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c96146ed
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2008-04-29T06:44:51
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* Moved header files that are not required by library clients into src/
so that they do not get installed.
* Created an ftgl.h header that allows clients to #include <FTGL/ftgl.h> and
be done with it.
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9caaa891
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2008-04-28T21:48:44
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* Split Font and Layout headers into Foo.h and FooImpl.h, and taking the
latter out of the include/ directory.
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573770b5
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2008-04-28T21:12:36
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* Beginning of a new refactoring task. Classes inheriting FTFont or FTLayout
now hide their private members behind a pImpl pointer. This will make the
public headers smaller, and we will not break the ABI by changing private
members of our public classes. This first step just splits classes but
does not reorganise files.
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09fbf8ac
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2008-04-28T11:17:05
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* Cosmetic: remove trailing spaces, fix unbalanced parenthesis/space
constructs, remove tab/space mixes, wrap a lot of long source lines.
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06dd5949
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2008-04-25T10:01:29
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* Implement Render() for all Font types. Patch by Eric Beets.
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2cf6ff94
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2008-04-16T15:57:01
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* Remove a lot of code duplication caused by the char/wchar_t overloading
thanks to templates. No API change here.
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55d3f835
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2008-04-15T09:53:27
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* Added ftglDestroyFont() destructor for the C bindings.
* Remove useless "#ifdef __cplusplus" constructs from .cpp files.
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141112c4
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2008-04-12T22:44:48
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* Add licensing information to all files in the library.
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8b9739ee
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2008-04-11T16:24:56
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* C bindings for FTGL, written by Éric Beets <ericbeets@free.fr>.
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ee107630
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2008-03-03T16:41:35
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* Remove svn:executable property from source files.
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f0f550ea
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2008-03-03T16:36:07
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* Remove svn:executable property from source files.
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3d3a4852
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2004-10-08T11:37:28
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Changed a couple of variable names.
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9c4d8012
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2004-09-26T09:45:18
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Added an assert for a 0 maximum texture size. This is tripping some people up.
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e2239437
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2004-01-22T08:11:48
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Changed FTGLTextureFont to use FTVector for texture id list.
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e674078e
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2003-07-21T09:46:25
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Merged FTGL_2_0_4
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af2e589c
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2003-06-03T02:44:14
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Better variable name
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f29956a1
|
2003-04-13T02:09:47
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Fixed FTGLTextureFont resize bug
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1310209b
|
2002-12-20T22:18:52
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Removed comments and makeGlyphList function
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d92d6af9
|
2002-12-19T10:25:03
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Changed vars to GLunit
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92bc1caf
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2002-12-17T04:42:33
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Renamed render to Render
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66f17834
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2002-12-16T08:53:10
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Updated the docs
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59259511
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2002-12-16T08:27:39
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Refactored FTFont to get rid of Open function
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a96820ff
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2002-12-12T21:46:00
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Made some members unsigned
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6ba350fc
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2002-11-28T09:43:29
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Got rid of inline for irix
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71c2b540
|
2002-08-28T09:46:39
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Reduced texture ID array size
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fdccc4bf
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2002-08-27T07:12:49
|
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Updated dox comments
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8fd8b009
|
2002-07-01T09:44:57
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|
Inlined private functions
|
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9013e3ec
|
2002-06-20T08:22:06
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Changes for VTK
Removed tabs
Removed mmgr
Optimisations for loading pixel based fonts
Minor changes
|
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2260c468
|
2002-01-25T22:34:55
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Updated comments
|
|
d58c7be1
|
2001-11-12T22:28:36
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Refactored texture fonts to ba able to load glyphs on the fly...uses glTexSubImage2D. They are now more in line with the rest of the fonts.
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29a9bf0e
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2001-11-05T20:59:57
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made MakeGlyphList virtual
|
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29f37277
|
2001-11-04T04:55:43
|
|
Unix line endings
|
|
789b1cf3
|
2001-11-04T04:33:30
|
|
Changes to allow glyphs to be loaded on the fly...
MakeGlyphList is no longer pure virtual.
New function MakeGlyph is pure virtual
Open now has a flag for pre-cache
GlyphContainer builds a list of null pointers
advance and render functions check if glyph has been loaded and loads it if it has'nt
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|
82ec4afe
|
2001-10-29T20:09:59
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|
Minor changes to fix some implicit type conversions
|
|
1010afa2
|
2001-10-25T02:01:20
|
|
Removed redundant tempGlyph members
|
|
90dbbac7
|
2001-10-14T21:52:24
|
|
Updated comments
|
|
9f60f535
|
2001-10-10T21:59:02
|
|
Added FTGL_EXPORT to class declarations for the windows port
|
|
6a024aef
|
2001-09-16T21:52:46
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|
Updated for changes in *Glyph classes.
Added unicode render function.
Updated comments
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e62d68b3
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2001-08-20T22:51:21
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|
Started being more strict with types eg integer indices and sizes are now unsigned.
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9f030717
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2001-08-19T22:43:50
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Major change to enable multiple textures. If all the glyphs for a given face and size don't fit within the max texture size we now create as many textures as required and switch automatically when rendering.
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4fcbcd3c
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2001-08-08T01:30:04
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Changes to the charmap handling and fixed TextureSize()
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f1940e79
|
2001-08-06T05:46:16
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Changed types for IRIX
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e0944402
|
2001-08-05T21:43:42
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Made return type of render() void.
Initialisation list.
TextureSize() complete
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4cd99a38
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2001-07-30T02:24:24
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Rewrote the way the raster positon is set. The position is now kept in an FT_Vector called pen and pas into the glyphs, rather than the glyph calculating it's on raster position.
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019af0d2
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2001-07-26T05:11:34
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This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
|