAC #23262
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
a3495326
|
2013-06-18T15:16:15
|
|
Added ES3 internal format information about GL_DEPTH_COMPONENT32_OES and mapped DXGI_FORMAT_R32_TYPELESS textures to GL_DEPTH_COMPONENT32F.
TRAC #23262
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
0ef98739
|
2013-06-20T13:29:19
|
|
Fix wrong reading functions being used for some D3D formats.
TRAC #23256
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
6350f734
|
2013-05-31T09:41:46
|
|
Fix potential segfault when calling glBufferData with NULL data pointer.
TRAC #23311
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Geoff Lang
|
|
975af378
|
2013-06-12T11:19:22
|
|
Blit11 can now blit depth stencils.
TRAC #23321
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
d8c86138
|
2013-06-12T11:17:24
|
|
Added depth stencil format info to format utils 11.
TRAC #23321
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
685806d6
|
2013-06-12T11:16:36
|
|
Seperated the blit depthstencil parameters in the blit methods.
TRAC #23321
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
c1f51be4
|
2013-06-11T11:49:14
|
|
Renderer11::blitRenderbufferRect now can handle stretching a blit rectangle and different interpolation methods.
TRAC #23211
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
758d5b21
|
2013-06-11T11:42:50
|
|
Refactored validation to glBlitFramebufferANGLE and implemented glBlitFramebuffer.
TRAC #23211
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
a2d97f13
|
2013-06-11T11:44:02
|
|
RenderTarget11 now always attempts to create an SRV if the format exists and specifies the bind parameters based on which formats are available.
TRAC #23211
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
aacabd66
|
2013-06-11T11:50:45
|
|
Made sure all the depth stencil DXGI variants that are used as SRVs, RTVs and DSVs have entries in the DXGI format info table.
TRAC #23211
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
77e3900a
|
2013-06-11T11:28:19
|
|
Added a non-default rasterizer state to Blit11 so it can preform inverted blits.
TRAC #23211
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
b0c75cc9
|
2013-06-04T17:13:27
|
|
Added support for copying GL_RG, GL_RED and integer texture formats in Blit11.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
b86b979d
|
2013-06-04T16:32:05
|
|
Refactored the Renderer11::copyTexture method into a Blit11 class.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
dce735c3
|
2013-06-04T10:21:18
|
|
Renamed the Blit class to Blit9.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
697ad3ed
|
2013-06-04T10:11:28
|
|
Replaced switches in Renderer::readPixels with calls to color reading and writing functions.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
fe28ca06
|
2013-06-04T10:10:48
|
|
Added table entries for reading colors from D3D and DXGI formats and writing colors to format/type combinations.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
446a4477
|
2013-06-04T10:03:14
|
|
Added new image formats to match new ES3 formats and added read and write functions to various color types that they can represent.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
75ce3f21
|
2013-05-31T12:00:37
|
|
Moved the image format types into their own header.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
2a64ee44
|
2013-05-31T11:22:40
|
|
Templated the Color structure so it can be used for the new integer and unsigned integer color types.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
fd39655d
|
2013-06-18T21:41:30
|
|
Fix non-multisampled line rasterization.
#23334
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
|
|
930f05ea
|
2013-06-18T15:31:58
|
|
Fixed cube map getRenderTarget for DX9.
TRAC #22705
Signed-off-by: Shannon Woods
Author: Nicolas Capens
|
|
9c5808c5
|
2013-06-07T15:16:58
|
|
Implemented the remaining non-compressed load functions for ES3.
TRAC #23229
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
0d56c430
|
2013-06-05T14:54:16
|
|
Image11 now determines if a format is renderable by checking the RTV format exists rather than the SRV format. Added several more RTV DXGI formats to the table to allow fast copies.
TRAC #23276
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
b13f866e
|
2013-06-04T13:30:19
|
|
Disambiguate getRenderTarget calls.
TRAC #22705
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
|
|
d3ff2169
|
2013-06-07T15:10:59
|
|
Marked unsized format load functions as unreachable and added a comment why.
TRAC #23228
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
d42cf4ed
|
2013-06-05T16:09:17
|
|
D3D9 will now use D3DFMT_R5G6B5 textures when GL_RGB565 is requested if the device supports it.
TRAC #23279
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
18591b7c
|
2013-06-07T12:00:15
|
|
Capitalized the first letter of all private format util functions.
TRAC #23212
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
0e120e3d
|
2013-05-29T10:23:55
|
|
Added a Renderer::getMaxSupportedFormatSamples method to query the max support samples for a specific internal texture format.
TRAC #23212
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
61e49a5c
|
2013-05-29T10:22:58
|
|
Added Functions for gathering all referenced D3D and DXGI formats. Renderers now use these functions to generate the multisample support maps.
TRAC #23212
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
5d335228
|
2013-05-30T00:22:02
|
|
Fix calling the right overloaded method for getting a cube map face's render target.
TRAC #22705
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2416 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
27125346
|
2013-05-30T00:17:42
|
|
Fix loading function for GL_RGB32F with D3D9.
TRAC #23224
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2386 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d03f8970
|
2013-05-30T00:17:07
|
|
Added some missing format table entries.
TRAC #23215
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2381 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96c62911
|
2013-05-30T00:17:00
|
|
Added support for SRGB textures.
TRAC #23046
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2380 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
de7e6a24
|
2013-05-30T00:16:46
|
|
Added support for the remaining floating point textures.
TRAC #23048
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2378 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
49ec992d
|
2013-05-30T00:16:38
|
|
Moved the defines of constant float values into more visible constants.
TRAC #23048
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2377 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b36e29fd
|
2013-05-30T00:16:30
|
|
Refactored getFastPixelCopySize to use the format conversion functions.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2376 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a05127a6
|
2013-05-30T00:16:07
|
|
Added support for integer and unsigned integer texture formats.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2373 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
36d0be90
|
2013-05-30T00:15:59
|
|
Added support for SNORM texture formats.
TRAC #23051
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2372 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a43d829f
|
2013-05-30T00:15:50
|
|
Added support for GL_R11F_G11F_B10F textures.
TRAC #23052
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2371 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6e4f2a6b
|
2013-05-30T00:15:19
|
|
Add adapter LUID to EGL vendor string.
This is so Chrome can create another D3D device on the same adapter that can
share resources with ANGLE's D3D device.
Review URL: https://codereview.appspot.com/9225046
SVN URL: https://code.google.com/p/angleproject/source/detail?r=2210
TRAC #23166
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Merged-by: Jamie Madill
Author: apatrick@chromium.org
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2367 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ba9d750b
|
2013-05-30T00:14:58
|
|
Merged the d3d format info and mip generation tables since both used the same keys.
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2364 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92b9cd57
|
2013-05-30T00:14:48
|
|
Added support for the GL_RGB9_E5 format.
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2363 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a32a2ba4
|
2013-05-30T00:14:40
|
|
Added support for GL_RED and GL_RG texture formats.
TRAC #22955
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2362 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8d46e914
|
2013-05-30T00:14:32
|
|
Added a templated load function for loading data formats that match.
TRAC #22955
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2361 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5d4468e9
|
2013-05-30T00:13:56
|
|
Add support for GL_UNSIGNED_INT_2_10_10_10_REV textures.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2356 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
155377cd
|
2013-05-30T00:13:29
|
|
Update the libGLESv2 project file to include the new generated pass-through shaders.
TRAC #23189
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2352 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
568c82e7
|
2013-05-30T00:13:15
|
|
Fix CONSTANT_ALPHA and ONE_MINUS_CONSTANT_ALPHA blend modes in the D3D11 path.
TRAC #23124
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2350 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a2ecfccc
|
2013-05-30T00:11:59
|
|
Moved utilities.h/cpp and mathutils.h to the shared common code folder.
The HLSL translator needs to compute the sizes of various GL types for computing block layouts.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1bddfb98
|
2013-05-30T00:11:29
|
|
Pass uniform buffers active bound to uniform blocks of the active program to HLSL/D3D constant buffers.
TRAC #22892
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2339 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2b544223
|
2013-05-30T00:11:12
|
|
Ensure we have enough space in our reported max uniform buffer counts for our dedicated internal constant buffers.
TRAC #22892
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2337 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1654faf4
|
2013-05-30T00:10:48
|
|
Added an abstract invalidate method to rx::RenderTarget.
TRAC #23133
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2334 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f97a084f
|
2013-05-30T00:10:33
|
|
Store optimization level in program binaries and do not load those compiled with a different level.
Review URL: https://codereview.appspot.com/9427043
Conflicts:
src/libGLESv2/renderer/Renderer9.cpp
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2332 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
eff3a127
|
2013-05-30T00:10:04
|
|
Control the creation of DX9 or DX11 renderers through eglGetDisplay.
TRAC #23029
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2328 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
094cc410
|
2013-05-30T00:09:54
|
|
Removed old texture conversion functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2327 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
755012f4
|
2013-05-30T00:09:32
|
|
Replaced remaining uses of old texture conversion functions in rx objects.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2324 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e9438a55
|
2013-05-30T00:09:25
|
|
Renderer initializes the client version to 2 since the renderer is used to create a SwapChain object before the Context has been created and the client version is known.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2323 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d38d66e4
|
2013-05-30T00:09:16
|
|
Updated the RenderTarget and TextureStorage classes to use new texture format functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2322 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
adc56358
|
2013-05-30T00:09:08
|
|
Texture storage classes determine the bind flags through the new helper methods.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2321 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
803be0a9
|
2013-05-30T00:08:59
|
|
Image9 and Image11 determine the d3d formats through the new helper methods.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2320 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cead8ad7
|
2013-05-30T00:08:52
|
|
Replaced the Image::generateMipmap switch statements with function calls to get the mip generation function.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2319 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f73d40f8
|
2013-05-30T00:08:44
|
|
Removed the static Image data loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2318 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b8cabd59
|
2013-05-30T00:08:37
|
|
Image::loadCompressedData now uses new loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2317 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
557aab05
|
2013-05-30T00:08:27
|
|
Texture image setting functions use the refactored texture conversion and loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2316 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ed0adcf6
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2013-05-30T00:08:20
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Put the renderer*_utils functions into the rx namespace.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2315 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b8490f3c
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2013-05-30T00:08:00
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Created new helper functions for converting texture formats, loading images and generating mipmaps."
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2313 736b8ea6-26fd-11df-bfd4-992fa37f6226
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89200d93
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2013-05-30T00:07:50
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Split the floating point texture queries into individual methods and mark all support methods as const.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2312 736b8ea6-26fd-11df-bfd4-992fa37f6226
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38676dc1
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2013-05-30T00:06:52
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Refactor Uniform::[vp]sRegisterIndex to unsigned integers.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2305 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ce672484
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2013-05-30T00:05:14
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Add a path to BufferStorage11 to point to D3D11 constant buffer data storage for uniform buffer objects.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2290 736b8ea6-26fd-11df-bfd4-992fa37f6226
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33e798f5
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2013-05-30T00:05:05
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Add and implement Renderer::getMaxUniformBufferSize(), returning the maximum uniform buffer/block size.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2289 736b8ea6-26fd-11df-bfd4-992fa37f6226
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29233b29
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2013-05-30T00:04:57
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Call BufferStorage::markUsage when we retrieve a buffer pointer for rendering, instead of when we prepare data.
The automatic call eliminates function calls from other points in the library.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2288 736b8ea6-26fd-11df-bfd4-992fa37f6226
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675526eb
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2013-05-30T00:04:49
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Redesign BufferStorage11 to support simultaneously managing constant buffers and vertex/index buffers.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2287 736b8ea6-26fd-11df-bfd4-992fa37f6226
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06d4e84f
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2013-05-30T00:04:42
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Add a roundUp math utility function that rounds an integral value up to a nearest multiple.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2286 736b8ea6-26fd-11df-bfd4-992fa37f6226
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37b8a91a
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2013-05-30T00:04:21
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Implemented mipmap generation for 3D textures.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2283 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7b61d5ce
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2013-05-30T00:04:12
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Renderer11::copyTexture can now copy 3D textures.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2282 736b8ea6-26fd-11df-bfd4-992fa37f6226
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281ef3a6
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2013-05-30T00:04:01
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Added 3D versions of the passthrough shaders.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2281 736b8ea6-26fd-11df-bfd4-992fa37f6226
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15a8b1f6
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2013-05-30T00:03:54
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TextureStorage11_3D can generate render targets for the entire texture now as well as each layer.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2280 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7faf3ec7
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2013-05-30T00:03:45
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RenderTargets now store a depth value.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2279 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ad8a0d3a
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2013-05-30T00:03:28
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Renamed the passthrough shaders to show that they are for 2D.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2278 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e5b26d3a
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2013-05-30T00:03:20
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Refactored CPU mipmap generation and added 3D texture mipmap generation functions.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2277 736b8ea6-26fd-11df-bfd4-992fa37f6226
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30aa1a9f
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2013-05-30T00:03:13
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Implemented mipmap generation for 2D array textures.
TRAC #22927
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2276 736b8ea6-26fd-11df-bfd4-992fa37f6226
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44b2768f
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2013-05-30T00:03:06
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Added a map type parameter to Image11::map since it was always being mapped for writing but mipmap generation was reading.
TRAC #22927
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2275 736b8ea6-26fd-11df-bfd4-992fa37f6226
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74b86cff
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2013-05-30T00:02:58
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Add new GLSL ES 3.0 built-in constants and split off 1.0 ones.
TRAC #22863
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2274 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c3419c10
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2013-05-30T00:02:01
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Fall back to creating a Release runtime Direct3D device if Debug device creation fails.
TRAC #22881
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2266 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9894984a
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2013-05-30T00:01:51
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Add a fast path for single render target masked clears in Renderer11.
TRAC #22898
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2265 736b8ea6-26fd-11df-bfd4-992fa37f6226
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894b324f
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2013-05-30T00:01:44
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Migrate calls to releasing COM objects in Renderer11 to new SafeRelease helper method.
TRAC #22898
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2264 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a98a8111
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2013-04-13T03:45:57
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Added GL_MAX_ARRAY_TEXTURE_LAYERS.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2177 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6c86bd5f
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2013-04-13T03:45:45
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Created the TextureStorageInterface2DArray class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2176 736b8ea6-26fd-11df-bfd4-992fa37f6226
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96973378
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2013-04-13T03:45:39
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Added a TextureStorage11_2DArray class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2175 736b8ea6-26fd-11df-bfd4-992fa37f6226
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56074f33
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2013-04-13T03:45:30
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Image::redfine now takes a target parameter, Image11 creates an appropriate resource based off of the target.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2174 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0b3a8dfb
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2013-04-13T03:44:51
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Added the GL_TEXTURE_WRAP_R parameter.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2168 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c1fdf6ba
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2013-04-13T03:44:41
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Added parameters for maximum 3D texture size. Renamed maximum 2D texture size methods and variables.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2167 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e5dcce75
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2013-04-13T03:44:33
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Updated Image::copy to have a zoffset parameter.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2166 736b8ea6-26fd-11df-bfd4-992fa37f6226
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414e82af
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2013-04-13T03:44:05
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Added 3D versions of Renderer::copyToRenderTarget and Renderer::copyImage.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2165 736b8ea6-26fd-11df-bfd4-992fa37f6226
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