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kc3-lang/angle/src/compiler/OutputHLSL.cpp

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  • Author : Jamie Madill
    Date : 2013-07-19 16:36:56
    Hash : 0b20c944
    Message : Replace the logic for doing vector and matrix equivalence tests in the shader with a much simpler formula. We can use the HLSL fragment "all(a == b)" for all matrix and vector types. TRAC #23535 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill

  • src/compiler/OutputHLSL.cpp
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/OutputHLSL.h"
    
    #include "common/angleutils.h"
    #include "common/utilities.h"
    #include "compiler/debug.h"
    #include "compiler/DetectDiscontinuity.h"
    #include "compiler/InfoSink.h"
    #include "compiler/SearchSymbol.h"
    #include "compiler/UnfoldShortCircuit.h"
    #include "compiler/HLSLLayoutEncoder.h"
    #include "compiler/FlagStd140Structs.h"
    
    #include <algorithm>
    #include <cfloat>
    #include <stdio.h>
    
    namespace sh
    {
    // Integer to TString conversion
    TString str(int i)
    {
        char buffer[20];
        snprintf(buffer, sizeof(buffer), "%d", i);
        return buffer;
    }
    
    TString OutputHLSL::TextureFunction::name() const
    {
        TString name = "gl_texture";
    
        if (IsSampler2D(sampler))
        {
            name += "2D";
        }
        else if (IsSampler3D(sampler))
        {
            name += "3D";
        }
        else if (IsSamplerCube(sampler))
        {
            name += "Cube";
        }
        else UNREACHABLE();
    
        if (proj)
        {
            name += "Proj";
        }
    
        switch(method)
        {
          case IMPLICIT:                 break;
          case BIAS:                     break;
          case LOD:      name += "Lod";  break;
          case LOD0:     name += "Lod0"; break;
          case SIZE:     name += "Size"; break;
          default: UNREACHABLE();
        }
    
        return name + "(";
    }
    
    bool OutputHLSL::TextureFunction::operator<(const TextureFunction &rhs) const
    {
        if (sampler < rhs.sampler) return true;
        if (coords < rhs.coords)   return true;
        if (!proj && rhs.proj)     return true;
        if (method < rhs.method)   return true;
    
        return false;
    }
    
    OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
        : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
    {
        mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
        mInsideFunction = false;
    
        mUsesFragColor = false;
        mUsesFragData = false;
        mUsesDepthRange = false;
        mUsesFragCoord = false;
        mUsesPointCoord = false;
        mUsesFrontFacing = false;
        mUsesPointSize = false;
        mUsesFragDepth = false;
        mUsesXor = false;
        mUsesMod1 = false;
        mUsesMod2v = false;
        mUsesMod2f = false;
        mUsesMod3v = false;
        mUsesMod3f = false;
        mUsesMod4v = false;
        mUsesMod4f = false;
        mUsesFaceforward1 = false;
        mUsesFaceforward2 = false;
        mUsesFaceforward3 = false;
        mUsesFaceforward4 = false;
        mUsesAtan2_1 = false;
        mUsesAtan2_2 = false;
        mUsesAtan2_3 = false;
        mUsesAtan2_4 = false;
    
        mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
    
        mScopeDepth = 0;
    
        mUniqueIndex = 0;
    
        mContainsLoopDiscontinuity = false;
        mOutputLod0Function = false;
        mInsideDiscontinuousLoop = false;
    
        mExcessiveLoopIndex = NULL;
    
        if (mOutputType == SH_HLSL9_OUTPUT)
        {
            if (mContext.shaderType == SH_FRAGMENT_SHADER)
            {
                mUniformRegister = 3;   // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
            }
            else
            {
                mUniformRegister = 2;   // Reserve registers for dx_DepthRange and dx_ViewAdjust
            }
        }
        else
        {
            mUniformRegister = 0;
        }
    
        mSamplerRegister = 0;
        mInterfaceBlockRegister = 2; // Reserve registers for the default uniform block and driver constants
        mPaddingCounter = 0;
    }
    
    OutputHLSL::~OutputHLSL()
    {
        delete mUnfoldShortCircuit;
    }
    
    void OutputHLSL::output()
    {
        mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
        const std::vector<TIntermTyped*> &flaggedStructs = FlagStd140ValueStructs(mContext.treeRoot);
        makeFlaggedStructMaps(flaggedStructs);
    
        mContext.treeRoot->traverse(this);   // Output the body first to determine what has to go in the header
        header();
    
        mContext.infoSink().obj << mHeader.c_str();
        mContext.infoSink().obj << mBody.c_str();
    }
    
    void OutputHLSL::makeFlaggedStructMaps(const std::vector<TIntermTyped *> &flaggedStructs)
    {
        for (unsigned int structIndex = 0; structIndex < flaggedStructs.size(); structIndex++)
        {
            TIntermTyped *flaggedNode = flaggedStructs[structIndex];
    
            // This will mark the necessary block elements as referenced
            flaggedNode->traverse(this);
            TString structName(mBody.c_str());
            mBody.erase();
    
            mFlaggedStructOriginalNames[flaggedNode] = structName;
    
            for (size_t pos = structName.find('.'); pos != std::string::npos; pos = structName.find('.'))
            {
                structName.erase(pos, 1);
            }
    
            mFlaggedStructMappedNames[flaggedNode] = "map" + structName;
        }
    }
    
    TInfoSinkBase &OutputHLSL::getBodyStream()
    {
        return mBody;
    }
    
    const ActiveUniforms &OutputHLSL::getUniforms()
    {
        return mActiveUniforms;
    }
    
    const ActiveInterfaceBlocks &OutputHLSL::getInterfaceBlocks() const
    {
        return mActiveInterfaceBlocks;
    }
    
    const ActiveShaderVariables &OutputHLSL::getOutputVariables() const
    {
        return mActiveOutputVariables;
    }
    
    const ActiveShaderVariables &OutputHLSL::getAttributes() const
    {
        return mActiveAttributes;
    }
    
    int OutputHLSL::vectorSize(const TType &type) const
    {
        int elementSize = type.isMatrix() ? type.getCols() : 1;
        int arraySize = type.isArray() ? type.getArraySize() : 1;
    
        return elementSize * arraySize;
    }
    
    TString OutputHLSL::interfaceBlockFieldString(const TInterfaceBlock &interfaceBlock, const TField &field)
    {
        if (interfaceBlock.hasInstanceName())
        {
            return interfaceBlock.name() + "." + field.name();
        }
        else
        {
            return field.name();
        }
    }
    
    TString OutputHLSL::decoratePrivate(const TString &privateText)
    {
        return "dx_" + privateText;
    }
    
    TString OutputHLSL::interfaceBlockStructNameString(const TInterfaceBlock &interfaceBlock)
    {
        return decoratePrivate(interfaceBlock.name()) + "_type";
    }
    
    TString OutputHLSL::interfaceBlockInstanceString(const TInterfaceBlock& interfaceBlock, unsigned int arrayIndex)
    {
        if (!interfaceBlock.hasInstanceName())
        {
            return "";
        }
        else if (interfaceBlock.isArray())
        {
            return decoratePrivate(interfaceBlock.instanceName()) + "_" + str(arrayIndex);
        }
        else
        {
            return decorate(interfaceBlock.instanceName());
        }
    }
    
    TString OutputHLSL::interfaceBlockFieldTypeString(const TField &field, TLayoutBlockStorage blockStorage)
    {
        const TType &fieldType = *field.type();
        const TLayoutMatrixPacking matrixPacking = fieldType.getLayoutQualifier().matrixPacking;
        ASSERT(matrixPacking != EmpUnspecified);
    
        if (fieldType.isMatrix())
        {
            // Use HLSL row-major packing for GLSL column-major matrices
            const TString &matrixPackString = (matrixPacking == EmpRowMajor ? "column_major" : "row_major");
            return matrixPackString + " " + typeString(fieldType);
        }
        else if (fieldType.getStruct())
        {
            // Use HLSL row-major packing for GLSL column-major matrices
            return structureTypeName(*fieldType.getStruct(), matrixPacking == EmpColumnMajor, blockStorage == EbsStd140);
        }
        else
        {
            return typeString(fieldType);
        }
    }
    
    TString OutputHLSL::interfaceBlockFieldString(const TInterfaceBlock &interfaceBlock, TLayoutBlockStorage blockStorage)
    {
        TString hlsl;
    
        int elementIndex = 0;
    
        for (unsigned int typeIndex = 0; typeIndex < interfaceBlock.fields().size(); typeIndex++)
        {
            const TField &field = *interfaceBlock.fields()[typeIndex];
            const TType &fieldType = *field.type();
    
            if (blockStorage == EbsStd140)
            {
                // 2 and 3 component vector types in some cases need pre-padding
                hlsl += std140PrePaddingString(fieldType, &elementIndex);
            }
    
            hlsl += "    " + interfaceBlockFieldTypeString(field, blockStorage) +
                    " " + decorate(field.name()) + arrayString(fieldType) + ";\n";
    
            // must pad out after matrices and arrays, where HLSL usually allows itself room to pack stuff
            if (blockStorage == EbsStd140)
            {
                const bool useHLSLRowMajorPacking = (fieldType.getLayoutQualifier().matrixPacking == EmpColumnMajor);
                hlsl += std140PostPaddingString(fieldType, useHLSLRowMajorPacking);
            }
        }
    
        return hlsl;
    }
    
    TString OutputHLSL::interfaceBlockStructString(const TInterfaceBlock &interfaceBlock)
    {
        const TLayoutBlockStorage blockStorage = interfaceBlock.blockStorage();
    
        return "struct " + interfaceBlockStructNameString(interfaceBlock) + "\n"
               "{\n" +
               interfaceBlockFieldString(interfaceBlock, blockStorage) +
               "};\n\n";
    }
    
    TString OutputHLSL::interfaceBlockString(const TInterfaceBlock &interfaceBlock, unsigned int registerIndex, unsigned int arrayIndex)
    {
        const TString &arrayIndexString =  (arrayIndex != GL_INVALID_INDEX ? decorate(str(arrayIndex)) : "");
        const TString &blockName = interfaceBlock.name() + arrayIndexString;
        TString hlsl;
    
        hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + ")\n"
                "{\n";
    
        if (interfaceBlock.hasInstanceName())
        {
            hlsl += "    " + interfaceBlockStructNameString(interfaceBlock) + " " + interfaceBlockInstanceString(interfaceBlock, arrayIndex) + ";\n";
        }
        else
        {
            const TLayoutBlockStorage blockStorage = interfaceBlock.blockStorage();
            hlsl += interfaceBlockFieldString(interfaceBlock, blockStorage);
        }
    
        hlsl += "};\n\n";
    
        return hlsl;
    }
    
    TString OutputHLSL::std140PrePaddingString(const TType &type, int *elementIndex)
    {
        if (type.getBasicType() == EbtStruct || type.isMatrix() || type.isArray())
        {
            // no padding needed, HLSL will align the field to a new register
            *elementIndex = 0;
            return "";
        }
    
        const GLenum glType = glVariableType(type);
        const int numComponents = gl::UniformComponentCount(glType);
    
        if (numComponents >= 4)
        {
            // no padding needed, HLSL will align the field to a new register
            *elementIndex = 0;
            return "";
        }
    
        if (*elementIndex + numComponents > 4)
        {
            // no padding needed, HLSL will align the field to a new register
            *elementIndex = numComponents;
            return "";
        }
    
        TString padding;
    
        const int alignment = numComponents == 3 ? 4 : numComponents;
        const int paddingOffset = (*elementIndex % alignment);
    
        if (paddingOffset != 0)
        {
            // padding is neccessary
            for (int paddingIndex = paddingOffset; paddingIndex < alignment; paddingIndex++)
            {
                padding += "    float pad_" + str(mPaddingCounter++) + ";\n";
            }
    
            *elementIndex += (alignment - paddingOffset);
        }
    
        *elementIndex += numComponents;
        *elementIndex %= 4;
    
        return padding;
    }
    
    TString OutputHLSL::std140PostPaddingString(const TType &type, bool useHLSLRowMajorPacking)
    {
        if (!type.isMatrix() && !type.isArray() && type.getBasicType() != EbtStruct)
        {
            return "";
        }
    
        int numComponents = 0;
    
        if (type.isMatrix())
        {
            // This method can also be called from structureString, which does not use layout qualifiers.
            // Thus, use the method parameter for determining the matrix packing.
            //
            // Note HLSL row major packing corresponds to GL API column-major, and vice-versa, since we
            // wish to always transpose GL matrices to play well with HLSL's matrix array indexing.
            //
            const bool isRowMajorMatrix = !useHLSLRowMajorPacking;
            const GLenum glType = glVariableType(type);
            numComponents = gl::MatrixComponentCount(glType, isRowMajorMatrix);
        }
        else if (type.getStruct())
        {
            const TString &structName = structureTypeName(*type.getStruct(), useHLSLRowMajorPacking, true);
            numComponents = mStd140StructElementIndexes[structName];
    
            if (numComponents == 0)
            {
                return "";
            }
        }
        else
        {
            const GLenum glType = glVariableType(type);
            numComponents = gl::UniformComponentCount(glType);
        }
    
        TString padding;
        for (int paddingOffset = numComponents; paddingOffset < 4; paddingOffset++)
        {
            padding += "    float pad_" + str(mPaddingCounter++) + ";\n";
        }
        return padding;
    }
    
    // Use the same layout for packed and shared
    void setBlockLayout(InterfaceBlock *interfaceBlock, BlockLayoutType newLayout)
    {
        interfaceBlock->layout = newLayout;
        interfaceBlock->blockInfo.clear();
    
        switch (newLayout)
        {
          case BLOCKLAYOUT_SHARED:
          case BLOCKLAYOUT_PACKED:
            {
                HLSLBlockEncoder hlslEncoder(&interfaceBlock->blockInfo);
                hlslEncoder.encodeFields(interfaceBlock->activeUniforms);
                interfaceBlock->dataSize = hlslEncoder.getBlockSize();
            }
            break;
    
          case BLOCKLAYOUT_STANDARD:
            {
                Std140BlockEncoder stdEncoder(&interfaceBlock->blockInfo);
                stdEncoder.encodeFields(interfaceBlock->activeUniforms);
                interfaceBlock->dataSize = stdEncoder.getBlockSize();
            }
            break;
    
          default:
            UNREACHABLE();
            break;
        }
    }
    
    BlockLayoutType convertBlockLayoutType(TLayoutBlockStorage blockStorage)
    {
        switch (blockStorage)
        {
          case EbsPacked: return BLOCKLAYOUT_PACKED;
          case EbsShared: return BLOCKLAYOUT_SHARED;
          case EbsStd140: return BLOCKLAYOUT_STANDARD;
          default: UNREACHABLE(); return BLOCKLAYOUT_SHARED;
        }
    }
    
    TString OutputHLSL::structInitializerString(int indent, const TStructure &structure, const TString &rhsStructName)
    {
        TString init;
    
        TString preIndentString;
        TString fullIndentString;
    
        for (int spaces = 0; spaces < (indent * 4); spaces++)
        {
            preIndentString += ' ';
        }
    
        for (int spaces = 0; spaces < ((indent+1) * 4); spaces++)
        {
            fullIndentString += ' ';
        }
    
        init += preIndentString + "{\n";
    
        const TFieldList &fields = structure.fields();
        for (unsigned int fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++)
        {
            const TField &field = *fields[fieldIndex];
            const TString &fieldName = rhsStructName + "." + decorate(field.name());
            const TType &fieldType = *field.type();
    
            if (fieldType.getStruct())
            {
                init += structInitializerString(indent + 1, *fieldType.getStruct(), fieldName);
            }
            else
            {
                init += fullIndentString + fieldName + ",\n";
            }
        }
    
        init += preIndentString + "}" + (indent == 0 ? ";" : ",") + "\n";
    
        return init;
    }
    
    void OutputHLSL::header()
    {
        TInfoSinkBase &out = mHeader;
    
        TString uniforms;
        TString interfaceBlocks;
        TString varyings;
        TString attributes;
        TString flaggedStructs;
    
        for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
        {
            const TType &type = uniform->second->getType();
            const TString &name = uniform->second->getSymbol();
    
            if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))   // Also declare the texture
            {
                int index = samplerRegister(mReferencedUniforms[name]);
    
                uniforms += "uniform " + samplerString(type) + " sampler_" + decorateUniform(name, type) + arrayString(type) + 
                            " : register(s" + str(index) + ");\n";
    
                uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
                            " : register(t" + str(index) + ");\n";
            }
            else
            {
                uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + 
                            " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
            }
        }
    
        for (ReferencedSymbols::const_iterator interfaceBlockIt = mReferencedInterfaceBlocks.begin(); interfaceBlockIt != mReferencedInterfaceBlocks.end(); interfaceBlockIt++)
        {
            const TType &nodeType = interfaceBlockIt->second->getType();
            const TInterfaceBlock &interfaceBlock = *nodeType.getInterfaceBlock();
            const TFieldList &fieldList = interfaceBlock.fields();
    
            unsigned int arraySize = static_cast<unsigned int>(interfaceBlock.arraySize());
            sh::InterfaceBlock activeBlock(interfaceBlock.name().c_str(), arraySize, mInterfaceBlockRegister);
            for (unsigned int typeIndex = 0; typeIndex < fieldList.size(); typeIndex++)
            {
                const TField &field = *fieldList[typeIndex];
                const TString &fullUniformName = interfaceBlockFieldString(interfaceBlock, field);
                declareUniformToList(*field.type(), fullUniformName, typeIndex, activeBlock.activeUniforms);
            }
    
            mInterfaceBlockRegister += std::max(1u, arraySize);
    
            BlockLayoutType blockLayoutType = convertBlockLayoutType(interfaceBlock.blockStorage());
            setBlockLayout(&activeBlock, blockLayoutType);
            mActiveInterfaceBlocks.push_back(activeBlock);
    
            if (interfaceBlock.hasInstanceName())
            {
                interfaceBlocks += interfaceBlockStructString(interfaceBlock);
            }
    
            if (arraySize > 0)
            {
                for (unsigned int arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
                {
                    interfaceBlocks += interfaceBlockString(interfaceBlock, activeBlock.registerIndex + arrayIndex, arrayIndex);
                }
            }
            else
            {
                interfaceBlocks += interfaceBlockString(interfaceBlock, activeBlock.registerIndex, GL_INVALID_INDEX);
            }
        }
    
        for (auto flaggedStructIt = mFlaggedStructMappedNames.begin(); flaggedStructIt != mFlaggedStructMappedNames.end(); flaggedStructIt++)
        {
            TIntermTyped *structNode = flaggedStructIt->first;
            const TString &mappedName = flaggedStructIt->second;
            const TStructure &structure = *structNode->getType().getStruct();
            const TString &originalName = mFlaggedStructOriginalNames[structNode];
    
            flaggedStructs += "static " + decorate(structure.name()) + " " + mappedName + " =\n";
            flaggedStructs += structInitializerString(0, structure, originalName);
            flaggedStructs += "\n";
        }
    
        for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
        {
            const TType &type = varying->second->getType();
            const TString &name = varying->second->getSymbol();
    
            // Program linking depends on this exact format
            varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
                        decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
        }
    
        for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
        {
            const TType &type = attribute->second->getType();
            const TString &name = attribute->second->getSymbol();
    
            attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
    
            ShaderVariable shaderVar(glVariableType(type), glVariablePrecision(type), name.c_str(),
                                     (unsigned int)type.getArraySize(), type.getLayoutQualifier().location);
            mActiveAttributes.push_back(shaderVar);
        }
    
        for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
        {
            out << *structDeclaration;
        }
    
        for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
        {
            out << *constructor;
        }
    
        if (mContext.shaderType == SH_FRAGMENT_SHADER)
        {
            TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
            const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
    
            out << "// Varyings\n";
            out <<  varyings;
            out << "\n";
    
            if (mContext.getShaderVersion() >= 300)
            {
                for (auto outputVariableIt = mReferencedOutputVariables.begin(); outputVariableIt != mReferencedOutputVariables.end(); outputVariableIt++)
                {
                    const TString &variableName = outputVariableIt->first;
                    const TType &variableType = outputVariableIt->second->getType();
                    const TLayoutQualifier &layoutQualifier = variableType.getLayoutQualifier();
    
                    out << "static " + typeString(variableType) + " out_" + variableName + arrayString(variableType) +
                           " = " + initializer(variableType) + ";\n";
    
                    ShaderVariable outputVar(glVariableType(variableType), glVariablePrecision(variableType), variableName.c_str(),
                                             (unsigned int)variableType.getArraySize(), layoutQualifier.location);
                    mActiveOutputVariables.push_back(outputVar);
                }
            }
            else
            {
                const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
    
                out << "static float4 gl_Color[" << numColorValues << "] =\n"
                       "{\n";
                for (unsigned int i = 0; i < numColorValues; i++)
                {
                    out << "    float4(0, 0, 0, 0)";
                    if (i + 1 != numColorValues)
                    {
                        out << ",";
                    }
                    out << "\n";
                }
    
                out << "};\n";
            }
    
            if (mUsesFragDepth)
            {
                out << "static float gl_Depth = 0.0;\n";
            }
    
            if (mUsesFragCoord)
            {
                out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
            }
    
            if (mUsesPointCoord)
            {
                out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
            }
    
            if (mUsesFrontFacing)
            {
                out << "static bool gl_FrontFacing = false;\n";
            }
    
            out << "\n";
    
            if (mUsesDepthRange)
            {
                out << "struct gl_DepthRangeParameters\n"
                       "{\n"
                       "    float near;\n"
                       "    float far;\n"
                       "    float diff;\n"
                       "};\n"
                       "\n";
            }
    
            if (mOutputType == SH_HLSL11_OUTPUT)
            {
                out << "cbuffer DriverConstants : register(b1)\n"
                       "{\n";
    
                if (mUsesDepthRange)
                {
                    out << "    float3 dx_DepthRange : packoffset(c0);\n";
                }
    
                if (mUsesFragCoord)
                {
                    out << "    float4 dx_ViewCoords : packoffset(c1);\n";
                }
    
                if (mUsesFragCoord || mUsesFrontFacing)
                {
                    out << "    float3 dx_DepthFront : packoffset(c2);\n";
                }
    
                out << "};\n";
            }
            else
            {
                if (mUsesDepthRange)
                {
                    out << "uniform float3 dx_DepthRange : register(c0);";
                }
    
                if (mUsesFragCoord)
                {
                    out << "uniform float4 dx_ViewCoords : register(c1);\n";
                }
    
                if (mUsesFragCoord || mUsesFrontFacing)
                {
                    out << "uniform float3 dx_DepthFront : register(c2);\n";
                }
            }
    
            out << "\n";
    
            if (mUsesDepthRange)
            {
                out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
                       "\n";
            }
            
            out <<  uniforms;
            out << "\n";
    
            if (!interfaceBlocks.empty())
            {
                out << interfaceBlocks;
                out << "\n";
    
                if (!flaggedStructs.empty())
                {
                    out << "// Std140 Structures accessed by value\n";
                    out << "\n";
                    out << flaggedStructs;
                    out << "\n";
                }
            }
    
            if (usingMRTExtension && mNumRenderTargets > 1)
            {
                out << "#define GL_USES_MRT\n";
            }
    
            if (mUsesFragColor)
            {
                out << "#define GL_USES_FRAG_COLOR\n";
            }
    
            if (mUsesFragData)
            {
                out << "#define GL_USES_FRAG_DATA\n";
            }
        }
        else   // Vertex shader
        {
            out << "// Attributes\n";
            out <<  attributes;
            out << "\n"
                   "static float4 gl_Position = float4(0, 0, 0, 0);\n";
            
            if (mUsesPointSize)
            {
                out << "static float gl_PointSize = float(1);\n";
            }
    
            out << "\n"
                   "// Varyings\n";
            out <<  varyings;
            out << "\n";
    
            if (mUsesDepthRange)
            {
                out << "struct gl_DepthRangeParameters\n"
                       "{\n"
                       "    float near;\n"
                       "    float far;\n"
                       "    float diff;\n"
                       "};\n"
                       "\n";
            }
    
            if (mOutputType == SH_HLSL11_OUTPUT)
            {
                if (mUsesDepthRange)
                {
                    out << "cbuffer DriverConstants : register(b1)\n"
                           "{\n"
                           "    float3 dx_DepthRange : packoffset(c0);\n"
                           "};\n"
                           "\n";
                }
            }
            else
            {
                if (mUsesDepthRange)
                {
                    out << "uniform float3 dx_DepthRange : register(c0);\n";
                }
    
                out << "uniform float4 dx_ViewAdjust : register(c1);\n"
                       "\n";
            }
    
            if (mUsesDepthRange)
            {
                out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
                       "\n";
            }
    
            out << uniforms;
            out << "\n";
            
            if (!interfaceBlocks.empty())
            {
                out << interfaceBlocks;
                out << "\n";
    
                if (!flaggedStructs.empty())
                {
                    out << "// Std140 Structures accessed by value\n";
                    out << "\n";
                    out << flaggedStructs;
                    out << "\n";
                }
            }
        }
    
        for (TextureFunctionSet::const_iterator textureFunction = mUsesTexture.begin(); textureFunction != mUsesTexture.end(); textureFunction++)
        {
            // Return type
            if (textureFunction->method == TextureFunction::SIZE)
            {
                switch(textureFunction->sampler)
                {
                  case EbtSampler2D:            out << "int2 "; break;
                  case EbtSampler3D:            out << "int3 "; break;
                  case EbtSamplerCube:          out << "int2 "; break;
                  case EbtSampler2DArray:       out << "int3 "; break;
                  case EbtISampler2D:           out << "int2 "; break;
                  case EbtISampler3D:           out << "int3 "; break;
                  case EbtISamplerCube:         out << "int2 "; break;
                  case EbtISampler2DArray:      out << "int3 "; break;
                  case EbtUSampler2D:           out << "int2 "; break;
                  case EbtUSampler3D:           out << "int3 "; break;
                  case EbtUSamplerCube:         out << "int2 "; break;
                  case EbtUSampler2DArray:      out << "int3 "; break;
                  case EbtSampler2DShadow:      out << "int2 "; break;
                  case EbtSamplerCubeShadow:    out << "int2 "; break;
                  case EbtSampler2DArrayShadow: out << "int3 "; break;
                  default: UNREACHABLE();
                }
            }
            else   // Sampling function
            {
                switch(textureFunction->sampler)
                {
                  case EbtSampler2D:            out << "float4 "; break;
                  case EbtSampler3D:            out << "float4 "; break;
                  case EbtSamplerCube:          out << "float4 "; break;
                  case EbtSampler2DArray:       out << "float4 "; break;
                  case EbtISampler2D:           out << "int4 ";   break;
                  case EbtISampler3D:           out << "int4 ";   break;
                  case EbtISamplerCube:         out << "int4 ";   break;
                  case EbtISampler2DArray:      out << "int4 ";   break;
                  case EbtUSampler2D:           out << "uint4 ";  break;
                  case EbtUSampler3D:           out << "uint4 ";  break;
                  case EbtUSamplerCube:         out << "uint4 ";  break;
                  case EbtUSampler2DArray:      out << "uint4 ";  break;
                  case EbtSampler2DShadow:      out << "float ";  break;
                  case EbtSamplerCubeShadow:    out << "float ";  break;
                  case EbtSampler2DArrayShadow: out << "float ";  break;
                  default: UNREACHABLE();
                }
            }
    
            // Function name
            out << textureFunction->name();
    
            // Argument list
            int hlslCoords = 4;
    
            if (mOutputType == SH_HLSL9_OUTPUT)
            {
                switch(textureFunction->sampler)
                {
                  case EbtSampler2D:   out << "sampler2D s";   hlslCoords = 2; break;
                  case EbtSamplerCube: out << "samplerCUBE s"; hlslCoords = 3; break;
                  default: UNREACHABLE();
                }
    
                switch(textureFunction->method)
                {
                  case TextureFunction::IMPLICIT:                 break;
                  case TextureFunction::BIAS:     hlslCoords = 4; break;
                  case TextureFunction::LOD:      hlslCoords = 4; break;
                  case TextureFunction::LOD0:     hlslCoords = 4; break;
                  default: UNREACHABLE();
                }
            }
            else if (mOutputType == SH_HLSL11_OUTPUT)
            {
                switch(textureFunction->sampler)
                {
                  case EbtSampler2D:            out << "Texture2D x, SamplerState s";                hlslCoords = 2; break;
                  case EbtSampler3D:            out << "Texture3D x, SamplerState s";                hlslCoords = 3; break;
                  case EbtSamplerCube:          out << "TextureCube x, SamplerState s";              hlslCoords = 3; break;
                  case EbtSampler2DArray:       out << "Texture2DArray x, SamplerState s";           hlslCoords = 3; break;
                  case EbtISampler2D:           out << "Texture2D<int4> x, SamplerState s";          hlslCoords = 2; break;
                  case EbtISampler3D:           out << "Texture3D<int4> x, SamplerState s";          hlslCoords = 3; break;
                  case EbtISamplerCube:         out << "TextureCube<int4> x, SamplerState s";        hlslCoords = 3; break;
                  case EbtISampler2DArray:      out << "Texture2DArray<int4> x, SamplerState s";     hlslCoords = 3; break;
                  case EbtUSampler2D:           out << "Texture2D<uint4> x, SamplerState s";         hlslCoords = 2; break;
                  case EbtUSampler3D:           out << "Texture3D<uint4> x, SamplerState s";         hlslCoords = 3; break;
                  case EbtUSamplerCube:         out << "TextureCube<uint4> x, SamplerState s";       hlslCoords = 3; break;
                  case EbtUSampler2DArray:      out << "Texture2DArray<uint4> x, SamplerState s";    hlslCoords = 3; break;
                  case EbtSampler2DShadow:      out << "Texture2D x, SamplerComparisonState s";      hlslCoords = 2; break;
                  case EbtSamplerCubeShadow:    out << "TextureCube x, SamplerComparisonState s";    hlslCoords = 3; break;
                  case EbtSampler2DArrayShadow: out << "Texture2DArray x, SamplerComparisonState s"; hlslCoords = 3; break;
                  default: UNREACHABLE();
                }
            }
            else UNREACHABLE();
    
            switch(textureFunction->coords)
            {
              case 1: out << ", int lod";  break;
              case 2: out << ", float2 t"; break;
              case 3: out << ", float3 t"; break;
              case 4: out << ", float4 t"; break;
              default: UNREACHABLE();
            }
    
            switch(textureFunction->method)
            {
              case TextureFunction::IMPLICIT:                        break;
              case TextureFunction::BIAS:     out << ", float bias"; break;
              case TextureFunction::LOD:      out << ", float lod";  break;
              case TextureFunction::LOD0:                            break;
              case TextureFunction::SIZE:                            break;
              default: UNREACHABLE();
            }
    
            out << ")\n"
                   "{\n";
    
            if (textureFunction->method == TextureFunction::SIZE)
            {
                if (IsSampler2D(textureFunction->sampler) || IsSamplerCube(textureFunction->sampler))
                {
                    if (IsSamplerArray(textureFunction->sampler))
                    {
                        out << "    uint width; uint height; uint layers; uint numberOfLevels;\n"
                               "    x.GetDimensions(lod, width, height, layers, numberOfLevels);\n";
                    }
                    else
                    {
                        out << "    uint width; uint height; uint numberOfLevels;\n"
                               "    x.GetDimensions(lod, width, height, numberOfLevels);\n";
                    }
                }
                else if (IsSampler3D(textureFunction->sampler))
                {
                    out << "    uint width; uint height; uint depth; uint numberOfLevels;\n"
                           "    x.GetDimensions(lod, width, height, depth, numberOfLevels);\n";
                }
                else UNREACHABLE();
    
                switch(textureFunction->sampler)
                {
                  case EbtSampler2D:            out << "    return int2(width, height);";         break;
                  case EbtSampler3D:            out << "    return int3(width, height, depth);";  break;
                  case EbtSamplerCube:          out << "    return int2(width, height);";         break;
                  case EbtSampler2DArray:       out << "    return int3(width, height, layers);"; break;
                  case EbtISampler2D:           out << "    return int2(width, height);";         break;
                  case EbtISampler3D:           out << "    return int3(width, height, depth);";  break;
                  case EbtISamplerCube:         out << "    return int2(width, height);";         break;
                  case EbtISampler2DArray:      out << "    return int3(width, height, layers);"; break;
                  case EbtUSampler2D:           out << "    return int2(width, height);";         break;
                  case EbtUSampler3D:           out << "    return int3(width, height, depth);";  break;
                  case EbtUSamplerCube:         out << "    return int2(width, height);";         break;
                  case EbtUSampler2DArray:      out << "    return int3(width, height, layers);"; break;
                  case EbtSampler2DShadow:      out << "    return int2(width, height);";         break;
                  case EbtSamplerCubeShadow:    out << "    return int2(width, height);";         break;
                  case EbtSampler2DArrayShadow: out << "    return int3(width, height, layers);"; break;
                  default: UNREACHABLE();
                }
            }
            else if (IsIntegerSampler(textureFunction->sampler) && IsSamplerCube(textureFunction->sampler))
            {
                // Currently unsupported because TextureCube does not support Load
                // This will require emulation using a Texture2DArray with 6 faces
                if (textureFunction->sampler == EbtISamplerCube)
                {
                    out << "    return int4(0, 0, 0, 0);";
                }
                else if (textureFunction->sampler == EbtUSamplerCube)
                {
                    out << "    return uint4(0, 0, 0, 0);";
                }
                else UNREACHABLE();
            }
            else
            {
                if (IsIntegerSampler(textureFunction->sampler))
                {
                    if (IsSampler2D(textureFunction->sampler))
                    {
                        if (IsSamplerArray(textureFunction->sampler))
                        {
                            out << "    float width; float height; float layers;\n"
                                   "    x.GetDimensions(width, height, layers);\n";
                        }
                        else
                        {
                            out << "    float width; float height;\n"
                                   "    x.GetDimensions(width, height);\n";
                        }
                    }
                    else if (IsSampler3D(textureFunction->sampler))
                    {
                        out << "    float width; float height; float depth;\n"
                               "    x.GetDimensions(width, height, depth);\n";
                    }
                    else UNREACHABLE();
                }
    
                out << "    return ";
    
                // HLSL intrinsic
                if (mOutputType == SH_HLSL9_OUTPUT)
                {
                    switch(textureFunction->sampler)
                    {
                      case EbtSampler2D:   out << "tex2D";   break;
                      case EbtSamplerCube: out << "texCUBE"; break;
                      default: UNREACHABLE();
                    }
    
                    switch(textureFunction->method)
                    {
                      case TextureFunction::IMPLICIT: out << "(s, ";     break;
                      case TextureFunction::BIAS:     out << "bias(s, "; break;
                      case TextureFunction::LOD:      out << "lod(s, ";  break;
                      case TextureFunction::LOD0:     out << "lod(s, ";  break;
                      default: UNREACHABLE();
                    }
                }
                else if (mOutputType == SH_HLSL11_OUTPUT)
                {
                    if (IsIntegerSampler(textureFunction->sampler))
                    {
                        out << "x.Load(";
                    }
                    else if (IsShadowSampler(textureFunction->sampler))
                    {
                        out << "x.SampleCmp(s, ";
                    }
                    else
                    {
                        switch(textureFunction->method)
                        {
                          case TextureFunction::IMPLICIT: out << "x.Sample(s, ";      break;
                          case TextureFunction::BIAS:     out << "x.SampleBias(s, ";  break;
                          case TextureFunction::LOD:      out << "x.SampleLevel(s, "; break;
                          case TextureFunction::LOD0:     out << "x.SampleLevel(s, "; break;
                          default: UNREACHABLE();
                        }
                    }
                }
                else UNREACHABLE();
    
                // Integer sampling requires integer addresses
                TString addressx = "";
                TString addressy = "";
                TString addressz = "";
                TString close = "";
    
                if (IsIntegerSampler(textureFunction->sampler))
                {
                    switch(hlslCoords)
                    {
                      case 2: out << "int3("; break;
                      case 3: out << "int4("; break;
                      default: UNREACHABLE();
                    }
                
                    addressx = "int(floor(width * frac((";
                    addressy = "int(floor(height * frac((";
    
                    if (IsSamplerArray(textureFunction->sampler))
                    {
                        addressz = "int(max(0, min(layers - 1, floor(0.5 + ";
                    }
                    else
                    {
                        addressz = "int(floor(depth * frac((";
                    }
    
                    close = "))))";
                }
                else
                {
                    switch(hlslCoords)
                    {
                      case 2: out << "float2("; break;
                      case 3: out << "float3("; break;
                      case 4: out << "float4("; break;
                      default: UNREACHABLE();
                    }
                }
    
                TString proj = "";   // Only used for projected textures
            
                if (textureFunction->proj)
                {
                    switch(textureFunction->coords)
                    {
                      case 3: proj = " / t.z"; break;
                      case 4: proj = " / t.w"; break;
                      default: UNREACHABLE();
                    }
                }
    
                out << addressx + ("t.x" + proj) + close + ", " + addressy + ("t.y" + proj) + close;
    
                if (mOutputType == SH_HLSL9_OUTPUT)
                {
                    if (hlslCoords >= 3)
                    {
                        if (textureFunction->coords < 3)
                        {
                            out << ", 0";
                        }
                        else
                        {
                            out << ", t.z" + proj;
                        }
                    }
    
                    if (hlslCoords == 4)
                    {
                        switch(textureFunction->method)
                        {
                          case TextureFunction::BIAS: out << ", bias"; break;
                          case TextureFunction::LOD:  out << ", lod";  break;
                          case TextureFunction::LOD0: out << ", 0";    break;
                          default: UNREACHABLE();
                        }
                    }
    
                    out << "));\n";
                }
                else if (mOutputType == SH_HLSL11_OUTPUT)
                {
                    if (hlslCoords >= 3)
                    {
                        out << ", " + addressz + ("t.z" + proj) + close;
                    }
    
                    if (IsIntegerSampler(textureFunction->sampler))
                    {
                        out << ", 0));";   // Sample from the top level
                    }
                    else if (IsShadowSampler(textureFunction->sampler))
                    {
                        // Compare value
                        switch(textureFunction->coords)
                        {
                          case 3: out << "), t.z);"; break;
                          case 4: out << "), t.w);"; break;
                          default: UNREACHABLE();
                        }
                    }
                    else
                    {
                        switch(textureFunction->method)
                        {
                          case TextureFunction::IMPLICIT: out << "));";       break;
                          case TextureFunction::BIAS:     out << "), bias);"; break;
                          case TextureFunction::LOD:      out << "), lod);";  break;
                          case TextureFunction::LOD0:     out << "), 0);";    break;
                          default: UNREACHABLE();
                        }
                    }
                }
                else UNREACHABLE();
            }
    
            out << "\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesFragCoord)
        {
            out << "#define GL_USES_FRAG_COORD\n";
        }
    
        if (mUsesPointCoord)
        {
            out << "#define GL_USES_POINT_COORD\n";
        }
    
        if (mUsesFrontFacing)
        {
            out << "#define GL_USES_FRONT_FACING\n";
        }
    
        if (mUsesPointSize)
        {
            out << "#define GL_USES_POINT_SIZE\n";
        }
    
        if (mUsesFragDepth)
        {
            out << "#define GL_USES_FRAG_DEPTH\n";
        }
    
        if (mUsesDepthRange)
        {
            out << "#define GL_USES_DEPTH_RANGE\n";
        }
    
        if (mUsesXor)
        {
            out << "bool xor(bool p, bool q)\n"
                   "{\n"
                   "    return (p || q) && !(p && q);\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesMod1)
        {
            out << "float mod(float x, float y)\n"
                   "{\n"
                   "    return x - y * floor(x / y);\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesMod2v)
        {
            out << "float2 mod(float2 x, float2 y)\n"
                   "{\n"
                   "    return x - y * floor(x / y);\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesMod2f)
        {
            out << "float2 mod(float2 x, float y)\n"
                   "{\n"
                   "    return x - y * floor(x / y);\n"
                   "}\n"
                   "\n";
        }
        
        if (mUsesMod3v)
        {
            out << "float3 mod(float3 x, float3 y)\n"
                   "{\n"
                   "    return x - y * floor(x / y);\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesMod3f)
        {
            out << "float3 mod(float3 x, float y)\n"
                   "{\n"
                   "    return x - y * floor(x / y);\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesMod4v)
        {
            out << "float4 mod(float4 x, float4 y)\n"
                   "{\n"
                   "    return x - y * floor(x / y);\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesMod4f)
        {
            out << "float4 mod(float4 x, float y)\n"
                   "{\n"
                   "    return x - y * floor(x / y);\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesFaceforward1)
        {
            out << "float faceforward(float N, float I, float Nref)\n"
                   "{\n"
                   "    if(dot(Nref, I) >= 0)\n"
                   "    {\n"
                   "        return -N;\n"
                   "    }\n"
                   "    else\n"
                   "    {\n"
                   "        return N;\n"
                   "    }\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesFaceforward2)
        {
            out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
                   "{\n"
                   "    if(dot(Nref, I) >= 0)\n"
                   "    {\n"
                   "        return -N;\n"
                   "    }\n"
                   "    else\n"
                   "    {\n"
                   "        return N;\n"
                   "    }\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesFaceforward3)
        {
            out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
                   "{\n"
                   "    if(dot(Nref, I) >= 0)\n"
                   "    {\n"
                   "        return -N;\n"
                   "    }\n"
                   "    else\n"
                   "    {\n"
                   "        return N;\n"
                   "    }\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesFaceforward4)
        {
            out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
                   "{\n"
                   "    if(dot(Nref, I) >= 0)\n"
                   "    {\n"
                   "        return -N;\n"
                   "    }\n"
                   "    else\n"
                   "    {\n"
                   "        return N;\n"
                   "    }\n"
                   "}\n"
                   "\n";
        }
    
        if (mUsesAtan2_1)
        {
            out << "float atanyx(float y, float x)\n"
                   "{\n"
                   "    if(x == 0 && y == 0) x = 1;\n"   // Avoid producing a NaN
                   "    return atan2(y, x);\n"
                   "}\n";
        }
    
        if (mUsesAtan2_2)
        {
            out << "float2 atanyx(float2 y, float2 x)\n"
                   "{\n"
                   "    if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
                   "    if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
                   "    return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
                   "}\n";
        }
    
        if (mUsesAtan2_3)
        {
            out << "float3 atanyx(float3 y, float3 x)\n"
                   "{\n"
                   "    if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
                   "    if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
                   "    if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
                   "    return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
                   "}\n";
        }
    
        if (mUsesAtan2_4)
        {
            out << "float4 atanyx(float4 y, float4 x)\n"
                   "{\n"
                   "    if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
                   "    if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
                   "    if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
                   "    if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
                   "    return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
                   "}\n";
        }
    }
    
    void OutputHLSL::visitSymbol(TIntermSymbol *node)
    {
        TInfoSinkBase &out = mBody;
    
        // Handle accessing std140 structs by value
        if (mFlaggedStructMappedNames.count(node) > 0)
        {
            out << mFlaggedStructMappedNames[node];
            return;
        }
    
        TString name = node->getSymbol();
    
        if (name == "gl_DepthRange")
        {
            mUsesDepthRange = true;
            out << name;
        }
        else
        {
            TQualifier qualifier = node->getQualifier();
    
            if (qualifier == EvqUniform)
            {
                const TType& nodeType = node->getType();
                const TInterfaceBlock* interfaceBlock = nodeType.getInterfaceBlock();
    
                if (interfaceBlock)
                {
                    mReferencedInterfaceBlocks[interfaceBlock->name()] = node;
                }
                else
                {
                    mReferencedUniforms[name] = node;
                }
    
                out << decorateUniform(name, nodeType);
            }
            else if (qualifier == EvqAttribute || qualifier == EvqVertexInput)
            {
                mReferencedAttributes[name] = node;
                out << decorate(name);
            }
            else if (isVarying(qualifier))
            {
                mReferencedVaryings[name] = node;
                out << decorate(name);
            }
            else if (qualifier == EvqFragmentOutput)
            {
                mReferencedOutputVariables[name] = node;
                out << "out_" << name;
            }
            else if (qualifier == EvqFragColor)
            {
                out << "gl_Color[0]";
                mUsesFragColor = true;
            }
            else if (qualifier == EvqFragData)
            {
                out << "gl_Color";
                mUsesFragData = true;
            }
            else if (qualifier == EvqFragCoord)
            {
                mUsesFragCoord = true;
                out << name;
            }
            else if (qualifier == EvqPointCoord)
            {
                mUsesPointCoord = true;
                out << name;
            }
            else if (qualifier == EvqFrontFacing)
            {
                mUsesFrontFacing = true;
                out << name;
            }
            else if (qualifier == EvqPointSize)
            {
                mUsesPointSize = true;
                out << name;
            }
            else if (name == "gl_FragDepthEXT")
            {
                mUsesFragDepth = true;
                out << "gl_Depth";
            }
            else
            {
                out << decorate(name);
            }
        }
    }
    
    bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
    {
        TInfoSinkBase &out = mBody;
    
        // Handle accessing std140 structs by value
        if (mFlaggedStructMappedNames.count(node) > 0)
        {
            out << mFlaggedStructMappedNames[node];
            return false;
        }
    
        switch (node->getOp())
        {
          case EOpAssign:                  outputTriplet(visit, "(", " = ", ")");           break;
          case EOpInitialize:
            if (visit == PreVisit)
            {
                // GLSL allows to write things like "float x = x;" where a new variable x is defined
                // and the value of an existing variable x is assigned. HLSL uses C semantics (the
                // new variable is created before the assignment is evaluated), so we need to convert
                // this to "float t = x, x = t;".
    
                TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
                TIntermTyped *expression = node->getRight();
    
                sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
                expression->traverse(&searchSymbol);
                bool sameSymbol = searchSymbol.foundMatch();
    
                if (sameSymbol)
                {
                    // Type already printed
                    out << "t" + str(mUniqueIndex) + " = ";
                    expression->traverse(this);
                    out << ", ";
                    symbolNode->traverse(this);
                    out << " = t" + str(mUniqueIndex);
    
                    mUniqueIndex++;
                    return false;
                }
            }
            else if (visit == InVisit)
            {
                out << " = ";
            }
            break;
          case EOpAddAssign:               outputTriplet(visit, "(", " += ", ")");          break;
          case EOpSubAssign:               outputTriplet(visit, "(", " -= ", ")");          break;
          case EOpMulAssign:               outputTriplet(visit, "(", " *= ", ")");          break;
          case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")");          break;
          case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")");          break;
          case EOpVectorTimesMatrixAssign:
            if (visit == PreVisit)
            {
                out << "(";
            }
            else if (visit == InVisit)
            {
                out << " = mul(";
                node->getLeft()->traverse(this);
                out << ", transpose(";   
            }
            else
            {
                out << ")))";
            }
            break;
          case EOpMatrixTimesMatrixAssign:
            if (visit == PreVisit)
            {
                out << "(";
            }
            else if (visit == InVisit)
            {
                out << " = mul(";
                node->getLeft()->traverse(this);
                out << ", ";   
            }
            else
            {
                out << "))";
            }
            break;
          case EOpDivAssign:               outputTriplet(visit, "(", " /= ", ")");          break;
          case EOpIndexDirect:
            {
                const TType& leftType = node->getLeft()->getType();
                if (leftType.isInterfaceBlock())
                {
                    if (visit == PreVisit)
                    {
                        TInterfaceBlock* interfaceBlock = leftType.getInterfaceBlock();
                        const int arrayIndex = node->getRight()->getAsConstantUnion()->getIConst(0);
    
                        mReferencedInterfaceBlocks[interfaceBlock->instanceName()] = node->getLeft()->getAsSymbolNode();
                        out << interfaceBlockInstanceString(*interfaceBlock, arrayIndex);
    
                        return false;
                    }
                }
                else
                {
                    outputTriplet(visit, "", "[", "]");
                }
            }
            break;
          case EOpIndexIndirect:
            // We do not currently support indirect references to interface blocks
            ASSERT(node->getLeft()->getBasicType() != EbtInterfaceBlock);
            outputTriplet(visit, "", "[", "]");
            break;
          case EOpIndexDirectStruct:
            if (visit == InVisit)
            {
                const TStructure* structure = node->getLeft()->getType().getStruct();
                const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion();
                const TField* field = structure->fields()[index->getIConst(0)];
                out << "." + decorateField(field->name(), *structure);
    
                return false;
            }
            break;
          case EOpIndexDirectInterfaceBlock:
            if (visit == InVisit)
            {
                const TInterfaceBlock* interfaceBlock = node->getLeft()->getType().getInterfaceBlock();
                const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion();
                const TField* field = interfaceBlock->fields()[index->getIConst(0)];
                out << "." + decorate(field->name());
    
                return false;
            }
            break;
          case EOpVectorSwizzle:
            if (visit == InVisit)
            {
                out << ".";
    
                TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
    
                if (swizzle)
                {
                    TIntermSequence &sequence = swizzle->getSequence();
    
                    for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
                    {
                        TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
    
                        if (element)
                        {
                            int i = element->getIConst(0);
    
                            switch (i)
                            {
                            case 0: out << "x"; break;
                            case 1: out << "y"; break;
                            case 2: out << "z"; break;
                            case 3: out << "w"; break;
                            default: UNREACHABLE();
                            }
                        }
                        else UNREACHABLE();
                    }
                }
                else UNREACHABLE();
    
                return false;   // Fully processed
            }
            break;
          case EOpAdd:               outputTriplet(visit, "(", " + ", ")"); break;
          case EOpSub:               outputTriplet(visit, "(", " - ", ")"); break;
          case EOpMul:               outputTriplet(visit, "(", " * ", ")"); break;
          case EOpDiv:               outputTriplet(visit, "(", " / ", ")"); break;
          case EOpEqual:
          case EOpNotEqual:
            if (node->getLeft()->isScalar())
            {
                if (node->getOp() == EOpEqual)
                {
                    outputTriplet(visit, "(", " == ", ")");
                }
                else
                {
                    outputTriplet(visit, "(", " != ", ")");
                }
            }
            else if (node->getLeft()->getBasicType() == EbtStruct)
            {
                if (node->getOp() == EOpEqual)
                {
                    out << "(";
                }
                else
                {
                    out << "!(";
                }
    
                const TStructure &structure = *node->getLeft()->getType().getStruct();
                const TFieldList &fields = structure.fields();
    
                for (size_t i = 0; i < fields.size(); i++)
                {
                    const TField *field = fields[i];
    
                    node->getLeft()->traverse(this);
                    out << "." + decorateField(field->name(), structure) + " == ";
                    node->getRight()->traverse(this);
                    out << "." + decorateField(field->name(), structure);
    
                    if (i < fields.size() - 1)
                    {
                        out << " && ";
                    }
                }
    
                out << ")";
    
                return false;
            }
            else
            {
                ASSERT(node->getLeft()->isMatrix() || node->getLeft()->isVector());
    
                if (node->getOp() == EOpEqual)
                {
                    outputTriplet(visit, "all(", " == ", ")");
                }
                else
                {
                    outputTriplet(visit, "!all(", " == ", ")");
                }
            }
            break;
          case EOpLessThan:          outputTriplet(visit, "(", " < ", ")");   break;
          case EOpGreaterThan:       outputTriplet(visit, "(", " > ", ")");   break;
          case EOpLessThanEqual:     outputTriplet(visit, "(", " <= ", ")");  break;
          case EOpGreaterThanEqual:  outputTriplet(visit, "(", " >= ", ")");  break;
          case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")");   break;
          case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")");   break;
          case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
          case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
          case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
          case EOpLogicalOr:
            out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
            return false;
          case EOpLogicalXor:
            mUsesXor = true;
            outputTriplet(visit, "xor(", ", ", ")");
            break;
          case EOpLogicalAnd:
            out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
            return false;
          default: UNREACHABLE();
        }
    
        return true;
    }
    
    bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
    {
        switch (node->getOp())
        {
          case EOpNegative:         outputTriplet(visit, "(-", "", ")");  break;
          case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")");  break;
          case EOpLogicalNot:       outputTriplet(visit, "(!", "", ")");  break;
          case EOpPostIncrement:    outputTriplet(visit, "(", "", "++)"); break;
          case EOpPostDecrement:    outputTriplet(visit, "(", "", "--)"); break;
          case EOpPreIncrement:     outputTriplet(visit, "(++", "", ")"); break;
          case EOpPreDecrement:     outputTriplet(visit, "(--", "", ")"); break;
          case EOpConvIntToBool:
          case EOpConvUIntToBool:
          case EOpConvFloatToBool:
            switch (node->getOperand()->getType().getNominalSize())
            {
              case 1:    outputTriplet(visit, "bool(", "", ")");  break;
              case 2:    outputTriplet(visit, "bool2(", "", ")"); break;
              case 3:    outputTriplet(visit, "bool3(", "", ")"); break;
              case 4:    outputTriplet(visit, "bool4(", "", ")"); break;
              default: UNREACHABLE();
            }
            break;
          case EOpConvBoolToFloat:
          case EOpConvIntToFloat:
          case EOpConvUIntToFloat:
            switch (node->getOperand()->getType().getNominalSize())
            {
              case 1:    outputTriplet(visit, "float(", "", ")");  break;
              case 2:    outputTriplet(visit, "float2(", "", ")"); break;
              case 3:    outputTriplet(visit, "float3(", "", ")"); break;
              case 4:    outputTriplet(visit, "float4(", "", ")"); break;
              default: UNREACHABLE();
            }
            break;
          case EOpConvFloatToInt:
          case EOpConvBoolToInt:
          case EOpConvUIntToInt:
            switch (node->getOperand()->getType().getNominalSize())
            {
              case 1:    outputTriplet(visit, "int(", "", ")");  break;
              case 2:    outputTriplet(visit, "int2(", "", ")"); break;
              case 3:    outputTriplet(visit, "int3(", "", ")"); break;
              case 4:    outputTriplet(visit, "int4(", "", ")"); break;
              default: UNREACHABLE();
            }
            break;
          case EOpConvFloatToUInt:
          case EOpConvBoolToUInt:
          case EOpConvIntToUInt:
            switch (node->getOperand()->getType().getNominalSize())
            {
              case 1:    outputTriplet(visit, "uint(", "", ")");  break;
              case 2:    outputTriplet(visit, "uint2(", "", ")");  break;
              case 3:    outputTriplet(visit, "uint3(", "", ")");  break;
              case 4:    outputTriplet(visit, "uint4(", "", ")");  break;
              default: UNREACHABLE();
            }
            break;
          case EOpRadians:          outputTriplet(visit, "radians(", "", ")");   break;
          case EOpDegrees:          outputTriplet(visit, "degrees(", "", ")");   break;
          case EOpSin:              outputTriplet(visit, "sin(", "", ")");       break;
          case EOpCos:              outputTriplet(visit, "cos(", "", ")");       break;
          case EOpTan:              outputTriplet(visit, "tan(", "", ")");       break;
          case EOpAsin:             outputTriplet(visit, "asin(", "", ")");      break;
          case EOpAcos:             outputTriplet(visit, "acos(", "", ")");      break;
          case EOpAtan:             outputTriplet(visit, "atan(", "", ")");      break;
          case EOpExp:              outputTriplet(visit, "exp(", "", ")");       break;
          case EOpLog:              outputTriplet(visit, "log(", "", ")");       break;
          case EOpExp2:             outputTriplet(visit, "exp2(", "", ")");      break;
          case EOpLog2:             outputTriplet(visit, "log2(", "", ")");      break;
          case EOpSqrt:             outputTriplet(visit, "sqrt(", "", ")");      break;
          case EOpInverseSqrt:      outputTriplet(visit, "rsqrt(", "", ")");     break;
          case EOpAbs:              outputTriplet(visit, "abs(", "", ")");       break;
          case EOpSign:             outputTriplet(visit, "sign(", "", ")");      break;
          case EOpFloor:            outputTriplet(visit, "floor(", "", ")");     break;
          case EOpCeil:             outputTriplet(visit, "ceil(", "", ")");      break;
          case EOpFract:            outputTriplet(visit, "frac(", "", ")");      break;
          case EOpLength:           outputTriplet(visit, "length(", "", ")");    break;
          case EOpNormalize:        outputTriplet(visit, "normalize(", "", ")"); break;
          case EOpDFdx:
            if(mInsideDiscontinuousLoop || mOutputLod0Function)
            {
                outputTriplet(visit, "(", "", ", 0.0)");
            }
            else
            {
                outputTriplet(visit, "ddx(", "", ")");
            }
            break;
          case EOpDFdy:
            if(mInsideDiscontinuousLoop || mOutputLod0Function)
            {
                outputTriplet(visit, "(", "", ", 0.0)");
            }
            else
            {
               outputTriplet(visit, "ddy(", "", ")");
            }
            break;
          case EOpFwidth:
            if(mInsideDiscontinuousLoop || mOutputLod0Function)
            {
                outputTriplet(visit, "(", "", ", 0.0)");
            }
            else
            {
                outputTriplet(visit, "fwidth(", "", ")");
            }
            break;
          case EOpAny:              outputTriplet(visit, "any(", "", ")");       break;
          case EOpAll:              outputTriplet(visit, "all(", "", ")");       break;
          default: UNREACHABLE();
        }
    
        return true;
    }
    
    bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
    {
        TInfoSinkBase &out = mBody;
    
        switch (node->getOp())
        {
          case EOpSequence:
            {
                if (mInsideFunction)
                {
                    outputLineDirective(node->getLine().first_line);
                    out << "{\n";
    
                    mScopeDepth++;
    
                    if (mScopeBracket.size() < mScopeDepth)
                    {
                        mScopeBracket.push_back(0);   // New scope level
                    }
                    else
                    {
                        mScopeBracket[mScopeDepth - 1]++;   // New scope at existing level
                    }
                }
    
                for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
                {
                    outputLineDirective((*sit)->getLine().first_line);
    
                    traverseStatements(*sit);
    
                    out << ";\n";
                }
    
                if (mInsideFunction)
                {
                    outputLineDirective(node->getLine().last_line);
                    out << "}\n";
    
                    mScopeDepth--;
                }
    
                return false;
            }
          case EOpDeclaration:
            if (visit == PreVisit)
            {
                TIntermSequence &sequence = node->getSequence();
                TIntermTyped *variable = sequence[0]->getAsTyped();
    
                if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
                {
                    if (variable->getType().getStruct())
                    {
                        addConstructor(variable->getType(), scopedStruct(variable->getType().getStruct()->name()), NULL);
                    }
    
                    if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "")   // Variable declaration
                    {
                        if (!mInsideFunction)
                        {
                            out << "static ";
                        }
    
                        out << typeString(variable->getType()) + " ";
    
                        for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
                        {
                            TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
    
                            if (symbol)
                            {
                                symbol->traverse(this);
                                out << arrayString(symbol->getType());
                                out << " = " + initializer(variable->getType());
                            }
                            else
                            {
                                (*sit)->traverse(this);
                            }
    
                            if (*sit != sequence.back())
                            {
                                out << ", ";
                            }
                        }
                    }
                    else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "")   // Type (struct) declaration
                    {
                        // Already added to constructor map
                    }
                    else UNREACHABLE();
                }
                else if (variable && isVaryingOut(variable->getQualifier()))
                {
                    for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
                    {
                        TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
    
                        if (symbol)
                        {
                            // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
                            mReferencedVaryings[symbol->getSymbol()] = symbol;
                        }
                        else
                        {
                            (*sit)->traverse(this);
                        }
                    }
                }
    
                return false;
            }
            else if (visit == InVisit)
            {
                out << ", ";
            }
            break;
          case EOpPrototype:
            if (visit == PreVisit)
            {
                out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
    
                TIntermSequence &arguments = node->getSequence();
    
                for (unsigned int i = 0; i < arguments.size(); i++)
                {
                    TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
    
                    if (symbol)
                    {
                        out << argumentString(symbol);
    
                        if (i < arguments.size() - 1)
                        {
                            out << ", ";
                        }
                    }
                    else UNREACHABLE();
                }
    
                out << ");\n";
    
                // Also prototype the Lod0 variant if needed
                if (mContainsLoopDiscontinuity && !mOutputLod0Function)
                {
                    mOutputLod0Function = true;
                    node->traverse(this);
                    mOutputLod0Function = false;
                }
    
                return false;
            }
            break;
          case EOpComma:            outputTriplet(visit, "(", ", ", ")");                break;
          case EOpFunction:
            {
                TString name = TFunction::unmangleName(node->getName());
    
                out << typeString(node->getType()) << " ";
    
                if (name == "main")
                {
                    out << "gl_main(";
                }
                else
                {
                    out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
                }
    
                TIntermSequence &sequence = node->getSequence();
                TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
    
                for (unsigned int i = 0; i < arguments.size(); i++)
                {
                    TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
    
                    if (symbol)
                    {
                        if (symbol->getType().getStruct())
                        {
                            addConstructor(symbol->getType(), scopedStruct(symbol->getType().getStruct()->name()), NULL);
                        }
    
                        out << argumentString(symbol);
    
                        if (i < arguments.size() - 1)
                        {
                            out << ", ";
                        }
                    }
                    else UNREACHABLE();
                }
    
                out << ")\n"
                    "{\n";
                
                if (sequence.size() > 1)
                {
                    mInsideFunction = true;
                    sequence[1]->traverse(this);
                    mInsideFunction = false;
                }
                
                out << "}\n";
    
                if (mContainsLoopDiscontinuity && !mOutputLod0Function)
                {
                    if (name != "main")
                    {
                        mOutputLod0Function = true;
                        node->traverse(this);
                        mOutputLod0Function = false;
                    }
                }
    
                return false;
            }
            break;
          case EOpFunctionCall:
            {
                TString name = TFunction::unmangleName(node->getName());
                bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
                TIntermSequence &arguments = node->getSequence();
    
                if (node->isUserDefined())
                {
                    out << decorate(name) << (lod0 ? "Lod0(" : "(");
                }
                else
                {
                    TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
    
                    TextureFunction textureFunction;
                    textureFunction.sampler = samplerType;
                    textureFunction.coords = arguments[1]->getAsTyped()->getNominalSize();
                    textureFunction.method = TextureFunction::IMPLICIT;
                    textureFunction.proj = false;
    
                    if (name == "texture2D" || name == "textureCube" || name == "texture")
                    {
                        textureFunction.method = TextureFunction::IMPLICIT;
                    }
                    else if (name == "texture2DProj" || name == "textureProj")
                    {
                        textureFunction.method = TextureFunction::IMPLICIT;
                        textureFunction.proj = true;
                    }
                    else if (name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod")
                    {
                        textureFunction.method = TextureFunction::LOD;
                    }
                    else if (name == "texture2DProjLod" || name == "textureProjLod")
                    {
                        textureFunction.method = TextureFunction::LOD;
                        textureFunction.proj = true;
                    }
                    else if (name == "textureSize")
                    {
                        textureFunction.method = TextureFunction::SIZE;
                    }
                    else UNREACHABLE();
    
                    if (textureFunction.method != TextureFunction::LOD &&
                        textureFunction.method != TextureFunction::SIZE)
                    {
                        if (lod0 || mContext.shaderType == SH_VERTEX_SHADER)
                        {
                            textureFunction.method = TextureFunction::LOD0;
                        }
                        else if (arguments.size() == 3)
                        {
                            textureFunction.method = TextureFunction::BIAS;
                        }
                    }
    
                    mUsesTexture.insert(textureFunction);
                    
                    out << textureFunction.name();
                }
                
                for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
                {
                    if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
                    {
                        out << "texture_";
                        (*arg)->traverse(this);
                        out << ", sampler_";
                    }
    
                    (*arg)->traverse(this);
    
                    if (arg < arguments.end() - 1)
                    {
                        out << ", ";
                    }
                }
    
                out << ")";
    
                return false;
            }
            break;
          case EOpParameters:       outputTriplet(visit, "(", ", ", ")\n{\n");             break;
          case EOpConstructFloat:
            addConstructor(node->getType(), "vec1", &node->getSequence());
            outputTriplet(visit, "vec1(", "", ")");
            break;
          case EOpConstructVec2:
            addConstructor(node->getType(), "vec2", &node->getSequence());
            outputTriplet(visit, "vec2(", ", ", ")");
            break;
          case EOpConstructVec3:
            addConstructor(node->getType(), "vec3", &node->getSequence());
            outputTriplet(visit, "vec3(", ", ", ")");
            break;
          case EOpConstructVec4:
            addConstructor(node->getType(), "vec4", &node->getSequence());
            outputTriplet(visit, "vec4(", ", ", ")");
            break;
          case EOpConstructBool:
            addConstructor(node->getType(), "bvec1", &node->getSequence());
            outputTriplet(visit, "bvec1(", "", ")");
            break;
          case EOpConstructBVec2:
            addConstructor(node->getType(), "bvec2", &node->getSequence());
            outputTriplet(visit, "bvec2(", ", ", ")");
            break;
          case EOpConstructBVec3:
            addConstructor(node->getType(), "bvec3", &node->getSequence());
            outputTriplet(visit, "bvec3(", ", ", ")");
            break;
          case EOpConstructBVec4:
            addConstructor(node->getType(), "bvec4", &node->getSequence());
            outputTriplet(visit, "bvec4(", ", ", ")");
            break;
          case EOpConstructInt:
            addConstructor(node->getType(), "ivec1", &node->getSequence());
            outputTriplet(visit, "ivec1(", "", ")");
            break;
          case EOpConstructIVec2:
            addConstructor(node->getType(), "ivec2", &node->getSequence());
            outputTriplet(visit, "ivec2(", ", ", ")");
            break;
          case EOpConstructIVec3:
            addConstructor(node->getType(), "ivec3", &node->getSequence());
            outputTriplet(visit, "ivec3(", ", ", ")");
            break;
          case EOpConstructIVec4:
            addConstructor(node->getType(), "ivec4", &node->getSequence());
            outputTriplet(visit, "ivec4(", ", ", ")");
            break;
          case EOpConstructUInt:
            addConstructor(node->getType(), "uvec1", &node->getSequence());
            outputTriplet(visit, "uvec1(", "", ")");
            break;
          case EOpConstructUVec2:
            addConstructor(node->getType(), "uvec2", &node->getSequence());
            outputTriplet(visit, "uvec2(", ", ", ")");
            break;
          case EOpConstructUVec3:
            addConstructor(node->getType(), "uvec3", &node->getSequence());
            outputTriplet(visit, "uvec3(", ", ", ")");
            break;
          case EOpConstructUVec4:
            addConstructor(node->getType(), "uvec4", &node->getSequence());
            outputTriplet(visit, "uvec4(", ", ", ")");
            break;
          case EOpConstructMat2:
            addConstructor(node->getType(), "mat2", &node->getSequence());
            outputTriplet(visit, "mat2(", ", ", ")");
            break;
          case EOpConstructMat3:
            addConstructor(node->getType(), "mat3", &node->getSequence());
            outputTriplet(visit, "mat3(", ", ", ")");
            break;
          case EOpConstructMat4: 
            addConstructor(node->getType(), "mat4", &node->getSequence());
            outputTriplet(visit, "mat4(", ", ", ")");
            break;
          case EOpConstructStruct:
            addConstructor(node->getType(), scopedStruct(node->getType().getStruct()->name()), &node->getSequence());
            outputTriplet(visit, structLookup(node->getType().getStruct()->name()) + "_ctor(", ", ", ")");
            break;
          case EOpLessThan:         outputTriplet(visit, "(", " < ", ")");                 break;
          case EOpGreaterThan:      outputTriplet(visit, "(", " > ", ")");                 break;
          case EOpLessThanEqual:    outputTriplet(visit, "(", " <= ", ")");                break;
          case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")");                break;
          case EOpVectorEqual:      outputTriplet(visit, "(", " == ", ")");                break;
          case EOpVectorNotEqual:   outputTriplet(visit, "(", " != ", ")");                break;
          case EOpMod:
            {
                // We need to look at the number of components in both arguments
                const int modValue = node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
                                   + node->getSequence()[1]->getAsTyped()->getNominalSize();
                switch (modValue)
                {
                  case 11: mUsesMod1 = true; break;
                  case 22: mUsesMod2v = true; break;
                  case 21: mUsesMod2f = true; break;
                  case 33: mUsesMod3v = true; break;
                  case 31: mUsesMod3f = true; break;
                  case 44: mUsesMod4v = true; break;
                  case 41: mUsesMod4f = true; break;
                  default: UNREACHABLE();
                }
    
                outputTriplet(visit, "mod(", ", ", ")");
            }
            break;
          case EOpPow:              outputTriplet(visit, "pow(", ", ", ")");               break;
          case EOpAtan:
            ASSERT(node->getSequence().size() == 2);   // atan(x) is a unary operator
            switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
            {
              case 1: mUsesAtan2_1 = true; break;
              case 2: mUsesAtan2_2 = true; break;
              case 3: mUsesAtan2_3 = true; break;
              case 4: mUsesAtan2_4 = true; break;
              default: UNREACHABLE();
            }
            outputTriplet(visit, "atanyx(", ", ", ")");
            break;
          case EOpMin:           outputTriplet(visit, "min(", ", ", ")");           break;
          case EOpMax:           outputTriplet(visit, "max(", ", ", ")");           break;
          case EOpClamp:         outputTriplet(visit, "clamp(", ", ", ")");         break;
          case EOpMix:           outputTriplet(visit, "lerp(", ", ", ")");          break;
          case EOpStep:          outputTriplet(visit, "step(", ", ", ")");          break;
          case EOpSmoothStep:    outputTriplet(visit, "smoothstep(", ", ", ")");    break;
          case EOpDistance:      outputTriplet(visit, "distance(", ", ", ")");      break;
          case EOpDot:           outputTriplet(visit, "dot(", ", ", ")");           break;
          case EOpCross:         outputTriplet(visit, "cross(", ", ", ")");         break;
          case EOpFaceForward:
            {
                switch (node->getSequence()[0]->getAsTyped()->getNominalSize())   // Number of components in the first argument
                {
                case 1: mUsesFaceforward1 = true; break;
                case 2: mUsesFaceforward2 = true; break;
                case 3: mUsesFaceforward3 = true; break;
                case 4: mUsesFaceforward4 = true; break;
                default: UNREACHABLE();
                }
                
                outputTriplet(visit, "faceforward(", ", ", ")");
            }
            break;
          case EOpReflect:       outputTriplet(visit, "reflect(", ", ", ")");       break;
          case EOpRefract:       outputTriplet(visit, "refract(", ", ", ")");       break;
          case EOpMul:           outputTriplet(visit, "(", " * ", ")");             break;
          default: UNREACHABLE();
        }
    
        return true;
    }
    
    bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
    {
        TInfoSinkBase &out = mBody;
    
        if (node->usesTernaryOperator())
        {
            out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
        }
        else  // if/else statement
        {
            mUnfoldShortCircuit->traverse(node->getCondition());
    
            out << "if(";
    
            node->getCondition()->traverse(this);
    
            out << ")\n";
            
            outputLineDirective(node->getLine().first_line);
            out << "{\n";
    
            if (node->getTrueBlock())
            {
                traverseStatements(node->getTrueBlock());
            }
    
            outputLineDirective(node->getLine().first_line);
            out << ";\n}\n";
    
            if (node->getFalseBlock())
            {
                out << "else\n";
    
                outputLineDirective(node->getFalseBlock()->getLine().first_line);
                out << "{\n";
    
                outputLineDirective(node->getFalseBlock()->getLine().first_line);
                traverseStatements(node->getFalseBlock());
    
                outputLineDirective(node->getFalseBlock()->getLine().first_line);
                out << ";\n}\n";
            }
        }
    
        return false;
    }
    
    void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
    {
        writeConstantUnion(node->getType(), node->getUnionArrayPointer());
    }
    
    bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
    {
        bool wasDiscontinuous = mInsideDiscontinuousLoop;
    
        if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
        {
            mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
        }
    
        if (mOutputType == SH_HLSL9_OUTPUT)
        {
            if (handleExcessiveLoop(node))
            {
                return false;
            }
        }
    
        TInfoSinkBase &out = mBody;
    
        if (node->getType() == ELoopDoWhile)
        {
            out << "{do\n";
    
            outputLineDirective(node->getLine().first_line);
            out << "{\n";
        }
        else
        {
            out << "{for(";
            
            if (node->getInit())
            {
                node->getInit()->traverse(this);
            }
    
            out << "; ";
    
            if (node->getCondition())
            {
                node->getCondition()->traverse(this);
            }
    
            out << "; ";
    
            if (node->getExpression())
            {
                node->getExpression()->traverse(this);
            }
    
            out << ")\n";
            
            outputLineDirective(node->getLine().first_line);
            out << "{\n";
        }
    
        if (node->getBody())
        {
            traverseStatements(node->getBody());
        }
    
        outputLineDirective(node->getLine().first_line);
        out << ";}\n";
    
        if (node->getType() == ELoopDoWhile)
        {
            outputLineDirective(node->getCondition()->getLine().first_line);
            out << "while(\n";
    
            node->getCondition()->traverse(this);
    
            out << ");";
        }
    
        out << "}\n";
    
        mInsideDiscontinuousLoop = wasDiscontinuous;
    
        return false;
    }
    
    bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
    {
        TInfoSinkBase &out = mBody;
    
        switch (node->getFlowOp())
        {
          case EOpKill:     outputTriplet(visit, "discard;\n", "", "");  break;
          case EOpBreak:
            if (visit == PreVisit)
            {
                if (mExcessiveLoopIndex)
                {
                    out << "{Break";
                    mExcessiveLoopIndex->traverse(this);
                    out << " = true; break;}\n";
                }
                else
                {
                    out << "break;\n";
                }
            }
            break;
          case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
          case EOpReturn:
            if (visit == PreVisit)
            {
                if (node->getExpression())
                {
                    out << "return ";
                }
                else
                {
                    out << "return;\n";
                }
            }
            else if (visit == PostVisit)
            {
                if (node->getExpression())
                {
                    out << ";\n";
                }
            }
            break;
          default: UNREACHABLE();
        }
    
        return true;
    }
    
    void OutputHLSL::traverseStatements(TIntermNode *node)
    {
        if (isSingleStatement(node))
        {
            mUnfoldShortCircuit->traverse(node);
        }
    
        node->traverse(this);
    }
    
    bool OutputHLSL::isSingleStatement(TIntermNode *node)
    {
        TIntermAggregate *aggregate = node->getAsAggregate();
    
        if (aggregate)
        {
            if (aggregate->getOp() == EOpSequence)
            {
                return false;
            }
            else
            {
                for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
                {
                    if (!isSingleStatement(*sit))
                    {
                        return false;
                    }
                }
    
                return true;
            }
        }
    
        return true;
    }
    
    // Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
    // (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
    bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
    {
        const int MAX_LOOP_ITERATIONS = 254;
        TInfoSinkBase &out = mBody;
    
        // Parse loops of the form:
        // for(int index = initial; index [comparator] limit; index += increment)
        TIntermSymbol *index = NULL;
        TOperator comparator = EOpNull;
        int initial = 0;
        int limit = 0;
        int increment = 0;
    
        // Parse index name and intial value
        if (node->getInit())
        {
            TIntermAggregate *init = node->getInit()->getAsAggregate();
    
            if (init)
            {
                TIntermSequence &sequence = init->getSequence();
                TIntermTyped *variable = sequence[0]->getAsTyped();
    
                if (variable && variable->getQualifier() == EvqTemporary)
                {
                    TIntermBinary *assign = variable->getAsBinaryNode();
    
                    if (assign->getOp() == EOpInitialize)
                    {
                        TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
                        TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
    
                        if (symbol && constant)
                        {
                            if (constant->getBasicType() == EbtInt && constant->isScalar())
                            {
                                index = symbol;
                                initial = constant->getIConst(0);
                            }
                        }
                    }
                }
            }
        }
    
        // Parse comparator and limit value
        if (index != NULL && node->getCondition())
        {
            TIntermBinary *test = node->getCondition()->getAsBinaryNode();
            
            if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
            {
                TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
    
                if (constant)
                {
                    if (constant->getBasicType() == EbtInt && constant->isScalar())
                    {
                        comparator = test->getOp();
                        limit = constant->getIConst(0);
                    }
                }
            }
        }
    
        // Parse increment
        if (index != NULL && comparator != EOpNull && node->getExpression())
        {
            TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
            TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
            
            if (binaryTerminal)
            {
                TOperator op = binaryTerminal->getOp();
                TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
    
                if (constant)
                {
                    if (constant->getBasicType() == EbtInt && constant->isScalar())
                    {
                        int value = constant->getIConst(0);
    
                        switch (op)
                        {
                          case EOpAddAssign: increment = value;  break;
                          case EOpSubAssign: increment = -value; break;
                          default: UNIMPLEMENTED();
                        }
                    }
                }
            }
            else if (unaryTerminal)
            {
                TOperator op = unaryTerminal->getOp();
    
                switch (op)
                {
                  case EOpPostIncrement: increment = 1;  break;
                  case EOpPostDecrement: increment = -1; break;
                  case EOpPreIncrement:  increment = 1;  break;
                  case EOpPreDecrement:  increment = -1; break;
                  default: UNIMPLEMENTED();
                }
            }
        }
    
        if (index != NULL && comparator != EOpNull && increment != 0)
        {
            if (comparator == EOpLessThanEqual)
            {
                comparator = EOpLessThan;
                limit += 1;
            }
    
            if (comparator == EOpLessThan)
            {
                int iterations = (limit - initial) / increment;
    
                if (iterations <= MAX_LOOP_ITERATIONS)
                {
                    return false;   // Not an excessive loop
                }
    
                TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
                mExcessiveLoopIndex = index;
    
                out << "{int ";
                index->traverse(this);
                out << ";\n"
                       "bool Break";
                index->traverse(this);
                out << " = false;\n";
    
                bool firstLoopFragment = true;
    
                while (iterations > 0)
                {
                    int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
    
                    if (!firstLoopFragment)
                    {
                        out << "if(!Break";
                        index->traverse(this);
                        out << ") {\n";
                    }
    
                    if (iterations <= MAX_LOOP_ITERATIONS)   // Last loop fragment
                    {
                        mExcessiveLoopIndex = NULL;   // Stops setting the Break flag
                    }
                    
                    // for(int index = initial; index < clampedLimit; index += increment)
    
                    out << "for(";
                    index->traverse(this);
                    out << " = ";
                    out << initial;
    
                    out << "; ";
                    index->traverse(this);
                    out << " < ";
                    out << clampedLimit;
    
                    out << "; ";
                    index->traverse(this);
                    out << " += ";
                    out << increment;
                    out << ")\n";
                    
                    outputLineDirective(node->getLine().first_line);
                    out << "{\n";
    
                    if (node->getBody())
                    {
                        node->getBody()->traverse(this);
                    }
    
                    outputLineDirective(node->getLine().first_line);
                    out << ";}\n";
    
                    if (!firstLoopFragment)
                    {
                        out << "}\n";
                    }
    
                    firstLoopFragment = false;
    
                    initial += MAX_LOOP_ITERATIONS * increment;
                    iterations -= MAX_LOOP_ITERATIONS;
                }
                
                out << "}";
    
                mExcessiveLoopIndex = restoreIndex;
    
                return true;
            }
            else UNIMPLEMENTED();
        }
    
        return false;   // Not handled as an excessive loop
    }
    
    void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
    {
        TInfoSinkBase &out = mBody;
    
        if (visit == PreVisit)
        {
            out << preString;
        }
        else if (visit == InVisit)
        {
            out << inString;
        }
        else if (visit == PostVisit)
        {
            out << postString;
        }
    }
    
    void OutputHLSL::outputLineDirective(int line)
    {
        if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
        {
            mBody << "\n";
            mBody << "#line " << line;
    
            if (mContext.sourcePath)
            {
                mBody << " \"" << mContext.sourcePath << "\"";
            }
            
            mBody << "\n";
        }
    }
    
    TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
    {
        TQualifier qualifier = symbol->getQualifier();
        const TType &type = symbol->getType();
        TString name = symbol->getSymbol();
    
        if (name.empty())   // HLSL demands named arguments, also for prototypes
        {
            name = "x" + str(mUniqueIndex++);
        }
        else
        {
            name = decorate(name);
        }
    
        if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
        {
            return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
                   qualifierString(qualifier) + " " + samplerString(type) + " sampler_" + name + arrayString(type);        
        }
    
        return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
    }
    
    TString OutputHLSL::interpolationString(TQualifier qualifier)
    {
        switch(qualifier)
        {
          case EvqVaryingIn:           return "";
          case EvqInvariantVaryingIn:  return "";
          case EvqSmoothIn:            return "linear";
          case EvqFlatIn:              return "nointerpolation";
          case EvqCentroidIn:          return "centroid";
          case EvqVaryingOut:          return "";
          case EvqInvariantVaryingOut: return "";
          case EvqSmoothOut:           return "linear";
          case EvqFlatOut:             return "nointerpolation";
          case EvqCentroidOut:         return "centroid";
          default: UNREACHABLE();
        }
    
        return "";
    }
    
    TString OutputHLSL::qualifierString(TQualifier qualifier)
    {
        switch(qualifier)
        {
          case EvqIn:            return "in";
          case EvqOut:           return "out";
          case EvqInOut:         return "inout";
          case EvqConstReadOnly: return "const";
          default: UNREACHABLE();
        }
    
        return "";
    }
    
    TString OutputHLSL::typeString(const TType &type)
    {
        const TStructure* structure = type.getStruct();
        if (structure)
        {
            const TString& typeName = structure->name();
            if (typeName != "")
            {
                return structLookup(typeName);
            }
            else   // Nameless structure, define in place
            {
                return structureString(*structure, false, false);
            }
        }
        else if (type.isMatrix())
        {
            int cols = type.getCols();
            int rows = type.getRows();
            return "float" + str(cols) + "x" + str(rows);
        }
        else
        {
            switch (type.getBasicType())
            {
              case EbtFloat:
                switch (type.getNominalSize())
                {
                  case 1: return "float";
                  case 2: return "float2";
                  case 3: return "float3";
                  case 4: return "float4";
                }
              case EbtInt:
                switch (type.getNominalSize())
                {
                  case 1: return "int";
                  case 2: return "int2";
                  case 3: return "int3";
                  case 4: return "int4";
                }
              case EbtUInt:
                switch (type.getNominalSize())
                {
                  case 1: return "uint";
                  case 2: return "uint2";
                  case 3: return "uint3";
                  case 4: return "uint4";
                }
              case EbtBool:
                switch (type.getNominalSize())
                {
                  case 1: return "bool";
                  case 2: return "bool2";
                  case 3: return "bool3";
                  case 4: return "bool4";
                }
              case EbtVoid:
                return "void";
              case EbtSampler2D:
              case EbtISampler2D:
              case EbtUSampler2D:
              case EbtSampler2DArray:
              case EbtISampler2DArray:
              case EbtUSampler2DArray:
                return "sampler2D";
              case EbtSamplerCube:
              case EbtISamplerCube:
              case EbtUSamplerCube:
                return "samplerCUBE";
              case EbtSamplerExternalOES:
                return "sampler2D";
              default:
                break;
            }
        }
    
        UNREACHABLE();
        return "<unknown type>";
    }
    
    TString OutputHLSL::textureString(const TType &type)
    {
        switch (type.getBasicType())
        {
          case EbtSampler2D:            return "Texture2D";
          case EbtSamplerCube:          return "TextureCube";
          case EbtSamplerExternalOES:   return "Texture2D";
          case EbtSampler2DArray:       return "Texture2DArray";
          case EbtSampler3D:            return "Texture3D";
          case EbtISampler2D:           return "Texture2D<int4>";
          case EbtISampler3D:           return "Texture3D<int4>";
          case EbtISamplerCube:         return "TextureCube<int4>";
          case EbtISampler2DArray:      return "Texture2DArray<int4>";
          case EbtUSampler2D:           return "Texture2D<uint4>";
          case EbtUSampler3D:           return "Texture3D<uint4>";
          case EbtUSamplerCube:         return "TextureCube<uint4>";
          case EbtUSampler2DArray:      return "Texture2DArray<uint4>";
          case EbtSampler2DShadow:      return "Texture2D";
          case EbtSamplerCubeShadow:    return "TextureCube";
          case EbtSampler2DArrayShadow: return "Texture2DArray";
          default: UNREACHABLE();
        }
        
        return "<unknown texture type>";
    }
    
    TString OutputHLSL::samplerString(const TType &type)
    {
        if (IsShadowSampler(type.getBasicType()))
        {
            return "SamplerComparisonState";
        }
        else
        {
            return "SamplerState";
        }
    }
    
    TString OutputHLSL::arrayString(const TType &type)
    {
        if (!type.isArray())
        {
            return "";
        }
    
        return "[" + str(type.getArraySize()) + "]";
    }
    
    TString OutputHLSL::initializer(const TType &type)
    {
        TString string;
    
        size_t size = type.getObjectSize();
        for (size_t component = 0; component < size; component++)
        {
            string += "0";
    
            if (component + 1 < size)
            {
                string += ", ";
            }
        }
    
        return "{" + string + "}";
    }
    
    TString OutputHLSL::structureString(const TStructure &structure, bool useHLSLRowMajorPacking, bool useStd140Packing)
    {
        const TFieldList &fields = structure.fields();
        const bool isNameless = (structure.name() == "");
        const TString &structName = structureTypeName(structure, useHLSLRowMajorPacking, useStd140Packing);
        const TString declareString = (isNameless ? "struct" : "struct " + structName);
    
        TString string;
        string += declareString + "\n"
                  "{\n";
    
        int elementIndex = 0;
    
        for (unsigned int i = 0; i < fields.size(); i++)
        {
            const TField &field = *fields[i];
            const TType &fieldType = *field.type();
            const TStructure *fieldStruct = fieldType.getStruct();
            const TString &fieldTypeString = fieldStruct ? structureTypeName(*fieldStruct, useHLSLRowMajorPacking, useStd140Packing) : typeString(fieldType);
    
            if (useStd140Packing)
            {
                string += std140PrePaddingString(*field.type(), &elementIndex);
            }
    
            string += "    " + fieldTypeString + " " + decorateField(field.name(), structure) + arrayString(fieldType) + ";\n";
    
            if (useStd140Packing)
            {
                string += std140PostPaddingString(*field.type(), useHLSLRowMajorPacking);
            }
        }
    
        // Nameless structs do not finish with a semicolon and newline, to leave room for an instance variable
        string += (isNameless ? "} " : "};\n");
    
        // Add remaining element index to the global map, for use with nested structs in standard layouts
        if (useStd140Packing)
        {
            mStd140StructElementIndexes[structName] = elementIndex;
        }
    
        return string;
    }
    
    TString OutputHLSL::structureTypeName(const TStructure &structure, bool useHLSLRowMajorPacking, bool useStd140Packing)
    {
        if (structure.name() == "")
        {
            return "";
        }
    
        TString prefix = "";
    
        // Structs packed with row-major matrices in HLSL are prefixed with "rm"
        // GLSL column-major maps to HLSL row-major, and the converse is true
    
        if (useStd140Packing)
        {
            prefix += "std";
        }
    
        if (useHLSLRowMajorPacking)
        {
            if (prefix != "") prefix += "_";
            prefix += "rm";
        }
    
        return prefix + structLookup(structure.name());
    }
    
    void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
    {
        if (name == "")
        {
            return;   // Nameless structures don't have constructors
        }
    
        if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
        {
            return;   // Already added
        }
    
        TType ctorType = type;
        ctorType.clearArrayness();
        ctorType.setPrecision(EbpHigh);
        ctorType.setQualifier(EvqTemporary);
    
        TString ctorName = type.getStruct() ? decorate(name) : name;
    
        typedef std::vector<TType> ParameterArray;
        ParameterArray ctorParameters;
    
        const TStructure* structure = type.getStruct();
        if (structure)
        {
            mStructNames.insert(decorate(name));
    
            const TString &structString = structureString(*structure, false, false);
    
            if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structString) == mStructDeclarations.end())
            {
                // Add row-major packed struct for interface blocks
                TString rowMajorString = "#pragma pack_matrix(row_major)\n" +
                                         structureString(*structure, true, false) +
                                         "#pragma pack_matrix(column_major)\n";
    
                const TString &std140Prefix = "std";
                TString std140String = structureString(*structure, false, true);
    
                const TString &std140RowMajorPrefix = "std_rm";
                TString std140RowMajorString = "#pragma pack_matrix(row_major)\n" +
                                               structureString(*structure, true, true) +
                                               "#pragma pack_matrix(column_major)\n";
    
                mStructDeclarations.push_back(structString);
                mStructDeclarations.push_back(rowMajorString);
                mStructDeclarations.push_back(std140String);
                mStructDeclarations.push_back(std140RowMajorString);
            }
    
            const TFieldList &fields = structure->fields();
            for (unsigned int i = 0; i < fields.size(); i++)
            {
                ctorParameters.push_back(*fields[i]->type());
            }
        }
        else if (parameters)
        {
            for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
            {
                ctorParameters.push_back((*parameter)->getAsTyped()->getType());
            }
        }
        else UNREACHABLE();
    
        TString constructor;
    
        if (ctorType.getStruct())
        {
            constructor += ctorName + " " + ctorName + "_ctor(";
        }
        else   // Built-in type
        {
            constructor += typeString(ctorType) + " " + ctorName + "(";
        }
    
        for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
        {
            const TType &type = ctorParameters[parameter];
    
            constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
    
            if (parameter < ctorParameters.size() - 1)
            {
                constructor += ", ";
            }
        }
    
        constructor += ")\n"
                       "{\n";
    
        if (ctorType.getStruct())
        {
            constructor += "    " + ctorName + " structure = {";
        }
        else
        {
            constructor += "    return " + typeString(ctorType) + "(";
        }
    
        if (ctorType.isMatrix() && ctorParameters.size() == 1)
        {
            int rows = ctorType.getRows();
            int cols = ctorType.getCols();
            const TType &parameter = ctorParameters[0];
    
            if (parameter.isScalar())
            {
                for (int row = 0; row < rows; row++)
                {
                    for (int col = 0; col < cols; col++)
                    {
                        constructor += TString((row == col) ? "x0" : "0.0");
                        
                        if (row < rows - 1 || col < cols - 1)
                        {
                            constructor += ", ";
                        }
                    }
                }
            }
            else if (parameter.isMatrix())
            {
                for (int row = 0; row < rows; row++)
                {
                    for (int col = 0; col < cols; col++)
                    {
                        if (row < parameter.getRows() && col < parameter.getCols())
                        {
                            constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
                        }
                        else
                        {
                            constructor += TString((row == col) ? "1.0" : "0.0");
                        }
    
                        if (row < rows - 1 || col < cols - 1)
                        {
                            constructor += ", ";
                        }
                    }
                }
            }
            else UNREACHABLE();
        }
        else
        {
            size_t remainingComponents = ctorType.getObjectSize();
            size_t parameterIndex = 0;
    
            while (remainingComponents > 0)
            {
                const TType &parameter = ctorParameters[parameterIndex];
                const size_t parameterSize = parameter.getObjectSize();
                bool moreParameters = parameterIndex + 1 < ctorParameters.size();
    
                constructor += "x" + str(parameterIndex);
    
                if (parameter.isScalar())
                {
                    remainingComponents -= parameter.getObjectSize();
                }
                else if (parameter.isVector())
                {
                    if (remainingComponents == parameterSize || moreParameters)
                    {
                        ASSERT(parameterSize <= remainingComponents);
                        remainingComponents -= parameterSize;
                    }
                    else if (remainingComponents < static_cast<size_t>(parameter.getNominalSize()))
                    {
                        switch (remainingComponents)
                        {
                          case 1: constructor += ".x";    break;
                          case 2: constructor += ".xy";   break;
                          case 3: constructor += ".xyz";  break;
                          case 4: constructor += ".xyzw"; break;
                          default: UNREACHABLE();
                        }
    
                        remainingComponents = 0;
                    }
                    else UNREACHABLE();
                }
                else if (parameter.isMatrix() || parameter.getStruct())
                {
                    ASSERT(remainingComponents == parameterSize || moreParameters);
                    ASSERT(parameterSize <= remainingComponents);
                    
                    remainingComponents -= parameterSize;
                }
                else UNREACHABLE();
    
                if (moreParameters)
                {
                    parameterIndex++;
                }
    
                if (remainingComponents)
                {
                    constructor += ", ";
                }
            }
        }
    
        if (ctorType.getStruct())
        {
            constructor += "};\n"
                           "    return structure;\n"
                           "}\n";
        }
        else
        {
            constructor += ");\n"
                           "}\n";
        }
    
        mConstructors.insert(constructor);
    }
    
    const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
    {
        TInfoSinkBase &out = mBody;
    
        const TStructure* structure = type.getStruct();
        if (structure)
        {
            out << structLookup(structure->name()) + "_ctor(";
            
            const TFieldList& fields = structure->fields();
    
            for (size_t i = 0; i < fields.size(); i++)
            {
                const TType *fieldType = fields[i]->type();
    
                constUnion = writeConstantUnion(*fieldType, constUnion);
    
                if (i != fields.size() - 1)
                {
                    out << ", ";
                }
            }
    
            out << ")";
        }
        else
        {
            size_t size = type.getObjectSize();
            bool writeType = size > 1;
            
            if (writeType)
            {
                out << typeString(type) << "(";
            }
    
            for (size_t i = 0; i < size; i++, constUnion++)
            {
                switch (constUnion->getType())
                {
                  case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
                  case EbtInt:   out << constUnion->getIConst(); break;
                  case EbtUInt:  out << constUnion->getUConst(); break;
                  case EbtBool:  out << constUnion->getBConst(); break;
                  default: UNREACHABLE();
                }
    
                if (i != size - 1)
                {
                    out << ", ";
                }
            }
    
            if (writeType)
            {
                out << ")";
            }
        }
    
        return constUnion;
    }
    
    TString OutputHLSL::scopeString(unsigned int depthLimit)
    {
        TString string;
    
        for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
        {
            string += "_" + str(i);
        }
    
        return string;
    }
    
    TString OutputHLSL::scopedStruct(const TString &typeName)
    {
        if (typeName == "")
        {
            return typeName;
        }
    
        return typeName + scopeString(mScopeDepth);
    }
    
    TString OutputHLSL::structLookup(const TString &typeName)
    {
        for (int depth = mScopeDepth; depth >= 0; depth--)
        {
            TString scopedName = decorate(typeName + scopeString(depth));
    
            for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
            {
                if (*structName == scopedName)
                {
                    return scopedName;
                }
            }
        }
    
        UNREACHABLE();   // Should have found a matching constructor
    
        return typeName;
    }
    
    TString OutputHLSL::decorate(const TString &string)
    {
        if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
        {
            return "_" + string;
        }
        
        return string;
    }
    
    TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
    {
        if (type.getBasicType() == EbtSamplerExternalOES)
        {
            return "ex_" + string;
        }
        
        return decorate(string);
    }
    
    TString OutputHLSL::decorateField(const TString &string, const TStructure &structure)
    {
        if (structure.name().compare(0, 3, "gl_") != 0)
        {
            return decorate(string);
        }
    
        return string;
    }
    
    TString OutputHLSL::registerString(TIntermSymbol *operand)
    {
        ASSERT(operand->getQualifier() == EvqUniform);
    
        if (IsSampler(operand->getBasicType()))
        {
            return "s" + str(samplerRegister(operand));
        }
    
        return "c" + str(uniformRegister(operand));
    }
    
    int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
    {
        const TType &type = sampler->getType();
        ASSERT(IsSampler(type.getBasicType()));
    
        int index = mSamplerRegister;
        mSamplerRegister += sampler->totalRegisterCount();
    
        declareUniform(type, sampler->getSymbol(), index);
    
        return index;
    }
    
    int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
    {
        const TType &type = uniform->getType();
        ASSERT(!IsSampler(type.getBasicType()));
    
        int index = mUniformRegister;
        mUniformRegister += uniform->totalRegisterCount();
    
        declareUniform(type, uniform->getSymbol(), index);
    
        return index;
    }
    
    void OutputHLSL::declareUniformToList(const TType &type, const TString &name, int registerIndex, ActiveUniforms& output)
    {
        const TStructure *structure = type.getStruct();
    
        if (!structure)
        {
            const bool isRowMajorMatrix = (type.isMatrix() && type.getLayoutQualifier().matrixPacking == EmpRowMajor);
            output.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)registerIndex, isRowMajorMatrix));
        }
        else
        {
            Uniform structUniform(GL_NONE, GL_NONE, name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)registerIndex, false);
    
            int fieldRegister = registerIndex;
            const TFieldList &fields = structure->fields();
    
            for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++)
            {
                TField *field = fields[fieldIndex];
                TType *fieldType = field->type();
    
                // make sure to copy matrix packing information
                fieldType->setLayoutQualifier(type.getLayoutQualifier());
    
                declareUniformToList(*fieldType, field->name(), fieldRegister, structUniform.fields);
                fieldRegister += fieldType->totalRegisterCount();
            }
    
            output.push_back(structUniform);
        }
    }
    
    void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
    {
        declareUniformToList(type, name, index, mActiveUniforms);
    }
    
    GLenum OutputHLSL::glVariableType(const TType &type)
    {
        if (type.getBasicType() == EbtFloat)
        {
            if (type.isScalar())
            {
                return GL_FLOAT;
            }
            else if (type.isVector())
            {
                switch(type.getNominalSize())
                {
                  case 2: return GL_FLOAT_VEC2;
                  case 3: return GL_FLOAT_VEC3;
                  case 4: return GL_FLOAT_VEC4;
                  default: UNREACHABLE();
                }
            }
            else if (type.isMatrix())
            {
                switch (type.getCols())
                {
                  case 2:
                    switch(type.getRows())
                    {
                      case 2: return GL_FLOAT_MAT2;
                      case 3: return GL_FLOAT_MAT2x3;
                      case 4: return GL_FLOAT_MAT2x4;
                      default: UNREACHABLE();
                    }
    
                  case 3:
                    switch(type.getRows())
                    {
                      case 2: return GL_FLOAT_MAT3x2;
                      case 3: return GL_FLOAT_MAT3;
                      case 4: return GL_FLOAT_MAT3x4;
                      default: UNREACHABLE();
                    }
    
                  case 4:
                    switch(type.getRows())
                    {
                      case 2: return GL_FLOAT_MAT4x2;
                      case 3: return GL_FLOAT_MAT4x3;
                      case 4: return GL_FLOAT_MAT4;
                      default: UNREACHABLE();
                    }
    
                  default: UNREACHABLE();
                }
            }
            else UNREACHABLE();
        }
        else if (type.getBasicType() == EbtInt)
        {
            if (type.isScalar())
            {
                return GL_INT;
            }
            else if (type.isVector())
            {
                switch(type.getNominalSize())
                {
                  case 2: return GL_INT_VEC2;
                  case 3: return GL_INT_VEC3;
                  case 4: return GL_INT_VEC4;
                  default: UNREACHABLE();
                }
            }
            else UNREACHABLE();
        }
        else if (type.getBasicType() == EbtUInt)
        {
            if (type.isScalar())
            {
                return GL_UNSIGNED_INT;
            }
            else if (type.isVector())
            {
                switch(type.getNominalSize())
                {
                  case 2: return GL_UNSIGNED_INT_VEC2;
                  case 3: return GL_UNSIGNED_INT_VEC3;
                  case 4: return GL_UNSIGNED_INT_VEC4;
                  default: UNREACHABLE();
                }
            }
            else UNREACHABLE();
        }
        else if (type.getBasicType() == EbtBool)
        {
            if (type.isScalar())
            {
                return GL_BOOL;
            }
            else if (type.isVector())
            {
                switch(type.getNominalSize())
                {
                  case 2: return GL_BOOL_VEC2;
                  case 3: return GL_BOOL_VEC3;
                  case 4: return GL_BOOL_VEC4;
                  default: UNREACHABLE();
                }
            }
            else UNREACHABLE();
        }
    
        switch(type.getBasicType())
        {
          case EbtSampler2D:            return GL_SAMPLER_2D;
          case EbtSampler3D:            return GL_SAMPLER_3D;
          case EbtSamplerCube:          return GL_SAMPLER_CUBE;
          case EbtSampler2DArray:       return GL_SAMPLER_2D_ARRAY;
          case EbtISampler2D:           return GL_INT_SAMPLER_2D;
          case EbtISampler3D:           return GL_INT_SAMPLER_3D;
          case EbtISamplerCube:         return GL_INT_SAMPLER_CUBE;
          case EbtISampler2DArray:      return GL_INT_SAMPLER_2D_ARRAY;
          case EbtUSampler2D:           return GL_UNSIGNED_INT_SAMPLER_2D;
          case EbtUSampler3D:           return GL_UNSIGNED_INT_SAMPLER_3D;
          case EbtUSamplerCube:         return GL_UNSIGNED_INT_SAMPLER_CUBE;
          case EbtUSampler2DArray:      return GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
          case EbtSampler2DShadow:      return GL_SAMPLER_2D_SHADOW;
          case EbtSamplerCubeShadow:    return GL_SAMPLER_CUBE_SHADOW;
          case EbtSampler2DArrayShadow: return GL_SAMPLER_2D_ARRAY_SHADOW;
          default: UNREACHABLE();
        }
    
    
        return GL_NONE;
    }
    
    GLenum OutputHLSL::glVariablePrecision(const TType &type)
    {
        if (type.getBasicType() == EbtFloat)
        {
            switch (type.getPrecision())
            {
              case EbpHigh:   return GL_HIGH_FLOAT;
              case EbpMedium: return GL_MEDIUM_FLOAT;
              case EbpLow:    return GL_LOW_FLOAT;
              case EbpUndefined:
                // Should be defined as the default precision by the parser
              default: UNREACHABLE();
            }
        }
        else if (type.getBasicType() == EbtInt || type.getBasicType() == EbtUInt)
        {
            switch (type.getPrecision())
            {
              case EbpHigh:   return GL_HIGH_INT;
              case EbpMedium: return GL_MEDIUM_INT;
              case EbpLow:    return GL_LOW_INT;
              case EbpUndefined:
                // Should be defined as the default precision by the parser
              default: UNREACHABLE();
            }
        }
    
        // Other types (boolean, sampler) don't have a precision
        return GL_NONE;
    }
    
    bool OutputHLSL::isVaryingOut(TQualifier qualifier)
    {
        switch(qualifier)
        {
          case EvqVaryingOut:
          case EvqInvariantVaryingOut:
          case EvqSmoothOut:
          case EvqFlatOut:
          case EvqCentroidOut:
            return true;
        }
    
        return false;
    }
    
    bool OutputHLSL::isVaryingIn(TQualifier qualifier)
    {
        switch(qualifier)
        {
          case EvqVaryingIn:
          case EvqInvariantVaryingIn:
          case EvqSmoothIn:
          case EvqFlatIn:
          case EvqCentroidIn:
            return true;
        }
    
        return false;
    }
    
    bool OutputHLSL::isVarying(TQualifier qualifier)
    {
        return isVaryingIn(qualifier) || isVaryingOut(qualifier);
    }
    
    }