|
a412b149
|
2023-09-07T12:08:40
|
|
Suppress out of bounds on no robust contexts tests
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.uniform_block.vertex
failed occasionally due to VVL error.
The test first results in vulkan device lost,
which is an acceptable behavior. When we clean up the
vulkan resources, the VVL is complaning the resources
have not finished execution. However, VVL should check
if the vulkan device is already lost, as there is no way to
finish resource execution when device is lost.
Will remove the test from the skip list when the VVL
issue filed
https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/6310
is resolved.
Bug: b/289544394
Change-Id: Ideb676e6629cc17a4f8101ccc083a331a1d3c864
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4851049
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
cdbc45a9
|
2023-09-07T15:45:11
|
|
Tests: capture_tests: remove ANGLE_FEATURE_OVERRIDES_ENABLED
Unnecessary for this test, should only matter for tests involving
serialization etc.
Bug: b/296397568
Change-Id: I1b3e12b11358778cf23dd6d7a5aab69be41c1ab4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4850548
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
9c0748d3
|
2023-08-16T09:15:22
|
|
Capture/Replay: Trim inactive Texture resources
As is done with Shader and Program objects, trim inactive Texture
objects from default trace execution playback and update
CapturedTest with new use cases.
Bug: b/297031925
Change-Id: I734d8f1fa66a24be7790391deaeee24cf570d12a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4802281
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
|
06411d16
|
2023-09-06T13:23:34
|
|
GL: Use the executable instead of program
In a few places, the program was still being directly referenced instead
of the executable (in particular when dealing with multiview).
Bug: angleproject:8297
Change-Id: I15d0865bf58376a9f85efeec739dd93b49ceaea7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4846475
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7b0bb0f6
|
2023-09-01T13:52:28
|
|
Properly "install" program executables
According to GL:
- The program has an executable
- The executable is overwritten during link.
- After a failed link, queries of the executable may return
half-linked information
- On glUseProgram, the executable is installed in the context
- On glUseProgramStages, the executable is installed in the program
pipeline
- After a successful link, the executable is updated wherever the
previous executable of the program was installed.
This change implements exactly the above:
- The program's and the program pipeline's executables are now
shared_ptr. References to an executable in the context and PPO are
also through a shared_ptr. Installing an executable thus translates
to sharing the executable.
- The context and PPOs are made to not reference the program directly,
but work solely through the executable. As a result, the program is
free to create a new executable for link.
With this change, the link job will be free to modify the executable as
necessary because that will not be accessed until the link is done.
Note that previous changes made the backend executable accessed through
the frontend one, and moved all link results to the frontend and backend
executables as appropriate.
Bug: angleproject:6358
Bug: angleproject:8297
Change-Id: Ie636b23ff7420ad284d18b525ec4f5fb559dd9d1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4823089
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
dcd62fc4
|
2023-08-31T15:35:39
|
|
Trace perf: clear blob cache before each test
Cache eviction can happen during warmup causing cache misses
while testing. Significant cycles are being spent evicting cache entries
and throwing off power measurement. Since this is already a synthetic
environment where we're lumping in a bunch of caches together,
clear it between tests so that warmup correctly populates
and no cache misses occur within the test run.
If we clear the cache before warmup and everything fits, no eviction
happens and we hit the cache every time post-warmup. This also improves
reproducibility of perf results as they no longer depend on the
specific cache state before running a particular test, the order in
which tests are run etc.
Also fixes acessing unset var when running without --power.
Bug: b/298028816
Change-Id: I704073f70d8859e19a78b23d397e68f5836f3bb2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4834073
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
9666d4d5
|
2023-09-01T00:00:00
|
|
Disallow dynamic indexing of SecondaryFragData in WebGL 2.0
WebGL 2.0 disallows dynamic indexing
of gl_FragData in ESSL 1.00 shaders.
By extension, this rule should also
apply to gl_SecondaryFragDataEXT.
Bug: angleproject:1085
Change-Id: I5859356f72d25c4ffd1db92466dffc6eeacb6a64
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4843628
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
17c4741d
|
2023-09-01T00:00:00
|
|
Metal: Disable blending for masked out attachments
Avoid pipeline failure when the following conditions
are simultaneously true for the same color attachment:
* Dual-source blending is enabled
* All color channels are masked out
* There is no bound fragment output
Bug: angleproject:8015
Change-Id: Ie60f4f6dff5a9023677ea9b581e920b0e1e53532
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4836558
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
ebf1e716
|
2023-08-31T17:19:44
|
|
Cache transform feedback varying names in the executable
Currently, ANGLE actually does a full link of the programs inside PPOs.
This was never the intention of the spec (hence why an explicit link
doesn't exist). During this link operation, the transform feedback
varying names are used, and they are retrieved from the program itself.
This is not correct, because the transform feedback varyings may have
changed, the program may have failed to relink, and the program pipeline
is expected to continue functioning using the "installed" executable.
Bug: angleproject:5486
Bug: angleproject:8297
Change-Id: I583dbd2abcc51e8536b4c460b92211bdddebda16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4834055
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4e1053b9
|
2023-09-01T08:35:21
|
|
Tests: Limit CapturedTest to Vulkan backend
Test: angle_end2end_tests --gtest_filter=CapturedTest.MultiFrame
Bug: b/298612441
Change-Id: I865186ba544d3b72af700a9f2cf22aef719e875a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4834704
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
18e2038e
|
2023-09-01T12:59:51
|
|
Revert "Gold tests: add temporary logging of angledata hashes"
This reverts commit 4fffc9938375f2b84632eb661fc175457fb2ee77.
Reason for revert: Hashes are ok - http://b/296921272#comment3
Original change's description:
> Gold tests: add temporary logging of angledata hashes
>
> Should allow us to determine whether corruption happens between CAS and
> local files on bots or something's wrong with the test harness.
>
> Bug: angleproject:8307
> Change-Id: I8a599777a38d7a1b5c56143eb8d02829895175a7
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777836
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> Auto-Submit: Roman Lavrov <romanl@google.com>
Bug: angleproject:8307
Change-Id: Idae3bf3bac810af63e44c0c7553e0c6e9bb6af5b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4834062
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
9624db05
|
2023-08-21T00:00:00
|
|
Validate missing fragment outputs for dual-source blending
* A secondary fragment output must be declared when
dual-source blending is enabled in WebGL contexts.
* Omitting locations for multiple fragment
outputs is not allowed in WebGL contexts.
Bug: angleproject:1085
Change-Id: I57febdc02c9ccc571971a81b6671869f19b0aa96
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4834672
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
7c3c7b7b
|
2023-08-29T16:40:50
|
|
Add more test for GL_SRGB8 format
And follow up changes from crrev.com/c/4819053
Bug: b/298037344
Change-Id: Ib27cc2fb8418d05d0b25f4abbdcf052d1f51c9ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4824046
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
262edacc
|
2023-08-31T18:45:45
|
|
Skip 2 DrawCallPerfBenchmark tests on Pixel 6
angle_perftests.DrawCallPerfBenchmark.Run/gles_offscreen_attrib_change
angle_perftests.DrawCallPerfBenchmark.Run/gles_offscreen_prog_change
Bug: b/298407224
Change-Id: I03e9f5daead86447cea456abc01cb46b229c8bbe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4834211
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
6ff209bc
|
2023-08-30T00:02:30
|
|
Clean up InfoLog usage during link
The info log doesn't really belong to ProgramExecutable; it belongs to
ProgramState. However, it is placed there for convenience since many
functions access it.
This change cleans up usage of InfoLog so the one in ProgramExecutable
is consistently used, but also that is turned into a reference to
ProgramState's InfoLog.
This is necessary for a follow up change that restores the previous
executable on link failure (and would thus otherwise lose the info log
of the failing link).
Bug: angleproject:8297
Change-Id: I088408e3fce9ebb35b1ec4ad3dc599bdb90bf5c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4825624
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
d4756a94
|
2023-08-29T15:26:15
|
|
D3D11: Fix register index of read-only storage images
On D3D11 read-only storage images should consume SRV registers ("t")
instead of UAV registers ("u"), so baseUAVRegister shouldn't be
related to read-only storage images.
fixed: angleproject:4404
Bug: angleproject:7121
Change-Id: I3ca35497992de599d0427fae10d750aff7cf7d9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4819797
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ed7e05be
|
2023-08-31T10:44:05
|
|
Cleanup: remove tests.csv
Looks like it was added accidentally in https://crrev.com/c/4189028
Bug: b/242419750
Bug: angleproject:7882
Change-Id: I1d92b4a7001a1418bfea77e2b0945ee7a070dad5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4832095
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
33472e77
|
2023-08-30T09:45:43
|
|
D3D11: Fix the compilation of vertex shader with storage image
This patch adds the missing declaration of storage images in vertex
shader. With this patch the vertex shaders with storage image
declarations can be correctly compiled on D3D11 backends.
Bug: angleproject:7121
Change-Id: I32b8c632df83a64a34318e9668e9aa8d376cca56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4819792
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2ed7d887
|
2023-08-31T09:42:55
|
|
Tests: EGLMakeCurrentPerfTest loads GLES
Following https://crrev.com/c/4812049 which makes warmup call glFinish
that requires GLES to be loaded. It's the only test that hits this -
LoadUtilEGL isn't normally called by tests. Breaks on perf bots.
Bug: b/297418214
Change-Id: Ib6a7eb863f75e6f461ea021d30dc57baf23afbdc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4832092
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1ab5d01d
|
2023-08-29T13:31:07
|
|
Metal: Fix dropped out arguments from functions with many args.
RewriteOutArgs has an early-exit if it spots a potentially aliased
arg. It's also responsible for marking out args as references,
which caused an issue in Google Earth.
Removing the early-exit fixes both issues.
Bug: chromium:1474736
Change-Id: Ib68dd3f3e2e0a1e773e4e09edcdfa3a4bdfc1ef2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4823006
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0d67d1bb
|
2023-08-29T11:19:35
|
|
Vulkan: Support EGL_EXT_gl_colorspace_bt2020
Add support for following 3 BT2020 colorspace extensions
1. EGL_EXT_gl_colorspace_bt2020_hlg
2. EGL_EXT_gl_colorspace_bt2020_linear
3. EGL_EXT_gl_colorspace_bt2020_pq
Bug: angleproject:8330
Tests: EGLSurfaceTest.CreateWithEGLConfig1010102Support*
Change-Id: I3a6ca0daa9ad4400da3834f43678b0db816ba6e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4824045
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
8b0af482
|
2023-08-21T00:00:00
|
|
Validate active draw buffers for dual-source blending
Fail if more than MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
draw buffers are enabled when dual-source blending
is used.
Drive-by:
Do not invalidate draw state on changing blend
equations if KHR_blend_equation_advanced is
not enabled.
Bug: angleproject:1085
Bug: angleproject:7177
Change-Id: Ieff80ce777c53b1d8183e1d0a52b7d2224347448
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4823164
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
bb135f0e
|
2023-08-24T15:29:11
|
|
Make ProgramExecutableImpl managed by ProgramExecutable
This change allows both parts of the program executable to be safely
backed up and swapped on link.
Bug: angleproject:8297
Change-Id: I17e4b6c05e4e481a66a227d6047dbf943d2c2603
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812138
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d6fd7eaf
|
2023-08-25T16:33:27
|
|
Trace/perf tests: remove calibration and most warmup options
This removes calibration and warmup except for --warmup
(which does what --warmup-steps=-1 used to do: render each frame once
with glFinish)
Trace and perf tests now default to no warmup.
Unchanged by this CL:
--fixed-test-time=x runs a single trial for x seconds.
--fixed-test-time-with-warmup=x is effectively the above flag coupled
with --warmup-steps=-1
--run-to-key-frame runs to the key frame (no longer disables warmup as
it's now off by default)
Bug: b/297418214
Change-Id: I7a0d3e490067dbde57c5f519c1b9092ba70b1480
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812049
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
558df6f1
|
2023-08-21T00:00:00
|
|
Fix fragment output variables validation
* Reject fragment shaders that assign
out-of-range fragment locations
* Reject fragment shaders that assign
output variables of different types
to the same location
* Apply similar validation for fragment
outputs bound via API calls
* Ensure that masks for active output
variables and draw buffer types are
set after processing all fragment
output bindings
Bug: angleproject:1085
Change-Id: If29cbb58be1981279fc97c67739fe4136b0cdc98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4813656
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7e41c5bc
|
2023-08-24T18:30:43
|
|
Remove scripts/perf_test_runner.py and references to it
src/tests/run_perf_tests.py is similar and is maintained (runs on CI)
Bug: b/297418214
Change-Id: I6fb12ac1fb856672b3bb83c0a4e34eb68afa1475
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4812135
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
571b4cdb
|
2023-08-14T16:55:28
|
|
Vulkan: Move pipeline/desc-set layout creation to link job
The pipeline and desc-set layout caches are consequently made
thread-safe. The reference counter on the layouts are also made atomic.
With this change, practically all of the link in the Vulkan backend is
moved to the link job.
Bug: angleproject:8297
Change-Id: Iba694ece5fc5510d34cce2c34441ae08ca5bb646
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4774787
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
98e351cf
|
2023-08-16T15:22:37
|
|
Traces: Update steps for upgrading traces
We've settled on a streamlined method of upgrading traces.
We consider the upgraded trace good if:
- gets the same pixels for all frames, including after Reset
- gets the same frame time and memory usage (or better)
This moves away from using serialization, which is useful, but has
become too heavyweight. We've preserved the steps as they are
still useful in some scenarios.
Also formalize a couple of scripts we've been using to compare
trace screenshots.
It supports two scenarios:
- comparing screenshots between ANGLE and native
- verifying screenshots after an upgrade
Example usages:
compare_trace_screenshots.py versus_upgrade \
--before <path> --after <path> --outdir <path>
compare_trace_screenshots.py versus_native \
--screenshot-dir /tmp/screenshots
--trace-list-path src/tests/restricted_traces
Bug: b/294882956
Change-Id: Ifc59d8b31648abb3614da2d8919a1f90a0b6b68f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4791916
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
893325b8
|
2023-08-24T10:03:51
|
|
Perf tests: call base class SetUp in all tests
https://crrev.com/c/4799388 moved code to SetUp assuming base class
SetUp was always called but a few cases were missing this.
Changes ASSERT to a check that is enabled in release builds (e.g. perf
bots)
Bug: b/291604008
Change-Id: I1c3fb123903f09631ef348e311f3dc1c77b4e221
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4810187
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f0d3e8b3
|
2023-08-22T14:25:43
|
|
Remove test skips on dEQP-EGL.functional.swap_buffers*
Below changes fixed dEQP-EGL.functional.swap_buffers*
on pixel devices, too:
https://chromium-review.googlesource.com/c/angle/angle/+/4794979.
Update the tests to only skip on Win OS.
The tests running on other platforms will be
reported as Not Supported due to lack of readScreenPixels()
implementation on other platforms.
Tests failures on Win OS needs further investigations.
Bug: angleproject:2341
Bug: b/224537784
Change-Id: I46a59dd8708e621b2d91ac3c46584bdad4ff759e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804568
Auto-Submit: Yuxin Hu <yuxinhu@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
68f2c10c
|
2023-08-15T22:47:32
|
|
Remove program executable backup during link
This was added in
https://chromium-review.googlesource.com/c/angle/angle/+/2181450/30 to
support the case where a program fails to relink, but needs to still be
usable.
However, this does not seem to be an issue anymore. New tests are
specifically added for this, and they, along with every other test,
pass.
If this needs to be reintroduced, it needs to be rethought. It does not
play well with parallel link as it changes the executable pointer while
link is in progress (and it was done on the assumption that everything
needing the executable is linked serially). A better solution would
likely be an `mLastSuccessfullyLinkedExecutable` that normally points to
`mExecutable`, but not during link. On `resolveLink`, it would either
make `mExecutable` point back to `mLastSuccessfullyLinkedExecutable`, or
the other way around based on whether the link was successful or not.
Bug: angleproject:8297
Change-Id: Ic9d55bccb75fff0253fe299a244bf1e4bbc416a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781632
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
b0777def
|
2023-08-21T13:54:08
|
|
Traces: Upgrade octopath_traveler
Test: angle_trace_tests --gtest_filter=TraceTest.octopath_traveler
Bug: b/294882956
Change-Id: I690f4f6ad65542cd015ce61ee246f009f0907740
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794728
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
|
|
865eceaa
|
2023-08-21T15:17:02
|
|
Trace perf: power metric uWs/frame -> W, exclude startup&teard
Switching from uWs/frame to W, which is easier to measure as we don't
need to know how many frames were rendered between the measurements and
just need to avoid warmup, turndown. Also, W is a more "natural" metric
as it reports actual power usage that can be reasoned about in terms of
device thermals etc.
Changing starting point to post-warmup by waiting for test message in
logcat. The logcat -> script delay seems very small in my tests.
Turndown also shows spikes in some traces so avoiding that by shifting
the time for end point collection to 1s before the test is expected to
finish (which makes this only compatible with --fixedtime)
Also made device selection set env var instead of a global variable and
passing via args it slighlty simplifies subprocess(adb) handling.
Bug: b/291604008
Change-Id: I2109da0d75eba167eec939df88a34d9a9b7f330b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4799391
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
72c00885
|
2023-08-23T08:00:03
|
|
Tests: Skip injustice_2 on Windows/Nvidia
Bug: angleproject:8316
Change-Id: I5bdef9df9bc6f922a15f3377e4af31cc60db73a3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4807130
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9f258f8a
|
2023-08-21T00:00:00
|
|
GL: Add disableRenderSnorm workaround
Disable the extension on Mesa versions that
clamp negative snorm values to zero on read.
Fixed: angleproject:8315
Change-Id: I5459db40cb08c546fba15f5e6d70578029a8218a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804324
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
0ef565c5
|
2023-08-22T17:50:36
|
|
end2end test with --use-gl fails with a note
Bug: None
Change-Id: I7e6e40c912910d0ffc8d4690e9b9b4c8599342db
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804368
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
d41ac4da
|
2023-08-18T11:25:05
|
|
Cleanup: 'am instrument' readability and consistency
Reconcile android_helper and restricted_trace_perf formatting of
'am instrument' command. The only real difference is that
restricted_trace_perf uses 'shell=True' in subprocess which requires
escaping spaces inside ""
Bug: b/292249127
Change-Id: I002e49ae5b2913db46b92a7b643bc12d21abce1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794430
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
84576a5b
|
2023-08-18T12:08:04
|
|
Trace perf: log script args in the spreadsheet
Excludes the --output-tag flag
Example:
...
Source: raw_data.android.20230818.csv
Args: -f *blade_and_soul_revolution --fixedtime 1 --power --loop-count 2 --sleep 1
Bug: b/292249127
Change-Id: Ic40666921fe49845032d47f32ecda9609ba7b044
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794431
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
9e2d4c0b
|
2023-08-18T10:25:48
|
|
Trace perf: add test crash handling
When missing time and no '[ PASSED ]' tag in stdout,
assume test crashed.
Example stdout:
trace wall_time gpu_time ...
Starting run 1 with native at 2023-08-18 10:23:17
native_blade_and_soul_revolution crashed 0 ...
raw_data:
trace,wall_time(ms),gpu_time(ms),...
native_blade_and_soul_revolution,crashed,0,...
summary:
1,blade_and_soul_revolution,-1.000,-0.00%,-1.000,...
Set cpu_time to 0 on a crash for consistency with other metrics.
Bug: b/292249127
Change-Id: I9533c0ee7aa9a3b45f360ad1618984eb620d657f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794428
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
864de574
|
2023-08-18T09:49:30
|
|
Trace perf: subprocess.wait() -> subprocess.communicate()
subprocess.wait() deadlocks when enough output is produced by the
command to fill the stdout/stderr buffers.
https://docs.python.org/3/library/subprocess.html#subprocess.Popen.wait
recommends .communicate() instead.
Replaced result.process.stdout with result.stdout which is a string
rather than a stream.
Bug: b/292249127
Change-Id: I172ac058ebc6aafda82edab7c45787252d612013
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794288
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
823de3a3
|
2023-08-22T07:40:39
|
|
Tests: Add Injustice 2 trace
Test: angle_trace_tests --gtest_filter=TraceTest.injustice_2
Bug: b/296913308
Change-Id: I35f1e17767f924c4f31d4e00a2c9f737c6c4822b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4802266
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
f3c1de36
|
2023-08-17T15:29:24
|
|
Make shader recompile while parallel linking safe
Prior to this change, Program* objects held references to Shader*
objects. This poses a problem where a shader recompile can race with a
program link, if the program link is done in parallel.
As a result, a good chunk of the link job is done serially and under the
share group lock. After this change, that is no longer a problem, and
most of the link can be made lockless/parallelized.
This change separates out the "compiled state" from the rest of the
shader state. This was already done for the front-end state (for the
sake of caching), but is also now done for the backends that need it.
The compiled state in turn is placed in a shared_ptr, and is shared with
the program. When a shader is compiled, its own shared_ptr is replaced
with a new object, leaving all programs currently compiling unaffected
and using the previous compilation results.
Once a program is linked, its references to compiled shader states is
updated.
Bug: angleproject:8297
Change-Id: Iff7094a37088fbad99c6241f1c48b0bd4c820eb2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4791065
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
1bd45c4f
|
2023-07-17T14:18:53
|
|
Add tiling mode for GL_EXT_memory_objects
Add set and get TexParameter for pName GL_TEXTURE_TILING_EXT
Add test case to VulkanImageTest for import LINEAR memory object
Bug: angleproject:8274
Change-Id: I4432093e41f45e3926a27e3dee00d48c0438cae5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4752793
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
|
|
d0730eba
|
2023-08-18T14:41:03
|
|
Disable NativeWindow screen read capability on non-win32 platform
NativeWindow::readScreenPixels() only returns true
on win32 platform.
Enable CAPABILITY_READ_SCREEN_PIXELS on DE_OS_WIN32
only.
Bug: b/296487949
Bug: angleproject:8261
Change-Id: I964870a3a5c6911a16382e2b9bb9d2cecea2b706
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794979
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
280e79e1
|
2023-08-10T14:08:00
|
|
Rescope globals only used in one function to function-local.
We can demote global variables when they are only used in one function.
This has performance implications on Metal.
Bug: angleproject:8311
Change-Id: Id666e6b167be771c14768cd73efa61fdacd897d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4771215
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
71c90dfd
|
2023-08-18T21:50:22
|
|
gtest: disable legacy test case API
Remove APIs that upstream has deprecated so we make sure no one uses
them anymore in new tests.
Bug: chromium:1474588
Change-Id: Ic760439ec41131a5bb5a30a59e23b9166c7fd23d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794112
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Mike Frysinger <vapier@chromium.org>
|
|
54770d82
|
2023-08-21T11:44:12
|
|
Perf tests: move calibration out of run() to SetUp()
calibrateStepsToRun is called from SetUp for ANGLERenderTest subclasses,
but direct ANGLEPerfTest subclasses call it from run() instead.
Moving it to SetUp for consistency - just need a check to avoid doing
this for render tests and we already have a hack to do that.
Bug: b/291604008
Change-Id: Ifddb60d55c6404660b0dff938a079fcd0545a6fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4799388
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
2c624a5e
|
2023-08-17T15:36:37
|
|
android_helper cleanup: remove smoke test and timeout
This was added to help debug cases of stuck tests on bots, but this
doesn't seem to have happened in over a year and the code (and timeout)
keeps getting in the way.
Bug: angleproject:7242
Change-Id: Ic30d976408bd32a745d830921f6e4d98d17e863c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4789845
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
8f5a6124
|
2023-08-18T17:13:18
|
|
Tests: Add Stumble Guys trace
Test: angle_trace_tests --gtest_filter=TraceTest.stumble_guys
Bug: b/296557360
Change-Id: Iebf81920eaaf8a3b52a3ffed0027aeb01ebed16b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4794756
Commit-Queue: Mike Schuchardt <mikes@lunarg.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
be60f879
|
2023-06-28T17:29:45
|
|
Workaround for tex buffer type mismatch
In the event of a mismatch between a texture buffer format (eg GL_R32F)
and the shader sampler type (eg usamplerBuffer), adjust the tex buffer
format to match the sampler (eg GL_R32UI).
Test: angle_end2end_tests \
--gtest_filter="TextureBufferTestES31.TexBufferFormatMismatch*"
Bug: b/233119699
Change-Id: I3461bcecabfe1d96be6350c43c15b32d35265b23
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4769137
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mike Schuchardt <mikes@lunarg.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d85de0e9
|
2023-08-09T14:15:56
|
|
Capture/Replay: Add optional replay of trimmed resources
This CL:
- Adds '--include-inactive-resources' option to
angle_trace_tests
- Removes the 'trim-enabled' option
- Outputs all previously trimmed shaders/programs to trace file
in a new Setup function, SetupReplayContextSharedInactive()
which is executed only if the new option is specified
- Modifies CaptureTest to add inactive resources, but does not
set the include-inactive-resources flag
Bug: b/296055694
Change-Id: I33b18d5da727d55c90c2012c2bf64b1413521429
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781552
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
88341a52
|
2023-08-15T18:07:42
|
|
Update deqp_gles31 test expectations files
Skip below test on Pixel 4 vulkan backend only
dEQP-GLES31.functional.atomic_counter.*
Bug: angleproject:5185
Bug: b/224537784
Change-Id: Ibc8e93f2dbe483fa6ef07104d14eaeab9d069ead
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4782155
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
d85b2905
|
2023-08-15T16:50:03
|
|
Android: improve error message due to missing trace libs
I think this only happens when angle_restricted_traces wasn't set in gn
args, resulting in traces outside of the apk.
Previously we'd get a confusing error about missing gen/tracegz...
files, now we get this:
I15:55:48.527742Z Syncing harry_potter_hogwarts_mystery trace (1/1)
Error: missing library: libangle_restricted_traces_harry_potter_hogwarts_mystery.so
Is angle_restricted_traces set in gn args?
Also removed swallowing errors in _PushLibToAppDir, crashing seems
better than running with out of date files.
Bug: b/294861737
Change-Id: I5696f35a910f6db2310d90e112a83881af3a8f50
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4781569
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
d425a6bb
|
2023-08-15T17:20:32
|
|
Update deqp_gles3* test expectations
Restrict below test failure expectation on vulkan backend,
nvidia driver only:
dEQP-GLES3.functional.rasterization.flatshading.*
Add buganizer ticket to track the progress of below test
failure investigation:
dEQP-EGL.functional.color_clears*other
dEQP-EGL.functional.render*other
Bug: angleproject:3430
Bug: b/295394803
Bug: b/224537784
Change-Id: I14c064a55ab81764c7dc7e4bdb894c964bc46858
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4782154
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
124e90af
|
2023-08-17T13:07:46
|
|
Retrace: copy get_min_reqs data over when upgrading
Bug: angleproject:7639
Change-Id: I9a6e3a5ca75d6dcd5b537123948d2498e6bb47f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4789844
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
8e744e9f
|
2023-08-14T14:40:41
|
|
Android: support dEQP in android_helper and add bundle script
Example:
autoninja -C out/Android angle_deqp_gles31_tests && (cd out/Android; ../../src/tests/run_angle_android_test.py --suite=angle_deqp_gles31_tests --gtest_filter='dEQP-GLES31.functional.image_load_store.3d.*')
For angle_deqp_bundle.py example usage see comments at the top of the
file.
Note: this change is not supposed to have any impact on CI. dEQP tests
are still ran using Chromium's test runner, not android_helper.
Bug: b/293590167
Change-Id: I605102ebea8b135f3239ffac012ce5dc13e84943
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4776109
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
aa8d60aa
|
2023-08-14T00:00:00
|
|
D3D11: Normalize blend state for MIN/MAX operations
Use default blend factors for MIN/MAX operations to
reduce the number of unique keys and to avoid D3D11
state allocation failures.
Fixed: angleproject:8305
Change-Id: I6abcf93240653de8d7d8e174c1f8109d12de63e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4776071
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4ba4af61
|
2023-08-17T11:28:18
|
|
Revert recompile blocking on link
Causing timeouts on some platforms. An alternative implementation will
follow.
This change also reverts two changes that depend on it:
Vulkan: Move SPIR-V set up to link job
10f54902e816fa7e4cf314384e00590e2b9bfa1d.
Vulkan: Move default uniform init to link job
d8cd4dcdc9c55c88f030f7fca41357e99e600ed2.
Bug: angleproject:8297
Change-Id: I9a258460e7bcaeac214be5e63c16c20681e0bcde
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4789843
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
5d2a1749
|
2023-08-17T09:52:57
|
|
Add an assert that capture_tests isn't supported on Android
Bug: b/286067106
Change-Id: I3657faa7e2733ad28d1db844cb74e5224a6f47c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4790522
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
|
|
59b0c7d7
|
2023-03-27T10:10:11
|
|
Add regression test for VVL AlphaToCoverage bug
https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/5520
Bug: b/264062978
Change-Id: I0619cb28495c16d0d8d83635ad7a93f0c47cea6b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4374098
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
ba41a4d8
|
2023-08-16T13:52:57
|
|
Suppress parallel-link tests on Asan/Windows/SwiftShader
They are flaky with no clear reason.
Bug: angleproject:8306
Change-Id: I1331c6d792417edccad6b337e55b3816df2c2f12
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4783055
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4fffc993
|
2023-08-15T14:10:58
|
|
Gold tests: add temporary logging of angledata hashes
Should allow us to determine whether corruption happens between CAS and
local files on bots or something's wrong with the test harness.
Bug: angleproject:8307
Change-Id: I8a599777a38d7a1b5c56143eb8d02829895175a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777836
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
|
|
59f158c1
|
2023-08-10T00:00:00
|
|
GL: Add explicitFragmentLocations workaround
Some drivers produce incorrect results when
a fragment output has an implicit location
and gl_SampleMask[] is written to.
Fixed: angleproject:8308
Change-Id: I615952ef61b1cb611984ec7defb189d89ab3281c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777702
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
d8cd4dcd
|
2023-08-09T16:51:13
|
|
Vulkan: Move default uniform init to link job
Bug: angleproject:8297
Change-Id: I5bab916f452439d92afa65b9172574000ee0b587
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4762838
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
f4e5c327
|
2023-08-03T13:48:51
|
|
Tests: Upgrade blade_and_soul_revolution
Created with:
export TRACE_GN_PATH=out/Debug
export TRACE_NAME=blade_and_soul_revolution
src/tests/restricted_traces/retrace_restricted_traces.py \
upgrade $TRACE_GN_PATH retrace-wip -f $TRACE_NAME
Bug: b/291929395
Bug: b/294882956
Change-Id: I7b1e721c5a125fa695fffa6c83dd0418d5331d91
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4760425
Reviewed-by: Roman Lavrov <romanl@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
2fd33fc4
|
2023-07-17T17:07:52
|
|
Android: Make .gz sync faster by only checking last bytes
In particular, some angledata.gz are hundreds of megabytes, which
results in multiple seconds spend on some traces which adds up to a few
minutes when running all traces.
Gzip format includes an 8-byte trailer with the CRC-32 and the length of
the uncompressed data
https://en.wikipedia.org/wiki/Gzip#File_format
Instead of checking hash(file) check hash(tail(file)). Check more than
just 8 bytes (arbitrarily picked 4096) so that in a rare event of a
collision we're still likely to see different bytes as compressed
streams tend to diverge when data changes.
This reduces the already-fully-synced sync from ~130s to ~60s
in my tests.
Bug: b/276742336
Change-Id: I899b80ac90ef4def498c8cb52d6b096d8b1ef826
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4691962
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
1db320c8
|
2023-08-08T13:31:04
|
|
Docs: Update steps for using experimental CIPD
Bug: b/294882956
Change-Id: I2bcdd1874cbf44fac939d43cebd19b3e8903927b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4763611
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
9d7bddc1
|
2023-08-03T16:46:41
|
|
Trace Replay: Allow screenshots of all frames
As part of upgrading our traces to the latest format, we want
to ensure we get the same rendering results for all frames,
including after Reset.
To do this, add the ability to pass -1 as the frame to save:
angle_trace_tests --gtest_filter=TraceTest.blade_and_soul_revolution \
--use-angle=swiftshader --max-steps-performed 200 \
--screenshot-dir retrace-wip --screenshot-frame -1
In the above solution, there are 100 frames in the trace, but
we'll get 200 screenshots (two loops).
Bug: b/294882956
Change-Id: I9169403fe716bbe3ea9ba66ce36dfd5a0c58937b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4760424
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
16cfa28e
|
2023-08-08T22:08:24
|
|
Vulkan: Basic infra for parallel link
This change moves pipeline warm up to a parallelizable task, mostly as
an exercise to put in the infrastructure for parallel link in the Vulkan
backend. Follow up changes will move more of the link step to this
task.
The end goal is to be able to make the link task independent of
ContextVk, which would allow it to be run as an UnlockedTailCall, even
if not using a worker thread.
Bug: angleproject:8297
Change-Id: I17047162b2a41f0d681d9e3ee33f2e0239b4280d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4764231
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
394699d3
|
2023-08-10T10:28:01
|
|
tests: skip SwiftShader tests when building without SwiftShader
If we are building without SwiftShader, we shouldn't be forced to add
a gtest_filter of "-*SwiftShader*" in order to run the various tests.
Bug: angleproject:8291
Change-Id: Ic3513445d5d4bb402535a6f41bba818c0d15fd7a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4769826
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
|
|
6092e0b7
|
2023-08-10T00:00:00
|
|
D3D11: Ensure that clip depth mode is synced
Syncing clip depth mode driver uniform
should not depend on a viewport state.
Bug: angleproject:6554
Change-Id: I6ff2549a88fe3795eef20acfc48d0e945f19c4e0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4775599
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4a195ce0
|
2023-08-10T11:28:31
|
|
Vulkan: Fix SPIR-V id assignment to user-defined webgl_* names
The code was incorrectly assuming that webgl_* names are only from ANGLE
variables. An explicit check that the symbols are AngleInternal was
missing.
Bug: b/287166117
Change-Id: Ib8140cfabd74000492d12c11163f318a9ec3b98f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4770236
Commit-Queue: Solti Ho <solti@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Solti Ho <solti@google.com>
|
|
833f7f69
|
2023-08-09T10:49:51
|
|
Vulkan: improve XFB feature dependency checks
Some features need to account for the possible override of
supportsTransformFeedbackExtension == false.
Since we now frontload the overrides, we also can remove the explicit
overrides for the dependent features in TransformFeedbackTest.
Bug: angleproject:8291
Change-Id: I0ec54dc0fce440ef3e7bfe9987d0ea19fb9dafaa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4763096
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f395f34b
|
2023-08-03T13:58:43
|
|
features: frontload feature overrides
This allows us to have features that depend on the state of other
features more reliably.
For example, let's say you have two features:
ANGLE_FEATURE_CONDITION(&mFeatures, allowX, (benefitsFromX || isSpecificHardware) && !isBadHardware);
ANGLE_FEATURE_CONDITION(&mFeatures, supportsX, hardware.featureXSupported && mFeatures.allowX.enabled);
Before this change, if you overrode allowX, the override would be
applied too late for the supportsX test.
This also helps with disabling dependent features via overrides. For
example, if you disable "supportsRenderpass2", it will also disable
features depending on it, such as "supportsDepthStencilResolve" and
"supportsFragmentShadingRate".
By frontloading the feature overrides, we can have cross-dependencies
between "feature supported on this platform" and "allow this feature by
policy".
Bug: angleproject:8291
Change-Id: Id6da2c89428fa896d677fe8d5a41369277a21b31
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4749524
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7c69116f
|
2023-08-08T10:14:47
|
|
Vulkan: Fix data race with DynamicDescriptorPool
Right now DynamicDescriptorPool::destroyCachedDescriptorSet can be
called from garbage clean up thread, while simultaneously accessed from
context main thread, and data race will happen and cause bugs. This can
only happen when the buffer is not being suballocated. In this case,
suballocation owns the bufferBlock and bufferBlock gets destroyed when
suballocation is destroyed from garbage collection thread. If buffer is
suballocated, the shared group owns pool which owns bufferBlocks and
they gets destroyed from shared group with the share group lock. This CL
avoids this race problem by release the shared cacheKey when the buffer
is released, while we still had the shared group lock.
Bug: chromium:1469542
Change-Id: Ic1f99e6b6083d63e4efb9c3f408921da62c006ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4761365
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a990ba34
|
2023-08-02T17:21:00
|
|
Fix write out of bounds on non robust contexts crashes
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.*
tests are failing, because the test expectes EGL_SUCCESS
upon eglMakeCurrent(EGL_NO_CONTEXT), regardless of whether
the context was lost.
This CL:
1) Changes the validation function of eglMakeCurrent:
if the EGLContext passed to eglMakeCurrent
is EGL_NO_CONTEXT, do not return EGL_CONTEXT_LOST even if
the context is already lost.
2) Adds a lost context check in checkOneCommandBatch.
If the context is lost, do not check fence status and
assume all of the vulkan commands have finished execution,
so that we can properly destroying all
the resources before destroying the context.
3) Changes the GL error code from GL_INVALID_OPERATION
to GL_CONTEXT_LOST when there is a vulkan device lost.
Bug: b/286921997
Bug: b/289544394
Change-Id: I91e8a4105f0d7a3ec3b59bae58da80bc64ffa94a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4728466
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
e50d3876
|
2023-08-04T14:47:41
|
|
Vulkan: Retain loadOp when there is a resolve attachment
Rendertargets with resolve attachments cannot optimize away loadOp
Load or Clear even if they are marked ResourceAccess::Unused and
storeOp is RenderPassStoreOp::DontCare.
Bug: angleproject:4836
Bug: angleproject:5981
Tests: ImageTest.SourceAHBTarget2DMSRTTInteraction*
Change-Id: I39ec67a457de6876ed0bd47d66a963cc59fab064
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4753735
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f4e901b4
|
2023-08-07T10:52:09
|
|
Validate program binaries are the same CPU bit-ness.
ANGLE's program binary serialize/deserialize logic uses size_t and
other non-fixed sized integer types. This can cause crashes if the
CPU architecture changes between saving and loading of binaries.
Bug: chromium:1470074
Bug: angleproject:8223
Change-Id: Ib2529e0e6e66e28a184aa1ec94075e343e1f1d5e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4752265
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8ba04f1c
|
2023-08-05T00:48:35
|
|
Metal: disable fastmath less often.
Stop disabling fastmath if atan is used in the shader. Application
developers will surely prefer the significant performance improvement
of the fastmath optimizations over corner-case differences in
precision.
Make disabling fastmath more precise: only if it's forcibly disabled
as a driver bug workaround, or if the shader uses invariance and
preserveInvariance is not available.
Suppress the test:
dEQP-GLES[23].functional.shaders.invariance.lowp.loop_2
which fails when fastmath is enabled for shaders using atan and
invariance.
Fixed: chromium:1320111
Change-Id: I6e33b14b1d05faedc15373f24af3e22a4074a35b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4754018
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
30bd0149
|
2023-08-02T08:06:47
|
|
ANGLETest: fix crashes when switching between GLESDriverTypes
The condition for mLastLoadedDriver was incorrect. We never initialized
it, so it never switched to the correct EGL implementation when
alternating between tests using different GLESDriverTypes.
This was reproducible with:
angle_end2end_tests.exe --gtest_filter="SimpleOperationTest.DrawSingleSampleWithAlphaToCoverage/ES3_D3D11:SimpleOperationTest.DrawSingleSampleWithAlphaToCoverage/ES3_ANGLE_Vulkan_Secondaries_SwiftShader:SimpleOperationTest.DrawSingleMultiSampleWithAlphaToCoverage/ES3_D3D11"
The above does three tests:
- D3D11 test (using GLESDriverType::AngleEGL)
- Vulkan test (using GLESDriverType::AngleVulkanSecondariesEGL)
- D3D11 test (using GLESDriverType::AngleEGL)
What would happen is this:
- the first test would initialize a D3D11 EGLDisplay
- the second test would switch the API entry points to use
AngleVulkanSecondariesEGL
- the third test begins reuses the first test's EGLDisplay, but
fails to notice the GLESDriverType change and uses the
AngleVulkanSecondariesEGL entry points
- when eglQueryString is called with the D3D11 EGLDisplay, the
VulkanSecondaries library has no knowledge of this display and
fails the call
Bug: angleproject:8286
Change-Id: I1f22060e2c5725dad5e410a76385e2802b627844
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4749296
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
1b94197a
|
2023-08-03T13:45:34
|
|
Metal: Enable fast math based on runtime OS version checks.
Chrome compiled with a recent SDK but a low minimum required OS version
so fast math was always disabled at compile time. Turn this into a two-
part check: Use macros to make sure preserveInvariance can be compiled
and @available to do the runtime OS check.
Fix the UseFastMathForShaderCompilation check. It was incorrectly
inverting two negative conditions.
Mark some dEQP precision tests as failing due to fast math. We would
prefer to have the performance improvement over some precision loss.
Bug: chromium:1468346
Bug: angleproject:8287
Change-Id: I31d9c732a12841cb4d0bc1a555ea1f1ea8a434fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4750199
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
c95ffadf
|
2023-07-24T13:00:32
|
|
Perform Display terminate(InternalCleanup) from makeCurrent()
Current state:
- Call to `eglTerminate()` is canceled if there are Contexts current.
- All not current Contexts are invalidated in `eglTerminate()` call.
- Full Display termination will happen only when last Context is
actually destroyed in `eglDestroyContext()` or last active thread
terminates (Android only).
Problem:
- Context is not marked invalid after it is unmade from current when
`eglTerminate()` was already called.
- If `eglDestroyContext()` was called while context was current, it
will be destroyed when unmade from current - in this case actual
Display termination will NOT happen.
After this change:
- Context immediately invalidated after it is unmade from current when
`eglTerminate()` was already called.
- Full Display termination will happen after the last Context is unmade
from current (all Contexts are invalid).
Bug: angleproject:6798
Test: angle_end2end_tests --gtest_filter=EGLDisplayTest.ContextLeakAfterTerminate*
Change-Id: Idcce94b041649db58d3d879858fba99109347baf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4708328
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
959ccb96
|
2023-08-02T13:40:16
|
|
Add EGL_BAD_ACCESS validation into ValidateMakeCurrent
Current code does not generate EGL_BAD_ACCESS in `eglMakeCurrent()`
according to the specification:
- If context is current to some other thread, or if either draw or read
are bound to contexts in another thread, an EGL_BAD_ACCESS error is
generated.
Additional changes:
- replace `Context::getRefCount()` with `isReferenced()` for
consistency with added `Surface::isReferenced()` method.
- remove duplicate `ValidateSurface` call for the
`drawSurface` in case if `readSurface` is the same.
- remove duplicate `ValidateCompatibleSurface()` call for the
`readSurface` in case if `drawSurface` is different.
- Fix EGLContextASANTest.DestroyContextInUse test.
- Fix EGLContextSharingTestNoSyncTextureUploads.NoSync test.
Bug: angleproject:8282
Change-Id: I2af0d7f50019c2445b42279bdd0e0197dd8ad20f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4742382
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
|
|
cb9dd1c9
|
2023-08-01T14:48:40
|
|
Tests: Add Tesla trace
Test: angle_trace_tests --gtest_filter=TraceTest.tesla
Bug: b/294106875
Change-Id: Ice844dd989a29cbef5190acf077f0484f17c7e3f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4739721
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
5d4b3645
|
2023-07-31T14:04:01
|
|
Fix a missing symbol with ANGLE e2e tests
angle_end2end_tests has the same issue as CaptureRelayTests which was
fixed in https://crrev.com/c/4728461 where a symbol was not found during
link-time on Windows due to __declspec(dllimport).
Bug: chromium:1468150
Change-Id: Id943967b0f32d30ff69dfc013aafa69bd812ccaf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4735273
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
cb4b1f36
|
2023-07-31T14:32:41
|
|
Manual Roll VK-GL-CTS from e7b180ad5366 to 00cccd7cf562 (37 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/e7b180ad5366..00cccd7cf562
2023-07-28 jbolz@nvidia.com Remove early-outs that break
objectreservation counts in VulkanSC
2023-07-28 syoussefi@google.com Fix fence status check in
VK_EXT_swapchain_maintenance1 test
2023-07-28 jbolz@nvidia.com Fix extended_dynamic_state tests to run in
VulkanSC
2023-07-28 jbolz@nvidia.com Fix shaderexecutor and subgroup supported
stage checks
2023-07-28 rgarcia@igalia.com Test PGQ with the availability bit
2023-07-28 rgarcia@igalia.com Check Vulkan version before getting device
function pointers
2023-07-28 rgarcia@igalia.com Test dynamic depth clamp and static depth
clip
2023-07-28 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.9
into vk-gl-cts/main
2023-07-28 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.6
into vk-gl-cts/main
2023-07-21 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.3
into vk-gl-cts/main
2023-07-21 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.9
into vk-gl-cts/main
2023-07-21 ziga@lunarg.com Add dynamic state stencil op tests with
multiple pipelines
2023-07-21 rgarcia@igalia.com Check acceleration structure creation does
not touch buffers
2023-07-21 rgarcia@igalia.com Test
VkDescriptorSetVariableDescriptorCountLayoutSupport
2023-07-21 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.6
into vk-gl-cts/main
2023-07-20 aitor@lunarg.com Advance glslang to fix link error for ndk26
2023-07-14 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.6
into vk-gl-cts/main
2023-07-14 rgarcia@igalia.com Test strides smaller than vertex attribute
sizes
2023-07-14 rgarcia@igalia.com Test RGBA expansion in vertex inputs
2023-07-14 rgarcia@igalia.com Vertex input attribute offset tests
2023-07-14 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.6
into vk-gl-cts/main
2023-07-14 javed@igalia.com Add tests for 128b multisample color
attachments
2023-07-14 rgarcia@igalia.com Test queries with multiview and
availability bit
2023-07-14 dneto@google.com Test round-to-zero behaviour of
OpConvertFToU
2023-07-14 dneto@google.com Test round-to-zero behaviour of
OpConvertFToS
2023-07-10 slawomir.cygan@intel.com Fix checking support in cooperative
matrix test
2023-07-07 rgarcia@igalia.com Test sample shading with dynamic sample
counts
2023-07-07 ziga@lunarg.com Add more primitives generated query tests
2023-07-07 ewerness@nvidia.com Add testing for
VK_KHR_ray_tracing_position_fetch
2023-07-07 aitor@lunarg.com Add required defines for Android builds with
SDK33+
2023-07-07 piotr.byszewski@mobica.com Test pipeline statistics when
blitting
2023-07-07 mohd.faisal@arm.com Fix validation errors in
ext_shader_tile_image CTS
2023-07-07 michal.jakubek@mobica.com Removal of copying protected image
to host visible buffer
2023-07-07 rgarcia@igalia.com More dynamic rasterization sample count
tests
2023-07-07 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.6
into vk-gl-cts/main
2023-07-05 ziga@lunarg.com Update vulkan-docs to current version
2023-07-04 slawomir.cygan@intel.com Build fix for MSVC C++
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,yuxinhu@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Tbr: yuxinhu@google.com
Change-Id: Ib62a4c52e37902c8f605068f6ca1a786ae58bc49
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4732743
Reviewed-by: Solti Ho <solti@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
0d886b62
|
2023-07-14T11:24:53
|
|
Check that MRTSS bit is supported by format
Bit was added without checking ImageFormatProperties causing
failures in some end2end tests.
Bug: angleproject:8262
Test: Texture2DTestES3.TexStorage2D*/ES3_Vulkan*
Change-Id: I7f9a4ee7c14610ee239ab1f86e4ba2c649ce76b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4684549
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7f6e5354
|
2023-07-31T13:02:35
|
|
Vulkan: Skip vertex conversion if the draw has 0 vertices.
If the draw call start vertex is beyond the end of the buffer, vertex
conversion will no-op and no conversion buffer is created. Just skip
the entire conversion process in this case and bind the empty buffer.
Fix GetVertexCount not taking 0 stride into account.
Bug: chromium:1464690
Change-Id: Iaffcd329595c3319fe9cd5317aef2402f9db6b1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4734811
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
143fa68f
|
2023-07-27T00:00:00
|
|
Disallow read type conversions for signed 16-bit color buffers
Signed 16-bit color buffers should not be converted
to unsigned or 8-bit pixel types during readPixels
operations.
Bug: angleproject:8048
Change-Id: I27eaeb3d543732b5079bd53ef4fad1711ce3c3ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4727392
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
391bfa35
|
2023-07-27T16:43:09
|
|
Fix a missing symbol issue with CaptureReplayTests
The constructor for PlatformMethods is declared with
__declspec(dllimport) when included in CaptureReplayTests.cpp,
Ordinarily, this would fail to link on Windows because this test doesn't
link against a library that has an exported definition. This test
currently builds on Windows because Clang generates an
available_externally definition in the object file for
CaptureReplayTests.cpp for inlining. However, this doesn't build if
inlining is disabled, and will no longer build once an upcoming Clang
change is rolled in. To fix this, we add the config libANGLE_config to
the test to change the symbol declaration to __declspec(dllexport),
which appears to be what other ANGLE tests do.
Bug: chromium:1468150
Change-Id: Ia92dde31ab624bbfe64d2e81fad18956abebc41b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4728461
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
613eefa3
|
2023-06-23T03:28:14
|
|
D3D11: fix invalidation of depth/stencil attachments
This caused a crash when invalidating the depth/stencil attachments of
the default framebuffer. But for non-default framebuffers, discarding
depth/stencil just did nothing because "rtv.valid()" would be false.
Bug: angleproject:8228
Change-Id: Ic22a29f521256af0ed4fc9c203cd6d750fcc00e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4639494
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
|
|
5446e87e
|
2023-07-24T16:46:56
|
|
Improve ProgramExecutable::load performance
We are calling push_back for each vector inside ProgramExecutable. This
causes c++ run time to constantly re-allocate storage and copy the
vector over to new storage, and impacts performance negatively. Since
the vector size is know when we load program from cache, this CL calls
resize to the correct size first and then update each element as we walk
over, thus reduces the vector storage reallocation. This CL reduces
blade_and_soul_revolution frame time from 4.48 ms to 4.35 ms on pixel 7
pro.
This CL also changes ProgramBinaryTest tests to use slightly more
complicated program instead of the simplest program.
Bug: b/275102061
Change-Id: I8d92117b07a9ad2d0851850e473ea1b86f9868f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4713685
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d5ddb710
|
2023-07-27T15:27:52
|
|
Suppress 2 end2end tests on iOS Metal
GLSLTest_ES3.LiteralInfinityOutput/ES3_Metal
GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_Metal
Started failing when testing was switched to iPhone 14 iOS 17.0
Bug: angleproject:8278
Change-Id: Ieca08edd02ea4350fc8362cf98d43d8ab4f0adb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4725466
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
2d999f74
|
2023-07-24T11:53:02
|
|
Android: Add a way to prepare traces without running tests
Example:
% out/Android/angle_trace_tests --gtest_filter='*gacha_life' --prepare-only
...
Prepared traces: {'gacha_life'}
Can be used as a setup for running restricted_trace_perf.py
Bug: b/292249127
Change-Id: I901c086a19e1d182c64ec4150ced98c198e21c4d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4711826
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
4515b270
|
2023-07-18T14:39:42
|
|
Account for implementations that support large gl_PointSize values
The PointSizeAboveMaxIsClamped end2end test intends to render a point
with gl_PointSize that is 2x the implementation's max value to test if
this value is clamped correctly. However, when the max gl_PointSize is
large enough, like with AMD drivers, it results in the center of the
point being outside of the viewport which according to the spec can be
discarded.
Update the test to render to a framebuffer, instead of the default
window surface, one large enough to contain a point of implementation
defined max point size.
Bug: angleproject:2113
Test: PointSpritesTest.PointSizeAboveMaxIsClamped*
Change-Id: I724440495bf5a3c93c76cc28109937a56c45f274
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4697681
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6eea5ff4
|
2023-07-18T12:52:37
|
|
Vulkan: fix default MSAA framebuffer clear issue.
Bug: b/290813597
Change-Id: I134c5a99382ca30dbd885a17dfa3c7ac227480ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4698113
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Hailin Zhang <hailinzhang@google.com>
|
|
52fe3116
|
2023-07-17T16:20:54
|
|
Vulkan: Deduplicate share group's context set tracking
Bug: angleproject:8224
Change-Id: I7a59a37229682fb91ff777f31e02e05d7ab2b80f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4690345
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
85095480
|
2023-07-17T12:31:48
|
|
Android: Update script with sync progress
When running lots of traces, there can be a long pause
when syncing traces to the device.
Add a small update so it is clear that work is happening.
Example output:
I12:21:51.806619Z Syncing 1945_air_force trace (1/238)
I12:21:52.178401Z Syncing 20_minutes_till_dawn trace (2/238)
I12:21:52.463608Z Syncing 2_3_4_player_mini_games trace (3/238)
...
Test: angle_trace_tests
Bug: b/276742336
Change-Id: Id81d69b3fc678cb94c2e683a907c44950ead2117
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4690745
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
a64537f9
|
2023-07-14T17:06:37
|
|
Angle: Copy multiplanar d3d11 texture for readPixels
This change performs a copy to an intermediate texture for multiplanar
d3d11 textures before reading from the source texture. This is needed
as we cannot read a plane directly from a multiplanar d3d11 texture.
It also passes the correct format for the plane for multiplanar formats
when initializing the texture instead of getting the format using the
internal format.
We also add a unittest performing glReadPixels for NV12/P010/P016
formats.
Bug: angleproject:7998, chromium:1463924
Change-Id: I9a1708f5a846ace28ac3b6593ea80f1863348333
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4688118
Commit-Queue: Vasiliy Telezhnikov <vasilyt@chromium.org>
Auto-Submit: Saifuddin Hitawala <hitawala@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0518a3ff
|
2023-07-14T14:53:39
|
|
Android: Simplify power metrics collection
Also check for missing values and dupes
Bug: b/291604008
Change-Id: I909ca2bf53d3aa0bf5ba66f7168e9925cfd7da3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685323
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|