|
055123f8
|
2025-02-27T10:45:56
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|
Vulkan: Don't maintain SharedCacheKeyManager for BufferBlock
Dynamic descriptor type uses the underlying BufferBlock in the
descriptorSet. There could be many BufferHelper objects sub-allocated
from the same BufferBlock. And each BufferHelper could combine with
other buffers to form a descriptorSet. This means the combination for
BufferBlock could potentially be very large, in thousands with some app
traces like seeing in honkai_star_rail. The overhead of maintaining
mDescriptorSetCacheManager for BufferBlock could be too big. In this CL
I have chosen to not maintain mDescriptorSetCacheManager in the
BufferBlock. The only downside is that when BufferBlock gets destroyed,
we will not able to immediately destroy all cached descriptorSets that
it is part of. They will still gets evicted later on if needed (see
evictStaleDescriptorSets for detail). After this CL, running with all
app traces we have, the max vector size of
SharedCacheKeyManager::mEmptySlotBits is no more than 2, versus ~70s
before the CL.
Bug: b/384839847
Bug: b/293297177
Bug: b/237686097
Change-Id: I7c7c91cd0aeacba4145575ac4270b713bf38b742
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310837
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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9202e05a
|
2025-02-21T18:42:42
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Vulkan: Invalidate the SharedCacheKey when cache gets evicted
When descriptorSet cache gets evicted, right now we have a bug that the
sharedCacheKey does not gets invalidated. This caused
SharedCacheKeyManager always think the sharedCacheKey is valid and the
mEmptySlotBits never gets cleared, which leads to mEmptySlotBits growth
over time, and increases CPU overhead when walking mEmptySlotBits
vector. This CL adds an assertion to ensure that all valid
sharedCacheKeys has a corresponding entry in the cache, which means
without this CL, some traces and dEQP tests are hitting the assertion.
This CL also fixes the bug.
Bug: b/384839847
Change-Id: If013443144aceb5d62f67f619074ef831e73653b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6292988
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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9e86d8c0
|
2025-02-05T16:31:22
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|
Vulkan: Fix VVL due to memory map range
VVL: VUID-VkMappedMemoryRange-size-01390
* Updated BufferBlock::map() so the device memory uses the actually
allocated buffer size.
* To flush and invalidate a mapped memory range (non-coherent), the
memory size is now aligned with nonCoherentAtomSize from the physical
device limits.
* Added an assert to make sure that the mapped size is within the
allocated buffer size range.
* Unskipped ExternalBufferTestES31 cases for Pixel6, except one case
which seems to take a long time and result in timeout.
* BufferDoesNotLeakAHB
Bug: angleproject:394685081
Change-Id: Iddfb45997fed53c5ee99938d9bb57b670550b9a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6238059
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c1214ec2
|
2025-01-22T14:22:56
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|
Vulkan: Rename Context to ErrorContext
In preparation for adding another Context (derived by GL and CL
contexts), which includes logic that pertains to command recording (such
as barrier tracking).
Bug: angleproject:390443243
Change-Id: Idf495b62e63fb9aa901a2f16447fdaf3c2acd90b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6191248
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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c3a1cae4
|
2024-04-15T14:58:55
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Use angle::SimpleMutex everywhere in libGLESv2
Only cases left that use std::mutex are:
- Share group and the context ErrorSet mutexes as they need try_lock()
- Anywhere mutexes are used in conjunction with std::condition_variables
(as they explicitly require std::mutex)
Bug: angleproject:8667
Change-Id: Ib6d68938b0886f9e7c43e023162557990ecfb300
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5453294
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
914fe61b
|
2024-03-15T13:20:49
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|
Vulkan: Rename RendererVk.* to vk_renderer.*
Done in a separate CL from the move to namespace vk to avoid possible
rebase-time confusion with the file name change.
Bug: angleproject:8564
Change-Id: Ibab79029834b88514d4466a7a4c076b1352bc450
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5370107
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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|
60aaf4a0
|
2024-03-14T12:58:56
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|
Vulkan: Move renderer to namespace vk
This class is agnostic of EGL. This change moves it to namespace vk for
use with the OpenCL implementation
Bug: angleproject:8564
Change-Id: I57f7807d6af8b3d5d7f8efbaf8b5d537a930f881
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5371324
Reviewed-by: Austin Annestrand <a.annestrand@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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2608c622
|
2023-10-06T13:32:49
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Vulkan: Refactor SharedGarbageList into templated class
This CL mostly involves non-functional changes to prepare for next CL.
No behavior change is expected.
This CL wraps the garbage list into its own templated class which
maintains std::queue and tracks number bytes in the queue etc.
This CL also renames SharedBufferSuballocationGarbageList to
BufferSuballocationGarbageList to reduce verbosity a bit.
This CL deleted GarbageAndQueueSerial and GarbageQueue since they are no
longer being used.
This renames vk::GarbageList to vk::GarbageObjects to reduce name
confusion with SharedGarbageList.
Bug: b/302739073
Change-Id: I7370c147847ffe69ad8aa3b48251d8b5762f97f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4919816
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Hailin Zhang <hailinzhang@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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e7418836
|
2023-08-16T14:25:52
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|
Vulkan: Add context flushing as OOM fallback
* As a new fallback for out-of-memory errors, if an allocation results
in device OOM, the context is flushed and the allocation is retried.
* Functions related to buffer/image allocations now return a VkResult
value instead of angle::Result, which will be bubbled up to a higher
level for safer handling.
* The OOM is no longer handled at the level where the allocation
happens, but is moved up to the context.
* Added two functions to ContextVk for allocating memory for images and
buffer suballocations, which also include the fallback options.
* initBufferAllocation(): Uses BufferHelper::initSuballocation()
* initImageAllocation(): Uses ImageHelper::initMemory()
* Moved initNonZeroMemory() out of the following functions:
* BufferHelper::initSuballocation()
* Moved to ContextVk::initBufferAllocation().
* ImageHelper::initMemory()
* Moved to ContextVk::initImageAllocation().
* Also moved to new function:
ImageHelper::initMemoryAndNonZeroFillIfNeeded().
This function replaced the rest of initMemory() usages outside
initImageAllocation().
* New macros for memory allocation
* VK_RESULT_TRY()
* If the output of the command inside it is not VK_SUCCESS, it will
return with the error result from the command.
* VK_RESULT_CHECK()
* If the output of the command inside it is not VK_SUCCESS, it will
return with the input error.
* Added a test in which allocation would fail due to too much pending
garbage without the fix on some platforms. The test ends once there
has been a submission.
* New suite: UniformBufferMemoryTest
* Added a similar test for flushing texture-related pending garbage.
* New suite: Texture2DMemoryTestES3
Bug: b/280304441
Change-Id: I60248ce39eae80b5a8ffe4723d8a1c5641087f23
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4787949
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
c402ea1c
|
2023-02-15T12:01:38
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|
Vulkan: Rename hasUnfinishedUse to hasResourceUseFinished
Most usage of hasUnfinishedUse is for !hasUnfinishedUse, and there was
feedback that negative API is not preferred. This CL changes it to
positive API name. Similarly renamed hasUnsubmittedUse to
hasResourceUseSubmitted.
Bug: b/267348918
Change-Id: Idb10b0f998ec50116ffb6aada19a98a516e87824
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4257105
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
48e40ef6
|
2023-01-06T13:35:21
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|
Add per-heap memory allocation trackers
* For each member of MemoryAllocationType, we now have a per-heap
counter to keep track of the allocation size in each available heap.
* mActivePerHeapMemoryAllocationsSize
* mActivePerHeapMemoryAllocationsCount (debug mode only)
* Added the memory type index to onMemoryAlloc() and onMemoryDealloc()
as an input. It can then be used to determine the used memory heap
index for that allocation using the memory properties defined in the
renderer.
* checkForCurrentMemoryAllocations() will now log the heap index of the
current memory allocations in debug mode and during an OOM crash.
* logPendingMemoryAllocation() will now log the heap index of the
pending allocation during an OOM crash.
* Renamed constexpr values used for tracking for more consistency.
* kTrackMemoryAllocation -> kTrackMemoryAllocationSizes
* kDebugMemoryAllocationLogs -> kTrackMemoryAllocationDebug
Bug: b/262029018
Change-Id: I178a3556b3107edc0c72c6b23ea2f2d6b12da947
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4149431
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Ivan Neulander <ineula@google.com>
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58d7ace2
|
2022-11-22T16:08:07
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|
Vulkan: Add memory allocation log support in debug
* Added a memory tracker to the renderer object to keep track of the
memory allocations and deallocations in more detail.
* This feature is used for debugging only.
* To enable it, set angle_enable_memory_alloc_logging=true in GN args
(added in renderer/vulkan/BUILD).
* It is related to ANGLE_ENABLE_MEMORY_ALLOC_LOGGING in the code.
* The tracker are updated in the memory allocation tracking functions
if the feature is enabled. (The counter is always updated, even if
the feature is disabled.)
* At the end of a RendererVk object, it checks for and logs any
remaining allocated memory from MemoryAllocationType members.
* The data is stored in the map object "mMemoryAllocationTracker".
The key used for it is currently of type angle::BacktraceInfo.
* If angle_enable_unwind_backtrace_support is disabled, or not on
Android, the key is an empty object.
* MemoryAllocInfoMapKey is used as a key to access the allocation
information.
Bug: b/242641395
Change-Id: If701a4bdea2f8738a830ee47e0c7c5cdacf95b87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4050103
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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|
2e5ca217
|
2022-11-18T10:44:49
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Vulkan: Let each current context has its own QueueSerial.
This CL makes every current context has its own queueSerial. At context
creation time or when context becomes current, it allocates a QueueIndex
from renderer. When it becomes non-current, it releases QueueIndex for
others to reuse. This way we significantly reduces the max number of
QueueIndexs for reasonable usage. Each CommandBuffer has its own unique
QueueSerial and we use that to determine if a resource is being used by
the given CommandBuffer. The QueueSerial for RenderPassCommands is
deferred until renderPass starts, and when we generate queueSerial for
renderPassCommands, we also reserve a range of serials for
outsideRenderPassCommands so that we can do incremental submission of
outsideRenderPassCommands without need to close renderPassCommands. In
rare situation, if that reserved serials runs out, we also close
renderPassCommands to ensure the ordering of serials matches ordering of
command buffers.
With per current context queue serial, this CL is able to set resource
queue serial as it is being used. This CL completely removes usage of
ResourceUseList class since it was introduced due to deferred setSerial.
This CL also get rid of refCount from ResourceUse since there we no
longer add it to a ResourceUseList. With that, we also able to remove
SharedResourceUse class since access to ResourceUse itself is now thread
safe since we are able to make a copy of it when we add it to
GarbageList.
Because RenderPassCommands now has its own unique QueueSerial as it
encodes command, we can use it to detect if a resource is being used by
it or not, thus this CL also removes usage of CommandBufferID.
Bug: b/255414841
Change-Id: I36dcbeaa7bc996f04e6c04bf9ad44cd0d630f61a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4038096
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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b2f55ec3
|
2022-11-14T16:07:19
|
|
Vulkan: Add memory allocation/deallocation counter
* Added a counter to the renderer object to keep track of the
memory allocations and deallocations per allocation type.
* The counters are updated with the functions onMemoryAlloc() and
onMemoryDealloc(), which can be added next to the allocation or
deallocation point.
* Currently used for buffer memory and image memory.
* Removed some of the redundant arguments from vk_helper and
suballocation functions.
Bug: b/242641395
Change-Id: I58b38f619df7bef0ba5fa3373a8db5aed0ef142c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4014164
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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8378032e
|
2022-11-15T11:47:55
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Vulkan: Remove get API for mLastCompletedQueueSerial
In preparation for per context queue serial, this CL makes
mLastSubmittedQueueSerial and mLastCompletedQueueSerial private to
CommandQueue. Before this CL, we have a get function to return the last
submitted serial and last completed serial and passing these serials
around. This works because the serial is a single uint64_t number. With
per context queue serial, this will be an array of serials and there is
potential risk associated with access it from different threads. This CL
makes these serials private to CommandQueue and when you want to know if
GPU is completed with resource, you ask RendererVk/CommandQueue
directly. This way we can ensure they have thread safe access in the
CommandQueue (no lock is necessary, but all access will be restricted to
one class).
Bug: b/255414841
Change-Id: Ica565decce4a80588e0b447e179a2b634b55d7c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4021676
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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b9bc09cb
|
2022-08-24T13:15:45
|
|
Vulkan: Always enable mVirtualBlockMutex
Right now this is only enabled if async queue submission is enabled. I
think this is a bug that we have to always enable the lock, since
suballocation destroy could come from any threads.
Bug: b/236098131
Change-Id: I0fda61e5db3ff60f776b8d4917a9f10dafed6b1a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3855203
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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00e48c13
|
2022-07-20T17:35:01
|
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Vulkan: Destroy DescriptorPoolHelper when its unused.
DynamicDescriptorPool keeps an array of DescriptorPoolHelpers. Right now
we only grow this array of pools, we never shrink the pool count. This
is partly due to we never release descriptorSet. But in the past few
CLs, we now release invalid descriptorSet when texture/buffer gets
deleted or re-specified. This means we could now have a pool with no
valid descriptorSets. This CL adds the ability to actually release the
pool when all of its descriptorSets has been released, thus reduce the
pool count when a lot of textures have been deleted.
Bug: b/235523746
Change-Id: I2d5047269154cc8ece8305408f08f2ad7c9dd8a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780845
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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c7459a46
|
2022-07-15T09:55:03
|
|
Vulkan: Destroy descriptorSet cache when BufferBlock destroyed
When a new cache entry has been created, we record the cache entry in
the BufferBlock. When BufferBlock is destroyed, we also immediately
destroy the cache entry since the cache will no longer reused.
This CL also removes DescriptorCacheResult from various APIs since it is
now redundant with newSharedCacheKey argument.
Bug: b/237686097
Change-Id: I14fa8906fdbe7d9226c8e8ecddef2beb05fbaa5c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756694
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Charlie Lao <cclao@google.com>
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8df0c53e
|
2022-07-11T16:56:26
|
|
Vulkan: Split suballocation out into it's own file
Right now Suballocation and BufferBlock classes are in vk_utils.h, which
is included by other header files. This made it difficult to have these
two classes use variables defined in other headers. And vk_utils.h is
really designed for utilities, it isn't the best place for
bufferBlock/suballocation by definition. This CL split out suballocation
code into its own file to make future CLs much easier. No functional
change is expected other than move the code around.
Bug: b/237686097
Change-Id: I36733468b4bed152a19d9c9bca8e7459c11c3b43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756761
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|