src


Log

Author Commit Date CI Message
Jamie Madill d7f2135f 2013-10-30T17:53:15 Fix build on QNX. InfoSink.h needs stdlib.h for abs(int) and free() in the global namespace. ExpressionParser needs malloc.h, because bison needs malloc and free in the global namespace, but "#include <cassert>" will put it only in the std:: namespace on QNX. BUG=500 R=geofflang@chromium.org, shannonwoods@chromium.org Review URL: https://codereview.appspot.com/19330044 Conflicts: src/compiler/translator/InfoSink.h Change-Id: Ie480d5c293d099f21dafc8c1e7997c0b4cda7207 Reviewed-on: https://chromium-review.googlesource.com/178998 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
John Bauman 827a471b 2013-10-29T16:03:11 Disable automatically resizing swapchain if window is iconified The size of the window is changed if the window is iconified, but that change should be ignored. BUG= R=shannonwoods@chromium.org Review URL: https://codereview.appspot.com/19460043 Conflicts: src/libEGL/Surface.cpp Change-Id: Ia5053a2f210b29d39551796de3d8a394d7897ac9 Reviewed-on: https://chromium-review.googlesource.com/178997 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Zhenyao Mo 7cab38b5 2013-10-15T12:59:30 Add an option to unfold short circuiting in AST. We replace "a || b" with "a ? true : b", "a && b" with "a ? b : false". This is to work around short circuiting bug in Mac drivers. ANGLEBUG=482 TEST=webgl conformance tests R=alokp@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/14529048 Conflicts: src/build_angle.gypi src/compiler/translator/Compiler.cpp Change-Id: Ic2384a97d58f54294efcb3a012deb2007a9fc658 Reviewed-on: https://chromium-review.googlesource.com/178996 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Zhenyao Mo 6cb95f3a 2013-10-03T17:01:52 Fix a traverse bug. In loop node, the init part was skipped in traversing. BUG= TEST= R=kbr@chromium.org Review URL: https://codereview.appspot.com/14366043 Change-Id: If3200f1dbcafda1147820b2d47b758b897de0fc6 Reviewed-on: https://chromium-review.googlesource.com/178992 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Zhenyao Mo e88dcaf3 2013-10-03T16:55:19 Style violation cleanup for IntermTraverse.cpp Per suggested by kbr in https://codereview.appspot.com/14366043/, we clean up the stype violation in a separate CL. BUG= TEST=no behavioral change TBR=kbr@chromium.org Review URL: https://codereview.appspot.com/14371043 Change-Id: I27e15f632eff3a9d0d22ae955b5a952793128661 Reviewed-on: https://chromium-review.googlesource.com/178991 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 3b866b6c 2013-09-30T15:21:00 Clear11 will not clear channels that are not supposed to exist in the render target's format. Change-Id: I9c2bb927ec63d67d315893d44f199ceab4b5df82 Reviewed-on: https://chromium-review.googlesource.com/176856 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang c142e9da 2013-09-30T15:19:47 Renderer classes now set their blend states to mask out channels that do not exist in the render target. Change-Id: Ia49bf8de07bbdfa31275ec9835de28adc3717485 Reviewed-on: https://chromium-review.googlesource.com/176855 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Shannon Woods 5cd4761f 2013-12-02T19:13:14 Re-add jschuh's TODO comment for 64-bit warnings Change-Id: I690cfd9146c51cd1e19dc2bcd2cc227b4d156cd0 Reviewed-on: https://chromium-review.googlesource.com/178995 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 3929c1c4 2013-12-05T11:48:38 Store the commit date in version.h, and in the DLL properties. This will allow Chrome, or other apps who reference ANGLE internally, to pull chronological version information about ANGLE. Change-Id: I7dbd5b60b533f176b34f7248d70a1d9757ae99d6 Reviewed-on: https://chromium-review.googlesource.com/179100 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Geoff Lang f8c2f5cb 2013-12-05T13:52:33 Fix indices not being offset to the bound vertex buffer when drawing indexed points in D3D9. bug=angle:535 Change-Id: I5b86874cddbd3b90fe141e94085f5a4afb9f3db3 Reviewed-on: https://chromium-review.googlesource.com/179101 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Scott Graham 86f601cb 2013-09-17T13:28:00 Adds algorithm.h dependency to support VS2013 builds. Change-Id: I1c254be3532d9b69380f8e2b0dde0be76a8ad262 Reviewed-on: https://chromium-review.googlesource.com/178990 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 34256ed8 2013-09-30T15:15:52 Image and RenderTarget classes now initialize their textures if required. Change-Id: I2cce6f4ffdc7e2a6c23c50d663c6316f9b125880 Reviewed-on: https://chromium-review.googlesource.com/176854 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 0c99b1b0 2013-09-30T15:07:43 Add functions to check if texture data initialization is required. Change-Id: I54c3b90780c304d6001b9e52278672981c96cb83 Reviewed-on: https://chromium-review.googlesource.com/176853 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 2916b30e 2013-11-28T13:41:10 Removed extra AddRef and Release calls on D3D11 objects. Change-Id: I5918c67735658912663c79e964b8edfb288784a3 Reviewed-on: https://chromium-review.googlesource.com/178450 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 89a13e9e 2013-12-03T10:56:58 Fix the compiler copy script in the public projects. This patch silences the copy message, fixes the public projects, and makes the copy step a separate target, so it won't run on every incremental build. Change-Id: Ie6df39737ad466b6431865b3ca19f66d16437ba9 Reviewed-on: https://chromium-review.googlesource.com/178432 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 319cb329 2013-12-03T10:56:57 Fix the backwards slashes in the commit header generation. These backwards slashes happen with some versions of gyp. Change-Id: I6c61e212aa34999fb82d74d9f1605d674f34fce0 Reviewed-on: https://chromium-review.googlesource.com/178522 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 06090a96 2013-12-03T10:56:56 Add a relative source path variable to our gyp build process. This path lets us locate the src folder with respect to the generated output folder, for the pregenerated projects. Change-Id: I5cf36f35f68638572bc1a8aec1f570edf76a1c74 Reviewed-on: https://chromium-review.googlesource.com/178521 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill fa3d9f30 2013-12-03T16:58:17 Fix swapchain resize errors when sizing to 0 width or height. BUG=angle:519 Change-Id: I3d3d0746b2b3027d04c91cc5fdcd301930e3b22a Reviewed-on: https://chromium-review.googlesource.com/178439 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 74d03eaf 2013-12-03T13:47:39 Fix unused variable warning in compiler/debug.cpp. BUG=angle:534 Change-Id: I893e552628c7deba4bc67baae6e5e28b6161c5d4 Reviewed-on: https://chromium-review.googlesource.com/178438 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 88f779dd 2013-12-03T10:57:56 Fix device removed handling for systems which do not immediately allow recreating a new device. On Intel systems there's a cool-down period when you must wait before recreating the device. BUG=313210 Change-Id: I22cdf41eecf0eae5058b59e1b0863173d604d606 Reviewed-on: https://chromium-review.googlesource.com/178437 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 58e60327 2013-12-02T11:09:36 Fix the display not updating after a call to eglSwapInterval. This could happen because we reset the dirty swap interval flag before we called makeCurrent. BUG=angle:481 Change-Id: I15750db8908eb379d89b2b20104dac87c1399987 Reviewed-on: https://chromium-review.googlesource.com/178520 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Jamie Madill 049108df 2013-11-19T10:41:49 Include the current commit as part of the build process. BUG=angle:529 Change-Id: I6d1d227b495e9bae6e017c88642679210c6d2355 Reviewed-on: https://chromium-review.googlesource.com/177233 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill a049fe1e 2013-12-02T13:14:57 Add NULL init for swizzle SRVs with eglBindTexImage textures. Change-Id: I8a1069013f37988632db07359d65f8215041978e Reviewed-on: https://chromium-review.googlesource.com/178431 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Geoff Lang 42477a43 2013-09-17T17:07:02 Renderer11 now generates swizzles and invalidates the cached swizzles. Change-Id: If5c998a91195942297beeb26a0ec635ff6a466ea Reviewed-on: https://chromium-review.googlesource.com/177035 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 391c8c50 2013-09-17T17:05:51 Added a RenderBuffer/RenderBufferInterface getTextureStorage method. Change-Id: I710fba737524e735349ce1c0b09fa535555bd029 Reviewed-on: https://chromium-review.googlesource.com/177034 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang e2e0ce0c 2013-09-17T17:05:08 Context now detects if a texture needs to be swizzled and calls Renderer::generateSwizzles. Change-Id: I89f30e028b1d6ec384536cdbeedd91bb98359e8f Reviewed-on: https://chromium-review.googlesource.com/178440 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 644bbf24 2013-09-17T17:02:43 Added a swizzle cache to TextureStorage11. Change-Id: Iebf297ef5b8560bb468428fc369eb3df8f43ec11 Reviewed-on: https://chromium-review.googlesource.com/177032 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 992056ad 2013-11-25T15:11:16 Add a rule to copy the D3D compiler DLL to the output folder. BUG=315387 Change-Id: I293798ecb7ec167691a1f490c050a48970b17be3 Reviewed-on: https://chromium-review.googlesource.com/177695 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 00f6bc32 2013-09-20T14:59:06 Add GetSwizzle*Format functions to formatutils11. Change-Id: Idcd4aa5fd18c1629168ba7cdd41e8fb3f6c3ead3 Reviewed-on: https://chromium-review.googlesource.com/177031 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill a895c6f0 2013-11-26T10:49:41 Fix errors in the gyp projects when we build with ninja. Ninja does not like having targets named 'all', and the post-build step had some ninja-incompatible variables. BUG=angle:529 Change-Id: Ia2bf701c997ec072b18bcbd62f7d05a2e40a1578 Reviewed-on: https://chromium-review.googlesource.com/178072 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang bc90a480 2013-09-17T16:51:27 Added TEXTURE_SWIZZLE_* parameters to the texture sampler state and API queries. Change-Id: I20aff392ec4cd9e49424afae94a862fdd8eef9b8 Reviewed-on: https://chromium-review.googlesource.com/177030 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang ed883f54 2013-09-10T17:20:54 Added a swizzleTexture method to Blit11. Change-Id: I0af836f761893c8928a84d138a6b2d07a3e04da6 Reviewed-on: https://chromium-review.googlesource.com/176989 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill f4b79ba8 2013-11-26T10:38:18 Fix issues with the conditional discard workarounds to do with assignments. The old modifiesState method really checked if an operator was an assignment, so restored that behaviour and use the new side effects detection only for the new code. ANGLEBUG=486 BUG= R=nicolascapens@chromium.org, zmo@chromium.org Review URL: https://codereview.appspot.com/22130043 Change-Id: I84d4e95a0457e63f237a814d80e4f72dd861496b
Jamie Madill 3c9eeb97 2013-11-04T11:09:26 Disable optimizations for shaders with conditional discard in D3D9, and only use expanded short-circuiting conditionals for expressions with potential side-effects. Conservatively assume aggreate and selection operators have side effects for now. BUG= ANGLEBUG=486 R=geofflang@chromium.org, kbr@chromium.org, nicolas@transgaming.com, shannonwoods@chromium.org Review URL: https://codereview.appspot.com/14441075 Conflicts: src/common/version.h src/compiler/translator.vcxproj src/compiler/translator.vcxproj.filters src/compiler/translator/OutputHLSL.cpp src/libGLESv2/ProgramBinary.cpp src/libGLESv2/Shader.cpp src/libGLESv2/Shader.h Change-Id: Iaf9f10b5de7b33c927ef032f3c4fe9d5095f64dd
Jamie Madill 5a60b739 2013-11-26T09:49:23 Ensure stream source frequency for stream 0 is set to 1 in swapRect for D3D9. This prevents D3D errors which we could see when using the Debug runtime. BUG=321834 Change-Id: I1dd66d9d80def5e558fc13c218fde9c4047ab2b4
Jamie Madill 956893b7 2013-11-19T15:47:00 Add .rc files back to the new gyp build process. Change-Id: I8798d9dd4a31bb0ced6f695ec5b21a354adeca51
Jamie Madill b7935e51 2013-11-20T15:47:47 Proper handling of D3D9Ex device removed. BUG=313210 Change-Id: I85dae10bc2ec38a1e9c09f318b8f6b9196466d60
Shannon Woods bf551589 2013-11-22T14:12:05 Bump version.h Change-Id: Iaefd68999cf7e378561d2136b6aed28058a767c4
Shannon Woods 1293cf4b 2013-11-21T18:33:44 Merge "Renamed some Blit11 types and methods to imply they are for blitting (as opposed to swizzleing)." into es3proto
Geoff Lang 00a8465b 2013-11-20T21:05:21 Merge "Don't let mBufferSize fall out of sync with the actual buffer size. Pervents unnecessary buffer re-creations." into es3proto
Nicolas Capens a621c2e4 2013-11-20T13:40:23 Use 64-bit safe constant union indexes. BUG=angle:450 Change-Id: I4a16733e3e6aebf2939f8255ae2e4e8c5febc606
Geoff Lang 453aaba4 2013-11-20T11:02:23 Don't let mBufferSize fall out of sync with the actual buffer size. Pervents unnecessary buffer re-creations. Change-Id: Ie40300865dcd7830fe8eafbccfaa3edad46c7b52
Shannon Woods 9b27ebb0 2013-11-19T21:44:28 Merge "Manual merge of Ehsan Akhgari's change to add include guards to ForLoopUnroll.h" into es3proto
Shannon Woods 7f2d7945 2013-11-19T15:07:58 Manual merge of Ehsan Akhgari's patch to rename Diagnostics enums to avoid collision with Windows.h (See https://chromium-review.googlesource.com/#/c/177181/3) Change-Id: I2978d06ec96789b3ee1696b65a84c2a9f31f7ba4
Shannon Woods f67e8025 2013-11-19T12:22:54 Manual merge of Ehsan Akhgari's change to add include guards to ForLoopUnroll.h (See https://chromium-review.googlesource.com/#/c/177180) Change-Id: I353b6ff868dbfd5764d4fa3fb0af88891cf5b436
Geoff Lang 26533604 2013-09-09T16:41:42 Renamed some Blit11 types and methods to imply they are for blitting (as opposed to swizzleing).
Jamie Madill 91db708c 2013-11-13T20:17:02 Add a step to the gyp projects which can run a python script after a build of ANGLE is complete. We can use this hook to do things like copy DLLs to user-configured output folders. Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang ANGLEBUG=503 Change-Id: Iecf86b8c211b2a9933894c631c32107c8fda096a
Jamie Madill 03847b6d 2013-11-13T19:42:39 Fix the shader calculation for the level of detail for certain samplers. We were using an extra sqrt function for some cases. TRAC #23591 Change-Id: I7d5d2b4b78586085396a281daf7975be316a1386 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Jamie Madill 829f59e9 2013-11-13T19:40:54 Remove usages of the auto keyword from the translator. TRAC #22875 Change-Id: I3ecf30843a82962fbfa5c38f026425fa8acf4657 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill fcef3366 2013-11-13T19:37:19 Fix bug with nested struct uniforms. TRAC #22875 Change-Id: I204cea18a710f6b9206a578a69f1dbc1e13fbd71 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Jamie Madill c6a2dcf8 2013-10-31T13:54:01 Fix improper getSamplerState in Context::applyTextures. Introduced in cdf22f94acaf86. R=geofflang@chromium.org BUG= Review URL: https://codereview.appspot.com/20320043
Jamie Madill f07558ac 2013-10-31T11:16:22 Fix glGetUniform for non-square matrices. TRAC #22846 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Geoff Lang 95f9f986 2013-10-21T17:09:19 Remove use of DXGI_FORMAT_R32G32B32_FLOAT as a backing format for GL_LUMINANCE32F_EXT. TRAC #24036 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang cdf22f94 2013-10-31T10:38:23 Don't apply textures that are currently bound to the framebuffer. BUG=496 Review URL: https://codereview.appspot.com/18450045
Geoff Lang 89bf4bff 2013-10-31T10:32:46 Fixed a bug where the vertex data manager was not caching the current value attributes properly. ANGLEBUG=489 Review URL: https://codereview.appspot.com/18670043
Jamie Madill d5ee05cc 2013-10-30T13:08:58 Silence a warning present in Release mode, with a lack of exported symbols in compilerdebug.obj. TRAC #24052 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Geoff Lang 1ec57f80 2013-10-16T11:43:23 Add support for GL_EXT_color_buffer_float. TRAC #23794 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Jamie Madill 6b7440ca 2013-10-24T17:49:47 Remove TextureStorage::GetActualLevelCount. TRAC #23978
Jamie Madill 4cfff5f3 2013-10-24T17:49:46 Modify texture storage classes to store a base and max level, instead of a range of levels. TRAC #23978 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill b16b8ed7 2013-10-24T17:49:45 Add helper functions for returning the dimensions of a level in a texture storage. TRAC #23978 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 07bb8cf4 2013-10-24T17:49:44 Remove Texture::levelCount() and replace it with isValidLevel(). TRAC #23978 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Jamie Madill 51a94370 2013-10-24T17:49:43 Replace API queries of immutable texture level count with a specialized function. TRAC #23978 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 2ebab858 2013-10-24T17:49:42 Remove Texture::getStorage, which is no longer needed after the previous refactorings. TRAC #23976 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 884a4626 2013-10-24T17:49:41 Refactor storage management in Texture2DArray. TRAC #23976 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill e664e206 2013-10-24T17:49:40 Refactor storage management in Texture3D. TRAC #23976 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 3c0989c6 2013-10-24T17:49:39 Refactor storage management in TextureCube. TRAC #23976 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 73b5d06e 2013-10-24T17:49:38 Refactor texture storage management in the Texture2D. TRAC #23976 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 169d1118 2013-10-24T17:49:37 Rename Texture and Image methods which operate on storage objects to refer to storage instead of textures. TRAC #23961 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 22f843a1 2013-10-24T17:49:36 Make a virtual method Texture::mipLevels to return the value of mip levels defined as in the GL spec. Also known as the "q" function. TRAC #23961 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 2db197cd 2013-10-24T17:49:35 Use a consistent naming scheme for the cube map face index variables in Texture.cpp. TRAC #23961 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Jamie Madill d4589c97 2013-10-24T17:49:34 Simplify passing the texture usage parameters through the texture classes. Avoid passing a raw GLenum when possible. TRAC #23961 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill e83d1a93 2013-10-24T17:49:33 Change Texture::convertToRenderTarget to ensureRenderTarget, which tries to convert a storage to a RT if it isn't already. TRAC #23961 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Geoff Lang 632192dd 2013-10-04T13:40:46 Added support for EXT_texture_rg in D3D9 and D3D11. TRAC #22423 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 4133f5c2 2013-10-10T13:51:18 24bit depth formats need to flip the depth and stencil bits when loading. TRAC #23540 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 85ea9abb 2013-10-10T13:50:34 Fixed the GL_FLOAT_32_UNSIGNED_INT_24_8_REV type having the incorrect number of bytes and allowed the depth stencil formats to specify that they have unused bits. TRAC #23540 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 88f9cbf2 2013-10-18T14:33:37 SwapChain11 now stores a SRV of it's depth stencil. TRAC #24025 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Jamie Madill d9b9a508 2013-10-10T17:46:13 Instead of checking if a texture is mipmap complete before we update the storage, only update complete storage levels. TRAC #23996 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill aee7ad88 2013-10-10T16:07:32 Only update the currently active render target level in getRenderTarget, instead of the whole texture. Also add a few more ASSERTs to the texture level update methods. TRAC #23996 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill ba597af9 2013-10-22T13:12:15 Re-enable hazard warnings for setting render targets that are currently bound as SRVs. We can manually unset applied textures in SetRenderTargets. This should fix the spurious warnings while still showing a warning on error cases. TRAC #24039 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill bfcda81d 2013-10-22T13:07:33 Add a method to return the Texture serial of a Renderbuffer, or zero if this is a non-texture Renderbuffer. TRAC #24039 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 2e559bbc 2013-10-22T15:31:29 Do not allow context sharing between egl Displays. This is an explicit error according to the EGL specification. ANGLEBUG=487 BUG= Test=WebGL CTS R=shannonwoods@chromium.org,geofflang@chromium.org
Jamie Madill 16a1c072 2013-10-22T15:42:15 Expose the textureLod functiosn to GLES 3.00 shaders. We should have support for these methods, but they were not exposed to the shaders. TRAC #23991 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Geoff Lang 512a7b7b 2013-10-22T14:07:46 Regenerate project files. TRAC #24020 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang dd7234c5 2013-10-16T15:07:55 Remove un-referenced functions. TRAC #23785 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang eef52cc6 2013-10-16T15:07:39 Fix mis-printed type in event message. TRAC #23785 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 005df41f 2013-10-16T14:12:50 Use GLenum instead of GLint to store internal format variables. TRAC #23785 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Jamie Madill 2a6f956d 2013-10-18T17:25:45 Move the PBO unpack shaders to the proper folder. These were not properly merged with the project changes. TRAC #24028 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Geoff Lang f02ec390 2013-10-18T17:11:07 Regenerate public project files.
Geoff Lang 036aa49b 2013-10-09T16:23:30 Disable warnings about size_t conversion and fix ambiguous template parameters in 64 bit builds. TRAC #23409 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Jamie Madill ba4f10a3 2013-10-10T15:12:20 Support pixel unpack buffers in TexSubImage3D. TRAC #23847 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 53683053 2013-10-10T15:30:15 Support the "fast path" (GPU copies) for pixel unpack buffers in TexImage3D. TRAC #23846 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill a2d4e55d 2013-10-10T15:12:01 Add support for pixel unpack buffers to TexImage3D. TRAC #23846 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Jamie Madill 065e1a32 2013-10-10T15:11:50 Add support for pixel unpack buffers to TexSubImage2D. TRAC #23845 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 4461f097 2013-10-10T15:10:39 Add support for the "fast path" (GPU copy) pixel unpack buffers in TexImage2D. TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 171ca0ea 2013-10-10T15:10:31 Refactor direct buffer storage to only create two backing buffers, for constant buffers and all other bindings. This simplifies the logic used in retrieving the ID3D11Buffer. TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 851a4f66 2013-10-10T15:15:36 Add precompiled D3D11 shaders for pixel unpack buffers. TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill c8c102b5 2013-10-10T15:10:24 Add a helper method to return the native format backing a GL texture type. TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 8cc7d975 2013-10-10T15:51:55 Refactor the fast path for pixel unpack buffers, and fix a few validation gaps with texture completeness. TRAC #23997 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 0e0510fd 2013-10-10T15:46:23 Place the method responsible for checking for fast pixel unpack buffer support into the Renderer. TRAC #23997 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
Jamie Madill 6b9cb259 2013-10-17T10:45:47 Rename ParseHelper.cpp/h to ParseContext.cpp/h. TRAC #24002 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang