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  • Hash : 870f458f
    Author : Jonah Ryan-Davis
    Date : 2021-11-22T14:30:52

    Ignore the pixel unpack state for compressed textures.
    
    From OpenGL ES 3 spec: All pixel storage modes are ignored when decoding
    a compressed texture image
    This was causing a bad access when calling compressedTexImage3D
    with GL_UNPACK_IMAGE_HEIGHT greater than the image height.
    
    Bug: chromium:1267496
    Change-Id: I9b1f4c645548af64f2695fd23262225a1ad07cd7
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3296622
    Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    

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