src/libANGLE


Log

Author Commit Date CI Message
Shahbaz Youssefi f2315dbe 2024-10-23T13:34:39 Reland: Vulkan: Update checks for promoted extensions This relands commit c2219ef9ec03277b6f8ad18d6d1ade41ddf88ba6. Features that depend on promoted extensions are now enabled when the extensions are present, OR the version of Vulkan that they were promoted to is present. This commit checks for Vulkan 1.1 because that is the version currently supported. In the reland, the promoted extensions are not added to the list of extensions to be enabled, because the underlying driver may not have exposed them as extensions at all. Bug: angleproject:374483183 Change-Id: I98e004d3fb4ed673984859ab63d40702f877b535 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5955635 Reviewed-by: Jason Macnak <natsu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 2dcc80dd 2024-10-17T13:59:23 Vulkan: allocateDescriptorSet to avoid repeated try on same pool DynamicDescriptorPool::allocateDescriptorSet has a few steps. It first tries to allocate from the same pool. Then tries to allocate from mCurrentPoolIndex and then loops all existing pools. This CL keeps the same basic logic, but avoids repeated tries on the same pool. Bug: angleproject:372268711 Change-Id: Ic3099ac8c68688fe9afe452f808be29ac9063d51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5926182 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop a05fc2bc 2024-10-23T13:36:54 Revert "Vulkan: Update checks for promoted extensions" This reverts commit 9c1f96b8606a564b565d37208268b9b06efff03e. Reason for revert: Still fails on Cuttlefish (which uses SwiftShader) Bug: angleproject:374975259 Original change's description: > Vulkan: Update checks for promoted extensions > > Features that depend on promoted extensions are now enabled when > the extensions are present, OR the version of Vulkan that they were > promoted to is present. This commit checks for Vulkan 1.1 because > that is the version currently supported. > > Bug: angleproject:374483183 > Change-Id: I17d7956ac8a604f531e020e77c6f532e616b9dd5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5954316 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:374483183 Change-Id: I1bef03f99b044bca91950a62e4015630a7c91530 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5956483 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Cody Northrop <cnorthrop@google.com>
Charlie Lao 9a4c7495 2024-10-15T13:05:28 Vulkan: Add feature flag to enable descriptorSet cache So that we can disable it to compare the performance difference. Bug: angleproject:372268711 Change-Id: I02da254e5d58815741080634a2dd005617aa7432 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5936135 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 31c80bbf 2024-10-17T10:56:16 Vulkan: Avoid redundant work in updateFullActiveTextures ContextVk keeps mActiveTexturesDesc, which gets updated by UpdatePreCacheActiveTextures(). This is only used for cache lookup. When there is a cache miss, we end up call updateFullActiveTextures() which recomputes DescriptorSetDesc again, which is redundant work. This CL removes mActiveTexturesDesc from ContextVk. UpdatePreCacheActiveTextures has been changed to be a DescriptorSetDescBuilder method so that it can directly update the mDesc. updateFullActiveTextures has been renamed to updateActiveTexturesForCacheMiss which avoid mDesc calculation. updateFullActiveTextures is still kept for now which will be used in next CL when cache is disabled. Bug: b/372268711 Change-Id: Ic9a0cdaa7cefca5f72b599d26d079cef14888f07 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905766 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao dd54eeec 2024-10-11T13:26:46 Reland "Vulkan: Track GPU progress for individual DescriptorSet" This is a reland of commit 292102944add2ab30f4aa12a971cac456cc7726b with the fix of garbage being added back to garbage list. Original change's description: > Vulkan: Track GPU progress for individual DescriptorSet > > Right now ProgramExecutableVk keeps VkDescriptorSet object, and > DescriptorSetHelper is created when a cache entry becomes invalid. > Further, DescriptorSetCache keeps the cache of {VkDescriptorSet, > RefCountedDescriptorPoolHelper} pair. So we are having three different > type of objects at different stages of life: VkDescriptorSet, > DescriptorSetHelper, and {VkDescriptorSet, > RefCountedDescriptorPoolHelper. This CL makes DescriptorSetHelper at > creation and at cache and at garbage. With this change, you have a > reference counted DescriptorSetHelper object (i.e, DescriptorSetPointer) > during entire life cycle and is passed around between cache and program > as is. This CL is preparation for the future CL where we may disable > cache for descriptorSet. The descriptorSet will be added to garbage list > and reused constantly without go through the cache code. We need to > track the individual descriptorSet with ResourceUse so that it won't > reuse until GPU is finished. This CL is making DescriptorSetHelper a GPU > tracking object so that it will still just work when cache is disabled. > > Bug: angleproject:372268711 > Change-Id: I1cfb77cc5069b202d870388fd8809e265cdca90b > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918586 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:372268711 Change-Id: Ic920f99cc78cde1e94690bdbee3b885844fa155b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5954701 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Austin Annestrand 60da450e 2024-09-20T17:56:55 CL: Implicit cmd queue submit on release From OpenCL spec (3.0): https://registry.khronos.org/OpenCL/specs/3.0-unified/html/OpenCL_API.html#_flush_and_finish clReleaseCommandQueue perform an implicit flush of the command-queue. Bug: angleproject:8639 Change-Id: I0a3b0f3c602075fd2a6e1ac0310345b3d568df64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5410931 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 45cc47af 2024-10-22T21:41:22 Revert "Vulkan: Track GPU progress for individual DescriptorSet" This reverts commit 292102944add2ab30f4aa12a971cac456cc7726b. Reason for revert: Causing bot failure in later CLs Original change's description: > Vulkan: Track GPU progress for individual DescriptorSet > > Right now ProgramExecutableVk keeps VkDescriptorSet object, and > DescriptorSetHelper is created when a cache entry becomes invalid. > Further, DescriptorSetCache keeps the cache of {VkDescriptorSet, > RefCountedDescriptorPoolHelper} pair. So we are having three different > type of objects at different stages of life: VkDescriptorSet, > DescriptorSetHelper, and {VkDescriptorSet, > RefCountedDescriptorPoolHelper. This CL makes DescriptorSetHelper at > creation and at cache and at garbage. With this change, you have a > reference counted DescriptorSetHelper object (i.e, DescriptorSetPointer) > during entire life cycle and is passed around between cache and program > as is. This CL is preparation for the future CL where we may disable > cache for descriptorSet. The descriptorSet will be added to garbage list > and reused constantly without go through the cache code. We need to > track the individual descriptorSet with ResourceUse so that it won't > reuse until GPU is finished. This CL is making DescriptorSetHelper a GPU > tracking object so that it will still just work when cache is disabled. > > Bug: angleproject:372268711 > Change-Id: I1cfb77cc5069b202d870388fd8809e265cdca90b > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918586 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:372268711 Change-Id: I4d3c34058d100112a098144276b52c0faf8d593a No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5955529 Auto-Submit: Charlie Lao <cclao@google.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Andrew Sumsion 9c1f96b8 2024-10-22T12:58:27 Vulkan: Update checks for promoted extensions Features that depend on promoted extensions are now enabled when the extensions are present, OR the version of Vulkan that they were promoted to is present. This commit checks for Vulkan 1.1 because that is the version currently supported. Bug: angleproject:374483183 Change-Id: I17d7956ac8a604f531e020e77c6f532e616b9dd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5954316 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Rafay Khurram 99ba07d3 2024-03-26T00:58:57 CL/Vulkan: Implement createImage Enabling functionality of: - clCreateImage Tests-Passing: OCLCTS.test_api get_image<1d|2d|3d>_info Bug: angleproject:42266936 Signed-off-by: Rafay Khurram <r.khurram@samsung.com> Change-Id: I0281f092bff13cdd81b87d596fdd15b33dda7e46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5796527 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev d774f75c 2024-10-21T00:00:00 Fix Python warning in overlay fonts generator Fixed: angleproject:358565474 Change-Id: Ide48691fa4d52d063c5c80fc7cdbc16c99a97ed0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5953793 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 29210294 2024-10-11T13:26:46 Vulkan: Track GPU progress for individual DescriptorSet Right now ProgramExecutableVk keeps VkDescriptorSet object, and DescriptorSetHelper is created when a cache entry becomes invalid. Further, DescriptorSetCache keeps the cache of {VkDescriptorSet, RefCountedDescriptorPoolHelper} pair. So we are having three different type of objects at different stages of life: VkDescriptorSet, DescriptorSetHelper, and {VkDescriptorSet, RefCountedDescriptorPoolHelper. This CL makes DescriptorSetHelper at creation and at cache and at garbage. With this change, you have a reference counted DescriptorSetHelper object (i.e, DescriptorSetPointer) during entire life cycle and is passed around between cache and program as is. This CL is preparation for the future CL where we may disable cache for descriptorSet. The descriptorSet will be added to garbage list and reused constantly without go through the cache code. We need to track the individual descriptorSet with ResourceUse so that it won't reuse until GPU is finished. This CL is making DescriptorSetHelper a GPU tracking object so that it will still just work when cache is disabled. Bug: angleproject:372268711 Change-Id: I1cfb77cc5069b202d870388fd8809e265cdca90b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918586 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 47c66901 2024-10-21T12:47:22 Vulkan: Set gl_Layer to 0 if the framebuffer is not layered Bug: angleproject:372390039 Change-Id: I29067c9488e06f6dd2e90f207fecb843267fb77c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5949263 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop e869b426 2024-10-22T10:04:06 Revert "Removed checks for promoted extensions" This reverts commit c2219ef9ec03277b6f8ad18d6d1ade41ddf88ba6. Reason for revert: Possible cause of boot failures on cuttlefish Bug: angleproject:374975259 Original change's description: > Removed checks for promoted extensions > > Removed checks for Vulkan extensions that have been promoted into Vulkan > 1.1, which is already the minimum required version for ANGLE. The > dependent features now work when the extensions are missing because the > extensions are no longer necessary. > > Bug: angleproject:374483183 > Change-Id: Iad92b33a8e724eaa8f4bfcbe406f5b6b8536d6d8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5944678 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: angleproject:374483183 Change-Id: I92eb6681c6d1b8f7e2d0832bb4e1cbf4597bd1c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5952279 Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Lina Versace f4e776a8 2024-10-14T22:41:34 GLES1: Fix eye distance for fog Distance should be non-negative, so use abs(). From the spec, OpenGL ES 1.1 ยง3.8. Note the 'abs' symbols. An implementation may choose to approximate the eye-coordinate distance from the eye to each fragment center by |z_{e}|. Bug: b/369665616 Test: angle_trace_tests --gtest_filter="*minetest*" Change-Id: Ic6c162ba2469600fa6a8c8d61e5bccf5c0cb12d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5933566 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Lina Versace <linyaa@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Lina Versace <linyaa@google.com>
Charlie Lao 4bdcdf0d 2024-10-16T11:44:49 Vulkan: Switch RefCountedDescriptorPoolBinding to use SharedPtr This mostly a clean up. RefCountedDescriptorPoolBinding is replaced with DescriptorPoolPointer, which is defined as SharedPtr<DescriptorPoolHelper>. It has more intuitive semantics to use. Bug: angleproject:372268711 Change-Id: I0397111b5228e896c1d226e00930851319d955a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938947 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao c52e8493 2024-10-11T14:21:19 Vulkan: Switch DescriptorPoolPointer to use SharedPtr To make the reference counting easier to maintain, SharedPtr class is added to automatically tracking the reference counting and object creation/destruction. Right now we have BindingPointer class doing similar things except it does not automatically manage the object create/destroy, which makes it less robust as well as redundant code to manage object life cycle. The other problem with BindingPointer is that it does not work with normal assign/copy operator which made it hard to read and use. SharedPtr uses exact same API semantics as std::shared_ptr, which makes the reference counting very easy to use. The main difference of SharedPtr and std::shared_ptr is that it does not use any atomic or lock since it assumes user only uses it under thread safe environment, which ANGLE's backend is. This CL also changes mDescriptorPools to mDynamicDescriptorPools to make it clear that it is dynamic descriptor pool not the descriptor pool. This is also preparation CL for the next CL where we will use SharedPtr to manage DescriptorSetHelper life cycle, which otherwise a bit complicated to manually manage. Bug: angleproject:372268711 Change-Id: I1033d9bf259bbc075a9b374d8a28e1f67d889873 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5926183 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi ef55ca0a 2024-10-17T14:44:22 Update copy validation regarding ext textures * Updated the validation functions for the following function to accept TEXTURE_EXTERNAL_OES: glCopyImageSubDataEXT() * Updated unit test CopyTextureTestES3.CopyImageSubDataToEGLImage * Using TEXTURE_EXTERNAL_OES as target for glFramebufferTexture2D() requires EXT_YUV_target. Therefore, the texture related to it is used instead. Bug: angleproject:361372990 Change-Id: I905d4cf89522ae3158516b42b15705d1044c6e97 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5940404 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi a19f0947 2024-10-17T22:42:30 Vulkan: Cache depth- and stencil-only views Existing depth/stencil blit and resolve paths created temporary depth- and stencil-only views. For GL_ARM_shader_framebuffer_fetch_depth_stencil, such views are needed as well. In preparation for that extension, this change adds depth- and stencil-only views to ImageViewHelper and allows them to be retrieved through RenderTargetVk. The blit and resolve paths are consequently simplfied as a side-effect. Bug: angleproject:352364582 Change-Id: Ia822efb44ca7c82f63afce904eb19dd1bed02ff5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938149 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Andrew Sumsion c2219ef9 2024-10-20T04:49:44 Removed checks for promoted extensions Removed checks for Vulkan extensions that have been promoted into Vulkan 1.1, which is already the minimum required version for ANGLE. The dependent features now work when the extensions are missing because the extensions are no longer necessary. Bug: angleproject:374483183 Change-Id: Iad92b33a8e724eaa8f4bfcbe406f5b6b8536d6d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5944678 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 4aa12e9e 2024-10-07T00:00:00 Metal: Remove macOS 11.0 availability checks Chromium now requires at least macOS 11.0. This also implies MSL 2.3 support. Bug: angleproject:371829506 Change-Id: I6aaf4d9775bfe58747df28173d3931aa11fa8d25 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912903 Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Le Hoang Quyen 182aa407 2024-08-14T19:52:30 Reland "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format." This is a reland of commit f102d75a39ec8980a617c179034c24f337b12d1c Nothing changed, it's just that the root cause was already fixed in https://chromium-review.googlesource.com/c/angle/angle/+/5937060. Original change's description: > Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format. > > Currently when IOSurface is bound to a pbuffer with GL_RGB internal > format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it. > And then disable alpha write to the respective MTLTexture. > > However, when an implicit MSAA texture is created for the above > pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format > but has no knowledge about alpha write disable. Consequently, when a > render pass uses this implicit MSAA texture, its alpha channel won't be > cleared properly and would contain garbage values. > > In order to avoid the above bug, we should use > B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer. > > This will fix the render corruptions found in chromium:358957665. > > Bug: angleproject:42261786 > Bug: chromium:358957665 > Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Bug: angleproject:42261786 Bug: chromium:358957665 Change-Id: I1e090886ed493eafce35d2ba98010c3be7bc16c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937061 Reviewed-by: Kenneth Russell <kbr@chromium.org> Auto-Submit: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Le Hoang Quyen 2b329ee4 2024-10-18T01:37:10 Metal: fix memory leaks in Texture::getStencilView The leaks were because we stored a strong ref to the texture itself in mStencilView member if the texture already has a stencil format. This caused a circular reference preventing the texture from being released. This indirectly caused MSRTT's memory leaks in chromium:374072906 due to MSRTT using getStencilView for blitting step. Bug: chromium:374072906 Change-Id: I8ced300c2da2de1282c623780dd1affd9d45fb05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937060 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Auto-Submit: Quyen Le <lehoangquyen@chromium.org>
Alexey Knyazev 78f146e3 2024-10-14T00:00:00 Remove EAGL support Fixed: angleproject:362530620 Change-Id: I6157655a7ad5b1e30c5d0a155d3ae3e8a81997e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938872 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Geoff Lang 5b96316b 2024-10-17T14:00:41 Revert "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format." This reverts commit f102d75a39ec8980a617c179034c24f337b12d1c. Reason for revert: Suspecting this caused an GPU memory regression on Mac. Bug: chromium:374072906 Original change's description: > Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format. > > Currently when IOSurface is bound to a pbuffer with GL_RGB internal > format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it. > And then disable alpha write to the respective MTLTexture. > > However, when an implicit MSAA texture is created for the above > pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format > but has no knowledge about alpha write disable. Consequently, when a > render pass uses this implicit MSAA texture, its alpha channel won't be > cleared properly and would contain garbage values. > > In order to avoid the above bug, we should use > B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer. > > This will fix the render corruptions found in chromium:358957665. > > Bug: angleproject:42261786 > Bug: chromium:358957665 > Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Bug: angleproject:42261786 Bug: chromium:358957665 Change-Id: I29238588f78f2d01c77a317b2a22670a8036d2e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5939455 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kenneth Russell 831a52f2 2024-10-16T13:46:04 Hold on to error message in LinkTaskMtl as C++ string. Make a copy of the incoming C string because the error message might be dynamically allocated and deallocated by the caller. Bug: angleproject:370425451 Change-Id: If4aaa93a90a1da8bc60f7839e29b705b0d2864e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938484 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev 2f644ed8 2024-10-16T00:00:00 Implement NULL translator output Fixed: angleproject:373818287 Change-Id: If862e8e66a043ef968daea91d95717af97e3a0de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937827 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 323187d9 2024-10-11T13:48:51 Vulkan: Fix color attachment limit with framebuffer fetch ANGLE incorreclty assumed that the input descriptor limit is at least as big as the color attachment limit. This is not true on Intel/windows where 8 color attachments are available but only 7 input descriptors. With this change, the color attachment limit is dropped to 7 in such a case so that framebuffer fetch can continue to be supported. Bug: angleproject:372873263 Change-Id: If836563b47399a23b293b74815f6bccb21aaf47c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5919759 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Rafay Khurram 3fa74223 2024-03-26T17:13:52 Vulkan: Add check for VK_EXT_external_memory_host extension Tests-Passing: GN Build Bug: angleproject:42266936 Change-Id: Ie30f1cee939bc8a4b98d37f718e4526156916f05 Signed-off-by: Rafay Khurram <r.khurram@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5796524 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
hoonee.cho 2ee914a4 2024-03-04T06:54:29 CL: Add cl_image_format map autogeneration * Added map JSON files containing CL image formats * Updated ANGLE format table generator to include CL foramts Tests-Passing: GN Build Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Bug: angleproject:42266936 Change-Id: I2967ea6d26f69223ffa3ca12d469c05a3844200f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5798054 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Rafay Khurram <r.khurram@samsung.com>
Shahbaz Youssefi 897a5654 2024-10-16T10:32:16 CL: Rename isSet/isNotSet to intersects/excludes In particular, `isSet` was checking if _any_ bit was set instead of if _all_ bits were set. This was a point of confusion. Bug: angleproject:42266936 Change-Id: I76211a423f304fb4641ceb9cbfbb0bea4ff33ccf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937411 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e40d8581 2024-10-16T10:57:39 Vulkan: Fix render pass revival vs framebuffer fetch and DR Bug: angleproject:352364582 Change-Id: I86548251fc1dec75031a23e3461bf296c852919c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937412 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 7beb008d 2024-10-16T10:04:43 Vulkan: Disable dynamic rendering on Nvidia Bug: angleproject:372883691 Change-Id: I71b45ea67a725a5a55d69b17329866000a1f37e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938740 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 37dd8e92 2024-09-20T17:49:11 WebGPU: Stream client arrays Add support for vertex attributes and index data without buffer backings. Stream the data to buffers at draw time. Bug: angleproject:368602384 Change-Id: I697b7882cdebf0dfab08fcffabd2d36048920547 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878137 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mavis Deng 68ba532b 2024-10-09T14:38:01 Add validation for ObjectLabel The validation of ObjectLabel is empty. Move the validation in ValidateObjectLabelKHR to a new ValidateObjectLabelBase (except the extension check), and make ValidateObjectLabel and ValidateObjectLabelKHR both call ValidateObjectLabelBase after the version/extension check. An end2end test is added Bug: angleproject:360903471 Change-Id: Iabfd3c16c5423b2ab2fe5e417fe75eed00237c92 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5919129 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jiaqi Li 0dbe85f3 2024-10-15T13:54:36 Increase the size of vector WriteImages to max ANGLE limits the size of vector which represents the write images when resolving images. So when blit a multisample buffer to mrt, the sum of write images is more than 1 and app will abort while checking the size of the vector. This patch increases the size of vector WriteImages to max. Add end2end test to test blit multisampled framebuffer to MRT framebuffer. Bug: angleproject:361369302 Change-Id: I2d892bcd3411f2bca2ff514f6f0b6055d872668a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5872512 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 91391c06 2024-10-02T16:07:02 Vulkan: Vertex attribute hole crash workaround * Added condition to bypass reading from a streaming attribute if the source pointer is null. * Added unit test that crash if a vertex pointer is not defined for an enabled vertex attribute. * VertexAttribPointerCopyBufferFromInvalidAddress * Credit for the original test: tingwei.guo Bug: angleproject:359729255 Change-Id: I2592fed66f0eba8c7003ec02cc8ca802833f23b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5899978 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi a1584f49 2024-10-11T21:17:32 Vulkan: Qualify framebuffer fetch with "Color" In preparation for depth/stencil framebuffer fetch, many framebuffer fetch symbols are affixed with Color to indicate that they pertain to color framebuffer fetch logic. Bug: angleproject:352364582 Change-Id: I86000ada5e6ef47387dec0b6a3fca589d816cdc2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5926593 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 1608d0be 2024-10-10T16:53:15 Vulkan: Isolate framebuffer fetch no-RP-break optim from DR Prior to [1], changes to framebuffer fetch usage by shaders caused a render pass break. This was due to a limitation of render pass compatibility rules. It also caused other headache, such as needing to clear the render pass cache, recreating pipelines etc. [1]:https://chromium-review.googlesource.com/c/angle/angle/+/3697308 In [1] an important optimization was implemented for tiling GPUs where ANGLE permanently switched to framebuffer fetch mode on first encountering framebuffer fetch use. From that point on, ANGLE would always make every render pass framebuffer fetch compatible. In reality, the render pass break was unnecessary, which became apparent with dynamic rendering (for example that whether the render pass includes input attachments has no bearing on a pipeline that doesn't use input attachments at all). In [2], dynamic rendering kept the render pass break + permanent switch behavior for simplicity. [2]:https://chromium-review.googlesource.com/c/angle/angle/+/5637155 This change untangles the optimization done for legacy render passes from dynamic rendering, allowing dynamic rendering to start every render pass without framebuffer fetch and enable it later if a framebuffer fetch program is used. This is in preparation for supporting depth/stencil framebuffer fetch, where a perma-switch is troublesome (for example in combination with read-only depth/stencil feedback loops). Bug: angleproject:352364582 Change-Id: I31221cf22a28d58b9b2bf188e9c0b786cd0fe3d2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5923120 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Mohan Maiya 8f367854 2024-10-13T13:45:17 Vulkan: Refactor ImageCopy shader - Refactor common shader code into "ImageCopy.inc" - Add ImageCopyFloat shader that supports only float src and dst formats - Perform YUV and multisampled image copies with ImageCopyFloat Bug: angleproject:372059358 Change-Id: I34bbaf49f98920494d9ed9e1fd290b413a89ea13 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5927276 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Aurora Zhang 78a694a1 2024-10-10T14:08:31 Bugfix for ms_to_ss in dynamic rendering VkMultisampledRenderToSingleSampledInfoEXT should be added into VkRenderingInfo.pNext when using dynamic rendering pass. Bug: angleproject:370153437 Change-Id: If9377362d95c60e610ec978eb684918de9807342 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5922915 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev ab1cdd22 2024-10-03T00:00:00 Translator: Support EXT_texture_query_lod No backend support yet. Bug: angleproject:368275901 Change-Id: I10bbc03feca485908315633cbc0f955e82994657 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5920240 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 68de0042 2024-10-08T05:41:37 Vulkan: Support glCopyTexImage2D from MSAA default framebuffer Add support for glCopyTexImage2D when the source is an MSAA default framebuffer by enhancing UtilsVk::copyImage(...) to support multisampled source images. Bug: angleproject:372059358 Tests: MultisampleTestES3.CopyTexImage2DFromMsaaDefaultFbo* Change-Id: I9b5d39f6f75ca8056f8be18b1e68eb0161c99903 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5914629 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Alexey Knyazev 028bb1cb 2024-10-03T00:00:00 Add EXT_texture_query_lod stubs Bug: angleproject:368275901 Change-Id: I34ab23630bc6c3d720acefa97e4c324f41fa61cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5922877 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b724eb0e 2024-10-10T16:51:11 Vulkan: Fix assert with overlay and not dynamic rendering The render pass started by UtilsVk for the overlay was not marked as belonging to the default framebuffer, causing an incorrect assertion failure where the final image layout was to be set to PRESENT_SRC. Bug: angleproject:42267038 Change-Id: I6e7a9357378d6f9a6e907e0ba25fb64dc8f7540e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5923119 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 62f33a5c 2024-10-09T16:06:54 Vulkan: Make retainResource for descriptorSetPool consistent Right now the cache hit and cache miss case are handled differently. This CL makes it consistent. Now Caller of DynamicDescriptorPool::getOrAllocateDescriptorSet will handle this retainResource call regardless of cache hit or miss. Bug: b/372268711 Change-Id: I11e47ab9e56a24eb68a0231c5e553ab6b8833c82 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5921640 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi ae5c3b96 2024-10-08T17:02:21 Boilerplate for GL_ARM_shader_framebuffer_fetch_depth_stencil Bug: angleproject:352364582 Change-Id: I94c670db5546564a6f60bb513a6d7f3f5bd5778c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916771 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 3e8d09a1 2024-10-08T17:01:02 Vulkan: Enable FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM ANGLE correctly handles MRT with gl_LastFragColorARM, this property should have been set to true. Bug: b/269233744 Change-Id: Iaa554df57292fcc5c12281e2e098b6451f63d5e6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916770 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Mark Lobodzinski c9606f00 2024-10-07T10:15:14 Fix extensions moved to core in GLES 3.2 The GL_EXT_texture_cube_map_array, GL_EXT_texture_buffer, and GL_OES_texture_storage_multisample_2d_array extensions were moved into core in ES3.2, but validation still required enabling extensions. Added 3.2 as a sufficiency. Test: angle_end2end_tests --gtest_filter=*CompressedTexImageCubeMapArray* Bug: b/371940347 Change-Id: Ie73a76087b6b52775d44ae79efd7f48e9fc90eb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912120 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mark ลobodziล„ski <mark@lunarg.com>
Cody Northrop ba292370 2024-10-08T19:58:29 Vulkan: Disable imageless framebuffers on Qualcomm and PowerVR * Qualcomm with imageless framebuffers, vkCreateFramebuffer loops forever * PowerVR with imageless framebuffer spends enormous amounts of time in framebuffer destruction and creation. ANGLE doesn't cache imageless framebuffers, instead adding them to garbage collection, expecting them to be lightweight. Tests: dead_cells, chrono_trigger, batman_telltale Bug: b/369693310, b/372273294 Change-Id: I43714154661c4415ec10511ed096da7c23a9a8ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918740 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi 878e1c92 2024-10-07T16:34:54 Vulkan: Fix line-loop draw arrays after elements Currently, when drawing line-loop arrays in Vulkan, an index buffer is created to assist in drawing (since Vulkan does not natively include a line-loop draw mode). However, when LL array draw calls are mixed with non-LL element draw calls, it can lead to some rendering issues due to the fact that the proper index buffer is not obtained. * In VertexArrayVk::handleLineLoop(), if the cached indices are the same as the last draw, the same index buffer is obtained from the LineLoopHelper object. * (Using the newly added getCurrentIndexBuffer()) * Added unit test in which a triangle element draw is places between two LL array draws. Before the fix, the second LL draw would result in an incorrect line draw. Bug: chromium:40911000 Change-Id: Ibba9a0cb2b77a2b6ae2c1e9230afe3d16b70cb63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908694 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi aa61c076 2024-10-08T12:14:13 Autogen files for GL_ARM_shader_framebuffer_fetch_depth_stencil Bug: angleproject:352364582 Change-Id: I3e736195be3a21c2ae48b4ab2922f9ae7bfcbf32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916185 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi aec90a8d 2024-10-07T10:56:24 Fix ignoring blit bits when attachments are missing GLES requires that the bits provided to glBlitFramebuffer are silently ignored if either the read or draw framebuffer is missing the corresponding attachment. In WebGL, this is forbidden. ANGLE was forbidding this because of WebGL, but a recent CTS test revealed that we shouldn't be doing that when !WebGL. Bug: angleproject:370917919 Change-Id: I202fbf665d8a102f0aea72709b80dfdabeb71a2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912614 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 166b72c9 2024-09-30T19:07:26 GL_ANGLE_blob_cache implementation. Bug: chromium:370538323 Change-Id: Ic51a951e78b48b315e36f518bcc39ff2d54660a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900761 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 492cf265 2024-09-27T13:44:22 Stubs for GL_blob_cache_angle Bug: chromium:370538323 Change-Id: Ib56b28c24305db8931f382b16a24975b7277fa7e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900760 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop c99f1106 2024-10-05T17:21:37 Debug: Allow forcing GL_RENDERER and GL_VENDOR It can often be useful to force the GL_RENDERER and GL_VENDOR strings to values recognized by applications. Bug: b/371749458 Change-Id: I045a76e733e1b59ad257caceed396847abf3d7fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5910908 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev cd10ad46 2024-09-30T00:00:00 Metal: Rework allowSamplerCompareGradient feature * AMD drivers may fail when a sample_compare function is used with explicit derivatives. To avoid such failures, the effective level is computed from the texture size, passed derivatives, and texture coordinates, if needed. The level value is then used for sample_compare instead of the explicit derivatives. * Apple2 GPUs do not support setting texture sampler compare state via Metal API. As a result, all sample_compare functions including those without LOD options do not work on Apple2 GPUs. This feature was attempting to incorrectly emulate a subset of sample_compare functions with a hard-coded compare state. There are no plans to support shadow samplers on Apple2 GPUs, as it would require non-trivial emulation, so this feature is no longer relevant for that platform. * Metal on macOS 10.15 only supports constant zero as the level parameter for sample_compare functions. Ignoring the passed derivatives and using zero LOD on old OS versions is a better fallback than dropping the derivatives altogether because many applications use the derivatives to set the level to zero anyway. Bug: angleproject:365066518 Bug: angleproject:368059227 Change-Id: I4028421b785ae49328b72658e0a9783275461779 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5903970 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Mohan Maiya b3d85cce 2024-09-30T14:28:35 Vulkan: Consolidate write colorspace override states ColorspaceState struct is now used to cache write colorspace related states to determine the colorspace of Vulkan draw image views. ImageViewHelper methods are called during initialization and when colorspace related states are toggled dynamically which in turn process these states and determine the final write colorspace. We can now fully support rendering to EGLImages, with colorspace overrides, via texture or renderbuffer EGLImage targets Bug: angleproject:40644776 Tests: ImageTest*Colorspace*Vulkan MultithreadingTestES3.SharedSrgbTextureMultipleContexts*Vulkan ReadPixelsPBOTest.SrgbUnorm*Vulkan Change-Id: I2be2cd3b5b2b4ac8ecb803c34cde2b846cbd1cbe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5901256 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya b38cc7fa 2024-09-30T12:43:09 Vulkan: Consolidate read colorspace override states ColorspaceState struct is now used to cache read colorspace related states to determine the colorspace of Vulkan read image views. ImageViewHelper methods are called during initialization and when colorspace related states are toggled dynamically which in turn process these states and determine the final read colorspace. Bug: angleproject:40644776 Tests: ImageTest*Colorspace*Vulkan SRGBTextureTest.SRGB*TextureParameter*Vulkan SRGBTextureTestES3.SRGBDecodeTexelFetch*Vulkan Change-Id: I16b3666cd80865936b826dc0738fc9210dabeda9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5901255 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 605c2f85 2024-09-27T12:00:58 Vulkan: Bugfix in FramebufferVk::blit(...) If any color attachment of GL_DRAW_FRAMEBUFFER is already in use in the currently started renderpass, don't reuse the renderpass for blit. Bug: angleproject:40644776 Tests: Texture2DTestES3.UnitTest_DMSAA_dst_read* Change-Id: Ib4266fc65d0ac7151f362f263e9e706adb1231ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5895158 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana f9709279 2024-09-20T16:02:56 CL/Vulkan: Add support for printf builtin processing The support for printf builtin in clspv enabled through the SPIR-V non-semantic clspv reflection instructions - PrintfInfo and PrintfBufferStorageBuffer [1]. The printf buffer is setup with a separate descriptor layout and the pipeline layout is updated accordingly. Also, printf is enabled as default option now for clspv. [1]: https://github.com/KhronosGroup/SPIRV-Registry/blob/master/nonsemantic/NonSemantic.ClspvReflection.html Bug: angleproject:369724757 Change-Id: I20b245eb0fea69941bd1aeb42534f8b729ec17e8 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893958 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao b61f9f9e 2024-10-04T11:07:23 Vulkan: Add operator<< for descriptorSet for debugging Right now it is using streamOut() function which is hard to use with WARN(). This replaces the streamOut function with standard c++ operator<< so that we can use in WARN()/INFO() along with other logs for debugging. Bug: b/368566032 Change-Id: Iec98b4c59f360cbbfb8fbdd85d5d1150fcca8f4a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908773 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao d147a2ca 2024-10-04T10:45:55 Vulkan: release descriptorSets from TextureVk::refreshImageViews When texture has to refresh its imageViews, the existing descriptorSet cache will become obsolete (because the cache key contains view's uniqueSerial). This CL proactively releases all cache so that we don't keep these invalid cache any more. Bug: b/368566032 Change-Id: I82a221b8b8fd072ee3a52b11264addba385526d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908772 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao eb4eaea9 2024-10-03T17:15:21 Vulkan: Improve SharedCacheKeyManager::addKey performance This function walks a vector of keys. When there are many keys this could be slow. Also when we have to grow the vector size, it involves memory reallocation which means copy the data from old storage to new storage. This CL changes mSharedCacheKeys to use std::deque instead of vector which solves storage reallocation problem. It also adds angle::BitSet64<64> to track all available (i.e., empty) slots in mSharedCacheKeys so that we don't have to loop most of time. You only loop all keys once to find all empty slots and then subsequent addKey() call will be O(1) until all empty slots are used. Bug: b/368566032 Change-Id: I4d32b461761f1cd64380f5527883b84357bb44c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908690 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev a921694b 2024-09-30T00:00:00 Metal: Support EXT_texture_shadow_lod Bug: angleproject:365108862 Change-Id: Ieb0b53253c5d9091e0c74baccf808622d9578d5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5907407 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev d550d96f 2024-09-30T00:00:00 Metal: Remove allowSamplerCompareLod feature * Apple2 GPUs do not support setting texture sampler compare state via Metal API. As a result, all sample_compare functions including those without LOD options do not work on Apple2 GPUs. This feature was attempting to incorrectly emulate a subset of sample_compare functions with a hard-coded compare state. There are no plans to support shadow samplers on Apple2 GPUs, as it would require non-trivial emulation, so this feature is not needed. * Metal on macOS 10.15 only supports constant zero as the level parameter for sample_compare functions. Ignoring the requested level and using zero on old OS versions is a better fallback than dropping the parameter altogether because many applications set the level to zero anyway. Bug: angleproject:365066518 Bug: angleproject:368059227 Change-Id: I2cdc0bda5842842d62ad5663427da7f1f37bddda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5907619 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang c94c37c1 2024-09-23T17:22:27 WebGPU: Skip ReadPixels if texture creation failed If texture creation failed due to an unsupported format, ReadPixels would crash calling a null conversion function. Mark this case as UNIMPLEMENTED for now. Bug: angleproject:42266974 Change-Id: Ifa34d9db3d0d14e8e382c2323b4e70d2b1a7d2a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889090 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi cd7f2949 2024-10-03T14:14:41 GL: Workaround constructor bug on Nvidia Bug: chromium:328015191 Change-Id: Id581d4eef63860c213313d2d2faaa316685904b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905821 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b16d105f 2024-10-03T10:25:32 Remove Desktop GL front-end support For Desktop GL applications, please use Zink! Bug: angleproject:370937467 Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428 Reviewed-by: Geoff Lang <geofflang@chromium.org>
angle-autoroll 6024e9c0 2024-10-02T08:01:43 Manual roll VK-GL-CTS from 65470ff2e321 to 179dd9f858f0 (27 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/65470ff2e321..179dd9f858f0 2024-09-30 lorenzo@khronosgroup.org Fix build 2024-09-30 mark@igalia.com Support standalone executable builds on Android 2024-09-30 javed@igalia.com Add tests for draw count clamping with null index buffer 2024-09-30 piotr.byszewski@mobica.com Capture replay tests for VK_EXT_descriptor_buffer 2024-09-30 javed@igalia.com Add tests vkCmdDrawIndexedIndirectCount draw count clamping 2024-09-30 rgarcia@igalia.com Add R8 and R16 large image tests in host image copy test group 2024-09-30 ziga@lunarg.com Add missing linked shader object test case 2024-09-30 tapani.palli@intel.com Fix issues with GLX reset notification strategy 2024-09-30 kamil.goras@mobica.com Split KHR-GLES32.core.tessellation_shader.vertex.vertex_spacing 2024-09-30 jimblackler@google.com Handle resize events in EGL bounding box tests. 2024-09-30 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9 into vk-gl-cts/main 2024-09-30 lorenzo@khronosgroup.org Merge remote-tracking branch 'vk-gl-cts/dev/VK_EXT_depth_clamp_control' into main 2024-09-30 lorenzo@khronosgroup.org Update Vulkan spec to 1.3.296 2024-09-30 lorenzo@khronosgroup.org Merge remote-tracking branch 'vk-gl-cts/dev/VK_KHR_compute_shader_derivatives' into main 2024-09-20 lorenzo@khronosgroup.org Update SPIRV-Tools, SPIRV-Headers, glslang, Vulkan-Docs, Vulkan-ValidationLayers external sources 2024-09-19 piotr.byszewski@mobica.com Check limits before running mapping_to_large_index DRLR test 2024-09-19 ziga@lunarg.com Test pipeline without render pass or VkPipelineRenderingCreateInfo 2024-09-19 piotr.byszewski@mobica.com Remove invalid dynamic rendering local read tests 2024-09-19 piotr.byszewski@mobica.com Fix pipeline binary graphics tests 2024-09-19 piotr.byszewski@mobica.com Fix pNext chain loop in FSR tests 2024-09-19 kamil.goras@mobica.com Split KHR-Single-GL46.arrays_of_arrays 2024-09-19 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS (glGetUniform), PART 11 2024-09-19 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS (scissor_blit), PART 12 2024-09-19 marcin.zajac@mobica.com Suballocated DRM images 2024-09-19 piotr.byszewski@mobica.com Test feedback loop with dynamic rendering local read 2024-09-19 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9 into vk-gl-cts/main 2024-09-18 jimblackler@google.com Fix error in test logging in all CtsDeqpTestCases If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC angle-team@google.com,syoussefi@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Change-Id: Idbc50f78119327844e1488db25d58c1c588f9ff6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5903935 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Gowtham Tammana b5d548bb 2024-09-20T17:06:54 CL/Vulkan: Update map interface for CLMemoryVk Clean up the map interface of the CLMemoryVk to account for any offsets. Bug: angleproject:369724757 Change-Id: I12c7bf2f7f94cd7fbf57a8ee10748d2275a2ba70 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893956 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana 0a452697 2024-09-19T16:33:26 CL/Vulkan: Enable support for multiple descriptor set handling The clspv transcompiler can generate multiple descriptor sets depending on the kernel e.g. printf storage buffer is setup in a separate descriptor set, and kernel arguments in a separate descriptor set. This change enables setting up of multiple descriptor sets and appropriately bind them. Also, creation of descriptor set and pipeline layout are deferred to kernel enqueue time as it is quite possible that kernels are built in a batch before their use. Bug: angleproject:369724757 Change-Id: I80eb93f4a3b8afc7461c299cc283526cc4b872fa Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893955 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana 371539c3 2024-09-19T16:26:44 CL/Vulkan: Move descriptor set and pipeline layout cache to context Move the descriptor set and pipeline layout caches to context so that cache is shared across programs. Bug: angleproject:369724757 Change-Id: I517d0cc712adb3f8b91d68e5bca8d3ac3ddb39ff Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893954 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Corentin Wallez be8cc064 2024-10-02T15:12:42 DisplayWgpu: Remove wgpu::FeatureName::SurfaceCapabilities This feature used to allow querying the wgpu::TextureUsage allowed with a wgpu::Surface. This is no longer necessary to have as an extension since wgpu::Surface supports this capability by default (after it was made a replacement of wgpu::SwapChain). Remove the now useless mention of this feature that was blocking the removal of the feature's code from Dawn. Bug: b/42241264 Change-Id: Ia097f2f6077fa655a2b4b495cdcf3f1fa5f23d55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5904059 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jiewei Qian 435bd0a9 2024-10-02T16:37:06 ssci: use canonical date format Bug: chromium:370881022 Change-Id: Ie8a310b11517fd1be7f95f246bcb9cfe48d95791 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5903336 Auto-Submit: Jiewei Qian <qjw@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana cc44090d 2024-09-18T12:28:53 Vulkan: Add an extra descriptor set index In the case of CL, the clspv transcompiler can generate upto four descriptor set indices, so add an extra index to vk::DescriptorSetIndex. Also, adding aliases for CL specific naming. Bug: angleproject:369724757 Change-Id: I45ef8a6d9246c7863ebc6edf08479bc7c661c151 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893953 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Imran Ziad 0040cda1 2024-09-25T18:16:36 Vulkan: Invalidate host visible non-coherent buffers on mapping We can not trust the cache during CPU readback when the buffer memory type is non-coherent. Bug: b/366134076 Change-Id: I89920cfa468ee0be0feb607fea9d60bc0732191f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5890707 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Imran Ziad <imranziad@chromium.org>
Amirali Abdolrashidi 67a5ea45 2024-09-23T16:09:12 Vulkan: Fix the error from multiple lineloop draws Since Vulkan does not support line-loop draws natively, such a draw call requires the conversion of the related buffers to prepare them for this operation. For glDrawElementsIndirect(), the index and the indirect buffers would need conversion. However, what currently happens in this case is that the original buffer pointer is overwritten after the conversion, removing the link to the original buffer. Therefore, if there is a second line-loop call just after the first, it will try to use the converted buffer as the new source, which leads to errors due the buffer already being in use. The index buffer for the draw is bound when the related dirty bit is handled. Therefore, instead of using the draw index buffer directly for handling the line-loop scenario, we can use the index buffer in the form of a local pointer passed between functions. Then, in order to reconcile line-loop with the other cases, the draw index buffer is set just before setting up the indexed draw. * Functions handling line-loop draws do not modify the element array buffer in VertexArrayVk directly, but use local buffer pointers to pass the current element array pointer to further processing and drawing. * Added mCurrentElementArrayBuffer for ContextVk to be bound to the index buffer to used for draw instead of the one from its vertex array object. * Before the indexed draw, mCurrentElementArrayBuffer is set to the last destination index buffer. * Added unit test that makes a line-loop draw and then a non-LL call using the same element array. Bug: angleproject:360758685 Change-Id: I6d6328f6326c1a1f9f80e5ef346aa077c867d344 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878764 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Juston Li e06b07a9 2024-09-27T18:17:16 Vulkan: populate ycbcr conversionDesc for yuv VkFormats For this case, the external format has a vulkan equivalent VkFormat and is YUV, so conversionDesc needs to be populated. YcbcrConversionDesc::update() expects externalFormat to be 0 in this case since it has an equivalent. Bug: b/368429977 Bug: b/352595520 Change-Id: Ifdae7a539555d78bbbf9d11cdbb946cb815c7709 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5896250 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 7c811715 2024-09-25T11:09:44 Vulkan: fix crash when clearing stencil with ClearBuffer Follow up to [1] which fixed a crash with glClear, but the bug remained with glClearBufferiv. This change refactors the "is stencil write masked out" query to always take the framebuffer's stencil bit count into account (practically always 8), which also happens to make the rest of the code checking this query more accurate in the presence of nonsense masks where the bottom 8 bits are 0. [1]: https://chromium-review.googlesource.com/c/angle/angle/+/3315158 Bug: chromium:40207259 Bug: angleproject:42266334 Change-Id: I68a6b0b75c67ed2cdc8c4d03b243efe5495efce1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889788 Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 05c62ebc 2024-09-24T13:41:57 Fix check for whether stencil write is masked out The stencil write mask is the only thing that decides what bits get written to. Previously, this was masked with the reference bitmask to determine if any bits get written to, which is incorrect. The effect of this was that the Vulkan backend would use the READ_ONLY layout for the depth/stencil attachment even though stencil could have been written to the attachment. Bug: angleproject:42266334 Change-Id: Ice6a35f4691fc8e09c7d5e1db6439c3079dfa039 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5887905 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 994bbbfc 2024-09-23T23:30:10 Vulkan: Don't require renderability in AHBs If the AHB usage includes GPU_FRAMEBUFFER, in practice it should be impossible for the corresponding Vulkan format to not be renderable. However, to guard against potential driver bugs, renderability is still checked if the AHB usage includes that bit. Bug: b/368429977 Change-Id: Iae23432c369cd933f14c143f67c08720d76009fc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5881904 Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Hao Li 2af09236 2024-09-24T13:55:04 Vulkan: Enable monolithic pipelines on Intel Windows The hang issue is fixed and not reproduced on Intel Windows drivers 101.5379 and later. Bug: angleproject:369043994 Change-Id: Ic395ca47e65fa6467baf09e54b7e24c0d7d71ad3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5885989 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Chris Dalton 966739ac 2024-09-19T23:49:06 Drop PLS support for EXT_shader_pixel_local_storage Supporting this backend drastically increased the complexity of the codebase, with little return. We don't support memoryless attachments on the web anyway, and since this extension requires us to literally draw the load/store operations, input attachments on Vulkan perform better. Once this implemention is completely removed, we will delete the PLS allow list, which isn't required for the other PLS implementations. Bug: angleproject:7279 Change-Id: Ibb036d36cbd33467e7a94398ce171cda7349e4f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874412 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Alexey Knyazev 036e3ff1 2024-09-23T00:00:00 Remove Framebuffer::usingExtendedDrawBuffers This function is unused. Bug: angleproject:369533073 Change-Id: I604a032442ff04fc23b5bc72deebaf94cc2878c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889566 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 6cd8a2db 2024-09-20T14:01:17 WebGPU: Use SurfaceTexture instead of SwapChain. The SwapChain api is deprecated. Bug: angleproject:342213844 Change-Id: I664d09eb0a0e8bca2ad73d9362f1f754f4dfbc7b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5873858 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Yuxin Hu eaffa034 2024-09-24T20:56:04 Revert "Vulkan: Consolidate colorspace override states" This reverts commit bffcd235ba6c031603d798daaa98f1cf9a3f3e46. Reason for revert: Breaks Android test `org.skia.skqp.SkQPRunner#UnitTest_DMSAA_dst_read`. Details: https://b.corp.google.com/issues/369388539. Original change's description: > Vulkan: Consolidate colorspace override states > > ColorspaceState struct is now used to cache colorspace related states > and used to determine the colorspace of Vulkan image views. > ImageViewHelper methods are called during initialization and when > colorspace related states are toggled dynamically which in turn process > these states and determine the final read and write colorspaces. > > We can now fully support rendering to EGLImages, with colorspace > overrides, via texture or renderbuffer EGLImage targets > > Bug: angleproject:40644776 > Tests: ImageTest*Colorspace*Vulkan > MultithreadingTestES3.SharedSrgbTextureMultipleContexts*Vulkan > SRGBTextureTest.SRGB*TextureParameter*Vulkan > SRGBTextureTestES3.SRGBDecodeTexelFetch*Vulkan > ReadPixelsPBOTest.SrgbUnorm*Vulkan > Change-Id: I1cc2b5bd834b519b83deab4d80a2fcaabeb271d6 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5841290 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Commit-Queue: mohan maiya <m.maiya@samsung.com> Bug: angleproject:40644776 Change-Id: I5bf6cf2ed0c8ec22fc02d8c3da92673ee85fe002 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5888506 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Geoff Lang 1798e1f0 2024-09-24T10:21:53 GL: Avoid infinite loops clearing GL errors When a GL_CONTEXT_LOST error is generated, every subsequent call to glGetError will also return GL_CONTEXT_LOST. Avoid this by early returning. The error will be picked up later by the HandleError call. Bug: chromium:368263759 Change-Id: I132e3ecaf240e90f26060e1188736a3374bf88dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5887225 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Igor Nazarov f5f419ec 2024-09-04T20:22:20 Vulkan: Add verify-restore in CompressAndStorePipelineCacheVk() Change fixes following problem: When blob cache is full, but still allows to store the current pipeline cache data, storing next chunk may trigger eviction of already stored items. Depending on the blob cache implementation, eviction process may choose to evict chunks from the current pipeline cache data. As the result: blob cache will not contain all chunks. Solution: The `StorePipelineCacheVkChunks()` function now check what chunks exist in the blob cache (if `lastNumStoredChunks` parameter is positive) and restores any missing chunks if their number is less than `lastNumStoredChunks`. First call to `StorePipelineCacheVkChunks()` passes zero (0) to the `lastNumStoredChunks`, which will skip the check and store all chunks unconditionally. If "verifyPipelineCacheInBlobCache" feature is enabled, the `StorePipelineCacheVkChunks()` will be called again to restore possibly missing chunks. If "hasBlobCacheThatEvictsOldItemsFirst" feature is disabled, the function will be called repeatedly in a loop (opposed to only once), until all chunks are present or until number of missing chunk stops decreasing. Bug: angleproject:4722 Change-Id: Ibbbdb2f878d6aafd7ab5586fc654e2b9be900a9a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5837042 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Geoff Lang 0b610712 2024-09-20T12:00:17 WebGPU: Sync index buffers, add indexed draw calls Bug: angleproject:368600230 Change-Id: Ibf1c4921635b525b7650e70ce7dc939e2bad2ebb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5828229 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang b563ede4 2024-09-20T20:30:21 WebGPU: initDefaultUniformBlocks outside of an ASSERT initDefaultUniformBlocks was not being called in release builds and crashing when attempting to read the uniform layout info. Bug: angleproject:42267100 Change-Id: I9e13ffee1260e4f30aed24c7bfa9e767639a5c2b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878925 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi a6ec0bb9 2024-09-23T10:50:28 Vulkan: Fix recursion in ensurePipelineCacheInitialized() If the initial data was loaded from the blob cache, this function called getPipelineCacheSize() to initialize mPipelineCacheSizeAtLastSync. However, that function itself lead back to ensurePipelineCacheInitialized(), causing a recursion. This was previously undiscovered as the conditions that would lead to the global pipeline cache needing a lock were yet to materialize in the wild. Since the preferMonolithicPipelinesOverLibraries feature was made more widely enabled in [1] and consequently a race condition was fixed in [2], this recursion was discovered as a deadlock due to the mutex use. While this change avoids the recursion, it simultaneously optimizes the syncPipelineCacheVk() function by making sure the lock is taken once intstead of twice when retrieving the pipeline cache size and subsequently data. This also avoids a previously encountered race condition where the pipeline cache was modified in between the two queries and VK_INCOMPLETE was returned from the second call. [1]: https://chromium-review.googlesource.com/c/angle/angle/+/5870466 [2]: https://chromium-review.googlesource.com/c/angle/angle/+/5872715 Bug: angleproject:42265839 Change-Id: Ic682b3d20ec4411ba180b3bafb807fdde8166d5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5883153 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Steven Noonan <steven@uplinklabs.net> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Roman Lavrov fdec6935 2024-09-20T16:29:03 Workaround supportsSurfaceMaintenance1 on Linux with llvmpipe Presence of multiple ICD appears to confuse the loader and we end up with support reported but vkGetPhysicalDeviceSurfaceCapabilities2KHR not actually working (see bug for more detials) Bug: angleproject:368647924 Change-Id: Idc813b99f873643d067cc4b4e38f1ed5249500b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5875015 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi 1e74ce33 2024-09-17T14:44:36 Reland "Vulkan: Prefer monolithic pipelines everywhere" This reverts commit 1503a10737e28ac9d1bb98c2f3e369880c63ca43. Reason for revert: Fixed threading + undo for buggy drivers Original change's description: > Revert "Vulkan: Prefer monolithic pipelines everywhere" > > This reverts commit e9ab557c744c29088174b6c7bc93692fe7f32dbd. > > Reason for revert: kills Windows Intel UHD 770 machines > http://anglebug.com/42265839#comment34 > > Original change's description: > > Vulkan: Prefer monolithic pipelines everywhere > > > > Apparently, every vendor prefers this, and > > graphicsPipelineLibraryFastLinking has no bearing on the driver's > > preference. > > > > Bug: angleproject:42265839 > > Change-Id: Ied8d82e0a9e08fe5efe3f625e2612764f67f9768 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5861024 > > Commit-Queue: Yuxin Hu <yuxinhu@google.com> > > Reviewed-by: Yuxin Hu <yuxinhu@google.com> > > Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: angleproject:42265839 > Change-Id: I95fa61b2242684b63adc2841b777bde923e34d41 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5868055 > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bug: angleproject:42265839 Change-Id: I007a3efc69e0edc040b0feddcd84e191f68ded9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5870466 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya bffcd235 2024-09-13T14:58:00 Vulkan: Consolidate colorspace override states ColorspaceState struct is now used to cache colorspace related states and used to determine the colorspace of Vulkan image views. ImageViewHelper methods are called during initialization and when colorspace related states are toggled dynamically which in turn process these states and determine the final read and write colorspaces. We can now fully support rendering to EGLImages, with colorspace overrides, via texture or renderbuffer EGLImage targets Bug: angleproject:40644776 Tests: ImageTest*Colorspace*Vulkan MultithreadingTestES3.SharedSrgbTextureMultipleContexts*Vulkan SRGBTextureTest.SRGB*TextureParameter*Vulkan SRGBTextureTestES3.SRGBDecodeTexelFetch*Vulkan ReadPixelsPBOTest.SrgbUnorm*Vulkan Change-Id: I1cc2b5bd834b519b83deab4d80a2fcaabeb271d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5841290 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi 167b9e8d 2024-09-18T21:51:38 Vulkan: Fix pipeline cache store vs monolithic pipeline race The thread that creates monolithic pipelines needs to hold the pipeline cache lock, as well as the thread that stores the pipeline cache contents to the blob cache. Bug: angleproject:42265839 Change-Id: I17cf9d2bb3f27d531f368003cb4ee00007a464fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5872715 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 1bed7fdd 2024-09-13T15:29:07 CL/VK: Fix missed PushConstantRegionGroupOffset Adding missing reflection instruction to parser: NonSemanticClspvReflectionPushConstantRegionGroupOffset And add related PC routine during NDRangeKernel. Bug: angleproject:366412385 Change-Id: I2ffa48dee46a23840390312f20e7103f68daa0c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860310 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand cce1497c 2024-06-07T15:03:07 CL/Vulkan: regionOffset as GWO for uniform clspv states: region_offset: the sum of the global ID offset into the NDRange for this uniform region and the global offset of the NDRange Since we currently do not support non-uniform at the moment, we just treat the PushConstantRegionOffset as the global work offset. Bug: angleproject:366412385 Change-Id: Ifd9953f21cd7826198b2cfe7d30ddec68ea2c7a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860309 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 741e5355 2024-06-07T16:39:53 CL/Vulkan: Add missing PushConstantNumWorkgroups Adding support for: NonSemanticClspvReflectionPushConstantNumWorkgroups Bug: angleproject:366412385 Change-Id: Id4cfc1ee456d3a7f6d058f3f4a6a580381b2d471 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860308 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 8eecc8e9 2024-05-30T13:30:08 CL/Vulkan: Update CL_DEVICE parameters Update device fields for the following: - Change address bits from 64 -> 32 - Report OpenCL C version to 1.2 - Change non-uniform wgs support to false We either did not support nor take full advantage of these features, thus leading to the omission or change/downgrade. Bug: angleproject:366412386 Change-Id: Ia6b361d0285d5a1a88013a49fd747a3d03db9655 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860307 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>