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  • Hash : b0a53105
    Author : Geoff Lang
    Date : 2016-04-01T11:43:54

    Add a NativeWindowD3D abstract class to handle native window interactions.
    
    The previous NativeWindow class included D3D11 headers while being included in
    all D3D backds and had platform-dependent includes and members.  This
    turns it into an abstract class that only implements the minimal
    functionality for each renderer.
    
    BUG=angleproject:1345
    
    Change-Id: I8f20339dd6bba719e574a1dcb3ec859897c9228f
    Reviewed-on: https://chromium-review.googlesource.com/336780
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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