src/tests/gl_tests


Log

Author Commit Date CI Message
Alexey Knyazev f56c8e02 2025-03-28T00:00:00 Fix & cleanup advanced blend equations support * Made advanced blend equation extensions enableable to facilitate better testing. * Made initial BLEND_ADVANCED_COHERENT state to be unconditionally true regardless of the extension support. If the coherent extension is unsupported, that state must not be observable anyway. * Ensured that advanced blend equation functionality is supported on unextended OpenGL ES 3.2 contexts. * Removed redundant ES 2.0+ context version checks because these extensions must never be enabled on ES 1.x contexts. * Fixed ValidateBlendBarrierKHR to set the correct error code and properly mark invalid calls. * Added more negative test cases and enabled tests on OpenGL ES 3.0 contexts. Bug: angleproject:42262258 Bug: angleproject:406922380 Change-Id: I709376ad40b09972a31a691ca3813e87dd2c8165 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6421857 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Robic Sun 45de9be0 2025-03-27T16:38:28 num_views layout qualifiers are allowed only in vs Bug: angleproject:385038758 Change-Id: I415c9d83b227673f9fbeeb30e8f51d69c34212ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6414749 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Robic Sun <Robic.Sun@arm.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev eec873ed 2025-03-28T00:00:00 Fix FramebufferTexture2DMultisampleEXT validation Generate an error when the samples value is negative. Bug: angleproject:406922380 Change-Id: I508f3ddf82e30291fdcc3086ab19ebfa4f84947c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6421716 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Neil Zhang 0d1478f3 2025-03-27T18:40:05 Fix dFdx() dFdy() in frag shader not work as expected When render to FBO0, Y axis will flipping, Angle's compile module will handle this, but only when glsl version > 300, that's a mistake as glsl 100 also have dFdx/dFdy when have GL_OES_standard_derivatives. Bug: angleproject:406819301 Change-Id: I656cfcfdeff1e80db374cfa083578adda6064e69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6407233 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Neil Zhang <Neil.Zhang@arm.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev de71760b 2025-03-28T00:00:00 Ensure ValidateGetMemoryObjectParameter entry point consistency Invalid calls must not reach the context. Bug: angleproject:406922380 Change-Id: I6b4fadabe93215839fcd6c8d35952f37d5a6755b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6417007 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 4536457b 2025-03-28T00:00:00 Ensure ValidateCompressedTex[Sub]Image*Robust consistency Invalid calls must not reach the context. Bug: angleproject:406922380 Change-Id: I3c3849c08f17fda76f4cf1f2b4ec989d3da81431 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6415818 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 64dc6096 2025-03-28T00:00:00 Ensure ValidateDelete{Program|Shader} consistency Deleting program zero is valid. Deleting shader zero is valid. Bug: angleproject:406922380 Change-Id: I2a26be8200585fae3a70c0a904be96ff590ebe7b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6409251 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Yuly Novikov 9542be7f 2025-03-28T16:37:15 Allow uninstantiated ContextNoErrorTestES31 No ES31 on iOS Metal. Bug: angleproject:406935597 Change-Id: I754c8bb7ba6a1798f7c55411ad5332eca8c7b86a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6409091 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Alexey Knyazev 184a389f 2025-03-27T00:00:00 Ensure program state for indirect draw entry points If the currently bound program is being relinked, Context::prepareForDraw needs to wait until it's ready before syncing the backend state. Added the required logic and no-op handling to indirect draw entry points. Fixed: angleproject:406935597 Change-Id: I82fb426b02a275bc67f71f9bd07484fa5802bc09 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6404481 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian 0bd4e4fe 2025-03-20T17:34:47 Add EGL siblings check in eglCreateImage If a renderbuffer/texture is created from an EGL image, then it is an EGL target and considered as an EGL sibling. If it is used to create EGL image, then it would also be an EGL source. EGL_BAD_ACCESS should be returned. An end2end test is also added. Bug: angleproject:406029225 Change-Id: I51fe5b70d8a6d1939ae1defc02edfe5cf8167684 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6389218 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 799d301f 2025-03-27T00:00:00 Ensure program state for multi-draw entry points If the currently bound program is being relinked, Context::prepareForDraw needs to wait until it's ready before syncing the backend state. Aligned all three no-op draw context helpers. Fixed: angleproject:406814763 Change-Id: I10eed90bb2fe853b558291fc8fe17d13652e0420 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6405536 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Robic Sun 7fb1ac40 2025-03-10T20:28:56 Support EGLImageTargetTexture2DOES + GenerateMipmap According to the spec, If an application adds mipmap levels to a texture originally created with EGLImageTargetTexture2D, OpenGL will allocate new memory for the updated texture, copying existing data, including from the EGLImage source. So, relevant support is added. Bug: angleproject:405840226 Change-Id: I4495df2d8ee1e18b4482808a290dcd861ef85b77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6335305 Auto-Submit: Robic Sun <Robic.Sun@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Igor Nazarov 8cf89716 2025-03-14T20:17:07 Vulkan: Remove perFrameWindowSizeQuery feature Feature was enabled for all platforms in order for surface to be resized before acquire next image (not only after swap). Remove it, as if it's always enabled to simplify the code. Bug: angleproject:397848903 Bug: angleproject:42262287 Bug: angleproject:42262286 Bug: angleproject:40096601 Change-Id: I768772e30f5f38f68992e5b82c84430732aa77d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354166 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Xinyu Fang 94e93cb5 2025-03-14T10:24:02 Add validation of type mismatch for glQueryCounterEXT The list of modified validation API: - ValidateQueryCounterEXT Bug: angleproject:403313561 Change-Id: Iff0b5c90417df7c1ae6ecf871892fa5bad7533d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355765 Auto-Submit: Xinyu Fang <xinyu.fang@arm.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov e265a38d 2025-03-26T09:32:47 Tests: Update ChangeFBOSizeWithNoAttachments test Replace `GL_DRAW_FRAMEBUFFER` with `GL_FRAMEBUFFER`. This should not make any difference, since test does not use the read framebuffer, but it causes failure on Intel GPU on Window. Test works as expected if bind default framebuffer to the `GL_READ_FRAMEBUFFER` binding. GL beck-end internally uses `GL_FRAMEBUFFER` in many places. Correct draw and read framebuffers are restored at draw time. Note, that syncing `DIRTY_BIT_READ_FRAMEBUFFER_BINDING ` during draw is unnecessary and may even cause bugs (because `DIRTY_OBJECT_READ_FRAMEBUFFER` is not also synchronized). This may be fixed in future CL, which will cause this test to fail even if keep it as-is. It is because read framebuffer binding will be left in dirty state after internal `GL_FRAMEBUFFER` bindings. Test: angle_end2end_tests --gtest_filter=FramebufferTest_ES31.ChangeFBOSizeWithNoAttachments/* Bug: angleproject:42266132 Change-Id: Ic6b7cdc2f0c94905f8387624d514a1d18e5b2572 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6396635 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev f94b8ed1 2025-03-24T00:00:00 Allow PLS planes backed by cube map faces Adjusted extension validation and spec language. Bug: angleproject:40096838 Change-Id: I6e36fe63ed9d9d91a92298e3471b084b225ecfd9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6394235 Reviewed-by: Chris Dalton <chris@rive.app> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Kimmo Kinnunen c2679dbc 2025-03-10T12:15:08 Key vertex array index range cache on restart Key vertex array index range cache on primitive restart enablement. Add the test to WebGLCompatibilityTest as otherwise the VertexArray::getIndexRange() is not testable. Currently WebGL compatibility contexts allow changing primitive restart. Bug: angleproject:401284933 Change-Id: I48a53770d7dcb2276b89fd743f4834c53c8d8d1e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333538 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev 09c7dc63 2025-03-24T00:00:00 Fix cube map array dimensions validation * Used correct caps for width, height, and depth limits in TexImage entry points with cube map arrays. * Used correct dimensions for checking max possible level in TexStorage3D entry point with cube map arrays. * Used correct caps for width, height, and depth limits in TexStorage3D entry point with cube map arrays. Fixed: angleproject:406012438 Change-Id: I935de34db0854627a8a0b00cfc0bfa8cf0de06e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6387919 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 7831e2ad 2025-03-25T19:45:58 Allow uninstantiated ClearTextureEXTTest tests on iOS ClearTextureEXTTestES31Renderable ClearTextureEXTTestES31Unrenderable Not instantiated, since iOS Metal backend doesn't support ES3.1 https://ci.chromium.org/ui/p/chromium/builders/ci/ios-angle-intel/73740/overview Bug: angleproject:384967031 Change-Id: If01cdcd40224856233dde836cbd8a76129172052 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6394256 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Liza Burakova 5024ccef 2025-03-25T11:37:19 WebGPU: Emulate line loops with primitive restarts Bug: angleproject:383356846 Change-Id: Iab1d658cb3c5e32f88241f6757d1c2e5a84bf8ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297524 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 3cf0e755 2025-03-24T18:37:30 Allow uninstantiated TextureFixedRateCompressionTest on iOS Not instantiated, since iOS Metal backend doesn't support ES3.1 https://ci.chromium.org/ui/p/chromium/builders/ci/ios-angle-intel/72008/overview Bug: angleproject:352364583 Change-Id: I8dc2c19d90ac2d78a71b365492676b9caf575826 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6388616 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Aurora Zhang 34db1c20 2025-03-20T12:56:42 Vulkan: glReadPixels should nearest sample the YUV render target Vulkan backend uses texture except texelFetch to obtain the YUV image value for glReadPixels. According to the chroma filter set in the image, it may apply LINEAR sampling. * Change this filter to NEAREST inside glReadPixels to get the correct pixel values. * Modify the fragment shader used in glReadPixels to make sure sampling from the center of the pixel. * Add a new end2end test. Bug: angleproject:404394628 Change-Id: I0e574a464639e11671f0a09eee3e9f38b5abd919 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6366299 Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi dba77589 2025-03-21T14:02:29 Translator: Fix output-variable-init vs after-main declarations Bug: chromium:400504716 Change-Id: I105180cd10dda5238c228d16c9f4e15f1bf49e77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6383079 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton ea58cc5d 2025-03-21T10:06:18 PLS: Validate mip level bindings are within base/max range It is undefined behavior for imageLoad/imageStore to access a mipmap level outside the effective base/max range. Since PLS may be implemented with shader images, we need to require that the mip level bindings on active planes are within this range. Bug: angleproject:40096838 Change-Id: I539016d94db161f1af0ae1bd496a123b78fb51dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6382273 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app>
Jiaqi Li cbe26d0c 2025-03-04T16:56:26 Wrong texture coordinates sent to VULKAN for blit In ANGLE's Vulkan backend, complex blit operations are implemented using draw calls that utilize samplers and shaders, with texture coordinates passed via push constants. In this test case, texture coordinates are calculated based on the effective framebuffer size, which is determined by the smallest attachment dimensions. However, the draw call is executed on an attachment with its original size, leading to unexpected texture coordinates and incorrect sampling results. Use ReadImageExtent size instead of framebuffer effective size to calculate the sample texture coordinate. Bug: angleproject:400584608 Change-Id: I06f0a1e48463f36aef7189f772515561d2e752d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6321348 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Jiaqi Li <Jiaqi.Li@arm.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d314868d 2025-03-21T16:13:45 Translator: prune `side_effect,noop` to `side_effect` ... if the result is unused. If `noop` includes a reference to a struct that's entirely made of samplers, the transformation that removes samplers from structs doesn't know what to do with the empty expressions. Bug: chromium:390467743 Change-Id: I62ccce6031e1bb4a0c875d0f7dce9adefb7e208d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6383081 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton ac37e500 2025-03-18T14:07:28 Validate PLS texture slice collisions Generate errors when: * A single texture slice is bound to more than one active pixel local storage plane. * A single texture slice is simultaneously bound to an active pixel local storage plane and attached to an enabled drawbuffer. Bug: angleproject:40096838 Change-Id: I51f7260a36df94ac35deaaa2fbf7e81f56f06563 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6370082 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Mohan Maiya 05c491e1 2025-03-15T11:56:07 Vulkan: Optimize GraphicsDriverUniforms update Unless RP is closed there is no need to dirty GraphicsDriverUniforms when the program executable changes. Bug: angleproject:386749841 Test: VulkanPerformanceCounterTest.NoUpdatesToGraphicsDriverUniformsOnProgramChange* Change-Id: Id02e8a17de93e2b73103666fc6cc62ce3cdd8f43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6358315 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 0b98cf97 2025-03-14T16:42:32 Translator: Fix a bug with struct-with-sampler rewrite Bug: chromium:388884060 Change-Id: I8843e0ab9698224020628bedc7a528865d91d2bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354207 Commit-Queue: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Mavis Deng d668a13c 2025-03-14T17:18:18 Fix sync issue between XFB output and texture buffer input For the following scenario, where the first draw writes to the transform feedback buffer and the second draw reads from the same buffer as a texture buffer, it is necessary to end the render pass between the two draws and add a pipeline barrier. // xfb write to tex_buffer glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, tex_buffer); glBeginTransformFeedback(); glDrawArrays(); glEndTransformFeedback(); // Draw with texture buffer tex_buffer glBindBuffer(GL_TEXTURE_BUFFER_EXT, tex_buffer); glTexBufferEXT(GL_TEXTURE_BUFFER_EXT, ..., tex_buffer); glDraw(); Bug: angleproject:403319685 Change-Id: I9381a336ce61dea696c93158bb617a41afcfc583 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6356070 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Mavis Deng <mavis.deng@arm.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Chris Dalton 292bb458 2025-03-14T12:17:49 Cut MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE Since the number of real devices that support framebuffer fetch, but do not support draw_buffers_indexed, is effectively zero, MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE is an unnecessary complication. These hypothetical devices can fall back on shader images or just not support pixel local storage at all. This closes the door for WEBGL_shader_pixel_local_storage to ever be implemented on top of the ES2 extension that inspired it all, EXT_shader_pixel_local_storage, but WebGL can just use framebuffer fetch instead, or maybe even EXT_shader_pixel_local_storage2 some day. This dramatically simplifies the WEBGL_shader_pixel_local_storage extension. Bug: angleproject:40096838 Change-Id: I9c51f2ce000620f883cb7917d4e8618c8e9ee803 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354657 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Shufen Ma fac33bb3 2025-03-13T09:40:56 Refine InterfaceVariablesMatch During glDraw, in function GetMergedVaryingsFromLinkingVariables, function InterfaceVariablesMatch does permissive check, so that two backshader outputs may match one front shader input. Refine that function to do more strict checking. Bug: angleproject:402562396 Change-Id: I04f89dea97809e9621a125ca9385fb7416f7dcc2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6347539 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
Chris Dalton ae71cc1c 2025-03-11T16:36:52 Don't destroy blend or color mask state in PLS The browser caches this state, so conditionally destroying it would invalidate the browser's cache. Instead, cache modifications to overridden PLS blend & color mask state in ContextPrivateState, and restore it upon ending PLS. Also update the spec to specify that FRAMEBUFFER_DEFAULT_WIDTH and FRAMEBUFFER_DEFAULT_HEIGHT may be overridden during PLS in ES 3.1. Bug: angleproject:40096838 Change-Id: Ic2c0aa6dc33ada7350e15e27bef22c79ca5f6c7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6350727 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton b600a42c 2025-03-13T15:18:40 Remove the PLS allow list All the interactions with render passes have been properly solved now, and there is no longer a need for the allow list. Bug: angleproject:40096838 Change-Id: I0219fb8824820e076c128f10f49c85f0f76270ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355312 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton fbb1829d 2024-12-08T01:46:39 Allow glClear while PLS is active It just makes sure to not clear any draw buffers that may be in use for pixel local storage. Bug: angleproject:402810076 Bug: angleproject:40096838 Bug: angleproject:42266150 Change-Id: I60a573d5e9e5dbadce12d79e3f4b6fc57747e655 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312336 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Yuxiang Qian 44853559 2025-02-25T17:29:54 Correct GLES renderbuffer default values For GLES renderbuffer, the initial value queried for RGBA bits should be 0, and the component type should be GL_NONE according to spec. Correct the default values on ANGLE now. An end2end test is also added. Bug: angleproject:399693196 Change-Id: If8366b3d2350add917054813d3cb9a6a23727da7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312514 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop db48967f 2025-03-05T09:07:10 Reland "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 4bfb9da6f98b3e28905cc759a77bff750dfe3ff7. Reason for revert: More mapping fixes for GL backend Original change's description: > Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" > > This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. > > Reason for revert: http://anglebug.com/399913714 > > Original change's description: > > Reland "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > > > Original change's description: > > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > > > Original change's description: > > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > > format. It was apparently always supposed to be, based on the > > > > wording of the spec. > > > > > > > > This CL adds that support and updates expectations, along with a few > > > > extra tests. > > > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > > Bug: b/42267264 > > > > Bug: angleproject:394384906 > > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Bug: angleproject:399913714 > Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 > Auto-Submit: Cody Northrop <cnorthrop@google.com> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: Ifc98fcbb0883dc4a55ad358825e9c1935fa26eaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6330036 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Kimmo Kinnunen 62bf97d9 2025-03-10T14:23:31 Metal: Fix line loop indexes for primitive restart Use the existing code to generate line strips from line loops. Bug: angleproject:401284933 Change-Id: Ie131199c23b93364fabb8f0dc6766f7e8d5f2b8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333539 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Igor Nazarov 9f9a0dfd 2025-03-06T21:20:40 Fix framebuffer attachment format sizes query for Surface Surface as framebuffer attachment is always specified and should return valid format sizes even if extents is empty. At the same time, accessing Window surface sizes without previously acquiring next swapchain image (Vulkan backend) may result in outdated values. In other words, without framebuffer synchronization. This change not only fixes the bugs, but also removes dependency on surface size. Test: angle_end2end_tests --gtest_filter=PbufferTest.ZeroSizedSurfaceFormatQuery/* Bug: angleproject:402532204 Bug: angleproject:397848903 Bug: angleproject:42261031 Change-Id: I736a484caf99e0ff306c244ca13e1eb181222e64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6329487 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 97083463 2025-03-10T09:07:16 Polish PLS interactions with xform feedback & QCOM_tiled_rendering For the simplest integration with WebGL, it was decided that glBeginTransformFeedback() and glStartTilingQCOM() should implicitly disable PLS, whereas glBeginPixelLocalStorageANGLE() should fail if either of these modes are active. Bug: angleproject:40096838 Change-Id: I859a496c99c60c5b040c5eac542f43d85872eb30 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6339788 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 4b39a6a9 2025-03-08T14:16:29 Generate errors for framebuffer invals during PLS Generate GL_INVALID_OPERATION for InvalidateFramebuffer, InvalidateSubFramebuffer, and DiscardFramebufferEXT (and add them to the PLS allow list so we can test the new validation). This is part of a final preparation before deleting the allow list. Bug: angleproject:40096838 Change-Id: If8ffb9c1998ca739798171ae4643a3c9ad3ee049 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6335750 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 1ead4cbd 2025-03-07T09:49:21 Allow texture modification commands while PLS is active Just do a little extra validation and bounce modifications if they would modify an active PLS plane. Bug: angleproject:40096838 Change-Id: I6f27951f5d0ef5dfaf23b5a005a2d94a749e2c4f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6337703 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Roman Lavrov 235c0be1 2025-03-07T13:48:48 Fix program cache on relink with glTransformFeedbackVaryings glTransformFeedbackVaryings updates mState.mTransformFeedbackVaryingNames, which was then saved to cache during a post-link that might happen after this was executed. Change ::serialize() to save mState.mExecutable->mTransformFeedbackVaryingNames instead, as according to Shabi this is the intended behavior. Also do the same for isSeparable and transformFeedbackBufferMode. Adds a repro where this led to tfvaryings getting loaded from cache into a new program that didn't specify tfvaryings. This resolves the interaction between these tests executed sequentially (such as with --bot-mode): GLSLTest_ES3.UnsuccessfulRelinkWithBindAttribLocation/ES3_Vulkan MultithreadingTest.ProgramLinkAndBind/ES3_Vulkan Bug: angleproject:401554049 Bug: angleproject:383164783 Change-Id: I66c599bc68c537e0cd47fbb99dd61d1d7a8a2824 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6329734 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Chris Dalton 35ffe55c 2025-03-09T15:00:27 Block framebuffer queries on overridden PLS state Generate an error from glGetFramebufferAttachmentParameteriv() when querying a color attachment that has been overridden by PLS. Bug: angleproject:40096838 Change-Id: I83e68c3527f034f9a24822cf4f57789f81b9b6af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6338390 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 1bfeb8a5 2025-03-03T00:00:00 D3D11: Set SV_Position interpolation for conservative depth HLSL requires centroid interpolation for PS input position if conservative depth output is used and the shader is executing at pixel-frequency. Bug: angleproject:397720825 Change-Id: I2b314e39e40a63cb58e2bdef99ffa842ddaaff0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6336827 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Chris Dalton 6c2737be 2025-03-06T13:09:44 Allow RASTERIZER_DISCARD while PLS is active Writes to pixel local storage can just be discarded as normal. The only special interaction we need is that BeginPixelLocalStorageANGLE always clears the PLS attachments, even if RASTERIZER_DISCARD is enabled. Bug: angleproject:40096838 Change-Id: I43d00af96b287134d73f08802cea58694fe7d717 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6332026 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian e41cbdb5 2025-02-26T17:51:06 Complete the implementation of GL_EXT_buffer_storage Currently, glBufferStorageEXT doesn't set buffer usage to DYNAMIC_DRAW. Also, validation of glGetBufferParameter* misses check for GL_BUFFER_IMMUTABLE_STORAGE_EXT and GL_BUFFER_STORAGE_FLAGS_EXT. This patch fixes these issues. Also, an end2end test is added. Bug: angleproject:399689628 Change-Id: Iecf6bd921f4fff849a5f059adf40043d08edfb7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312515 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shufen Ma 85fe2671 2025-02-25T16:54:20 Set length or infoLog when they are not NULL For glGetProgramPipelineInfoLog, spec says that if length is NULL, then no length is returned. Also do this to infoLog to avoid crash. Bug: angleproject:398904340 Change-Id: I1f87a8932f72a0d5c44c2344936ee18c674a802b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6300356 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shufen Ma 9bdc6763 2025-03-03T15:54:46 GetProgramPipelineiv may create a new state vector For glGetProgramPipelineiv, spec says that If pipeline is a name that has been generated (without subsequent deletion) by GenProgramPipelines, but refers to a program pipeline object that has not been previously bound, the GL first creates a new state vector in the same manner as when BindProgramPipeline creates a new program pipeline object. Also creates a new state vector in glValidateProgramPipeline if the pipeline has not been previously bound. Modify the ProgramPipeline's validate function so that when the program pipeline is generated, but has never been bound, the validation status would be false. Bug: angleproject:400254603 Change-Id: I906669a4e80aa12283156bae8a72a2dbf0b63b90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6316349 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 1a0c9db3 2025-02-27T10:43:00 Vulkan: Disable monolithic pipeline creation with GPL As it violates OpenGL ES rules. This change also removes Vulkan perf counter tests that attempt to verify that warmed up programs hit the cache... this fails in non-trivial ways especially with graphics pipeline library due to: - Warm up tasks being async, they may finish after the test reads the perf counters to set expectations - Some drivers report a cache miss when fast-linking libraries... but likely they don't even look at the cache (so both hit and miss would have been inaccurate) - There is no 100% guarantee that the warmup really leads to a draw-time cache hit. Things are made worse by https://chromium-review.googlesource.com/c/angle/angle/+/5421594 because we don't necessarily even wait for the warm up tasks if ANGLE's view of the pipeline description doesn't match what was used for warm up (even if internally to the driver some of the state does not affect the binary blobs). Bug: angleproject:42265839 Change-Id: Iaf96e4f64e2187abc666ff07fe1304d7474a0e86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6309696 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Aurora Zhang 4fae3323 2025-03-03T14:21:07 ValidateEGLImageObject should not skip 3D EGLImage * Vulkan and GL backends already support 3D EGLImage, so remove related part in ValidatioinEGLImageObject. * Add a new end2end test for 3D EGLImage. Bug: angleproject:399774384 Change-Id: I6c39298a2f2d4c2dded2d6ddd8b98cdb8a22616a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6311581 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com>
Amirali Abdolrashidi 2e65d3d4 2025-02-03T16:26:46 Vulkan: Fine-tune submission for multiple RPs This CL aims to fine-tune submission based on a certain command buffer size. This allows us to perform one submission for multiple smaller render passes. * Added mCommandsPendingSubmissionCount to ContextVk. * In ContextVk::syncState(), preferSubmitAtFBOBoundary is only used if the render pass pending command count exceeds the threshold: kMinCommandCountToSubmit * Currently set to 32. * For now, we still submit if the command is a clear (for example glClearBufferfv()). * For now, we also still submit if the command is an invalidate (for example, glInvalidateFramebuffer()). * In ContextVk::flushImpl(), if the pending command count exceeds the threshold (kMinCommandCountToSubmit) and the device is found to be idle, the work is submitted to keep the device busy. * Modified the following unit test from VulkanPerformanceCounterTest: VerifySubmitCounterForSwitchUserFBOToDirtyUserFBO * Since there is now a minimum command count for submission, the number of draw calls has been changed so that the submission is still issued at the new FBO boundary. * After this CL, life_is_strange shows the following improvements: (From the latest measurements) * +19% wall_time * +38% cpu_time Bug: angleproject:42265052 Change-Id: I18452cc1d39ca7e0ac376f6012974b498153cce8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6182927 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Hailin Zhang bd8bc105 2025-02-19T18:08:32 vulkan: disable pipeline cache data serialization for nvidia device. we still see the big cache data issue after driver version 520. rename hasEffectivePipelineCacheSerialization to skipPipelineCacheSerialization. Bug: b/358380399 Change-Id: Idd8354f95c3eb4c2e58678a4cf50c8b6af20f371 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6284126 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Hailin Zhang <hailinzhang@google.com>
Hans Wennborg 1f4708b2 2025-02-28T16:38:36 Fix nullptr argument to std::string constructor Passing nullptr to std::string's constructor is not allowed and the latest libc++ version warns about it. Bug: chromium:399683086 Change-Id: Id43d2d58b8e9df99a811345e46cfe0d8b60c0cca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6311612 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Hans Wennborg <hans@chromium.org>
Cody Northrop 4bfb9da6 2025-02-28T12:49:28 Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. Reason for revert: http://anglebug.com/399913714 Original change's description: > Reland "Add GL_BGRA_EXT as a sized renderable format" > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > Original change's description: > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > Original change's description: > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > format. It was apparently always supposed to be, based on the > > > wording of the spec. > > > > > > This CL adds that support and updates expectations, along with a few > > > extra tests. > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > Commit-Queue: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 Auto-Submit: Cody Northrop <cnorthrop@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Charlie Lao 055123f8 2025-02-27T10:45:56 Vulkan: Don't maintain SharedCacheKeyManager for BufferBlock Dynamic descriptor type uses the underlying BufferBlock in the descriptorSet. There could be many BufferHelper objects sub-allocated from the same BufferBlock. And each BufferHelper could combine with other buffers to form a descriptorSet. This means the combination for BufferBlock could potentially be very large, in thousands with some app traces like seeing in honkai_star_rail. The overhead of maintaining mDescriptorSetCacheManager for BufferBlock could be too big. In this CL I have chosen to not maintain mDescriptorSetCacheManager in the BufferBlock. The only downside is that when BufferBlock gets destroyed, we will not able to immediately destroy all cached descriptorSets that it is part of. They will still gets evicted later on if needed (see evictStaleDescriptorSets for detail). After this CL, running with all app traces we have, the max vector size of SharedCacheKeyManager::mEmptySlotBits is no more than 2, versus ~70s before the CL. Bug: b/384839847 Bug: b/293297177 Bug: b/237686097 Change-Id: I7c7c91cd0aeacba4145575ac4270b713bf38b742 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310837 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Cody Northrop 8f2fbbd1 2025-02-27T13:33:06 Reland "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. Reason for revert: Fixed mapping back to BGRA_EXT for GL backend Original change's description: > Revert "Add GL_BGRA_EXT as a sized renderable format" > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > Original change's description: > > Add GL_BGRA_EXT as a sized renderable format > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > format. It was apparently always supposed to be, based on the > > wording of the spec. > > > > This CL adds that support and updates expectations, along with a few > > extra tests. > > > > Includes contributions from Robic.Sun@arm.com. > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya ca7e8882 2025-02-26T14:39:47 Account for relaxed precision conversion data loss 1. Add highp precision qualifier for "expect" uniforms 2. Change EXPECT_EQ -> EXPECT_*NEAR when using mediump Bug: angleproject:391002353 Change-Id: I5a75ec81e622718f989f357fc263ae287c2c7dbc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6306684 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian ca8f072e 2025-02-13T16:46:30 Implement EGL_LARGEST_PBUFFER When EGL_LARGEST_BUFFER is set to true during creating a EGL pbuffer surface, it requires the largest available pixel buffer surface when the allocation would otherwise fail. This means if width/height is bigger than config's maxPbufferWidth/maxPbufferHeight, it should be clamp to maxPbufferWidth/maxPbufferHeight. An end2end test is also added. Bug: angleproject:397315935 Change-Id: Ic160d9693478c87b59ece0a421d3acd5d6699ddc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6277912 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi e3178f0e 2025-02-24T14:38:36 Add AHB clear tests using glClearTexImage * Add tests to clear AHB images before readback, but using glClearTexImage() instead of using a framebuffer and glClear() * AHBClearAppliedViaClearTexImageBeforeReadBack * AHBTwiceClearViaClearTexImageAppliedBeforeReadBack Bug: b/223456677 Change-Id: Ic5ad2b5202aa24f38dc1783205900a0dab5125f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6299797 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 5775a974 2025-02-21T11:00:05 Vulkan: Fix transition to FORIEGN and back in same submission Image layout transitions are typically automatically handled. In some cases however, the image layout is specifically "finalized". For foreign images, the relevant cases are all about the point in time when the image is being released. When a foreign image's layout is finalized, a barrier is generated to transition it to the FOREIGN queue on submission. Previously, an incorrect assumption was made that after such a point, the VkImage will no longer be used by any commands. This was incorrect because of EGL Images, which let the same VkImage (and ImageHelper) be shared between multiple textures. The following scenario broke that assumption: - Texture is bound to the (foreign) EGL image - Texture is used and deleted * VkImage's transition back to foreign is cached, but not executed - Another texture is bound to the same EGL image - Texture is used * At this point, the texture is re-acquired from foreign, but it wasn't released in the first place! In this change, a vkQueueSubmit is issued after the foreign image's layout is finalized to make sure the transition back to FOREIGN is applied. Bug: angleproject:42263241 Bug: angleproject:42262454 Bug: angleproject:390443243 Bug: chromium:382527242 Change-Id: Ibe3e6d60f282f9fb0eed1deba3325456017c3617 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6292804 Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Robic Sun 34faa3db 2025-02-08T15:17:10 Fix issue that stride setting is incorrect when rotation is true When rotateXY is true, stride should increase or decrease on the Y axis. Bug: angleproject:395131251 Change-Id: I0f5363c9952ccdf0a036499a9f918853eff7cd10 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6242496 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Robic Sun <Robic.Sun@arm.com>
Aurora Zhang 3972cfa1 2025-02-18T19:52:06 YUV should support on all the shader stages * The spec requires all shader stages should support YUV. Therefore, move YUV related functions out of the switch. * Add a new end2end test that sampling YUV in the vertex shader. Bug: angleproject:391919465 Change-Id: I7811d419d5f1461c2499c522a902c3b2149289a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6263325 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Aurora Zhang ba174a76 2025-02-19T16:35:15 Vulkan: Bugfix for nullColorAttachmentWithExternalFormatResolve When nullColorAttachmentWithExternalFormatResolve is VK_TRUE, * The imageView in VkRenderingAttachmentInfo for dynamic rendering should be VK_NULL_HANDLE. * Push YUV resolveImageView as if it is the color attachment to ensure the coherency between ops, clearValues and attachmentViews for both dynamic rendering and render pass objects. Then pack the YUV resolve information first as well. * Add end2end tests that render and clear YUV with a depth attachment. Bug: angleproject:395212980 Change-Id: I8b6173b41723ed7dc12359e181791fb1ac22fc41 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6262510 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Alexey Knyazev f9566385 2025-02-06T00:00:00 Fix GetBooleani_v validation That entrypoint must require OpenGL ES 3.1. Fixed: angleproject:394610814 Change-Id: I9ee80d1497afadfdc0d714e49bb97b741ad57b63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6243878 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Chris Dalton be98f841 2024-11-30T02:11:05 Implicitly end PLS for framebuffer reads and writes In preparation for removing the PLS allow list, convert more problematic methods to the new paradigm of implicitly ending PLS instead of generating errors. Also simplify the disable logic for framebuffer modifications, and just blindly disable PLS for framebuffer updates, regardless of whether it's GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER. Bug: angleproject:40096838 Change-Id: Ie4390a219f5f05ef0a3d00f405d4914592726283 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6077335 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 22dfe435 2025-02-20T06:46:07 Revert "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. Reason for revert: suspect for blocking rolling ANGLE into Chroimum https://chromium-review.googlesource.com/c/chromium/src/+/6283973 https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview Original change's description: > Add GL_BGRA_EXT as a sized renderable format > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > format. It was apparently always supposed to be, based on the > wording of the spec. > > This CL adds that support and updates expectations, along with a few > extra tests. > > Includes contributions from Robic.Sun@arm.com. > > Test: angle_end2end_tests, angle_deqp_*_tests > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 80093a7d 2025-02-03T08:50:21 Add GL_BGRA_EXT as a sized renderable format dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable format. It was apparently always supposed to be, based on the wording of the spec. This CL adds that support and updates expectations, along with a few extra tests. Includes contributions from Robic.Sun@arm.com. Test: angle_end2end_tests, angle_deqp_*_tests Bug: b/42267264 Bug: angleproject:394384906 Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova bc40362b 2025-02-18T13:24:31 Add line loop emulation for draw arrays Bug: angleproject:383356846 Change-Id: I43f4835e17ecb2401418f77555fd70332612e1bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6090912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Shahbaz Youssefi d252425d 2025-02-06T14:51:36 Vulkan: Check source image usage flags in copy paths ... instead of the format feature flags. If the source of the copy is has external format (allowed with glCopy[Sub]TextureCHROMIUM), the format feature checks are unable to query the format features. However, the image usage flags already have the required information (whether the image can be copied from, sampled from, etc). Bug: chromium:383056998 Change-Id: I2ba8820751eb526ef497a8be724193276fd46160 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6238265 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Robic Sun b5584cfd 2025-02-05T15:14:52 ValidTexLevelDestinationTarget should add external related cases GL_TEXTURE_EXTERNAL_OES is not documented in OES_EGL_image_external spec, but we consider that to be an omission in the spec. Bug: angleproject:394380758 Change-Id: Idb5523c173ae0a5910af97639dadff3c5adf9fdf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6232504 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Mohan Maiya eaf06ea7 2025-02-06T13:58:07 Vulkan: Bugfix in resolvePrecisionMismatch(...) Early-return if a varying is not active in either the front or back shader Bug: angleproject:386749841 Test: GLSLTest.MismatchedInactiveVarying* Change-Id: Ie0c6dfd6616afcb94bec043d36d4f8188df8abb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6239031 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Kimmo Kinnunen 82e25a32 2025-02-03T15:07:33 Make all " < 0" error messages consistent Use the form: Error is due to reason: <error message> Bug: angleproject:392938089 Change-Id: I9e72858cf76a46ab874ffc211afdae1eb93ca05d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6225600 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 9c6af5ce 2025-02-04T22:50:01 Vulkan: Fix crash in SPIR-V transform with varying precision fix Bug: angleproject:386749841 Change-Id: I5743eb049dde6c8a093b175e857251bad9b2bc9a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6232948 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop aa94da02 2025-02-04T12:41:36 Revert "Vulkan: Bugfix in SPIRV entrypoint transformation" This reverts commit 9975e80b9d98a2158ae859b3f4eff7340baa540d. Reason for revert: Crashes on platforms with varyingsRequireMatchingPrecisionInSpirv Original change's description: > Vulkan: Bugfix in SPIRV entrypoint transformation > > Perform varying precision fixer transformation before > other shader-stage-specific transforms that could > potentially modify the interfaceList. > > Also enhance EXTBlendFuncExtendedDrawTest by enabling > additional config with VaryingsRequireMatchingPrecisionInSpirv > feature enabled > > Bug: angleproject:386749841 > Change-Id: Ife4a2f932415296f1565527e50a2b8646cd7697d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6207741 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: mohan maiya <m.maiya@samsung.com> Change-Id: I07064136f962a7d73ce5c80289da300d474faa22 Test: professional_baseball_spirits trace Bug: b/394299327 Bug: angleproject:386749841 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6227993 Reviewed-by: Cody Northrop <cnorthrop@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Kimmo Kinnunen 7d37d970 2025-01-30T13:47:59 Make error messages end in a dot Some messages had dot and some not. Fix by adding dot to all error message string literals. Best effort, for free form string literals, check ANGLE_CHECK invocation sites only. Bug: angleproject:392938089 Change-Id: Idedc3fe1d1e186fb91b5e54407df87f6830995a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6218460 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 03019646 2025-01-29T10:36:38 Vulkan: Fix invalidate of emulated format followed by more draws If invalidating a color image with emulated channels, a clear is automatically staged so the emulated channels don't contain invalid data later. This is problematic with deferred clears; the clear marks the framebuffer attachment as dirty, and the next command causes `FramebufferVk::syncState` to pick the clear up as a deferred clear. This is normally correct, except if the following command is another draw call; in that case, the render pass does not close, yet the clear is cached in `mDeferredClears`. When the render pass later closes, it undoes the invalidate and attempts to remove the clear from the image... but it does not exist there anymore (it's in `mDeferredClears`). Next usage of the image then clears it, undoing the draws after invalidate. In this case, the simplest approach is to close the render pass right away here. Note that it is not possible to make `FramebufferVk::syncState` avoid picking up the clear in `mDeferredClears`, not apply the clear, _and_ keep the render pass open; because future uses of the image (like with |glReadPixels|) will not trigger `FramebufferVk::syncState` and the clear won't be done. Bug: angleproject:353167428 Change-Id: Ie677bd12d9f11953cdcd5e4c374b59c4f63e7456 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6214331 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 40523499 2025-01-29T12:13:45 WebGPU: Emulate line loops for drawElements Bug: angleproject:383356846 Change-Id: I82a6dfad4a1c5d434f029701611e4b61344655f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6086120 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya 9975e80b 2025-01-28T17:25:38 Vulkan: Bugfix in SPIRV entrypoint transformation Perform varying precision fixer transformation before other shader-stage-specific transforms that could potentially modify the interfaceList. Also enhance EXTBlendFuncExtendedDrawTest by enabling additional config with VaryingsRequireMatchingPrecisionInSpirv feature enabled Bug: angleproject:386749841 Change-Id: Ife4a2f932415296f1565527e50a2b8646cd7697d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6207741 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi 0f75fc3d 2025-01-20T14:10:41 Vulkan: Transition foreign images to the FOREIGN queue on submit Vulkan's interaction with AHB and dmabuf images is through the FOREIGN queue family. When ANGLE uses these images, it must take ownership of the images by doing a queue family ownership transfer (QFOT) away from the FOREIGN queue family and into the graphics queue family used by the Vulkan backend. Prior to this change, ANGLE would do the QFOT away from FOREIGN once such a foreign image is imported into an EGL image. Afterwards, usage in ANGLE works correctly. What ANGLE did not handle is when a foreign entity wants to use these images _after_ ANGLE has used them. For the above to work correctly, ANGLE must do a QFOT back into FOREIGN before the image can be used by the foreign entity. Unfortunately, EGL does not provide a clear point for this hand-off to happen. ANGLE has no choice then to proactively transition the images back into FOREIGN at some point "just in case". For some native drivers, this hand-off to FOREIGN can be quite frequent. For example, on Android for most vendors there is no actual layout transition between graphics and FOREIGN queue families (the actual data layout is the same), so a cache flush/invalidate at strategic points (such as the end of the command buffer) is sufficient as equivalent to transition to FOREIGN (and another at the beginning of the command buffer as equivalent to transition from FOREIGN). As a layer over Vulkan's formalism, ANGLE is less lucky; it has to enumerate exactly which image is being transitioned to and away from FOREIGN. Transitions away from FOREIGN are in principle easy. As long as the image is marked as being in the FOREIGN queue family, it will automatically transition to the graphics queue family on first use. In this change, when a foreign image is transitioned out of the FOREIGN queue, it's added to a list of images to be transitioned back to FOREIGN at submit time. Once submission is done, the image may or may not actually be used by a foreign entity, but ANGLE cannot know that. The next time the image is used in ANGLE, it is transitioned out of FOREIGN. Verifying correctness with multi-threading is tricky, and relies on GL's requirement that access in one context is followed by a synchronization and rebind in another context before it can be used there. This means that the image's transition to FOREIGN (at the end of one submission) naturally happens before the transition back from FOREIGN (at the beginning of the next submission). Because the set of images to transition is tracked in the context, submissions in other contexts don't interfere with the above logic. The situation can be more complicated with one-off submissions, but fortunately, no such usage of foreign images is present. Another wrinkle is simultaneous usage of the image as read-only in two contexts. According to GL, this is not a hazard and requires no synchronization. However this is broken in ANGLE even for non-foreign images (see http://anglebug.com/42266349), because as what _seems_ like read-only usage of the image from GL's point of view (like sampling from the image), there are associated write operations from Vulkan's point of view (image layout transitions and QFOT). This change does not attempt to address this corner case. Bug: angleproject:42263241 Bug: angleproject:42262454 Bug: angleproject:390443243 Bug: chromium:382527242 Change-Id: Idd4ef1fecfa3fccf1a4063f1bddb08d28b85386b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6184604 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang 0554e7f0 2025-01-09T10:05:12 Vulkan: Resume render pass queries when render pass reactivates Bug: angleproject:388144480 Change-Id: Ibcf3b247f347705feed4aa43d237406ccb142704 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6185098 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Xin Yuan c7cfbbc9 2025-01-20T22:31:42 Check if the GLES resources are bound to EGL image Per spec, The resource that will be used to create egl image must not itself be an EGLImage sibling, so validation for the resource in this case should be include. Bug: angleproject:388310036 Change-Id: I2b47e3de4f92beca7ff7a80383a7598c79fdedb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6170833 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Aurora Zhang 0dabfe5a 2025-01-16T16:00:51 Tests: Supplement EXT_clear_texture tests * Added negative tests in ClearTextureEXTTest.Validation. * According to spec, divided format lists into color renderable and unrenderable two sets. * Bind the renderable format texture as a color attachment to test EXT_clear_texture. * Sample the unrenderable format texture then call glDraw to test EXT_clear_texture. Bug: angleproject:384967031 Change-Id: I71d77ef57772fbb5b174929e9ac2892e7dc3215f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108999 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Mohan Maiya aa6a9fae 2025-01-16T17:18:59 Vulkan: Selectively enable input attachment usage bit Add VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT iff supportsShaderFramebufferFetchDepthStencil feature is enabled. Also, add noncoherent qualifier in a few FramebufferFetchTest Bug: angleproject:352364582 Change-Id: I09c54a8d738b5cb4cbcf2716cdbff0c0ec9e31cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6181497 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shufen Ma fc33f0a0 2025-01-15T11:23:25 Add a ReadPixels test for offset alignment check An INVALID_OPERATION error is generated if a pixel pack buffer object is bound and data is not evenly divisible by the number of basic machine units needed to store in memory the corresponding GL data type from table 8.4 for the type parameter. Add a test for this. Bug: angleproject:352963094 Change-Id: I81eda446df5ff29da1326a1f75f5d5aa0825aafd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6170763 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Matthew Denton 8ee72cc7 2025-01-13T13:44:31 WGSL: support matCx2 in uniforms matCx2 in WGSL does not match std140 layout and so it needs to be translated as array<ANGLE_wrapped_vec2, C> when in a uniform. On use it needs to be converted to a WGSL-native matCx2. This also includes the optimization of an array<matCx2> in a uniform--when indexing into it, only the indexed element will be converted to a native matCx2, instead of converting the entire array and then indexing. Bug: angleproject:376553328 Change-Id: I1d84471234b3d3cf4cf361ae89cb61675d5bf9a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6157788 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mavis Deng 3675ca04 2025-01-07T17:59:30 Vulkan: Bugfix for xfb GL_SEPARATE_ATTRIBS mode in PPO case The new executable state transformFeedbackBufferMode should hold the result of the link. An end2end test is added. Bug: angleproject:385662281 Change-Id: I52398ad9a9fe76344b94dac787cae7141924d1dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6156277 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Xin Yuan 4c1354d9 2025-01-03T14:41:27 Make sure the AHB is not corrupt when bound to egl image The AHB bound to egl image could be corrupt or not a valid ANativeWindowBuffer, it should be validated when creating egl image. Bug: angleproject:387226848 Change-Id: Iefc5506746ceaad92d16b02d5c0838156eee2f9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6126739 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang 0501d32f 2024-12-23T18:02:54 Draw call with un-aligned index buffer should be checked Bug: angleproject:385264236 Change-Id: I1ff7e93bf4b9ea9020e82f3558e4157b74cb7078 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6151227 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 65513240 2025-01-03T17:26:55 Fix initializing output variables ... by compiling a list of TVariables instead of names that are later looked up. The latter results in wrong symbols being initialized when the output variables are shadowed. Bug: chromium:376738756 Bug: chromium:377553431 Change-Id: I76b9688c035476c547ac73cff380629161210406 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6143374 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi fe76d70b 2025-01-10T14:41:06 Vulkan: Enable 16-bit norm support for tex buffers According to the spec for EXT_texture_norm16, it enables texture buffers to support the following additional formats: * GL_R16_EXT * GL_RG16_EXT * GL_RGBA16_EXT All of the above are unsigned short normalized values. * Updated validation to support the aforementioned formats in texture buffers in case of support for the norm16 extension. * Updated AdjustViewFormatForSampler() to also support norm16 values. * Added the condition for advertising textureNorm16EXT that the 16-bit UNORM formats above should have the buffer feature bit for texture buffer support: VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT * Added support check for renderSnormEXT after textureNorm16EXT, since the check for former currently uses the support for latter as a parameter. * Added unit tests to draw using a texture buffer with norm16 formats. * Added TextureBufferTestBase in order to test the API calls in the extensions and the core ES 3.2 version, which the following suites are derived from: * TextureBufferTestES31 (existing) * TextureBufferTestES32 (new) * Extended the tests to similar 8-bit formats. Bug: angleproject:381313704 Change-Id: I49157e8c2c9b5438eaf8d56c1932d12e56489318 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6169006 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Neil Zhang cfe87e34 2024-12-16T16:29:39 Add multisample support for glCopyImageSubDataEXT As GL_TEXTURE_2D_MULTISAMPLE/GL_TEXTURE_2D_MULTISAMPLE_ARRAY been introduced by GLES3.1, glCopyImageSubDataEXT should support those types. Bug: angleproject:381727390 Change-Id: Ib3571ea38dc8d8ceb1bc9ad0c8a6e04d28b0ec33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6146194 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Matthew Denton c289b30f 2025-01-09T12:49:27 WGSL: Add test for failure case of uniform struct rewrites. Using a uniform struct outside of the uniform address space fails if we've rewritten any of the member types and want to assign to that member. E.g. this line of GLSL, assigning to a member of a struct used in the uniform address space: privUnis.x = float[3](1.0, 1.0, 1.0); Produces this WGSL warning: ERR: DisplayWgpu.cpp:295 (operator()): Error: 2 - message: Error while parsing WGSL: :50:63 error: expected ')' (ANGLE_Convert_ANGLE_wrapped_float_ElementsTo_float_Elements((_uprivUnis)._ux)) = (array<f32, 3>(1.0f, 1.0f, 1.0f)); This adds a test and suppresses it on WGSL. Future design options: https://docs.google.com/document/d/17Qku1QEbLDhvJS-JJ9lPQAbnuZtLxWhG-ha5eCUhtEY/edit?tab=t.0#bookmark=id.r89s1r69tl77 Bug: angleproject:376553328 Change-Id: I57304e9d2a889d00ac4fa02f265198ce3d78e7e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6165290 Reviewed-by: Matt Denton <mpdenton@google.com> Commit-Queue: Matt Denton <mpdenton@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Matthew Denton b1a0d60f 2025-01-08T15:10:41 WGSL: Fix accidentally overloaded functions Small-stride arrays in uniforms with the same element type, but different array sizes, would cause the WGSL generator to produce conversion functions with the same name but different array sizes. This CL puts the array size in the name of the function to avoid overloading, which is unsupported in WGSL. Bug: angleproject:376553328 Change-Id: I446e91ccb9da2872c88f1a4e05283aacc9d6f8b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6160334 Commit-Queue: Matt Denton <mpdenton@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Matt Denton <mpdenton@google.com> Reviewed-by: Liza Burakova <liza@chromium.org>
Yuxiang Qian 2de256cb 2024-12-30T17:26:38 Change some error type in eglCreateImageKHR Following the spec, for eglCreateImageKHR, if target is EGL_LINUX_DMA_BUF_EXT and attribute value is not expected, then EGL_BAD_ATTRIBUTE should be returned. However, ANGLE would return EGL_BAD_PARAMETER. Now change these error handlings to return EGL_BAD_ATTRIBUTE. Also, a end2end test is added. Bug: angleproject:387892107 Change-Id: I73ecfc3da273c0fb5ac362e451fd186209f1a52b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6146196 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen 19ef77a2 2025-01-09T15:37:34 Validate glEGLImageTargetRenderbufferStorageOES renderbuffer glEGLImageTargetRenderbufferStorageOES changes the renderbuffer. Avoid crashing if there is no renderbuffer bound. Bug: angleproject:388616184 Change-Id: I05eacb7a5907d2ca9cde8e91aa7814daa3008c71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6163503 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Matthew Denton 363f6264 2025-01-07T10:35:09 WGSL: unwrap single array element from uniform ...instead of unwrapping the entire array when only one element is being accessed. The is step #4 from the implementation plan in https://docs.google.com/document/d/17Qku1QEbLDhvJS-JJ9lPQAbnuZtLxWhG-ha5eCUhtEY/edit?tab=t.0#bookmark=id.dt9vmixnpdvo Bug: angleproject:376553328 Change-Id: I6c559f44b75cd1d3c4a478141c11f65a33d76bdf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6102117 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Matt Denton <mpdenton@google.com> Reviewed-by: Matt Denton <mpdenton@google.com> Reviewed-by: Liza Burakova <liza@chromium.org>
Shahbaz Youssefi 6f32ed6c 2025-01-03T23:54:22 Fix struct sampler rewrite vs comma Bug: chromium:377614665 Change-Id: I2c0e8230e31405c9e7fd165a9fca68b7e9f31a76 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6142516 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d1496a22 2025-01-03T22:54:27 Produce same compile errors for op= as op Bug: chromium:376787367 Change-Id: Ic2c1415c184c603b86876e5eb70eee602639abbf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6142515 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 15b1fb37 2024-12-29T00:38:43 Fix mixing multisampled renderbuffers and textures When querying a renderbuffer's render-to-texture sample count, the number of samples was returned. This made it look like the renderbuffer attachment is MSRTT even if it was really multisampled. When mixed with a multisampled texture (where this mistake wasn't made), the framebuffer completeness code marked the framebuffer incomplete because it looked like one attachment is MSRTT and the other is not. Test credit zephyrxiao@tencent.com Bug: angleproject:382393146 Change-Id: I9fe516d6a92033512646414f88a9848aa1e1edc9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6138979 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>