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kc3-lang/angle/src/compiler/translator/FindMain.h

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  • Author : Martin Radev
    Date : 2017-07-05 14:23:06
    Hash : 7ef89a42
    Message : Expose ViewID_OVR impostor in the fragment shader The OVR_multiview specification states that gl_ViewID_OVR is visible at each pipeline stage. Previously to this patch the ViewID_OVR impostor was declared only in the vertex shader and occurrences of gl_ViewID_OVR in the fragment shader were not being handled. The patch addresses the issue by declaring the ViewID_OVR variable as a vertex output in the vertex shader and as a fragment input in the fragment shader. BUG=angleproject:2062 TEST=angle_unittests Change-Id: I895953e81d3632d9bb873e8ac081fdf36f63f6b7 Reviewed-on: https://chromium-review.googlesource.com/559337 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

  • src/compiler/translator/FindMain.h
  • //
    // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // FindMain.h: Adds functions to get the main function definition and its body.
    
    #ifndef COMPILER_TRANSLATOR_FINDMAIN_H_
    #define COMPILER_TRANSLATOR_FINDMAIN_H_
    
    namespace sh
    {
    
    class TIntermBlock;
    class TIntermFunctionDefinition;
    
    TIntermFunctionDefinition *FindMain(TIntermBlock *root);
    TIntermBlock *FindMainBody(TIntermBlock *root);
    
    }  // namespace sh
    
    #endif  // COMPILER_TRANSLATOR_FINDMAIN_H_