src


Log

Author Commit Date CI Message
Charlie Lao df19e35a 2022-01-24T17:47:58 Vulkan: Use queue for mGarbageQueue This variable is also acting exactly like queue as the name implies. This CL changes from vector to queue so that the very last erase() call will not actually move anything. Bug: b/215768827 Change-Id: Ieb39c3a1b3acb25f93bcda2a46737a6d009d71f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3414355 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Jamie Madill 4e644b33 2022-01-22T16:17:46 Vulkan: Remove ProgramExecutableVk back-pointers. This removes the mProgram and mProgramPipeline back-pointers from ProgramExecutableVk. In order to fix this, we needed to refactor the VkPipeline init functions to call through ProgramExecutableVk only instead of passing through ProgramVk. We also needed to move the early fragment shader optimization boolean out from Program. This CL also fixes a few places where the early fragment test optimization boolean wasn't properly updated. Bug: angleproject:3570 Change-Id: Ie4c48087f6eb022e6f0a4dacc2710085165d49e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3408267 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Patrick To b3ed4780 2021-12-21T17:20:19 Change Windows display initialization from ANSI to wide version Bug: angleproject:6846 Change-Id: I2aee8f4b5b7546fc707705e435251fa9861e27d0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352866 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 602b957b 2022-01-26T15:01:21 Enable robustnessEXT for SwiftShader. This is a reland of commit b803b60df1806f189c1b29ca77da47896241e0f1. The issue with webgl-oversized-printing.html crashes is supposed to be resolved by commit b1216bf1759ab23ffe2d6b6727f9ec10ddfa4d0f Failing test angle-instanced-arrays-out-of-bounds.html disabled by commit d235e032000d611d31e6fd8a8190e4425b4c0ecb I don't think we need to change the test expectations any more as that swiftshader issue is supposed to be already fixed http://anglebug.com/6906#c4 Bug: chromium:1287631 Bug: angleproject:6922 Change-Id: I0fdf806cac51d000088a029bbb3070906453dfb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3415875 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 2ad5f350 2022-01-25T12:15:16 Vulkan: Fix texture array level redefinition When a level of a texture is redefined, all staged updates to that level should be removed, not the ones specific to the new layers. The bug fixed was that if the texture was redefined to have its number of layers changed, the staged higher-layer-count update to the image was not removed. Bug: chromium:1289383 Change-Id: I9b90025f78af80ab19a280f90b58510716da31d2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3413004 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
John Cunningham 45237a04 2022-01-11T00:14:01 Metal: Fix undefined behavior of depth write Writing to an unbound depth attachment is undefined behavior in Metal. Fix this by emitting a function constant to guard depth buffer use in fragment shaders. Bug: angleproject:6865 Change-Id: Id7c10d0aeb349aacfe09c397bc292a71199ab50a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3380304 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Brandon Schade aadc6434 2022-01-24T18:28:19 Vulkan: Fix to correctly redefine gl_PerVertex in GS Angle translator structures were inconsistent of data lookup of gl_PerVertex data when it is user defined. Bug: angleproject:5579 Test: KHR-GLES32.core.geometry_shader.api.getProgramiv3 Test: GLSLTest_ES31.PerVertex* Change-Id: Ied9ea25ce86ade29261f4f75ce0b48af15061760 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2962352 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Charlie Lao a7970889 2022-01-24T11:50:27 Vulkan: Use queue instead of vector for mSharedGarbageList The garbage collector code is iterating the mSharedGarbageList from begin to end and if the garbage object is completed, we destroy it and erase it from the vector. This is done one by one. The problem with that is each erase call end up moving the remaining vector to ahead by one, and this process is repeated for each completed element. This is O(N^2) problem and really magnifies when you have many garbage objects. Since we only add garbage when it is GPU pending, so most of these garbages are in sort of fifo order anyway. This CL changes the garbage list from vector to queue so that erase becomes pop and this becomes a O(N) problem. This reduces CPU overhead as measured with minimize-gpu-work for gardenscapes from 10ms to 2ms due to suballocation generates lots of garbages. But this CL is a general improvement for the garbage collection performance. Bug: b/215768827 Change-Id: I002aadf75f958d8b79eb6281a2608597776e908d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3414354 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 39f66a9c 2021-12-16T23:26:00 Vulkan: Support different SCBs for outside and inside RP The render pass command buffers are generally much larger than outside render pass command buffers, and their allocation sizes and frequencies differ. This change allows choosing between ANGLE and Vulkan secondary CBs independently for outside and inside render pass commands, as part of an investigation to understand which implementation performs best for each. Switching to Vulkan secondary command buffers is still slower. In the ball park, switching outside render pass SCBs doesn't seem to make much difference, while switching render pass SCBs duplicates the frame's CPU time. Bug: angleproject:6811 Change-Id: Ia8455fd19897a0eaeadf3d6db29286ea53df1f5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3346341 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill cb96c236 2022-01-26T18:53:55 Revert "Vulkan: Enable framebuffer fetch on SwiftShader." This reverts commit 5107231939b5e04d3d5e4376176db42c3ae60193. Reason for revert: Fails new code paths in Chrome+Skia. Bug: angleproject:6947 Original change's description: > Vulkan: Enable framebuffer fetch on SwiftShader. > > This also fixes a bug with non-coherent fetch in the symbol table. > > Bug: angleproject:6947 > Bug: angleproject:6948 > Change-Id: I190b2e0cddf1bc1b53a79079d3e2f79ccbb40d15 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3412998 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: angleproject:6947 Bug: angleproject:6948 Change-Id: I8bd6c55598552b733547e45c854f6d55768d2b65 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3417503 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7c1346bd 2022-01-21T11:35:45 Vulkan: Consolidate uniforms code in ProgramExecutableVk. De-duplicates several methods. Refactoring change only. Bug: angleproject:3570 Change-Id: Ib68bc30b3e9b1087871bb268ea292677e0c9fe2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3408061 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b2d55742 2022-01-21T12:28:32 Program: Add generic uniform update methods. This will make it easier to make central changes to all the update methods. Otherwise we'd have to replicate changes in each separate member. Bug: angleproject:3570 Change-Id: Ia765720507642338d6e9777b7e38fb323800359b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3407734 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 374e0c43 2022-01-20T14:04:27 ProgramPipeline: Remove mHas members. These are no longer needed now that the excutable mirrors uniforms/ samplers/sahder buffers/etc.. Refactoring change only. Bug: angleproject:3570 Change-Id: I768381ac64a750f04180ab824302e3550030911c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3403047 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0dc0dc2a 2021-12-30T11:35:40 Re-land: "Vulkan: Remove "fillProgramStateMap"." This copies additional shader info like uniforms from the Program to the Program Piplines. There is now a duplication between PPOs and Programs. There is no additional storage required for non-PPO Programs. Re-land fixes fragment in/out uniform updating with PPOs. Bug: angleproject:3570 Change-Id: I64b2db6fbc3a610f3b5e617301f94eb30d915939 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3412999 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 51072319 2022-01-25T10:41:25 Vulkan: Enable framebuffer fetch on SwiftShader. This also fixes a bug with non-coherent fetch in the symbol table. Bug: angleproject:6947 Bug: angleproject:6948 Change-Id: I190b2e0cddf1bc1b53a79079d3e2f79ccbb40d15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3412998 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov aaac31b4 2022-01-25T18:27:11 Unskip dEQP.GLES3/functional_shaders_operator_unary_operator_minus_* Fixed in crrev.com/c/3407737 Bug: angleproject:6916, angleproject:6645 Change-Id: I9b7ee44aed7d77e581b48f871e0f0dd1195dabf0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3413009 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Lubosz Sarnecki c5498b95 2022-01-21T13:33:49 FrameCapture: Reset immutable buffers correctly. Restore immutable buffers using UpdateClientBufferData. Regenerate immutable buffers using CaptureBufferStorageEXT. Bug: angleproject:4599 Bug: angleproject:5857 Bug: angleproject:6774 Change-Id: I8e80e9e32633b1303855e5a6ba7ac62941929645 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3406755 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Lubosz Sarnecki 8474c8e1 2022-01-21T12:30:15 FrameCapture: Add Renderbuffers to mStartingResources. This prevents Renderbuffers being deleted in Reset when they were captured with MEC and added to the Setup function. Bug: angleproject:5857 Bug: angleproject:4599 Change-Id: Ie61f75f69e3a3846877b1e8f5d9c98d5d0cecb2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3406754 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Roman Lavrov 5f0badf4 2022-01-18T20:05:55 Vulkan: Prevent out of bounds read in divisor emulation path. Split the replicated part of StreamVertexData out to StreamVertexDataWithDivisor, there is only a partial argument overlap between the two. Bug: chromium:1285885 Change-Id: Ibf6ab3efc6b12b430b1d391c6ae61bd9668b4407 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3398816 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Lubosz Sarnecki 526c93dd 2022-01-05T17:21:34 FrameCapture: Detect GL_MAP_COHERENT_BIT_EXT correctly. In MEC, look for GL_MAP_COHERENT_BIT_EXT in getStorageExtUsageFlags as it will never occur in getAccessFlags. GL_MAP_COHERENT_BIT_EXT will also never occur in glMapBuffer access flags, so just pass false. Bug: angleproject:5857 Change-Id: I9bc2a5d334d3b90653d33439d4055965593de5b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3406753 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Gert Wollny d7585c22 2021-12-15T13:35:51 Capture/Replay: don't capture MS depth renderbuffer pixels Vulkan can't resolve depth textures and no emulation has been implemented todo so when required, therefore we hit an assertion in ImageHelper::readPixels if we try to read back the MS depth renderbuffer pixels. To work around this problem don't read back the data. Reorder the renderbuffer readback code a bit to make the code easier to follow. Bug: angleproject:6324 Change-Id: I6fb4d0f993b061393b249706efe4b2c9d44a6f96 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3340940 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Jeff Vigil d6dd0cb5 2021-09-21T15:26:13 EGL: EGL_KHR_lock_surface3 backend Add vulkan implementation Add test: EGLLockSurface3Test Test: angle_end2end_test --gtest_filter=EGLLockSurface3Test Bug: angleproject:6062 Change-Id: Id5bfe37895b550392d11e9e9cc1262c1f0288c42 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3174323 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 6a14e328 2022-01-25T00:49:45 Revert "Vulkan: Remove "fillProgramStateMap"." This reverts commit 38deffe40db83836588e0cd50864945a9ddba36b. Reason for revert: angle_end2end_tests failures on Pixel 6. Original change's description: > Vulkan: Remove "fillProgramStateMap". > > This copies additional shader info like uniforms from the Program > to the Program Piplines. There is now a duplication between PPOs > and Programs. There is no additional storage required for non-PPO > Programs. > > Bug: angleproject:3570 > Change-Id: I5ed6c946df945aaf2f65752f797b16e7649d5584 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3362297 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: angleproject:3570 Change-Id: I3a4822c8a65d024070a9fe5df103b88a3c8333d3 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3414024 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov bd87cc1c 2022-01-24T17:44:58 Skip flaky CopyTextureTest.CopyOutsideMipmap On Win NVIDIA GLES Bug: angleproject:4716 Change-Id: Ia9b9b8b736a0703e0b774d6325fd1131876921ae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3412885 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov c7f31b8a 2022-01-24T15:39:57 Expand TransformFeedbackTest.SpanMultipleRenderPasses suppression Looks like the test is flaky on SwiftShader in general, not just on ASAN. Bug: angleproject:6875 Change-Id: Ie011e0e3939be85413a8de94f32284c19d5a3c02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3413273 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 29678329 2022-01-21T14:06:42 Vulkan: Fix advertised precision ranges Advertise precision ranges similar to the spec requirements. This change requires a fix to the CTS to allow drivers to provide more precision in some situations: 97ceb2222747fef380d25acd15638b599fbc1d5a in VK-GL-CTS Bug: angleproject:6645 Change-Id: I9b537a8acdf885e35fbcb539c70b730c5f2accc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3407737 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 38deffe4 2021-12-30T11:35:40 Vulkan: Remove "fillProgramStateMap". This copies additional shader info like uniforms from the Program to the Program Piplines. There is now a duplication between PPOs and Programs. There is no additional storage required for non-PPO Programs. Bug: angleproject:3570 Change-Id: I5ed6c946df945aaf2f65752f797b16e7649d5584 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3362297 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 540b2e46 2022-01-24T13:44:25 Fix MultithreadingTestES3.MultithreadFenceDraw skip on SwiftShader Bug: angleproject:5418 Change-Id: I59ee80f3f5666c7d9551d33926ecdbb6942712ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3413272 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 85e2991f 2022-01-21T18:14:35 Fix couple LSAN detected leaks in unit and end2end tests Bug: angleproject:6937 Change-Id: Ibef9a300056509437edd50e9db18908c0b6d449e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3413271 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi adb80238 2022-01-21T22:02:22 On invalidate, only sync the relevant framebuffer binding ... instead of syncing both framebuffer bindings. This showed up as a bug in the dithering emulation where the draw framebuffer was never sync'ed (so its render target cache was not populated), but its binding was. The test only ever accessed the read framebuffer. Bug: angleproject:6755 Change-Id: I29445d1c896712b9ccf4c7127baa6b9e4fc63527 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3407958 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev a20cd8b7 2022-01-22T01:40:34 Fix initialization for ETC2 punchthrough alpha formats * Zero-filled ETC2_A1 data must be treated as opaque black * Removed init functions when emulation is not needed * Fixed initialization for emulated ETC2_R8G8B8A1_SRGB_BLOCK Bug: angleproject:6936 Bug: angleproject:6941 Change-Id: Ie5555bbaa6b1a2bcfd9c22cb9c17d1a96e72aa70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3406761 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Sergey Ulanov cac4e54a 2022-01-24T05:43:00 Mark GL_RGBX8_ANGLE format as filterable. `filterable` field was set to set to NeverSupported for GL_RGBX8_ANGLE, while it is filterable when it's supported. Bug: angleproject:6690, chromium:126982 Change-Id: If44f18014c3c7a30378f51d0426ce9980c2feae0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3411538 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 096c268b 2022-01-12T15:21:02 Add a few overrides for Samsung 1. Enable perFrameWindowSizeQuery feature 2. Return correct vendor string Bug: angleproject:5111 Change-Id: I9efb0d2168994c6f209d8730c658f2568f3d3afa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3387848 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 0f00fbae 2022-01-21T00:28:48 Translator: Make vec/matrix size getters unsigned TType stored type's primary and secondary sizes as `unsigned char`, but the getters returned `int`. This caused unnecessary casts when the size was passed from one TType to another, as well as comparisons with other unsigned numbers. This change specifies the type of these members as `uint8_t` and makes the getters return the same type. The call sites are accordingly adjusted to remove unnecessary casts, use the correct type in local variables, and add casts when passed to ostream::operator<<. Bug: angleproject:6755 Change-Id: Ia4d86bd4ccb5c1a2ae1e10a0085a5166c3a6bcf7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402850 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev ca3b28b4 2022-01-21T14:59:47 Metal: Fix compressed texture initialization and add DXT1 test There was a divergence between WebKit and upstream ANGLE in InitializeTextureContents' handling of compressed textures. Align upstream ANGLE with WebKit, fix a problem with emulated compressed texture formats like ETC2, and add a new test: DXT1CompressedTextureTestWebGL2.InitializeTextureContents Bug: chromium:1289428 Change-Id: Ieac6b99a4b19a34d0d87b7577882760ea395c605 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3406746 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Mohan Maiya a0fbcb37 2022-01-13T14:26:58 Vulkan: Remove flush from SyncHelperNativeFence::serverWait The spec doesn't require a flush in native fence's server wait method Bug: angleproject:2517 Test: EGLSyncTest.AndroidNativeFence_* Change-Id: If6870fe1e25ddf3a1b724e776f5408523a7bdf50 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388231 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 29e25468 2022-01-07T07:02:53 Account for EGL 1.5 version when dealing with robustness EGL 1.5 spec allows for EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY and EGL_CONTEXT_OPENGL_ROBUST_ACCESS enums to be passed in to eglCreateContext. Update the validation layer and queries to account for the new enums. Bug: angleproject:6883 Tests: KHR-NoContext.es32.context_flags.*flag* Tests: KHR-NoContext.es32.robustness.*reset* Change-Id: I7088e0dca08cea2cfdcf1877b6d999c0e0336e5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373133 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Yuly Novikov 78d482e5 2022-01-13T14:49:26 Add standalone ANGLE Pixel 6 experimental bots The bot only runs dEQP tests with Vulkan backend, not GLES. Also skipping non-Vulkan tests in angle_end2end_tests. Also no perf/trace tests, as these time out uploading to device. Adding suppressions for the failing tests at the same time. Bug: chromium:1280418, angleproject:6819 Bug: angleproject:6898, angleproject:6899, angleproject:6900 Bug: angleproject:6905, angleproject:6907, angleproject:6908 Bug: angleproject:6909, angleproject:6910, angleproject:6916 Bug: angleproject:6917, angleproject:6918, angleproject:6919 Bug: angleproject:6931 Change-Id: I3598e6ff7f458ad7ab2defb86e02a17fbf2d20ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3387108 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Brandon Schade a5e22715 2021-09-30T17:03:34 Vulkan: Fixed TC shader and gl_PerVertex block interaction TransformSpirV() does not account for the fact that the tessellation control shader's output gl_PerVertex block is a named array. This results in the input and output blocks being sometimes flipped. Added code to track the IdRef of both input and output array gl_PerVertex blocks and swap them if necessary. Bug: angleproject:5557 Tests: KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.data_pass_through Change-Id: Ie3823701b4eaa53daa8ca34faab657f54d8aee38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3208513 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Peng Huang a64d52fd 2022-01-21T13:09:34 Add ANGLE_FORMAT_PRINTF() for catching format errors Bug: chromium:1288391 Change-Id: I0856d09b924ccce8192cad8cd7b590e0098ec5d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402851 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 31bb03fe 2022-01-19T10:06:49 Add more tests for program pipelines. Bug: angleproject:3570 Change-Id: I2fa5ea6d90a15f4ec8ee41cde6921c30923974c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402099 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki 515f60bd 2022-01-20T17:39:48 FrameCapture: Keep MEC Setup resources in Reset. This fixes a regression in Reset when using MEC introduced by 462cdb08e395edbf5bace1408715e35239a0b1fa. Don't call MaybeCaptureUpdateResourceIDs in maybeCapturePostCallUpdates before capture starts, since it's adding resource IDs to mNewResources. Don't add resources to mNewResources if they are already in mStartingResources in CaptureUpdateResourceIDs. Add FrameBuffers to mStartingResources before MaybeCaptureUpdateResourceIDs is called. Add Buffers to mStartingResources before calling MaybeCaptureUpdateResourceIDs. Add VertexArrays to mStartingResources in CaptureMidExecutionSetup. Bug: angleproject:4599 Bug: angleproject:6870 Change-Id: If428cbbdbcfa17c221b9e110a990cf6ebc9107c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3404087 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Alexey Knyazev 1ab6c9f6 2022-01-20T18:37:56 Hide ES 3.0+ extensions from ES 2.0 clients Bug: angleproject:6928 Change-Id: I0aa1a9c124022fb7d89c2889b18817573ec271a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3404083 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Brandon Schade 2caa9d4f 2021-10-04T09:43:57 Vulkan: Add missing glGetProgramPipelineiv parameters handling The glGetProgramPipelineiv function call was missing the case handling for tessellation control and evaluation shaders. Bug: angleproject:5557 Tests: KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize Change-Id: Id888d1a9ae94228a33cfabcc7f65d1f63d596425 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3208511 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Charlie Lao d2354968 2022-01-20T10:59:05 Vulkan: Rename BufferHelper::initFor* to allocateFor* Simply name change per feedback from other CL's review. Bug: b/205337962 Change-Id: Ieb53ed9a2922d09716a1219eb340fe273e5f1807 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402882 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao a83f7e91 2022-01-19T14:14:16 Vulkan: inline some of the BufferSuballocation APIs These are simply get* calls and frequent used ones. The measurement I have on Pixel6 shows there is 0.01ms out of 2.28ms on CPU overhead with asphalt_8 app trace measured with --minimize-gpu-work. Bug: b/205337962 Change-Id: I746a1ccc67c589d1aba25495601ad874ddc034a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3403159 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 1b5efe51 2022-01-19T14:04:35 Vulkan: Rename SubAllocation to Suballocation Simply a name change to make it one word. No functional change is expected. Bug: b/205337962 Change-Id: Ic505536821f18141c0d036b13d9aa81554a8bafd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3403158 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 659725aa 2022-01-20T15:24:40 Metal: Cleanup texture caps init The removed line is redundant as the ASTC texture support is enabled during the setTextureExtensionSupport call. Bug: angleproject:6874 Change-Id: Ib9016e4d40acf1f466fa10920384b7419e6fed49 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3404100 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Jamie Madill 3064920a 2022-01-19T11:48:57 Capture/Replay: Serialize ActiveTexturesCache. Also add group scope to samplers. Bug: angleproject:3570 Change-Id: I616a54d95544af1e3c4eeff196806e5bfb20292e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402100 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Kyle Piddington 1bd1a3db 2022-01-06T15:08:48 Metal: Canvas resizing causes webpage to run out of memory For https://bugs.webkit.org/show_bug.cgi?id=232122 Introduce a maximum resident amount of memory that a single command buffer can use, before forcing a flush. As part of ensuring that a command buffer is ready, check to see if this limit is exceeded. if so, flush the command buffer, and create a new one. Bug: angleproject:6880 Change-Id: I5e89735d05adbc174237ab79b006a75bbe89e560 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3369922 Reviewed-by: Gregg Tavares <gman@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Charlie Lao 15439f8e 2022-01-13T14:58:41 Vulkan: Remove BufferMemoryAllocator This class was added in crrev.com/c/3036256. The original intention was to use VMA to implement buffer suballocation. Because VMA itself does not support buffer suballocation, I was thinking to use VMA custom pool to implement it and this class was intended to wrap all these functionality into one class. But now thanks to Jamie's effort, VMA exported generic suballocation algorithm via API and we have implemented buffer suballocation using that virtual allocation API. So this BufferMemoryAllocator class is really no longer useful. This CL mostly reverted that CL and flatten out the buffer allocation call to directly use VMA's Allocator object. Bug: b/205337962 Change-Id: I0336056e440f39e2ff49fee8e0ff4b1f355cefe4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3244022 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Yuly Novikov dcac02ac 2022-01-19T21:30:21 Revert "Enable robustnessEXT for SwiftShader." This reverts commit b803b60df1806f189c1b29ca77da47896241e0f1. Reason for revert: blocks roll into Chrome - anglebug.com/6922 Original change's description: > Enable robustnessEXT for SwiftShader. > > Bug: chromium:1287631 > Bug: angleproject:6906 > Change-Id: I3c8c32561a1ac7860c83b8d3ba22aafd0bf81fd4 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3390489 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Roman Lavrov <romanl@google.com> Bug: chromium:1287631 Bug: angleproject:6906, angleproject:6922 Change-Id: Ic8ff7dd996455009037cbff9e10b6fbbc420b37e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402820 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill ef3fffd6 2022-01-19T16:00:42 Fix running tests with empty test set. This was causing a crash when using an overly strict filter. Bug: angleproject:5417 Change-Id: I38bae1a155a6b1047bae0856348de67f9cda21eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402939 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peng Huang e5c9b385 2022-01-19T11:11:20 Add object label in glBindTexture() error message Bug: chromium:1288391 Change-Id: Ic1d1e96c33d5fde7659107735846dbf2c3ce9360 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3399244 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Cody Northrop b5360798 2022-01-14T12:45:14 Vulkan: Support fetching from default FBO If GL_EXT_shader_framebuffer_fetch is enabled, specify framebuffer attachments as having VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT. Add new test FramebufferFetchES31.DefaultFramebufferTest which exercises the behavior. Also limit exposure of either framebuffer fetch extension to be Android only due to swapchain images requiring INPUT_ATTACHMENT. Test: FramebufferFetchES31.DefaultFramebufferTest Bug: angleproject:6893 Change-Id: I227e36a9844e2301f0fe0602f4e4d905874b32e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3389791 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Geoff Lang ff5368cd 2022-01-18T13:50:10 Mark a context as shared if using global textures/semaphores The display level texture/semaphore sharing allows cross-sharegroup sharing of resources. This is not thread safe without marking the context as shared which triggers locks on GL calls. Bug: chromium:1273651 Bug: chromium:1276527 Bug: chromium:1276563 Bug: chromium:1278174 Bug: chromium:1284879 Change-Id: If5214ccfd8452beb5e3079ab38c6a3f7d7225d7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3399249 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: vikas soni <vikassoni@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
James Price fc6b747d 2022-01-10T17:01:30 EGL: Fallback to native device if no display available On some Google-internal platforms, eglGetDisplay() fails. The EXT_device_enumeration extension is the recommended way to initialize an EGL display on these platforms. Bug: chromium:1276086 Change-Id: I68969c19d643a46e8362ae265b1115b18ca3bbc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3378824 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 55d12770 2022-01-19T16:00:47 Metal: Cleanup autogenerated format table Skip generating code that sets default values. Bug: angleproject:6874 Change-Id: Id12e39eedbe4665279710125e02b105318d40b82 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3399836 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Kyle Piddington 00a2a2f3 2022-01-06T17:52:23 Merge metal format table updates from Webkit Some texture formats are not supported in the Metal SDK for certain platforms. Refactor the mtl_format_table map to allow Webkit to continue to build all platforms. This change removes a large block of changes between Webkit and OSS ANGLE, due to resolving the generated file differences. Bug: angleproject:6874 Change-Id: Ib53aea4fb95e230d53ad2ebbd74bf97e847005c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371882 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Yuly Novikov f071aaaf 2021-07-22T21:21:35 Use first test name instead of shard index for TestArtifacts Shard index is not available on Android if run_gtest_angle_test.py is not used, since host doesn't pass it to device by default. We'd like to remove run_gtest_angle_test.py usage, since custom scripts are not supported on iOS, so this CL is a pre-requisite to that. We still need to distinguish between dEQP test artifacts when we merge test results of different shards, so we'll be using the name of the first test in a batch instead. However, now, on Android, instead of a single TestArtifactsFakeTest entry per shard, we will have multiple entries, an entry for each GTest batch of 256 tests. On other platforms we will still have one entry per shard, since batching is done by TestSuite and not GTests there, just with a different name: Old: "tests": { "TestArtifactsFakeTest-Shard00": { "actual": "PASS", "artifacts": { "TestResults-Batch001.qpa": [ "TestResults-Batch001.qpa" ], New: "tests": { "TestArtifactsFakeTest-GLES3/info_renderer": { "actual": "PASS", "artifacts": { "TestResults-Batch001.qpa": [ "TestResults-Batch001.qpa" ], Bug: angleproject:5417 Change-Id: I649036c151e078c862e380ccab347d6c59acc929 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3046764 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Brandon Schade 7dda50fc 2022-01-13T12:09:20 Add frontend for ANDROID_extension_pack_es31a - Add entry to registry_xml file - Add handling in the DirectiveHandler Bug: angleproject:3608 Change-Id: I1cc32a4a97fd9974f65786a9a972b4b541abf658 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388405 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Brandon Schade 28f223ac 2022-01-14T16:11:32 Vulkan: Add missing ESSL 3.2 builtin functions Builtin functions from the "OES_shader_image_atomic" and "OES_texture_storage_multisample_2d_array" extensions were missing from ESSL 3.2 builtins. Bug: angleproject:3578 Bug: angleproject:3583 Change-Id: Id372f0dcffee1eb376c66b9e4886ed50a08b1b0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3391048 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Jamie Madill 400175d8 2022-01-07T14:54:03 Copy shader buffers into pipeline executables. Bug: angleproject:3570 Change-Id: I82e4fc15aac9f60f40aae69785b24e5dc233fd78 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371528 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 892511fc 2022-01-05T17:35:30 Isolate LinkValidateProgramInterfaceBlocks. This moves the function to a common place, similar to other "LinkValidate" functions. Refactoring change only. Bug: angleproject:3570 Change-Id: Ib94d7961d919308d29680e7e28bdbca1f08b93f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373161 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill fdadc420 2021-09-17T14:39:36 Fix non-bot mode sharding on Android and disable elsewhere. There is no need to apply sharding internally on Android, since it is done on the host, except when listing tests. And on other platforms sharding in non-bot mode is not useful. Patch authored by Yuly Novikov (ynovikov@chromium.org) Bug: angleproject:5417 Change-Id: Iddc0e1a38fb514617dce527acc99d0dce85ca177 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3399250 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop fa3241b7 2022-01-13T17:56:52 Vulkan: Move shader_framebuffer_fetch to FeaturesVk Per feedback in http://crrev/c/3371244, move the new and existing checks for whether the extension should be enabled. Controlling them based on hardware vendor should be done with FeaturesVK so we can centralize our workarounds. Also remove the envvar-based override for non-coherent extension. It can now be forced using ANGLE's feature system. The new way to force the override is: ANGLE_FEATURE_OVERRIDES_ENABLED=supportsShaderFramebufferFetchNonCoherent or on Android: debug.angle.feature_overrides_enabled=supportsShaderFramebufferFetchNonCoherent Bug: b/201764768 Bug: angleproject:6519 Bug: angleproject:6870 Bug: angleproject:6872 Change-Id: Ie78ebfa94807a156b9e7f704e8a36cd38b85f878 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3389707 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jonah Ryan-Davis 9012c128 2022-01-17T13:30:28 Add Microsoft vendor Id parsing to SystemInfo "Microsoft Basic Render Driver" uses vendor Id 0x1414. Bug: angleproject:6904 Change-Id: I50e370159f176a8e591eda96134e59ad89e09c5a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3396417 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jonah Ryan-Davis 453cd955 2022-01-17T13:26:39 Add EGL_ANGLE_platform_angle_display_id to D3D11 backend. Uses the same LUID parts as ANGLE_platform_angle_d3d_luid. This new extension is available on D3D11 on Windows and Metal on Mac. Bug: angleproject:6903 Change-Id: Ib695affe47e822c4dfd7f41d8a62a85e74b9b90a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3396416 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Lubosz Sarnecki a1858b02 2022-01-05T13:13:30 Tests: Add Respawnables trace. Test: angle_perftests --gtest_filter="*respawnables*" Bug: angleproject:6890 Change-Id: I4af1c783d1431e4741fd8fc3cde7c0e088f3ca69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3398884 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Roman Lavrov b803b60d 2022-01-14T23:29:14 Enable robustnessEXT for SwiftShader. Bug: chromium:1287631 Bug: angleproject:6906 Change-Id: I3c8c32561a1ac7860c83b8d3ba22aafd0bf81fd4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3390489 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Maksim Sisov 4572a176 2022-01-03T13:29:59 Add support for GL_MESA_framebuffer_flip_y 3/* This is a third CL that adds tests that exercise the extension in various use cases. Bug: chromium:1231934 Change-Id: Iae3192cd0985150b6844a2855a9a048a54353655 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3365195 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Maksim Sisov <msisov@igalia.com>
SeongHwan Park 9b231f09 2022-01-18T04:49:08 Vulkan: Fix incorrect bit test when mipmapping Fixed an issue where angle::Bit was used instead of angle::BitMask when should selecting [0, x) to set bit range (x, y] in an n-bit bitmask. Bug: chromium:1287962 Change-Id: I053fbc836ef12b0dfd30305fd527de3fabfdf525 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3394468 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 158ecba6 2022-01-07T16:40:26 Vulkan: Remove cached Impl pointers from ContextVk. These pointers were a common source of programming error, where sometimes they wouldn't be updated when they were needed. Instead we can pull the objects directly from the GLES state. We added them initially to attempt a performance improvement, but it's likely they didn't significantly decrease memory accesses or the number of instructions we process for GLES calls. Hence removing them should be an improvement in safety without a perf loss. Bug: angleproject:6864 Change-Id: I54107686992065a514077c71d173b804e295515e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3378904 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peng Huang 5adee916 2022-01-11T13:09:55 Wrap some global vulkan methods which depend on env variables ANGLE scoped sets some envion variables during initialization. Those env variables will change some vulkan global methods behavior. So to make sure those global methods have same behavior, this CL wraps those global methods, and sets those envion variables before call those vulkan methods. Bug: chromium:1264439 Change-Id: Ie4e29884fcf5b67f4e53ddd3c90a9ade7b226a1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379209 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Jonah Ryan-Davis 0aae0d7a 2022-01-11T15:17:10 Update PrintSystemInfo with missing fields. SystemInfo's PrintSystemInfo was out of date and missing some newer fields. Bug: angleproject:6888 Change-Id: Ia73065d60ec3fab6affe21b81398ffb2fe587e9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379709 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Shahbaz Youssefi 6601b8d2 2022-01-14T14:15:24 Vulkan: Fix storage buffer limits on geom/tess without Vulkan support Bug: angleproject:6896 Change-Id: I7172b65b460122fcb2485921fadb360dba199283 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388117 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill c4c73e82 2022-01-14T12:55:20 Fix RobustBufferAccessBehaviourTest. Use "NoFixture" to enable the extension when available. Bug: angleproject:6897 Change-Id: Ieb3383fbff4df664ad35dd034de3bdd7f8508ed6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388115 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 30254d34 2022-01-14T12:54:40 Ignore VUID-RuntimeSpirv-NonWritable-06341 warning To facilitate setting up Pixel 6 bot, where it triggers Bug: angleproject:6896 Change-Id: I69241f56a3b26ed932f06563aca700ff77fdb2dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388195 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 158d4783 2022-01-13T13:30:34 Vulkan: Suppress VVL message about allocation exceeding heap size VMA does not check the result of vkGetBufferMemoryRequirements against the heap size before attempting to make an allocation, which leads to a validation error. The error is benign for ANGLE as the subsequent Vulkan allocation will fail, leading to an OOM generated by Vulkan isntead of ANGLE to the same effect as far as the application is concerned. Bug: angleproject:6444 Change-Id: Ia474629971d6835f727b3fb43313a6003e3c939a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3387088 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny 28f05f41 2022-01-14T15:12:29 Capture/Replay: Add annotation for crashing test Bug: angleproject:6895 Change-Id: I069dbbaccc875245096d48a74fe16308d5f8d065 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3386946 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Roman Lavrov 6e2ab29d 2022-01-11T22:39:05 Avoid data race in overflow check. `mSerial + 1 > mSerial` involves reading the value multiple times which results in a data race. Bug: angleproject:6633 Change-Id: Iae289ba2ee54190703f16f60319d10988da46cb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3381854 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Tim Van Patten 6312da1a 2022-01-10T14:00:55 Vulkan: Disable GL_KHR_parallel_shader_compile Disable the extension GL_KHR_parallel_shader_compile in the Vulkan backend. Vulkan's shader compiler is very fast and is outweighed by the threading overhead. Additionally, Vulkan doesn't support parallel linking, which is where the real benefit of multithreading lies. Bug: angleproject:6748 Change-Id: I0cd14856865eaaade6bfa40d4bf9f133d613b4d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379302 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Jonah Ryan-Davis 9f3c306e 2022-01-13T13:34:36 Fix collection of systemDeviceId on Mac/M1 Use the AGXAccelerator registry Id to match to the MTLDevice registry Id. Bug: angleproject:6143 Change-Id: I6fc868cbc9d5f442e042b5afeade6f71dbb2915b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3387081 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Amirali Abdolrashidi 9b1a6d8a 2022-01-06T10:38:25 Vulkan: Invalidate depth/stencil unconditionally * Moved depth/stencil content invalidation during swapImpl() to doDeferredAcquireNextImage(), so it can be done regardless of whether render pass optimization is done. Bug: angleproject:6861 Change-Id: I47fab18afe5b178bf55c2df3df712c40118aff1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370583 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Jamie Madill bd64b3ea 2021-12-30T13:47:09 Move pipeline uniforms into the executable. Refactoring change only. Bug: angleproject:3570 Change-Id: I8cfe41d86aa63d395d7da02dcc3c85a18fde553e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3359002 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 985db640 2022-01-13T09:59:08 Fix test harness config parsing in Compressed Tex tests. These compressed texture formats tests were producing the compressed format as the config name. This CL fixes the test names so that the config is at the beginning, which is where the test harness expects it. e.g.: https://chromium-swarm.appspot.com/task?id=586b4c3bfbd32610 "Completed batch with config: SRGB8_ALPHA8_ASTC_5x5" Prior name: <>.Test/SRGB8_ALPHA8_ASTC_5x5__ES2_Vulkan New name: <>.Test/ES2_Vulkan__SRGB8_ALPHA8_ASTC_5x5 Also includes a fix for the AsyncQueue skip on TSAN, because now AsyncQueue might not be the last part of the test name. Bug: angleproject:6280 Change-Id: Ic4ce4571ba14cc3828c9a93938d49033bcda5d6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3387053 Reviewed-by: Peng Huang <penghuang@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev f4b0a95f 2021-12-16T02:38:26 Metal: Implement EXT_shader_texture_lod Added CubeMapTextureTest.SampleCoordinateTransformGrad_ES3 Bug: angleproject:6815 Bug: angleproject:6824 Bug: angleproject:3814 Bug: angleproject:6891 Change-Id: I9007bf8ba91309fb9b597e2d1bd33281ff59644a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343488 Reviewed-by: Gregg Tavares <gman@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Jonah Ryan-Davis 2f4f5f8a 2021-12-14T17:30:42 Add EGL_ANGLE_platform_angle_device_id for the Metal backend. This extension takes in a 64-bit device ID in two parts as parameters to eglGetPlatformDisplay and uses it to initialize a display backed by a specific device. The deviceID should match the MTLDevice's registryId. Bug: angleproject:6143 Change-Id: I02188b8266f8d0ac657b04325d191ab89bbef751 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3337985 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Brandon Schade 0ab15998 2022-01-07T09:59:23 Translator: Don't promote precision for assignment operation lvalues Assignment operations should use the precision of their lvalue-expression, even if their rvalue-expression has higher precision. Bug: angleproject:6889 Change-Id: I9a105631defb6c1e27870c96517aa66fbd95543e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3381906 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Peng Huang cd157aae 2022-01-12T14:44:50 Revert "Use STL container for vulkan memory allocator" This reverts commit cc516f97018fdcbcded2b0bad712a0bc2af4e227. Reason for revert: This is not the right way to use STL containers in VMA. See [1] for detail. [1] https://chromium-review.googlesource.com/c/external/github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/+/3381940 Original change's description: > Use STL container for vulkan memory allocator > > There is a crash related to VMA containers, so switch to STL > containers to see if it can workaround the issue. > > Bug: chromium:1266412 > Change-Id: I8416e4b4a27588ac2d710a4ef7600cd91b080535 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3327744 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Peng Huang <penghuang@chromium.org> Bug: chromium:1266412 Change-Id: Ib020c824a3576489c728503a2ced68ca772d4065 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3381979 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Mohan Maiya d4c8209b 2022-01-10T13:30:06 Fix validation of copyImageSubData related to texture completeness Fixed an edge case in validation code where we were not properly ignoring format rules for texture completeness as required for copyImageSubData by the ES 3.2 specification Bug: angleproject:5363 Tests: KHR-GLES32.core.copy_image.r32*_texture Change-Id: Ibf8a6f4708e2135f0eb6f4ba58d4ce413f11ce5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379224 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 96fd9b72 2022-01-10T13:17:43 Fix validation of glCompressedTexImage3D GLES 3.2 spec allows for glCompressedTexImage3D to accept TEXTURE_CUBE_MAP_ARRAY as a target as well. Account for this during validation. Bug: angleproject:5393 Tests: KHR-GLES32.core.texture_cube_map_array.etc2_texture Change-Id: Ieb75e63021bea2ea6f8fcc68bd6b666d0bd7f5dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379225 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Lingfeng Yang 926b43e7 2022-01-06T13:31:54 Reland: Frontend: separate lock in swap prep Swapchain-based backends like Vulkan might block a lot in vkAcquireNextImageKHR, which is bad for overall fast progress if we also hold the global EGL lock there. This CL starts to split the global EGL lock. We release the EGL lock when performing vkAcquireNextImageKHR, and only maintain a lock for surfaces. This is done via a new custom entry point, EGL_PrepareSwapBuffers, so that we can control how the global lock is used throughout the entire call. Bug: angleproject:6851 Change-Id: I095cd8b3bdbb13c842cab0a46148e2122582cdfd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373426 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Mohan Maiya 2d105177 2022-01-10T11:44:37 Enable a few features for Samsung Check for Samsung vendorID and enable a few features. Bug: angleproject:5111 Change-Id: I17a93bfb9a094b80d185eb3d2a08ed00f528a30b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379223 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Roman Lavrov 345cdcb0 2022-01-10T22:41:46 Rename features for consistency. supports_custom_border_color -> supportsCustomBorderColor supports_protected_memory -> supportsProtectedMemory Also drop EXT from the end of the variable name as other variables don't have that. Bug: angleproject:6731 Change-Id: I60b20d84387bccbca0c4c1cbc7e341c1f5e8f0ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3378827 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Tim Van Patten b0e15ee4 2021-12-28T20:37:33 Decide GL_KHR_parallel_shader_compile in backends GL_KHR_parallel_shader_compile was previously being enabled unconditionally in the front end. However, some backends (Vulkan) perform worse with parallel shader compilation. This CL moves the decision of enabling GL_KHR_parallel_shader_compile to the backends. To support single-threaded shader compilation without affecting the generic worker thread pool, Context::mSingleThreadPool is added to own the single-threaded WorkerThreadPool and can be returned by the new function Context::getShaderCompileThreadPool(). Otherwise, if the extension is enabled, the (renamed) Context::mMultiThreadPool is returned. Bug: angleproject:6748 Change-Id: Ic8d3a183f397608f3002a05480deb976dfe44792 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3360337 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Yuxin Hu a026d053 2021-12-22T01:08:33 Add support for subgroupSize of 16 in Debug Overlay Module The subgroupSize on some Android devices is 16, which is not supported by current OverlayCull and OverlayDraw compute shaders. This change adds support for subgroupSize of 16. This change also removes the subgroupBallot and subgroupArithmetic paths in OverlayCull compute shader. These two paths were added by Shabi as an experiment, and he suggested to remove them for easier code maintenance purposes. Bug: angleproject:6806 Change-Id: I5ce68cb18fbf3472c987d811c89f065cb8581858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352865 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Geoff Lang f180ecc9 2022-01-11T10:32:23 Supress TransformFeedbackPausedDrawThenResume on Mac AMD Mac AMD OpenGL fails this test the same way as TransformFeedbackTest.TransformFeedbackQueryPausedDrawThenResume Bug: angleproject:6643 Change-Id: Ifbae1751deeaddbe64fa1ac284e0fa04e02c666f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3380009 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
John Cunningham 0b02a592 2022-01-10T20:27:25 Metal: Generated Metal shaders do not compile offline Add an explicit include for the Metal stdlib to fix missing symbol errors Bug: angleproject:6886 Change-Id: Ie84ef1c16f964387b63e36490d7e9abc0c1763f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379238 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Gregg Tavares 6a255833 2022-01-07T16:13:58 Metal: Fix transform feedback issue The issue is if you issue 2 draw commands back to back, Metal partially ignores the 2nd. Bug: angleproject:6884 Change-Id: I702335ca06828bed1f553f1f5563ddc99f00bc99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373736 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Gregg Tavares <gman@chromium.org>