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  • Hash : 6c1c3bd9
    Author : Shahbaz Youssefi
    Date : 2020-10-09T11:46:04

    Vulkan: Clear depth by shader if depthClamp not supported
    
    This will avoid breaking the render pass when clearing depth through
    clearWithDraw if the depthClamp Vulkan feature is not present.
    
    Bug: angleproject:4836
    Change-Id: I845fd5074dd95f6896da89f9e119ebc5000a5688
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2462719
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Charlie Lao <cclao@google.com>
    

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