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kc3-lang/angle/src/libGLESv2/Buffer.cpp

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  • Author : Jamie Madill
    Date : 2013-08-26 15:29:29
    Hash : 96b67e39
    Message : Make gl::Buffer::size() a const method. R=geofflang@chromium.org, shannonwoods@chromium.org ANGLEBUG=467 Review URL: https://codereview.appspot.com/12937045 Test=WebGL CTS 1.0.2

  • src/libGLESv2/Buffer.cpp
  • #include "precompiled.h"
    //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or
    // index data. Implements GL buffer objects and related functionality.
    // [OpenGL ES 2.0.24] section 2.9 page 21.
    
    #include "libGLESv2/Buffer.h"
    
    #include "libGLESv2/renderer/VertexBuffer.h"
    #include "libGLESv2/renderer/IndexBuffer.h"
    #include "libGLESv2/renderer/BufferStorage.h"
    #include "libGLESv2/renderer/Renderer.h"
    
    namespace gl
    {
    
    Buffer::Buffer(rx::Renderer *renderer, GLuint id) : RefCountObject(id)
    {
        mRenderer = renderer;
        mUsage = GL_DYNAMIC_DRAW;
    
        mBufferStorage = renderer->createBufferStorage();
        mStaticVertexBuffer = NULL;
        mStaticIndexBuffer = NULL;
        mUnmodifiedDataUse = 0;
    }
    
    Buffer::~Buffer()
    {
        delete mBufferStorage;
        delete mStaticVertexBuffer;
        delete mStaticIndexBuffer;
    }
    
    void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage)
    {
        mBufferStorage->clear();
        mIndexRangeCache.clear();
        mBufferStorage->setData(data, size, 0);
    
        mUsage = usage;
    
        invalidateStaticData();
    
        if (usage == GL_STATIC_DRAW)
        {
            mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer);
            mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer);
        }
    }
    
    void Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset)
    {
        mBufferStorage->setData(data, size, offset);
        mIndexRangeCache.invalidateRange(offset, size);
    
        if ((mStaticVertexBuffer && mStaticVertexBuffer->getBufferSize() != 0) || (mStaticIndexBuffer && mStaticIndexBuffer->getBufferSize() != 0))
        {
            invalidateStaticData();
        }
    
        mUnmodifiedDataUse = 0;
    }
    
    void Buffer::copyBufferSubData(Buffer* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size)
    {
        mBufferStorage->copyData(source->mBufferStorage, size, sourceOffset, destOffset);
    
        if ((mStaticVertexBuffer && mStaticVertexBuffer->getBufferSize() != 0) || (mStaticIndexBuffer && mStaticIndexBuffer->getBufferSize() != 0))
        {
            invalidateStaticData();
        }
    
        mUnmodifiedDataUse = 0;
    }
    
    rx::BufferStorage *Buffer::getStorage() const
    {
        return mBufferStorage;
    }
    
    unsigned int Buffer::size() const
    {
        return mBufferStorage->getSize();
    }
    
    GLenum Buffer::usage() const
    {
        return mUsage;
    }
    
    rx::StaticVertexBufferInterface *Buffer::getStaticVertexBuffer()
    {
        return mStaticVertexBuffer;
    }
    
    rx::StaticIndexBufferInterface *Buffer::getStaticIndexBuffer()
    {
        return mStaticIndexBuffer;
    }
    
    void Buffer::invalidateStaticData()
    {
        delete mStaticVertexBuffer;
        mStaticVertexBuffer = NULL;
    
        delete mStaticIndexBuffer;
        mStaticIndexBuffer = NULL;
    
        mUnmodifiedDataUse = 0;
    }
    
    // Creates static buffers if sufficient used data has been left unmodified
    void Buffer::promoteStaticUsage(int dataSize)
    {
        if (!mStaticVertexBuffer && !mStaticIndexBuffer)
        {
            mUnmodifiedDataUse += dataSize;
    
            if (mUnmodifiedDataUse > 3 * mBufferStorage->getSize())
            {
                mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer);
                mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer);
            }
        }
    }
    
    rx::IndexRangeCache *Buffer::getIndexRangeCache()
    {
        return &mIndexRangeCache;
    }
    
    }