• Show log

    Commit

  • Hash : 36a97db1
    Author : Shahbaz Youssefi
    Date : 2020-07-02T23:29:45

    Vulkan: Compress internal shaders
    
    Shaves ~200KB in binary size.  The compressed SPIR-V blobs are in most
    cases a little smaller than 1/3 of the original size.
    
    The internal shader blobs at this point take ~100KB.
    
    Bug: angleproject:2022
    Change-Id: I1a2cec073cb1f330632c8dce7a550a0cca1e373d
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280945
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Tim Van Patten <timvp@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg_l thodg
    Tags