src/tests/egl_tests


Log

Author Commit Date CI Message
Amirali Abdolrashidi bbf92d12 2025-03-21T12:43:14 Vulkan: Add workaround flag for extra submit fence This change is a workaround for some devices exhibiting a device-lost error related to the fence usage in the command batches when working with EGL sync objects, such as a cycle similar to below: - <Some GL work> - eglCreateSyncKHR() - glFlush() - eglDupNativeFenceFDANDROID() - eglDestroySyncKHR() - <More GL work> (The exact point of error and the reason for the device-lost remain unknown.) This change is meant to mitigate such errors on those devices if needed. However, for the rest, the feature will remain disabled. * Added a new feature flag: enableExtraSubmitFence * Modified the usage of mFence in CommandBatch * It is also used when enableExtraSubmitFence is enabled, even if there is an external fence. * When there is an external fence, this object is used to create an empty submission after the primary commands are submitted using the external fence. * Added the config to enable EnableExtraSubmitFence for the following suite: EGLSyncTest Bug: b/384477641 Change-Id: I05f8bdcc804967c4984416af802326d22afd7a46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6378778 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 081934f6 2025-03-12T15:22:31 Vulkan: Add avoidInvisibleWindowSwapchainRecreate feature There is a bug on some NVIDIA drivers on Linux X11 when `vkAcquireNextImageKHR()` constantly returns `VK_ERROR_OUT_OF_DATE_KHR` if recreate the swapchain while window is not visible. If not recreate the swapchain after window resize - nothing happens, acquire and present works without errors. But if recreate the swpahchain to the `VkSurfaceCapabilitiesKHR::currentExtent` the next `vkAcquireNextImageKHR()` will return `VK_ERROR_OUT_OF_DATE_KHR`. ANGLE will retry to recreate the swapchain one more time and fail the call. Enabling the "avoidInvisibleWindowSwapchainRecreate" feature will avoid swapchain recreation when window size changes while it is not visible. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.ResizeInvisibleWindow/* Bug: angleproject:397848903 Bug: angleproject:42264022 Bug: angleproject:42263074 Change-Id: I48588bf467d15c0e84b923092e06a42c22084dcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6348739 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov caf14998 2025-02-25T17:28:05 Vulkan: Fix window surface resize and size query Added `mSizeState` enum member. When it is not `Resolved`, surface size is not yet resolved and may change any time in response to native window resize. Otherwise, surface size is resolved and will not change until next swap. Updated `getUserWidth()`/`getUserHeight()` methods. They return current window size when surface size is not resolved, or current surface size, otherwise. Window size is queried either by `getCurrentWindowSize()`, when surface is sized by swapchain, or by querying vulkan surface capabilities. The "perFrameWindowSizeQuery" feature controls when `mSizeState` is updated. Initially it is not resolved. Marked as not resolved in `invalidateSwapchain()`, and in `deferAcquireNextImage()` when the feature is enabled. It is marked as resolved after swapchain is created when feature is disabled, or in `AcquireNextImageUnlocked()` function after acquire next image, otherwise. Enabled some tests that were previously failing. Replaced old resize tests with new versions. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.Resize*/* Bug: angleproject:397848903 Bug: angleproject:373659619 Bug: angleproject:153329980 Bug: angleproject:42266013 Bug: angleproject:42265843 Bug: angleproject:42265529 Bug: angleproject:42264022 Bug: angleproject:42263074 Bug: angleproject:42261800 Bug: angleproject:40096826 Change-Id: I3ad836960a68229fab6c94624022f1a0aaf2c3e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6300645 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Igor Nazarov e44357c6 2025-03-25T15:50:15 Vulkan: Do not defer ANI in shared present mode Calling ANI in shared present mode is not necessary after the initial acquire. Skip calling `deferAcquireNextImage()` in that mode. For code simplicity and as a preparation for (anglebug.com/400711938), the `invalidateSwapchain()` method is now also defers ANI and notifies `SubjectMessage::SurfaceChanged` to the parent class. `Framebuffer` message handling was updated to also reset color buffer dirty bit and to notify `SubjectMessage::DirtyBitsFlagged` if needed, as in the `SubjectMessage::SwapchainImageChanged` message case (which will be removed in future CL). This way, single `SubjectMessage::SurfaceChanged` message is enough to handle swapchain recreate. The `VK_SUBOPTIMAL_KHR` is no longer treaded as OUT_OF_DATE when in shared present mode. Added for consistency (since we are already skipping "perFrameWindowSizeQuery" checks), to preserve content, and to match the Android native GLES driver behavior. Call `invalidateSwapchain()` when swapchain operations fail to avoid repeated swapchain use and to be able to recover from the error. The `checkForOutOfDateSwapchain()` was split into two methods: - checkForOutOfDateSwapchain(): - Called only after present. - Checks present out of date result and present mode compatibility. - Invalidates the swapchain and updates the present mode if the above checks fails. - prepareSwapchainForAcquireNextImage(): - Calls `queryAndAdjustSurfaceCaps()` and `recreateSwapchain()` if swapchain is invalid. - Calls `queryAndAdjustSurfaceCaps()` and checks surface properties when "perFrameWindowSizeQuery" is enabled. Then calls `recreateSwapchain()` if something changed. Other changes: - The `prepareForAcquireNextSwapchainImage()` method was replaced with `prepareSwapchainForAcquireNextImage()`. - Removed `doDeferredAcquireNextImageWithUsableSwapchain()` and `postProcessUnlockedAcquire()` methods because of redundancy. - Move image invalidation code into `acquireNextSwapchainImage()` to make `doDeferredAcquireNextImage()` simpler. - Convert `resizeSwapchainImages()` into `createSwapchainImages()` for simplicity. Updated old and added new tests. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.ReadFramebufferBindingSyncState/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.OnCreateWindowSurface/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.OnSetSurfaceAttrib/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.WindowResize/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.WindowRotation/* Bug: angleproject:400711938 Bug: angleproject:397848903 Bug: angleproject:42262606 Change-Id: I2247417aa8b7b5afc10a8420083aeb845895aec9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6387920 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Mohan Maiya 1a24f8f8 2025-03-26T17:34:26 Update formatting in EGLPrintEGLinfoTest Replace all occurrences of "\t" with 4 spaces and remove trailing whitespace Bug: angleproject:42262676 Change-Id: I7378669a7d080a9db10ac100d00a3d3aa5292abb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6396628 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov c0483900 2025-03-20T14:38:53 Tests: Add EGLSurfaceTest.MSAAResolveWithEGLConfig8880 test Test is for the fix: Vulkan: Use correct actual FormatID for MSAA swapchain image https://crrev.com/c/angle/angle/+/6275968 SM-G996B (Mali-G78) has these errors in the new test without the fix: VUID-vkCmdResolveImage-srcImage-01386: srcImage and dstImage must have been created with the same image format VUID-VkFramebufferCreateInfo-pAttachments-00880: If flags does not include VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, each element of pAttachments must have been created with a VkFormat value that matches the VkFormat specified by the corresponding VkAttachmentDescription in renderPass It looks like that in the CL with the fix, above device was incorrectly tested and commit message noted that the fix is cosmetic because RGB8 is generally emulated with RGBA8. Turns out, Mali-G78 can render into RGB8. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.MSAAResolveWithEGLConfig8880/* Bug: angleproject:42265147 Change-Id: I7e90dd7f8c9138a439bc77ed5643214ac4260c73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6375366 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian 531e8791 2025-03-12T17:29:04 Change error set in ValidateCreateContext According to EGL spec, if specified version number is not a defined version of GLES, EGL_BAD_MATCH error should be generated, but ANGLE generate EGL_BAD_ATTRIBUTE. Fix this and modify the assert in the end2end test. Bug: angleproject:403414983 Change-Id: I09ee779fc3008a420aeeb5c1416a44c9c82d2ec4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355745 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Igor Nazarov 668a7a2e 2025-02-19T14:55:49 Revert "Vulkan: Return cached width and height for eglQuerySurface" This reverts commit db833869131eddb36e695717a823a540e3cdc8ba. Reason for revert: Native GLES driver behavior on Android is different from what was tested by "EGLPreRotationSurfaceTest.CheckSurfaceCapabilities" test. More precisely, behavior is different depending if native Window is resided using `ANativeWindow_setBuffersGeometry()` or resized by the user (screen rotation or resizing of a floating window). In case of `ANativeWindow_setBuffersGeometry()` resize (used by tests), surface will have size of the Window up until image is acquired (dequeued). In other words, size will be fixed after draw and will match current Window size until draw. In case of resizing by the user, surface size will be fixed until the next swap. This is the behavior that was tested by the reverted test. Bug: angleproject:397848903 Bug: angleproject:153329980 Change-Id: I8fc8d194c1591aff714dd255acd25392b4963e0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298731 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov ad6c3d74 2025-02-19T22:45:29 Vulkan: Fix RP resolve layouts w.r.t shared present mode This is partially a regression after the previous change: Vulkan: Fix present optimization w.r.t shared present mode Before the above change, swapchain image was still optimized for present even when using shared present mode. However, because SetBitField(mAttachmentOps[packedAttachmentIndex].finalResolveLayout line was using `getCurrentImageLayout()` (lucky coincidence) it was setting correct SharedPresent layout into `finalResolveLayout`. The `initialLayout` and reference `layout` was still `VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL`, but for some reason VVL was not producing any errors. This change adds setting `finalResolveLayout` for the resolve attachment, which in turn propagates `VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR` to all renderpass layouts as well as to the dynamic rendering info. Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.SharedPresentLayoutWithMSAA/* Bug: angleproject:42262606 Change-Id: I49a121f1d43a078890b0dc32e0574a79e3565270 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6281569 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov 318d4038 2025-02-18T13:19:28 Vulkan: Fix present optimization w.r.t shared present mode Since the implementation of "EGL_KHR_mutable_render_buffer" mode (angleproject:42262606), the renderpass optimization for present (b/153885625) was not working correctly. It sill tries to transition into `ImageLayout::Present`, but instead of entirely skipping the transition, it inserts the barrier even when renderpass is still opened. When both "supportsSharedPresentableImageExtension" and "preferDynamicRendering" are enabled, code will hit ASSERT in `flushToPrimary()` when attempting to record `ImageLayout::Present` barrier into the primary command buffer. Above issue is fixed by skipping the transitioning into `ImageLayout::Present` when in shared present mode. Other changes and fixes: - removed renderpass flush when resolving with renderpass, since it is not necessary (angleproject:42265256). - above change reveled a bug in `finalizeImageLayout(&mColorImageMS)` call. This call reverts the layout in the previous finalize call from Present to ColorWrite. So it must have been inserted before finalizing the swapchain image. Issue fixed by removing both finalize calls. - updated condition to skip invalidate w.r.t shared present mode (b/229689340), that was missed during implementation of "EGL_ANDROID_front_buffer_auto_refresh" (angleproject:42265697). Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.PresentLayoutTransitionWithMSAA/* Bug: b/153885625 Bug: angleproject:42262606 Bug: angleproject:42265256 Bug: b/229689340 Bug: angleproject:42265697 Change-Id: Ifad8aea8548fa7bfac27941812c435b2af655309 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6277445 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Xin Yuan 5e056364 2025-02-20T11:38:23 Ignore other attributes when use EGL_CONFIG_ID to choose config Per spec, when use EGL_CONFIG_ID in eglChooseConfig, other attributes should be ignored, so additional attributes should not be inserted in this case. Bug: angleproject:396190956 Change-Id: I1170dc5312a9590c972d81f91e3d2140f2145805 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6262970 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi c21e31a1 2025-02-20T17:32:17 Add handling null input to eglGetProcAddress * Modified eglGetProcAddress() so it can handle a null input by returning nullptr. * Added a test for this case: * EGLReadinessCheckTest.GetProcAddressNullInput * Fixed some typos. Bug: angleproject:397720948 Change-Id: If55223b12831649252e2e06e47abaf8d3546c86f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6289249 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Igor Nazarov 323c49a3 2025-02-20T15:44:08 Vulkan: Fix swap optimization after staged clear for MSAA If the MSAA image only had a clear update and the update wasn't going to be applied to the swapchain image, the clear update was accidentally dropped because `flushStagedUpdates` wouldn't see the clear update which is already extracted in `deferredClearValues`. Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.StagedClearResolveOnSwap/* Bug: angleproject:382006939 Change-Id: I53ae26eeb8a7f38b7758f86bf97982a90b1990dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285627 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian 883f6246 2025-01-22T16:36:26 Add validation for eglSetDamageRegionKHR Although this is not mentioned in spec, n_rects in eglSetDamageRegionKHR should be a valid value. It doesn't make sense if it's less than 0. Refine the validation in ANGLE and also add end2end test. Bug: angleproject:395482390 Change-Id: Idbde839be85bac927486b7613005f25d54c3d5f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6242903 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 0790b50d 2025-02-07T11:15:11 Android: Sleep after orientation change in EGL test In each of the EGLPreRotation* tests that change dislay orientation, we have a sleep that gives the Android device time to react. A new test was added that didn't include the sleeps and is causing flaky asserts based on how it got sharded for testing. This CL adds the sleeps, mirroring other tests. Test: EGLPreRotationSurfaceTest.CheckSurfaceCapabilities Bug: angleproject:395110957 Change-Id: If2a959d69ba4f4b4ed0f6a6fbffb94762174966d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6244919 Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian 308cfc62 2025-01-13T14:54:18 Do not reset buffer age after query The spec doesn't mention that we need to reset the buffer age if no rendering after last call of eglQuerySurface to query EGL_BUFFER_AGE_KHR. Age was also reset after first time of query. Remove it to align with spec. New end2end test is also added. Bug: angleproject:391039188 Change-Id: I00c96e3a71ea2c9abcb86ebaf520243408dedd52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6185135 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Igor Nazarov 062f1fc1 2024-12-17T22:22:04 Vulkan: Use waitFenceUnlocked to finish one command Batch Using `CommandBatch::waitFence()` in finish one command Batch is no longer necessary, since `mQueueSubmitMutex` remains locked, preventing adding new commands when `kInFlightCommandsLimit` is exceeded. The `Locked` suffix is removed from `finishOneCommandBatchLocked()` since it is now accepts the `lock` (similarly to `waitFenceUnlocked()`) and may temporarily unlock it. Test: angle_end2end_tests --gtest_filter=EGLSyncTest.BlockingOnSubmitCPUThrottling/* Bug: b/362604439 Change-Id: I8f39d7b2e6f1b9ce8ed4aa8875375769211572e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6098256 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Yuxiang Qian 4c60a308 2024-12-30T15:35:07 Change default return value for eglDupNativeFenceFDANDROID According to EGL spec, eglDupNativeFenceFDANDROID should return EGL_NO_NATIVE_FENCE_FD_ANDROID when there is error. However, ANGLE just returns 0 as default value. Now overload the default return value to EGL_NO_NATIVE_FENCE_FD_ANDROID. Also, a end2end test is added. Bug: angleproject:385190296 Change-Id: I214efdeb3ad583989fab5e2244c82cb7295f8b67 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6146195 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Mohan Maiya db833869 2025-01-08T06:14:22 Vulkan: Return cached width and height for eglQuerySurface eglQuerySurface will return extents as of the most recent eglSwapBuffers call Bug: angleproject:153329980 Test: EGLPreRotationSurfaceTest.CheckSurfaceCapabilities* Change-Id: Ifc9e84ed92bdc645afd12814a3a5539cc8b55da3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6158264 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Yuly Novikov 3b092269 2025-01-09T08:54:00 Revert "vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid" This reverts commit 96abb2c3d9e296ae12e50e0026bf5d3a7b925e7e. Reason for revert: breaks rolling into Chromium https://chromium-review.googlesource.com/c/chromium/src/+/6158098 Original change's description: > vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid > > Implement the ability to select a specific device and driver combination > through a few new selection criteria: > > VkPhysicalDeviceIDProperties::deviceUUID > VkPhysicalDeviceIDProperties::driverUUID > VkPhysicalDeviceDriverProperties::driverID > > Bug: angleproject:351866412 > Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Auto-Submit: Steven Noonan <steven@uplinklabs.net> > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:351866412 Change-Id: Ic7cf9dcf6a950556cc44f5920498db429c866340 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6164164 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Steven Noonan 96abb2c3 2024-12-13T14:06:55 vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid Implement the ability to select a specific device and driver combination through a few new selection criteria: VkPhysicalDeviceIDProperties::deviceUUID VkPhysicalDeviceIDProperties::driverUUID VkPhysicalDeviceDriverProperties::driverID Bug: angleproject:351866412 Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya bc795943 2025-01-06T12:41:05 Proper clean up for EGLLockSurface3Test Make sure to destroy context and window in each test Bug: angleproject:42264593 Change-Id: Ia5768ad109340a0be2bd2912877b7236e201ce0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6150289 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 59162e2e 2024-12-30T12:22:10 Vulkan: Update a few features and extensions for Samsung Enable disableProgramCaching Disable rgbxInternalFormatANGLE clipDistanceAPPLE cacheCompiledShader preferMonolithicPipelinesOverLibraries Bug: angleproject:386749841 Change-Id: Iea8033e2999c65b8715c6069d2096a709f78f438 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133540 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi 2c025cb9 2025-01-06T08:36:23 Revert "Proper clean up for EGLLockSurface3Test" This reverts commit 9d9e3efce077dbfe261b13fdfb3b20fc1e4a5e4c. Reason for revert: Suspected cause of flakiness anglebug.com/387828389 Original change's description: > Proper clean up for EGLLockSurface3Test > > Perform unmakecurrent during test teardown > > Bug: angleproject:42264593 > Change-Id: I1148b5c6631e81090f7ae931495bba1b43c24502 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133539 > Reviewed-by: Yuxin Hu <yuxinhu@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: mohan maiya <m.maiya@samsung.com> Bug: angleproject:42264593 Bug: angleproject:387828389 Change-Id: Ia8b484e391931e9401bd644c919c34ef65718b37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6147815 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Mohan Maiya 9d9e3efc 2024-12-30T12:10:57 Proper clean up for EGLLockSurface3Test Perform unmakecurrent during test teardown Bug: angleproject:42264593 Change-Id: I1148b5c6631e81090f7ae931495bba1b43c24502 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133539 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 7c766c0e 2024-12-23T15:12:44 Vulkan: Bugfix in OverrideFeaturesDependent test On some vendors there is a second order effect of disabling some features, account for such vendors. Bug: angleproject:42266725 Change-Id: I53e93d595ee09210ef7781d667470e2b46c10e55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6118433 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Yuxiang Qian db8e5617 2024-10-23T15:21:33 Reland "Add check for some EGL API attrbute values" This is a reland of commit 9481eb625b358897583f8adeca5fc520f8c215ae Original change's description: > Add check for some EGL API attrbute values > > EGL validation in ANGLE lacks of some error handlings mentioned > in EGL spec. Those error handlings are added, and we need to > make sure angle end2end tests are not influenced. > > Bug: angleproject:375528200 > Change-Id: Ic0686d9ccc70e18b0cf3449184452771c77c06b7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034532 > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:375528200 Change-Id: I6db890a95825156848d7da8ebc15f7e30b0902ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6088519 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuxiang Qian a1be7e61 2024-11-26T14:39:18 Implement EGL_EXT_surface_compression This patch adds implementation of EGL_EXT_surface_compression to ANGLE, including new API eglQuerySupportedCompressionRatesEXT and adding EGL_SURFACE_COMPRESSION_EXT in EGLQuerySurface and EGLCreateWindowSurface/EGLCreatePlatformWindowSurface. Angle end2end test is added to verify the extension. Bug: angleproject:375496226 Change-Id: I06926930d94485a378fc831d552cf55fe7938a57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073355 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2c404434 2024-12-13T09:05:48 Revert "Add check for some EGL API attrbute values" This reverts commit 9481eb625b358897583f8adeca5fc520f8c215ae. Reason for revert: Causes failures when rolling into chromium: https://chromium-review.googlesource.com/c/chromium/src/+/6089841 Original change's description: > Add check for some EGL API attrbute values > > EGL validation in ANGLE lacks of some error handlings mentioned > in EGL spec. Those error handlings are added, and we need to > make sure angle end2end tests are not influenced. > > Bug: angleproject:375528200 > Change-Id: Ic0686d9ccc70e18b0cf3449184452771c77c06b7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034532 > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:375528200 Change-Id: I8e59113e4d94571b0ec1d8135519e829d3571a15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6094284 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Shahbaz Youssefi c75bd915 2024-12-10T23:01:44 Vulkan: Remove asyncCommandQueue It's been years and it never showed an advantage. In the meantime, performance without this feature seems close to native drivers (i.e. the feature has lost its appeal) and it's frequently a source of complication and bugs. Bug: angleproject:42262955 Bug: angleproject:42265241 Bug: angleproject:42265934 Bug: angleproject:42265368 Bug: angleproject:42265738 Bug: angleproject:42266015 Bug: angleproject:377503738 Bug: angleproject:42265678 Bug: angleproject:173004081 Change-Id: Id8d7588fdbc397c28c1dd18aafa1f64cbe77806f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084760 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian 9481eb62 2024-10-23T15:21:33 Add check for some EGL API attrbute values EGL validation in ANGLE lacks of some error handlings mentioned in EGL spec. Those error handlings are added, and we need to make sure angle end2end tests are not influenced. Bug: angleproject:375528200 Change-Id: Ic0686d9ccc70e18b0cf3449184452771c77c06b7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034532 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Le Hoang Quyen 6bb1bc9b 2024-12-10T16:56:33 Add an extension to report total memory usage of all GL objects Currently the extension will only count GL buffers, textures and render buffers' memory. Fixed: angleproject:383256300 Change-Id: I33ce6fafae8aa5b60071e66366d35dc098e1313b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084013 Auto-Submit: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Yuxiang Qian a137d702 2024-10-24T18:24:14 Reland "Delay EGLQueryContext render buffer change" This is a reland of commit 233d9ee5c3525cc8290b3af52385ed59973438b4 Original change's description: > Delay EGLQueryContext render buffer change > > According to the EGL spec, EGL_RENDER_BUFFER of a context > should change after eglSwapBuffers is called if > eglSurfaceAttrib changes. Refine ANGLE implemnetation > to delay the render buffer change. > > Bug: angleproject:375528202 > Change-Id: Ida7736a09e3a83223a529dbfad48e0f952f91a38 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5982241 > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:375528202 Change-Id: I38330d99a9e6987ad3f97b4a36c34029acb211b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055500 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 65d674b0 2024-12-02T18:36:11 Vulkan: Must run UnlockedTailCall from flush and finish `glFlush` and `glFinish` may call `WindowSurfaceVk::swapImpl()` implicitly when the current Window Surface is in the single buffer mode. The `WindowSurfaceVk::swapImpl()` in turn may add unlocked tail call in order to perform CPU throttling. It seems, that CPU throttling is only possible if also enable the `EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID` attribute (using `VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR`). Without this attribute (`VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR`) `vkQueuePresentKHR()` performs implicit waiting for GPU, making ANGLE's throttling uncessary (the serial is already finished). This fix allows running the tail call from `glFlush` and `glFinish` (because these APIs are not performance critical). Alternative solution may instead perform the CPU throttling immediately if the `WindowSurfaceVk::swapImpl()` is called from the `WindowSurfaceVk::onSharedPresentContextFlush()`. Additionally, added "ASSERT(!any())" at the beginning of each entry point. This is to catch scenarios, if some API adds the unlocked tail call and for some reason exit without checking the assert of running the call. Test: angle_end2end_tests --gtest_filter=EGLAndroidAutoRefreshTest.SwapCPUThrottling/ES3_Vulkan_NoFixture Bug: angleproject:42266581 Change-Id: I418c552f6e95b4cfc01db738c9989533377f1050 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6063719 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Yuly Novikov 9c7ad319 2024-11-27T13:43:10 Revert "Delay EGLQueryContext render buffer change" This reverts commit 233d9ee5c3525cc8290b3af52385ed59973438b4. Reason for revert: ASSERT triggered on Linux NVIDIA 535.183.01 https://ci.chromium.org/ui/p/angle/builders/ci/linux-exp-test/1469/overview Original change's description: > Delay EGLQueryContext render buffer change > > According to the EGL spec, EGL_RENDER_BUFFER of a context > should change after eglSwapBuffers is called if > eglSurfaceAttrib changes. Refine ANGLE implemnetation > to delay the render buffer change. > > Bug: angleproject:375528202 > Change-Id: Ida7736a09e3a83223a529dbfad48e0f952f91a38 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5982241 > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:375528202 Change-Id: I08fc76b1b764e57639e2c0708cb155d392f82f22 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055417 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Yuxiang Qian 233d9ee5 2024-10-24T18:24:14 Delay EGLQueryContext render buffer change According to the EGL spec, EGL_RENDER_BUFFER of a context should change after eglSwapBuffers is called if eglSurfaceAttrib changes. Refine ANGLE implemnetation to delay the render buffer change. Bug: angleproject:375528202 Change-Id: Ida7736a09e3a83223a529dbfad48e0f952f91a38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5982241 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 2f7feccd 2024-11-21T17:21:45 Tests: Fix EGLSurfaceTest.SwapWithoutAnyDraw test Bug: b/275624771 Change-Id: I17516dcc44b58b8dfa659ab099327b25ac88a167 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038163 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov c4ec8dbb 2024-11-19T17:01:42 Vulkan: Expose EGL_ANDROID_front_buffer_auto_refresh Original CL implemented the functionality without exposing the corresponding extension. This CL exposes the extension on Android and adds necessary validation. Bug: angleproject:42265697 Change-Id: Ia01c68f04c41a850e531aa7b889de9e561f3a9db Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6035186 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 42f9c200 2024-11-19T08:50:35 Comments: www.anglebug.com -> anglebug.com The former doesn't work. Bug: None Change-Id: Ib16b005adb5b61a3a1277588e240c3d68705205c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034293 Reviewed-by: Cody Northrop <cnorthrop@google.com>
Kimmo Kinnunen a402f9cb 2024-11-11T15:08:41 Metal: Do not use number digit separator in .mm The review system turns ' to strings for Obj-C syntax highlighting. Bug: angleproject:378421872 Change-Id: I201f6561def7c4b945f37e3e02ec0b8915954e8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6011209 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Neil Zhang 236e0f48 2024-10-22T18:33:23 Add fix for create multi-window surfaces cause crash This patch fix crash when created multiple window surfaces, and not call corresponding eglDestroySurface, also added related test. Bug: angleproject:374797737 Change-Id: I58941660130e84e213cf9d78806027d56d6efc8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5981430 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi a0586d6e 2024-10-26T00:32:27 Remove feature description / condition strings These strings show up in chrome://gpu so they can marginally be useful, but are otherwise dead weight for most uses of ANGLE / users of ANGLE. While slightly less convenient, the feature name can always be linked back to the source code if needed so the presence of such metadata is not necessary either. This shaves 40KB from the binary size of ANGLE when built with Vulkan only on Android. Bug: chromium:371512561 Change-Id: I3959961bb7de95cc60a85130d0ff38a7fd533fb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5968453 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Le Hoang Quyen 182aa407 2024-08-14T19:52:30 Reland "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format." This is a reland of commit f102d75a39ec8980a617c179034c24f337b12d1c Nothing changed, it's just that the root cause was already fixed in https://chromium-review.googlesource.com/c/angle/angle/+/5937060. Original change's description: > Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format. > > Currently when IOSurface is bound to a pbuffer with GL_RGB internal > format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it. > And then disable alpha write to the respective MTLTexture. > > However, when an implicit MSAA texture is created for the above > pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format > but has no knowledge about alpha write disable. Consequently, when a > render pass uses this implicit MSAA texture, its alpha channel won't be > cleared properly and would contain garbage values. > > In order to avoid the above bug, we should use > B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer. > > This will fix the render corruptions found in chromium:358957665. > > Bug: angleproject:42261786 > Bug: chromium:358957665 > Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Bug: angleproject:42261786 Bug: chromium:358957665 Change-Id: I1e090886ed493eafce35d2ba98010c3be7bc16c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937061 Reviewed-by: Kenneth Russell <kbr@chromium.org> Auto-Submit: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 5b96316b 2024-10-17T14:00:41 Revert "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format." This reverts commit f102d75a39ec8980a617c179034c24f337b12d1c. Reason for revert: Suspecting this caused an GPU memory regression on Mac. Bug: chromium:374072906 Original change's description: > Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format. > > Currently when IOSurface is bound to a pbuffer with GL_RGB internal > format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it. > And then disable alpha write to the respective MTLTexture. > > However, when an implicit MSAA texture is created for the above > pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format > but has no knowledge about alpha write disable. Consequently, when a > render pass uses this implicit MSAA texture, its alpha channel won't be > cleared properly and would contain garbage values. > > In order to avoid the above bug, we should use > B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer. > > This will fix the render corruptions found in chromium:358957665. > > Bug: angleproject:42261786 > Bug: chromium:358957665 > Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Bug: angleproject:42261786 Bug: chromium:358957665 Change-Id: I29238588f78f2d01c77a317b2a22670a8036d2e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5939455 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 9e8b104e 2024-10-14T00:00:00 Do not test OpenGL backend on iOS Added Metal platform to tests that require instantiation. Bug: angleproject:40050022 Bug: angleproject:42264029 Bug: angleproject:42266119 Bug: angleproject:42266226 Bug: angleproject:42266239 Bug: angleproject:42266249 Bug: angleproject:359136169 Fixed: angleproject:373478551 Change-Id: I915f09c7f24acce27bf0d489932645338ac3fbe8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5932659 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi b16d105f 2024-10-03T10:25:32 Remove Desktop GL front-end support For Desktop GL applications, please use Zink! Bug: angleproject:370937467 Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 49a8d05c 2024-09-05T17:41:07 Tests: Add end2end test .so library to AOSP build m[mm] external/angle:libangle_end2end_tests__library produces libangle_end2end_tests__library.so I tested that integration with Chromium wrappers works with some manual patches; no integration is included in this CL. googlest/gtest dependencies replaced with platform libgtest, libgmock TestSuite heavily depends on rapidjson so it is currently excluded, only the standard gtest implementation is included (--gtest_list_tests, --gtest_filter, --gtest_output etc) This also disables support for expectation files as it is piped through TestSuite instance. Bug: b/279980674 Change-Id: I35cb2328d74a3ac778e1d93bb4fe4ac044920b6a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5838526 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Igor Nazarov 177d15b3 2024-08-23T19:34:34 Vulkan: Simplify WindowSurfaceVk::prepareSwap() method In case of swapchain recreate inside `prepareSwap()`, perform unlocked ANI call as usual. ANI processing will be done late in `swap()` or `getBufferAge()`. This is possible, because surface `getWidth/Height()` is no longer require valid `mColorRenderTarget`. Because of the above, `swapchainRecreatedOut` parameter was removed. Additionally, `getBufferAge()` now uses `doDeferredAcquireNextImageWithUsableSwapchain()` in order to process possible VK_ERROR_OUT_OF_DATE_KHR error and recreate the swapchain, instead of failing. Test: angle_end2end_tests --gtest-filter=EGLSingleBufferTest.AcquireImageFromSwapImpl* Bug: angleproject:6851 Bug: angleproject:8133 Change-Id: Ieb375781da2b1108d0a5e11dbb012885a946688e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5806335 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Le Hoang Quyen f102d75a 2024-08-14T19:52:30 Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format. Currently when IOSurface is bound to a pbuffer with GL_RGB internal format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it. And then disable alpha write to the respective MTLTexture. However, when an implicit MSAA texture is created for the above pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format but has no knowledge about alpha write disable. Consequently, when a render pass uses this implicit MSAA texture, its alpha channel won't be cleared properly and would contain garbage values. In order to avoid the above bug, we should use B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer. This will fix the render corruptions found in chromium:358957665. Bug: angleproject:42261786 Bug: chromium:358957665 Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Igor Nazarov 86b22745 2024-07-17T19:05:51 Vulkan: Fix mPipelineCache is not initialized after terminate Very old regression: https://chromium-review.googlesource.com/c/angle/angle/+/1683807 Problem happens only if call `eglInitialize()` again on terminated display without also calling `eglGetDisplay()`. Note: calling `eglGetDisplay()` on terminated display will call `setupDisplayPlatform()`, which will destroy old `mImplementation`. Test: angle_end2end_tests --gtest_filter=EGLDisplayTest.InitializeDrawSwapTerminateLoop* Bug: angleproject:3318 Change-Id: I94bc7eba97be2d9b194c1a22a37662a2836f60b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5717753 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov eda67d7e 2024-07-11T11:16:08 Avoid including fstream from angleutils.h SaveFileHelper is mostly useful for / specific to FrameCapture, so move it there. The other couple of uses just write a string. Bug: angleproject:42266508 Change-Id: Ia1dcd4531f9d5671f40611a1887dcfe7c5dbc1ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5696025 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Igor Nazarov 6052d0f4 2024-07-03T15:17:23 Vulkan: Fix EGL_EXT_buffer_age with single buffered surface The specification: 4) What is the buffer age of a single buffered surface? RESOLVED: 0. This falls out implicitly from the buffer age calculations, which dictate that a buffer's age starts at 0, and is only incremented by frame boundaries. Since frame boundary functions do not affect single buffered surfaces, their age will always be 0. Test: angle_end2end_tests --gtest_filter=EGLBufferAgeTest.SingleBuffer* Bug: angleproject:3529 Change-Id: Iab5da26d1bce56d928398cc250d900465fc5d261 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5675986 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 04632734 2024-06-20T17:23:27 Add EGL query option for minor version * Added the following: * EGL_CONTEXT_MINOR_VERSION * Added since EGL 1.5 * EGL_CONTEXT_MAJOR_VERSION * Another alias for EGL_CONTEXT_CLIENT_VERSION. * Added unit tests to query major and minor versions. Bug: angleproject:349179609 Change-Id: I99989c0f9f6659995caf9d7987551b97d477f22f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5648675 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi d193d51b 2024-06-17T22:46:08 Replace issue ids post migration to new issue tracker This change replaces anglebug.com/NNNN links. Bug: None Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 6aad8a89 2024-05-31T14:46:28 Vulkan: Remove combineAllShadersInPipelineLibrary If we have VK_NULL_HANDLE as the descriptor set layout handle for both pre-rasterization and fragment shader subset pipelines we run into VVL - VUID-VkGraphicsPipelineCreateInfo-pLibraries-06681 Need to work around this by having the renderer store a placeholder descriptor set layout handle for an empty DescriptorSetLayoutDesc that can be reused across all contexts Bug: angleproject:8677 Tests: EGLMultiContextTest.NonSharedContextsReuseDescritorSetLayoutHandle* Change-Id: I22e7f39c497d7f668afe7cb26690f6a9de49831b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5587990 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang ccd9a43b 2024-05-22T11:15:39 Split EGL_ANGLE_device_d3d into D3D9 and D3D11 versions. Add EGL_ANGLE_device_d3d9 and EGL_ANGLE_device_d3d11 which make it possible to know what type of device can be queried ahead of time without generating EGL errors. Refactor the DeviceD3D class into Device9 and Device11. Remove the getType method now that it's not needed for internal validation. Keep EGL_ANGLE_device_d3d for backwards compatibility. Bug: angleproject:342096132 Change-Id: Ib950abad58e46a5be269891ea7afd0cb8534cbe8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5559163 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang d0bdec30 2024-05-13T18:11:17 EGL: Handle null resultOut for sync tail call destruction Syncs can be destroyed during eglDestroySync or as part of display destruction. During display distruction there is no result so swallow any errors. Bug: angleproject:8434 Change-Id: I172d268c91fd0d6ba534eceff8914f9c719bdf39 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5533777 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Le Hoang Quyen 0044f4d1 2024-05-13T00:29:30 Metal: fix IOSurface's render targets invalidated by max level change. This CL fixes a bug in the following tricky situation: - Client binds an IOSurface to a texture. - Previously this would internally intialize the texture's max level to the default value 1000. - Client changes the texture's max level to 0. - Client attachs the texture to FBO 1. - Client binds FBO 1 and clear it. - This triggers TextureMtl::getAttachmentRenderTarget() that initializes the RenderTargetMtl of the texture. - Client binds FBO 0 and sample the texture. - Previously this could trigger TextureMtl::onBaseMaxLevelsChanged() which would invalidate the texture's RenderTargetMtl. - Client binds FBO 1. - Client blits FBO 0 to FBO 1. - This will set DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 in FBO 1. - Client calls glFlush to restart render command encoder. - Client issues a draw call. - DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 would cause FrameBufferMtl to re-initialize RenderPassDesc from invalid RenderTargetMtl. - A new render encoder would be created from the invalid RenderPassDesc. - the draw call would be encoded to a render command encoder without any valid color attachment. The fix in this CL is that when we bind an IOSurface to a texture, the texture's max level will be automatically set to 0. This will avoid its RenderTargetMtl from being invalidated if users explicitly change the max level to 0 in future. Note: this is not a foolproof fix for every scenario concerning the base/max level in IOSurface bound/or immutable textures. We will fix them in future CLs. Bug: b/335353385 Change-Id: I3a2da6991764f22393178f40c1d7bbe60503cba4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5531388 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Geoff Lang a70ef7fc 2024-04-25T14:19:50 Add EGL_ANGLE_no_error for disabling EGL validation. Chrome makes many small EGL calls that can have proportionally expensive validation. Bug: angleproject:8434 Change-Id: I4f4d0e6eff64839f76a0f7bf48e5c94b8df9d809 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5491459 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 6a6192c8 2024-05-08T08:42:24 Tests: Add native to EGLPrintEGLinfoTest For comparisons, it is useful to run the EGLPrintEGLinfoTest against native drivers. Test: angle_end2end_tests --gtest_filter=EGLPrintEGLinfoTest.*/ES3_2_EGL Bug: b/337554150 Change-Id: If7c94296fbbd9f3057449d54581f334a37e59216 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525656 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi e41286e1 2024-04-10T11:05:09 Vulkan: Fix internal caching missing Since the backend wait for post-link tasks was made possible [1], the front-end may never get a chance to internally cache its binary. This is because the decision to cache the binary was based on the existence of post-link tasks, and the backend clearing that list made the front-end confused. In this change, a specific bool tracks whether binary is cached, and that is checked at various times to make sure the binary cache is eventually done. [1]:https://chromium-review.googlesource.com/c/angle/angle/+/5427001 Bug: angleproject:8297 Change-Id: Iceefd0bca79d570d4910983be3660d6e725684a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5445484 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d9943e44 2024-04-09T23:53:48 Remove Program::syncState The last bit of responsibility still left in Program::syncState was to wait for post-link tasks for the sake of EGLBlobCacheTest tests. A new extension, GL_ANGLE_program_binary_readiness_query is created so that the wait can be done in the test itself. This extension is ultimately useful for applications as well, so they can avoid blocking the CPU by calling glGetProgramBinary prematurely. Bug: angleproject:8297 Change-Id: Ied6b755cb9b060198f82c7948bfd03441435a578 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5440302 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Roman Lavrov e73c0c6d 2024-04-09T11:20:18 EGLProtectedContentTest: move sleep behind compile-time var Multiple tests with multiple steps wasting ~20s in automated runs Bug: b/333113001 Change-Id: I494f6e3ea373945ad79edbc23eb267dfef71ef87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5440412 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi 13829f20 2024-03-26T23:03:12 Vulkan: Optimize depth/stencil resolve with glBlitFramebuffer Like color resolve, depth/stencil resolve is now also possibly done by modifying the render pass and attaching a depth/stencil resolve attachment. Bug: angleproject:7551 Change-Id: I045e3875e24006d2473a55b6c3856dd768fe8b84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5398004 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 4a5d47df 2024-04-04T16:41:46 Test that binary is not saved after being loaded Bug: angleproject:8297 Change-Id: I2e7e2ffb8fff37aba828d25825fe7ab3262406ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426396 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya e85bc345 2024-03-29T13:43:46 Account for disableProgramCaching Blob cache tests rely on implicit caching of programs. Account for disableProgramCaching frontend feature when saving and retrieving from cache. Also skip EGLBlobCache tests if the feature is enabled. Bug: angleproject:8297 Change-Id: Ib101eb5712deb7c04dd19c7092f93a6c6b42cd40 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5408103 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 318e5e02 2024-03-24T08:17:56 Vulkan: Update EGL_EXT_buffer_age implementation 1. Buffer age is always 1 when swap behavior is EGL_BUFFER_PRESERVED. 2. WindowSurfaceVk::getBufferAge no longer acquires a swapchain image. See commit: b46cf6989f6fe8db5f0759001f633681a96fadde 3. It is valid to pass attributes of eglQuerySurface API to eglQuerySurface64KHR API 4. Add deadlock fix to eglQuerySurface64KHR Bug: angleproject:3529 Bug: angleproject:6851 Tests: EGLLockSurface3Test.QuerySurfaceAndQuerySurface64Parity* Tests: EGLBufferAgeTest.QueryBufferAge* Change-Id: Idf3c4fc08364f671fb02e99111be2beb7a1d9f3d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5389461 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi ad013650 2024-03-22T03:42:44 Revert "Rename LinkSubTask -> PostLinkTask" This reverts commit 00eb6edba074a22389b09990ab856adfd417dd64. Reason for revert: Sub tasks are not actually post-link tasks for all the other backends (other than Vulkan), but they are a real part of the link job. Original change's description: > Rename LinkSubTask -> PostLinkTask > > This is a renaming change, no behavior changes are expected. > > Bug: angleproject:8297 > Change-Id: I734c7959f5ed6db2447853cc6f6256e3c8e86213 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5382224 > Commit-Queue: mohan maiya <m.maiya@samsung.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:8297 Change-Id: Iaebf9d165d810344bfc524042206ca427d270034 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386432 Reviewed-by: Shahbaz Youssefi <syoussefi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 8899e18d 2024-03-21T14:30:50 Add skip conditions for a few tests 1. Skip EGLBlobCacheTest if `CacheCompiledShader` feature is disabled 2. Skip RGBAHBUploadDataColorspace test if allocating RGB8 AHB with requested usage flag is not supported Bug: angleproject:7036 Bug: b/298037344 Change-Id: I07c48df327a879c1d46873f47bb5bd305e07a758 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386030 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 00eb6edb 2024-03-20T06:49:38 Rename LinkSubTask -> PostLinkTask This is a renaming change, no behavior changes are expected. Bug: angleproject:8297 Change-Id: I734c7959f5ed6db2447853cc6f6256e3c8e86213 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5382224 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 7220307b 2024-03-13T16:13:45 Conditionally support EGL_OPENGL_API Advertize support for EGL_OPENGL_API only if angle_enable_gl_desktop_frontend is enabled. Bug: b/322142833 Tests: EGLQueryContextTest.DesktopGlApi* Change-Id: I680ea985e45e793d92fc087d21f38fd5d38f0241 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5369641 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 1c2d2417 2024-03-01T14:50:43 Bugfix in CreateWithEGLConfig1010102Support test Create a context with config that supports RGBA1010102 format Bug: angleproject:8330 Tests: EGLSurfaceTest.CreateWithEGLConfig1010102Support* Change-Id: Ic8dfca01b253e6ae5ea1f0b99b6ac781288805c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5337608 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8346addb 2024-02-06T15:40:31 Contain X11 includes and free usage of common terms This change undoes workarounds where some terms were avoided so there is no clash with X11 (such as Success, Bool and None). In particular, this helps us make sure we never include the X11 headers in such an unconstrained manner as to clash with our code. Bug: angleproject:8520 Change-Id: I53d9657c5a33164064d2c80a206b96fd52f607f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5273491 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Shahbaz Youssefi b380ed1f 2024-02-14T09:31:26 Vulkan: Add EGL_ANGLE_global_fence_sync Chrome has an implicit assumption that due to context virtualization, signaling a fence in one context results in synchronization with _all_ contexts that have previously made submissions. This is not per EGL spec, but the functionality is easily implementable in the Vulkan backend. In the Vulkan backend, each context is given its own "timeline" of submissions (tracked by serials associated with "indices"). The required functionality is implemented through a new EGL fence sync object whose sole difference is that it synchronizes with all the existing timelines rather than the one of the current context. Bug: b/318721705 Change-Id: I6c45d065e592d0d4ed627ce9695196b1086d5021 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297396 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 341906d5 2024-01-22T10:19:25 Vulkan: Never delay device and queue selection Previously, when multiple queue families where eligible, ANGLE delayed the decision on which queue family to use and delayed device creation until a window surface was created. This assumption was never correct. The application may start rendering to pbuffers or using EGL_KHR_surfaceless_context long before it creates a window surface. So a queue may need to be chosen regardless of its surface present capabilities. Once done, ANGLE has no mechanism to change that queue should a window surface require a different queue. This change drops the pretense to support multiple queue families properly and makes ANGLE always choose the first graphics queue family it encounters. So far, only MoltenVk seems to expose multiple graphics queue families, and choosing the first one ultimately correct for the purposes of presenting to a MacOS surface. Bug: angleproject:8478 Change-Id: I8efbfe0c8036be5f9cee01eb657f83f85a4864fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5225081 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade f43db42c 2024-01-17T15:18:41 Enable LogGles32Capabilities test for vulkan backend Allow for LogGles32Capabilities test to no longer be skipped for the vulkan backend. Test: angle_end2end_tests.exe --gtest_filter=*PrintGLESCapabilities* Bug: angleproject:4093 Change-Id: I1711f016f63fa58ce3521cc8d2a2e75f189fb877 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5214007 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3a33cbb0 2024-01-15T15:40:54 Test for making context current before surface creation Support for this use-case is currently broken. Bug: angleproject:8478 Change-Id: I62fa6b6ac4481e36ce488a4667aa7edb7ff35e33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5200241 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 91c981c5 2024-01-11T22:37:48 Robust shader compile after shader binary is rejected If ANGLE finds a shader binary in the cache, it populates the compiled shader state. If the deserialization rejects the blob, the compiled shader state was not reset. After the rejection, ANGLE proceeds to redo the shader compilation, in which case it risks bugs as it tries to accumulate info on top of the previous half-complete shader state. Note that currently there are no errors if the shader state is not reset before compilation, so this change is merely a precaution. Bug: angleproject:8471 Change-Id: I2e08ecc2e5d940c88a32b5a05dca8afe8d8d897c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189154 Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 572323cc 2024-01-11T16:20:02 Fix program link after backend rejects program binary If ANGLE believes the program binary is fine, it populates the program executable. If the backend then rejects the program binary, the executable was not reset. After the rejection, ANGLE proceeds to redo the program link, in which case it fails in various ways (ASSERT failures, incorrect data etc) as it tries to accumulate info on top of the previous executable. Bug: angleproject:8471 Change-Id: Ia4d626f5f9643c39a81062da3d5d58aa4c6be762 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189152 Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 7d9c1d5f 2024-01-11T23:09:22 Add a test to check eglInitialize works in multithread Bug: angleproject:8265 Change-Id: Ib87c5e66be1387c21642353cb3f3dc8841150ba9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5190063 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e3708149 2024-01-11T15:23:30 Add a test to ensure multiple eglInitialize calls work Bug: angleproject:8265 Change-Id: I186942a7830a35c563df503aa2b06e407288eef3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5191165 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 706b5abe 2023-12-21T00:00:00 Avoid UB in 16-bit IOSurface tests * Removed incorrect R16UI mappings from backends * Fixed the enum used in RenderToR16IOSurface * Added more 16-bit tests Fixed: angleproject:7445 Change-Id: I7d5fb8b6a5fc7a57de8f988fdcc21e66606f875d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5148211 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang bd5dce9a 2023-11-21T15:39:04 Metal: Use MTLEvent instead of MTLSharedEvent when possible Refactor mtl::Sync to be abstract and have multiple implementations using either MTLEvent or MTLSharedEvent. Use MTLEvent in all cases except for EGL Syncs when the user sets the sync type to EGL_SYNC_METAL_SHARED_EVENT_ANGLE. Determine completion of the sync object by watching for completion of the command buffer where the event's signaling was enqueued. Avoid any sleep loops by waiting on a condition_variable which is notified when the completed queue serial is updated. Forked from CLs by sky@ and kbr@ Bug: angleproject:8153 Change-Id: I4547444b596366496c811cb9954872b85ab14ad8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5133706 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev d7077e9f 2023-12-05T00:00:00 Update macOS end2end expectations Bug: angleproject:2273 Bug: angleproject:2408 Bug: angleproject:3837 Bug: angleproject:5325 Bug: angleproject:5360 Bug: angleproject:5594 Bug: angleproject:6358 Bug: angleproject:6418 Bug: angleproject:6454 Bug: angleproject:6457 Bug: angleproject:6540 Bug: angleproject:6702 Bug: angleproject:6751 Bug: angleproject:7068 Bug: angleproject:7309 Bug: angleproject:7445 Change-Id: I7f4c012ed2de6af83188ed69170b19f8d2bb19de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5087774 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3680a5dc 2023-11-17T13:51:07 Vulkan: Let program warmup continue passed link The warmup task does not actually affect the link results, so there is no reason to wait for it when the application queries the link status. This change allows the warm up task to continue in parallel until the program is used at draw time. This allows the warm up to be more efficient when the link itself is not parallelized. For applications that create programs in the middle of every frame, it's still likely best to disable warm up (as the following immediate draw will already effectively do the warm up). Note that currently the warm up code in the Vulkan backend is not completely thread-safe, and so the program still blocks on that task before the first draw can happen (or the program is modified in any way). Bug: angleproject:8417 Change-Id: I0877fef39a0585c3279e32699ce817d4643d7cd6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5037538 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Gyuyoung Kim 3b28bca0 2023-10-11T09:49:54 Allow using RGBA IOSurfaces with GL_RGBA format for EAGL backend As https://crrev.com/c/4877334 switched RGBA IOSurfaces to GL_RGBA to work with ANGLE/Metal, some tests(e.g. web tests) on iOS failed to create an IOSurface because ANGLE'S EGL backend still still binds IOSurfaces as GL_BGRA_EXT even though we expect the IOSurface to really be RGBA. To fix it, this CL allows using RGBA IOSurfaces with GL_RGBA format by adding a GL_RGBA entry to kIOSurfaceFormats. See also the comment[1] for better explanation. [1] https://crrev.com/c/4918590/comments/1e44e971_50c3d780 Bug: chromium:1489586 Change-Id: Ifa215318401edb892fd5527c35c7d30871e82a83 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4930309 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Sunny Sachanandani <sunnyps@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 961ed7a2 2023-10-02T15:07:44 RepeatedEglInitAndTerminate: 100 -> 50 repetitions One of the variants ES3_1_Vulkan_SwiftShader_EnableParallelCompileAndLink is taking >60s which seems a bit too much time for this kind of test Bug: b/303089709 Change-Id: I75584bf376cfac8e4ddd61b21ccd75b9ac6d2967 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4908348 Commit-Queue: Roman Lavrov <romanl@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 6b0ddce0 2023-09-22T13:13:38 Backends need to handle invalid render area during a clear 1. Frontend no longer noops empty scissors during clear 2. FramebufferVk is updated to handle invalid render area by restaging deferred clears in clearImpl(...) if render area is invalid Bug: angleproject:8348 Tests: EGLSurfaceTest*WindowThenScissoredClear* Change-Id: Iec51914a083a59bad7f939798c932dffada56a6c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4867641 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Le Hoang Quyen 7b1b8a01 2023-09-21T20:15:29 Metal: Allow using GL_RGB with either RGBA/BGRA IOSurface. Previously we only allowed GL_RGB internal format to be used with BGRA IOSurface and GL_RGBX8_ANGLE to be used with RGBA IOSurface respectively. However, there are currently many places in Chrome prefer GL_RGB to be able to be used with both RGBA and BGRA IOSurface. This CL allows such combinations. Instead of deducing angle::FormatID of the IOSurface pbuffer based on the input GL internal format & type, we will take into account the pixel format of the IOSurface as well. For example, when we call eglCreatePbufferFromClientBuffer with GL_RGB internal format attribute: - if IOSurface's pixel format is 'RGBA' -> deduced angle::FormatID is R8G8B8A8_UNORM. - if IOSurface's pixel format is 'BGRA' -> deduced angle::FormatID is B8G8R8A8_UNORM. This CL also removes GL_RGBX8_ANGLE support from Metal backend. Because there are many places in Chrome that use this format enum for both RGBA & BGRA IOSurface when the extension is available. It's redundant to support that since GL_RGB already covers most of the required cases. Bug: angleproject:8350 Change-Id: I5a121a97e031a42d0779721d4348f373dfaee9a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4881742 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Sunny Sachanandani <sunnyps@chromium.org>
Le Hoang Quyen bfae8072 2023-09-20T06:48:06 Metal: Support RGBA IOSurface pbuffer. Currently only BGRA IOSurface is supported by ANGLE. This CL adds RGBA IOSurface support to Metal backend. - Added GL_RGBX8_ANGLE & GL_UNSIGNED_BYTE attributes combo to specify that the IOSurface is RGBX. Only supported on Metal backend for now. - Added GL_RGBA & GL_UNSIGNED_BYTE combo to specify that the IOSurface is RGBA. Only supported on Metal backend for now. Bug: angleproject:8350 Change-Id: I0e05762870c9c034bca78e8989aedf346406df57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4874484 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Igor Nazarov f1345d1c 2023-08-02T14:23:59 Call ReleaseThread() entry point from ThreadCleanupCallback Change relevant only for the Android platform. Fixes problems: 1. Current code calls `thread->setCurrent(nullptr)` in `Display::threadCleanup()` method, while not executing other code that will actually unmake Context from current. This will affect following EGL calls from the application's side in its own thread cleanup callback. For example, calls to `eglMakeCurrent()` (to unmake from current) or `eglReleaseThread()` will be no-op. This may lead to memory leak if context was previously marked for destruction. 2. The `Display::threadCleanup()` did not also clears the `CurrentValidContext`. This may cause crashes or other UB if an application will call some GLES API in its thread termination callback (for example `glFinish()`), if ANGLE already destroyed the context in its ThreadCleanupCallback (use after delete). 3. Context will remain current to a thread that terminated. Current implementation of GLES drivers on Mali/Adreno GPUs automatically unmade context from current, so the application may make this context current to some other thread. ANGLE should mimic this behavior to avoid possible bugs. All of the above problems may be fixed by simply calling from the ThreadCleanupCallback either: - MakeCurrent(t, d, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) - ReleaseThread(t) This CL choose to call `ReleaseThread()` because this is the API that the application may call in its own thread cleanup callback. And if application's callback will be called later than ANGLE's callback, then application's `eglReleaseThread()` call we be a no-op. Even if the application does not have its own thread cleanup callback (like most of the applications), there is no harm to call `ReleaseThread()` anyway. The only difference with `MakeCurrent()` is that it will also cleanup invalid objects and some other memory depending on the backend. This CL naturally replaces existing logic with Display termination when there is no active threads thanks to the previous CL: "Perform Display terminate(InternalCleanup) from makeCurrent()". Bug: angleproject:6723 Bug: angleproject:8283 Test: angle_end2end_tests --gtest_filter=EGLContextSharingTest.ThreadCleanupCallback* Test: angle_end2end_tests --gtest_filter=EGLContextSharingTest.UnmakeFromCurrentOnThreadExit* Change-Id: I8c5b31f34f91c4bfdac165ac30c213ff5fef992e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4742383 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Yuxin Hu ffd6ec26 2023-09-07T15:39:19 Reland "Make egl surface uncurrent when being destroyed" This relands commit 497440cdcb7d2ee59bca612dd07fc13cf09a6a57. This is to workaround errors when app does below behaviors: 1) while there is a context still bound to the current rendering thread and the surface, call eglDestroySurface() 2) create a new surface eglCreateWindowSurface() 3) call eglMakeCurrent() with the surface created in step 2) 4) does work on the new surface The old surface won't be destroyed in step 1) because it was still bound by the context of the current rendering thread. When creating new surface on step 2), some hardware will return error code EGL_BAD_ALLOC, because the old egl surface is still associated with the native window. To workaround, when destroying surface, if the surface is still bound by the context of the current rendering thread, release the context and surface by passing EGL_NO_CONTEXT and EGL_NO_SURFACE to eglMakeCurrent(). The workaround is controlled by a frontend feature uncurrentEglSurfaceUponSurfaceDestroy. This feature is only enabled on vulkan backends. Bug: b/292285899 Change-Id: Id4c47f1b20e0f90d1013a68893fd70e917c030e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4867066 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi b4852ef9 2023-02-08T14:18:06 Vulkan: Drop support for Vulkan 1.0 Bug: angleproject:7959 Change-Id: Ib673679ea1a503af22b37092dbff1ee1fd34fba6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4233092 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Yuxin Hu 8a7ad933 2023-09-13T15:11:46 Revert "Make egl surface uncurrent when being destroyed" This reverts commit 497440cdcb7d2ee59bca612dd07fc13cf09a6a57. Reason for revert: this caused chromium webview tests failures: https://chromium-review.googlesource.com/c/chromium/src/+/4860891. Original change's description: > Make egl surface uncurrent when being destroyed > > This is to workaround errors when app does below behaviors: > > 1) while there is a context still bound to the current > rendering thread and the surface, call eglDestroySurface() > 2) create a new surface eglCreateWindowSurface() > 3) call eglMakeCurrent() with the surface created in step 2) > 4) does work on the new surface > > The old surface won't be destroyed in step 1) because > it was still bound by the context of the current rendering > thread. When creating new surface on step 2), some hardware > will return error code EGL_BAD_ALLOC, because the old egl > surface is still associated with the native window. > > To workaround, when destroying surface, if the surface > is still bound by the context of the current rendering > thread, release the context and surface by passing > EGL_NO_CONTEXT and EGL_NO_SURFACE to eglMakeCurrent(). > > The workaround is controlled by a frontend feature > uncurrentEglSurfaceUponSurfaceDestroy. This feature > is only enabled on vulkan and gl backends. > > Bug: b/292285899 > Change-Id: I872d2e116ba6860f58d1176f011a5ef7c5a5af4e > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4851255 > Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: b/292285899 Change-Id: I760054d856294e6691e79e165fd73ce9e560621f No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4862958 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Yuxin Hu 497440cd 2023-09-07T15:39:19 Make egl surface uncurrent when being destroyed This is to workaround errors when app does below behaviors: 1) while there is a context still bound to the current rendering thread and the surface, call eglDestroySurface() 2) create a new surface eglCreateWindowSurface() 3) call eglMakeCurrent() with the surface created in step 2) 4) does work on the new surface The old surface won't be destroyed in step 1) because it was still bound by the context of the current rendering thread. When creating new surface on step 2), some hardware will return error code EGL_BAD_ALLOC, because the old egl surface is still associated with the native window. To workaround, when destroying surface, if the surface is still bound by the context of the current rendering thread, release the context and surface by passing EGL_NO_CONTEXT and EGL_NO_SURFACE to eglMakeCurrent(). The workaround is controlled by a frontend feature uncurrentEglSurfaceUponSurfaceDestroy. This feature is only enabled on vulkan and gl backends. Bug: b/292285899 Change-Id: I872d2e116ba6860f58d1176f011a5ef7c5a5af4e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4851255 Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Mohan Maiya ce263437 2023-09-11T12:25:28 Vulkan: Perform CPU wait in clientWait outside the global lock Leverage UnlockedTailCall and move the CPU side wait during a clientWait outside of the global mutex lock. Bug: angleproject:8340 Tests: FenceSyncTest.BasicOperations* Tests: EGLSyncTest.EglClientWaitSync* Change-Id: I8c05e62e74cc64d38bf8797d28faaf49135e71fc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4851649 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Mohan Maiya 0d67d1bb 2023-08-29T11:19:35 Vulkan: Support EGL_EXT_gl_colorspace_bt2020 Add support for following 3 BT2020 colorspace extensions 1. EGL_EXT_gl_colorspace_bt2020_hlg 2. EGL_EXT_gl_colorspace_bt2020_linear 3. EGL_EXT_gl_colorspace_bt2020_pq Bug: angleproject:8330 Tests: EGLSurfaceTest.CreateWithEGLConfig1010102Support* Change-Id: I3a6ca0daa9ad4400da3834f43678b0db816ba6e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4824045 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Steven Noonan f395f34b 2023-08-03T13:58:43 features: frontload feature overrides This allows us to have features that depend on the state of other features more reliably. For example, let's say you have two features: ANGLE_FEATURE_CONDITION(&mFeatures, allowX, (benefitsFromX || isSpecificHardware) && !isBadHardware); ANGLE_FEATURE_CONDITION(&mFeatures, supportsX, hardware.featureXSupported && mFeatures.allowX.enabled); Before this change, if you overrode allowX, the override would be applied too late for the supportsX test. This also helps with disabling dependent features via overrides. For example, if you disable "supportsRenderpass2", it will also disable features depending on it, such as "supportsDepthStencilResolve" and "supportsFragmentShadingRate". By frontloading the feature overrides, we can have cross-dependencies between "feature supported on this platform" and "allow this feature by policy". Bug: angleproject:8291 Change-Id: Id6da2c89428fa896d677fe8d5a41369277a21b31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4749524 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu a990ba34 2023-08-02T17:21:00 Fix write out of bounds on non robust contexts crashes dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.* tests are failing, because the test expectes EGL_SUCCESS upon eglMakeCurrent(EGL_NO_CONTEXT), regardless of whether the context was lost. This CL: 1) Changes the validation function of eglMakeCurrent: if the EGLContext passed to eglMakeCurrent is EGL_NO_CONTEXT, do not return EGL_CONTEXT_LOST even if the context is already lost. 2) Adds a lost context check in checkOneCommandBatch. If the context is lost, do not check fence status and assume all of the vulkan commands have finished execution, so that we can properly destroying all the resources before destroying the context. 3) Changes the GL error code from GL_INVALID_OPERATION to GL_CONTEXT_LOST when there is a vulkan device lost. Bug: b/286921997 Bug: b/289544394 Change-Id: I91e8a4105f0d7a3ec3b59bae58da80bc64ffa94a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4728466 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Igor Nazarov c95ffadf 2023-07-24T13:00:32 Perform Display terminate(InternalCleanup) from makeCurrent() Current state: - Call to `eglTerminate()` is canceled if there are Contexts current. - All not current Contexts are invalidated in `eglTerminate()` call. - Full Display termination will happen only when last Context is actually destroyed in `eglDestroyContext()` or last active thread terminates (Android only). Problem: - Context is not marked invalid after it is unmade from current when `eglTerminate()` was already called. - If `eglDestroyContext()` was called while context was current, it will be destroyed when unmade from current - in this case actual Display termination will NOT happen. After this change: - Context immediately invalidated after it is unmade from current when `eglTerminate()` was already called. - Full Display termination will happen after the last Context is unmade from current (all Contexts are invalid). Bug: angleproject:6798 Test: angle_end2end_tests --gtest_filter=EGLDisplayTest.ContextLeakAfterTerminate* Change-Id: Idcce94b041649db58d3d879858fba99109347baf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4708328 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>