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  • Hash : 774bca93
    Author : Sunny Sachanandani
    Date : 2025-10-08T18:41:13

    [metal] Add commands scheduled sync object
    
    We need a thread-safe way to wait for ANGLE Metal command buffers to be
    scheduled for IOSurface synchronization with DrDC + Graphite on Mac.
    The existing eglWaitUntilWorkScheduledANGLE API isn't thread-safe as it
    reaches into ContextMtl innards to flush the command buffer.
    
    This CL adds the EGL_ANGLE_metal_commands_scheduled_sync extension which
    introduces a EGL_SYNC_METAL_COMMANDS_SCHEDULED_ANGLE sync object type.
    This sync object is signaled when pending Metal commands are scheduled
    to run on the GPU (MTLCommandBufferStatusScheduled). These sync objects
    are thread-safe - eglClientWaitSync() can be called on any thread even
    without a current context which is needed for DrDC + Graphite on Mac.
    
    Bug: chromium:444702048
    Change-Id: Ia13b352385a6fefaa026526ef74f6e596a6a6964
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7027996
    Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
    Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
    

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