• Show log

    Commit

  • Hash : daeac238
    Author : Shahbaz Youssefi
    Date : 2021-05-08T22:09:38

    Translator: Ensure structs and blocks are uniquely defined
    
    A new AST validation is added to ensure that the same TStructure or
    TInterfaceBlock is not redundantly defined.  This helps with SPIR-V
    generation by allowing the id to be used as key in a hash map that looks
    up the corresponding SPIR-V type id.
    
    A bug is fixed where the Vulkan driver uniform declaration created two
    identical declarations for ANGLEDepthRangeParams.
    
    A number of other bugs are also fixed in this change, where if a
    variable declaration is eliminated (for example due to constant folding,
    or inactive interface variable removal) and it contained a struct
    specifier, the struct declaration was also removed.  OutputGLSLBase had
    a hack where structs were declared on first encounter, which was
    incorrect as the scope of the declaration could change.  Those bugs are
    fixed and this hack is removed.
    
    Bug: angleproject:2733
    Bug: angleproject:4889
    Bug: angleproject:5936
    Change-Id: I8e13748c0bf552ae8b052249282769a1f0775603
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2881942
    Reviewed-by: Charlie Lao <cclao@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags