src/libANGLE/renderer


Log

Author Commit Date CI Message
Shahbaz Youssefi c70c329e 2024-01-31T15:59:19 Vulkan: Fix texture copy vs pre-rotation A minor error where the destination offsets were swapped based on source rotation. Bug: b/319336510 Change-Id: I5541f8d0bf0b7306b951d2601c8c27ffedb8470e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5254238 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 82ba79ff 2024-01-08T15:22:59 OpenCL: Update CLtypes.h to cl_types.h This change/enhancement is to keep codebase more consistent since vulkan backend versions of this header use lowercase-snake_case for file name. Bug: angleproject:8501 Change-Id: I223712c72db06425d192ddfe7300e5475c341e38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5233364 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand f8c06f10 2023-11-30T17:45:35 OpenCL: Add types to cl_mem origin and region Now using cl::MemOffset and cl::Coordinate. Bug: angleproject:8439 Change-Id: Id775fe78467d3b56d2a7cc87f793221ab5e04bc5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5078244 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi ecc35205 2024-01-25T23:58:25 Move uniform block dirty bits to State When glUniformBlockBinding changes the mapping from a program uniform block to a buffer binding, all contexts in the share group need to reprocess the affected block index. Prior to this change, the dirty bits that indicated which blocks have their mapping redefined were placed in the program executable, and were reset by the first context that processed them. As a result, the other contexts in the share group where not aware of such modifications. Similarly, when a buffer changed in one context, the mapped program blocks were marked dirty, with similar cross-context issues. In this change, the dirty bits are moved to State, so every context would react to these changes. Bug: angleproject:8493 Change-Id: I5712002224cbc4a576bf2ac46e8e75f26ebc5b2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5238991 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 1abfdc37 2024-01-31T10:24:51 Remove suppression of VVL error Remove the suppression of VVL error VUID-VkFramebufferAttachmentImageInfo-viewFormatCount-09536. This change in ANGLE https://chromium-review.googlesource.com/c/angle/angle/+/5246088 properly fixed the VVL error. Bug: angleproject:7553 Bug: angleproject:8513 Change-Id: Ic866bae689a649fdabfde8e80a882595e2e7947c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5249864 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Matthew Leibowitz a70b6f56 2024-01-26T20:37:07 Add support for WinUI3/Windows App SDK Adds the necessary build args and code changes to support building ANGLE for WinUI 3 (aka Windows App SDK). To reduce the set of changes, and because it is functionally the same, a Windows App SDK build is basically a UWP build, but with an extra define so that the code can make a few changes to the namespaces and includes used. The main changes to the code are: - ICoreWindow is no longer used - Dispatcher has a few changes in naming and args - ISwapChainPanel is now in a different namespace Bug: angleproject:8490 Change-Id: Ibb298e3e86e8298dac12c2019eac7996a8185c51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5230637 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 98846aa8 2024-01-30T10:23:48 Metal: Temporarily disable asm injection. Some Mac11 bots started to fail after the asm injection started. Disable this path to determine if it was the root cause. Bug: chromium:1522730,chromium:1513738 Change-Id: I2580f124735f576257bb46fbf47394ff845384f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5249328 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 5c2fc02b 2024-01-29T16:49:28 Vulkan: Bugfix in ImageFormat FixedVector::operator[] does not update FixedVector::mSize. Need to call FixedVector::push_back(...) instead. Bug: angleproject:7553 Change-Id: I544a68276d1635957a27d21c222f50f71d35a609 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5246088 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 349e75cc 2024-01-29T16:41:42 Suppress VUID-VkFramebufferAttachmentImageInfo-viewFormatCount-09536 After this VVL change: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+/40d989c436d43538be341cd614a595505ce907cc, the newly added VVL error starts to be thrown on multiple ANGLE bots. Suppress this VVL error to unblock the vulkan-deps roller first. Will investigate later how to fix the VVL error in ANGLE. Bug: angleproject:8513 Change-Id: I7d74ff762c3b78d70c3ba5139c1b6955d4cd49e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5247713 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 0c4d6446 2024-01-24T10:38:45 Rework uniform block <-> uniform buffer mapping In GLES, the shader declares which buffer binding a block (uniform, storage or atomic counter) is bound to. For example: layout(binding = 1) uniform ubo0 { ... }; layout(binding = 2) uniform ubo1 { ... }; layout(binding = 1) uniform ubo2 { ... }; In the above, ubo0 and ubo2 use data from the buffer bound to index 2 (through glBindBufferRange), while ubo1 uses data from the buffer bound to index 1. For uniform blocks in particular, omitting the binding is allowed, in which case it is implicitly bound to buffer 0. GLES allows uniform blocks (and only uniform blocks) to remap their bindings through calls to glUniformBlockBinding. This means that the mapping of uniform blocks in the program (ubo0, ubo1, ubo2) to the buffer bindings is not constant. For storage blocks and atomic counter buffers, this binding _is_ constant and is determined at link time. At link time, the mapping of blocks to buffers is determined based on values specified in the shaders. This info is stored was stored in gl::InterfaceBlock::binding (for UBOs and SSBOs), and gl::AtomicCounterBuffer::binding. For clarity, this change renames these members to ...::inShaderBinding. When glUniformBlockBinding is called, the mapping is updated. Prior to this change, gl::InterfaceBlock::binding was directly updated, trumping the mapping determined at link time. A bug here was that after a call to glProgramBinary, GL expects the mappings to reset to their original link-time values, but instead ANGLE restored the mappings to what was configured at the time the binary was retrieved. This change tracks the uniform block -> buffer binding mapping separately from the link results so that the original values can be restored during glProgramBinary. In the process, the support data structures for tracking this mapping are moved to ProgramExecutable and the algorithms are simplified. Program Pipeline Objects maintain this mapping identically to Programs and no longer require a special and more costly path when a buffer state changes. This change prepares for but does not yet fix the more fundamental bug that the dirty bits are tracked in the program executable instead of the context state, which makes changes not propagate to all contexts correctly. Bug: angleproject:8493 Change-Id: Ib0999f49be24db06ebe9a4917d06b90af899611e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5235883 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3fdf576a 2024-01-26T14:37:42 Vulkan: Workaround Nvidia driver bug with OpSelect Bug: angleproject:8503 Change-Id: I4bd2580056df3d970a1316d0dbeaaad7590aa947 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5237873 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Geoff Lang 9318a143 2024-01-11T15:58:44 Add __asm__("") statements to loop bodies in MSL. This prevents erasure of infinite loops during optimization passes. Bug: chromium:1513738 Change-Id: I84a305b5e7fd824531d9e3ebae5496ddec030bac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5191166 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Chris Forbes 6367f541 2024-01-25T10:16:04 Vulkan: supply YcbcrConversionDesc earlier Previously, the AHB import path would allow ImageHelper to build a bogus YcbcrConversionDesc (in initExternal) and then later overwrite it with what it wanted. The intermediate state was not necessarily valid, and could cause assertion failures and VVL errors. Instead, have ImageHelper clients provide the conversion they want upfront. In the non-external case, build an appropriate conversion for formats which need them, before delegating to initExternal. Bug: b/315387961 Change-Id: Icc8f561bb2de0289ceec56d41978b8c4651a47a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5232769 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Chris Forbes <chrisforbes@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Matthew Leibowitz 36013d99 2024-01-24T01:21:10 Improve build for UWP/Windows 10 These changes update the code for more modern compilers. The changes include: A) Not using deprecated APIs When Windows 8.1 was removed in commit 39b110184e2675afbfda1fd70b10ca112127ae74 the code was not updated to use the new APIs and still use the things that should not be used: > DisplayProperties may be altered or unavailable > for releases after Windows 8.1. Instead, use > DisplayInformation. B) Use correct casting There was also some changes in commit 5eadaf85b42ab1cbb1efcda558db58a3fe5a446a to properly cast from EGLNativeWindowType to IInspectable*, but this was not all of the cases. C) Prepare for WinUI3 There is another change that moves types into a using to reduce verbosity as well as make it easier/cleaner to build for WinUI/Windows App SDK. Bug: angleproject:8496 Change-Id: Ia11b7f92cb4abc524ab8316125e80a22898a8f6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5232157 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade e9bd169c 2024-01-24T12:26:46 Vulkan: Fix nullptr in Diagnostics - VK Spec for VkDebugUtilsMessengerCallbackDataEXT says pMessageIdName may be nullptr and pMessage must not be a nullptr - This was enforced by the following change Vulkan: Don't crash on diagnostics with null pMessageIdName - But this was susequently broken by the following change Vulkan: Enable sync validation - This change adds a check to skip accessing callbackData->pMessageIdName if it is null Bug: angleproject:5290 Change-Id: I82dd225d875e233530158013efc280e979f82a5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5238650 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Mohan Maiya ac71a592 2024-01-23T11:56:42 Vulkan: updates to pipeline cache graph dumping logic 1. To dump pipeline cache graph you need to - 1. add "angle_dump_pipeline_cache_graph" compile time flag to args.gn 2. set Android property "angle.dump_pipeline_cache_graph" or envvar ANGLE_DUMP_PIPELINE_CACHE_GRAPH on non-Android platforms before app start 2. Default path for dump on Android is "/data/local/tmp/angle_dumps/" 3. "angle.pipeline_cache_graph_dump_path" Android property or envvar ANGLE_PIPELINE_CACHE_GRAPH_DUMP_PATH on non-Android platforms can be used to configure the dump path Bug: angleproject:6565 Change-Id: I38848aff58f413dd7bdffc9083116bd4b95e4960 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5226054 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi b007c74d 2024-01-23T14:17:54 GL: Separate dirty bits leading to glUniformBlockBinding The GL backend is special in that it needs to make actual calls (native glUniformBlockBinding) in response to (application) glUniformBlockBinding calls. The other backends just remap the bindings based on that information when creating descriptor sets. Previously, an optimization to track which bindings have changed used the same dirty bits that were used to signify when the GL backend needs to make these native calls. That ended up as a source of bugs. In a previous change [1], the context DIRTY_BIT_UNIFORM_BUFFER_BINDINGS is set when these mappings change, which fixes some of these issues. That change obviates the need for an actual backend sync of programs, except for GL programs that need to make these native calls. This change splits the dirty bits maintained for the purposes of the GL backend, moves them to that backend and removes the program backend sync. [1]: https://chromium-review.googlesource.com/c/angle/angle/+/5228599 Bug: angleproject:8493 Bug: b/318806125 Change-Id: I73c6514e88a116f1cd701cb06da0d8c38f07f7f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5230137 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov a76e2798 2024-01-24T09:50:32 Suppress VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-01912 Blocking VVL roll, new check recently added in: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+/6180ce40299b1346ee2caf4aa8b1540590e197e8 Bug: angleproject:8497 Change-Id: I40d600409ad0e9900c17fac9700ab4397be6c876 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5231423 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi 341906d5 2024-01-22T10:19:25 Vulkan: Never delay device and queue selection Previously, when multiple queue families where eligible, ANGLE delayed the decision on which queue family to use and delayed device creation until a window surface was created. This assumption was never correct. The application may start rendering to pbuffers or using EGL_KHR_surfaceless_context long before it creates a window surface. So a queue may need to be chosen regardless of its surface present capabilities. Once done, ANGLE has no mechanism to change that queue should a window surface require a different queue. This change drops the pretense to support multiple queue families properly and makes ANGLE always choose the first graphics queue family it encounters. So far, only MoltenVk seems to expose multiple graphics queue families, and choosing the first one ultimately correct for the purposes of presenting to a MacOS surface. Bug: angleproject:8478 Change-Id: I8efbfe0c8036be5f9cee01eb657f83f85a4864fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5225081 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c6fbf93d 2024-01-19T09:57:12 Vulkan: Fix input attachments leaking into uniform list To communicate the existence of input attachments added to the shader, the translator was adding `ShaderVariable`s for each to the list of uniforms exported from the shader. This was incorrect, as this list is visible to the application through `glGetActiveUniform`. Additionally, this was unnecessarily causing these uniforms to go through program link. Reserving SPIR-V ids for these uniforms, all that is needed from the translator is the mere existence of these input attachments. This change removes the addition of uniforms, and instead exports a bitset. Elsewhere, that bitset is consulted and reserved SPIR-V ids are used. Bug: b/320563594 Bug: angleproject:5792 Change-Id: Id93846cbc3996248f391fd2d5a65af1e48d6d46e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5215089 Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade 317108d6 2024-01-18T17:59:51 Vulkan: Enable recordable bit for RGBA8 and RGB10_A2 Enable the recordable flag to be enabled for the RGBA8 and RGB10_A2 configs. Test: CtsMediaV2TestCases android.mediav2.cts.EncoderColorAspectsTest Bug: angleproject:6612 Change-Id: I2afaedde4751c5ca651d0d80ae1a8d14662c2f0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5214887 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 16a5e8f1 2024-01-22T14:22:53 Revert "Prefer linear filtering for YUV for Pixel6+" This reverts commit 0da6522524247d6a1cb88ab1b48a1801ee609991. Reason for revert: Breaks an Android test b/321251332 Original change's description: > Prefer linear filtering for YUV for Pixel6+ > > This is required to pass CtsMediaDecodeTestCases. > Narrowed to just Pixel6+ due to another issue (b/321903468) which > prevents preferring linear filtering on Pixel4. > > Bug: b/315387961 > Change-Id: I6fbbea10a3b4fd835afbcdbecf120264d0ca8605 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5207870 > Reviewed-by: Charlie Lao <cclao@google.com> > Commit-Queue: Chris Forbes <chrisforbes@google.com> > Reviewed-by: Cody Northrop <cnorthrop@google.com> Bug: b/315387961 Change-Id: I4b055a9ffef9ed49992ea5568f723aaff53c7f1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5224900 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Chris Forbes 0da65225 2024-01-18T10:29:23 Prefer linear filtering for YUV for Pixel6+ This is required to pass CtsMediaDecodeTestCases. Narrowed to just Pixel6+ due to another issue (b/321903468) which prevents preferring linear filtering on Pixel4. Bug: b/315387961 Change-Id: I6fbbea10a3b4fd835afbcdbecf120264d0ca8605 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5207870 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Chris Forbes <chrisforbes@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Liza Burakova f2c00e8c 2024-01-18T18:36:33 Adding Dawn stub backend to ANGLE Bug: angleproject:8473 Change-Id: I81ea83986e4e566169aa82250b5cfb727985ed01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5201413 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi fad2adb2 2024-01-12T14:43:33 Vulkan: Fix importing external object and using as storage image The create flags used to create the imported object was 0. Later, when the texture was used as a storage image, TextureVk::syncState would recreate the image (losing connection to external object). This change makes sure the create flags include all the necessary create flags such that the texture can be correctly used as storage image. Bug: angleproject:8464 Change-Id: I6587b53b1c2819a11dec8f2d5a3a30c889a4c63f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5194064 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang f1150231 2024-01-16T16:28:36 Track WebGL buffer type in gl::Buffer state. WebGL has special validation that disallows buffers from changing "WebGL buffer type". Once a buffer is marked as having index data it cannot be bound as any other type of buffer except the copy binding points to copy to other index buffers. This disallows any GPU writes to buffers used for index data. Use this rule to shadow index buffer data when the driver is unable to give us robust access. Index range computation can be done much faster when the buffer does not need to be read back. Bug: angleproject:8434 Change-Id: I059eff732bb2f43234f61d9ef5528289f7698b38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5200242 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi ed2a8ef8 2023-12-20T00:06:10 Vulkan: Defer QFOT when acquiring texture with GL_NONE layout Instead of issuing a queue family ownership transfer with the UNDEFINED layout (and then hack its dst layout to be GENERAL), this change simply lets the queue family be changed when the image is next accessed (at which point a layout transition is necessary anyway). Bug: angleproject:8464 Change-Id: Iab36af0c641bd04029bdc0d9097e766e8a0f4145 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5138657 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Alexey Knyazev eedf3e9e 2024-01-12T00:00:00 Metal: Limit raster order groups workaround to affected GPUs Do not enable renderPassNeedsAMDRasterOrderGroupsWorkaround on GPUs that do not support raster order groups. Bug: angleproject:8263 Change-Id: I94a22fce9dd7084f397d8d54d4f8e4d33baa3608 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5198688 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 572323cc 2024-01-11T16:20:02 Fix program link after backend rejects program binary If ANGLE believes the program binary is fine, it populates the program executable. If the backend then rejects the program binary, the executable was not reset. After the rejection, ANGLE proceeds to redo the program link, in which case it fails in various ways (ASSERT failures, incorrect data etc) as it tries to accumulate info on top of the previous executable. Bug: angleproject:8471 Change-Id: Ia4d626f5f9643c39a81062da3d5d58aa4c6be762 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189152 Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 28290eae 2024-01-11T00:00:00 Metal: Do not try to create buffers exceeding device limits Checked Metal device's maxBufferLength before creating a new buffer. Fixed: angleproject:8326 Change-Id: Ie56db8f951a733b7b6a6a07284b6d912ee59f7ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5190340 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Vasiliy Telezhnikov 80e4bcd6 2024-01-05T13:58:13 Fix crash in eglQueryDeviceStringEXT for EGL backend Underlying eglQueryDeviceStringEXT can return NULL if there is no DRM node associated with EGL device. https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_device_drm_render_node.txt Bug: angleproject:7686 Change-Id: Iec6acc43ac8c9d277df064161e718155d5c03c95 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5170889 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Vasiliy Telezhnikov <vasilyt@chromium.org>
angle-autoroll 2e2d7247 2024-01-11T11:50:44 Roll vulkan-deps from eb5fcf15ff7f to 124ff11a5e15 (21 revisions) Skip VUID-VkImportMemoryWin32HandleInfoKHR-handleType-00658 added in: https://github.com/KhronosGroup/Vulkan-ValidationLayers/commit/939e7c3fcbb75f71f0dfa999064c74f27a014189 https://chromium.googlesource.com/vulkan-deps.git/+log/eb5fcf15ff7f..124ff11a5e15 Changed dependencies: * glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/db4d6f85af..1952e63d43 * spirv-cross: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross.git/+log/cffc08a542..37a58e4c95 * spirv-headers: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers.git/+log/1bfd27101e..bdd1b2ab1f * vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/e2b7bb1207..4c20ea3156 * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/02f1cb7d55..6f441477e7 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,cnorthrop@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:8482 Tbr: cnorthrop@google.com Change-Id: Iaa696787ae66ba44db591c18833d2b7261474c08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5185141 Reviewed-by: Solti Ho <solti@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi e00995d4 2023-12-21T15:57:39 Vulkan: Invalidate pipeline with FBO draw buffer change Enabling/disabling draw buffers can affect the graphics pipeline without changing the render pass description. In that case, the graphics pipeline was not being invalidated. Bug: angleproject:8463 Change-Id: I6848472dcbb3d3ce4c34d95be28c8ec3fc50dcd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5147847 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com>
Amirali Abdolrashidi 4b356c39 2023-08-17T10:49:19 Vulkan: Drop support for VMA 2.0 Since ANGLE and Chromium were last updated to use VMA 3.0, there have been no breaking issues so far. * ANGLE update: https://crrev.com/c/4777337 * Chromium update: https://crrev.com/c/4911597 Therefore, the support for the old VMA (2.3) can now be removed. * Removed ANGLE_VMA_VERSION from the build files, since they are no longer required. * Removed the VMA-related guards in the code as well. * Removed the flags and thresholds for the buddy algorithm, which were used in VMA 2.3. * Share group buffer pools is no longer a map. Bug: b/303290680 Change-Id: Ic2b29e8f95ca5c941b297b20442c5bad4b8f52e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4791667 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
angle-autoroll f7296e95 2023-12-29T10:01:26 Roll vulkan-deps from 1fd0038f3bbb to 7f90849f10d0 (6 revisions) Skip VUID-VkImportMemoryFdInfoKHR-handleType-00667 added in https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/7199/commits/cebf29d9587aad38acf52351d4b6225e7c1d032f https://chromium.googlesource.com/vulkan-deps.git/+log/1fd0038f3bbb..7f90849f10d0 Changed dependencies: * glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/89824a83b7..88c5373ee4 * vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/741a9dfd8f..a3b11f1fcc * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/e3d690bb54..98dea76972 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,syoussefi@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:8470 Change-Id: Iba9e9dae398a753fd9675e5b68551abe2dfc0c46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5155494 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Solti Ho <solti@google.com>
Mohan Maiya 295eece6 2023-12-26T17:28:04 Vulkan: Add feature to force enable sample usage Add a feature that would force enable the VK_IMAGE_USAGE_SAMPLED_BIT usage flag for an image with external format, irrespective of the requested AHB usage. Bug: b/155487768 Change-Id: Ie46012d6f905317cd42a69768b4d35b44db474c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5153131 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 343e774a 2023-12-26T16:44:47 Vulkan: Bugfix in usage flags of images with external formats Enable VK_IMAGE_USAGE_SAMPLED_BIT usage flag for an image with external format only if the equivalent AHB usage was requested. Force enabling VK_IMAGE_USAGE_SAMPLED_BIT usage will mask bugs where an app or vendor gralloc module fails to include the AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE or the equivalent gralloc usage flag when creating the AHB Bug: b/155487768 Change-Id: If09cd739a6fdc3ac7905f9d4c1fc9d4098e0cdad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5153125 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Alexey Knyazev a6b9a744 2023-12-21T00:00:00 Metal: Implement vertex attribute aliasing When vertex attribute aliasing is supported, the external vertex input struct is filled post-link to account for potentially aliased attributes. Fixed the following tests: dEQP-GLES2.functional.attribute_location.bind_aliasing .cond_float .cond_vec2 .cond_vec3 .cond_vec4 .cond_mat2 .cond_mat2_offset_1 .cond_mat3 .cond_mat3_offset_1 .cond_mat4 .cond_mat4_offset_1 dEQP-GLES3.functional.attribute_location.bind_aliasing .cond_float .cond_vec2 .cond_vec3 .cond_vec4 .cond_mat2 .cond_mat2_offset_1 .cond_mat3 .cond_mat3_offset_1 .cond_mat4 .cond_mat4_offset_1 .max_cond_float .max_cond_vec2 .max_cond_vec3 .max_cond_vec4 .max_cond_mat2 .max_cond_mat3 .max_cond_mat4 Fixed: angleproject:6297 Change-Id: Ifa6b82e0d7d4e12115ec19e342cfb82ab4389f5a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5148210 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 706b5abe 2023-12-21T00:00:00 Avoid UB in 16-bit IOSurface tests * Removed incorrect R16UI mappings from backends * Fixed the enum used in RenderToR16IOSurface * Added more 16-bit tests Fixed: angleproject:7445 Change-Id: I7d5fb8b6a5fc7a57de8f988fdcc21e66606f875d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5148211 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Mark Lobodzinski d18f22ca 2023-12-14T11:50:19 ANGLE: Update syncval exceptions and add test for syncval errors Trace testing found some new cases where the current sync val error messages needed to be widened to cover more cases. A test was added to reproduce the behavior seen in the Asphalt 9 ANGLE trace. Test: FramebufferTest.InvalidateAttachmentStencilOnly Bug: b/316337308 Change-Id: Icde7ad560e6949712bfd785d9969b9e179d11492 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5124314 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Shahbaz Youssefi a1143857 2023-12-18T15:24:42 Fix UBO dirty bits vs PPOs This change fixes propagation of UBO dirty bits (such as through glUniformBlockBinding and glBindBufferRange) to program pipeline objects. Since PPOs concatenate the attached programs' UBOs in a list, a map of program UBO indices to PPO UBO indices is introduced to offset these dirty bits appropriately. Additionally, when the program's executable's buffer bindings change (through glUniformBlockBinding), a notification is send to the PPO to update its executable's buffer binding accordingly (which is otherwise only updated during PPO link). Bug: angleproject:8462 Change-Id: I4965ae23e6fc6cac0842e1643755e42e95d3d5cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5131418 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
angle-autoroll e15a7de3 2023-12-21T10:01:41 Roll vulkan-deps from 9c3a33aed0ec to 34a8babeb440 (5 revisions) https://chromium.googlesource.com/vulkan-deps.git/+log/9c3a33aed0ec..34a8babeb440 Changed dependencies: * glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/c155f881ee..abb79089a8 * vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/40633a61aa..3798f68b73 * vulkan-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools.git/+log/b42addf414..e21dc3deb0 * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/ea496a3de8..8095b050f9 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,geofflang@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:8468 Change-Id: Icf23d4056b1f9a6caae2483125841bc6aefe3a8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5144390 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 13685465 2023-12-20T15:39:24 Vulkan: Don't request surface extensions without VK_KHR_surface ... on headless platforms. Bug: angleproject:8467 Change-Id: Id0032ddd9f57540719d90f58b7d99cfb79f91a8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5142626 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 0aaa8de9 2023-12-19T23:23:40 Vulkan: Fix memory tracking vs external texture acquire ... with a layout of GL_NONE. Bug: angleproject:8464 Change-Id: I94690c5693c5bcb6d510e4a27097206f0da58a41 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5138656 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e9c0241d 2023-12-19T10:23:13 Vulkan: Rely on Vulkan 1.1 entry points in tests Some KHR entry points that were promoted to Vulkan 1.1 no longer seem to be loadable with their KHR symbols. Bug: angleproject:8464 Change-Id: Id5417e5b047e6bd34d144fead518f771c17658e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5135676 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
angle-autoroll 6951508b 2023-12-19T19:30:05 Manual roll vulkan-deps from de368ee1bf18 to 06ba2decfb32 (1 revision) Manual roll requested by ynovikov@google.com Suppress SYNC-HAZARD validation errors in vkQueueSubmit(), enabled by https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/7129 https://chromium.googlesource.com/vulkan-deps.git/+log/de368ee1bf18..06ba2decfb32 Changed dependencies: * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/eebe1dfcef..0c6e58c7f0 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,geofflang@google.com,ynovikov@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: b/316013423 Change-Id: Id63a3ddd4615f8a520b68588db4520d30a687598 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5137081 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Alexey Knyazev 9f148c41 2023-12-14T00:00:00 Metal: Fix triangle fan indices generation * Ensured that the second index is preserved when skipping leading primitive restart values * Restricted the search loop to the index count * Ensured that draw calls are skipped when the generated index buffer is empty to avoid Metal validation errors, also for line loops Fixed: angleproject:6458 Change-Id: I3194eb9db3e7e225448901edce167a2091563cd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5132092 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 80db7c4b 2023-10-17T10:03:06 Vulkan: Remove fixed VU suppressions Bug: angleproject:5309 Bug: b/175584609 Change-Id: I8f952a1feb235b6bd060b5fe0b89c01fde6f84be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4946592 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang bd5dce9a 2023-11-21T15:39:04 Metal: Use MTLEvent instead of MTLSharedEvent when possible Refactor mtl::Sync to be abstract and have multiple implementations using either MTLEvent or MTLSharedEvent. Use MTLEvent in all cases except for EGL Syncs when the user sets the sync type to EGL_SYNC_METAL_SHARED_EVENT_ANGLE. Determine completion of the sync object by watching for completion of the command buffer where the event's signaling was enqueued. Avoid any sleep loops by waiting on a condition_variable which is notified when the completed queue serial is updated. Forked from CLs by sky@ and kbr@ Bug: angleproject:8153 Change-Id: I4547444b596366496c811cb9954872b85ab14ad8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5133706 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 4bf40237 2023-12-18T15:24:15 GL: Fix missing glUniformBlockBinding handling When a program is current and this call is made, the program is made dirty so that the GL backend reacts to this call. Prior to https://chromium-review.googlesource.com/c/angle/angle/+/4922969, the program was made dirty when its executable was installed as well (if it had any UBOs dirty), but that change removed it. As a result, if this call was made while the program was _not_ current, the GL backend would miss processing it. This call ensures that the appropriate dirty bit is set when the program is made current again. This revealed a bug in the Vulkan backend where sometimes the executable's dirty bits would not get reset. This was benign but fired an assertion, and is fixed in this CL as well. Bug: chromium:1511506 Change-Id: Iae86ba0aa5b8f9e4f20dd6df6002d37e405280e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5123005 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Yiwei Zhang 1e4c4c76 2023-12-18T19:35:13 Vulkan: avoid disabling explicitlyCastMediumpFloatTo16Bit for venus We disabled it to work around below legacy skia cts: CtsSkQPTestCases org.skia.skqp.SkQPRunner#gles_gradient_many_stops The test no longer exists in newer skia cts. Meanwhile, we have to drop the workaround for other precision issue on Mali-G52. Bug: b/316474995 Test: dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_vertex Change-Id: I18394595632d05657e96f8b9c9675b4dd959d92b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5133372 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Yiwei Zhang <zzyiwei@chromium.org> Commit-Queue: Yiwei Zhang <zzyiwei@chromium.org>
Charlie Lao 40f4de8f 2023-12-15T10:17:32 Vulkan: Ensure we use cached memory for readPixels stagingBuffer Previous CL crrev.com/c/5112759 does not solve the performance issue for ChromeOS. The reason is that on more recent intel GPU, there is no hostVisibleCachedCoherent heap. When we allocate staging buffer, we specify CachedCoherent as the preferredFlags instead of requiredFlags. This means we still end up getting UncachedCoherent since VMA tries to respect coherent bits as first priority. This CL Changes CachedCoherent to CachedPreferCoherent, and made Cached as required bit, thus ensures the memory allocated is cached. Since coherent bit may not be honored, thus we have to call invalidate/flush (which underline implementation will check the bit and early out if no need). Somehow on ARM GPU using cachedNonCoherent staging buffer causing many test failures, even though we do call invalidate() after allocation, and tests pass on all other GPUs. It almost indicates ARM driver have a bug with invalidate() that it is not doing expected. But before I can be sure and fixed, I added feature bit to keep ARM the old behavior, which uses UnCached memory for readPixels which should suffer the performance as well. Bug: b/315836169 Bug: b/310701311 Change-Id: I1eec6105ce74275faa893b0206be8470f0cde72f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5122318 Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Stephen White a950f005 2023-12-06T18:58:35 Move compressed format validation to Vk backend. Add test to call glCompressedTexSubImage3D() from a pixel unpack buffer. This currently fails on OpenGL. Bug: angleproject:8449 Change-Id: I863b602e39a14878af8745ff62b408bdd879bc98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5100348 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Austin Annestrand 80893f26 2023-11-30T16:57:15 OpenCL: Remove unneeded impl getters Some of the OpenCL backend (impl) getters are not needed. These are the size query for image creation, and CL source retrieval for program objects not created from source. Bug: angleproject:8438 Change-Id: I76b39b75f1ae76ec0c3c94d5715632cb9dd4900a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5078243 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 66d29149 2023-10-16T12:43:43 OpenCL: Add scaffolding to renderer/vulkan code Start off ANCLE (OpenCL on ANGLE) with backend scaffolding code with placeholder API error returns until they are later implemented. Bug: angleproject:8377 Change-Id: I223d3482cce097ccb298e121fc03ec416e8958fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4950556 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 3439e421 2023-12-15T11:37:53 Vulkan: Remove AHB workaround for camera app This is now fixed in camera app main branch. The workaround is removed here. Bug: b/239181279 Change-Id: I782baf7a42a8c9a897f1947d8b2f6feba606ce29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5126931 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand ed7c31c7 2023-11-29T18:31:43 OpenCL: Replace error-passing APIs to use angle::Result Part 2 of Issue 8435: This part replaces existing error handling for all CL APIs that return CL objects to now use "angle::Result". Bug: angleproject:8435 Change-Id: I75e41c7cbb06220cabec7cc9f9cb5107a3b6bd6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5075773 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Austin Annestrand a9512a9f 2023-11-29T14:56:29 OpenCL: Replace error-return APIs to use angle::Result The motivation of converting existing CL APIs using "cl_int errorCode" to now use "angle::Result" is for better interop with internal ANGLE plumbing/abstractions. To facilitate this, we now make use of a TLS errorCode object that we set internally and read from entrypoint/stubs layer so that we can propagate back to user. Bug: angleproject:8435 Change-Id: I7c2a786019c33c56649be4b6e8b61bc318497bb1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5075772 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 8f966559 2023-12-07T00:00:00 Metal: Fix matrix vertex attributes with mixed sources Updated VertexArrayMtl::setupDraw to support matrix vertex attributes that use current and array values simultaneously. Simplified the helper function. Fixed: angleproject:8456 Change-Id: I09a26a978cda4b9ac3747325ad571d5ad2fff72d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5116500 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Yiwei Zhang 524bcb8e 2023-12-13T20:21:38 Vulkan: avoid forcing preferSubmitAtFBOBoundary with Venus It turns out benefiting Venus atop ARM while hurting in a non-trivial way on old Gen Intel due to execbuf overhead. Bug: b/314847707 Test: 2%+ gain for trex on ANV on CML Change-Id: I61eb18a05e94c97ee6a4d70f98ae30423155e632 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5118128 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Solti c8604e97 2023-12-13T19:48:16 suppress VUID-VkVertexInputBindingDivisorDescriptionKHR-divisor-01870 Unblock the autoroller first Bug: angleproject:8454, b/316176944 Change-Id: I7f692a81e7a8b0189f83ce6f00e0cec6e2d7e2b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5118126 Commit-Queue: Solti Ho <solti@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Kieron Josephs 282a5fb4 2023-12-08T15:53:17 Fix out-of-bounds vector index when using SPIR-V precision fixer Accessing mVariableInfoById after id has been replaced by the precision fixer was causing an out-of-bounds access. Running SpirvVaryingPrecisionFixer::modifyEntryPointInterfaceList before SpirvSecondaryOutputTransformer::modifyEntryPointInterfaceList was causing an out-of-bounds access for the same reason. Bug: angleproject:8452 Change-Id: I54f7f105ec2fb5aeb3e4234e8e3e052bcc42977c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5105193 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao de591cff 2023-12-11T13:15:30 Vulkan: Add CachedCoherent staging buffer Right now if we allocate a coherent staging buffer, it always uncached. I believe the reason it picked uncached is that most usage for staging buffer is data flow from CPU to GPU. CPU only sequentially write into staging buffer. Uncached may has better performance here due to write combined. But this performs horrible if CPU ever read from it. This CL adds a CachedCoherent staging buffer and let staging buffer use that for coherent memory. UncachedCoherent is currently not used, but I still kept here in case we find regression for certain type of usage. Bug: b/315836169 Change-Id: Ica331914c1f4729baa9d2eab048dc3099a2887b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5112759 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 5c8cb8a6 2023-12-07T00:00:00 Update WebGLReadOutsideFramebufferTest tests Enabled robust resource init for these tests as they access out-of-bounds values. This flag is required to pass some of the tests on Vulkan backend. WebGL clients always set it. Fixed subresource index computation on D3D11 to pass CopyTexSubImage3D with 3D textures there. Added a similar test for 2D array textures. Bug: angleproject:4092 Fixed: angleproject:4136 Change-Id: I191c6df3c672e583568aadecac5885da015cfa8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5106511 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Charlie Lao d0eb968d 2023-12-08T16:11:46 Vulkan: Fix the AHB leak for AHB backed buffer object For client buffer backed OpenGL buffer object, we call InitAndroidExternalMemory which calls AHB acquire. But when buffer object is released/destroyed, we never call ReleaseAndroidExternalMemory, which end up leaking AHB. Bug: b/314791770 Change-Id: I693c74213e73008497a6dfeca93ea62e84c71352 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5106599 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Charlie Lao <cclao@google.com>
Geoff Lang c27a4a1d 2023-11-27T14:44:07 Re-use EGL sync object allocations. Create a pool of EGL sync objects with their implementations that can be re-used. Update all backend implementations to support multiple calls to initialize/destroy. Pool size of 32 chosen through experimentation using Chrome. Bug: angleproject:8430 Change-Id: I86fea41aed35eddccc953efb3802bf5fdb7f3cb2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5063341 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi b8ca8de4 2023-12-05T13:36:53 Vulkan: Don't crash when glCopyTexImage2D redefines itself The Vulkan backend marks a level being redefined as such before doing the copy. If a single-level texture was being redefined, it releases it so it can be immediately reallocated. If the source of the copy is the same texture, this causes a crash. This can be properly supported by using a temp image to do the copy, but that is not implemented in this change. Bug: chromium:1501798 Change-Id: I9dde99aa0b88bc7d5f582ff15772f70b36f424e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5089150 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d788c2c0 2023-12-04T22:43:39 Remove team members no longer part of the project Bug: None Change-Id: I66bf34ece50995fdecfab55a2198e9946e9be4cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5087208 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 6d9f0aee 2023-11-30T00:00:00 Metal: Ensure helper invocations when derivatives are used Set sample coverage mask to ensure that fragment shader helper invocations are performed when derivatives are used. Fixed the following tests on Apple silicon: dEQP-GLES2.functional.texture.mipmap .2d.projected.nearest_linear_repeat .2d.projected.linear_linear_repeat .cube.projected.linear_nearest .cube.projected.linear_linear dEQP-GLES3.functional.texture.mipmap .2d.projected.nearest_nearest_mirror .2d.projected.linear_nearest_clamp .2d.projected.linear_nearest_repeat .2d.projected.linear_nearest_mirror .2d.projected.nearest_linear_repeat .2d.projected.linear_linear_clamp .2d.projected.linear_linear_repeat .3d.projected.nearest_nearest_mirror .3d.projected.linear_nearest_clamp .3d.projected.linear_nearest_repeat .3d.projected.nearest_linear_clamp .3d.projected.nearest_linear_mirror .3d.projected.linear_linear_clamp .3d.projected.linear_linear_repeat Fixed: angleproject:8443 Fixed: angleproject:7023 Change-Id: I13fc52532b94de098dcf3e9f5f02d48a6c8913c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5089131 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi e9d5f13e 2023-12-04T22:36:41 Vulkan: More trace points in the readpixels path Occassionally we hit a bad path in this case, this change makes it clearer from the traces which bad path is hit. Bug: b/310701311 Change-Id: Ic674d6396b0e88f1a1db3ded7efe195fb7397135 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5087207 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 74f9da02 2023-12-04T19:53:25 Vulkan: Remove spam about depth/stencil feedback loop It triggers a warning even if the application is appropriately using BASE and MAX levels to avoid feedback loop. Bug: b/289436017 Change-Id: Ie7e8281908802e91dfaad1b49dd95197ac6de1a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5086070 Commit-Queue: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi fb6b960c 2023-11-27T14:24:28 Remove GL_CHROMIUM_texture_filtering_hint This was using an unregistered Vulkan extension to set the precision of SwiftShader's internal filtering for the sake of Chrome. That's baked in at build instead. Bug: angleproject:8349 Bug: chromium:726075 Change-Id: I12849d2d29d99626f22a92ee9d74366f78658476 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5063344 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao 90767546 2023-12-01T12:27:15 Vulkan: Add test for __samplerExternal2DY2YEXT then swizzle Added a correctness test SourceYUVTextureTargetExternalRGBSampleYUVSampleWithSwizzle for applying swizzle after sampler. Also removed some bug workaround for VVL and drivers since they are fixed now. Bug: b/309480316 Change-Id: If82b2251745a96335b535c67b6e0c0847268b25b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5080497 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b46cf698 2023-11-30T11:00:18 Vulkan: Fix Android deadlock with querying buffer age Similar to eglSwapBuffers, eglQuerySurface with EGL_BUFFER_AGE_EXT can cause a call to vkAcquireNextImageKHR. Bug: angleproject:6851 Bug: b/313975825 Change-Id: If3f0521219cab9aba2aeb2b70958bf0f197bc96a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5077406 Reviewed-by: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev edcfab40 2023-11-23T00:00:00 Metal: Implement textureCubeGrad transformation for AGX Wrapped all affected built-in function calls with helpers that transform derivative values. Fixed all *.texturegrad.* dEQP failures on Apple silicon. Fixed: angleproject:7021 Fixed: angleproject:8433 Change-Id: I16b023840ad267ab72d31fde3cb0fa7048e5310c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5071254 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Roman Lavrov 3fe678c9 2023-11-30T12:15:57 Avoid malloc in VertexArrayVk::mergeClientAttribsRange Replace temporary std::vector with angle::FixedVector Bug: b/300968773 Change-Id: I002233afc99c0eb03a5ad11ab7a5bfd85626b3a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5074625 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3680a5dc 2023-11-17T13:51:07 Vulkan: Let program warmup continue passed link The warmup task does not actually affect the link results, so there is no reason to wait for it when the application queries the link status. This change allows the warm up task to continue in parallel until the program is used at draw time. This allows the warm up to be more efficient when the link itself is not parallelized. For applications that create programs in the middle of every frame, it's still likely best to disable warm up (as the following immediate draw will already effectively do the warm up). Note that currently the warm up code in the Vulkan backend is not completely thread-safe, and so the program still blocks on that task before the first draw can happen (or the program is modified in any way). Bug: angleproject:8417 Change-Id: I0877fef39a0585c3279e32699ce817d4643d7cd6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5037538 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yiwei Zhang d842f3db 2023-11-29T06:53:58 Vulkan: add a disableSeparateShaderObjects feature Dota Underlords uses one PPO and keeps swapping the attached program. Though we get cache hit, the hundreds pipeline creation calls still amount to non-trivial CPU overhead via ANGLE. The use of SSO has been disabled by the app in certain cases, and this feature is added to support entirely disabling SSO in ANGLE on all Vulkan backend impls. Bug: b/309028728 Test: Dota Underlords easily hits target FPS on ANV and RADV Change-Id: I54532975237218563b8750f1878a83e386fe776d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5073414 Auto-Submit: Yiwei Zhang <zzyiwei@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 6f4f5e39 2023-11-18T22:15:49 Fix checking result of link sub tasks Bug: angleproject:8297 Change-Id: I143a26be6e7340a4a2d2b917bbe4dd9dd474f7af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5042346 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao b746dc3b 2023-11-29T17:40:53 Vulkan: Fix assertion when texture's min/mag filter disagree Camera CTS test testCameraGpuEncoderPath[1] is hitting assertion due to minFilter is NEAREST but magFilter is LINEAR. This CL use sampler's filter if min/mag agrees. Otherwise it uses default YCbCr chroma filter. The min/mag filter will still apply separately if VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT is set. If this bit is not set, we will force all of three filter to be the same anyway. Bug: b/302196568 Bug: b/308208067 Change-Id: I19007a107cfcea0f839cb66c236a70c003c43653 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5074826 Reviewed-by: Chris Forbes <chrisforbes@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Sergey Kataev 058a2fd6 2023-11-28T17:38:28 Clear active queries before Begin Bug: angleproject:8415 Change-Id: I97dfd904d65933a66f25cd168c50fe150ef9c765 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5068525 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Sergey Kataev <sergeyka@chromium.org>
Charlie Lao f7eb7efb 2023-11-28T11:20:57 Vulkan: Fix camera panorama hang When EGL attributes does not speficy color space, right now we pick VK_COLOR_SPACE_SRGB_NONLINEAR_KHR. This overwrites the color space people set via ANativeWindow. This causes camera goes into CSC conversion and errors out and stops media codec pipeline and causes camera to hang. This CL enables mapUnspecifiedColorSpaceToPassThrough feature flag for all platform that supports VK_EXT_swapchain_colorspace so that it will pick VK_COLOR_SPACE_PASS_THROUGH_EXT and vulkan swapchain code will try to keep whatever color space surface already has. The feature flag is still kept here in case there is regression and we need to experiment this feature flag again. We can remove it once everything settles down. This CL also adds updateColorSpace() and getActualFormatID() to de-duplicate the logic of R8G8B8_UNORM overriding and use of VK_COLOR_SPACE_PASS_THROUGH_EXT. Bug: b/309480316 Bug: b/302196568 Change-Id: I0952fe78c2bfd59446391c553745b2b5cb152a9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5066801 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Chris Forbes <chrisforbes@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 05e9ec11 2023-11-23T00:00:00 Metal: Saturate floating-point depth textures on upload Metal does not clamp uploaded floating-point depth texture values to the normalized range. Used a compute shader to enforce the expected OpenGL ES semantics. Fixed the following tests on Intel and Apple GPUs: dEQP-GLES3.functional.texture.specification .teximage2d_depth.depth_component32f .teximage2d_depth.depth32f_stencil8 .teximage2d_depth_pbo.depth_component32f .teximage2d_depth_pbo.depth32f_stencil8 .teximage3d_depth.depth_component32f_2d_array .teximage3d_depth.depth32f_stencil8_2d_array .teximage3d_depth_pbo.depth_component32f_2d_array .teximage3d_depth_pbo.depth32f_stencil8_2d_array .texsubimage2d_depth.depth_component32f .texsubimage2d_depth.depth32f_stencil8 .texsubimage3d_depth.depth_component32f_2d_array .texsubimage3d_depth.depth32f_stencil8_2d_array Fixed: angleproject:8422 Fixed: angleproject:8426 Change-Id: I843024f098fef2fbca15e7b6124052681d05b6ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5062710 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Roman Lavrov 333e3a9c 2023-11-28T12:12:44 Re-add VUID-vkDestroySemaphore-semaphore-01137 temporarily To unbreak ANGLE-> Chromium swangle.. https://crrev.com/c/5066784 Bug: angleproject:7729 Change-Id: Ic7aaa10540cb9c6581872c9709b2d329eae4b8f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5067854 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
angle-autoroll 233b6675 2023-11-28T12:48:17 Roll vulkan-deps from e892a337898c to 47125179fa7d (24 revisions) VVL renamed VUID-vkDestroySemaphore-semaphore-01137 -> VUID-vkDestroySemaphore-semaphore-05149 https://chromium.googlesource.com/vulkan-deps.git/+log/e892a337898c..47125179fa7d Changed dependencies: * glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/153064f2c7..b820431a2c * spirv-cross: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross.git/+log/42299f92ef..50e90dd74e * spirv-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/2a238ed24d..7d2a618bf9 * vulkan-headers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers.git/+log/7d92fe7b68..9d27c893cd * vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/0e7cf57a29..b00cb455c4 * vulkan-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools.git/+log/9ef6c05af3..98d168c168 * vulkan-utility-libraries: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Utility-Libraries.git/+log/228f7487dd..1fb77ad1d4 * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/4d7cdcc223..e00625d685 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,romanl@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:7729 Tbr: romanl@google.com Change-Id: I8268b3532b78aa4362e632ae68f335b6808966e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5066853 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Geoff Lang 1ff6a6f2 2023-11-27T13:08:29 Pass the attribute map to egl::Sync::initialize. The attribute map was typically passed to the impl objects in the constructors. Instead, pass it to the initialize function. This removes the need for many member variables in different backends and opens up the future optimization of re-using sync objects by calling initialize on them with new attributes. Bug: angleproject:8430 Change-Id: If69970462cfed39d9a205034adb5ddd937c5ea31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5063335 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Steven Noonan 99b077b7 2023-11-26T08:24:18 Vulkan: fix data clobbering with AllocateNonZeroMemory The offset of the suballocation was not being used when initializing memory, so it was possible to overwrite the start of an existing buffer with garbage. Bug: angleproject:8427 Change-Id: I8205068a173dc4342894c6c49ee5fa9c4a8a255a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5060776 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Alexey Knyazev c8f707f8 2023-11-16T00:00:00 Metal: Simplify MSL sRGB conversions * Used metal::powr instead of metal::pow because the arguments are non-negative. * Reduced nesting. Bug: angleproject:8366 Change-Id: Ibc50880060c12217b4ee8452c662d346a1cb273a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5040993 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Le Hoang Quyen 98d79260 2023-11-09T10:15:11 Metal: use release-consume order for queue's serials. Currently mtl::CommandQueue's mCommittedBufferSerial, mCompletedBufferSerial use relaxed memory order for load & store. They should use consume & release memory order respectively instead. Bug: angleproject:8406 Change-Id: I871259f1a6cca0e63d6c24b7592e7b80fd443dff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5015524 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Chia-I Wu 170ba8c9 2023-11-16T19:45:35 Vulkan: Workaround depth bias constant factor on RADV Both ANV and RADV need the same workaround. Improve IsRADV to support Venus-over-RADV. Also "git cl format" to make presubmit happy. Bug: b/308835020 Test: dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units Change-Id: Ibbad4d09f12df419e38aff1365d37d55ca326532 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5040097 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Chia-I Wu <olv@google.com>
Mohan Maiya 8ae36a93 2023-11-14T10:11:51 Vulkan: Bugfix in isFastUnpackPossible Disallow fast unpack when there is a mismatch between the actual texture format and intended buffer (PBO or client buffer) format. Bug: angleproject:3777 Test: Texture2DTestES3.UnpackCompatibleFormatButDifferentType* Change-Id: I9ea9d9cdd5e1391acebb3d75d69437e27cfa90df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5029504 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi d4281637 2023-11-15T13:17:36 Add names to worker threads Bug: angleproject:8417 Change-Id: I5841d194cb695387aa8fe48638cc025173152347 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5034797 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c5eb810b 2023-11-14T15:01:25 Remove angle::Result::Incomplete entirely Bug: angleproject:8414 Change-Id: I8d607614614360b65c530e3e7647d8a7ba38b18e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5031191 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi dd8432b5 2023-11-14T14:39:45 Remove angle::Result::Incomplete from shader/program paths angle::Result is not an error code, and having Incomplete made it very unclear what the purpose of this class is. A follow up will remove it entirely. Bug: angleproject:8414 Change-Id: Ica8271b9f7d8868671c7658161e50a53ef23c681 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5028091 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Eng a982e241 2023-11-01T10:11:09 renderergl_utils: check strings from glGetString for nullptr Return empty string instead. It is not valid to construct std::string or perform sscanf on a nullptr. Bug: chromium:1498447, chromium:1408916 Change-Id: Iae1f2fdb1c2dfc80597aa0a6008c50d7cda33527 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4411066 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev 95bacc28 2023-11-09T00:00:00 Metal: Override texture wrap modes for cube maps Always use clamp-to-edge texture wrapping for cube maps with OpenGL ES 3.0+ client contexts. Fixed the following tests on Apple silicon: dEQP-GLES3.functional.texture.filtering.cube.sizes.63x63_nearest dEQP-GLES3.functional.texture.filtering.cube.sizes.63x63_nearest_mipmap_nearest dEQP-GLES3.functional.texture.filtering.cube.sizes.63x63_nearest_mipmap_linear dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_nearest_repeat_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_nearest_repeat_mirror dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_nearest_mirror_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_linear_clamp_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_linear_repeat_clamp dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_linear_repeat_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_linear_repeat_mirror dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_nearest_nearest_clamp_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_nearest_nearest_mirror_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_nearest_linear_clamp_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_nearest_linear_repeat_clamp dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_nearest_linear_mirror_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_linear_linear_clamp_repeat dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_linear_linear_repeat_clamp dEQP-GLES3.functional.texture.filtering.cube.combinations.nearest_mipmap_linear_linear_mirror_repeat Fixed: angleproject:7022 Change-Id: I52079b3e8de5ab052a20dd8aee7ead626ced9188 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5030451 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 4256d055 2023-11-09T00:00:00 Metal: Use a quad for blit with draw Adjusted blit emulation to use a two-triangle quad instead of an implicitly clipped triangle to avoid interpolation artifacts on Apple silicon. Reduced the BlitParams struct size from 48 to 32 bytes. Disabled perspective correction as it has no effect anyway. Fixed the following tests on Apple silicon: dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y Fixed: angleproject:8408 Change-Id: Iba8dd1c206ff859aa3e635d72adab45608496e7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5018858 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 90278ecf 2023-11-09T00:00:00 GL: Support polygon mode extensions on OpenGL ES Expose NV_polygon_mode and ANGLE_polygon_mode when the native OpenGL ES driver supports the required functionality. Bug: angleproject:1791 Bug: angleproject:8132 Change-Id: I6a273640b5ef38e79e5d11f313cb90a9c79d0485 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5023849 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 93b97a59 2023-11-03T22:07:23 Make link job directly wait on compile job Previously, program link waited on the compile job on the calling thread before launching the link job. As a result, sequences of intermixed compile and link would get largely serialized as such: Main Thread Thread 1 Thread 2 Thread 3 Thread 4 Compile -------> Compile Compile -----------|----------> Compile Link | | Wait | | | | | |<--------------/--------------/ \------------------------------------------> Link Compile -------> Compile | Compile -----------|----------> Compile | Link | | | Wait | | | | | | | |<--------------/--------------/ | \---------------------------------------------|-----------> Link Compile -------> Compile | | Compile -----------|----------> Compile | | Link | | | | Wait | | | | | | | | | ... With this change, the main thread no longer waits for compilation to finish. It's the link job itself that does the waiting. This allows the main thread to go through Compile and Link commands without blocking, generating as many jobs as needed. The above scenario therefore becomes: Main T1 T2 T3 T4 T5 T6 T7 T8 T9 C ----> C C ------|----> C L ------|------|----> L C ------|------|-------W---> C C ------|------|-------|-----|----> C L ------|------|-------|-----|------|----> L C ------|------|-------|-----|------|-------W---> C C ------|------|-------|-----|------|-------|-----|----> C L ------|------|-------|-----|------|-------|-----|------|----> L . \-----\------>/ | | | | | W . | \-----\------>/ | | | . | | \-----\------>/ . | | | . | | | This greatly improves the amount of parallelism compile and link jobs get. The careful observer may note that the link job being blocked on the compile job is now wasting a thread from the thread pool. While this change is strictly an improvement, parallelism can be further improved if the link job is just not assigned to a thread until the corresponding compile jobs are finished. This is currently not possible, but may be if: - Instead of a thread pool, the operating system's FIFO scheduler is used. Then the operating system would automatically put blocking tasks to sleep and pick up another task. This has the downside of requiring threads to be created for each task. - The thread pool work scheduler is enhanced to be made aware of relationship between tasks and avoid scheduling jobs whose dependencies are not yet met. Alternatively, the number of threads in the pool can be increased by 30% and hope for the best. Bug: angleproject:8297 Change-Id: If4e6540ade47558a10cfab55e2286f073b904928 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5006874 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 3a6b385f 2023-11-09T15:48:48 Vulkan: Fix depth/stencil texture copy Bug: angleproject:7289 Change-Id: Icde8a26e855e95a6c0a1e506d2435e981adc6f28 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5018798 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com>