|
f611316b
|
2015-05-07T11:49:21
|
|
Use stream operators for appending to InfoLog.
Also add a helper class to keep the previous behaviour of
automatically appending a newline after every new message.
BUG=angleproject:992
Change-Id: I0ff5d2846175cf19de7a6af295af24a92451456f
Reviewed-on: https://chromium-review.googlesource.com/268744
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
27464aa9
|
2015-05-01T11:07:46
|
|
Sync the generic vertex attribute data.
BUG=angleproject:883
Change-Id: If5616bf24c1ac5477ae80cf1d25efa70b62edea1
Reviewed-on: https://chromium-review.googlesource.com/268750
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1eb708e1
|
2015-05-04T14:58:23
|
|
Clear cached state when deleting GL objects.
Change-Id: I84eac9b3796858e5e19e26851ad83baa1f9b6af2
Reviewed-on: https://chromium-review.googlesource.com/269142
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
716cc88e
|
2015-05-04T15:30:15
|
|
Always sync writemasks and front face.
BUG=angleproject:883
Change-Id: Ie1d544c8f30472238d859d8fd7f553a73b066802
Reviewed-on: https://chromium-review.googlesource.com/269145
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
520c4ae2
|
2015-05-05T13:12:36
|
|
Add a Buffer::getIndexRange function.
Instead of exposing the index range cache, add a more generic method that
allows the buffers to handle their own caching of index ranges.
BufferImpl::getData can be hard to implement for BufferGL because there
isn't a way to tell the buffer to unmap and glGetBufferSubData can be very
expensive, requiring an extra copy of the data.
BUG=angleproject:881
Change-Id: Idec645219056132e0d72a410fbe7b971fa02c9e9
Reviewed-on: https://chromium-review.googlesource.com/261892
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
831b1953
|
2015-05-05T11:02:27
|
|
Move the IndexRangeCache and Range types to the gl namespace.
BUG=angleproject:881
Change-Id: Ib05149facee9fcc7714cb957ca8647b3498a36b6
Reviewed-on: https://chromium-review.googlesource.com/269254
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
94b3a078
|
2015-05-05T17:00:07
|
|
Factor GL extension parsing in renderergl_utils.cpp
DisplayGLX will use it for the GLX extensions too.
BUG=angleproject:892
Change-Id: I5e4f80776a558fcdcc7e7b83767145112bcfee98
Reviewed-on: https://chromium-review.googlesource.com/269461
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
443e1d9b
|
2015-05-05T12:57:55
|
|
Refactor egl::Surface constructors.
We can reduce the code in these classes quite a bit by calling
the common code in egl::Display.
BUG=angleproject:994
Change-Id: Idf0ffa054fc6a70cf8c65a0b98fd963911715591
Reviewed-on: https://chromium-review.googlesource.com/269258
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fee03501
|
2015-05-05T15:08:24
|
|
Move comments next to their code block in FunctionsGL
BUG=angleproject:892
Change-Id: I7b47e26c81dc91900b17a2062bef0ee10c3290aa
Reviewed-on: https://chromium-review.googlesource.com/269209
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
570dae9e
|
2015-05-05T15:11:08
|
|
Remove noop assignment to configId in DisplayWGL
It is overwritten by ConfigSet::add.
BUG=angleproject:892
Change-Id: I23becb235969c6aeda216014fd06880bd7cc5f67
Reviewed-on: https://chromium-review.googlesource.com/269410
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
b80360f1
|
2015-05-04T15:01:31
|
|
Load the KHR_debug extension entry points and print debug messages.
Change-Id: If1b64a7d5cc80205683062586a56fb50da6c1a21
Reviewed-on: https://chromium-review.googlesource.com/269143
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8cf813c7
|
2015-05-04T12:55:18
|
|
Query attachment render targets from Impl class.
*re-land with fix for D3D9*
This allows us to eradicate the GetAttachmentRenderTarget methods.
This improves potential performance, at the cost of exposing a
Renderer-specific function at the API object level.
BUG=angleproject:963
Change-Id: Iee9f985ddaed668df0c622228004b348eb4d2ea8
Reviewed-on: https://chromium-review.googlesource.com/269006
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
74e16084
|
2015-05-04T12:44:30
|
|
CompilerGL: Use mOutputType when creating the compiler
BUG=angleproject:892
Change-Id: Id6bbc4059f92ff7d8d291583cd30dbd4cd5e9bd3
Reviewed-on: https://chromium-review.googlesource.com/268969
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
a897542f
|
2015-05-01T11:09:12
|
|
vs2015: disable warning in generated code, fix another
Macro redefinition is for INT8_MIN, etc. which are generated by flex.
VS doesn't define __STDC_VERSION__ as >= C99 because it's still only
partial support in VS2015.
Fix a float->int conversion narrowing warning.
Change-Id: I5232eb23426eaf584218137c068e14d74119a1ef
Reviewed-on: https://chromium-review.googlesource.com/268821
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
|
|
92d7706d
|
2015-05-04T12:41:54
|
|
Fix tautological compare and && in || warnings in FunctionsGL.cpp
Change-Id: Icfbd79e3cbb116da9981daeb42d3657146bf673e
Reviewed-on: https://chromium-review.googlesource.com/268968
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
55def583
|
2015-05-04T11:24:57
|
|
translator: Fix variable collection for gl_DepthRange.
*re-land with Linux fixes, and fix for locations*
This built-in uniform wasn't being collected in VariableInfo.cpp.
Also remove the existing workaround for D3D gl_DepthRange
collection.
BUG=angleproject:991
BUG=478570
Change-Id: Iba84651bfc58f82fd4ce039421874f561f83c348
Reviewed-on: https://chromium-review.googlesource.com/268840
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
931c78cb
|
2015-05-04T12:45:53
|
|
Fix typo intialize -> initialize
Change-Id: Ia39fffc6f2782b918b37ab7ae25ee16ecc98e93a
Reviewed-on: https://chromium-review.googlesource.com/269120
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
e737b06c
|
2015-05-04T16:53:56
|
|
Revert "Query attachment render targets from Impl class."
D3D9 bug is causing failures in the WebGL depth texture test.
BUG=angleproject:963
This reverts commit 804e8436f91733e1d0f769ec10082e4741f2e549.
Change-Id: I660f05033360e97258794138cb50b604f5ac16b6
Reviewed-on: https://chromium-review.googlesource.com/269005
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
804e8436
|
2015-04-30T09:42:23
|
|
Query attachment render targets from Impl class.
This allows us to eradicate the GetAttachmentRenderTarget methods.
This improves potential performance, at the cost of exposing a
Renderer-specific function at the API object level.
BUG=angleproject:963
Change-Id: Ifc227b5f42e87bd4deb451d685618cf61fea39f1
Reviewed-on: https://chromium-review.googlesource.com/263491
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
26e1a466
|
2015-05-01T19:19:19
|
|
Revert "translator: Fix variable collection for gl_DepthRange."
Build errors on Linux:
error: comparison of integers of different signs: 'const int' and 'const unsigned int'
BUG=angleproject:991
BUG=478570
This reverts commit f1ae954b660cb058c40665b623f4d689b65180d4.
Change-Id: I217aba1b32dc0e70d6153337a1f0ccef0483a0e1
Reviewed-on: https://chromium-review.googlesource.com/268792
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f1ae954b
|
2015-05-01T13:33:57
|
|
translator: Fix variable collection for gl_DepthRange.
This built-in uniform wasn't being collected in VariableInfo.cpp.
Also remove the existing workaround for D3D gl_DepthRange
collection.
BUG=angleproject:991
BUG=478570
Change-Id: Ie254132e37c307323ba9e6e1705d138eea67b520
Reviewed-on: https://chromium-review.googlesource.com/268524
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
6afcd6dd
|
2015-04-28T12:39:09
|
|
Refactor CreateDevice error checking.
Also return a different code for a NULL pointer, vs a failed call.
BUG=477701
Change-Id: Ib0584371d51b99760e80ce5481a1e72e1ec673e0
Reviewed-on: https://chromium-review.googlesource.com/267753
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
4d16f6d8
|
2015-04-30T09:42:21
|
|
Replace NULL with nullptr in Framebuffer9/11.
BUG=angleproject:963
Change-Id: I1ba418e7540b9c3ac6611aa3e4f0c1ca27557a1a
Reviewed-on: https://chromium-review.googlesource.com/267734
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
7d75e2b7
|
2015-04-30T09:42:18
|
|
Simplify message to FBO Impls of attachment changes.
We don't need to pass attachment pointers, since they are now
value types, and no longer change their address.
BUG=angleproject:963
Change-Id: I02cdce0886512cc847930f61c5bfb62fc1d7cd1a
Reviewed-on: https://chromium-review.googlesource.com/265938
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3799c301
|
2015-04-29T13:06:31
|
|
surfaceD3D::swapRect(): always call checkForOutOfDateSwapChain() even if
width or height is 0.
BUG=angleproject:990
Change-Id: I9fbdd3d341d3f6fa42dfb39950e6b2d3204c4c9b
Reviewed-on: https://chromium-review.googlesource.com/267415
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Régis Fénéon <regis.feneon@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1377689c
|
2015-04-28T12:39:06
|
|
Cache validate samplers result.
This gives ~23% increase in the validation-only draw call perf test.
BUG=angleproject:959
Change-Id: I384a5c4fbb1c2cd47483bd7cf4bc1d39447a99bc
Reviewed-on: https://chromium-review.googlesource.com/267750
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
3da79b7b
|
2015-04-27T11:09:17
|
|
Reject shaders using attribute aliasing.
The current code rejects any shaders that use more than the caps
allow, but a bug would crash us before the check. We don't support
aliasing in shaders that use a lot of uniforms because this
causes problems with the D3D back-end, currently. This changes the
crash in the dEQP aliasing tests to a link error.
See dEQP-GLES2.functional.attribute_location.bind_aliasing.*
BUG=angleproject:901
Change-Id: I6906d3345abe9f89cfa0aa6cec4be26b5b2851d0
Reviewed-on: https://chromium-review.googlesource.com/266928
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
30cb86d8
|
2015-04-22T10:07:23
|
|
Create a child window in SurfaceD3D when needed.
BUG=angleproject:961
BUG=angleproject:860
Change-Id: I137d27bafc4d690b159ffef8cc69d6f1c5a05131
Reviewed-on: https://chromium-review.googlesource.com/267681
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3fe36ebd
|
2015-04-28T16:44:12
|
|
Revert "Create a child window in SurfaceD3D when needed."
Causing errors with D3D9, see build:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28NVIDIA%29/builds/15149
This reverts commit b7f1a8b0ab3489a7463749e7fc088187bfafbd35.
Change-Id: I6f1c3fd119f76a298e5b3fb676ddcb208cd1234b
Reviewed-on: https://chromium-review.googlesource.com/267673
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
3a12f776
|
2015-04-28T16:44:59
|
|
Revert "Fix compile failure on build systems with UNICODE defined."
Earlier patch causing errors on D3D9:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28NVIDIA%29/builds/15149
This reverts commit acb0a1a6d74100833dbccd49d3eca317b56fd004.
Change-Id: I1956c57224ecf1c0caee2c3f624d1a871d171686
Reviewed-on: https://chromium-review.googlesource.com/267674
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
acb0a1a6
|
2015-04-28T10:39:10
|
|
Fix compile failure on build systems with UNICODE defined.
BUG=angleproject:961
Change-Id: I32053309a8384a27d1c2a991ddfaa195195f88c8
Reviewed-on: https://chromium-review.googlesource.com/267637
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d3b84ab5
|
2015-04-22T10:36:48
|
|
Don't subclass windows in SurfaceD3D.
The subclassing was not used by chromium and caused problems for users
that wanted to use a window owned by another thread as an EGL surface.
BUG=angleproject:961
Change-Id: I1d91323c758374de317179874320961385b10ae0
Reviewed-on: https://chromium-review.googlesource.com/266658
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: John Bauman <jbauman@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b7f1a8b0
|
2015-04-22T10:07:23
|
|
Create a child window in SurfaceD3D when needed.
BUG=angleproject:961
Change-Id: I61931961f8cb86b47012edd2bc08d0e1e7a5d0f7
Reviewed-on: https://chromium-review.googlesource.com/266515
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: John Bauman <jbauman@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5b028d18
|
2015-04-27T10:43:54
|
|
Add a special case for binding to GL_FRAMEBUFFER for state tracking.
Binding to GL_FRAMEBUFFER is supposed to set the read and draw framebuffer
bindings instead of being a separate binding point.
BUG=angleproject:885
Change-Id: Ic6d9056a2f8bfa472587c5ed030c15fcc93574c7
Reviewed-on: https://chromium-review.googlesource.com/267460
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0d31828f
|
2015-04-27T15:08:09
|
|
Fixed shadowed error variable.
BUG=angleproject:886
Change-Id: I4224ba26fef6783d61a56c294da2bdb6596da7bc
Reviewed-on: https://chromium-review.googlesource.com/267552
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2d06b738
|
2015-04-20T12:53:28
|
|
Store value types for FBO attachments.
*re-land with fix for Mac*
This prevents us from re-allocating FBO attachments every set.
This change requires quite a bit of refactoring.
BUG=angleproject:963
Change-Id: Ia1f83e3c427d446ddbe16c6703db136942149e91
Reviewed-on: https://chromium-review.googlesource.com/266691
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b36e9b89
|
2015-04-27T19:10:48
|
|
Revert "D3D11: Filter HRESULT error code properly."
Fix is incorrect: See http://crbug.com/477701
This reverts commit 02bce6e559988f2c4a6ec0c8905ed90254467baa.
Change-Id: I718d1a7e5d9fef662cee9ba90407a835466c74fc
Reviewed-on: https://chromium-review.googlesource.com/267560
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
fa60f690
|
2015-04-27T18:23:44
|
|
Fixed compilation with mingw.
Change-Id: Icc40c61b5c6df5a0aed4e175f1724ca55f981625
Reviewed-on: https://chromium-review.googlesource.com/267412
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d42f5b8c
|
2015-04-16T14:03:29
|
|
Sync the remaining miscellaneous state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: Id530f855ab14b6ec575101c9e74c02842c27d3d6
Reviewed-on: https://chromium-review.googlesource.com/266036
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4b3f4169
|
2015-04-16T13:22:05
|
|
Sync the entire rasterizer state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: I721c198f33caa18ec04899d6323faa9dbd4aa100
Reviewed-on: https://chromium-review.googlesource.com/266035
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b8517346
|
2015-04-16T12:10:19
|
|
Sync the entire depth stencil state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: I1d748281184ff8111f8ff1c63f56882650b6871b
Reviewed-on: https://chromium-review.googlesource.com/266034
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0fbb600f
|
2015-04-16T11:11:53
|
|
Sync the entire blend state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: I903090c1a7ba90bd479ad8d24f943672eb51054e
Reviewed-on: https://chromium-review.googlesource.com/266033
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
752ce192
|
2015-04-14T11:11:12
|
|
D3D11: Use DX generateMips to generate mipmaps whenever possible.
BUG=angleproject:974
Change-Id: I95937fe7a0833de77c52f838ebb3ecba55dfbf8a
Reviewed-on: https://chromium-review.googlesource.com/265640
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
aed081ce
|
2015-04-21T13:55:21
|
|
Revert "Store value types for FBO attachments."
In file included from ../../third_party/angle/src/libANGLE/Framebuffer.cpp:10:
In file included from ../../third_party/angle/src/libANGLE/Framebuffer.h:13:
In file included from /Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/vector:68:
/Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/bits/stl_construct.h:81:38: error: call to implicitly-deleted copy constructor of 'gl::FramebufferAttachment'
::new(static_cast<void*>(__p)) _T1(__value);
^ ~~~~~~~
This reverts commit 13773b26dfb29b963ea727e1ebf7bdabdc5892b1.
Change-Id: If79f2797fe46798cbe5b39d83c9bcb1a7e87026d
Reviewed-on: https://chromium-review.googlesource.com/266643
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
13773b26
|
2015-04-20T12:53:28
|
|
Store value types for FBO attachments.
This prevents us from re-allocating FBO attachments every set.
This change requires quite a bit of refactoring.
BUG=angleproject:963
Change-Id: Iafa4e4a0f3dd66c9e7452e0e96a0cbb9753487bb
Reviewed-on: https://chromium-review.googlesource.com/263489
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b6bda4af
|
2015-04-20T12:53:26
|
|
Make Framebuffer::Data members private.
This makes "Data" a proper class, and enforces access control when
used in FramebufferImpl. This gives a cleaner refactor when we
switch the internals of the class to use value types to store
attachments instead of pointer types.
BUG=angleproject:963
Change-Id: If825095458eaf9367f616f0bb54084025efb9882
Reviewed-on: https://chromium-review.googlesource.com/265937
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
ad0a486b
|
2015-04-20T16:32:13
|
|
Add D3D11CreateDevice timing histogram.
This should give us a bound on how much we can improve startup
time in ANGLE on D3D11 across all users.
BUG=angleproject:944
BUG=436191
Change-Id: Ie9047c0424429aecec5f6d7be8e119ebcc53fbe3
Reviewed-on: https://chromium-review.googlesource.com/266524
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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|
d41c649a
|
2015-04-20T16:32:09
|
|
Add histograms helper macros.
These macros mimic Chromium's histogram_macros.h, so we can use
similar values for our histograms.
BUG=angleproject:944
BUG=436191
Change-Id: If77abaf71964d26a6269183e51b68b76bb562085
Reviewed-on: https://chromium-review.googlesource.com/266523
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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b11ad26b
|
2015-04-09T14:43:34
|
|
Implement FenceNVGL.
BUG=angleproject:888
Change-Id: Iea6993fe5459cf829f4bd23b0df5e223f22903f5
Reviewed-on: https://chromium-review.googlesource.com/264989
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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7d433ddc
|
2015-04-02T11:21:20
|
|
Implement FenceSyncGL.
BUG=angleproject:888
Change-Id: Ie811266ed1cb08d29344fb11cd9afe77f9587cd7
Reviewed-on: https://chromium-review.googlesource.com/263654
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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a4903b70
|
2015-03-02T16:02:48
|
|
Support multisampled framebuffers with the GL backend.
Move validation of sample counts into the Renderbuffer implementations
because the exact supported sample counts are not always known.
BUG=angleoproject:886
Change-Id: I9c90d9d435e940b852343a29a6aa11d6cb1ad23b
Reviewed-on: https://chromium-review.googlesource.com/255513
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
02bce6e5
|
2015-04-20T12:53:25
|
|
D3D11: Filter HRESULT error code properly.
The Windows helper function HRESULT_CODE masks out some bits that
obscure the error code. This could be why we're seeing some
undetermined errors in our logs.
BUG=477701
Change-Id: I6eee442c149c2568e3823edc538d365b06ee20d8
Reviewed-on: https://chromium-review.googlesource.com/266375
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
da06fac2
|
2015-03-19T09:27:04
|
|
Add missing end-of-file newlines
Change-Id: I664e40f8d3f2276d5964b111d066861540010b43
Reviewed-on: https://chromium-review.googlesource.com/260791
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f17959aa
|
2015-04-17T13:04:20
|
|
D3D11: Record more explicit error codes in Renderer init.
Our data shows the most common D3D11CreateDevice failure as being
'other error'. Explicitly enumerate more error codes so we can
figure out which value we're getting.
BUG=47701
Change-Id: Ibcda5e8ff1bb0368b1bfe3c8e7e3ffbb404771ce
Reviewed-on: https://chromium-review.googlesource.com/265939
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
5ed74cfd
|
2015-04-14T13:57:07
|
|
Fix uniform locations in ProgramGL.
ProgramGL was unable to handle uniform arrays and improperly set uniform
locations. It now queries the driver for the location of each uniform and
iterates over all array elements.
BUG=angleproject:882
Change-Id: Iffe9d12944b2399f19f4a7823df2f535a430d6e3
Reviewed-on: https://chromium-review.googlesource.com/265724
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b48e8b07
|
2015-04-15T14:26:37
|
|
D3D11: Only rewrite for primitive restart when needed.
We would rewrite our index data every draw call. Change the index
check to see if we're writing to the same sized / typed static
buffer and only rewrite the data if the user re-uploaded.
Also add a performance test for the primitive restart workaround.
As a future improvement we could avoid creating new D3D objects
every time we reinitialize static data, since BufferSubData
calls don't change the size of the buffer if the index type
remains the same.
BUG=476658
Change-Id: I9d2540ad8b1b34fa0142ba0bf794cf572da8c61d
Reviewed-on: https://chromium-review.googlesource.com/265838
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
045536bf
|
2015-03-27T15:17:18
|
|
Store current transform feedback buffer bindings in the object itself.
BUG=angleproject:763
Change-Id: I76565f68fa8145da29713de2a517a39a8d50a24b
Reviewed-on: https://chromium-review.googlesource.com/263061
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
cfaeaa9f
|
2015-04-14T13:41:02
|
|
Refactor uniform array name parsing to a utility function.
BUG=angleproject:882
Change-Id: I00fd6d3cfaa107561cee5e4c82d3c60438052963
Reviewed-on: https://chromium-review.googlesource.com/265723
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5160ec11
|
2015-04-14T08:13:48
|
|
Squash the attachment types.
We can store all relevant information in the base class, which
lets us avoid using any virtual methods. This will finally let
us avoid using reallocations on FBO attachment sets.
BUG=angleproject:963
Change-Id: Ib4b61da14efaf843478b059499c01e34f9c65e4f
Reviewed-on: https://chromium-review.googlesource.com/263488
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
79481d65
|
2015-04-14T08:13:47
|
|
Add FramebufferAttachmentObject base class.
This lets us share objects (Textures/RBs/Surface) in the attachment
class. It will let us squash the attachment classes into one type,
which will in turn let us store them by-value, instead of by-pointer.
BUG=angleproject:963
Change-Id: Ia9a43dbc3b99475c00f6bc2ed5475deef55addc3
Reviewed-on: https://chromium-review.googlesource.com/263487
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
def624bc
|
2015-04-13T10:46:56
|
|
Move maxSamples from Extensions to Caps because it is an ES3 limit.
BUG=angleproject:886
Change-Id: Ibcfc2f06e8308e2e6eb1a6c38206b803f689d7af
Reviewed-on: https://chromium-review.googlesource.com/265470
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a836e883
|
2015-04-13T14:29:54
|
|
Don't set a null current WGL context in the Surface destructor.
By setting a null current context, there is a brief window where all GL
calls will fail. Since there is only one WGL context, just leave in on
the unreferenced window until a new window is made current.
BUG=angleproject:890
Change-Id: I51eadf23ca61e274f7d174ac5a9e0592bcdadebc
Reviewed-on: https://chromium-review.googlesource.com/265483
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
b1eee7af
|
2015-04-14T13:57:07
|
|
D3D11: Only use share handles with HW driver.
WARP does not support surface sharing like native D3D11. This,
combined with a Chromium-side change, should fix WARP rendering
in Chrome.
BUG=angleproject:973
BUG=429792
Change-Id: I41e778625e8697e45657843f2f337bcffe7ddbe2
Reviewed-on: https://chromium-review.googlesource.com/265611
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
31906ecf
|
2015-04-14T14:53:07
|
|
Generate blit shaders on demand.
This saves a ms or two on D3D11 startup.
Change-Id: I156c25029a0b2aeb48e5b76b31737c155111e07f
Reviewed-on: https://chromium-review.googlesource.com/264936
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
c9d13d2d
|
2015-04-14T14:53:06
|
|
Add trace events for D3D11 initialization.
This helps a local user profile their D3D11 startup time.
BUG=436191
BUG=angleproject:966
Change-Id: Ib1b3d62194233cd502980d87c316a95e9bd3a04c
Reviewed-on: https://chromium-review.googlesource.com/264935
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
97d61eb5
|
2015-04-14T09:08:16
|
|
Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13
Reviewed-on: https://chromium-review.googlesource.com/265591
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1ea8284d
|
2015-04-14T15:28:56
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|
Revert "Add extension EGL_ANGLE_device_d3d"
Compile error on clang:
src/libANGLE/Display.cpp:259:23: error: allocation of incomplete type 'egl::Device'
mDevice = new Device(this, impl);
^~~~~~
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
In file included from src/libANGLE/Display.cpp:11:
In file included from src/libANGLE/Display.h:17:
In file included from src/libANGLE/Error.h:80:
In file included from src/libANGLE/Error.inl:9:
src/common/angleutils.h:66:5: error: deleting pointer to incomplete type 'egl::Device' may cause undefined behavior [-Werror,-Wdelete-incomplete]
delete resource;
^ ~~~~~~~~
src/libANGLE/Display.cpp:209:5: note: in instantiation of function template specialization 'SafeDelete<egl::Device>' requested here
SafeDelete(mDevice);
^
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
2 errors generated.
This reverts commit 6dacaff4e03d4f6b4c444a3fff018c1297cd25ba.
Change-Id: Ide348e156324a5af668604362c0b249ea73b6083
Reviewed-on: https://chromium-review.googlesource.com/265626
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6dacaff4
|
2015-02-19T16:31:57
|
|
Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Id1560b0887fa5882b9858af7bad9043ada67038d
Reviewed-on: https://chromium-review.googlesource.com/251610
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
90d443e7
|
2015-04-10T14:34:10
|
|
Delete Image.h.
Change-Id: I83135eabfe5c71f8b07338e2552d1ddd89f150c2
Reviewed-on: https://chromium-review.googlesource.com/265233
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0305320f
|
2015-04-09T11:21:13
|
|
WGL Pbuffer implementation.
BUG:angleproject:890
Change-Id: Id6e04117ddf7bde3ffb0d9e4cef6db3d07039a54
Reviewed-on: https://chromium-review.googlesource.com/261410
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
794e0009
|
2015-04-07T18:31:54
|
|
Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)
Change-Id: Id0e06d7d6600344d858f00dabc219d79289bbc82
Reviewed-on: https://chromium-review.googlesource.com/265020
Tested-by: Minmin Gong <mgong@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b3584fb4
|
2015-04-09T17:34:21
|
|
Revert "Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)"
Causing a build failure on Mac/Clang:
./Tokenizer.cpp:551:7: error: extra tokens at end of #else directive [-Werror,-Wextra-tokens]
#else if defined(_MSC_VER)
http://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Mac%20Builder/builds/29136
This reverts commit 3b26e231d99154814eb428f75a67bbe7a21adadc.
Change-Id: I2d11ddcc18130d908fd2ec3d6f5ab890cfccd5e7
Reviewed-on: https://chromium-review.googlesource.com/264983
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
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3b26e231
|
2015-04-07T18:31:54
|
|
Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)
Change-Id: I73d9a2b9ad16f032be974b9c819de0dc1247c2ea
Reviewed-on: https://chromium-review.googlesource.com/264533
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
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e42753b2
|
2015-04-08T13:46:33
|
|
Implement GL_VENDOR and GL_RENDERER strings for RendererGL.
Change-Id: Ib83faa605fd1b992e19ddc2b72c7917d82245d32
Reviewed-on: https://chromium-review.googlesource.com/264664
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9102e3ab
|
2015-03-23T20:25:45
|
|
Add UBO offset emulation for D3D11.0 and below.
BUG=angleproject:507
Change-Id: I6c5028930051a2af0bd6ffa0ee213e692d3892ef
Reviewed-on: https://chromium-review.googlesource.com/261824
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
cc6f55dd
|
2015-03-20T13:01:02
|
|
Split Buffer::map into map and mapRange to match the API.
BUG=angleproject:681
Change-Id: Ia4bf2b81134a922265ca762f33ac85d9ddbf1a7c
Reviewed-on: https://chromium-review.googlesource.com/261890
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8a6f19d7
|
2015-04-02T15:57:55
|
|
Add support for GL_OES_fbo_render_mipmap with OpenGL.
BUG=angle:905
Change-Id: Idde35172cfa495c8b74b961f4ab8c4e657653074
Reviewed-on: https://chromium-review.googlesource.com/263763
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
95663914
|
2015-04-02T15:54:45
|
|
Add stubs for GL_OES_fbo_render_mipmap.
BUG=angle:905
Change-Id: Idd4964bd2d9d07cd98137770e1cc57397f1dd3a6
Reviewed-on: https://chromium-review.googlesource.com/263762
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
dab84368
|
2015-03-02T15:43:57
|
|
Add texture format utilities for GL and generate GL texture caps.
BUG=angleproject:884
Change-Id: Ib1b13f59a6b21399c4b35695c704c369f572914e
Reviewed-on: https://chromium-review.googlesource.com/264399
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d16daa29
|
2015-04-07T19:27:57
|
|
Revert "Add texture format utilities for GL and generate GL texture caps."
This reverts commit 69bde01adf1f9d94cb1ea91c2902267ef3340f02.
Change-Id: If21c22e91cf5d72364839bbcc21cb83901a3f2cd
Reviewed-on: https://chromium-review.googlesource.com/264418
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
fbfa47c4
|
2015-03-31T11:26:00
|
|
Implement copyImage and copySubImage in TextureGL.
BUG=angleproject:885
BUG=angleproject:884
Change-Id: I083b72059c55157e2a3ee00ec778f819a100be7b
Reviewed-on: https://chromium-review.googlesource.com/263179
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
69bde01a
|
2015-03-02T15:43:57
|
|
Add texture format utilities for GL and generate GL texture caps.
BUG=angleproject:884
Change-Id: Iba0108b22e6a404842ec1013d22c00d206c865d3
Reviewed-on: https://chromium-review.googlesource.com/255512
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8c25cdec
|
2015-04-01T16:37:48
|
|
Only check dynamic type in Impl casting helpers.
We can use the Impl casting helper methods to clean up dynamic type
casting.
Change-Id: I5706da74eedd9f3cdc5a728420074a91ad7c95cb
Reviewed-on: https://chromium-review.googlesource.com/263520
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f4bf3811
|
2015-04-01T16:15:32
|
|
Use GetAs/GetImplAs whenever possible.
This patch cleans up the rest of our custom casting helper
functions.
Change-Id: I41975c736765fca855c4498acca31116df3e8317
Reviewed-on: https://chromium-review.googlesource.com/263477
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
c5b8b59c
|
2015-04-02T16:56:25
|
|
Don't delete sysmem storage if it is the latest storage.
BUG=angleproject:965
Change-Id: I9b4b042e3f9bde3ce713a02aa353b5f3a5cff49e
Reviewed-on: https://chromium-review.googlesource.com/263711
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
|
|
8cf4a39b
|
2015-04-02T11:36:04
|
|
Return a ref for FBO attachment image indexes.
This cleans up the syntax somewhat. Also place some more of the
helper methods in the header.
BUG=angleproject:963
Change-Id: I62419095a7b65486f54d74791027594e8e595e48
Reviewed-on: https://chromium-review.googlesource.com/263629
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
4ef3c241
|
2015-04-02T11:36:01
|
|
Remove DefaultAttachment.
This class is no longer necessary or used.
BUG=angleproject:963
Change-Id: I5e6fa64822e637e1cc769be6fe777fa6e13a0d83
Reviewed-on: https://chromium-review.googlesource.com/263484
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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c46f45d9
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2015-03-31T13:20:55
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Refactor DefaultAttachments.
Instead of using an Impl type for default attachments, store the
egl::Surface pointer where possible.
BUG=angleproject:963
Change-Id: I3e34849e8b1ccae0c91a79617ec6f64aaaab6b10
Reviewed-on: https://chromium-review.googlesource.com/263483
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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2c919145
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2015-04-01T14:44:13
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Implement flush and finish in RendererGL.
BUG=angleproject:883
Change-Id: Idc474c58d3971c5f7c2c2760cd21aefdf65424b4
Reviewed-on: https://chromium-review.googlesource.com/263502
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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64a7244d
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2015-04-01T14:43:11
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Only call glInvalidateFramebuffer if it is available.
BUG=angleproject:885
Change-Id: I30a9bcebc80805aea0c12d9c67194b7b0c98200f
Reviewed-on: https://chromium-review.googlesource.com/263475
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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c30c424f
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2015-04-01T14:17:07
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Make egl::Surface ref-counted.
This will let us store references to Surface in FBO attachments,
even after the surface is destroyed.
BUG=angleproject:963
Change-Id: I7e1cb161d1e08f78b1c4d730a32ad09ac7e61e30
Reviewed-on: https://chromium-review.googlesource.com/263482
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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d1f5ef2e
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2015-04-01T14:17:06
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Pass gl::Data to Framebuffer::clear.
This allows the implementation object to also check the caps.
BUG=angleproject:930
Change-Id: I5a48ad942eaa5271b60cffd931829296e5d2a767
Reviewed-on: https://chromium-review.googlesource.com/263481
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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ed58f066
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2015-04-01T14:17:05
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Fix the renderer generation script.
We no longer use the DISALLOW_COPY_AND_ASSIGN macro.
BUG=angleproject:956
Change-Id: I439c4d55612059d6a16ae6351c54c3817be017cf
Reviewed-on: https://chromium-review.googlesource.com/263480
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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68694e99
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2015-03-24T14:03:37
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Add UBO offset support for D3D11.1.
Also fixes the uniform count upper limit in glGetActiveUniformsiv,
as well as an assert hit with used but unbound uniform buffer.
BUG=angleproject:507
BUG=angleproject:962
Change-Id: I096fe1c9b4f0f398f3a638cd8311278987dfb7dc
Reviewed-on: https://chromium-review.googlesource.com/263404
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
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90a09b56
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2015-04-01T18:21:24
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Revert "Add UBO offset support for D3D11.1."
Failed on 32-bit builds. See: https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Builder/builds/24828/steps/compile/logs/stdio
angle\src\libangle\validationes.cpp(1461) : error C2220: warning treated as error - no 'object' file generated
angle\src\libangle\validationes.cpp(1461) : warning C4018: '<' : signed/unsigned mismatch
This reverts commit 381f969315c0c70bacf183e58de7194f42486112.
Change-Id: I05f09f19e40046994d34809c5b79095458f56148
Reviewed-on: https://chromium-review.googlesource.com/263474
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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381f9693
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2015-03-24T14:03:37
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Add UBO offset support for D3D11.1.
Also fixes the uniform count upper limit in glGetActiveUniformsiv,
as well as an assert hit with used but unbound uniform buffer.
BUG=angleproject:507
BUG=angleproject:962
Change-Id: I263b14df41d4e45a67304c1d145646398721cf0a
Reviewed-on: https://chromium-review.googlesource.com/263412
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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60f8119d
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2015-04-01T10:53:43
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Name all windows created by the WGL backend.
When running from within the chrome test harness, calls to CreateWindow*
in debug builds would return null when the title was an empty string.
Change-Id: I0d5dfb1eb824ff2a1470e7d66d850602e73988a0
Reviewed-on: https://chromium-review.googlesource.com/263430
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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1a506957
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2015-03-19T12:11:37
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Rename SurfaceWGL to WindowSurfaceWGL.
BUG=angleproject:890
Change-Id: I72f28583e3903b273578abb6ed487c0a8d696746
Reviewed-on: https://chromium-review.googlesource.com/261359
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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1aca922a
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2015-03-19T12:02:50
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Track more information at the egl::Surface level.
Many of the members of SurfaceImpl could be stored in egl::Surface
instead. This makes SurfaceImpl a pure interface and makes Surface
constructors much simpler.
BUG=angleproject:795
Change-Id: Ifa797b4bef84afe66f9fb3f3a6be260f726ca55c
Reviewed-on: https://chromium-review.googlesource.com/261358
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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3917f578
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2015-04-01T15:17:21
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Revert "Add UBO offset support for D3D11.1."
Was ignoring the uniform block bindings.
This reverts commit 7159ea6778eb73c233736cc2fa59ae9177b75e4b.
Change-Id: Ie7d2b40d3fb2adedd309f1162fb6fd33ab0b4c3c
Reviewed-on: https://chromium-review.googlesource.com/263420
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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