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kc3-lang/libevent/event.c

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  • Author : Nick Mathewson
    Date : 2010-04-09 15:28:26
    Hash : 06a4443a
    Message : Unit-test every evbuffer_add_file() implementation. Previously, we'd only test the default one, even if the others were still compiled in.

  • event.c
  • /*
     * Copyright (c) 2000-2007 Niels Provos <provos@citi.umich.edu>
     * Copyright (c) 2007-2010 Niels Provos and Nick Mathewson
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions
     * are met:
     * 1. Redistributions of source code must retain the above copyright
     *    notice, this list of conditions and the following disclaimer.
     * 2. Redistributions in binary form must reproduce the above copyright
     *    notice, this list of conditions and the following disclaimer in the
     *    documentation and/or other materials provided with the distribution.
     * 3. The name of the author may not be used to endorse or promote products
     *    derived from this software without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     */
    #include "event-config.h"
    
    #ifdef WIN32
    #include <winsock2.h>
    #define WIN32_LEAN_AND_MEAN
    #include <windows.h>
    #undef WIN32_LEAN_AND_MEAN
    #endif
    #include <sys/types.h>
    #if !defined(WIN32) && defined(_EVENT_HAVE_SYS_TIME_H)
    #include <sys/time.h>
    #endif
    #include <sys/queue.h>
    #ifdef _EVENT_HAVE_SYS_SOCKET_H
    #include <sys/socket.h>
    #endif
    #include <stdio.h>
    #include <stdlib.h>
    #ifdef _EVENT_HAVE_UNISTD_H
    #include <unistd.h>
    #endif
    #ifdef _EVENT_HAVE_SYS_EVENTFD_H
    #include <sys/eventfd.h>
    #endif
    #include <ctype.h>
    #include <errno.h>
    #include <signal.h>
    #include <string.h>
    #include <time.h>
    
    #include "event2/event.h"
    #include "event2/event_struct.h"
    #include "event2/event_compat.h"
    #include "event-internal.h"
    #include "defer-internal.h"
    #include "evthread-internal.h"
    #include "event2/thread.h"
    #include "event2/util.h"
    #include "log-internal.h"
    #include "evmap-internal.h"
    #include "iocp-internal.h"
    #include "changelist-internal.h"
    #include "ht-internal.h"
    
    #ifdef _EVENT_HAVE_EVENT_PORTS
    extern const struct eventop evportops;
    #endif
    #ifdef _EVENT_HAVE_SELECT
    extern const struct eventop selectops;
    #endif
    #ifdef _EVENT_HAVE_POLL
    extern const struct eventop pollops;
    #endif
    #ifdef _EVENT_HAVE_EPOLL
    extern const struct eventop epollops;
    #endif
    #ifdef _EVENT_HAVE_WORKING_KQUEUE
    extern const struct eventop kqops;
    #endif
    #ifdef _EVENT_HAVE_DEVPOLL
    extern const struct eventop devpollops;
    #endif
    #ifdef WIN32
    extern const struct eventop win32ops;
    #endif
    
    /* Array of backends in order of preference. */
    static const struct eventop *eventops[] = {
    #ifdef _EVENT_HAVE_EVENT_PORTS
    	&evportops,
    #endif
    #ifdef _EVENT_HAVE_WORKING_KQUEUE
    	&kqops,
    #endif
    #ifdef _EVENT_HAVE_EPOLL
    	&epollops,
    #endif
    #ifdef _EVENT_HAVE_DEVPOLL
    	&devpollops,
    #endif
    #ifdef _EVENT_HAVE_POLL
    	&pollops,
    #endif
    #ifdef _EVENT_HAVE_SELECT
    	&selectops,
    #endif
    #ifdef WIN32
    	&win32ops,
    #endif
    	NULL
    };
    
    /* Global state; deprecated */
    struct event_base *current_base = NULL;
    
    /* Global state */
    extern struct event_base *evsig_base;
    static int use_monotonic;
    
    /* Prototypes */
    static inline int event_add_internal(struct event *ev,
        const struct timeval *tv, int tv_is_absolute);
    static inline int event_del_internal(struct event *ev);
    
    static void	event_queue_insert(struct event_base *, struct event *, int);
    static void	event_queue_remove(struct event_base *, struct event *, int);
    static int	event_haveevents(struct event_base *);
    
    static void	event_process_active(struct event_base *);
    
    static int	timeout_next(struct event_base *, struct timeval **);
    static void	timeout_process(struct event_base *);
    static void	timeout_correct(struct event_base *, struct timeval *);
    
    static inline void	event_signal_closure(struct event_base *, struct event *ev);
    static inline void	event_persist_closure(struct event_base *, struct event *ev);
    
    static int	evthread_notify_base(struct event_base *base);
    
    #ifndef _EVENT_DISABLE_DEBUG_MODE
    /* These functions implement a hashtable of which 'struct event *' structures
     * have been setup or added.  We don't want to trust the content of the struct
     * event itself, since we're trying to work through cases where an event gets
     * clobbered or freed.  Instead, we keep a hashtable indexed by the pointer.
     */
    
    struct event_debug_entry {
    	HT_ENTRY(event_debug_entry) node;
    	const struct event *ptr;
    	unsigned added : 1;
    };
    
    static inline unsigned
    hash_debug_entry(const struct event_debug_entry *e)
    {
    	/* We need to do this silliness to convince compilers that we
    	 * honestly mean to cast e->ptr to an integer, and discard any
    	 * part of it that doesn't fit in an unsigned.
    	 */
    	unsigned u = (unsigned) ((ev_uintptr_t) e->ptr);
    	/* Our hashtable implementation is pretty sensitive to low bits,
    	 * and every struct event is over 64 bytes in size, so we can
    	 * just say >>6. */
    	return (u >> 6);
    }
    
    static inline int
    eq_debug_entry(const struct event_debug_entry *a,
        const struct event_debug_entry *b)
    {
    	return a->ptr == b->ptr;
    }
    
    int _event_debug_mode_on = 0;
    static void *_event_debug_map_lock = NULL;
    static HT_HEAD(event_debug_map, event_debug_entry) global_debug_map =
    	HT_INITIALIZER();
    
    HT_PROTOTYPE(event_debug_map, event_debug_entry, node, hash_debug_entry,
        eq_debug_entry);
    HT_GENERATE(event_debug_map, event_debug_entry, node, hash_debug_entry,
        eq_debug_entry, 0.5, mm_malloc, mm_realloc, mm_free);
    
    /* Macro: record that ev is now setup (that is, ready for an add) */
    #define _event_debug_note_setup(ev) do {				\
    	if (_event_debug_mode_on) {					\
    		struct event_debug_entry *dent,find;			\
    		find.ptr = (ev);					\
    		EVLOCK_LOCK(_event_debug_map_lock, 0);			\
    		dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
    		if (dent) {						\
    			dent->added = 0;				\
    		} else {						\
    			dent = mm_malloc(sizeof(*dent));		\
    			if (!dent)					\
    				event_err(1,				\
    				    "Out of memory in debugging code");	\
    			dent->ptr = (ev);				\
    			dent->added = 0;				\
    			HT_INSERT(event_debug_map, &global_debug_map, dent); \
    		}							\
    		EVLOCK_UNLOCK(_event_debug_map_lock, 0);		\
    	}								\
    	} while (0)
    /* Macro: record that ev is no longer setup */
    #define _event_debug_note_teardown(ev) do {				\
    	if (_event_debug_mode_on) {					\
    		struct event_debug_entry *dent,find;			\
    		find.ptr = (ev);					\
    		EVLOCK_LOCK(_event_debug_map_lock, 0);			\
    		dent = HT_REMOVE(event_debug_map, &global_debug_map, &find); \
    		if (dent)						\
    			mm_free(dent);					\
    		EVLOCK_UNLOCK(_event_debug_map_lock, 0);		\
    	}								\
    	} while (0)
    /* Macro: record that ev is now added */
    #define _event_debug_note_add(ev)	do {				\
    	if (_event_debug_mode_on) {					\
    		struct event_debug_entry *dent,find;			\
    		find.ptr = (ev);					\
    		EVLOCK_LOCK(_event_debug_map_lock, 0);			\
    		dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
    		if (dent) {						\
    			dent->added = 1;				\
    		} else {						\
    			event_errx(_EVENT_ERR_ABORT,			\
    			    "%s: noting an add on a non-setup event %p", \
    			    __func__, (ev));				\
    		}							\
    		EVLOCK_UNLOCK(_event_debug_map_lock, 0);		\
    	}								\
    	} while (0)
    /* Macro: record that ev is no longer added */
    #define _event_debug_note_del(ev) do {					\
    	if (_event_debug_mode_on) {					\
    		struct event_debug_entry *dent,find;			\
    		find.ptr = (ev);					\
    		EVLOCK_LOCK(_event_debug_map_lock, 0);			\
    		dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
    		if (dent) {						\
    			dent->added = 0;				\
    		} else {						\
    			event_errx(_EVENT_ERR_ABORT,			\
    			    "%s: noting a del on a non-setup event %p", \
    			    __func__, (ev));				\
    		}							\
    		EVLOCK_UNLOCK(_event_debug_map_lock, 0);		\
    	}								\
    	} while (0)
    /* Macro: assert that ev is setup (i.e., okay to add or inspect) */
    #define _event_debug_assert_is_setup(ev) do {				\
    	if (_event_debug_mode_on) {					\
    		struct event_debug_entry *dent,find;			\
    		find.ptr = (ev);					\
    		EVLOCK_LOCK(_event_debug_map_lock, 0);			\
    		dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
    		if (!dent) {						\
    			event_errx(_EVENT_ERR_ABORT,			\
    			    "%s called on a non-initialized event %p",	\
    			    __func__, (ev));				\
    		}							\
    		EVLOCK_UNLOCK(_event_debug_map_lock, 0);		\
    	}								\
    	} while (0)
    /* Macro: assert that ev is not added (i.e., okay to tear down or set
     * up again) */
    #define _event_debug_assert_not_added(ev) do {				\
    	if (_event_debug_mode_on) {					\
    		struct event_debug_entry *dent,find;			\
    		find.ptr = (ev);					\
    		EVLOCK_LOCK(_event_debug_map_lock, 0);			\
    		dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
    		if (dent && dent->added) {				\
    			event_errx(_EVENT_ERR_ABORT,			\
    			    "%s called on an already added event %p",	\
    			    __func__, (ev));				\
    		}							\
    		EVLOCK_UNLOCK(_event_debug_map_lock, 0);		\
    	}								\
    	} while (0)
    
    #else
    #define _event_debug_note_setup(ev) \
    	((void)0)
    #define _event_debug_note_teardown(ev) \
    	((void)0)
    #define _event_debug_note_add(ev) \
    	((void)0)
    #define _event_debug_note_del(ev) \
    	((void)0)
    #define _event_debug_assert_is_setup(ev) \
    	((void)0)
    #define _event_debug_assert_not_added(ev) \
    	((void)0)
    #endif
    
    #define EVENT_BASE_ASSERT_LOCKED(base)		\
    	EVLOCK_ASSERT_LOCKED((base)->th_base_lock)
    
    /* The first time this function is called, it sets use_monotonic to 1
     * if we have a clock function that supports monotonic time */
    static void
    detect_monotonic(void)
    {
    #if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC)
    	struct timespec	ts;
    	static int use_monotonic_initialized = 0;
    
    	if (use_monotonic_initialized)
    		return;
    
    	if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
    		use_monotonic = 1;
    
    	use_monotonic_initialized = 1;
    #endif
    }
    
    /** Set 'tp' to the current time according to 'base'.  We must hold the lock
     * on 'base'.  If there is a cached time, return it.  Otherwise, use
     * clock_gettime or gettimeofday as appropriate to find out the right time.
     * Return 0 on success, -1 on failure.
     */
    static int
    gettime(struct event_base *base, struct timeval *tp)
    {
    	EVENT_BASE_ASSERT_LOCKED(base);
    
    	if (base->tv_cache.tv_sec) {
    		*tp = base->tv_cache;
    		return (0);
    	}
    
    #if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC)
    	if (use_monotonic) {
    		struct timespec	ts;
    
    		if (clock_gettime(CLOCK_MONOTONIC, &ts) == -1)
    			return (-1);
    
    		tp->tv_sec = ts.tv_sec;
    		tp->tv_usec = ts.tv_nsec / 1000;
    		return (0);
    	}
    #endif
    
    	return (evutil_gettimeofday(tp, NULL));
    }
    
    int
    event_base_gettimeofday_cached(struct event_base *base, struct timeval *tv)
    {
    	int r;
    	if (!base) {
    		base = current_base;
    		if (!current_base)
    			return evutil_gettimeofday(tv, NULL);
    	}
    
    	EVBASE_ACQUIRE_LOCK(base, th_base_lock);
    	r = gettime(base, tv);
    	EVBASE_RELEASE_LOCK(base, th_base_lock);
    	return r;
    }
    
    /** Make 'base' have no current cached time. */
    static inline void
    clear_time_cache(struct event_base *base)
    {
    	base->tv_cache.tv_sec = 0;
    }
    
    /** Replace the cached time in 'base' with the current time. */
    static inline void
    update_time_cache(struct event_base *base)
    {
    	base->tv_cache.tv_sec = 0;
    	if (!(base->flags & EVENT_BASE_FLAG_NO_CACHE_TIME))
    	    gettime(base, &base->tv_cache);
    }
    
    struct event_base *
    event_init(void)
    {
    	struct event_base *base = event_base_new_with_config(NULL);
    
    	if (base == NULL) {
    		event_errx(1, "%s: Unable to construct event_base", __func__);
    		return NULL;
    	}
    
    	current_base = base;
    
    	return (base);
    }
    
    struct event_base *
    event_base_new(void)
    {
    	struct event_base *base = NULL;
    	struct event_config *cfg = event_config_new();
    	if (cfg) {
    		base = event_base_new_with_config(cfg);
    		event_config_free(cfg);
    	}
    	return base;
    }
    
    /** Return true iff 'method' is the name of a method that 'cfg' tells us to
     * avoid. */
    static int
    event_config_is_avoided_method(const struct event_config *cfg,
        const char *method)
    {
    	struct event_config_entry *entry;
    
    	TAILQ_FOREACH(entry, &cfg->entries, next) {
    		if (entry->avoid_method != NULL &&
    		    strcmp(entry->avoid_method, method) == 0)
    			return (1);
    	}
    
    	return (0);
    }
    
    /** Return true iff 'method' is disabled according to the environment. */
    static int
    event_is_method_disabled(const char *name)
    {
    	char environment[64];
    	int i;
    
    	evutil_snprintf(environment, sizeof(environment), "EVENT_NO%s", name);
    	for (i = 8; environment[i] != '\0'; ++i)
    		environment[i] = toupper(environment[i]);
    	/* Note that evutil_getenv() ignores the environment entirely if
    	 * we're setuid */
    	return (evutil_getenv(environment) != NULL);
    }
    
    int
    event_base_get_features(const struct event_base *base)
    {
    	return base->evsel->features;
    }
    
    void
    event_deferred_cb_queue_init(struct deferred_cb_queue *cb)
    {
    	memset(cb, 0, sizeof(struct deferred_cb_queue));
    	TAILQ_INIT(&cb->deferred_cb_list);
    }
    
    /** Helper for the deferred_cb queue: wake up the event base. */
    static void
    notify_base_cbq_callback(struct deferred_cb_queue *cb, void *baseptr)
    {
    	struct event_base *base = baseptr;
    	if (!EVBASE_IN_THREAD(base))
    		evthread_notify_base(base);
    }
    
    struct deferred_cb_queue *
    event_base_get_deferred_cb_queue(struct event_base *base)
    {
    	return base ? &base->defer_queue : NULL;
    }
    
    void
    event_enable_debug_mode(void)
    {
    #ifndef _EVENT_DISABLE_DEBUG_MODE
    	if (_event_debug_mode_on)
    		event_errx(1, "%s was called twice!", __func__);
    
    	_event_debug_mode_on = 1;
    
    	HT_INIT(event_debug_map, &global_debug_map);
    
    	EVTHREAD_ALLOC_LOCK(_event_debug_map_lock, 0);
    #endif
    }
    
    #if 0
    void
    event_disable_debug_mode(void)
    {
    	struct event_debug_entry **ent, *victim;
    
    	EVLOCK_LOCK(_event_debug_map_lock, 0);
    	for (ent = HT_START(event_debug_map, &global_debug_map); ent; ) {
    		victim = *ent;
    		ent = HT_NEXT_RMV(event_debug_map,&global_debug_map, ent);
    		mm_free(victim);
    	}
    	HT_CLEAR(event_debug_map, &global_debug_map);
    	EVLOCK_UNLOCK(_event_debug_map_lock , 0);
    }
    #endif
    
    struct event_base *
    event_base_new_with_config(const struct event_config *cfg)
    {
    	int i;
    	struct event_base *base;
    	int should_check_environment;
    
    #ifndef _EVENT_DISABLE_DEBUG_MODE
    	if (_event_debug_mode_on && !_event_debug_map_lock) {
    		EVTHREAD_ALLOC_LOCK(_event_debug_map_lock, 0);
    	}
    #endif
    
    	if ((base = mm_calloc(1, sizeof(struct event_base))) == NULL) {
    		event_warn("%s: calloc", __func__);
    		return NULL;
    	}
    
    	detect_monotonic();
    	gettime(base, &base->event_tv);
    
    	min_heap_ctor(&base->timeheap);
    	TAILQ_INIT(&base->eventqueue);
    	base->sig.ev_signal_pair[0] = -1;
    	base->sig.ev_signal_pair[1] = -1;
    
    	event_deferred_cb_queue_init(&base->defer_queue);
    	base->defer_queue.notify_fn = notify_base_cbq_callback;
    	base->defer_queue.notify_arg = base;
    	if (cfg)
    		base->flags = cfg->flags;
    
    	evmap_io_initmap(&base->io);
    	evmap_signal_initmap(&base->sigmap);
    	event_changelist_init(&base->changelist);
    
    	base->evbase = NULL;
    
    	should_check_environment =
    	    !(cfg && (cfg->flags & EVENT_BASE_FLAG_IGNORE_ENV));
    
    	for (i = 0; eventops[i] && !base->evbase; i++) {
    		if (cfg != NULL) {
    			/* determine if this backend should be avoided */
    			if (event_config_is_avoided_method(cfg,
    				eventops[i]->name))
    				continue;
    			if ((eventops[i]->features & cfg->require_features)
    			    != cfg->require_features)
    				continue;
    		}
    
    		/* also obey the environment variables */
    		if (should_check_environment &&
    		    event_is_method_disabled(eventops[i]->name))
    			continue;
    
    		base->evsel = eventops[i];
    
    		base->evbase = base->evsel->init(base);
    	}
    
    	if (base->evbase == NULL) {
    		event_warnx("%s: no event mechanism available",
    		    __func__);
    		event_base_free(base);
    		return NULL;
    	}
    
    	if (evutil_getenv("EVENT_SHOW_METHOD"))
    		event_msgx("libevent using: %s", base->evsel->name);
    
    	/* allocate a single active event queue */
    	if (event_base_priority_init(base, 1) < 0) {
    		event_base_free(base);
    		return NULL;
    	}
    
    	/* prepare for threading */
    	base->th_notify_fd[0] = -1;
    	base->th_notify_fd[1] = -1;
    
    #ifndef _EVENT_DISABLE_THREAD_SUPPORT
    	if (!cfg || !(cfg->flags & EVENT_BASE_FLAG_NOLOCK)) {
    		int r;
    		EVTHREAD_ALLOC_LOCK(base->th_base_lock,
    		    EVTHREAD_LOCKTYPE_RECURSIVE);
    		base->defer_queue.lock = base->th_base_lock;
    		EVTHREAD_ALLOC_LOCK(base->current_event_lock,
    		    EVTHREAD_LOCKTYPE_RECURSIVE);
    		r = evthread_make_base_notifiable(base);
    		if (r<0) {
    			event_base_free(base);
    			return NULL;
    		}
    	}
    #endif
    
    #ifdef WIN32
    	if (cfg && (cfg->flags & EVENT_BASE_FLAG_STARTUP_IOCP))
    		event_base_start_iocp(base);
    #endif
    
    	return (base);
    }
    
    int
    event_base_start_iocp(struct event_base *base)
    {
    #ifdef WIN32
    	if (base->iocp)
    		return 0;
    	base->iocp = event_iocp_port_launch();
    	if (!base->iocp) {
    		event_warnx("%s: Couldn't launch IOCP", __func__);
    		return -1;
    	}
    	return 0;
    #else
    	return -1;
    #endif
    }
    
    void
    event_base_free(struct event_base *base)
    {
    	int i, n_deleted=0;
    	struct event *ev;
    	/* XXXX grab the lock? If there is contention when one thread frees
    	 * the base, then the contending thread will be very sad soon. */
    
    	if (base == NULL && current_base)
    		base = current_base;
    	if (base == current_base)
    		current_base = NULL;
    
    	/* XXX(niels) - check for internal events first */
    	EVUTIL_ASSERT(base);
    
    	/* threading fds if we have them */
    	if (base->th_notify_fd[0] != -1) {
    		event_del(&base->th_notify);
    		EVUTIL_CLOSESOCKET(base->th_notify_fd[0]);
    		if (base->th_notify_fd[1] != -1)
    			EVUTIL_CLOSESOCKET(base->th_notify_fd[1]);
    		base->th_notify_fd[0] = -1;
    		base->th_notify_fd[1] = -1;
    		event_debug_unassign(&base->th_notify);
    	}
    
    	/* Delete all non-internal events. */
    	for (ev = TAILQ_FIRST(&base->eventqueue); ev; ) {
    		struct event *next = TAILQ_NEXT(ev, ev_next);
    		if (!(ev->ev_flags & EVLIST_INTERNAL)) {
    			event_del(ev);
    			++n_deleted;
    		}
    		ev = next;
    	}
    	while ((ev = min_heap_top(&base->timeheap)) != NULL) {
    		event_del(ev);
    		++n_deleted;
    	}
    	for (i = 0; i < base->n_common_timeouts; ++i) {
    		struct common_timeout_list *ctl =
    		    base->common_timeout_queues[i];
    		event_del(&ctl->timeout_event); /* Internal; doesn't count */
    		event_debug_unassign(&ctl->timeout_event);
    		for (ev = TAILQ_FIRST(&ctl->events); ev; ) {
    			struct event *next = TAILQ_NEXT(ev,
    			    ev_timeout_pos.ev_next_with_common_timeout);
    			if (!(ev->ev_flags & EVLIST_INTERNAL)) {
    				event_del(ev);
    				++n_deleted;
    			}
    			ev = next;
    		}
    		mm_free(ctl);
    	}
    	if (base->common_timeout_queues)
    		mm_free(base->common_timeout_queues);
    
    	for (i = 0; i < base->nactivequeues; ++i) {
    		for (ev = TAILQ_FIRST(&base->activequeues[i]); ev; ) {
    			struct event *next = TAILQ_NEXT(ev, ev_active_next);
    			if (!(ev->ev_flags & EVLIST_INTERNAL)) {
    				event_del(ev);
    				++n_deleted;
    			}
    			ev = next;
    		}
    	}
    
    	if (n_deleted)
    		event_debug(("%s: %d events were still set in base",
    			__func__, n_deleted));
    
    	if (base->evsel != NULL && base->evsel->dealloc != NULL)
    		base->evsel->dealloc(base);
    
    	for (i = 0; i < base->nactivequeues; ++i)
    		EVUTIL_ASSERT(TAILQ_EMPTY(&base->activequeues[i]));
    
    	EVUTIL_ASSERT(min_heap_empty(&base->timeheap));
    	min_heap_dtor(&base->timeheap);
    
    	mm_free(base->activequeues);
    
    	EVUTIL_ASSERT(TAILQ_EMPTY(&base->eventqueue));
    
    	evmap_io_clear(&base->io);
    	evmap_signal_clear(&base->sigmap);
    	event_changelist_freemem(&base->changelist);
    
    	EVTHREAD_FREE_LOCK(base->th_base_lock, EVTHREAD_LOCKTYPE_RECURSIVE);
    	EVTHREAD_FREE_LOCK(base->current_event_lock,
    	    EVTHREAD_LOCKTYPE_RECURSIVE);
    
    	mm_free(base);
    }
    
    /* reinitialize the event base after a fork */
    int
    event_reinit(struct event_base *base)
    {
    	const struct eventop *evsel;
    	int res = 0;
    	struct event *ev;
    
    	EVBASE_ACQUIRE_LOCK(base, th_base_lock);
    
    	evsel = base->evsel;
    
    	/* check if this event mechanism requires reinit */
    	if (!evsel->need_reinit)
    		goto done;
    
    	/* prevent internal delete */
    	if (base->sig.ev_signal_added) {
    		/* we cannot call event_del here because the base has
    		 * not been reinitialized yet. */
    		event_queue_remove(base, &base->sig.ev_signal,
    		    EVLIST_INSERTED);
    		if (base->sig.ev_signal.ev_flags & EVLIST_ACTIVE)
    			event_queue_remove(base, &base->sig.ev_signal,
    			    EVLIST_ACTIVE);
    		base->sig.ev_signal_added = 0;
    	}
    
    	if (base->evsel->dealloc != NULL)
    		base->evsel->dealloc(base);
    	base->evbase = evsel->init(base);
    	if (base->evbase == NULL) {
    		event_errx(1, "%s: could not reinitialize event mechanism",
    		    __func__);
    		res = -1;
    		goto done;
    	}
    
    	event_changelist_freemem(&base->changelist); /* XXX */
    	evmap_io_clear(&base->io);
    	evmap_signal_clear(&base->sigmap);
    
    	TAILQ_FOREACH(ev, &base->eventqueue, ev_next) {
    		if (ev->ev_events & (EV_READ|EV_WRITE)) {
    			if (evmap_io_add(base, ev->ev_fd, ev) == -1)
    				res = -1;
    		} else if (ev->ev_events & EV_SIGNAL) {
    			if (evmap_signal_add(base, ev->ev_fd, ev) == -1)
    				res = -1;
    		}
    	}
    
    done:
    	EVBASE_RELEASE_LOCK(base, th_base_lock);
    	return (res);
    }
    
    const char **
    event_get_supported_methods(void)
    {
    	static const char **methods = NULL;
    	const struct eventop **method;
    	const char **tmp;
    	int i = 0, k;
    
    	/* count all methods */
    	for (method = &eventops[0]; *method != NULL; ++method) {
    		++i;
    	}
    
    	/* allocate one more than we need for the NULL pointer */
    	tmp = mm_calloc((i + 1), sizeof(char *));
    	if (tmp == NULL)
    		return (NULL);
    
    	/* populate the array with the supported methods */
    	for (k = 0, i = 0; eventops[k] != NULL; ++k) {
    		tmp[i++] = eventops[k]->name;
    	}
    	tmp[i] = NULL;
    
    	if (methods != NULL)
    		mm_free((char**)methods);
    
    	methods = tmp;
    
    	return (methods);
    }
    
    struct event_config *
    event_config_new(void)
    {
    	struct event_config *cfg = mm_calloc(1, sizeof(*cfg));
    
    	if (cfg == NULL)
    		return (NULL);
    
    	TAILQ_INIT(&cfg->entries);
    
    	return (cfg);
    }
    
    static void
    event_config_entry_free(struct event_config_entry *entry)
    {
    	if (entry->avoid_method != NULL)
    		mm_free((char *)entry->avoid_method);
    	mm_free(entry);
    }
    
    void
    event_config_free(struct event_config *cfg)
    {
    	struct event_config_entry *entry;
    
    	while ((entry = TAILQ_FIRST(&cfg->entries)) != NULL) {
    		TAILQ_REMOVE(&cfg->entries, entry, next);
    		event_config_entry_free(entry);
    	}
    	mm_free(cfg);
    }
    
    int
    event_config_set_flag(struct event_config *cfg, int flag)
    {
    	if (!cfg)
    		return -1;
    	cfg->flags |= flag;
    	return 0;
    }
    
    int
    event_config_avoid_method(struct event_config *cfg, const char *method)
    {
    	struct event_config_entry *entry = mm_malloc(sizeof(*entry));
    	if (entry == NULL)
    		return (-1);
    
    	if ((entry->avoid_method = mm_strdup(method)) == NULL) {
    		mm_free(entry);
    		return (-1);
    	}
    
    	TAILQ_INSERT_TAIL(&cfg->entries, entry, next);
    
    	return (0);
    }
    
    int
    event_config_require_features(struct event_config *cfg,
        int features)
    {
    	if (!cfg)
    		return (-1);
    	cfg->require_features = features;
    	return (0);
    }
    
    int
    event_priority_init(int npriorities)
    {
    	return event_base_priority_init(current_base, npriorities);
    }
    
    int
    event_base_priority_init(struct event_base *base, int npriorities)
    {
    	int i;
    
    	if (N_ACTIVE_CALLBACKS(base) || npriorities < 1
    	    || npriorities >= EVENT_MAX_PRIORITIES)
    		return (-1);
    
    	if (npriorities == base->nactivequeues)
    		return (0);
    
    	if (base->nactivequeues) {
    		mm_free(base->activequeues);
    		base->nactivequeues = 0;
    	}
    
    	/* Allocate our priority queues */
    	base->activequeues = (struct event_list *)
    	  mm_calloc(npriorities, sizeof(struct event_list));
    	if (base->activequeues == NULL) {
    		event_warn("%s: calloc", __func__);
    		return (-1);
    	}
    	base->nactivequeues = npriorities;
    
    	for (i = 0; i < base->nactivequeues; ++i) {
    		TAILQ_INIT(&base->activequeues[i]);
    	}
    
    	return (0);
    }
    
    /* Returns true iff we're currently watching any events. */
    static int
    event_haveevents(struct event_base *base)
    {
    	/* Caller must hold th_base_lock */
    	return (base->event_count > 0);
    }
    
    /* "closure" function called when processing active signal events */
    static inline void
    event_signal_closure(struct event_base *base, struct event *ev)
    {
    	short ncalls;
    
    	/* Allows deletes to work */
    	ncalls = ev->ev_ncalls;
    	ev->ev_pncalls = &ncalls;
    	EVBASE_RELEASE_LOCK(base, th_base_lock);
    	while (ncalls) {
    		ncalls--;
    		ev->ev_ncalls = ncalls;
    		(*ev->ev_callback)((int)ev->ev_fd, ev->ev_res, ev->ev_arg);
    #if 0
    		/* XXXX we can't do this without a lock on the base. */
    		if (base->event_break)
    			return;
    #endif
    	}
    }
    
    /* Common timeouts are special timeouts that are handled as queues rather than
     * in the minheap.  This is more efficient than the minheap if we happen to
     * know that we're going to get several thousands of timeout events all with
     * the same timeout value.
     *
     * Since all our timeout handling code assumes timevals can be copied,
     * assigned, etc, we can't use "magic pointer" to encode these common
     * timeouts.  Searching through a list to see if every timeout is common could
     * also get inefficient.  Instead, we take advantage of the fact that tv_usec
     * is 32 bits long, but only uses 20 of those bits (since it can never be over
     * 999999.)  We use the top bits to encode 4 bites of magic number, and 8 bits
     * of index into the event_base's aray of common timeouts.
     */
    
    #define MICROSECONDS_MASK       0x000fffff
    #define COMMON_TIMEOUT_IDX_MASK 0x0ff00000
    #define COMMON_TIMEOUT_IDX_SHIFT 20
    #define COMMON_TIMEOUT_MASK     0xf0000000
    #define COMMON_TIMEOUT_MAGIC    0x50000000
    
    #define COMMON_TIMEOUT_IDX(tv) \
    	(((tv)->tv_usec & COMMON_TIMEOUT_IDX_MASK)>>COMMON_TIMEOUT_IDX_SHIFT)
    
    /** Return true iff if 'tv' is a common timeout in 'base' */
    static inline int
    is_common_timeout(const struct timeval *tv,
        const struct event_base *base)
    {
    	int idx;
    	if ((tv->tv_usec & COMMON_TIMEOUT_MASK) != COMMON_TIMEOUT_MAGIC)
    		return 0;
    	idx = COMMON_TIMEOUT_IDX(tv);
    	return idx < base->n_common_timeouts;
    }
    
    /* True iff tv1 and tv2 have the same common-timeout index, or if neither
     * one is a common timeout. */
    static inline int
    is_same_common_timeout(const struct timeval *tv1, const struct timeval *tv2)
    {
    	return (tv1->tv_usec & ~MICROSECONDS_MASK) ==
    	    (tv2->tv_usec & ~MICROSECONDS_MASK);
    }
    
    /** Requires that 'tv' is a common timeout.  Return the corresponding
     * common_timeout_list. */
    static inline struct common_timeout_list *
    get_common_timeout_list(struct event_base *base, const struct timeval *tv)
    {
    	return base->common_timeout_queues[COMMON_TIMEOUT_IDX(tv)];
    }
    
    #if 0
    static inline int
    common_timeout_ok(const struct timeval *tv,
        struct event_base *base)
    {
    	const struct timeval *expect =
    	    &get_common_timeout_list(base, tv)->duration;
    	return tv->tv_sec == expect->tv_sec &&
    	    tv->tv_usec == expect->tv_usec;
    }
    #endif
    
    /* Add the timeout for the first event in given common timeout list to the
     * event_base's minheap. */
    static void
    common_timeout_schedule(struct common_timeout_list *ctl,
        const struct timeval *now, struct event *head)
    {
    	struct timeval timeout = head->ev_timeout;
    	timeout.tv_usec &= MICROSECONDS_MASK;
    	event_add_internal(&ctl->timeout_event, &timeout, 1);
    }
    
    /* Callback: invoked when the timeout for a common timeout queue triggers.
     * This means that (at least) the first event in that queue should be run,
     * and the timeout should be rescheduled if there are more events. */
    static void
    common_timeout_callback(evutil_socket_t fd, short what, void *arg)
    {
    	struct timeval now;
    	struct common_timeout_list *ctl = arg;
    	struct event_base *base = ctl->base;
    	struct event *ev = NULL;
    	EVBASE_ACQUIRE_LOCK(base, th_base_lock);
    	gettime(base, &now);
    	while (1) {
    		ev = TAILQ_FIRST(&ctl->events);
    		if (!ev || ev->ev_timeout.tv_sec > now.tv_sec ||
    		    (ev->ev_timeout.tv_sec == now.tv_sec &&
    			(ev->ev_timeout.tv_usec&MICROSECONDS_MASK) > now.tv_usec))
    			break;
    		event_del_internal(ev);
    		event_active_nolock(ev, EV_TIMEOUT, 1);
    	}
    	if (ev)
    		common_timeout_schedule(ctl, &now, ev);
    	EVBASE_RELEASE_LOCK(base, th_base_lock);
    }
    
    #define MAX_COMMON_TIMEOUTS 256
    
    const struct timeval *
    event_base_init_common_timeout(struct event_base *base,
        const struct timeval *duration)
    {
    	int i;
    	struct timeval tv;
    	const struct timeval *result=NULL;
    	struct common_timeout_list *new_ctl;
    
    	EVBASE_ACQUIRE_LOCK(base, th_base_lock);
    	if (duration->tv_usec > 1000000) {
    		memcpy(&tv, duration, sizeof(struct timeval));
    		if (is_common_timeout(duration, base))
    			tv.tv_usec &= MICROSECONDS_MASK;
    		tv.tv_sec += tv.tv_usec / 1000000;
    		tv.tv_usec %= 1000000;
    		duration = &tv;
    	}
    	for (i = 0; i < base->n_common_timeouts; ++i) {
    		const struct common_timeout_list *ctl =
    		    base->common_timeout_queues[i];
    		if (duration->tv_sec == ctl->duration.tv_sec &&
    		    duration->tv_usec ==
    		    (ctl->duration.tv_usec & MICROSECONDS_MASK)) {
    			EVUTIL_ASSERT(is_common_timeout(&ctl->duration, base));
    			result = &ctl->duration;
    			goto done;
    		}
    	}
    	if (base->n_common_timeouts == MAX_COMMON_TIMEOUTS) {
    		event_warn("%s: Too many common timeouts already in use; "
    		    "we only support %d per event_base", __func__,
    		    MAX_COMMON_TIMEOUTS);
    		goto done;
    	}
    	if (base->n_common_timeouts_allocated == base->n_common_timeouts) {
    		int n = base->n_common_timeouts < 16 ? 16 :
    		    base->n_common_timeouts*2;
    		struct common_timeout_list **newqueues =
    		    mm_realloc(base->common_timeout_queues,
    			n*sizeof(struct common_timeout_queue *));
    		if (!newqueues) {
    			event_warn("%s: realloc",__func__);
    			goto done;
    		}
    		base->n_common_timeouts_allocated = n;
    		base->common_timeout_queues = newqueues;
    	}
    	new_ctl = mm_calloc(1, sizeof(struct common_timeout_list));
    	if (!new_ctl) {
    		event_warn("%s: calloc",__func__);
    		goto done;
    	}
    	TAILQ_INIT(&new_ctl->events);
    	new_ctl->duration.tv_sec = duration->tv_sec;
    	new_ctl->duration.tv_usec =
    	    duration->tv_usec | COMMON_TIMEOUT_MAGIC |
    	    (base->n_common_timeouts << COMMON_TIMEOUT_IDX_SHIFT);
    	evtimer_assign(&new_ctl->timeout_event, base,
    	    common_timeout_callback, new_ctl);
    	new_ctl->timeout_event.ev_flags |= EVLIST_INTERNAL;
    	event_priority_set(&new_ctl->timeout_event, 0);
    	new_ctl->base = base;
    	base->common_timeout_queues[base->n_common_timeouts++] = new_ctl;
    	result = &new_ctl->duration;
    
    done:
    	if (result)
    		EVUTIL_ASSERT(is_common_timeout(result, base));
    
    	EVBASE_RELEASE_LOCK(base, th_base_lock);
    	return result;
    }
    
    /* Closure function invoked when we're activating a persistent event. */
    static inline void
    event_persist_closure(struct event_base *base, struct event *ev)
    {
    	/* reschedule the persistent event if we have a timeout. */
    	if (ev->ev_io_timeout.tv_sec || ev->ev_io_timeout.tv_usec) {
    		/* If there was a timeout, we want it to run at an interval of
    		 * ev_io_timeout after the last time it was _scheduled_ for,
    		 * not ev_io_timeout after _now_.  If it fired for another
    		 * reason, though, the timeout ought to start ticking _now_. */
    		struct timeval run_at;
    		EVUTIL_ASSERT(is_same_common_timeout(&ev->ev_timeout,
    			&ev->ev_io_timeout));
    		if (is_common_timeout(&ev->ev_timeout, base)) {
    			ev_uint32_t usec_mask;
    			struct timeval delay, relative_to;
    			delay = ev->ev_io_timeout;
    			usec_mask = delay.tv_usec & ~MICROSECONDS_MASK;
    			delay.tv_usec &= MICROSECONDS_MASK;
    			if (ev->ev_res & EV_TIMEOUT) {
    				relative_to = ev->ev_timeout;
    				relative_to.tv_usec &= MICROSECONDS_MASK;
    			} else {
    				gettime(base, &relative_to);
    			}
    			evutil_timeradd(&relative_to, &delay, &run_at);
    			run_at.tv_usec |= usec_mask;
    		} else {
    			struct timeval relative_to;
    			if (ev->ev_res & EV_TIMEOUT) {
    				relative_to = ev->ev_timeout;
    			} else {
    				gettime(base, &relative_to);
    			}
    			evutil_timeradd(&ev->ev_io_timeout, &relative_to,
    			    &run_at);
    		}
    		event_add_internal(ev, &run_at, 1);
    	}
    	EVBASE_RELEASE_LOCK(base, th_base_lock);
    	(*ev->ev_callback)((int)ev->ev_fd, ev->ev_res, ev->ev_arg);
    }
    
    /*
      Helper for event_process_active to process all the events in a single queue,
      releasing the lock as we go.  This function requires that the lock be held
      when it's invoked.  Returns -1 if we get a signal or an event_break that
      means we should stop processing any active events now.  Otherwise returns
      the number of non-internal events that we processed.
    */
    static int
    event_process_active_single_queue(struct event_base *base,
        struct event_list *activeq)
    {
    	struct event *ev;
    	int count = 0;
    
    	EVUTIL_ASSERT(activeq != NULL);
    
    	for (ev = TAILQ_FIRST(activeq); ev; ev = TAILQ_FIRST(activeq)) {
    		if (ev->ev_events & EV_PERSIST)
    			event_queue_remove(base, ev, EVLIST_ACTIVE);
    		else
    			event_del_internal(ev);
    		if (!(ev->ev_flags & EVLIST_INTERNAL))
    			++count;
    
    		event_debug((
    			 "event_process_active: event: %p, %s%scall %p",
    			ev,
    			ev->ev_res & EV_READ ? "EV_READ " : " ",
    			ev->ev_res & EV_WRITE ? "EV_WRITE " : " ",
    			ev->ev_callback));
    
    		base->current_event = ev;
    
    		EVBASE_ACQUIRE_LOCK(base, current_event_lock);
    
    		switch (ev->ev_closure) {
    		case EV_CLOSURE_SIGNAL:
    			event_signal_closure(base, ev);
    			break;
    		case EV_CLOSURE_PERSIST:
    			event_persist_closure(base, ev);
    			break;
    		default:
    		case EV_CLOSURE_NONE:
    			EVBASE_RELEASE_LOCK(base, th_base_lock);
    			(*ev->ev_callback)(
    				(int)ev->ev_fd, ev->ev_res, ev->ev_arg);
    			break;
    		}
    
    		EVBASE_RELEASE_LOCK(base, current_event_lock);
    		EVBASE_ACQUIRE_LOCK(base, th_base_lock);
    		base->current_event = NULL;
    
    		if (base->event_break)
    			return -1;
    	}
    	return count;
    }
    
    /*
       Process all the defered_cb entries in 'queue'.  If *breakptr becomes set to
       1, stop.  Requires that we start out holding the lock on 'queue'; releases
       the lock around 'queue' for each deferred_cb we process.
     */
    static int
    event_process_deferred_callbacks(struct deferred_cb_queue *queue, int *breakptr)
    {
    	int count = 0;
    	struct deferred_cb *cb;
    
    	while ((cb = TAILQ_FIRST(&queue->deferred_cb_list))) {
    		cb->queued = 0;
    		TAILQ_REMOVE(&queue->deferred_cb_list, cb, cb_next);
    		--queue->active_count;
    		UNLOCK_DEFERRED_QUEUE(queue);
    
    		cb->cb(cb, cb->arg);
    		++count;
    		if (*breakptr)
    			return -1;
    
    		LOCK_DEFERRED_QUEUE(queue);
    	}
    	return count;
    }
    
    /*
     * Active events are stored in priority queues.  Lower priorities are always
     * process before higher priorities.  Low priority events can starve high
     * priority ones.
     */
    
    static void
    event_process_active(struct event_base *base)
    {
    	/* Caller must hold th_base_lock */
    	struct event_list *activeq = NULL;
    	int i, c;
    
    	for (i = 0; i < base->nactivequeues; ++i) {
    		if (TAILQ_FIRST(&base->activequeues[i]) != NULL) {
    			activeq = &base->activequeues[i];
    			c = event_process_active_single_queue(base, activeq);
    			if (c < 0)
    				return;
    			else if (c > 0)
    				break; /* Processed a real event; do not
    					* consider lower-priority events */
    			/* If we get here, all of the events we processed
    			 * were internal.  Continue. */
    		}
    	}
    
    	event_process_deferred_callbacks(&base->defer_queue,&base->event_break);
    }
    
    /*
     * Wait continuously for events.  We exit only if no events are left.
     */
    
    int
    event_dispatch(void)
    {
    	return (event_loop(0));
    }
    
    int
    event_base_dispatch(struct event_base *event_base)
    {
    	return (event_base_loop(event_base, 0));
    }
    
    const char *
    event_base_get_method(const struct event_base *base)
    {
    	EVUTIL_ASSERT(base);
    	return (base->evsel->name);
    }
    
    /** Callback: used to implement event_base_loopexit by telling the event_base
     * that it's time to exit its loop. */
    static void
    event_loopexit_cb(evutil_socket_t fd, short what, void *arg)
    {
    	struct event_base *base = arg;
    	base->event_gotterm = 1;
    }
    
    int
    event_loopexit(const struct timeval *tv)
    {
    	return (event_once(-1, EV_TIMEOUT, event_loopexit_cb,
    		    current_base, tv));
    }
    
    int
    event_base_loopexit(struct event_base *event_base, const struct timeval *tv)
    {
    	return (event_base_once(event_base, -1, EV_TIMEOUT, event_loopexit_cb,
    		    event_base, tv));
    }
    
    int
    event_loopbreak(void)
    {
    	return (event_base_loopbreak(current_base));
    }
    
    int
    event_base_loopbreak(struct event_base *event_base)
    {
    	if (event_base == NULL)
    		return (-1);
    
    	EVBASE_ACQUIRE_LOCK(event_base, th_base_lock);
    	event_base->event_break = 1;
    	EVBASE_RELEASE_LOCK(event_base, th_base_lock);
    
    	if (!EVBASE_IN_THREAD(event_base)) {
    		return evthread_notify_base(event_base);
    	} else {
    		return (0);
    	}
    }
    
    int
    event_base_got_break(struct event_base *event_base)
    {
    	int res;
    	EVBASE_ACQUIRE_LOCK(event_base, th_base_lock);
    	res = event_base->event_break;
    	EVBASE_RELEASE_LOCK(event_base, th_base_lock);
    	return res;
    }
    
    int
    event_base_got_exit(struct event_base *event_base)
    {
    	int res;
    	EVBASE_ACQUIRE_LOCK(event_base, th_base_lock);
    	res = event_base->event_gotterm;
    	EVBASE_RELEASE_LOCK(event_base, th_base_lock);
    	return res;
    }
    
    /* not thread safe */
    
    int
    event_loop(int flags)
    {
    	return event_base_loop(current_base, flags);
    }
    
    int
    event_base_loop(struct event_base *base, int flags)
    {
    	const struct eventop *evsel = base->evsel;
    	struct timeval tv;
    	struct timeval *tv_p;
    	int res, done, retval = 0;
    
    	/* Grab the lock.  We will release it inside evsel.dispatch, and again
    	 * as we invoke user callbacks. */
    	EVBASE_ACQUIRE_LOCK(base, th_base_lock);
    
    	if (base->running_loop) {
    		event_warn("%s: reentrant invocation.  Only one event_base_loop"
    		    " can run on each event_base at once.", __func__);
    		EVBASE_RELEASE_LOCK(base, th_base_lock);
    		return -1;
    	}
    
    	base->running_loop = 1;
    
    	clear_time_cache(base);
    
    	if (base->sig.ev_signal_added)
    		evsig_base = base;
    	done = 0;
    
    #ifndef _EVENT_DISABLE_THREAD_SUPPORT
    	base->th_owner_id = EVTHREAD_GET_ID();
    #endif
    
    	base->event_gotterm = base->event_break = 0;
    
    	while (!done) {
    		/* Terminate the loop if we have been asked to */
    		if (base->event_gotterm) {
    			break;
    		}
    
    		if (base->event_break) {
    			break;
    		}
    
    		timeout_correct(base, &tv);
    
    		tv_p = &tv;
    		if (!N_ACTIVE_CALLBACKS(base) && !(flags & EVLOOP_NONBLOCK)) {
    			timeout_next(base, &tv_p);
    		} else {
    			/*
    			 * if we have active events, we just poll new events
    			 * without waiting.
    			 */
    			evutil_timerclear(&tv);
    		}
    
    		/* If we have no events, we just exit */
    		if (!event_haveevents(base) && !N_ACTIVE_CALLBACKS(base)) {
    			event_debug(("%s: no events registered.", __func__));
    			retval = 1;
    			goto done;
    		}
    
    		/* update last old time */
    		gettime(base, &base->event_tv);
    
    		clear_time_cache(base);
    
    		res = evsel->dispatch(base, tv_p);
    
    		if (res == -1) {
    			event_debug(("%s: dispatch returned unsuccessfully.",
    				__func__));
    			retval = -1;
    			goto done;
    		}
    
    		update_time_cache(base);
    
    		timeout_process(base);
    
    		if (N_ACTIVE_CALLBACKS(base)) {
    			event_process_active(base);
    			if (!base->event_count_active && (flags & EVLOOP_ONCE))
    				done = 1;
    		} else if (flags & EVLOOP_NONBLOCK)
    			done = 1;
    	}
    	event_debug(("%s: asked to terminate loop.", __func__));
    
    done:
    	clear_time_cache(base);
    	base->running_loop = 0;
    
    	EVBASE_RELEASE_LOCK(base, th_base_lock);
    
    	return (retval);
    }
    
    /* Sets up an event for processing once */
    struct event_once {
    	struct event ev;
    
    	void (*cb)(evutil_socket_t, short, void *);
    	void *arg;
    };
    
    /* One-time callback to implement event_base_once: invokes the user callback,
     * then deletes the allocated storage */
    static void
    event_once_cb(evutil_socket_t fd, short events, void *arg)
    {
    	struct event_once *eonce = arg;
    
    	(*eonce->cb)(fd, events, eonce->arg);
    	event_debug_unassign(&eonce->ev);
    	mm_free(eonce);
    }
    
    /* not threadsafe, event scheduled once. */
    int
    event_once(evutil_socket_t fd, short events,
        void (*callback)(evutil_socket_t, short, void *),
        void *arg, const struct timeval *tv)
    {
    	return event_base_once(current_base, fd, events, callback, arg, tv);
    }
    
    /* Schedules an event once */
    int
    event_base_once(struct event_base *base, evutil_socket_t fd, short events,
        void (*callback)(evutil_socket_t, short, void *),
        void *arg, const struct timeval *tv)
    {
    	struct event_once *eonce;
    	struct timeval etv;
    	int res = 0;
    
    	/* We cannot support signals that just fire once, or persistent
    	 * events. */
    	if (events & (EV_SIGNAL|EV_PERSIST))
    		return (-1);
    
    	if ((eonce = mm_calloc(1, sizeof(struct event_once))) == NULL)
    		return (-1);
    
    	eonce->cb = callback;
    	eonce->arg = arg;
    
    	if (events == EV_TIMEOUT) {
    		if (tv == NULL) {
    			evutil_timerclear(&etv);
    			tv = &etv;
    		}
    
    		evtimer_assign(&eonce->ev, base, event_once_cb, eonce);
    	} else if (events & (EV_READ|EV_WRITE)) {
    		events &= EV_READ|EV_WRITE;
    
    		event_assign(&eonce->ev, base, fd, events, event_once_cb, eonce);
    	} else {
    		/* Bad event combination */
    		mm_free(eonce);
    		return (-1);
    	}
    
    	if (res == 0)
    		res = event_add(&eonce->ev, tv);
    	if (res != 0) {
    		mm_free(eonce);
    		return (res);
    	}
    
    	return (0);
    }
    
    int
    event_assign(struct event *ev, struct event_base *base, evutil_socket_t fd, short events, void (*callback)(evutil_socket_t, short, void *), void *arg)
    {
    	if (!base)
    		base = current_base;
    
    	_event_debug_assert_not_added(ev);
    
    	ev->ev_base = base;
    
    	ev->ev_callback = callback;
    	ev->ev_arg = arg;
    	ev->ev_fd = fd;
    	ev->ev_events = events;
    	ev->ev_res = 0;
    	ev->ev_flags = EVLIST_INIT;
    	ev->ev_ncalls = 0;
    	ev->ev_pncalls = NULL;
    
    	if (events & EV_SIGNAL) {
    		if ((events & (EV_READ|EV_WRITE)) != 0) {
    			event_warnx("%s: EV_SIGNAL is not compatible with "
    			    "EV_READ or EV_WRITE", __func__);
    			return -1;
    		}
    		ev->ev_closure = EV_CLOSURE_SIGNAL;
    	} else {
    		if (events & EV_PERSIST) {
    			evutil_timerclear(&ev->ev_io_timeout);
    			ev->ev_closure = EV_CLOSURE_PERSIST;
    		} else {
    			ev->ev_closure = EV_CLOSURE_NONE;
    		}
    	}
    
    	min_heap_elem_init(ev);
    
    	if (base != NULL) {
    		/* by default, we put new events into the middle priority */
    		ev->ev_pri = base->nactivequeues / 2;
    	}
    
    	_event_debug_note_setup(ev);
    
    	return 0;
    }
    
    int
    event_base_set(struct event_base *base, struct event *ev)
    {
    	/* Only innocent events may be assigned to a different base */
    	if (ev->ev_flags != EVLIST_INIT)
    		return (-1);
    
    	_event_debug_assert_is_setup(ev);
    
    	ev->ev_base = base;
    	ev->ev_pri = base->nactivequeues/2;
    
    	return (0);
    }
    
    void
    event_set(struct event *ev, evutil_socket_t fd, short events,
    	  void (*callback)(evutil_socket_t, short, void *), void *arg)
    {
    	int r;
    	r = event_assign(ev, current_base, fd, events, callback, arg);
    	EVUTIL_ASSERT(r == 0);
    }
    
    struct event *
    event_new(struct event_base *base, evutil_socket_t fd, short events, void (*cb)(evutil_socket_t, short, void *), void *arg)
    {
    	struct event *ev;
    	ev = mm_malloc(sizeof(struct event));
    	if (ev == NULL)
    		return (NULL);
    	if (event_assign(ev, base, fd, events, cb, arg) < 0) {
    		mm_free(ev);
    		return (NULL);
    	}
    
    	return (ev);
    }
    
    void
    event_free(struct event *ev)
    {
    	_event_debug_assert_is_setup(ev);
    
    	/* make sure that this event won't be coming back to haunt us. */
    	event_del(ev);
    	_event_debug_note_teardown(ev);
    	mm_free(ev);
    
    }
    
    void
    event_debug_unassign(struct event *ev)
    {
    	_event_debug_assert_not_added(ev);
    	_event_debug_note_teardown(ev);
    
    	ev->ev_flags &= ~EVLIST_INIT;
    }
    
    /*
     * Set's the priority of an event - if an event is already scheduled
     * changing the priority is going to fail.
     */
    
    int
    event_priority_set(struct event *ev, int pri)
    {
    	_event_debug_assert_is_setup(ev);
    
    	if (ev->ev_flags & EVLIST_ACTIVE)
    		return (-1);
    	if (pri < 0 || pri >= ev->ev_base->nactivequeues)
    		return (-1);
    
    	ev->ev_pri = pri;
    
    	return (0);
    }
    
    /*
     * Checks if a specific event is pending or scheduled.
     */
    
    int
    event_pending(const struct event *ev, short event, struct timeval *tv)
    {
    	struct timeval	now, res;
    	int flags = 0;
    
    	_event_debug_assert_is_setup(ev);
    
    	if (ev->ev_flags & EVLIST_INSERTED)
    		flags |= (ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL));
    	if (ev->ev_flags & EVLIST_ACTIVE)
    		flags |= ev->ev_res;
    	if (ev->ev_flags & EVLIST_TIMEOUT)
    		flags |= EV_TIMEOUT;
    
    	event &= (EV_TIMEOUT|EV_READ|EV_WRITE|EV_SIGNAL);
    
    	/* See if there is a timeout that we should report */
    	if (tv != NULL && (flags & event & EV_TIMEOUT)) {
    		struct timeval tmp = ev->ev_timeout;
    		event_base_gettimeofday_cached(ev->ev_base, &now);
    		tmp.tv_usec &= MICROSECONDS_MASK;
    		evutil_timersub(&tmp, &now, &res);
    		/* correctly remap to real time */
    		evutil_gettimeofday(&now, NULL);
    		evutil_timeradd(&now, &res, tv);
    	}
    
    	return (flags & event);
    }
    
    int
    _event_initialized(const struct event *ev, int need_fd)
    {
    	if (!(ev->ev_flags & EVLIST_INIT))
    		return 0;
    #ifdef WIN32
    	/* XXX Is this actually a sensible thing to check? -NM */
    	if (need_fd && (ev)->ev_fd == (evutil_socket_t)INVALID_HANDLE_VALUE)
    		return 0;
    #endif
    	return 1;
    }
    
    void
    event_get_assignment(const struct event *event, struct event_base **base_out, evutil_socket_t *fd_out, short *events_out, event_callback_fn *callback_out, void **arg_out)
    {
    	_event_debug_assert_is_setup(event);
    
    	if (base_out)
    		*base_out = event->ev_base;
    	if (fd_out)
    		*fd_out = event->ev_fd;
    	if (events_out)
    		*events_out = event->ev_events;
    	if (callback_out)
    		*callback_out = event->ev_callback;
    	if (arg_out)
    		*arg_out = event->ev_arg;
    }
    
    size_t
    event_get_struct_event_size(void)
    {
    	return sizeof(struct event);
    }
    
    evutil_socket_t
    event_get_fd(const struct event *ev)
    {
    	_event_debug_assert_is_setup(ev);
    	return ev->ev_fd;
    }
    
    struct event_base *
    event_get_base(const struct event *ev)
    {
    	_event_debug_assert_is_setup(ev);
    	return ev->ev_base;
    }
    
    short
    event_get_events(const struct event *ev)
    {
    	_event_debug_assert_is_setup(ev);
    	return ev->ev_events;
    }
    
    event_callback_fn
    event_get_callback(const struct event *ev)
    {
    	_event_debug_assert_is_setup(ev);
    	return ev->ev_callback;
    }
    
    void *
    event_get_callback_arg(const struct event *ev)
    {
    	_event_debug_assert_is_setup(ev);
    	return ev->ev_arg;
    }
    
    int
    event_add(struct event *ev, const struct timeval *tv)
    {
    	int res;
    
    	EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock);
    
    	res = event_add_internal(ev, tv, 0);
    
    	EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock);
    
    	return (res);
    }
    
    /* Helper callback: wake an event_base from another thread.  This version
     * works by writing a byte to one end of a socketpair, so that the event_base
     * listening on the other end will wake up as the corresponding event
     * triggers */
    static int
    evthread_notify_base_default(struct event_base *base)
    {
    	char buf[1];
    	int r;
    	buf[0] = (char) 0;
    #ifdef WIN32
    	r = send(base->th_notify_fd[1], buf, 1, 0);
    #else
    	r = write(base->th_notify_fd[1], buf, 1);
    #endif
    	return (r < 0) ? -1 : 0;
    }
    
    #if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H)
    /* Helper callback: wake an event_base from another thread.  This version
     * assumes that you have a working eventfd() implementation. */
    static int
    evthread_notify_base_eventfd(struct event_base *base)
    {
    	ev_uint64_t msg = 1;
    	int r;
    	do {
    		r = write(base->th_notify_fd[0], (void*) &msg, sizeof(msg));
    	} while (r < 0 && errno == EAGAIN);
    
    	return (r < 0) ? -1 : 0;
    }
    #endif
    
    /** Tell the thread currently running the event_loop for base (if any) that it
     * needs to stop waiting in its dispatch function (if it is) and process all
     * active events and deferred callbacks (if there are any).  */
    static int
    evthread_notify_base(struct event_base *base)
    {
    	if (!base->th_notify_fn)
    		return -1;
    	return base->th_notify_fn(base);
    }
    
    /* Implementation function to add an event.  Works just like event_add,
     * except: 1) it requires that we have the lock.  2) if tv_is_absolute is set,
     * we treat tv as an absolute time, not as an interval to add to the current
     * time */
    static inline int
    event_add_internal(struct event *ev, const struct timeval *tv,
        int tv_is_absolute)
    {
    	struct event_base *base = ev->ev_base;
    	int res = 0;
    	int notify = 0;
    
    	EVENT_BASE_ASSERT_LOCKED(base);
    	_event_debug_assert_is_setup(ev);
    
    	event_debug((
    		 "event_add: event: %p, %s%s%scall %p",
    		 ev,
    		 ev->ev_events & EV_READ ? "EV_READ " : " ",
    		 ev->ev_events & EV_WRITE ? "EV_WRITE " : " ",
    		 tv ? "EV_TIMEOUT " : " ",
    		 ev->ev_callback));
    
    	EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL));
    
    	/*
    	 * prepare for timeout insertion further below, if we get a
    	 * failure on any step, we should not change any state.
    	 */
    	if (tv != NULL && !(ev->ev_flags & EVLIST_TIMEOUT)) {
    		if (min_heap_reserve(&base->timeheap,
    			1 + min_heap_size(&base->timeheap)) == -1)
    			return (-1);  /* ENOMEM == errno */
    	}
    
    	if ((ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL)) &&
    	    !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE))) {
    		if (ev->ev_events & (EV_READ|EV_WRITE))
    			res = evmap_io_add(base, ev->ev_fd, ev);
    		else if (ev->ev_events & EV_SIGNAL)
    			res = evmap_signal_add(base, ev->ev_fd, ev);
    		if (res != -1)
    			event_queue_insert(base, ev, EVLIST_INSERTED);
    		if (res == 1) {
    			/* evmap says we need to notify the main thread. */
    			notify = 1;
    			res = 0;
    		}
    	}
    
    	/*
    	 * we should change the timeout state only if the previous event
    	 * addition succeeded.
    	 */
    	if (res != -1 && tv != NULL) {
    		struct timeval now;
    		int common_timeout;
    
    		/*
    		 * for persistent timeout events, we remember the
    		 * timeout value and re-add the event.
    		 *
    		 * If tv_is_absolute, this was already set.
    		 */
    		if (ev->ev_closure == EV_CLOSURE_PERSIST && !tv_is_absolute)
    			ev->ev_io_timeout = *tv;
    
    		/*
    		 * we already reserved memory above for the case where we
    		 * are not replacing an existing timeout.
    		 */
    		if (ev->ev_flags & EVLIST_TIMEOUT) {
    			/* XXX I believe this is needless. */
    			if (min_heap_elt_is_top(ev))
    				notify = 1;
    			event_queue_remove(base, ev, EVLIST_TIMEOUT);
    		}
    
    		/* Check if it is active due to a timeout.  Rescheduling
    		 * this timeout before the callback can be executed
    		 * removes it from the active list. */
    		if ((ev->ev_flags & EVLIST_ACTIVE) &&
    		    (ev->ev_res & EV_TIMEOUT)) {
    			if (ev->ev_events & EV_SIGNAL) {
    				/* See if we are just active executing
    				 * this event in a loop
    				 */
    				if (ev->ev_ncalls && ev->ev_pncalls) {
    					/* Abort loop */
    					*ev->ev_pncalls = 0;
    				}
    			}
    
    			event_queue_remove(base, ev, EVLIST_ACTIVE);
    		}
    
    		gettime(base, &now);
    
    		common_timeout = is_common_timeout(tv, base);
    		if (tv_is_absolute) {
    			ev->ev_timeout = *tv;
    		} else if (common_timeout) {
    			struct timeval tmp = *tv;
    			tmp.tv_usec &= MICROSECONDS_MASK;
    			evutil_timeradd(&now, &tmp, &ev->ev_timeout);
    			ev->ev_timeout.tv_usec |=
    			    (tv->tv_usec & ~MICROSECONDS_MASK);
    		} else {
    			evutil_timeradd(&now, tv, &ev->ev_timeout);
    		}
    
    		event_debug((
    			 "event_add: timeout in %d seconds, call %p",
    			 (int)tv->tv_sec, ev->ev_callback));
    
    		event_queue_insert(base, ev, EVLIST_TIMEOUT);
    		if (common_timeout) {
    			struct common_timeout_list *ctl =
    			    get_common_timeout_list(base, &ev->ev_timeout);
    			if (ev == TAILQ_FIRST(&ctl->events)) {
    				common_timeout_schedule(ctl, &now, ev);
    			}
    		} else {
    			/* See if the earliest timeout is now earlier than it
    			 * was before: if so, we will need to tell the main
    			 * thread to wake up earlier than it would
    			 * otherwise. */
    			if (min_heap_elt_is_top(ev))
    				notify = 1;
    		}
    	}
    
    	/* if we are not in the right thread, we need to wake up the loop */
    	if (res != -1 && notify && !EVBASE_IN_THREAD(base))
    		evthread_notify_base(base);
    
    	_event_debug_note_add(ev);
    
    	return (res);
    }
    
    int
    event_del(struct event *ev)
    {
    	int res;
    
    	EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock);
    
    	res = event_del_internal(ev);
    
    	EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock);
    
    	return (res);
    }
    
    /* Helper for event_del: always called with th_base_lock held. */
    static inline int
    event_del_internal(struct event *ev)
    {
    	struct event_base *base;
    	int res = 0, notify = 0;
    	int need_cur_lock;
    
    	event_debug(("event_del: %p, callback %p",
    		 ev, ev->ev_callback));
    
    	/* An event without a base has not been added */
    	if (ev->ev_base == NULL)
    		return (-1);
    
    	EVENT_BASE_ASSERT_LOCKED(ev->ev_base);
    
    	/* If the main thread is currently executing this event's callback,
    	 * and we are not the main thread, then we want to wait until the
    	 * callback is done before we start removing the event.  That way,
    	 * when this function returns, it will be safe to free the
    	 * user-supplied argument. */
    	base = ev->ev_base;
    	need_cur_lock = (base->current_event == ev);
    	if (need_cur_lock)
    		EVBASE_ACQUIRE_LOCK(base, current_event_lock);
    
    	EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL));
    
    	/* See if we are just active executing this event in a loop */
    	if (ev->ev_events & EV_SIGNAL) {
    		if (ev->ev_ncalls && ev->ev_pncalls) {
    			/* Abort loop */
    			*ev->ev_pncalls = 0;
    		}
    	}
    
    	if (ev->ev_flags & EVLIST_TIMEOUT) {
    		/* NOTE: We never need to notify the main thread because of a
    		 * deleted timeout event: all that could happen if we don't is
    		 * that the dispatch loop might wake up too early.  But the
    		 * point of notifying the main thread _is_ to wake up the
    		 * dispatch loop early anyway, so we wouldn't gain anything by
    		 * doing it.
    		 */
    		event_queue_remove(base, ev, EVLIST_TIMEOUT);
    	}
    
    	if (ev->ev_flags & EVLIST_ACTIVE)
    		event_queue_remove(base, ev, EVLIST_ACTIVE);
    
    	if (ev->ev_flags & EVLIST_INSERTED) {
    		event_queue_remove(base, ev, EVLIST_INSERTED);
    		if (ev->ev_events & (EV_READ|EV_WRITE))
    			res = evmap_io_del(base, ev->ev_fd, ev);
    		else
    			res = evmap_signal_del(base, ev->ev_fd, ev);
    		if (res == 1) {
    			/* evmap says we need to notify the main thread. */
    			notify = 1;
    			res = 0;
    		}
    	}
    
    	/* if we are not in the right thread, we need to wake up the loop */
    	if (res != -1 && notify && !EVBASE_IN_THREAD(base))
    		evthread_notify_base(base);
    
    	if (need_cur_lock)
    		EVBASE_RELEASE_LOCK(base, current_event_lock);
    
    	_event_debug_note_del(ev);
    
    	return (res);
    }
    
    void
    event_active(struct event *ev, int res, short ncalls)
    {
    	EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock);
    
    	_event_debug_assert_is_setup(ev);
    
    	event_active_nolock(ev, res, ncalls);
    
    	EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock);
    }
    
    
    void
    event_active_nolock(struct event *ev, int res, short ncalls)
    {
    	struct event_base *base;
    
    	/* We get different kinds of events, add them together */
    	if (ev->ev_flags & EVLIST_ACTIVE) {
    		ev->ev_res |= res;
    		return;
    	}
    
    	base = ev->ev_base;
    
    	EVENT_BASE_ASSERT_LOCKED(base);
    
    	ev->ev_res = res;
    
    	if (ev->ev_events & EV_SIGNAL) {
    		ev->ev_ncalls = ncalls;
    		ev->ev_pncalls = NULL;
    	}
    
    	event_queue_insert(base, ev, EVLIST_ACTIVE);
    }
    
    void
    event_deferred_cb_init(struct deferred_cb *cb, deferred_cb_fn fn, void *arg)
    {
    	memset(cb, 0, sizeof(struct deferred_cb));
    	cb->cb = fn;
    	cb->arg = arg;
    }
    
    void
    event_deferred_cb_cancel(struct deferred_cb_queue *queue,
        struct deferred_cb *cb)
    {
    	if (!queue) {
    		if (current_base)
    			queue = &current_base->defer_queue;
    		else
    			return;
    	}
    
    	LOCK_DEFERRED_QUEUE(queue);
    	if (cb->queued) {
    		TAILQ_REMOVE(&queue->deferred_cb_list, cb, cb_next);
    		--queue->active_count;
    		cb->queued = 0;
    	}
    	UNLOCK_DEFERRED_QUEUE(queue);
    }
    
    void
    event_deferred_cb_schedule(struct deferred_cb_queue *queue,
        struct deferred_cb *cb)
    {
    	if (!queue) {
    		if (current_base)
    			queue = &current_base->defer_queue;
    		else
    			return;
    	}
    
    	LOCK_DEFERRED_QUEUE(queue);
    	if (!cb->queued) {
    		cb->queued = 1;
    		TAILQ_INSERT_TAIL(&queue->deferred_cb_list, cb, cb_next);
    		++queue->active_count;
    		/* XXXX Can we get away with doing this only when adding
    		 * the first active deferred_cb to the queue? */
    		if (queue->notify_fn)
    			queue->notify_fn(queue, queue->notify_arg);
    	}
    	UNLOCK_DEFERRED_QUEUE(queue);
    }
    
    static int
    timeout_next(struct event_base *base, struct timeval **tv_p)
    {
    	/* Caller must hold th_base_lock */
    	struct timeval now;
    	struct event *ev;
    	struct timeval *tv = *tv_p;
    	int res = 0;
    
    	ev = min_heap_top(&base->timeheap);
    
    	if (ev == NULL) {
    		/* if no time-based events are active wait for I/O */
    		*tv_p = NULL;
    		goto out;
    	}
    
    	if (gettime(base, &now) == -1) {
    		res = -1;
    		goto out;
    	}
    
    	if (evutil_timercmp(&ev->ev_timeout, &now, <=)) {
    		evutil_timerclear(tv);
    		goto out;
    	}
    
    	evutil_timersub(&ev->ev_timeout, &now, tv);
    
    	EVUTIL_ASSERT(tv->tv_sec >= 0);
    	EVUTIL_ASSERT(tv->tv_usec >= 0);
    	event_debug(("timeout_next: in %d seconds", (int)tv->tv_sec));
    
    out:
    	return (res);
    }
    
    /*
     * Determines if the time is running backwards by comparing the current time
     * against the last time we checked.  Not needed when using clock monotonic.
     * If time is running backwards, we adjust the firing time of every event by
     * the amount that time seems to have jumped.
     */
    static void
    timeout_correct(struct event_base *base, struct timeval *tv)
    {
    	/* Caller must hold th_base_lock. */
    	struct event **pev;
    	unsigned int size;
    	struct timeval off;
    	int i;
    
    	if (use_monotonic)
    		return;
    
    	/* Check if time is running backwards */
    	gettime(base, tv);
    
    	if (evutil_timercmp(tv, &base->event_tv, >=)) {
    		base->event_tv = *tv;
    		return;
    	}
    
    	event_debug(("%s: time is running backwards, corrected",
    		    __func__));
    	evutil_timersub(&base->event_tv, tv, &off);
    
    	/*
    	 * We can modify the key element of the node without destroying
    	 * the minheap property, because we change every element.
    	 */
    	pev = base->timeheap.p;
    	size = base->timeheap.n;
    	for (; size-- > 0; ++pev) {
    		struct timeval *ev_tv = &(**pev).ev_timeout;
    		evutil_timersub(ev_tv, &off, ev_tv);
    	}
    	for (i=0; i<base->n_common_timeouts; ++i) {
    		struct event *ev;
    		struct common_timeout_list *ctl =
    		    base->common_timeout_queues[i];
    		TAILQ_FOREACH(ev, &ctl->events,
    		    ev_timeout_pos.ev_next_with_common_timeout) {
    			struct timeval *ev_tv = &ev->ev_timeout;
    			ev_tv->tv_usec &= MICROSECONDS_MASK;
    			evutil_timersub(ev_tv, &off, ev_tv);
    			ev_tv->tv_usec |= COMMON_TIMEOUT_MAGIC |
    			    (i<<COMMON_TIMEOUT_IDX_SHIFT);
    		}
    	}
    
    	/* Now remember what the new time turned out to be. */
    	base->event_tv = *tv;
    }
    
    /* Activate every event whose timeout has elapsed. */
    static void
    timeout_process(struct event_base *base)
    {
    	/* Caller must hold lock. */
    	struct timeval now;
    	struct event *ev;
    
    	if (min_heap_empty(&base->timeheap)) {
    		return;
    	}
    
    	gettime(base, &now);
    
    	while ((ev = min_heap_top(&base->timeheap))) {
    		if (evutil_timercmp(&ev->ev_timeout, &now, >))
    			break;
    
    		/* delete this event from the I/O queues */
    		event_del_internal(ev);
    
    		event_debug(("timeout_process: call %p",
    			 ev->ev_callback));
    		event_active_nolock(ev, EV_TIMEOUT, 1);
    	}
    }
    
    /* Remove 'ev' from 'queue' (EVLIST_...) in base. */
    static void
    event_queue_remove(struct event_base *base, struct event *ev, int queue)
    {
    	EVENT_BASE_ASSERT_LOCKED(base);
    
    	if (!(ev->ev_flags & queue)) {
    		event_errx(1, "%s: %p(fd %d) not on queue %x", __func__,
    			   ev, ev->ev_fd, queue);
    		return;
    	}
    
    	if (~ev->ev_flags & EVLIST_INTERNAL)
    		base->event_count--;
    
    	ev->ev_flags &= ~queue;
    	switch (queue) {
    	case EVLIST_INSERTED:
    		TAILQ_REMOVE(&base->eventqueue, ev, ev_next);
    		break;
    	case EVLIST_ACTIVE:
    		base->event_count_active--;
    		TAILQ_REMOVE(&base->activequeues[ev->ev_pri],
    		    ev, ev_active_next);
    		break;
    	case EVLIST_TIMEOUT:
    		if (is_common_timeout(&ev->ev_timeout, base)) {
    			struct common_timeout_list *ctl =
    			    get_common_timeout_list(base, &ev->ev_timeout);
    			TAILQ_REMOVE(&ctl->events, ev,
    			    ev_timeout_pos.ev_next_with_common_timeout);
    		} else {
    			min_heap_erase(&base->timeheap, ev);
    		}
    		break;
    	default:
    		event_errx(1, "%s: unknown queue %x", __func__, queue);
    	}
    }
    
    /* Add 'ev' to the common timeout list in 'ev'. */
    static void
    insert_common_timeout_inorder(struct common_timeout_list *ctl,
        struct event *ev)
    {
    	struct event *e;
    	/* By all logic, we should just be able to append 'ev' to the end of
    	 * ctl->events, since the timeout on each 'ev' is set to {the common
    	 * timeout} + {the time when we add the event}, and so the events
    	 * should arrive in order of their timeeouts.  But just in case
    	 * there's some wacky threading issue going on, we do a search from
    	 * the end of 'ev' to find the right insertion point.
    	 */
    	TAILQ_FOREACH_REVERSE(e, &ctl->events,
    	    ev_timeout_pos.ev_next_with_common_timeout, event_list) {
    		/* This timercmp is a little sneaky, since both ev and e have
    		 * magic values in tv_usec.  Fortunately, they ought to have
    		 * the _same_ magic values in tv_usec.  Let's assert for that.
    		 */
    		EVUTIL_ASSERT(
    			is_same_common_timeout(&e->ev_timeout, &ev->ev_timeout));
    		if (evutil_timercmp(&ev->ev_timeout, &e->ev_timeout, >=)) {
    			TAILQ_INSERT_AFTER(&ctl->events, e, ev,
    			    ev_timeout_pos.ev_next_with_common_timeout);
    			return;
    		}
    	}
    	TAILQ_INSERT_HEAD(&ctl->events, ev,
    	    ev_timeout_pos.ev_next_with_common_timeout);
    }
    
    static void
    event_queue_insert(struct event_base *base, struct event *ev, int queue)
    {
    	EVENT_BASE_ASSERT_LOCKED(base);
    
    	if (ev->ev_flags & queue) {
    		/* Double insertion is possible for active events */
    		if (queue & EVLIST_ACTIVE)
    			return;
    
    		event_errx(1, "%s: %p(fd %d) already on queue %x", __func__,
    			   ev, ev->ev_fd, queue);
    		return;
    	}
    
    	if (~ev->ev_flags & EVLIST_INTERNAL)
    		base->event_count++;
    
    	ev->ev_flags |= queue;
    	switch (queue) {
    	case EVLIST_INSERTED:
    		TAILQ_INSERT_TAIL(&base->eventqueue, ev, ev_next);
    		break;
    	case EVLIST_ACTIVE:
    		base->event_count_active++;
    		TAILQ_INSERT_TAIL(&base->activequeues[ev->ev_pri],
    		    ev,ev_active_next);
    		break;
    	case EVLIST_TIMEOUT: {
    		if (is_common_timeout(&ev->ev_timeout, base)) {
    			struct common_timeout_list *ctl =
    			    get_common_timeout_list(base, &ev->ev_timeout);
    			insert_common_timeout_inorder(ctl, ev);
    		} else
    			min_heap_push(&base->timeheap, ev);
    		break;
    	}
    	default:
    		event_errx(1, "%s: unknown queue %x", __func__, queue);
    	}
    }
    
    /* Functions for debugging */
    
    const char *
    event_get_version(void)
    {
    	return (_EVENT_VERSION);
    }
    
    ev_uint32_t
    event_get_version_number(void)
    {
    	return (_EVENT_NUMERIC_VERSION);
    }
    
    /*
     * No thread-safe interface needed - the information should be the same
     * for all threads.
     */
    
    const char *
    event_get_method(void)
    {
    	return (current_base->evsel->name);
    }
    
    #ifndef _EVENT_DISABLE_MM_REPLACEMENT
    static void *(*_mm_malloc_fn)(size_t sz) = NULL;
    static void *(*_mm_realloc_fn)(void *p, size_t sz) = NULL;
    static void (*_mm_free_fn)(void *p) = NULL;
    
    void *
    mm_malloc(size_t sz)
    {
    	if (_mm_malloc_fn)
    		return _mm_malloc_fn(sz);
    	else
    		return malloc(sz);
    }
    
    void *
    mm_calloc(size_t count, size_t size)
    {
    	if (_mm_malloc_fn) {
    		size_t sz = count * size;
    		void *p = _mm_malloc_fn(sz);
    		if (p)
    			memset(p, 0, sz);
    		return p;
    	} else
    		return calloc(count, size);
    }
    
    char *
    mm_strdup(const char *str)
    {
    	if (_mm_malloc_fn) {
    		size_t ln = strlen(str);
    		void *p = _mm_malloc_fn(ln+1);
    		if (p)
    			memcpy(p, str, ln+1);
    		return p;
    	} else
    #ifdef WIN32
    		return _strdup(str);
    #else
    		return strdup(str);
    #endif
    }
    
    void *
    mm_realloc(void *ptr, size_t sz)
    {
    	if (_mm_realloc_fn)
    		return _mm_realloc_fn(ptr, sz);
    	else
    		return realloc(ptr, sz);
    }
    
    void
    mm_free(void *ptr)
    {
    	if (_mm_free_fn)
    		_mm_free_fn(ptr);
    	else
    		free(ptr);
    }
    
    void
    event_set_mem_functions(void *(*malloc_fn)(size_t sz),
    			void *(*realloc_fn)(void *ptr, size_t sz),
    			void (*free_fn)(void *ptr))
    {
    	_mm_malloc_fn = malloc_fn;
    	_mm_realloc_fn = realloc_fn;
    	_mm_free_fn = free_fn;
    }
    #endif
    
    #if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H)
    static void
    evthread_notify_drain_eventfd(evutil_socket_t fd, short what, void *arg)
    {
    	ev_uint64_t msg;
    	ev_ssize_t r;
    
    	r = read(fd, (void*) &msg, sizeof(msg));
    	if (r<0 && errno != EAGAIN) {
    		event_sock_warn(fd, "Error reading from eventfd");
    	}
    }
    #endif
    
    static void
    evthread_notify_drain_default(evutil_socket_t fd, short what, void *arg)
    {
    	unsigned char buf[128];
    #ifdef WIN32
    	while (recv(fd, (char*)buf, sizeof(buf), 0) > 0)
    		;
    #else
    	while (read(fd, (char*)buf, sizeof(buf)) > 0)
    		;
    #endif
    }
    
    int
    evthread_make_base_notifiable(struct event_base *base)
    {
    	void (*cb)(evutil_socket_t, short, void *) = evthread_notify_drain_default;
    	int (*notify)(struct event_base *) = evthread_notify_base_default;
    
    	/* XXXX grab the lock here? */
    	if (!base)
    		return -1;
    
    	if (base->th_notify_fd[0] >= 0)
    		return 0;
    
    #if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H)
    	base->th_notify_fd[0] = eventfd(0, 0);
    	if (base->th_notify_fd[0] >= 0) {
    		notify = evthread_notify_base_eventfd;
    		cb = evthread_notify_drain_eventfd;
    	} else
    #endif
    #if defined(_EVENT_HAVE_PIPE)
    	{
    		if ((base->evsel->features & EV_FEATURE_FDS)) {
    			if (pipe(base->th_notify_fd) < 0)
    				event_warn("%s: pipe", __func__);
    		}
    	}
    	if (base->th_notify_fd[0] < 0)
    #endif
    
    #ifdef WIN32
    #define LOCAL_SOCKETPAIR_AF AF_INET
    #else
    #define LOCAL_SOCKETPAIR_AF AF_UNIX
    #endif
    	{
    		if (evutil_socketpair(LOCAL_SOCKETPAIR_AF, SOCK_STREAM, 0,
    			base->th_notify_fd) == -1) {
    			event_sock_warn(-1, "%s: socketpair", __func__);
    			return (-1);
    		}
    	}
    
    	evutil_make_socket_nonblocking(base->th_notify_fd[0]);
    
    	base->th_notify_fn = notify;
    
    	/*
    	  This can't be right, can it?  We want writes to this socket to
    	  just succeed.
    	  evutil_make_socket_nonblocking(base->th_notify_fd[1]);
    	*/
    
    	/* prepare an event that we can use for wakeup */
    	event_assign(&base->th_notify, base, base->th_notify_fd[0],
    				 EV_READ|EV_PERSIST, cb, base);
    
    	/* we need to mark this as internal event */
    	base->th_notify.ev_flags |= EVLIST_INTERNAL;
    
    	return event_add(&base->th_notify, NULL);
    }
    
    void
    event_base_dump_events(struct event_base *base, FILE *output)
    {
    	struct event *e;
    	int i;
    	fprintf(output, "Inserted events:\n");
    	TAILQ_FOREACH(e, &base->eventqueue, ev_next) {
    		fprintf(output, "  %p [fd %ld]%s%s%s%s%s\n",
    				(void*)e, (long)e->ev_fd,
    				(e->ev_events&EV_READ)?" Read":"",
    				(e->ev_events&EV_WRITE)?" Write":"",
    				(e->ev_events&EV_SIGNAL)?" Signal":"",
    				(e->ev_events&EV_TIMEOUT)?" Timeout":"",
    				(e->ev_events&EV_PERSIST)?" Persist":"");
    
    	}
    	for (i = 0; i < base->nactivequeues; ++i) {
    		if (TAILQ_EMPTY(&base->activequeues[i]))
    			continue;
    		fprintf(output, "Active events [priority %d]:\n", i);
    		TAILQ_FOREACH(e, &base->eventqueue, ev_next) {
    			fprintf(output, "  %p [fd %ld]%s%s%s%s\n",
    					(void*)e, (long)e->ev_fd,
    					(e->ev_res&EV_READ)?" Read active":"",
    					(e->ev_res&EV_WRITE)?" Write active":"",
    					(e->ev_res&EV_SIGNAL)?" Signal active":"",
    					(e->ev_res&EV_TIMEOUT)?" Timeout active":"");
    		}
    	}
    }