src


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Author Commit Date CI Message
Shahbaz Youssefi dfd9bdfd 2021-01-16T11:32:30 Reland "Vulkan: Generate gl_Position pre-rotation in SPIR-V" This reverts commit 3d39b7c5eab88c420d982155ffbb6181c678ceea. Reason for revert: Fixed interaction with the `forceDriverUniformOverSpecConst` workaround. Original change's description: > Revert "Vulkan: Generate gl_Position pre-rotation in SPIR-V" > > This reverts commit 0f86b196ffaffeeee3460e3188f20a7ac120796d. > > Reason for revert: > Breaks pre-rotation for all apps, so they are displayed in portrait instead of landscape. > > Original change's description: > > Vulkan: Generate gl_Position pre-rotation in SPIR-V > > > > Instead of having the translator output pre-rotation code in the vertex > > stage based on a specialization constant, this change makes the SPIR-V > > transformer perform pre-rotation of gl_Position on the last geometry > > stage. > > > > An alternative solution would be to generate pre-rotation code in the > > translator in every geometry stage, each controlled by a separate > > specialization constant. This change avoids unnecessary modifications > > to earlier stages. The generated shaders are also smaller, as they > > don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V > > transformer knows the pre-rotation at transformation time, so it can > > simply use swizzles to achieve the same results. > > > > This also ties in with upcoming changes which move gl_Position.z > > correction to the last geometry shader stage, which is trivially done > > piggy-backing on the infrastructure in this change. > > > > Bug: angleproject:5478 > > Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Charlie Lao <cclao@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com > > Change-Id: I81f237fa6b10c7d59831363bee8999e7ad2f09be > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:5478 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633694 > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Bug: angleproject:5478 Change-Id: I7c5eaeef03d9520abd36a1c4a766b6abbf4fdb45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633709 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 60015ff6 2021-01-14T02:03:07 Vulkan: Redo RewriteStructSamplers This transformation is split into two. The first transformation solely takes out the samplers out of structs, and potentially generates array of array of samplers. A second transformation is added that takes any array of array of opaque uniforms and flattens it. A follow up change will simplify RewriteAtomicCounters which also handles array of arrays (which is no longer possible), and removes dependency on shaderStorageBufferArrayDynamicIndexing. Bug: angleproject:2703 Bug: angleproject:3881 Bug: angleproject:4071 Bug: angleproject:4211 Change-Id: I352bb2bbe65ac49f4d7d753c0ba3160fa3cc925a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628138 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 9f09435b 2021-01-14T08:13:47 Vulkan: Rename ReplaceClipDistanceVariable files With the addition of EXT_clip_cull_distance extension the files are renamed like so - ReplaceClipDistanceVariable.h -> ReplaceClipCullDistanceVariable.h ReplaceClipDistanceVariable.cpp -> ReplaceClipCullDistanceVariable.cpp Bug: angleproject:5458 Change-Id: I277b2d4b6eea6f2014e10acb251284a159292dbc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617572 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten ff170c6f 2021-01-12T10:16:43 Tests: Add Real Gangster Crime trace Note: Hand edits required to capture this trace: CaptureMidExecutionSetup(): // Check for supported textures ASSERT(index.getType() == gl::TextureType::_2D || index.getType() == gl::TextureType::_3D || index.getType() == gl::TextureType::_2DArray || index.getType() == gl::TextureType::CubeMap || index.getType() == gl::TextureType::External); <<--- add Test: angle_perftests --gtest_filter=TracePerfTest.Run/*real_gangster_crime* Bug: angleproject:5550 Change-Id: I32391cc8de0b4307334bb873af4f3c5899b584f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2626357 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 3d39b7c5 2021-01-16T00:15:14 Revert "Vulkan: Generate gl_Position pre-rotation in SPIR-V" This reverts commit 0f86b196ffaffeeee3460e3188f20a7ac120796d. Reason for revert: Breaks pre-rotation for all apps, so they are displayed in portrait instead of landscape. Original change's description: > Vulkan: Generate gl_Position pre-rotation in SPIR-V > > Instead of having the translator output pre-rotation code in the vertex > stage based on a specialization constant, this change makes the SPIR-V > transformer perform pre-rotation of gl_Position on the last geometry > stage. > > An alternative solution would be to generate pre-rotation code in the > translator in every geometry stage, each controlled by a separate > specialization constant. This change avoids unnecessary modifications > to earlier stages. The generated shaders are also smaller, as they > don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V > transformer knows the pre-rotation at transformation time, so it can > simply use swizzles to achieve the same results. > > This also ties in with upcoming changes which move gl_Position.z > correction to the last geometry shader stage, which is trivially done > piggy-backing on the infrastructure in this change. > > Bug: angleproject:5478 > Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I81f237fa6b10c7d59831363bee8999e7ad2f09be No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:5478 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633694 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten e3c35736 2021-01-16T00:12:54 Revert "Vulkan: Generate gl_Position.z correction in SPIR-V" This reverts commit 1e4f8b02ae0603e7034c37e0ff6cee39c38771a9. Reason for revert: Earlier CL breaks pre-rotation: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Original change's description: > Vulkan: Generate gl_Position.z correction in SPIR-V > > Instead of having the translator output code to transform gl_Position.z > to Vulkan clip space in the vertex stage, this change makes the SPIR-V > transformer perform this operation on the last geometry stage. > > An alternative solution would be to generate this transformation in the > translator in every geometry stage, each controlled by a separate > specialization constant. This change avoids unnecessary modifications > to earlier stages. Additionally, the transformer is already modifying > gl_Position.xy for pre-rotation, so the addition of a small > transformation of gl_Position.z in the same spot is rather trivial. > > Bug: angleproject:5479 > Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I3bdf3d6f743125eaf552608f2664b715bd6935c5 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:5479 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634203 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten b4b59726 2021-01-16T00:12:00 Revert "Vulkan: Move xfb position decl to translator in extension path" This reverts commit 8f5ca26678c12d54d2981a84e48a5304746ec824. Reason for revert: Earlier CL breaks pre-rotation: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Original change's description: > Vulkan: Move xfb position decl to translator in extension path > > This change removes the @@ XFB-DECL @@ marker. The ANGLEXfbPosition > output is unconditionally emitted in VS, TES and GS by the translator, > and is appropriately decorated or removed by the SPIR-V transformer. > > Bug: angleproject:3606 > Change-Id: Ia76224f5a6d147362eeb2d288f05e333aaf75481 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617658 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: Ia03988b9c17639513576e82e8f11cd4c7b52640b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3606 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634202 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten d0906276 2021-01-16T00:11:27 Revert "Vulkan: Generate xfb support code in SPIR-V for extension path" This reverts commit d06feeac1e79d6102e01c123a360bc9099d5bba3. Reason for revert: Earlier CL breaks pre-rotation: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Original change's description: > Vulkan: Generate xfb support code in SPIR-V for extension path > > The only piece of code that's needed to be generated for the extension > path is the following, at the right spot (right before depth correction > and pre-rotation): > > ANGLEXfbPosition = gl_Position; > > The SPIR-V transformer already has gl_Position loaded for depth > correction and pre-rotation, so this change simply adds an OpStore to > ANGLEXfbPosition. > > As a result of this change, @@ XFB-OUT @@ is no longer emitted if > the transform feedback extension is supported. With the above code now > placed correctly for geometry shaders, transform feedback tests for > geometry shaders are enabled. > > Bug: angleproject:3606 > Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I74fa9fafe3c922cdb7cd09ee6351534e38528da9 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3606 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634048 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten 9173e017 2021-01-16T00:10:34 Revert "Cleanup translator option checks" This reverts commit 9710c4e473c88a38f11eb10c600717181d6e24df. Reason for revert: Earlier CL breaks pre-rotation: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Original change's description: > Cleanup translator option checks > > Use comparison with 0 for explicit conversion to bool. > > Bug: angleproject:3606 > Change-Id: Ie0a76d7df829227c1376894535813b54e13491b4 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2631689 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: Ib597a62f3c7078d28f7f5b79d1cc9f8d9e469c31 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3606 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634047 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 9710c4e4 2021-01-14T22:41:48 Cleanup translator option checks Use comparison with 0 for explicit conversion to bool. Bug: angleproject:3606 Change-Id: Ie0a76d7df829227c1376894535813b54e13491b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2631689 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya cea86910 2021-01-14T08:13:00 Vulkan: Support EXT_clip_cull_distance extension EXT_clip_cull_distance extension is supported except for some features related to EXT_tessellation_shader and EXT_geometry_shader. Also added a few compiler tests to validate the transformation from ESSL to GLSL for Vulkan backend. Bug: angleproject:5458 Tests: angle_end2end_tests --gtest_filter=Clip*DistanceTest* angle_unittests --gtest_filter=*Clip*Distance* Change-Id: Ie74e6b2b55112ad92ad111191d629b63506032ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2585987 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Shahbaz Youssefi dc99fc40 2021-01-13T00:21:41 Vulkan: Translator pass to monomorphize problematic functions With array of array of samplers and images, we currently require the shader*ArrayDynamicIndexing Vulkan features. With atomic counters, we require the shaderStorageBufferArrayDynamicIndexing feature. The above features are required to enable passing opaque uniforms to functions. This change introduces a translator pass that monomorphizes functions that receive atomic counters, or partially subscripted array of array of samplers or images, etc by removing those arguments and using the opaque uniform directly. Follow up changes will include: - Great simplification to RewriteStructSamplers, and removal of RewriteStructSamplersOld. This will drop dependency to shaderSampledImageArrayDynamicIndexing and shaderStorageImageArrayDynamicIndexing. - Great simplification to RewriteAtomicCounters. This will drop dependency to shaderStorageBufferArrayDynamicIndexing. - Emulation of imageAtomicExchange for r32f formats, but changing the qualifier to r32ui. Note that parts of RewriteStructSampler are obsolete with this change, but will be refactored as a follow up. Bug: angleproject:3881 Bug: angleproject:4071 Bug: angleproject:5535 Change-Id: Ifd1435b2a31ebf364815046886aeded60297da79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628127 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi d06feeac 2021-01-08T00:48:18 Vulkan: Generate xfb support code in SPIR-V for extension path The only piece of code that's needed to be generated for the extension path is the following, at the right spot (right before depth correction and pre-rotation): ANGLEXfbPosition = gl_Position; The SPIR-V transformer already has gl_Position loaded for depth correction and pre-rotation, so this change simply adds an OpStore to ANGLEXfbPosition. As a result of this change, @@ XFB-OUT @@ is no longer emitted if the transform feedback extension is supported. With the above code now placed correctly for geometry shaders, transform feedback tests for geometry shaders are enabled. Bug: angleproject:3606 Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 8f5ca266 2021-01-07T16:04:16 Vulkan: Move xfb position decl to translator in extension path This change removes the @@ XFB-DECL @@ marker. The ANGLEXfbPosition output is unconditionally emitted in VS, TES and GS by the translator, and is appropriately decorated or removed by the SPIR-V transformer. Bug: angleproject:3606 Change-Id: Ia76224f5a6d147362eeb2d288f05e333aaf75481 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617658 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Alexey Knyazev ebdd8abb 2021-01-13T23:42:44 OpenGL: Remove avoidDXT1sRGBTextureFormat workaround Bug: angleproject:5543 Change-Id: I2a7e2d563aa60e6e53dd6b6c32fbc449368e4e06 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2627425 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Jamie Madill 738cb55b 2021-01-14T17:33:20 Capture/Replay tests: Fixes and improvements. The script was broken after the change to build to a separate shared library. Also fixes issues on Windows and cleans up the code. State comparison is still broken on every test from what I can see. Bug: angleproject:5530 Change-Id: I23e77e56fadedfb85d7afdb59dddac5558a71a56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2630232 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 1e4f8b02 2020-12-21T23:47:47 Vulkan: Generate gl_Position.z correction in SPIR-V Instead of having the translator output code to transform gl_Position.z to Vulkan clip space in the vertex stage, this change makes the SPIR-V transformer perform this operation on the last geometry stage. An alternative solution would be to generate this transformation in the translator in every geometry stage, each controlled by a separate specialization constant. This change avoids unnecessary modifications to earlier stages. Additionally, the transformer is already modifying gl_Position.xy for pre-rotation, so the addition of a small transformation of gl_Position.z in the same spot is rather trivial. Bug: angleproject:5479 Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 0f86b196 2020-12-21T22:54:05 Vulkan: Generate gl_Position pre-rotation in SPIR-V Instead of having the translator output pre-rotation code in the vertex stage based on a specialization constant, this change makes the SPIR-V transformer perform pre-rotation of gl_Position on the last geometry stage. An alternative solution would be to generate pre-rotation code in the translator in every geometry stage, each controlled by a separate specialization constant. This change avoids unnecessary modifications to earlier stages. The generated shaders are also smaller, as they don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V transformer knows the pre-rotation at transformation time, so it can simply use swizzles to achieve the same results. This also ties in with upcoming changes which move gl_Position.z correction to the last geometry shader stage, which is trivially done piggy-backing on the infrastructure in this change. Bug: angleproject:5478 Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 29eeb610 2021-01-12T11:59:48 Vulkan: Fix validation of MSRTT framebuffer attachment The attachment was being accessed before being validated. A fuzzer test was giving this function texture ID -1. Bug: chromium:1146753 Change-Id: Ic48f5fd2eed4252e90be5d63fd698b38bd3ef85f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2623814 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 50c82f42 2021-01-14T15:15:10 Don't index into SystemInfo gpus if it's empty. angle::GetSystemInfo may return success on some platforms without writing any entires into the gpus vector. Make sure we don't index into this vector when it's empty. Bug:chromium:1166338 Change-Id: I4cafeadf7aa9ac55b25a1afa04c8d28a2edf52e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628140 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Tim Van Patten 861378be 2021-01-12T11:12:56 Tests: Add Magic Tile 3 trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*magic_tiles_3* Bug: angleproject:5540 Change-Id: I6d6f144d4c2a38cfc55724f7e454f756a162d054 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622611 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi c07ef602 2021-01-05T12:26:05 Vulkan: Move xfb buffer decl to translator in emulation path This makes @@ XFB-DECL @@ empty on this path. Ultimately, this is working towards removing both @@ XFB-DECL @@ and @@ XFB-OUT @@ macros for both the emulation and extension paths, allowing the shaders to be compiled at compile time rather than link time. Bug: angleproject:3606 Change-Id: If16e9d92c419a04ecd3094481ed546d0708cdb43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611305 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Tim Van Patten a1b4a1f3 2021-01-14T11:02:43 Capture/Replay: Only get source for linked programs CaptureMidExecutionSetup() currently assumes that all created programs have also been linked, since mCachedProgramSources is only updated when glLinkProgram() is called. However, a call to glCreateProgram() doesn't necessitate a call to glLinkProgram(). This leads to hitting an assert in FrameCaptureShared::getProgramSources() when iterating all glCreateProgram()'ed programs, but doesn't find that it in the list of linked programs. This fix is to move the program->isLinked() call earlier. Bug: angleproject:5545 Change-Id: I49fdec08de1c2767fe7f6a08fd0a9d53fa865167 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2629789 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Jamie Madill e357cc6f 2021-01-14T14:47:02 Revert "Vulkan: Prefer host cached memory for Buffers" This reverts commit 326f128b941d54c0277178f87e784da8ce2190eb. Reason for revert: Fails of Mali platform. See bug: Bug: angleproject:5544 Original change's description: > Vulkan: Prefer host cached memory for Buffers > > This improves perf because vertex data upload uses host visible memory, > and uncached memory can be slow. > > Test: > > Android on Windows with 1080Ti: > glmark2 [build] vbo=false 265 -> 3900 fps > > Bug: angleproject:5515 > Change-Id: Ib75582bbdb4ca4a22d3a121c7b477a23a8a809ef > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615742 > Commit-Queue: Lingfeng Yang <lfy@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tim Van Patten <timvp@google.com> TBR=geofflang@chromium.org,lfy@google.com,doughorn@google.com,timvp@google.com,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:5515 Change-Id: I59695b1981b43471dbd309d4e859bae7a4821969 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2627604 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 0056151c 2021-01-12T16:49:46 Fix call to getImageFormatFeatureBits() in SurfaceVk.cpp The function getImageFormatFeatureBits() was recently refactored which changed its parameters. One call to this function in SurfaceVk.cpp is underneath a #if ANGLE_ENABLE_OVERLAY though, so it was missed. This CL updates the call to getImageFormatFeatureBits() with the correct paramater as well as moves the code outside of the #if and into a normal conditional to prevent similar issues in the future. Bug: angleproject:5438 Change-Id: I499c25d98e4e22b5e1bb14e6e6c9ef378d77307f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2626348 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Sunny Sachanandani 198dc345 2020-08-06T16:32:03 Support importing NV12/P010/P016 D3D textures as EGLImage Allow importing individual planes of NV12/P010/P016 D3D textures with supported SRV/RTV formats. Restrict these to GL_TEXTURE_EXTERNAL_OES to limit to using as shader inputs or render targets and prevent unsupported operations like ReadPixels. Test: D3DTextureYUVTest* Bug: angleproject:5538, chromium:1116101 Change-Id: If5bf54f4f75bb2c703890ce3f5fbd67e4461c98f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2338827 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 124cdcb5 2021-01-13T16:36:18 Don't build angle_end2end_tests_mac_sources on iOS Getting a compile error for them: ../../third_party/angle/src/tests/egl_tests/ EGLIOSurfaceClientBufferTest.cpp:16:10: fatal error: 'IOSurface/IOSurface.h' file not found include <IOSurface/IOSurface.h> ^~~~~~~~~~~~~~~~~~~~~~~ ../../third_party/angle/src/tests/egl_tests/ EGLIOSurfaceClientBufferTest.cpp:16:10: note: did not find header 'IOSurface.h' in framework 'IOSurface' (loaded from '/opt/s/w/ir/cache/xcode_ios_12a7209.app/Contents/ Developer/Platforms/iPhoneOS.platform/Developer/SDKs/ iPhoneOS14.0.sdk/System/Library/Frameworks') Bug: angleproject:5417 Change-Id: I60198bbacc0726a9842fe37fad5b10b9afff37a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628129 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Mohan Maiya 6c79df68 2021-01-11T09:07:08 Allow attributes and uniforms to have the same name It is valid for an attribute and a uniform to have the same name as long as they are declared in different stages. Prior to this patch, if any shader stage declares a uniform we disallowed reusing that name for an attribute. From GLSL ES Spec 3.00.6, section 4.3.5: If a uniform variable name is declared in one stage (e.g., a vertex shader) but not in another (e.g., a fragment shader), then that name is still available in the other stage for a different use. This change allows Egginc game to work with ANGLE Bug: angleproject:5497 Tests: angle_end2end_tests - *UniformVariableNameReuseAcrossStages* *GlobalNamesConflict* Change-Id: I8f5657d40a213600d6fb48f63e37e4cdbae120b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2608865 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill d654ac9b 2020-12-30T12:28:41 Program: Support multiple varying packings. Instead of using a single varying packing for all program stages, we switch to using a varying register packing for each pair of input/output shaders. This allows several valid use cases that use many varying to succeed. For instance Geometry Shaders have both an input and output varying packing. With tessellation shaders the upper bound of valid varying packings in one Program goes up even more. We keep multiple varying packings at once inside a new "ProgramVaryingPacking" class. Internally the class keeps a unique varying mapping for each input/output interface in the program. Separable programs with "open" interfaces are handled specially. Fixes a bug where varying counting was artificially limited for programs with more than two shaders. This CL also disables GS support when we're emulating line raster so we don't have to figure out the details on how to place the special position varying. Bug: angleproject:5496 Change-Id: I1f9a327c4750caef570c608d86953e9d0cc5eea3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606532 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Cody Northrop 8943d1e2 2021-01-12T22:21:38 Capture/Replay: Add DrawBuffer state to MEC This results in calls like this added to Setup*: const GLenum glDrawBuffers_bufs_38[] = { 36064, 36065, 36066, 36067, 0, 0, 0, 0 }; ... glDrawBuffers(8, glDrawBuffers_bufs_38); Test: Aztec Ruins MEC Bug: b/160808198 Bug: angleproject:3662 Bug: angleproject:5541 Change-Id: I1c6282e292f225684c99b5de65daf8ad15b0db56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2627907 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill e4b4ff7a 2021-01-12T13:48:20 Test Runner: Add a slow tests list. Each slow test in the list will use a 3x longer timeout. The list is implemented using the same filter wildcard we use in the test expectations logic. We can test this out using a slow D3D11 varying test. Bug: angleproject:5076 Bug: angleproject:5496 Change-Id: I31cf45e6ee8a8bbd6e460d675ff8a0cf5f19a504 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2625172 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 47e9aed2 2021-01-12T13:50:56 Remove Sleep() from PrimitivesWrittenAndGenerated test. Attempt to fix timeouts due to test ordering. Bug: angleproject:5496 Change-Id: I323e85c372c8b4a5e9fc4201004f39bffb1676d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2625169 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 2ed9671a 2021-01-12T09:44:03 State: Provide reference to image unit binding vector This allows iterating through the entries without creating a copy of the vector. This was causing an assertion in FrameCapture when deconstructing the copy, which we don't need. RefCountObject.h (~BindingPointer): ! Assert failed in ~BindingPointer (src/libANGLE/RefCountObject.h:93): mObject == nullptr It also probably matches the intent of the function. Test: Aztec Ruins MEC Bug: angleproject:4048 Change-Id: I9588af3859b4d3edb5859530def1bb3992530403 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622610 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill 2e9161e4 2021-01-12T11:29:29 Vulkan: Add YUV G8_B8_R8_3PLANE_420_UNORM format. Bug: angleproject:5438 Change-Id: I525a51256a5ee83fa69c8705aa90790fb32a6602 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2623813 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop d38b9f86 2020-12-02T09:20:09 Allow GL_OES_shader_image_atomic when non-conformant On Android, force allowing it with: adb shell setprop debug.angle.feature_overrides_enabled \ exposeNonConformantExtensionsAndVersions If enabling multiple features, switch to using settings which don't have a character limit, but persist across reboots: adb shell settings put global angle_egl_features \ exposeNonConformantExtensionsAndVersions:foo:bar Test: Fortnite on ANGLE Bug: b/170755560 Bug: angleproject:5503 Change-Id: I58e3b265daa8ea1f645f47e0971c4454b8ddb3f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2570775 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill fb4eea2e 2021-01-11T16:58:02 Vulkan: Index mandatory support table by ANGLE format. This removes another instance of indexing a flat array by VkFormat. With the introduction of YUV formats we no longer have a compact table. Switching to ANGLE format indexing allows us to keep a flat array and avoid using an unordered map. Bug: angleproject:5438 Change-Id: I96caa19e3b7ce419ce09680399919447f002b0bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622238 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 8db7915e 2021-01-12T10:56:47 Vulkan: Increment buffer view serials only when used This avoids the texel buffer view serials (shared with image view serials) recklessly getting large. Bug: angleproject:5185 Change-Id: I0debe73771094b395f6526475aa3c22a91f9e05e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2623811 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi a4b582e8 2021-01-11T15:31:13 Vulkan: Notify ContextVk when UtilsVk binds compute pipelines This issue was fixed for graphics pipelines (in UtilsVk::clearFramebuffer), but remained for compute pipelines. If UtilsVk issues a dispatch call, it now notifies ContextVk to rebind the pipeline and descriptor sets. Bug: angleproject:5529 Change-Id: Ic52f91bdc70d02c065ec2d5e2a3614c11fd62a9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622236 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jonah Ryan-Davis 6e9018bd 2020-06-25T12:58:14 GL: Clean up Display code related to multithreading Rename mCurrentData to mCurrentNativeContexts, and clean up some logic to be easier to read. Bug: angleproject:4724 Change-Id: I6fd6d99d4f9a3af808d0baa665edfbdde7fb0500 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267424 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Shahbaz Youssefi 5b8dec52 2021-01-12T04:11:56 Reland "Use is_apple instead of is_mac and is_ios everywhere" This reverts commit 51603c63d1cb9e36afaf2069fc069e542ac2f3fb. Reason for revert: Fixed issue that broke Skia build Original change's description: > Revert "Use is_apple instead of is_mac and is_ios everywhere" > > This reverts commit 2762641a3a1edf9665a61f40da6c160338056cb0. > > Reason for revert: is_apple is not universally defined. Breaks ANGLE roll into Skia. > > Original change's description: > > Use is_apple instead of is_mac and is_ios everywhere > > > > Bug: chromium:1161513 > > Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 > > Reviewed-by: James Darpinian <jdarpinian@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > TBR=jdarpinian@chromium.org,syoussefi@chromium.org > > Bug: chromium:1161513 > Change-Id: I831e60149f410044a79d9f66aa9ddd9902410fd7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618039 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=jdarpinian@chromium.org,syoussefi@chromium.org Bug: chromium:1161513 Change-Id: I3cf30aa047a1f208fa7d1acda1d6d4e5da7b6ad5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622244 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 2e9706d8 2021-01-08T17:29:42 Vulkan: Use angle::FormatID instead of VkFormat. This change switches the internal enums we pass around from VkFormat to FormatID. The end goal of the refactor is to allow the Vulkan back-end to store packed tables indexed by FormatID. Because VkFormat has large gaps in its enum space we'd otherwise need to use unordered data structures like unordered_map. The change removes the redundant VkFormat storage from vk::Format and uses a new table query to return the VkFormat that 1:1 matches an angle::FormatID. We also include a reverse mapping for use with native Vulkan get functions for Android. Also moves sRGB conversion functions into renderer_utils. A couple sRGB formats that don't exist in GL are no longer handled by the sRGB conversion functions. These formats should be extremely rare. Bug: angleproject:5438 Change-Id: Id8b49773ca0c556f9f5a6a10fcf0d9762b93bbea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618204 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Stephan Hartmann d21d682d 2021-01-11T12:59:53 libstdc++: fix incomplete type for FramebufferCache libstdc++ does not allow incomplete type for T2 with std::pair<T1,T2> and fails with: .../../src/libANGLE/renderer/vulkan/vk_cache_utils.h:1570:64: required from here /usr/lib/gcc/x86_64-pc-linux-gnu/9.3.0/include/g++-v9/bits/stl_pair.h:215:11: error: std::pair<_T1, _T2>::second has incomplete type 215 | _T2 second; /// @c second is a copy of the second object | ^~~~~~ https://chromium-review.googlesource.com/c/angle/angle/+/2580111 added class FramebufferCache with incomplete type in |mPayload| to vk::FramebufferHelper. Changing include order is not an option. However, FramebufferCache is only used in FramebufferVk and we can make it local there. Bug: chromium:957519 Change-Id: I5fbdca23adbb9f4aecc266988c02fb0d051504cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2621473 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Trevor David Black de32c3d2 2020-11-04T13:16:31 Reland "Created test and fixed texture storage bug in d3d11" This is a reland of 03f3ba5b1454ee7c15cd9391e77307cf1d274b48 Original change's description: > Created test and fixed texture storage bug in d3d11 > > Bug: b/172489285 > Change-Id: If7d88cf50d99da3380082c60fb3936ae0b20c4e5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519876 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: b/172489285 Change-Id: I6b8226164a09aed208c56cb78b5d2c1385298cbe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2546034 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Trevor David Black <vantablack@google.com> Commit-Queue: Trevor David Black <vantablack@google.com>
Lingfeng Yang 326f128b 2021-01-07T14:25:44 Vulkan: Prefer host cached memory for Buffers This improves perf because vertex data upload uses host visible memory, and uncached memory can be slow. Test: Android on Windows with 1080Ti: glmark2 [build] vbo=false 265 -> 3900 fps Bug: angleproject:5515 Change-Id: Ib75582bbdb4ca4a22d3a121c7b477a23a8a809ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615742 Commit-Queue: Lingfeng Yang <lfy@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Yuly Novikov 4dd9a5e1 2021-01-11T14:22:44 Enable building angle_white_box_tests on Fuchsia Builds fine. Bug: angleproject:2475 Change-Id: I96b2b03e1be2b801c3d8579ebf44d51b6faa3e57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622235 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Ian Elliott 16dbcc13 2021-01-08T20:50:16 dEQP: Avoid undefined right-shift behavior for GLhalf The FloatToHalf() function in "es31cVertexAttribBindingTests.cpp" will attempt to right-shift more than the number of bits in an integer (i.e. by 70) when converting 0.0f to GLhalf. Bug: angleproject:5500 Change-Id: I587e71a2cb1377b95ed74a1bba5f4ceef6a4a516 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618665 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 51603c63 2021-01-08T17:49:52 Revert "Use is_apple instead of is_mac and is_ios everywhere" This reverts commit 2762641a3a1edf9665a61f40da6c160338056cb0. Reason for revert: is_apple is not universally defined. Breaks ANGLE roll into Skia. Original change's description: > Use is_apple instead of is_mac and is_ios everywhere > > Bug: chromium:1161513 > Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 > Reviewed-by: James Darpinian <jdarpinian@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=jdarpinian@chromium.org,syoussefi@chromium.org Bug: chromium:1161513 Change-Id: I831e60149f410044a79d9f66aa9ddd9902410fd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618039 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 6e909d94 2020-12-30T19:40:21 Tests: Add Saint Seiya Awakening: Knights of the Zodiac trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*saint_seiya_awakening* Bug: angleproject:4048 Change-Id: Idf187b9c9298d184f1e0dd13f8a9aa0de7c2beb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2612523 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 7cdda2dc 2021-01-07T16:46:54 Vulkan: Add a perf test for pre-rotation code injection A test is added that dispatches a large number of vertex shaders, generating primitives that are all culled. The vertex shaders are simple so that code injected for pre-rotation would make up the majority of the shader code. Bug: angleproject:5478 Change-Id: I75092cb25e6427449251985f56e54f89813dec32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615821 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2aa4f7e5 2021-01-08T16:35:29 Fix translator fuzzer Since some ASTs are now disabled on certain conditions, this change lets the fuzzer know when it has generated invalid translator options. Bug: chromium:1164448 Change-Id: I1f1b120c33fb70f9776df858db033ec914d7ad89 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618203 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 767af74e 2021-01-06T17:30:21 Tests: Add World War Doh trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*world_war_doh* Bug: angleproject:4048 Change-Id: I047ed1ccd06cd3707065fe8afed3ad7af5cd7dcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606645 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 43366979 2021-01-08T15:39:02 Add OWNERS info for Vulkan test utils. Bug: chromium:1164084 Change-Id: I83cb75f2a0b4ad3f616d1b64beb34310cc23dd12 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618202 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 038ae144 2020-12-31T21:23:30 Vulkan: Fix up varying component limits. We weren't subtracting reserved varying vectors from component limits. We also were using an incorrect value for fragment input components. Bug: angleproject:5496 Change-Id: I44fc3b2f15687f4dee7a1498d50378e69d74afe3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606536 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill e4497d60 2020-12-31T20:12:13 Program: Move more common code to ProgramLinkedResources. Refactoring change only. Bug: angleproject:5496 Change-Id: Ic1c8301a070e91ad28791c23831b8236058ab9ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606535 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 68f35f24 2021-01-07T14:42:57 Vulkan: Add GL_EXT_clip_control entry points Addition of the entry points for GL_EXT_clip_control extension. Bug: angleproject:5471 Change-Id: If17ba0120bdb226cc5728bfea83e9085260eba19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615862 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill fa449cf3 2021-01-06T10:02:12 Fix separable Geometry Shaders. Was a needed fix for a new varying test. Bug: angleproject:3571 Bug: angleproject:5496 Change-Id: I49ae69967510b7a6330ea217a0e0e19e3bebe865 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613198 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3e33db95 2020-12-30T17:17:17 Merge Program/ProgramPipeline::getMergedVaryings(). This merges two very similar pieces of code into one simpler function. The function doesn't use any maps or indirection to build the merged varyings list. It also fixes a potential bug with IO blocks and name matching due to the code bifurcation. Bug: angleproject:5496 Change-Id: Ibf54faeeb01d1940570b366ed153fff7c9135c52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606533 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi f99ccb08 2021-01-06T23:29:21 Vulkan: Add a perf warning when dropping superseded updates If an update to an image subresource is entirely superseded by a following update, the former update is dropped. This change adds a perf warning for this. Bug: angleproject:3461 Change-Id: Iaf4984ba52f3dfc86d5cc87f8be82123badebd04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613203 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis a392a81d 2021-01-06T12:26:44 GLX: Avoid creating child window when X visual ID is specified. ANGLE's GLX backend creates a child ID because the visual of the X window must match that of the GLX window, and we can't always be certain. EGL_ANGLE_x11_visual allows applications to specify the visual ID of the window passed to ANGLE via EGL_X11_VISUAL_ID_ANGLE. When this is the case, we don't need to make a child window. Since Chrome always passes this information, this may help optimize ANGLE's GLX usage in Chrome, because we don't have to poll the parent window to manage the child window's properties. Bug: chromium:1132827 Change-Id: If8082d2d07469905afffab01dde2ec9fca8d4eb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611556 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tim Van Patten 2d1406a8 2020-12-29T18:11:33 Capture/Replay: Capture glBindBufferBase during MEC setup "World War Doh" binds uniform buffers via glBindBufferBase() calls before any frames have rendered and then uses those bound buffers for all subsequent frames. ANGLE's frame capture was failing to perform these calls during the mid-execution capture setup phase, leading to the replay generating VVL errors: VUID-vkCmdDispatch-None-02699 Descriptor in binding #0 index 0 is being used in draw but has never been updated via vkUpdateDescriptorSets() or a similar call. This CL adds those calls to the MEC setup phase, allowing the replay to execute without any errors. Bug: angleproject:5495 Test: angle_perftests --gtest_filter="*world_war_doh*" Change-Id: I751c9c6f60bf78c13428a9d1d6a06dbfe600c24b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606806 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi a7158eb5 2021-01-06T21:33:24 Vulkan: Fix image leak in staged updates in ImageHelper When removing superseding updates, the superseded update was not released, causing a memory leak. This change also makes SubresourceUpdate non-copyable and correctly implements the move assignment operator such that swap between different update types are correct. As a result, the destructor can now ASSERT that the image is not leaked. Bug: chromium:1146516 Bug: chromium:1163354 Change-Id: I7531c91d8559c23b2e09159118fe645d12fc601f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613201 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 157ddfdc 2021-01-06T23:20:36 Build compiler_tests only if GLSL or ESSL build is enabled Most of these tests use TranslatorGLSL or TranslatorESSL (often through ShaderCompileTreeTest). In specialized builds that disable GLSL and ESSL shader generation, disable these unit tests. Bug: chromium:1161513 Change-Id: Ib87e651706f141a41ffdaebfb0cbe5168582e341 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613202 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Peng Huang acdb63b8 2020-12-23T12:57:08 Remove the checking before accessing to function pointers Bug: angleproject:5490 Bug: chromium:1161513 Change-Id: I96c5c463a9fd5a337d09f6cefe7836ff52bea90f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601071 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Shahbaz Youssefi e2a8a69a 2021-01-04T23:52:02 Vulkan: Move xfb emulation offset calculation to translator A new function is added by the translator to calculate the transform feedback offsets in the emulation path. This function makes the generated code for transform feedback smaller. Bug: angleproject:3606 Change-Id: I01460f907e20e2887cb720bddad96697fdcb0cf3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2607492 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 07d619cb 2021-01-06T11:36:40 Vulkan: Fix missing xfb buffer rebind on new command buffer When a command buffer is ended, bindings are lost. This adds a dirty bit to `mNewGraphicsCommandBufferDirtyBits` to make sure transform feedback buffers are bound again on the new command buffer. Bug: angleproject:5428 Change-Id: I7733c93b1eb5d33a77cbee231a83199be950e19f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611552 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 5e280545 2021-01-06T14:13:29 Move RegenerateStructNames AST transformation to gl/ This AST transformation is used by the chromium validating command decoder on Linux/AMD/GL as well as MacOS. Bug: chromium:1161513 Change-Id: I67e40215ae5576819ba5a58987ceb1776c86c731 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613195 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi ca94d1da 2021-01-04T21:51:33 Vulkan: Refactor generated code in xfb emulation path The index expression was regenerated for every component written to the output. This change refactors the generated code such that common values are calculated once. This is in preparation for moving some of this code to the translator and reducing the amount of code generated at link time. Bug: angleproject:3606 Change-Id: Ib180d245218f8f6f18c57c0ea092e8c45cbffd1a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2607490 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Yuly Novikov 46d3f02a 2021-01-05T17:56:24 Suppress dEQP.KHR_GLES31/core_vertex_attrib_binding_basicinputcase5 on Vulkan Pixel2 and SwiftShader. Ignore device and vendor in test config if we are running on SwiftShader. Bug: angleproject:5500 Change-Id: Ib07240dfe1c2ae1d6d081ffa389d041d97b22b36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611309 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
James Darpinian ebf00703 2020-12-29T16:25:54 angle_end2end_tests passes on iOS! Miscellaneous test skips and fixes for iOS. Bug: angleproject:5417 Bug: angleproject:5491 Change-Id: Id0785e6243949fc756e4d7923dbbe77a411052f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606656 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Shahbaz Youssefi 2762641a 2021-01-05T23:00:14 Use is_apple instead of is_mac and is_ios everywhere Bug: chromium:1161513 Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 Reviewed-by: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 56479b06 2020-12-21T13:03:50 Tests: Add FIFA Mobile trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*fifa_mobile* Bug: angleproject:4048 Change-Id: I5cc731ada3ddd9adcb247d7c6f8cf5d823bdc2a3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2600098 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Jonah Ryan-Davis 956a358d 2020-12-23T15:43:00 GL: Add function pointers for EXT/NV_framebuffer_blit Allow the GL backend to call BlitFramebuffer through these extensions. Bug: angleproject:5474 Change-Id: Ic19b0535056c3e2b098dedc60e2eb8da5f862433 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2602702 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill dc2cf6fc 2021-01-06T11:35:53 Roll third_party/vulkan-deps/ b08eace32..cbab63796 (17 commits; 1 trivial rolls) https://chromium.googlesource.com/vulkan-deps/+log/b08eace32e9c..cbab637962d0 $ git log b08eace32..cbab63796 --date=short --no-merges --format='%ad %ae %s' 2021-01-06 chromium-autoroll Roll SPIRV-Tools from d630e5f8c10c to 37c03859de9e (1 revision) 2021-01-06 chromium-autoroll Roll Vulkan-ValidationLayers from 2468aa9630c2 to 98382948dfea (1 revision) 2021-01-06 chromium-autoroll Roll SPIRV-Tools from 1bb80d2778a3 to d630e5f8c10c (1 revision) 2021-01-06 chromium-autoroll Roll glslang from 9325cc013e3d to f77085c307fc (1 revision) 2021-01-05 chromium-autoroll Roll Vulkan-ValidationLayers from 57255a663ed9 to 2468aa9630c2 (1 revision) 2021-01-05 chromium-autoroll Roll Vulkan-Loader from 1f0c7868a438 to 9ba835885ffe (1 revision) 2021-01-05 chromium-autoroll Roll Vulkan-ValidationLayers from 56a96658b750 to 57255a663ed9 (3 revisions) 2021-01-05 chromium-autoroll Roll Vulkan-Loader from 294480cb7f3e to 1f0c7868a438 (1 revision) 2021-01-05 chromium-autoroll Roll Vulkan-Tools from 7554321b88ae to 4cc0932495ec (2 revisions) 2021-01-05 chromium-autoroll Roll Vulkan-Loader from 66a23ac8c566 to 294480cb7f3e (1 revision) 2021-01-05 chromium-autoroll Roll Vulkan-Headers from 85470b32ad5d to 9efc4a631161 (1 revision) 2021-01-05 chromium-autoroll Roll Vulkan-ValidationLayers from aa076dae88e2 to 56a96658b750 (25 revisions) 2021-01-05 chromium-autoroll Roll glslang from f426f652299d to 9325cc013e3d (1 revision) 2021-01-05 chromium-autoroll Roll SPIRV-Cross from e50f7d1ce8e1 to 7b7a21c4058c (3 revisions) 2021-01-05 chromium-autoroll Roll SPIRV-Tools from 17ffa89097b2 to 1bb80d2778a3 (1 revision) 2020-12-21 jmadill Rolling 8 dependencies Created with: roll-dep third_party/vulkan-deps Bug: angleproject:5390 Change-Id: I6f4a499099211e8990ed038984f41bc5f881c71f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601340 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill d9669322 2020-12-30T14:33:02 Remove "init" from VaryingPacking. Instead we can pass the pack mode and size to the collectAndPack method. This cleans up the interface and also allows us to merge two separate code blocks in Program and ProgramPipeline. Bug: angleproject:5496 Change-Id: I390b5d2e8a3b033374ccc5a250597be1f03dec96 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606531 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill d33ffb22 2020-12-30T11:14:00 Organize VaryingPacking methods. This clarifies the difference between "collect" and "pack" methods. Previously the naming was overlapping between the two. Also makes the "packUserVaryings" method private. Refactoring change only. Will enable further improvements for capturing varyings with multiple shader stages. Bug: angleproject:5496 Change-Id: I854590ceab39f3a0e7a785516e0d1fd44e4ccc98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606529 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 92e7bc89 2020-12-23T15:18:42 Remove ProgramLinkedResources from ProgramExecutable. Instead of storing the entire LinkedResources struct, we can keep it only for the duration of the linking calls. Refactoring change only. It sets the stage for more refactoring. This change also switches the link call to use LinkingState's ProgramLinkedResources directly to avoid the need to copy the varying packing or use a pointer. Bug: angleproject:4514 Bug: angleproject:5496 Change-Id: Iefea3c16a33213dc338cc54efaa7c3064ea6ae08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601403 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten e09e947d 2020-12-29T18:21:36 Capture/Replay: Don't force built-in attribs to have a location CaptureMidExecutionSetup() hits an assert while capturing "World War Doh": ANGLE : FATAL: FrameCapture.cpp:2876 (CaptureMidExecutionSetup): ! Assert failed [[[...]]] attrib.location != -1 This is due to CaptureMidExecutionSetup() enforcing that all attributes, including built-ins, have a location. However, in the case of "World War Doh", the built-in 'gl_GlobalInvocationID' does not have a location. Moving the assert to after the gl::IsBuiltInName() check allows the capture to complete without hitting any asserts. Bug: angleproject:4048 Test: Capture "World War Doh" Change-Id: Ice96dec629b1477b11a710283c4ec4bf1c95c6e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606807 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi bf6cc88a 2021-01-05T22:17:41 Vulkan: Remove duplicate shaderType parameter to SPIR-V transformer The passed-in GlslangSpirvOptions already has the shaderType, so this extra parameter was not necessary. Bug: angleproject:4524 Change-Id: Ibbc7442b3173b26825f3cb9e2365789fade92cfc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611311 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 382bf288 2020-12-24T23:56:39 Organize AST transforms per backend Most of the AST transforms are written as a workaround to an issue that affects a single backend. This change identifies such transforms and organizes them by backend. They are then only built if the respective backend is. Additionally, about half of the GL transforms are due to mac workarounds, including the large RewriteRowMajorMatrices transform. Mac-specific workarounds are additionally only built on said platform. This change reduces the ANGLE binary size: - 106KB in a Vulkan-only build on Linux - 27KB in a GL-only build on Android (60KB on Linux) Bug: chromium:1084580 Bug: chromium:1161513 Change-Id: I64b334332c0d4f848756c6538af0d8d96864c7e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601346 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill e91097bf 2020-12-29T14:05:56 Vulkan: Clean up "actual"/"intended" naming. Clarifies that the GL internal format is an "intended" format and the Vulkan formats are "actual" formats. This makes all the format fields use the same consistent naming pattern. Bug: angleproject:5438 Change-Id: I935a49895109e9e06eae5ef98d5614dfd1128ff8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2605728 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 973bd4ba 2020-12-21T13:45:36 Complete I/O block GLSL tests The tests meant to perform a draw call and validate the correctness of the shaders. Bug: angleproject:3580 Change-Id: I3a008d204ae3d7dceb731ba7a815ab54f38c2920 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2599938 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi aff17499 2020-12-23T14:40:06 Vulkan: Directly capture non-gl_Postion builtins Building on support for transform feedback capture of I/O block members, this change optimizes capture of builtins other than gl_Position by directly decorating members of gl_PerVertex. Most importantly, this allows us to reserve only one varying for transform feedback, instead of as many builtins there could be (up to 4). Bug: angleproject:3606 Change-Id: Ie0957802c657ed6c5aac538d92b860582ed6da45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601072 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
James Darpinian b6ea6edc 2020-12-29T16:30:29 Remove tabs from volk.c/h WebKit's SVN continues to abhor tabs. Bug: angleproject:3439 Change-Id: Ib97fc97c0eb7401f73ea493a7b679f78afc1a8c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606658 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
James Darpinian 6c608e94 2020-12-29T16:24:08 iOS sRGB mipmap generation is broken too Enable the encodeAndDecodeSRGBForGenerateMipmap workaround for iOS. Bug: angleproject:5417 Change-Id: I39d9e7c371f0ee5ec5119669f3b855251691f9e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606657 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Jonah Ryan-Davis fb35201a 2020-12-22T13:14:41 GL: Expose NV_framebuffer_blit for ES2 contexts when available ANGLE_framebuffer_blit is already exposed but has restrictions on scaling/flipping and mismatched color buffer formats. When NV_framebuffer_blit, EXT_framebuffer_blit, or an ES3 context is available we can expose a less restrictive BlitFramebuffer. Bug: angleproject:5474 Bug: chromium:1157057 Change-Id: I916ee39c8d6120216f91461080eb3ee9ca777e29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601165 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Qin Jiajia de62b251 2020-12-29T17:07:06 Make sure the queried resources are active In GLES 3.1 spec, sesion 7.3.1 program interfaces, it says that 'Resources referenced in shader code are considered active unless the compiler and linker can conclusively determine that they have no observable effect on the results produced by the executable code of the program.'. Variables might be considered inactive if they are used only in computations of temporary variables having no effect on any shader output. So we should use atomicCounterIncrement instead of atomicCounter in case the resources are marked as inactive on some platforms. Bug: angleproject:5494 Change-Id: Ic04bd4a2936e97776fc680b5ef8273f0944d7480 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2605917 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Peng Huang 47ee6a7b 2020-12-23T13:31:23 Add build flags to disable desktop gl backend This change saves about 100KB on Android Bug: angleproject:5490 Change-Id: Ieca0e597423f74a917197f381560af5409a9e874 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601341 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Jamie Madill 093250e0 2020-12-23T12:07:46 Vulkan: Make shader variable info maps a class. Instead of using a map type directly we abstract the info maps into an encapsulated class. We can enforce a specific API set instead of using the same API as the map class. This also cleans up a few of the APIs related to these maps. This change will allow future changes to the way the variables are stored in the class without drastically changing the interface. Bug: angleproject:3572 Bug: angleproject:4524 Change-Id: Ic1a63e1776c39f49b895a1274bae8282d7a6b9b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2600080 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Tom Anderson c2847bbc 2020-12-23T15:59:59 [GLX] Don't request exposure events for child windows After [1], Chrome and ANGLE use separate X11 connections, so in order for Chrome to receive exposure events, it must select for them its own connection, which is done in [2]. The events selected by ANGLE's connection are never dispatched, so they queue up indefinitely and leak until the connection is closed (when happens when Chrome closes). This change removes the request to receive exposure events. [1] https://chromium-review.googlesource.com/c/chromium/src/+/2492177 [2] https://chromium-review.googlesource.com/c/chromium/src/+/2602441 Change-Id: Ie47c3700855aeeecc8efa1b379df60c344b1b70a Bug: chromium:1158170 R=jonahr Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2602705 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Tim Van Patten 220642a9 2020-12-16T21:10:37 Allow Drawing with Immutable Persistent Mapped Buffers From the EXT_buffer_storage overview: The GL_EXT_texture_storage extension added immutable storage for texture objects (and was subsequently incorporated into OpenGL ES 3.0). This extension further applies the concept of immutable storage to buffer objects. [T]his extension introduces the concept of persistent client mappings of buffer objects, which allow clients to retain pointers to a buffer's data store returned as the result of a mapping, and to issue drawing commands while those mappings are in place. The initial implementation of EXT_buffer_storage didn't enable this portion of the extension, so ANGLE is generating errors while attempting to draw with an immutable buffer mapped with the GL_MAP_PERSISTENT_BIT flag. This CL enables that functionality, since apps (e.g., FIFA Soccer) rely on it. Bug: angleproject:5473 Change-Id: Icf1c0597156044a342aac5e4d2abbc29b34f46b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2596957 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi c6e63da8 2020-12-24T21:32:42 Suppress IOBlocksSeparate xfb test on AMD/Linux/GL Bug: angleproject:5487 Bug: angleproject:5493 Change-Id: I6e15c35eacafef0ac4b7c7789619470501e31402 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601345 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 9f0748ea 2020-12-24T16:05:24 Skip TransformFeedbackTestES31.IOBlocks* on Linux AMD Vulkan Bug: angleproject:5493 Change-Id: I5e0b0ec478807ebfe7a0ec114adaba13ea103ea0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601344 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
James Darpinian cde0e3ab 2020-12-22T16:38:47 Don't use optional BGRA_EXT by default It's not currently exposed on iOS. Bug: angleproject:5417 Change-Id: I2564d3363f8f8bddad4da7d8a9d7dac9bea15897 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2600454 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
James Darpinian 939195a0 2020-12-23T15:12:30 Skip tests using unimplemented features on iOS Bug: angleproject:5485 Change-Id: I3248126060b9957596f65221c60f42f213e9a9dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601377 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
James Darpinian 7061af26 2020-12-22T10:43:45 Fix BlitFramebuffer issues with large rects on iOS Enable adjustSrcDstRegionBlitFramebuffer workaround on iOS and fix a conflict when it is enabled in combination with clipSrcRegionBlitFramebuffer. Bug: angleproject:5417 Change-Id: I1de0f9f392643fbcf6900bad86d83084cb6d4009 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601106 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Jonah Ryan-Davis 88fec1e8 2020-12-23T11:53:55 Code generation for NV_framebuffer_blit Generate the entry points for NV_framebuffer_blit. Bug: angleproject:5474 Bug: chromium:1157057 Change-Id: Iadffa24ce7368d8ab6c4bf9d5b6c016276e762f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2602242 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
James Darpinian 0dbe7cdd 2020-12-08T12:24:35 iOS testing support angle_white_box_tests build and runs and passes on the iOS simulator with this change. angle_end2end_tests builds and runs but crashes. Bug: angleproject:4256 Bug: angleproject:5417 Change-Id: I8817e46415c4598cbfae49804727a2e9b21baff1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2600361 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi eeb14308 2020-12-23T01:45:35 Vulkan: Support xfb capture of I/O block fields In the emulation path, it's ensured that the generated code references the I/O block field correctly (using the instance name if provided, and without it otherwise). In the extension path, the info map is augmented with an array of xfb decorations for its fields. Then when `OpDecorate %IOBlockId Block` is encountered, the transform feedback decorations on the fields are inserted: OpMemberDecorate %IOBlockId MemberN XfbBuffer buffer OpMemberDecorate %IOBlockId MemberN XfbStride stride OpMemberDecorate %IOBlockId MemberN Offset offset Future work includes removing the duplicate varying added for gl_PointSize and use this mechanism to decorate gl_PerVertex directly. Bug: angleproject:3606 Change-Id: I6fed0b1ee7245fe695337043b40b281fb01a1fb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2599953 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8065aa82 2020-12-22T23:38:42 Front-end support for xfb capture of I/O block members Validation and generation of transform feedback varyings that specify an I/O block member are implemented in this change. The GL backend is able to pass the added tests. Bug: angleproject:3606 Change-Id: I66d02bed8ca9161555d0d1e7a32ae9ef4d9e813f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2599952 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill b91afcfd 2020-12-11T10:58:54 Bump implementation max textures/images limit to 96. We need the higher limit for tessellation shaders and ES 3.2. Unfortunately this means we are no longer using a packed 64-bit bitset for the active textures and images. We fallback to using std::bitset. Also keeps the 64 texture limit if tessellation is not available. The higher limits was causing timeouts in WebGL tests. Bug: angleproject:3572 Change-Id: I1953955600b56d7c66178bd610de53453151dc8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2586996 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>